X35 Earthwalker Halo Infinite Season 2 - Lone Wolves

Halo Infinite Season 2 – Lone Wolves. Think about that for a moment. Halo Infinite isn’t done yet… obviously. A very good as it is already nu8t off course it needs much more. This update is just a start. A wise person would have read the previous G-blogs written by X35 Earthwalker himself. Meaning you’s know Halo Infinite’s strengths and weaknesses. Halo Infinite Season 2- Lone Wolves… some quick thoughts.

The developers explained a number of things, hoping to answer the main questions of the Halo Infinite community. Here’s what they said: “I’m here to answer two questions that we know are top of mind for the Halo community: “What is the Halo Infinite team working on right now?” and “When can we expect new content and features?” I’ll start with brief answers, and then get into more detail, including sharing some new info on what’s coming with Season 2.

This is the focus of the Halo Infinite team, in priority order:

1 – Addressing issues negatively impacting the player experience.
2 – Completing Season 2 and delivering it as promised on May 3rd.
3 – Continuing work on Campaign Co-Op, Forge, and Season 3.

This part alone gives us bad signs already. Notice that the Campaign co-op AND Forge are the bottom priority! That’s so wrong. Bad priorities. The campaign is currently the best thing about Halo Infinite. An excellent campaign. It needs updates now. Forge can easily be the biggest factor of Halo Infinite. Those two are top priorities! Now that’s not to say that addressing (not fixing) issues negatively impacting the player experience isn’t important. That does matter still. One big negative issue is being forced to play with PC players. give players the option to disable that.

X35 Earthwalker Halo Infinite Season 2 - Lone Wolves

Halo Infinite Season 2 – Lone Wolves is said to be coming the 3rd of May 2022. We are hearing about Lone Wolf Spartans. Think of these guys as special forces spartans who tend to work alone deep behind enemy lines. Here’s the description “Lone Wolf Spartans are hunters. Trackers. They’re resourceful improvisers, operating deep in enemy territory without resupply or support. They’re fierce, rugged, and prefer to work alone—but they’re still loyal to the Spartan pack”. Now this is very cool. We like this idea of a variety of highly skilled spartans in different fields with different purposes.

We know that the spartan on the left is Sigrid Eklund and the one on the right is Hieu Dinh. These two look very cool. Fantastic details. They look like they might actually be a problem for the Banished. We want to see this type of graphical details in the game as well with multiplayer. Now will the Halo Infinite Season 2 – Lone Wolves give us a Halo Reach Noble team connection or feeling? We hope to actually care about these spartans and their names while giving them realistic interactions with the enemy within their abilities as spartans.

We hearing that there will be new games modes too. This sounds like it includes Infection. Infection also needs improvements. The whole mode need to be harder for the survivors. The infected need to be scary. The levels should be dark with clear footsteps for atmosphere. The alpha zombies need to be a real threat. Either they can’t be head shotted or they get extra abilities to make their advance more deadly. Infection overall should be a harder game mode. Big team battle doesn’t feel like a big team battle. The amount of vehicles are lacking too.  We are keeping hi short remember? We can easily say so much more.  

Overall we are glad to hear from 343 Industries. Their response wasn’t great but quite detailed. Forge and campaign co-op isn’t coming just yet. We must be patient. Developers, DO NOT RUSH. Take your time. There are a number of things that need fixing and changing. We at X35 Earthwalker are looking forward to Halo Infinite Season 2 – Lone Wolves. Halo Infinite Season 2 – Lone Wolves may have a big update on the way but it’s so insignificant compared to… the ‘Earth Walk!’

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X35 Earthwalker Trek to Yomi

Trek to Yomi is an action adventure game developed by ‘Leonard Menchiari‘ and ‘flying Wild Hog‘ but published by ‘Devolver Digital‘. Trek to Yomi is said to be coming the 5th of May 2022 on the Xbox Series X, Xbox Series S, Xbox One, PS5, PS4 and PC. We see the colour scheme, we see the samurai weapons and know what’s up. X35 Earthwalker always knows. Let’s take a look.

Trek to Yomi has a simple story concept. Players control a young swordsman named Hiroki. You made a vow to your dying master to protect your town and the people you love against ALL threats. So being a samurai and all, your honour is top priority. You must keep your vow… or should you? So yeah, grab your weapons, get tactical and fight for your life.

X35 Earthwalker Trek to Yomi

So don’t just sit there. You must get going. “Voyage beyond life and death” is how they described it. Hiroki must confront himself and decide his path forward. Quite the description. The fact that you must DECIDE your path means there are multiple paths. So is there a whole ‘your choices have consequences’ mechanic going on? When you go through this game, make sure to check out the environment and surroundings. Have you seen the rocks, the lighting and how the lights go through the trees above? Definitely take a look.

X35 Earthwalker Trek to Yomi

Trek to Yomi is also said to have camera angles and visuals to help create a “true cinematic” experience. Doing the whole old school samurai movie. So take note of those angles. Hiroko is doing all this with a huge burden. He has failed to keep the promise before. So get up and do a beer Jon this time. We are sure you not you noticed by now but Trek to Yomi is black and white. Games that go black and white have a heavy reason for it and are demanding to be taken seriously. We won’t yet.

X35 Earthwalker Trek to Yomi

We checked out some Trek to Yomi gameplay and it’s not exactly what we expected. Remember when we said that you must protect against all threats? We didn’t say armies. There’s swordsmen off course as that’s obvious. Samurai and blades and all. There’s also supernatural beings as well. This is a very good addition to the game. Just human enemies would be boring in a game like this. Adding supernatural beings does spice things up. So know we have to wonder what will the supernatural enemies be. We expect creativity and actually cool enemies. It’s Japanese mythology after all. We expect some messed up stuff. The animations are fantastic though. We are digging that for sure.

Overall Trek to Yomi looks like it’s going to be a good game. The combat reminds us of batman Arkham city. Multiple hits, counter, they surround you, they come at you one at a time. Yep, that style. This means timing is key and maybe being patient. This doesn’t seem like a hard game though. Might even be too easy. We will again say that the visuals are excellent. We liking how the leaves and trees look in the back. How the wind blows them. The developers ‘Leonard Menchiari‘ and ‘flying Wild Hog‘ have done a good job so far. We at X35 Earthwalker will have to keep an ear open for this game. Now Trek to Yomi might have samurai weapons but those things are useless against… the ‘Earth Walk!’

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X35 Earthwalker Winter Ember

Winter Ember is a stealth actin game developed by ‘Sky Machine studios‘ and published by ‘Blowfish studios‘. Winter Ember is said to be coming out the 19th of April on the Xbox Series X, Xbox Series S, Xbox One, PS5, PS4 and PC. Winter Ember is coming quietly and plans to stand out with subtle details. X35 Earthwalker likes good useful details. Let’s take a look.

Winter Ember is set in a “victorian-esque” world. Players control a character called Arthur Artorias. He’s described as a faceless man. He is on a mission. Hunting for answers and revenge. Basically Arthur has been exiled for almost a decade. He now returns to the city called Anargal. This is where it all happened. Where he was stripped of his family, fortune and past. It’s time for action. Maybe quiet action though.

X35 Earthwalker Winter Ember

Now there’s a problem. A group called ‘greater heaven’ have taken control of the city. This group is tyrannical. They are militant and religious. You are no match for them in a head up battle. So this is where the stealth comes into play in Winter Ember. Sneak along the beams of houses and buildings. Go from shadow to shadow. Camp around a corner like it’s Call of duty and then pick your moment to strike. Cut down the number of enemies before getting into a brawl with them. There’s a lot built around the stealth mechanics and factor in Winter Ember.

X35 Earthwalker Winter Ember

There’s going to be a number of places and things to explore. Even hidden passageways. So get exploring. Stop being a coward. Be almost one with the darkness. Those corners must be hugged. We do like what we are seeing concerning the arrows that Arthur can have access too. The arrow crafting system in Winter Ember is deep. It’s said that there’s over 30 different arrows for players to craft. For example there’s a water missile arrow which can be used to extinguish fires and flames which off course creates dark areas for you to sneak in. There’s arrows with ropes, so you can reach high up areas. There’s smoke arrows that can be used to blind enemies. What about a poisonous arrow? Well… get crafting.

X35 Earthwalker Winter Ember

We checked out some Winter Ember gameplay and it’s not exactly what we expected. there’s real combat. You can face enemies head on. Pick your fights wisely. There’s lots of mysterious to discover and uncover. There’s also lots of treasure too. You must increase your visibility by direct sight. If you haven’t seen it, then you don’t know what’s there. Peep through key holes to spot enemies who might ambush you. There’s three different skill trees: Stealth, utility and combat. There’s over 70 different active and passive abilities for players to obtain and use for their revenge. We do like what they have done here.

Overall Winter Ember looks like a good game. We like that Winter Ember is trying to stand out with details. for example you can knock out an enemy but then that enemy will eventually wake up. Instead you can kill the enemy by slicing their throat. They stay dead but other guards or people will see and be alerted by the blood stain or mess you made on the floor, wall or carpet. Characters actually recognise blood and that something is wrong. The developers ‘Sky Machine studios’ have done a very good job so far. We at X35 Earthwalker will have to listen for what this game brings. 

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X35 Earthwalker souldier

Souldiers is an action adventure platformer game developed by ‘Retro Forge‘ and published by ‘Dear villagers‘. Souldiers is said to be coming out the 19th of May 2022 on the Xbox Series X, Xbox Series S, Xbox One, Nintendo Switch, PS5, PS4 and PC. This game looks like it’s bringing some battles. X35 Earthwalker is the master of battles. Let’s take a look.

X35 Earthwalker souldier

Souldiers has a bit of a strange universe. Not too strange though. Basically here’s what happened. You and your fellow soldiers re out fighting… for glory reasons. You all get sent to Terragaya. Terragaya is a mystical land that’s on the edges of the afterlife. Caught between the living and the fallen. So expect mythological creatures, expect death, expect enemies. Expect exploration and totally not natural stuff.  Your mission? To find the Guardian and therefore more on to the next world. 

X35 Earthwalker souldier

There’s three characters classes to pick from in Souldiers. Scout, Archer and Caster. Each one off course is different. Different weapons and therefore different ways of fighting. There’s magic, there’s archery and there’s shield and sword. the stats are health, attack, defence and agility. We are sure anyone can figure out what those represent. Right out the jump we are looking at the archer class right now. We hope the scout class (shield and sword) doesn’t become the plain basic one. Hopefully all classes become actually cool and fun to use. Powerful in their own ways. Oh and one more thing… the soldiers can’t die. How trippy is that?

X35 Earthwalker souldier

We checked out some Souldiers gameplay and it’s what we expected from a game like this. Souldiers has very nice animations. there’s multiple mechanics going on here in the combat. The Archer for example can fire different types of arrows. The arrows are on a cool down, so no spamming around here. You can upgrade your character and make your abilities and attacks more powerful. Enemies have the chance to dodge your attacks. So manage your mana, arrows and use your potions right. There’s masteries which is like an upgrade tree with mostly passive abilities to make you better.

Overall souldiers looks like a very good game. We like the environments and levels. Lots of colours around here. The enemies are aggressive and some have their own special abilities. A bat might yell at you… that’s scary. You can interact with the environment and some objects like turn a wind mill to produce wind to clear away poisonous gas. There’s lots of platforming and exploration required here so look around. The developers ‘Retro forge’ have done a very good job. We at X35 Earthwalker will keep an eye open for this game. Souldiers may have undying soldiers but they will stay dead if they faced… the ‘Earth Walk!’

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X35 Earthwalker Dolmen

Dolmen is an action role playing game developed by ‘Massive Work Studio‘ and published by ‘Prime Matter‘. Dolmen is said to be coming out the 20th May 2022 on the Xbox Series X, Xbox Series S, Xbox One, PS5, PS4 and PC. X35 Earthwalker being the smartest gamer to ever live, saw Dolmen and so now he speaks. Dolmen definitely looks like it could be special. Let’s take a look.

Let’s keep this simple for all of you, we are assuming, wonderful readers. Dolmen is set in a futuristic sci-fi type universe. Humanity has been colonising. They colonised several star systems. They also have space travel technology. They also have “genetic manipulation” basically making it so that humans can adapt to any planet condition. There’s an alien species called Vahani who are causing some problems. The key to all this is a crystal called Dolmen. Yep, we said it.

X35 Earthwalker Dolmen

All the action will take place on a planet called Revion prime where there’s an abundance of Dolmen. The Dolmen crystals are your top priority… well after surviving that is, get the crystals. It has been said that “Surviving is the last thing this world wants you to do”. Dolmen is one of those it’s easy to die games. Dying means your timeline gets eliminated. Exploration of Region prime is key. There’s many secrets for players to discover. It has been stated that you grow stronger with each battle. We would like to see how that works.

X35 Earthwalker Dolmen

There’s various weapons which can be used in combination with moves. We always believe that mobility is a big factor in battle. Players can go from melee to range, to melee once again. Of course one mode is better than the other concerning certain enemies. There’s also an energy mode which applies energy to your melee weapons causing elemental status effects. This should obviously be to counter the specific weaknesses of enemies. Now you can’t spam that as Dolmen requires the management of energy. Energy is also used for ranged weapons. So no spamming. 

X35 Earthwalker Dolmen

We checked out some Dolmen gameplay and it’s also going for that popular style of easy to die while some enemies are powerful. Think of Elden Ring how you can die so fast. Players must time their dodges, do high damage, get mobile, know when to be melee or ranged. The world doesn’t look that impressive. For the futuristic setting, alien race, advanced technology and the use of energy. We expected an impressive looking world. We have high expectations for Dolmen. So let’s be patient and see the improvements. The combat speed matters.  

Overall Dolmen looks like a nice game. Has the potential to be crazy but games have been failing semi recently so yeah, we will wait. When dealing with alien races you have full license to get creative. If the enemies look cool, we already on to something good; however the enemy we saw in the release date reveal trailer was lame. Didn’t feel threatened or impressed at all. We will leave this here. The developers ‘Massive Work studio’ have done an alright job so far. We at X35 Earthwalker will keep an eye out for this game. Dolmen can easily become special but currently it’s a common for… the ‘Earth Walk!’ 

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X35 Earthwalker Godfall

Godfall is an Action Role Playing Game developed by ‘Counterplay Games inc‘ and published by ‘Gearbox Publishing‘. Godfall is said to be coming out on Xbox Series X, Xbox Series S and Xbox One on the 7th of April 2022. Godfall is already out on PS5, PS4 and PC but we haven’t seen or heard anything significant about it back then. Godfall is suppose to be coming in hot. X35 Earthwalker will see for himself. Let”s take a look.

Here’s some quick small information concerning the story or lore of Godfall. The place of focus is Aperion. It’s “on the precipice of ruin”. Players control a valerian knight. Valerian knights are described as god-like warriors who can equip valorplates. Valorplates are legendary armour sets that make these knights become “unstoppable masters” of melee combat. Make your way through the elemental realms to find and fight macros. Who’s macros? Some dude described as the mad god. Yeah, go beat him up or something.

X35 Earthwalker Godfall

Godfall is all about big action. Godfall has been described as a looter slasher game. Godfall is also described as “fantasy universe filled with heroic knights and arcane magic”. Heroic knights tells us a bit about the game as knights are very versatile depending on the universe they are in but generally have variety options in their arsenal. We expect armour types, armour effects, armour designs and more. Arcane magic is a broader term. Arcane magic can mean anything, so we hope for a creative amount of magics and abilities. Big fantasy worlds must have large amounts of creativity. Not just the standard lame magic groups.

X35 Earthwalker Godfall

Now being a looter slasher means that there has to be lots of loots and things to find. Not every rpg game gets equipment and loot right. Drop rate, rarity chance, equipment effects, rarity actually being special, full pool of loot, can you get the same loot, can you do something with duplicates, equipment sets and do they have benefits, are equipped items visible and can that be toggled, how effective are the valourplate, how much difference do they make overall. We have lots of questions and don’t think Godfall will get it right. A game like this should have and does have multiplayer options. Godfall can be played solo, a couple or a team of three. Is there difficulty balancing for teams vs solo, are their benefits for playing solo and benefits for playing in a team. Or will team players always have the dominance and advantage over solo players? Games like Skyforge failed at this. 

X35 Earthwalker Godfall

We checked out some Godfall gameplay and it’s almost what we expected. It’s fast, heavy, melee action. You have to time the dodges very well. Can get punished. Feels like a faster Elden Ring in a way. We do like the combat and it’s a good speed but the enemies seem inconsistent. Now off course Godfall coming to Xbox consoles is a year or two later from original launch so things should be better now. There’s lots we have taken notice of like the attributes: might, spirit and vitality. We want to keep this short so we won’t dive into them but Godfall has lots of potential but clear concerns already. 

Overall Godfall looks like a good game and it certainly would benefit heavily from being on the Xbox Series X and S with how strong those consoles are. It’s strength is the combat and action. The bosses are humanoid but don’t come off as intimidating. More like a fair fight approach. The visuals are not impressive or up to the level that we expected. The particle effects are alright. The developers ‘Counterplay Games’ have done a good job so far. We at X35 Earthwalker will have to see what’s up with this game and whether it’s coming in hot or not. Now Godfall may have so called god-like knights but even those are just brats in the eyes of… the ‘Earth Walk!’

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X35 Earthwalker Road 96

Road 96 is an action adventure game developed by ‘Digixart‘ and published by ‘Ravenscourt‘. Road 96 is said to be coming out April 14th 2022 on the Xbox Series X and Xbox One. It’s already out on Nintendo Switch, PS5, PS4 and PC. We haven’t seen or heard anything about this game on those platforms. Now Road 96 is said to be a wild and unpredictable road trip. X35 Earthwalker will be the judge of that. Let’s take a look.

X35 Earthwalker Road 96

Road 96 is one big road trip. We mean that. Car, travelling, people, far away destination and everything. The year is 1996. The season is summer. The location is Petria. An authoritarian nation. You’ve gots to get out of there. Escape the regime. Travel by vehicle, meet people along the way, make many decisions and choose which roads to take… which is a problem since there are thousands of roads across Petria and each decision you make, changes your adventure.

X35 Earthwalker Road 96

Road 96 is said to make sure that everyone’s road trip isn’t the same. That’s because the road trip is procedurally generated. So yeah… have fun with that. Now like with real people, everyone has a story and even secrets. So talk to these people you meet and be careful. It has been stated though that your decisions “will change your adventure, change the people you meet, maybe even change the world.” This sounds more promising than other games with this mechanic. Many games fail at implementing the whole choices have consequences mechanic. 

X35 Earthwalker Road 96

We checked out some Road 96 gameplay and it’s not exactly what we expected. Players can expect 90s music, weird almost cartoony, wacky situations, encounters with the police, straight up unfair treatment, danger and more. Matter of fact, there can even be a robbery taking place and they want your money. That’s something to think about. So yeah, wacky stuff. This is wild adventure. There’s even corrupt cops and also good cops, so knowing who to trust and what to do is also part of things. 

Overall Road 96 seems like a good game so far. Like we said earlier we heard nothing about this game when it was on pc, playstation and Nintendo. Maybe things will change when it comes to Xbox. Procedurally generated games tend to be a lot of fun. There’s many things to check and see in Road 96. The developers ‘Digixart’ have done a good job so far. We at X35 Earthwalker will have to see what this game has on the road for us. Now Road 96 may have random adventures but it’s easy to plan for… the Earth Walk!’

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X35 Earthwalker Outbreak: Contagious Memories

Outbreak: Contagious Memories is an action survival horror developed and published by ‘Drop Dead studio‘. Outbreak: Contagious Memories is said to be coming out the 6th of April 2022 on the Xbox Series X, Xbox One and PC. This game is trying to get back to the world of ’90s survival horror. X35 Earthwalker has lots to write about. Let’s take a look.

So basically you control Lydia who is desperately trying to escape from a city that’s been overrun by the undead. It’s all about survival out here. Resident evil fans might want to take a look over here. Outbreak: Contagious Memories is trying to bring in that 90s survival horror. That means, weird camera angles, things jumping in from off screen, cheap jumps scares, limited ammo, so on and so on. Now off course we are being mean but let’s give Outbreak: Contagious Memories a chance. 

X35 Earthwalker Outbreak: Contagious Memories

So you should already know what to expect from this game. Outbreak: Contagious Memories has options for camera angles. There’s first person view, retro fixed camera and an over the shoulder view. You can change the camera at anytime. You will hear about other survivors and their plans for survival. You will hear new reports about what the nations are doing to combat this undead plague. Outbreak: Contagious Memories is among to get players feeling like they are in the game and feeling the weight of the situation. Get immersed as they say.

Listen to this, “Mo-cap animations, cheesy voiceovers and enhanced visuals await as you solve puzzles and fight for your life.” this does sound quite 90s and older style. Outbreak: Contagious Memories is said to have brutally gory combat. The resources are said to be extremely limited. Outbreak: Contagious Memories is also going for crushing difficulty. Now how are they going to do this? By granting high damage to enemies and keep resources extremely limited? Will it be in the layout of the areas? X35 Earthwalker easily can make a game like Outbreak: Contagious Memories very very difficult without it being lame and cheap. Let’s see if these guys can get it right.

X35 Earthwalker Outbreak: Contagious Memories

We checked out some Outbreak: Contagious Memories gameplay and it’s what we expected for the most part. The style, the camera but weak on the visual side of things. Also Outbreak: Contagious Memories is quite a dark game. Some parts will literally require a source of light like a flashlight or you don’t know what’s in there. Expect reflections, so watch those mirrors as it could save your life. Everything is trying to kill you basically and expect blood and gore. We want to see that blood and gore, so don’t get cheap on us. We hope for a variety of threats and danger. We want the standard undead enemy but also want more that require serious thinking on the part of the players. Maybe there’s some routes you just don’t want to go because of a certain enemy. We will have to see.

Overall Outbreak: Contagious Memories looks like a god game right now. It’s another survival horror game with emphasis on extreme difficulty and being a part of the survival. The developers Drop Dead studios have done a good job so far. We at X35 Earthwalker will have to keep an ear open for this game to see how difficult and gory it is. Now Outbreak: Contagious Memories may have limited resources but what’s never limited is… the ‘Earth Walk!’

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X35 Earthwalker Stranger of Paradise: Final Fantasy Origin

Stranger of Paradise: Final Fantasy Origin is an action Role Playing Game developed by ‘Koei Tecmo Games‘ and ‘Team Ninja‘ and published by ‘Square Enix‘. Stranger of Paradise: Final Fantasy Origin is said to be coming out March 18th 2022 on the Xbox Series X/S, Xbox One, PS5, PS4 and PC. There’s going to be lots of battles going on here. X35 Earthwalker is the best so it makes sense for us to talk about this. Let’s take a look.

Stranger of Paradise: Final Fantasy Origin has an adventure here for us. Basically a dude named Jack, who has a serious drive to defeat chaos, must bring back the light of the crystals to Cornelia. Cornelia is a whole kingdom but it has been defeated by darkness. So yeah, expect multiple obstacles. It’s final Fantasy after all, so expect a prophecy or two. Basically Jack and his allies don’t know if they are the warriors of light or not. X35 Earthwalker already can see where this story can go and how to go about it in design but let’s see.

X35 Earthwalker Stranger of Paradise: Final Fantasy Origin

It’s Final Fantasy. So you know there’s going to be big battles, some huge monsters and bosses and lots of weapons, magics and abilities. Gamers should expect a summon or two. If Stranger of Paradise: Final Fantasy Origin doesn’t have summons, we will be heavily disappointed. X35 Earthwalker is quite interested in the whole chaos aspect. There was chaos in Final Fantasy XIII-2 with Caius. There was the goddess etro as well. So we would like to see how chaos rolls in Stranger of Paradise: Final Fantasy Origin.

We saw a lot of different locations and environments in Stranger of Paradise: Final Fantasy Origin. Here’s a list of some: Pravoka seaport, Crystal mirage, Cavern of earth, chaos shrine, the western keep, sunken shrine, the Flying Fortress, refrin wetlands and more. We always like the variety. These places have been described as “these locations seem foreign, with strange scenery and cultural atmospheres that don’t seem to fit into this world.” Let’s see how they show this.

X35 Earthwalker Stranger of Paradise: Final Fantasy Origin

Stranger of Paradise: Final Fantasy Origin claims to have “wildly different movesets”. We saw different movesets in Final Fantasy XV and it’s good. We expect Stranger of Paradise: Final Fantasy Origin to be better. Like Astria Ascending, there’s job specializations which effect your skills. There’s a mechanic called soul shield which allows you to “lessen incoming damage”. Sort of reminds us of hardening in Mortal Shell. Like Elden Ring, you can rest at sites of grace – we mean save points which also brings back the enemies. So grind away. This should suggest that Stranger of Paradise: Final Fantasy Origin should be a difficult game.

X35 Earthwalker Stranger of Paradise: Final Fantasy Origin

Read this whole description about equipment, “Each piece of equipment not only changes base stats, but helps add stylish dark fantasy flair. Equip multiple pieces in a set to not only complete the look, but deepen the stat bonuses available to your party. Job-based skill trees help craft a party that support each other with abilities and special attacks that can offset weaknesses and bolster strengths; customize your party according to your play style.”  Now this can easily allow for some deep mechanics. We need to see that. Do it well please.

We checked out some Stranger of Paradise: Final Fantasy Origin gameplay and it’s what we expected in terms of the combat style. Things look awesome already. The combat is looking real clean too. We also see what seems to be executions for finishing of enemies. They also get red crystallised by the looks of it. It’s final Fantasy so you know there’s elemental based mystical attacks. Use the right ones to exploits weaknesses, you know the drill. We are king what we see right now. Definitely. Why does Jack remind us of Cor the immortal? With a combat system this clean, we demand that the body battles be maximum epicness. They have the means to do so.  

Overall Stranger of Paradise: Final Fantasy Origin looks awesome right now. From the environments and rears, to the combat and the mysteries. There’s much more to explore and look into. Especially the deeper mechanics but for now. Awesome stuff.  you can even use your abilities to effect the environment. Like clear obstacles, open up paths and a bit more. The developers ‘Koei Tecmo Games’ and ‘Team Ninja’ have done an excellent job so far. We at X35 Earthwalker are excited to see what this game brings. 

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X35 Earthwalker Endzone: A World Apart Survivor Edition

Endzone: A World Apart Survivor Edition is survival simulation game developed by ‘Gentleman studios‘ and published by ‘Assemble Entertainment‘. Endzone: A World Apart Survivor Edition is said to be coming out the 19th of March 2022 on the Xbox Series X and PS5. X35 Earthwalker gives all types of games a chance. He speaks once more. Let’s take a look.

Endzone: A World Apart Survivor Edition has a simple situation going on in world. Basically some terrorists messed up big time. They blew up nuclear power plants all around the world which as you can imagine ruined the world. Majority of people died and the ones who survived did so thanks to these underground facilities called Endzones. Endzone: A World Apart Survivor Edition is all about survival. This is the manage a whole city or town simulation and keep everyone alive.

X35 Earthwalker Endzone: A World Apart Survivor Edition

So yeah, Endzone: A World Apart Survivor Edition is a survival simulation but what’s the main action here? There’s no mutated monsters our aliens coming to destroy. Your main enemy is… the environment. There are “violent weather events”. Examples would be drought off course and even a sandstorm. The environment is hostile and there’s loads off radioactivity, “extreme climate change” and even the rain has been contaminated. Do not go singing in the rain. Ye have been warned.

X35 Earthwalker Endzone: A World Apart Survivor Edition

We checked out some Endzone: A World Apart Survivor Edition gameplay and it’s what we thought it would be. Use your tools to build structures for housing. Eventually acquire a stable means for handling water and food. and even produce a working electrical system. Now there is another threat besides the weather. There’s raiders. These violent scum are all about the destruction of your settlement. So make sure you have the right structures and forms of defence in place. 

Overall Endzone: A World Apart Survivor Edition seems like Ana right game.We do like the large amount of details in this game. Look at the trees and the designs of the buildings. Situations will pop up concerning the people and as the leader, you choose how to respond and handle it. Equip your people and workers for the job. This game goes deeper but that’s for you to find out and discover. The developers ‘Gentleman studios’ have done a nice job so far. We at X35 Earthwalker hopes this game does well. Now Endzone: A World Apart Survivor Edition may have a ruined radioactive world but it would all be cleansed in an instant with… the ‘Earth Walk!’

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