Astor: Blade of the Monolith is an action Role Playing Game developed by C2 Game Studio and published by Versus Evil and tinyBuild games. Astor: Blade of the Monolith is said to be coming out the 30th of May 2024 on the Xbox Series X/S, Xbox One, Nintendo Switch, PC, PS5 and PS4. X35 Earthwalker likes a nice big adventure set in a creative world. Astor: Blade of the Monolith is looking to bring a big mystery. Let’s take a look.
Astor: Blade of the Monolith is set in the on the planet Gliese. Players control the character Astor. He is a Diokek. Let us explain a bit. The planet Gliese is a fully colourful and guess you can say vibrant place. An ancient race use to live there. They are gone… maybe.. but what’s certain is that their creations, the Diokek now inhabit the place. Then some time later mean creatures called the Hiltsik, were attacking and bringing destruction. Settlements destroyed. Now some clues point to something bigger at play here than just attacks. So our character Astor sets out to get to the bottom of this.
Astor: Blade of the Monolith will have players on a journey across the planet Gliese. Main mission isn’t actually to fight the Hiltsik but actually to find out what happened to your creators. The ancient race that disappeared thousands of years ago. Maybe, just maybe you can find a solution to your current problem through them. Maybe the ancient race left behind weapons, technology or even an answer. One can hope. One can fight.
The main strengths of Astor: Blade of the Monolith right off the base is the visuals, the story/mystery and off course the combat. Visually is obvious and clear to see (SEE what we did there?). The combat is the main star in this action role playing game. There’s runic weapons for players to wield and use to destroy foes. You combine that combat with the abilities and mobility that Astor has and you got yourself some sweet combat. Expect to charge enemies, cause knockback, double jump, combo while in the air, bring down the hammer (literally), ground pound, summon giant fists to smash and more.
Remember that this planet, Gliese, is alive and got quite a bit going on. Players may come across places where there’s others just going about their day and lives. Settlements were attacked but not all of them. Maybe say hi. Other locations include forests, ice lands, deserts, building structures, you get the point.
We checked out some Astor: Blade of the Monolith gameplay and it’s what we expected. There’s a lot going on and the combat is quite furious. We are seeing multiple options and even semi-stylish ways to destroy foes. There’s even a creature to hop on to get a ride. Quick transportation you could say. We like the difference in combat style when you use the spear versus using the sword. Quite artistic and flowing, making it a small treat to watch. This ain’t no little project. Astor: Blade of the Monolith is looking quite serious.
Overall Astor: Blade of the Monolith is looking like an excellent game. We hearing there’s like 20+ hours worth of main story content but there’s also side missions/quests for players to get into as well. There’s bosses with health bars, special abilities, finishing moves, combos, a variety of areas and more. Will Aston be the one to save the world? What do you think? He is the main character after all. Don’t they like always win. The developers ‘C2 Game Studio’ have done an excellent job so far. We at X35 Earthwalker may keep an eye open for this game. Now Astor: Blade of the Monolith may have a whole planet and adventure but it’s far too small for… the ‘Earth Walk!’
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