The Blackout Club is a new first person co-op horror game developed by ‘Question‘. The BlackOut Club is said to be coming out the 30th of July 2019 on the Xbox One, PS4 and PC. From what we know it’s a co-op horror game and those are the hardest horror games to successfully make. Let’s take a look.

In the world of The Blackout Club. There’s a small modern town where a group of teenagers live. You, the players, are also a teenager. For some reason, every morning you wake up to find yourself covered in scratches or mud. You also have no memory of the night before. No, the isn’t because of alcohol. It gets worse, sometimes you can have no memory or recollection of whole days. They come to the conclusion that this isn’t sleep walking either. There are other teenagers just like you who are experiencing the same things. They group together becoming friends and forming a team or should we say club to figure out and look into what’s going on around here. 

The Blackout Club gets stranger as it doesn’t take long to figure out that right beneath your feet is a whole network of underground tunnels. It gets creepier though. You can at times here music from below. Is is beckoning the youngsters or is someone just having a rave down there. Turn up! We mean let’s be careful. After all when is the last time you lived somewhere that had underground tunnels and music being played? So the youngsters get second thoughts about investigating but last night, your best friend vanished. Also a group of adults wants to get rid of you all. You have to fight back now. If you want to expose them, then you’ll need evidence. So turn your cameras on and start recording. 

So yes, the idea of the game is simple. Work together with friends and others to investigate the tunnels, watch each others backs and gather evidence that proves what’s happening here to the whole world. The best way to do that is to use your cameras and phones to record what you find and any encounters. Do all this while avoiding getting captured and maybe even killed. So it’s all about teamwork here. 

There’s more than just the streets and the tunnels. There’s even the woods nearby, which can work for you or against you. It’s been made clear that the game is multiplayer so 1-4 players co-op is here. It’s also drop in and out style so you can just get reinforcements in easily and leave when you have to. The developers claim The Blackout Club has high replayability. That each mission is procedurally generated. So players can expect different experiences from other players each time. How the levels are generated are affected by your progression and character level. Other factors that are different will be environmental obstacles, enemy patrols and off course loot locations.

Now let’s talk about the enemies. They are a strange lot. We know they are adults. We know they are called The Shape. We know that if you draw too much attention to yourself, they will come after you. Worst of all is that The Shape can only be seen when you close your eyes. Wait what? What kind of adults are these. This is a problem. Players will need to watch out for each other even more. 

We checked out some gameplay and it’s sort of what we thought it would be like. It is quite a detailed world with areas to explore. The graphics could have been better, the sounds are good though. Not sure exactly how the close your eyes mechanic works but we will learn more in the future. You can use weapons like a teaser to get adults of you and even use a crossbow to fire tranquilliser darts too. There’s some levels of strategy to The Blackout Club. Multiple ways to handle different situations. You can also customise your character. Hair styles, new clothing, gestures. Levelling up will also grant access to ability upgrades and new expansion slots. We just have to make this clear. It’s a fact that horror games with multiple players aren’t scary. You have help and company gives confidence. What the Blackout Club is trying to do is a very hard thing. Diamondz L45 didn’t complete Dead Space because she found it scary but when X35 was present and giving advice she made it through levels. She would have zero fear if X35 was playing as well. We literally haven’t seen a co-op horror game that is actually scary at all. 

Overall The Blackout Club just seems like an alright game. Nothing makes us just want to play it and we have seen co-op meant to be scary games before and they never really work out that well at all. We hope to see more information concerning the Blackout Club to hopefully see more good stuff. The developers ‘Question’ have put quite a lot of thought into this game and it does show. Now The Blackout Club may have dangerous adults but those adults are a joke when compared to… the ‘Earth Walk!’

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Aggelos is a 16-bit style adventure RPG game developed by ‘Storybird Games‘ and published by ‘PQube Limited‘ and ‘Look At My Games‘. Aggelos is said to be coming out the 12th of June on Xbox One and PS4 but already out on Nintendo Switch and PC. This game clearly has a particular target audience in mind. Let’s take a look.

In the world of Aggelos there’s a huge battle going on. Basically the battle takes place in a peaceful kingdom called Lumen. Beings from another dimension has shown up and are invading Lumen. So off course the hero must set out and defeat this evil threat. As you can see, the story is simple and traditional. Everything about this game is suppose to be about the old gaming days. From one look you could tell this was 16-bit styled. That’s what Aggelos is all about.

In Aggelos, players must find magical elements in order to save the world from total destruction. This won’t be easy as the levels and how the game plays should remind some players of Metroid and even Castlevania. You will go past multipolemplaces that you can’t initially explore due to a lack of certain abilities and upgrades. Players will to take note of certain places and what’s required before revisiting. 

Now Lumen isn’t some simple plain place. Players will end up traversing and exploring seas, caves, forests and even temples… ancient temples. We do hope that these different locations show clear diversities amongst them. From the types of enemies, to the types of secrets to the types of hazards. It may be a 16-bit styled game but it’s the year 2019 so we expect up to date type stuff implemented into this game. No excuses. 

Now there’s the main quests that you follow concerning the Aggelos story but there’s also basically side quests which come in the form of tasks and job offered to you by the citizens of Lumen. So it’s sort of safe to say that there’s almost always something to do. We just hope that the rewards are actually worth it. 

Now concerning the enemies there is certainly a variety. Expect fishes, turtle like things, scorpions, little dragons, flying creatures, and much more. There are also large bosses in Aggelos. We have seen a large squid creature, humanoid flying bird, a armoured armadillo thing, large dragon and more. It definitely has old gaming style written all over it. This will off course instantly appeal to some gamers straight away.   

We checked out some gameplay and it does look like an old 16-bit old game but not exactly giving of the same feeling though. You can obtain magical abilities and some powerful high-level attacks. There’s also a chaining system where chaining these abilities you can destroy entire screens worth of enemies in seconds. There’s quite a bit to this game. Sort of deep.

Overall Aggelos looks like a fun game. I’s simple but sort of deep and pretty much accomplishes what it sets out to do. The graphics are good for it’s style and the sounds like an old game for sure. The developers ‘Storybird Games’ did a good job with this game. We at X35 Earthwalker will have to see what becomes of Aggelos. Now Aggelos may have 16-bit style but it looks lame when compared to the style of… the ‘Earth Walk!’

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They Are Billions is a new steampunk strategy game developed by ‘Numantian Games‘. It is said to come out the 5th of July on the Xbox One and 9th of July on the PlayStation 4. he early PC access is already out (but we don’t care about that). Let’s hope that this game can pull of the zombie theme well. Let’s take a look.   

The world of They Are Billions is set in a post apocalyptic planet where zombies basically rule the world. There’s as the name suggests, billions of zombies but a couple thousands of humans left. The zombies are trying to kill of humanity. The suggests that the zombies have some intelligence or something is behind the horde of zombies, getting them to work together or something. Either way this game is about survival. Keep humanity alive and fight back the billions. 

Just from looking at the game and knowing that it’s genre is strategy, experienced gamers will know what to expect. Expect mechanics like resource management, commanding armies and multiple units at the same time. Basically stay vigilant, aware and keep and eye on everything. All units are important so keep everything and everyone alive. Also, just to let players know, even though They Are Billions is a real time strategy game, you can pause it, to give yourself a breather… but wait… there’s more. You can giver orders, check all the stats and even do some structure building.

Players need to build and manage a whole colony. They Are Billions. So firstly we need something solid. So build walls, towers, gates etc to have a safe area. Next, everyone needs to eat to live… right. So gather food. For building and more you’ll need the basic resources like iron, wood, oil and stone. As your place looks great and secure, people will join you and live there. So keep an eye on the colony to make sure there are no zombie invasions, gather resources and build structures grow and secure the place. 

Let’s get to the more interesting parts. The zombies and combat. There are billions of infected creatures, not necessarily just zombies. There are big monsters with huge amounts of strength and other zombie variations. Players can only beat them by growing their army. Hire and train mercenaries who off course demand their pay and lunch. Some use flamer throwers, others rifles, some melee and more tricks. You literally cannot let a single infected get in. If just one gets inside a building then every colonist and worker with that building is automatically infected. Those newly infected will run around in pure panic and end up infecting other stuff. They Are Billions, plans to be a risky and show not much mercy. If you mess up, it can ruin everything.

We checked out some gameplay and it is what we expected. You see everything from the top but diagonal angle. The workers are hammering away and doing whatever. Your mighty units are marching around, your regular units are on patrol and keeping an eye out. The zombies are truly swarming and very reactive. There could 20ooo on the screen all at once and if you kill a couple of them in a certain location then way, way more will come I=to investigate what happened. Each zombie type has their own behaviour so keep that in mind.

Overall, They Are Billions seems just alright so far. Things are too small to see but the engine does handle the amount of enemies quite well. It’s another resource management game with zombies but the look of the game does remind us of Clash of Clans. Now the developers did an alright job with this game. We at X35 Earthwalker hope that this game does well and reaches the intended target audience. Now They Are Billions may have billions of zombies but what has more people involved is… the ‘Earth Walk!’

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OVIVO is a action adventure game developed by ‘IzHard’. It is said to be coming out the 3rd of July 2019 on the Xbox One and according to the official website, Nintendo Switch and PS4. Now this game is said to be quite deep, have a story and can be confusing to some. Let’s take a look. 

OVIVO has also been described as a metaphorical game. A game filled with messages and illusions. Now from that alone, we can tell that OVIVO won’t be simple and will confuse some players. One of those games where the fanbase have different theories concerning certain things and meanings. Is OVIVO trying to share a message, warning or lesson with gamers?

The world of OVIVO everything is either black or white. The black and white exist and work together. They keep replacing each other and moving around to main balance or something like that. Basically you control what basically looks like an apple. It’c called OVO and is created from the black and white of this world. OVO has the ability to switch between black and white in order to move through black or white surfaces and areas. So yes, focus is required here as you” need to know timing and what colour is needed at what time.     

Now you must make your way through this metaphoric world which won’t be easy as there are some dangers floating around. There are various dangers. There are also symbols in this world too that the player must collect. You will get answer from these symbols as they help reveal the story of this strange world. The developers have hinted that there may be different ways to interpret what’s actually going on. 

So yeah this game definitely reminds us of a legendary game that also is based on colours and requires switching between them to traverse and face dangers. The answer is… Outland. Outland mastered this game mechanic but was more action focused. OVIVO is giving a more puzzle approach. We just hope that OVIVO pulls of what it’s trying to do well.  

We checked out some gameplay and it’s very simple really. Just move through the black or white and change your colour when needed. Traverse the area and do some thinking. We do like that black dragon though. It was homing in on you, clearly intimidating and shows that there are other beings in this world that will show no mercy. It’s a simple casual like game that you just play bit by bit when you have like 30 minutes available. Looks like it will serve it’s purpose.

Overall OVIVO looks like a good game fr what it is. The graphics look very good and the level designs are varied and interesting. Nicely made. The mechanics seem to work smoothly. No obvious visible errors from what we have seen. The developers ‘IzHard’ have done a good job with this game. We at X35 Earthwalker will have to see what the gaming community thinks of it. Now OVIVO may have harmony between black and white but what has unmatched harmony is… the ‘Earth Walk!’

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Fort Boyard is a new action party game developed by ‘Appeal Studio’ and published by ‘Microids‘. Fort Boyard is coming out the 27th of June 2019 on Xbox One, Nintendo Switch, PS4 and PC. Fort Boyard is legendary but will this game be legendary? Let’s take a look.

If you don’t know anything about Fort Boyard, then shame on you. Shame on you. Come of your electronic device for a while, go sit in the corner of your room and think about what you’ve done for a while. Just joking. Fort Boyard is like Crystal Maze as it’s a show where real people compete and take on challenges, normally physical to hopefully win prizes. Sort of like Jungle Run. So friendly, all laughs, competition for prizes and aired on TV. Now Fort Boyard is getting it’s latest game.

So if you did a little research on Fort Boyard then you instantly know exactly what the game will be about, what it will offer and what it’s trying to recreate for players. Remember that Fort Boyard is also a party game so that means multiplayer. So like Mario Party, grab some friends and work together to get the gold. After all, those tigers don’t need it. Seriously what will tigers do with all that cash and gold?

There’s many activities and challenges in Fort Boyard. Gather all the keys and do your best. Honestly guys there isn’t that much we can really say about the game. Once you see it for yourself then you truly understand it all. There doesn’t appear to be secrets or anything it’s just a straight up action party game based on a TV show that many have watched. Here’s some additional information on the Fort Boyard game:

  • There are four playable characters
  • 4 collectible keys
  • There are some activities that can be unlocked through collecting clues
  • probably 12 activities in total
  • In multiplayer you can work together or play against each other

We checked out some gameplay and it definitely looks like a Nintendo game. Colourful, nice graphics and seems easy and straight to the point. There really isn’t much to say at all. There’s like a bull riding challenge, water surfing, ducking and jumping to evade getting hit and more. Just fun.

Overall Fort Boyard just seems like a fun action party game. If you like Fort Boyard or just want another game to play with friends or family then that’s what this does. Again, there isn’t much to say about this. It is literally what it is. The developers ‘Appeal studio’ did a good job with this game. Now Fort Boyard may have a game but what’s not a game is… the ‘Earth Walk!’

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Sea of Solitude is a new adventure game developed by ‘jo-mei games‘ and published by ‘Electronic Arts‘. Sea of Solitude is coming out the 5th of July 2019 on the Xbox One, PlayStation 4 and PC. This gamer is said to have a strange world with strange rules. Trust us. Let’s take a look.

The story in Sea of Solitude is not so simple. Players following around a girl called Kay. She is struggling with loneliness. That can sound very normal but in the world of Sea of Solitude loneliness can turn people into monsters. That’s right. So that explains why she looks like a monster right now. Is this all symbolic? Is this not really happening? It’s a whole big world to explore. 

You will explore a flooded city in multiple ways. Sea of Solitude gives options. There’s a boat, more like a speed boat which is perfect for going across the waters fast and easy. You will have to get out on foot, run, climb and traverse the area. Lastly you can swim in the water yourself and dive under to explore the rest of the flooded city. There can be something under there… and there is. 

Clearly, you aren’t alone in the sea of solitude. There are other monsters and we mean real monsters. There’s one that is swimming around in the sea, a large eel shaped creature that is fast and big mouthed. This monster makes you not want to go into the water. Seriously you won’t stand a chance against that thing in the water. There’s another big monster that’s basically a giant raven that also doesn’t look that friendly but as mean looking as the sea creature. There’s another that reminds us of the Shadow of Vincent  from Catherine. A giant woman who looks like she was submerged in water. Creepy. There’s more too.

Literally this suppose to be some sort of emotional journey or something. The city we believe is suppose to represent her mind or something. We don’t believe she actually is turning into a monster. The water levels and flooded city changes as you progress. This will effect the level itself and new places should come accessible. The fact that the city is flooded is a bit symbolic too. Her mind is troubled and the struggle with loneliness is effecting everything else in her life like how the flood effects everything else of the city. Connected? We think so. So expect to get some feels over Sea of Solitude. You could say that the Sea of Solitude is quite ‘deep’. See what we did there? 

We checked out some Sea of Solitude gameplay. It’s sort of what we thought it would be but creepier. A lot of exploration, a big threat looming in the distance and hanging around, keeping players worried and wondering when the encounter with that danger will happen. You can’t be too afraid of monsters as players will need to face them. Not only to progress but also learn more about Kay and what’s going on. There’s a number of creepy/scary stuff so prepare yourself for all of that. There’s the hands reaching up from the waters giving off a river styx, the hands of the damned type feel. The shadow people watching you as you walk through an area. Lots going on and we like that players will have to get a bit brave to search underwater and certain places where you see or remember danger. 

Overall Sea of Solitude does seem like another mystery, emotional exploration game but not as explorational like Shape of the World, Beyond Blue and Abzu. There is some horror aspects here for some players too. We like what we see so far. We definitely like creative stuff and does make us wonder about some stuff. The graphics are looking good too. The developers ‘jo-mei games’ have done a very good job so far. We at X35 Earthwalker want to see some good stuff concerning this game. Now Sea of Solitude might be deep but what’s way deeper is… the ‘Earth Walk!’

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War Tech Fighters is a new space action game developed by ‘Drakkar Dev‘ and published by ‘Green Man Gaming Publishing‘. It is coming out the 27th of June on the Xbox One, Nintendo Switch and PS4 but also the 25th of July for PC (steam). So big robots, lasers, explosions, sort of like an anime. Let’s take a look.

In the world of War tech Fighters, there’s a big battle going on between two armies. Let us explain. The rebel colonies: Hebos and Ares have decide to join forces and work together to fight against the empire… the zatros empire. They certainly don’t have the numbers or machine advantage but they do have what’s considered “the deadliest weapons ever built”… War Techs. Think of them sort of like transformers but not alive and has more fire power. These War Techs will make all the difference and give the rebels a chance.

Since War Tech Fighters this is a space action game, everything will take place in space (no you don’t say). This means space crafts, giant space carriers, small fighter ships, high speed strikers, lasers, explosions and great risk. Think of War tech Fighters like one of those robot anime with people controlling them and they face other machines just like them but off course different strengths, skills, weapons and stats. That’s probably the best way to imagine it.

There isn’t that much to say about War Tech Fighters. It’s a giant robots, space battle action game. Off course these War Techs are made for combat. They have blasters, missiles, lasers, long range weaponry and when things get a bit too close, use those melee weapons like shields and swords. So there is no safe zone for the player. You can always get attacked so keep your mobility high and your damage output.

What we did find interesting is that players can either fight in first or third person view. It’s always great to provide the options. Now a game like War Tech Fighters off course need some level of customisation and it does. A lot! It’s been said that there are thousands of possible combinations thanks to the range of colours, different mechanical parts and off course the weapons themselves.

There is also another game mode called ‘survival mode’ where you literally just survive for a s long as possible with numerous and dangerous enemies all aiming to take you down. This isn’t just for passing time though and players can earn rewards in the process. So there’s a reason to play it.

Your War Tech is some static simple machine. Your War Tech can level up. You gain experience through combat and through exploration. While exploring you can find hidden project parts which grant you access to new swords, research projects, shields and war tech sets. So rewarding players for exploration is a good move. Off course a game, that has space as your playground, needs big exploration. 

Now for smaller details in War Tech Fighters. Over 180 upgradable robot parts, repayable missions, 33 campaign missions and even perks that come with your shields and swords.

We checked out some War Tech Fighters gameplay and things look real good. It’s what we expected. A lot of side strafing, homing blasts, lasers, multiple enemies and a whole lot of space (see what we did there). There are enemies that are huge carrier ships, some look like stations, there are smaller fighters that move at fast speeds and worse off all there are other War Techs too and they also have a range of equipment and weapons so don’t take them lightly.  

Overall War Tech Fighters does seem to do it’s job. Getting launched into space at high speeds, zooming around dodging attacks and projectiles while destroying enemies with big explosions and a range of weapons. The graphics look very good and the details on the War Techs is very good too. It’s literally a space action game. The developers ‘Drakkar Dev’ have done a very good job with this game. We at X35 Earthwalker will have to see what will happen with War Tech Fighters. Now War Tech Fighters may have space battles but the only thing truly out of this world is… the ‘Earth Walk!’

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Riverbond is a new hack and slash dungeon crawler game developed and published by ‘Cococucumber’. Riverbond is said to be coming out in the third quarter of 2019 on the Xbox One, PS4 and PC. A game like this looks very welcoming but we all know it can’t be that innocent and safe. Let’s take a look.

The story in Riverbond is quite interesting. Players head out on a journey, which takes place down a river. Get it? This isn’t an ordinary trip. It’s an enchanted river and the lands are continually shifting and moving. The world is collapsing and so there isn’t much time. Player must also rebuild the passage that goes to the great beyond. Whatever that is. So players have to save the world by the looks of it by figuring out what’s happening and the solution has to do with the great beyond. Interesting but still simple.

Now Riverbond takes place in a voxel world. What’s a voxel world?… well… A voxel represents a value on a a grid. It’s all 3D though. Think of it as cubes placed together. So if Riverbond has a voxel world, basically the style of the game is all cubes. The lands are made from cubes, the characters, and the water is designed in a cube style. It’s easier to understand when you see the game yourself. When you do however; the first things or should we say game that comes to mind is… Minecraft. The world world and characters and stuff is basically cubes. Blocky. 

This style obviously gets attention and when done right and with the right colours, can look really good. Even better is the fact that the voxel world in Riverbond is destructible. So be careful of what you destroy. There is real time physics s don’t think for one moment that the block will just stay in the air. Gravity is at work. There are 8 worlds and each off course is different and have their own threats and obstacles. Speaking of threats, since it’s a hack and slash, expect lots of combat, many enemies and lots to slow you down. There are even bosses as well. The developers have described them as deadly but cute. 

There is said to her over 50 different weapons and guns. Good to see that there is some variety to the combat. Long ranged combat and off course close range slashing. Best of all though is that Riverbond is multiplayer. That’s right, 1-4 local. So not only can you invite friends and family over to play, you don’t have to save the game and go to the menu to bring them in. It’s drop in, drop out style meaning they just have to hit start and they jump in where you are. That’s an excellent option. Great job developers. That’s what we like to see. Riverbond about to get some action from gamers.

We checked out some Riverbond gameplay and it’s what we expected based on the games description. You run around as a small character wielding large weapons and fighting through the many enemies. There are different skins for players to unlock like the shovel knight skin. Big enemies that have dangerous attacks, you can destroy structures and pillars, knock down bridges, smash through trees and much more. The co-op multiplayer looks fun as you can all team up against enemies and turn the tables thanks to the extra back up. We hope Riverbond has a means to make the game difficult even when there’s four players attacking enemies. We wonder if the game is difficult at all.

Overall Riverbond does so far look like another little fun game. Nothing huge and complicated at all. It seems like another game that we can get friends to quickly play and have a laugh and fight together. The graphics are very good for it’s style. The level design is good too and shows good creativity. We like the variety of enemies from pigs and crocodiles to golems (we think it’s golems). We like what we see. The developers ‘Cococucumber’ have done a very good job so far. We at X35 Earthwalker look forward to seeing what Riverbond has to offer gamers. Now Riverbond may have a collapsing world but even that isn’t as serious as… the ‘Earth Walk!’

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We. The revolution is a new historical strategy game developed by ‘Polyslash‘ and published by ‘Klabater‘. It is said to be coming out the 25th of June 2019 on the Xbox One, Nintendo Switch and PS4 but already out on the PC. This game looks like it’s going for the serious atmosphere. Let’s take a look.

In We. The Revolution players are dropped in France. Not the France we all know but France, in Paris during the French revolution. It’s the year 1794 (according to their website). Players control a judge. Well not exactly the honest type as he’s described as a gambler and alcoholic. As a judge, you will be overseeing, listening to and passing judgement concerning the cases brought to you. You will be dealing with regular people, revolutionaries, criminals and even your enemies. Decide their punishment or decide to let them go.

Sounds easy and fun doesn’t it? WRONG! The whole of Paris is watching your and your decisions in We. The Revolution. There are factions in France who are seeing whose side you are taking. They also want you on their side. Will you favour one faction over another? There are off course consequences for these decisions. Will you stay neutral and be a honest judge? Liar. Look at you trying to sound noble. Let’s if you stay honest when it’s your family on the line. That’s right. Your characters family is involved. What if your loved ones commit a crime, will you have them executed too? 

So yes there will be some serious decision making, but you will be fighting for the life of your family and your own life too. We. The Revolution in a way reminds us of ‘Papers please‘. Where you have a serious job, your life is on the line, must manage job and family at the same time and there can and will be serious consequences depending on what you do. You could get executed as an enemy of the revolution. The guillotine will be seeing a lot of action in this game. 

There will be multiple scenarios in We. The Revolution, many names and different characters in this game and they will hold certain positions, want certain things and have certain influence and impacts in the game, so players need to take all this into account. You could end up having certain people replaced in terms of position and job. You might end up removing someone from power who is actually loyal to you with someone who will try to ruin you, or better get you killed.

We checked out some We. The Revolution gameplay and it is deeper than we thought. In order to ask questions, you must unlock them which will require linking and some thinking from the players. You will have lots of information presented to you, from gossip, the expected results of different people and factions and more. You can even see the political hierarchy and where you rank in all of France. Your aim is to also take over France if you choose and increase you reputation. There’s a lot going on here.   

Overall We. The Revolution seems like a good game. Lots of cutscenes and quite the story to tell. Many decisions, many actions and thanks to a randomisation of events that take place in the game, players will not experience the same play through of We. The revolution. Graphics is the polygon style and it works quite well here. This game definitely seems well thought out. The developers ‘Polyslash’ have done a very good job with this game. We at X35 Earthwalker will expect to see more of We. The Revolution. Now We. The Revolution may have an oppressive atmosphere but you get the best atmosphere when you do… the ‘Earth Walk!’

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XIII is a new first person shooter game developed by ‘PlayMagic‘ and published by ‘Microids‘. It is coming out the 13th of November on the Xbox One, Nintendo Switch, PS4, PC and Mac. XIII is actually a remake of a 2003 release so there should be some fans excited for this one. Let’s take a look.

In XIII the story basically that you are a  very skilled and talented soldier who has been accused of  killing the president. The president of the United States of America. This is bad already but it gets worse. You have also lost your memory. It gets worse. You wake up to find yourself on a. beach wounded. Talk about a rough day. You do have a lead though in terms of figuring things out. You have a small key and the tattoo ‘XIII’ on you. Your name is thirteen. There you go. That’s the story.

So off course the government will be looking for you in XIII. The army will be your enemy as they try to take you out. Remember that this is a first person shooter. So expect bullets, heavy fire, explosives, grenades and more. It’s not exactly all straight up gun battles as you can get stealthy and take enemies out one by one, especially in situations where you will die. Below is an image of the previous old release.

By the way, this game is based on the first five volumes of the comic book series. That’s a little information for you. There currently isn’t that much information on XIII as it’s coming out quite later. So if you are interested in XIII then its up to you to keep an eye out for the incoming information.

We looked at the old 2003 release and it’s gameplay and it seems like a standard first person shooter game. Nothing stands out to us so this remake needs to step everything up. The graphics off course needs to be excellent, the animations need to be smoother and more detailed. There has to be a wider range of weapons and properly some form of upgrade system for the weapons. Maybe new enemies too but since it’s a remake they have to keep it similar to the original. So we hope the developers get creative with it.

Overall XIII seems alright for now. Off course more information is needed and this post was more about just alerting some gamers about this remake coming out out. Now we hope the developers ‘PlayMagic‘ do a good job with this game.  Now some have been waiting for a XIII remake but many more have been waiting for… the ‘Earth Walk!’

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