Ancestors Legacy is a new squad based Real Time Strategy game developed by ‘Destructive Creations‘. It’s coming out the 22nd of May on the Xbox One and PC. Now the developers placed a lot of emphasis on strategy. Let’s take a look.
Ancestors Legacy takes place in Medieval Europe, the Middle Ages. Between the 10th and 12th century to be more specific. In Ancestors Legacy players take control of an army and storm their way through medieval Europe in a series of campaigns. There are four groups to select from: Slav, Anglo-Saxon, German and Viking. Most gamers will have no idea what some of these groups are but we guess the internet can help.
Being tactical and having strategic approach to situations and campaigns is key. This has been emphasised greatly in both single player and multiplayer. So charging in while screaming may not work. Players must think about everything, including places you currently control. So utilising the full range of available tactical options, managing your settlements and temporary bases and using the environment to your advantage like elevation, cover or choke points is practically everything.
Now single player is filled with missions that are based on actual historical events which occurred in those days. Like all other Real time strategy resource management is combined with base building across large battlefields. The only slightly different thing about Ancestors Legacy is that it’s squad based battles. This means players must drop the attitude of moving and selecting one unit at a time. On a real time battlefield where armies can run on top of you, you’ll need to control squads and groups at once. Get your fingers and thumbs ready.
Ancestor Legacy has quite a lot of things going for it in terms of game mechanics. High quality stuff so far. Ancestor Legacy uses a Cinematic battle camera view allowing players to be right in the action. We do wonder what the options for this will be like. Oh and by the way, this was done with Unreal Engine 4 so expect great detail in the graphics and good rendering
We checked out some gameplay and we weren’t impressed. Don’t get us wrong, we can see the details and all the great effort that went into it. If what we saw was true then this is a high quality game but hasn’t made us go wow or got us interested. RTS games like Halo Wars 2 and off course Supreme Commander 2 are always two games that we will compare other RTS to as they are the best examples. Ancestor Legacy will need an amazing system to compete.
Overall this game is very well made. The historical story mode can obviously be educational and the Unreal Engine 4 that they used really does help the game out. The details are clear. The developers ‘Destructive creations’ did a great job with this game. currently as it stands, we at X35 Earthwalker are not looking forward to this game. We do like how the battles are happening in multiple places and it all looks like a real battlefield with different weapons and advantages. We hope others like the approach Ancestor Legacy took. Now armies are numerous and powerful but they aren’t enough to stop… the ‘Earth Walk!’
For more information check out the link below: