X35 Earthwalker Hotel Life: A Resort Simulation

Hotel Life: A Resort Simulator is a simulation game developed by ‘Ringzero‘ and published by ‘Nacon‘. Hotel Life: A Resort Simulator is said to be coming out the 26th of August 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Hotel Life: A Resort Simulator is about to bring that relaxed atmosphere to gamers. Let’s take a look.

Hotel Life: A Resort Simulator is another example of ‘you get what it says on the box’. It’s a hotel resort simulation game. Get a lovely holiday looking location, design and build your hotel, get it up and running and then manage it. You are in charge of everything. The design in Hotel Life: A Resort Simulator is simple. Choose the layout, select the doors, decorate the insides and build the best hotel you can think of or always wanted to visit. That’s keeping things simple. 

X35 Earthwalker Hotel Life: A Resort Simulation

The focus in Hotel Life: A Resort Simulator is off course to impress customers and keep them happy and coming back. There is some form of progression in this game. You can grow in the number of customers and thus grow in reviews too. That’s right, customer can and will leave reviews of your hotel. So take the feedback and make adjustments. Expand your hotel to become a full fledge resort. Add in an indoor gym for customers to spend their time and get buff. Don’t forget the pool. Maybe an indoor pool so there’s two options: Indoor and the beach outside. Experiment and get good (or we won’t be customers).

X35 Earthwalker Hotel Life: A Resort Simulation

What we like also about Hotel Life: A Resort Simulator is that players aren’t left out of the action. You aren’t just some supernatural holiday building being. You actually control a character inside the game and help out at your hotel. You can wash the dishes, clean up mess, make the beds, place items down, organise and literally get involved. Not only that but you get to hire who you want from chefs and gardeners to entertainers. Then manage your staff to cover all hotel needs. Just make sure you have the budget off course. 

X35 Earthwalker Hotel Life: A Resort Simulation

We checked out some Hotel Life: A Resort Simulator and it’s what we expected. Hotel Life: A Resort Simulator does remind us of Sims though. That’s a good thing since we like Sims and know it’s a good game. We like that this is a calming and just straight up relaxing game. No stress, no real difficulty. Just build, get creative, manage and have fun. We like the building freedom as in you can construct things outdoors. There’s even stuff for children. What? Did you forget the some customers and full families with children? Shame on you. Players must take everything into account.

Overall, Hotel Life: A Resort Simulator looks like a simple but good game. Simulation games don’t get the best attention but they serve their purpose well for the most part. Hotel Life: A Resort Simulator has what it needs for hotel holiday simulations. Maybe updates and new content gets added over time. The developers ‘Ringzero’ have done a good job with this game. We at X35 Earthwalker will have to keep an ear open for what effect Hotel Life: A Resort Simulator has in the gaming world. Now Hotel Life: A Resort Simulator may have lovely hotel locations but better ones can be found with… the ‘Earth Walk!’

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X35 Earthwalker Dying Light 2: Stay Human

Dying Light 2: Stay Human is a action adventure first person shooter game developed and published by ‘Techland‘. Dying Light 2: Stay Human is said to be coming out the 7th of December 2021 on Xbox Series X, PS5 and PC. Dying Light 2: Stay Human has a big number of gamers looking out for it. So what’s new? Let’s take a look.

Dying Light 2: Stay Human is set in a place called ‘the city’. Is this Harran? Not clear but it could be. We know that the events in Harran were over 20 years ago. Basically the virus completely won and it’s ruined the whole world. The city is one of the last places left for humans. Even in such a serious doomed situation, humanity still wants to fight each other and be evil scum bags, instead of working together. Typical right? But hey, we can still run, jump, swing and parkour our troubles away. Players control a guy called Adan Coldwell (last name most likely is wrong) who basically wants answers concerning his past. He ends up in this city.

X35 Earthwalker Dying Light 2: Stay Human

Come on everyone. It’s Dying Light. We all should know what to expect at this point. There’s going to be zombies, some form of super mutated creatures and violent humans as enemies. In Dying Light 1 there was those super mutated that came after you at night and was a real problem. So we expect Dying Light 2: Stay Human to have an even worst super mutated enemy otherwise Dying Light 2: Stay Human would be a fail by default. We can also expect parkour, running, jumping, swinging, sliding and pulling yourself up ledges etc. Dying Light was already serious so we expect more for this big sequel. So what will they do? 

We have seen the three factions in the city and this is how you know the humans here and are stupid. There’s the ‘survivors’ who build many safe zones and are very adaptable to whatever situation that comes their way. ‘peace keepers’ who are basically;ly soldiers who are want to create, keep and enforce law… even on those who don’t agree. ‘renegades’ are basically ex prisoners who want total dominance and control over the whole city. It’s clear who sucks and who seems more normal. ‘Renegades’ are dangerous criminals, ‘peace keepers’ are dictators and ‘survivors’ just sound like people who want to live. We aren’t impressed with the three groups but we do like that they are clearly distinguishable from each other by their uniforms. We have high expectations for Dying Light 2: Stay Humans. 

X35 Earthwalker Dying Light 2: Stay Human

We checked out some Dying Light 2: Stay Human and it’s what we expected which isn’t a good thing here. Sure they polished some stuff like deflecting and blocking. You can dash to evade and dodge attacks. There’s mechanisms like jump pads for extra height. The ability to roll on landing to reduce damage, fast swapping and use of items, weapons and crafted stuff. The combat is much better and way faster. We like the dangers of sneaking into nests to get some rewarding goodies but you have to be patient, quiet and keep cool. Huge risk (so they say) but big reward. There’s more to do and there’s more layers to the features in the game which is all very good. We didn’t care about Dying Light 1 and haven’t seen anything to make us care about Dying Light 2: Stay Human. 

Overall Dying Light 2: Stay Human seems like a very good game but we aren’t excited. We wanted more. We wanted something different added in as well. Dying Light 2: Stay Human does look fun and clearly better than the first game. We like what we see. We like that there’s parachuting, basically, to help traverse around the city at least from great heights. There’s quite a bit to talk about but we will keep this short. The developers ‘Techlands’ have done a very good job with this game. We at X35 Earthwalker will have to just hear what happens with Dying Light 2: Stay Human. Now Dying Light 2: Stay Human might have the city but even it isn’t good enough for… the ‘Earth Walk!’

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X35 Earthwalker Second Extinction Rosy

Second extinction is an awesome game. We at X35 Earthwalker love it, spend many hours in it, both solo and with random players. It’s best played with others but you can still go at it solo if you are a mad man/woman or you are super brilliant like X35 Earthwalker himself, but for you the reader it’s most likely the former. Just saying. Stop being triggered and read this thing. We have a few quick things to discuss here and it’s mainly about what others have said or done concerning Second Extinction. By the way we will do our own review as well. Let’s take a look.

Firstly we want to trash talk a lot of gaming websites that have the laziest low intelligence bum writers. Whoever runs their websites should quit. They suck. Here’s why we say this. X35 Earthwalker one day wanted to see other peoples opinions concerning who the best character in Second Extinction is and why. Normal stuff. He goes online and sees a website with terrible and inaccurate information concerning the weapons and characters. He goes to the next website and funnily enough that site has the exact same text as the previous sites. He went to another site and it also had the exact same ‘copy & paste’ text as the previous two. How lazy and lame must you be to just copy and paste the WHOLE thing. We ain’t pathetic wusses like many youtubers, we are giving the names. Here’s just some: gamepretty, gamesgds, steamlists, gamesutra, gameplaylists, gameplay, steamah and guiasteam. Sure these sites are small and not very good at all but there were real easy to find when searching for the best character in Second Extinction.

X35 Earthwalker hates bad gaming websites X35 Earthwalker hates bad gaming websites   

Above are just two screenshots of the text. We have screenshots of all the websites but this is just the text on the part about Rosy. The whole thing about all the characters is exactly the same. The one on the right (steamlists) adds one more sentence but everything else is still copy and paste. We will have to write our own character tips and ranking of them for you guys since as you can see others are useless at it. The problem isn’t only the copy and pasting but how bad the information is about Second Extinction. They claim that the minigun isn’t always the best thing. We have played for hours and used Rosy the most. There statement is false. The minigun is the best weapon always. It’s damage isn’t low, it truly shreds enemies as it should be. It’s powerful without the upgrades. Without any upgrades the minigun beats all other weapons. 

X35 Earthwalker Second Extinction Minigun

When weapons are upgraded, the gap gets smaller but the minigun is still the best. The overheat isn’t a problem since the weapon cools down fast and there are upgrades that let you use the overheat to your advantage. For example there’s an upgrade that as your minigun gets hot, your bullets inflict fire damage and sets dinosaurs on fire. There’s another upgrade that when you completely overheat you release a powerful area of effect flame blast that damages and sets enemies on fire all around you. So overheating isn’t bad now. They said you need to “keep feeding it ammunition.” Duh! Well obviously. All guns you need to feed with ammo. No ammo means you can’t shoot. So that’s stupid of them to say that. Lastly the image on the right says that “it can be hard to hit smaller ones”. No it isn’t hard to hit smaller dinosaurs. With the high rate of fire it’s easy to hit them.

X35 Earthwalker Second Extinction Rosy

Lastly we want to discuss what it said about Rosy as that’s just as bad as what they said on the minigun. They said Rosy’s abilities are lackluster. What?! Do we forget about how Rosy be standing in the middle of a horde of dinosaurs and be destroying them all and surviving at the same time? No character can do that. The passive ability is not “negligible”. That passive ability helps keep you alive and saves you on med kits. If you don’t lose a whole health block, you will regenerate it back. That means you can save med kits until you truly need it. Other characters can’t do anything about their health. Remember you only can hold a maximum of 3 med kits in Second Extinction. The static barricades are easy to place and use and make a huge difference in a fight against a horde of dinosaurs. The developers need to improve responsiveness of controls though. Switching to grenades and placing static barricades suffer from bad responsiveness here. Lastly they said the “regen/buff ability might save you in a pinch, but not always”. Sure, true but of the original characters, Rosy has the best chance of saving your life. Your health gets low, activate Rosy’s ultimate ability and you get full health even when being attacked. It’s very strong. It also heals your team too. Her abilities are far from lack luster.

Overall this stuff from these terrible gaming sites is sad and embarrassing for them. It was also bad information too. We have to do our own review of Second Extinction with information, tips, and more. Actual god information. More proof that X35 Earthwalker is the best in all the realm. Second Extinction is an awesome game. So keep your eyes out for more X35 Earthwalker Second Extinction content. Now Second Extinction has terrible reviewers but you will find much better content from… the ‘Earth Walk!’

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X35 Earthwalker Hoa

Hoa is a platformer adventure game developed by ‘Skrollcat Studio‘ and published by ‘PM Studios‘. Hoa is said to be coming out the 21st of July 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Hoa is looking cool and we like what we see but we have our own concerns and can see issues. Let’s take a look.  

Hoa is about… well… Hoa. Hoa is the main character in this huge magical world. There’s huge trees, funny creatures and lots going on. Hoa is out discovering her own story on this journey. Yes, this is weird already. The main things about Hoa, the game, not the character, is that it looks beautiful. That jumps out to you the moment you see it. It’s nice to see something like this in the gaming world. We like art based stuff that looks so good.

X35 Earthwalker Hoa

Let’s get straight to the issues concerning Hoa. First of all the main character Hoa looks pathetic. Totally lame. We saw the beauty of the game and was like “wow, we like this”. We saw a small creature and thought that wimpy small thing is an enemy or A.I. creature. We were wrong. Once we learnt that’s the character bee instantly lost interest in the game. The boy from Limbo didn’t look lame in that game, it fit. Ori looks fantastic in Ori and the Will of the Wisps. This character… we don’t like it. Honestly we hate this character and we don’t even know anything about Hoa (the character) yet. This character is the biggest problem for us. This character, Hoa, alone is enough to probably make gamers write the game off without giving it a chance.  

We checked out some Hoa gameplay and it’s what we thought it would be for the most part. We like the Hoa world. We like the different creatures. We like the particle effects. They look great. We like the bunny bug, we like that beetle creature in the forest who is friendly. We like the animations in Hoa too. Very good. Just watch the wings moving on that big caterpillar bug in the forest. Looks fantastic. We like the music and how calm Hoa is. The music is very good and clearly good work went into making it. This is a calming atmosphere and fr gamers to take their time and tho on a journey without fear. What they have done here is great. We just hate the character. Seriously. 

Overall Hoa looks like an excellent game. It has many strong points. Looks great, sounds great and most likely gives a good feeling. Game looks easy but it was designed to be that way. So it isn’t a real negative since it’s intentional game design. Hate to say this again but the mai character, Hoa sucks. It looks stupid and is so lame. It puts us off Hoa. The developers Skrollcat Studio have done a very good with this game. We at X35 Earthwalker looks forward to seeing Hoa release. Now Hoa might have a magical world but it’s all dull and boring when compared to… the ‘Earth Walk!’

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X35 Earthwalker Edge of Eternity game

Edge of Eternity is an action role playing game developed by ‘Midgar Studio‘ and published by ‘Dear Villagers‘ and ‘Maple Whispering‘. Edge of Eternity is said to be coming out the 8th of June 2021 on PC but the fourth quarter of the year 2021 on the Xbox Series X, Xbox One, PS5 and PS4. This game is big and looks good. Let’s take a look.

Edge of Eternity is set in a fantasy world with magic and really advanced technology. The world is called Heryon. Some time ago some aliens show up and bring the pain in abundance. There was a huge “cataclysmic war”. This war required the maximum use of technology and magic. This resulted in immense devastation. The alien invaders at some point released what’s called ‘the corrosion’. This disease turns living things into messed up abominations. The whole situation in Edge of Eternity is messed up. This is where you come in.

X35 Earthwalker Edge of Eternity game

Now Edge of Eternity has a lot of combat here. Thank goodness for that. Combat matters. We have seen animals, infected animals, ships, elemental like beings and mechanical foes. Some of these threats are large, some enemies look really cool. The combat off course is turn based. The battlefield is separated into hexagon grids. This allows for clear positioning and measurement. Turn based strategy games are unique in how much players need to apply thinking power. We aren’t sure how deep the combat goes, in Edge of Eternity, concerning the system and mechanics. We know there’s magic, direct attacks and off course abilities but that’s too vague. We need to know more.

X35 Earthwalker Edge of Eternity game

Here’s some quick information about Edge of Eternity. Yasunori Mitsuda who did music concerning Chrono trigger and Xenoblade Chronicles, worked on the soundtrack for Edge of Eternity. There’s a crafting system. There’s suppose to be some highly emotional twists and moments. There’s 5 human companions to unlock. There’s over 120+ cartable items. There are dungeons. After all what action role playing game doesn’t have a dungeon of some sort. Maybe best of all is the fact that you can have a giant furry friendly friend. Basically some big cat looking creature called a Nekaroo who helps you out by giving you a ride. This thing might win the hearts of a number of players.

X35 Earthwalker Edge of Eternity game

We checked out some Edge of Eternity gameplay and it’s what we mostly thought it would be. You travel the world freely, even riding a Nekaroo to explore the whole area. There’s enemies out there but we’ve got flashy powerful attacks to finish them off. There’s chests to find and open to get new weapons and items. There’s a progression system and crystals that need to be used for upgrading characters. The music makes itself known for sure. It’s presence can’t be ignored. There’s more to see and we are interested. 

Overall, Edge of eternity looks awesome. We are liking the music, liking the combat so far (still need more information), like the flashy moves, special effects and definitely the graphics and visuals. Just look at the world. It’s big and looks beautiful. You have to take a look. The developers ‘Midgar Studio’ have done an awesome job so far with Edge of Eternity. We at X35 Earthwalker are looking forward to seeing more of Edge of Eternity and what it has to offer. Now Edge of Eternity may look fancy and epic but it looks boring and standard when compared to… the ‘Earth Walk!’

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X35 Earthwalker Maid of Sker

Maid of Sker is a first person horror survival game developed by ‘Wales Interactive‘ and published by ‘Wales Interactive’ and according to a certain website, ‘Perp Games‘. Maid of Sker is said to be coming out on Xbox Series X and PS5. It’s off course already out on Xbox One, PS4, Nintendo Switch and PC. Maid of Sker is basically just moving up to the latest conceals really. Let’s take a look.

Maid of Sker isn’t new. So you should already know the deal. Maid of Sker is set in a dodgy hotel. Here’s the description about the game “set in a remote hotel with a macabre history from Welsh folklore.” Fun fact though… Maid of Sker is “Set in 1898 and inspired by the haunting Welsh tale of Elisabeth Williams, this is a story of a family empire driven by torture, slavery, piracy and a supernatural mystery that suffocates the grounds of the hotel.” So wholesome family friendly stuff. 

X35 Earthwalker Maid of Sker

The main thing here is that the Maid of Sker is coming to the next gen consoles Xbox Series X and PS5. This means better performance, better visuals and fast speed and reduced load time etc. So those of you who have played Maid of Sker, you know what to expect. We like some of the concepts going on here. Especially the whole don’t breathe thing and how you deal with enemies.

There are beings referred to as the Quiet men. It’s said that when they show up, you must not even breathe. That’s scary. You can’t breathe. Maid of Sker has “a multiple thread narrative”. This means the story can go down different paths depending on some factors. The factors here are your decisions. Your decisions matter… well that’s what it says. There’s multiple endings too.

X35 Earthwalker Maid of Sker

Maid of Sker has what’s described as ‘3D sound based AI system”. It’s the main gameplay mechanic here. There’s no real combat here. There’s a sound device, a defensive only sound device. S you can use this device to lure, trick and mess around with enemies… not beat them. Players have to sneak around, hide, even trap and off course run. Players must use their brains in Maid of Sker. Get tactical. We do like this approach only when done well. The enemies have to be scary and something worth avoiding. Lady Dimitrescu isn’t scary. Actually fans troll her. Her showing up wasn’t a big deal. Enemies in games like this need to be a big problem. 

We checked out some Maid of Sker gameplay and it’s what we expected. Reminds us of Visage. You move around, slower pace, figure things out, find and collect keys, solve mysteries and puzzles. Then advance through the story, the hotel etc. What we do very much like is that the enemies get more difficult as your progress. Here’s what the description says, “enemies become more difficult to avoid, to the point where standing still and holding your breath is the only option! Time it correctly and you’re safe, for now. Run out of breathe and — suffer.” 

Overall Maid of Sker looks like another horror survival game but this one is getting a promotion to the next gen consoles. There has been some updates for Maid of Sker so older players of this game has something to check out. The developers have done a good job with Maid of Sker. We at X35 Earthwalker will have to hear about how players respond to Maid of Sker. Now Maid of Sker may have quite men but they will scream if they face… the ‘Earth Walk!’ 

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X35 Earthwalker Warden Gears 5

Gears 5 has another huge problem caused by the developers, ‘The Coalition’. This is terrible as Horde mode is the best thing about Gears 5 currently. Versus isn’t fun. We already spoke about the problems with versus and so won’t echo it here. This is about the Horde mode. Yes we are aware of the changes coming in the next content drop and what changes are coming to certain horde classes. That has it’s own problems too but that’s for another time. Let’s take a look.

Now Horde has a big new problem that we noticed for some time now and it’s completely turned us off of horde. When you get to wave 8-12 the game will sometimes throw in a ‘Random Warden’. We call it a random warden because it feels random even though there is most likely a pattern. The problem here is that it makes everything so much harder and ruins everything for the most part. First of all who’s the guy or person who said that Horde on inconceivable difficulty wasn’t hard enough? Who was the guy who requested or suggested adding a ‘Random Warden’ to spice things up? Idiot! Many players like X35 Earthwalker (obviously not as good as X35) play with random players so the amount of team work we have is considerably less. Dealing with a warden is more of a teamwork thing, not a solo thing.

X35 Earthwalker Gears 5 Horde

If you don’t have the right horde classes on your team, then beating a warden becomes a massive problem. The blade master is an easy counter but most players aren’t blade masters. The Warden most of the time sprints straight towards you and requires attention while the horde pushes on you. X35 Earthwalker as a gunner was holding down the entire left hand side of the map all by himself… after all he is the best Gears 5 player in the world. Hie entire team was on the right fighting at the base. Warden shows up in the wave. Eventually X35 see’s the downed symbol of a teammate, then two downed, then someone executed. X35 can’t go over there because he’s facing DR-1 oppressors, annihilators, and numerous enemies. Soon only one guy was left alive over there. Then X35 was the sole survivor. Then almost solo-ed the entire horde by himself while being chased by a warden. By the way, the survivor modifiers was on for that horde frenzy meaning if the whole team dies, it’s all over. That wasn’t fun. No one on the right side of the map had the actual means to beat that warden by the looks of it. All four got folded… like hoes. That’s not fun. We even in another match had two bosses show up which is normal but they got joined by a warden. Why?!! Who’s dumb idea is this. Once again the coalition has no idea what they are doing. 

X35 Earthwalker horde modifiers Gears 5

Next issue is the some of the modifiers themselves. They make things too ridiculous. Once again you are mainly with random players who do whatever they want for the most part. There’s a modifier called ‘even stronger enemies’ which makes enemies do 3 times more damage. That’s stupid. Remember that when you beat wave 4 the enemies do 2 times more damage. Then another 50% damage boost after wave 8. We talking about 350% more damage! A simple drone elite and even a simple deebee bot will down the whole team solo if not careful. It’s stupid. Then there’s modifiers that create chaos in combos. The freezing bullets modifiers is an example. The grenadier with the overkill was able to instant freeze a sniper class character from a good distance away. This caused instant death. The worst is when the drones can freeze you. Snipers, not so much at all. Some modifiers just straight up make things boring, prevents you from playing how the class should be played. The elite drones do too much damage as well but we have already talked about that. So imagine trying to deal with a rushing warden who’s got twice as much health, with random players, none has a direct counter, with a horde that has cheap modifiers coming after you. Again it’s not fun. We have beaten horde with ‘Random Wardens’ multiple times but it was boring and ruined things. 

This is just two issues we brought up here. There’s more to say like how slow class progression is and that it takes too long to level up. Which is harder to do with the increased difficulty, single modifiers and ‘Random Warden’. When you fail, you don’t get the big prizes meaning you spent all that time getting to wave 12 just to get nothing. Those pity cards and 1 star doesn’t make up for it. We have been playing Gears 5 much less now. Since Horde was what we came back for but now that’s not fun a lot of the time. The Coalition once again is messing up and making decisions that ruin their game and makes their numbers get smaller and smaller. Now Gears 5 may be getting new content but it’s current state isn’t good enough for… the ‘Earth Walk!’

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X35 Earthwalker Outbreak Endless Nightmare

Outbreak: Endless Nightmares is a survival horror game developed and published ‘Dead Drop Studios‘. Outbreak: Endless Nightmares is said to be coming out the 19th of May 2021 on the Xbox Series X, Xbox One and PC. It is already out on the PS4 though. Outbreak: Endless Nightmares has a few tricks up it’s sleeves. Let’s take a look.

Outbreak: Endless Nightmares is another game we didn’t know anything about. From what we do know is that Lydia is the main character and she has survivors with her. They are in the remains of Arzt Memorial Hospital. Now they about to have another nightmare. What was the previous nightmare? We don’t know. What we do know is that this time… they will experience true horror. Some people just can’t catch a break sadly.

X35 Earthwalker Outbreak Endless Nightmare

Now remember that Outbreak: Endless Nightmares is a survival horror game. What else is a survival horror? Resident Evil. So expect running from enemies, valuing ammo heavily, being careful with your shots and being limited on supplies while monsters and dangerous beings trying to kill you. Outbreak: Endless Nightmares takes things further though. Firstly there are some rougelite elements involved. Every time you enter an anomaly, it has “semi-procedurally generated instances”. So take note of the enemies that are there and the environment. This off course does create more replayability.   

You’ve got to fight through each anomaly and off course explore and gather what you find. You need resources in Outbreak: Endless Nightmares. You need to find the journals scattered around for two reasons. Firstly to find a place of refuge as being safe matters. Second to learn and know more about this outbreak. There are multiple characters, each with their own abilities and upgrade paths. So players can level up different characters. The game reacts to your level ups and upgrades. Each anomaly you enter will become more difficult. 

X35 Earthwalker Outbreak Endless Nightmare

We checked out some Outbreak: Endless Nightmares gameplay and it’s what we thought it would be but the quality is worse. Don’t expect a top level quality game with great animations and graphics. It’s here to deliver what it says on the box. It’s a survival horror where you face the undead. There’s storage caches to help with inventory, there’s a hub where players have time to decide what to take with them. Most importantly though is your supplies. If you run out, it’s been said that “your fate is sealed.” Our favourite part is that Outbreak: Endless Nightmares has co-op and split screen too. So grab some allies and face the nightmare together. 

Overall Outbreak: Endless Nightmares seems like another more casual game for gamers to jump into and just play with simple fun. The should remove horror from the description as nothing about Outbreak: Endless Nightmares is scary. We aren’t happy with the quality though. This game isn’t our thing but some gamers will give it a try. The developers Dead Drop Studios have more work to be done on it. We at X35 Earthwalker hope to hear of improvements to the game. Outbreak: Endless Nightmares may have the undead but those undead will be permanent dead against… the ‘Earth Walk!”

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X35 Earthwalker We were here Forever

We were here Forever is a co-op puzzle adventure game developed and published by ‘Total Mayhem Games’. We were here Forever is said to be coming out in the forth quarter of 2021 on the Xbox Series X, PS5 and PC. We were here Forever has a tough genre right here. They need to bring something special. Let’s take a look.

We were here Forever is a rare case for us. This game didn’t interest us at all but we wanted to give it a chance as people still worked hard on it and so does deserve a chance. By the way this game is 2 player co-op ONLY. No solo where you control both. Nope. Two people at all times.

What’s We were here Forever about? The games description says “You and your friend are trapped in the realm of Castle Rock with no way out – were you betrayed, or simply not that clever? Work together to explore and solve puzzles in this mysterious Antarctic adventure. Be aware, nothing is what it seems – there are dark secrets hidden in the shadows. Will you be able to escape?” Now this does sound cool but as we mentioned earlier there’s a problem.

X35 Earthwalker We were here Forever  

We were here Forever has a very difficult genre. This target audience of gamers is very precise so already there’s less people interested. This means We were here Forever needs to be something special or got a secret weapon to bring in the players. We don’t want We were here Forever to be another case of a great game that many didn’t even give a chance. Now We were here Forever is part of a series. The previous titles are: We were here, we were here too and we were here together. These games are all connected. Fans of the series knows what to expect. You know what time it is.

We really like the concept here that you and your partner must both communicate with each other through walkie talkies. You have to be each others “eyes and ears”. You might be in a position to see what your partner is controlling with a mechanism. Or you stumbled into danger and your survival depends on your partners actions. Communicate is key. So watch each others backs. This does give you some ideas on what the puzzles will be. As in their nature and solutions. So we don’t expect anything really difficult.

X35 Earthwalker We were here Forever

We checked out some We were here Forever gameplay and it’s mostly what we thought it would be. First person action, warm clothing to counter the incredibly cold environment of Antartica. What was cool is some of the threats here. There’s lots of danger and some more powerful than others. We have been teased with a jester who seems like a crappy being for sure. The game teases with this line, “you’ve met the Jester, but is he even the most powerful being within the walls of Castle Rock?” This should get players concerned. What else is out there? What’s their nature? We got questions for sure.

Overall We were here Forever looks like it’s going to be a good game. First impression gave it a lame boring look but on closer inspection we can see some real danger and action up ahead. We hope they make that happen. We already hate the jester. Looks like an idiot. The developers ‘Total Mayhem Games’ have done a good job with this game so far. There’s two paths they can go, we at X35 Earthwalker hope they pick the clearly better one. Now We were here Forever may have walk talkies but the range is too small for… the ‘Earth Walk!’

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X35 Earthwalker Necromunda: Hired Gun

Necromunda: Hired Gun is a new fast paced first person shooter game developed by ‘Streum On studio‘ and published by ‘Focus Home Interactive‘. Necromunda: Hired Gun is said to be coming out the 1st of June 2021 on the Xbox Series X, PS5 and PC. Necromunda: Hired Gun is suppose to be a smaller fast game for fans. Let’s take a look.

Necromunda: Hired Gun is all about this hired gun. That’s you the player by the way. You are in Necromunda. A crappy place full of nothing but crime and corruption. In this world you have to be merciless, which the hired gun is. Simple life really. You see the bounties, happy with the price and then go to get them. The hunt is on. Don’t feel bad as they are gangsters and mutants, some of which are notorious. Get to it.

X35 Earthwalker Necromunda: Hired Gun

One more thing we didn’t mention. There’s a dog. Your dog. You have a loyal cyber dog that helps you track down and kill these targets. The dog is active too, as it’s capable of killing your targets itself as well. You ain’t so ordinary yourself either. Thanks to customisable augments, your body is enhanced allowing you to do certain things like leaping over large gaps and even run on walls. you’ve got a grapple hook for extra mobility and traversal options. So this isn’t just a straight up shooter.

X35 Earthwalker Necromunda: Hired Gun

We checked out some Necromunda: Hired Gun gameplay and it’s what we expected. Keep agile, keep moving and gun them all down as you make your way to the target. There’s loads of special effects and even some electric based attacks. There’s multiple types of enemies too, even foes with mechanical parts suits and enhancements which make them very difficult to take down. Knowing which enemy to take down first and prioritise is quite important here. The level design is cool and definitely looks like a futuristic but bummy looking location. Definitely a den for scum and low lives. You see factory looking areas for mass productions. Parts and scrap around showing that the locals and guys here are in business for sure. Supplying their crime. So yeah… kill them.

Overall Necromunda: Hired Gun looks like a smaller scale action game. You just get out there and destroy your foes casually and quickly. Even the official trailer had a narrator which made light of the situation and enemies. So this isn’t anything serious but more focused on humour and fun. We will have to get more information about Necromunda: Hired Gun. The developers ‘Streum On studio’ have done a good job so far. We at X35 Earthwalker will just have to see what goes on with this game. Necromunda: Hired Gun may have a loyal cyber-mastiff but that thing would run away from… the ‘Earth Walk!’

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