X35 Earthwalker Halo Infinite multiplayer

Halo Infinite is absolutely fantastic. We at X35 Earthwalker love Halo and have always been excited for Halo Infinite. We loved Halo 5 Guardians and reviewed it fairly. Many so called Halo fans were talking about doubts and worries. Such nonsense. 343 Industries have worked hard on all their games. We never doubted Halo Infinite. With all the game engines today, technology that we have and the new next gen consoles like Xbox Series X, which is the most powerful by the way, we can produce the most the most graphically impressive, features and mechanic filled games with top level performance. We are happy so far.

X35 Earthwalker Halo Infinite multiplayer

It’s Halo, so off course X35 Earthwalker will talk about it. Except we aren’t losers who all rush for views and stuff. We stick to our plans and do things our way. X35 Earthwalker will take over from here. I watched all the gameplay and more concerning Halo Infinite’s Multiplayer and I can say right off the bat that it’s absolutely amazing. The pacing is sort of hard to tell but it looks like a good speed. No drastic changes there. The customisation has been expanded and upgraded. You can customise: Armour core, Gloves, Coating, left & right shoulder, Visor, Helmet, Kneepads and gloves. That’s more categories than what Halo Reach had. There’s even weapon customisation too. I am happy about that one. How in-depth does it go? It won’t be anything big but nice touches that just makes it your own. So already there’s clearly new things and more to do. By the way Halo Infinite is developed by ‘343 Industries‘ and published by ‘Xbox Game Studios‘. 

The multiplayer is more in-depth than ever before. There’s more mechanics. For example you can target and damage specific parts of the vehicle. You can destroy the tires which makes controlling the vehicle far more difficult. You can destroy the hood of the car and damage the engine. There’s a doomsday state for a vehicle where it basically means the vehicle will explode soon so either get out or use it to go out with a bang. There’s a new warthog like vehicle called the razorback which has the means to carry weapons, objectives, ripped off turrets and more on the back. The designs of some of the vehicles like the warthog and the banshee has a new design and they’d look more high tech compared to their previous design. The Banshee makes sense as it’s suppose to be the banished Banshee. We did see the VK78 Commando Tactical Rifle in action and it seems to hit quite hard. Feels more like an automatic DMR but obviously less damage per shot. There are new designs for the weapons too, so keep an eye out for the spankr rocket launcher.

X35 Earthwalker Halo Infinite multiplayer

Yes! Sprint is in the game and rightfully so. Spartans are super soldiers who run all the time… off course they should sprint. The grapple hook thing is here and has a significant role in the Halo Infinite Multiplayer. You can hook enemies to pull yourself towards them. This is useful for a melee kill, sword or hammer. You can use it for mobility like to get to certain places faster or harder to reach places. Like elevation advantage. You can also use it to grab and pull weapons to you as well. Grab the sword, the power weapon like a rocket launcher and more. I even saw it be used to get to a flying vehicle so you can hijack it. On top of that we are seeing what I can describe as equipment and spartan abilities. You can set up fields that block ballistic rounds. Sort of reminds me of the style of use of equipment in Halo 3. There seems to be an energy reflect spartan ability. In the gameplay the Spartan raised his arm and reflected back a charge plasma pistol shot at the shooter which connected, allowing for an easy kill. 

I checked out more Halo Infinite multiplayer gameplay and it’s for the most part what we expected. It looks awesome, sounds very good, new weapons, more in-game mechanics, more abilities, more details and more customisations. We there are unlockables. Like how there was in Gears of War 3. You earn things through playing the game. There are battle passes for players to buy and work on. There is even an academy which is for training purposes. Work on your shots, warm up before going online and more which is an excellent idea. It’s more advanced than the training area in Apex Legends. There’s a lot to analyse but we are keeping things simple for now. We have off course included both Halo Infinite Multiplayer videos in this G-blog. 

Overall Halo Infinite’s multiplayer looks phenomenal. Off course I will have to see how things go when we actually play it. I will have to check the weapon balancing, vehicle strength balancing, how frequently do vehicles and weapons get dropped into the battle and much more. Halo Infinite is going to be the best game of the next couple of years easily. There’s so much more that can be done as well. Now Halo Infinite may have a serious and fantastic multiplayer but ti would have been much bette if its development was led by… the ‘Earth Walk!’

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X35 Earthwalker Kitaria Fables

Kitaria Fables is an action adventure role playing game with farming elements. It’s developed by ‘Twin Hearts‘ and published by ‘PQube‘. Kitaria Fables isa said to be coming out the 3rd September 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Don’t let Kitaria Fables fool you. This is a serious game. Let’s take a look.

Kitaria Fables is set in the world of Kitaria where animals behave like people. Walking around, talking, got jobs, are soldiers etc. You’re in Paw village where you are… farming. Farming? That doesn’t sound like a hardened tough warrior for an adventure but hey it’s a job. So yes, you do farming, you attend to and grow your crops for money and survival. You also can get ingredients for cooking and meals. There’s crafting elements in Kitaria Fables too. Kitaria Fables is an action adventure game with Role playing games and farming elements. Sounds very interesting. We like it.

X35 Earthwalker Kitaria Fables

Kitaria Fables is a big adventure remember. There’s an actual danger and threat to the world of Kitaria. There’s a growing darkness. The areas around Paw Village are getting “increasingly hostile.” In fact the empire has actually called you to investigate. So clearly we are more than just farmers. You will travel the world and reach various different locations. Expect to come across and dive into forests, mountains, swamps and even deserts. We do like the variety but hope they stand out well. So explore to find and discover new characters who can be friends and of course new gear and weapons. Speaking of weapons.

X35 Earthwalker Kitaria Fables

There are real weapons in Kitaria Fables. Melee weapons like swords are here and we have seen a few designs. Some look cool. There’s projectile weapons too like bows. There are spells too. You can freeze enemies to restrict their movements or maybe take a dangerous enemy out of the equation. Maybe just burn your enemies for that additional damage. We know there’s more spells to acquire and weapons which means more options for combat styles. 

What’s interesting for us at X35 Earthwalker is what kind of enemies does Kitaria Fables have. From what we have seen there’s humanoid or should we say animaloid enemies. Animals that wield weapons like bows and melee. So maybe there’s different armies that you need to watch out for. In the forest area there are shield bugs. This shows the areas have their own unique enemies. We did see a forest golem which was the coolest thing so far. After all magic is in Kitaria Fables so magical or mystical beings like golems makes sense.  

X35 Earthwalker Kitaria Fables

What’s really awesome though is that Kitaria Fables has local co-op! Something more games NEED to HAVE! This means double damage, double attacks and equipping yourselves in such a way as to compliment each other. One can focus on freezing while the other can burn enemies instead. So yeah, grab your friend, or family and… well… water crops together… right? 

We checked some Kitaria Fables gameplay and it’s what we expected. It gives us an animal crossing feeling for sure… but except there’s actual combat, monsters etc. We like that after your big dangerous adventure, you come back to a quiet simple farming. We hope to see more of what Kitaria has to offer. The graphics are good for what it is and what design this game is going for.

Overall Kitaria Fables looks like a very good game. Definitely deceptive at first appearance but it’s a real adventure game. Real weapons, real story, a real enemy/threat and many characters all with your own plots of land to do what you do best… farming. We like the cute but serious design that Kitaria Fables has. The developers ‘Twin Hearts’ have done a very good job with this game. We at X35 Earthwalker look forward to seeing Kitaria Fables come out. Now Kitaria Fables may be cute but that doesn’t fool… the ‘Earth Walk!’

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X35 Earthwalker Hotel Life: A Resort Simulation

Hotel Life: A Resort Simulator is a simulation game developed by ‘Ringzero‘ and published by ‘Nacon‘. Hotel Life: A Resort Simulator is said to be coming out the 26th of August 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Hotel Life: A Resort Simulator is about to bring that relaxed atmosphere to gamers. Let’s take a look.

Hotel Life: A Resort Simulator is another example of ‘you get what it says on the box’. It’s a hotel resort simulation game. Get a lovely holiday looking location, design and build your hotel, get it up and running and then manage it. You are in charge of everything. The design in Hotel Life: A Resort Simulator is simple. Choose the layout, select the doors, decorate the insides and build the best hotel you can think of or always wanted to visit. That’s keeping things simple. 

X35 Earthwalker Hotel Life: A Resort Simulation

The focus in Hotel Life: A Resort Simulator is off course to impress customers and keep them happy and coming back. There is some form of progression in this game. You can grow in the number of customers and thus grow in reviews too. That’s right, customer can and will leave reviews of your hotel. So take the feedback and make adjustments. Expand your hotel to become a full fledge resort. Add in an indoor gym for customers to spend their time and get buff. Don’t forget the pool. Maybe an indoor pool so there’s two options: Indoor and the beach outside. Experiment and get good (or we won’t be customers).

X35 Earthwalker Hotel Life: A Resort Simulation

What we like also about Hotel Life: A Resort Simulator is that players aren’t left out of the action. You aren’t just some supernatural holiday building being. You actually control a character inside the game and help out at your hotel. You can wash the dishes, clean up mess, make the beds, place items down, organise and literally get involved. Not only that but you get to hire who you want from chefs and gardeners to entertainers. Then manage your staff to cover all hotel needs. Just make sure you have the budget off course. 

X35 Earthwalker Hotel Life: A Resort Simulation

We checked out some Hotel Life: A Resort Simulator and it’s what we expected. Hotel Life: A Resort Simulator does remind us of Sims though. That’s a good thing since we like Sims and know it’s a good game. We like that this is a calming and just straight up relaxing game. No stress, no real difficulty. Just build, get creative, manage and have fun. We like the building freedom as in you can construct things outdoors. There’s even stuff for children. What? Did you forget the some customers and full families with children? Shame on you. Players must take everything into account.

Overall, Hotel Life: A Resort Simulator looks like a simple but good game. Simulation games don’t get the best attention but they serve their purpose well for the most part. Hotel Life: A Resort Simulator has what it needs for hotel holiday simulations. Maybe updates and new content gets added over time. The developers ‘Ringzero’ have done a good job with this game. We at X35 Earthwalker will have to keep an ear open for what effect Hotel Life: A Resort Simulator has in the gaming world. Now Hotel Life: A Resort Simulator may have lovely hotel locations but better ones can be found with… the ‘Earth Walk!’

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X35 Earthwalker MechWarriors 5: Mercenaries

MechWarrior 5: Mercenaries is an awesome game from the amount we have played so far. MechWarrior 5: Mercenaries is an xbox exclusive. It’s a action mech simulation game where yo control different mechs and battle against other machines, vehicles and mechs in many missions. We haven’t played that long but sports far yes, this game is awesome. So we wanted to say a bit about this. Let’s take a look.

Firstly we must explain that MechWarrior 5: Mercenaries wasn’t exactly what we thought it would be. We got some stuff wrong. We thought there was a multiplayer where players faced off and you had to earn the means to deploy and use mechs in the battlefield. That part was wrong. We were right about everything else though. The vehicles, aircrafts, mechs, battles and there is a co-op mode where you can play and work with others in the missions using the mechs and pilots the main player has available. We do hope they work on a straight up multiplayer battle mode. 

X35 Earthwalker MechWarriors 5: Mercenaries

We at X35 Earthwalker already produced a gameplay video of MechWarrior 5: Mercenaries. It contained the tutorial which had quite a bit of action. Wow have since then gotten way better at the game, acquired multiple mechs, got two pilots and travelled around quite a bit. There is quite a bit to do but doesn’t feel like it though. In the earlier parts of the game you feel restricted. Your first big mech the ‘Centurion’ has weapons that you can’t really change. We got new weapons but the mech isn’t able to wield them. What a mech can use is based on their design. We got a new mech which is smaller and weaker and it can hold the new weapons but one at a time. The customisation of MechWarrior 5: Mercenaries needs to be stepped up. There’s a weight limit for each mech, so players better not cross that limit. We want more freedom with the mechs. 

Now that’s also a big plus about MechWarrior 5: Mercenaries. Its very realistic. Your mechs having weight. The design of the mech dictates what it can be equipped with. Repairs and equipment swapping takes days to complete. Also, your mech can lose parts and limbs if damaged too much. You can even lose a whole weapon forever if for example the arm it was on got blown off. How realistic MechWarrior 5: Mercenaries is is a strong positive. You haver details and lots of information on your screen. Your HUD is loaded like it would be controlling a giant combat mech. Even the controls are so weird. The MechWarrior 5: Mercenaries controls aren’t bad… but they are very weird. You control the bottom half of the mech and the top half separately. So you control the legs to go where you want, change direction, build up speed and even brake when needed while you control the top half to adjust your view and aim… all at the same time! It isn’t easy. You need to practice, unless you are X35 Earthwalker (which you ain’t) who is the greatest gamer ever and gets use to it almost instantly. 

X35 Earthwalker MechWarriors 5: Mercenaries

Once you are on the battle field things get real in MechWarrior 5: Mercenaries. You will encounter stationary defences, small vehicles like tanks which can be equipped to do different things like artillery, long range harassment or close range damage, aircrafts with heavy weapons, and off course mechs who are the biggest threats. The others are straightforward to fight but mechs have options. You can target the limbs or parts of mechs for different effects. Taking out a mechs leg will prevent it from moving. Destroying an arm would off course prevent it from firing whatever weapon was carried on that arm. If you straight up destroy the head/cockpit then you kill them in the fastest way possible. It’s tactical. You need to pick your fights. Decide whether to fight close up or keep your distance. Never be outnumbered in a mech fight. So bring allies. When you bring in ally pilots you can actually have a squad on a mission but be careful… they can die as well and that means you lose them. Pilots over time with successful missions can get stronger. So losing a veteran pilot is a big loss. Keep them alive in MechWarrior 5: Mercenaries.

We have lots to say about MechWarrior 5: Mercenaries but that’s all for now. We are happy to play more and hopefully get more options as we progress. By the way, the mech market sucks all kinds of crap. They never have anything good in there. Super expensive garbage. We at X35 Earthwalker hope the developer eventually brings out a full fledged multiplayer battle mode. Now MechWarrior 5: Mercenaries may have advanced big mechs but those things would all be destroyed by… the ‘Earth Walk!’

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X35 Earthwalker Dying Light 2: Stay Human

Dying Light 2: Stay Human is a action adventure first person shooter game developed and published by ‘Techland‘. Dying Light 2: Stay Human is said to be coming out the 7th of December 2021 on Xbox Series X, PS5 and PC. Dying Light 2: Stay Human has a big number of gamers looking out for it. So what’s new? Let’s take a look.

Dying Light 2: Stay Human is set in a place called ‘the city’. Is this Harran? Not clear but it could be. We know that the events in Harran were over 20 years ago. Basically the virus completely won and it’s ruined the whole world. The city is one of the last places left for humans. Even in such a serious doomed situation, humanity still wants to fight each other and be evil scum bags, instead of working together. Typical right? But hey, we can still run, jump, swing and parkour our troubles away. Players control a guy called Adan Coldwell (last name most likely is wrong) who basically wants answers concerning his past. He ends up in this city.

X35 Earthwalker Dying Light 2: Stay Human

Come on everyone. It’s Dying Light. We all should know what to expect at this point. There’s going to be zombies, some form of super mutated creatures and violent humans as enemies. In Dying Light 1 there was those super mutated that came after you at night and was a real problem. So we expect Dying Light 2: Stay Human to have an even worst super mutated enemy otherwise Dying Light 2: Stay Human would be a fail by default. We can also expect parkour, running, jumping, swinging, sliding and pulling yourself up ledges etc. Dying Light was already serious so we expect more for this big sequel. So what will they do? 

We have seen the three factions in the city and this is how you know the humans here and are stupid. There’s the ‘survivors’ who build many safe zones and are very adaptable to whatever situation that comes their way. ‘peace keepers’ who are basically;ly soldiers who are want to create, keep and enforce law… even on those who don’t agree. ‘renegades’ are basically ex prisoners who want total dominance and control over the whole city. It’s clear who sucks and who seems more normal. ‘Renegades’ are dangerous criminals, ‘peace keepers’ are dictators and ‘survivors’ just sound like people who want to live. We aren’t impressed with the three groups but we do like that they are clearly distinguishable from each other by their uniforms. We have high expectations for Dying Light 2: Stay Humans. 

X35 Earthwalker Dying Light 2: Stay Human

We checked out some Dying Light 2: Stay Human and it’s what we expected which isn’t a good thing here. Sure they polished some stuff like deflecting and blocking. You can dash to evade and dodge attacks. There’s mechanisms like jump pads for extra height. The ability to roll on landing to reduce damage, fast swapping and use of items, weapons and crafted stuff. The combat is much better and way faster. We like the dangers of sneaking into nests to get some rewarding goodies but you have to be patient, quiet and keep cool. Huge risk (so they say) but big reward. There’s more to do and there’s more layers to the features in the game which is all very good. We didn’t care about Dying Light 1 and haven’t seen anything to make us care about Dying Light 2: Stay Human. 

Overall Dying Light 2: Stay Human seems like a very good game but we aren’t excited. We wanted more. We wanted something different added in as well. Dying Light 2: Stay Human does look fun and clearly better than the first game. We like what we see. We like that there’s parachuting, basically, to help traverse around the city at least from great heights. There’s quite a bit to talk about but we will keep this short. The developers ‘Techlands’ have done a very good job with this game. We at X35 Earthwalker will have to just hear what happens with Dying Light 2: Stay Human. Now Dying Light 2: Stay Human might have the city but even it isn’t good enough for… the ‘Earth Walk!’

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X35 Earthwalker Second Extinction Rosy

Second extinction is an awesome game. We at X35 Earthwalker love it, spend many hours in it, both solo and with random players. It’s best played with others but you can still go at it solo if you are a mad man/woman or you are super brilliant like X35 Earthwalker himself, but for you the reader it’s most likely the former. Just saying. Stop being triggered and read this thing. We have a few quick things to discuss here and it’s mainly about what others have said or done concerning Second Extinction. By the way we will do our own review as well. Let’s take a look.

Firstly we want to trash talk a lot of gaming websites that have the laziest low intelligence bum writers. Whoever runs their websites should quit. They suck. Here’s why we say this. X35 Earthwalker one day wanted to see other peoples opinions concerning who the best character in Second Extinction is and why. Normal stuff. He goes online and sees a website with terrible and inaccurate information concerning the weapons and characters. He goes to the next website and funnily enough that site has the exact same text as the previous sites. He went to another site and it also had the exact same ‘copy & paste’ text as the previous two. How lazy and lame must you be to just copy and paste the WHOLE thing. We ain’t pathetic wusses like many youtubers, we are giving the names. Here’s just some: gamepretty, gamesgds, steamlists, gamesutra, gameplaylists, gameplay, steamah and guiasteam. Sure these sites are small and not very good at all but there were real easy to find when searching for the best character in Second Extinction.

X35 Earthwalker hates bad gaming websites X35 Earthwalker hates bad gaming websites   

Above are just two screenshots of the text. We have screenshots of all the websites but this is just the text on the part about Rosy. The whole thing about all the characters is exactly the same. The one on the right (steamlists) adds one more sentence but everything else is still copy and paste. We will have to write our own character tips and ranking of them for you guys since as you can see others are useless at it. The problem isn’t only the copy and pasting but how bad the information is about Second Extinction. They claim that the minigun isn’t always the best thing. We have played for hours and used Rosy the most. There statement is false. The minigun is the best weapon always. It’s damage isn’t low, it truly shreds enemies as it should be. It’s powerful without the upgrades. Without any upgrades the minigun beats all other weapons. 

X35 Earthwalker Second Extinction Minigun

When weapons are upgraded, the gap gets smaller but the minigun is still the best. The overheat isn’t a problem since the weapon cools down fast and there are upgrades that let you use the overheat to your advantage. For example there’s an upgrade that as your minigun gets hot, your bullets inflict fire damage and sets dinosaurs on fire. There’s another upgrade that when you completely overheat you release a powerful area of effect flame blast that damages and sets enemies on fire all around you. So overheating isn’t bad now. They said you need to “keep feeding it ammunition.” Duh! Well obviously. All guns you need to feed with ammo. No ammo means you can’t shoot. So that’s stupid of them to say that. Lastly the image on the right says that “it can be hard to hit smaller ones”. No it isn’t hard to hit smaller dinosaurs. With the high rate of fire it’s easy to hit them.

X35 Earthwalker Second Extinction Rosy

Lastly we want to discuss what it said about Rosy as that’s just as bad as what they said on the minigun. They said Rosy’s abilities are lackluster. What?! Do we forget about how Rosy be standing in the middle of a horde of dinosaurs and be destroying them all and surviving at the same time? No character can do that. The passive ability is not “negligible”. That passive ability helps keep you alive and saves you on med kits. If you don’t lose a whole health block, you will regenerate it back. That means you can save med kits until you truly need it. Other characters can’t do anything about their health. Remember you only can hold a maximum of 3 med kits in Second Extinction. The static barricades are easy to place and use and make a huge difference in a fight against a horde of dinosaurs. The developers need to improve responsiveness of controls though. Switching to grenades and placing static barricades suffer from bad responsiveness here. Lastly they said the “regen/buff ability might save you in a pinch, but not always”. Sure, true but of the original characters, Rosy has the best chance of saving your life. Your health gets low, activate Rosy’s ultimate ability and you get full health even when being attacked. It’s very strong. It also heals your team too. Her abilities are far from lack luster.

Overall this stuff from these terrible gaming sites is sad and embarrassing for them. It was also bad information too. We have to do our own review of Second Extinction with information, tips, and more. Actual god information. More proof that X35 Earthwalker is the best in all the realm. Second Extinction is an awesome game. So keep your eyes out for more X35 Earthwalker Second Extinction content. Now Second Extinction has terrible reviewers but you will find much better content from… the ‘Earth Walk!’

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X35 Earthwalker Hoa

Hoa is a platformer adventure game developed by ‘Skrollcat Studio‘ and published by ‘PM Studios‘. Hoa is said to be coming out the 21st of July 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Hoa is looking cool and we like what we see but we have our own concerns and can see issues. Let’s take a look.  

Hoa is about… well… Hoa. Hoa is the main character in this huge magical world. There’s huge trees, funny creatures and lots going on. Hoa is out discovering her own story on this journey. Yes, this is weird already. The main things about Hoa, the game, not the character, is that it looks beautiful. That jumps out to you the moment you see it. It’s nice to see something like this in the gaming world. We like art based stuff that looks so good.

X35 Earthwalker Hoa

Let’s get straight to the issues concerning Hoa. First of all the main character Hoa looks pathetic. Totally lame. We saw the beauty of the game and was like “wow, we like this”. We saw a small creature and thought that wimpy small thing is an enemy or A.I. creature. We were wrong. Once we learnt that’s the character bee instantly lost interest in the game. The boy from Limbo didn’t look lame in that game, it fit. Ori looks fantastic in Ori and the Will of the Wisps. This character… we don’t like it. Honestly we hate this character and we don’t even know anything about Hoa (the character) yet. This character is the biggest problem for us. This character, Hoa, alone is enough to probably make gamers write the game off without giving it a chance.  

We checked out some Hoa gameplay and it’s what we thought it would be for the most part. We like the Hoa world. We like the different creatures. We like the particle effects. They look great. We like the bunny bug, we like that beetle creature in the forest who is friendly. We like the animations in Hoa too. Very good. Just watch the wings moving on that big caterpillar bug in the forest. Looks fantastic. We like the music and how calm Hoa is. The music is very good and clearly good work went into making it. This is a calming atmosphere and fr gamers to take their time and tho on a journey without fear. What they have done here is great. We just hate the character. Seriously. 

Overall Hoa looks like an excellent game. It has many strong points. Looks great, sounds great and most likely gives a good feeling. Game looks easy but it was designed to be that way. So it isn’t a real negative since it’s intentional game design. Hate to say this again but the mai character, Hoa sucks. It looks stupid and is so lame. It puts us off Hoa. The developers Skrollcat Studio have done a very good with this game. We at X35 Earthwalker looks forward to seeing Hoa release. Now Hoa might have a magical world but it’s all dull and boring when compared to… the ‘Earth Walk!’

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X35 Earthwalker Edge of Eternity game

Edge of Eternity is an action role playing game developed by ‘Midgar Studio‘ and published by ‘Dear Villagers‘ and ‘Maple Whispering‘. Edge of Eternity is said to be coming out the 8th of June 2021 on PC but the fourth quarter of the year 2021 on the Xbox Series X, Xbox One, PS5 and PS4. This game is big and looks good. Let’s take a look.

Edge of Eternity is set in a fantasy world with magic and really advanced technology. The world is called Heryon. Some time ago some aliens show up and bring the pain in abundance. There was a huge “cataclysmic war”. This war required the maximum use of technology and magic. This resulted in immense devastation. The alien invaders at some point released what’s called ‘the corrosion’. This disease turns living things into messed up abominations. The whole situation in Edge of Eternity is messed up. This is where you come in.

X35 Earthwalker Edge of Eternity game

Now Edge of Eternity has a lot of combat here. Thank goodness for that. Combat matters. We have seen animals, infected animals, ships, elemental like beings and mechanical foes. Some of these threats are large, some enemies look really cool. The combat off course is turn based. The battlefield is separated into hexagon grids. This allows for clear positioning and measurement. Turn based strategy games are unique in how much players need to apply thinking power. We aren’t sure how deep the combat goes, in Edge of Eternity, concerning the system and mechanics. We know there’s magic, direct attacks and off course abilities but that’s too vague. We need to know more.

X35 Earthwalker Edge of Eternity game

Here’s some quick information about Edge of Eternity. Yasunori Mitsuda who did music concerning Chrono trigger and Xenoblade Chronicles, worked on the soundtrack for Edge of Eternity. There’s a crafting system. There’s suppose to be some highly emotional twists and moments. There’s 5 human companions to unlock. There’s over 120+ cartable items. There are dungeons. After all what action role playing game doesn’t have a dungeon of some sort. Maybe best of all is the fact that you can have a giant furry friendly friend. Basically some big cat looking creature called a Nekaroo who helps you out by giving you a ride. This thing might win the hearts of a number of players.

X35 Earthwalker Edge of Eternity game

We checked out some Edge of Eternity gameplay and it’s what we mostly thought it would be. You travel the world freely, even riding a Nekaroo to explore the whole area. There’s enemies out there but we’ve got flashy powerful attacks to finish them off. There’s chests to find and open to get new weapons and items. There’s a progression system and crystals that need to be used for upgrading characters. The music makes itself known for sure. It’s presence can’t be ignored. There’s more to see and we are interested. 

Overall, Edge of eternity looks awesome. We are liking the music, liking the combat so far (still need more information), like the flashy moves, special effects and definitely the graphics and visuals. Just look at the world. It’s big and looks beautiful. You have to take a look. The developers ‘Midgar Studio’ have done an awesome job so far with Edge of Eternity. We at X35 Earthwalker are looking forward to seeing more of Edge of Eternity and what it has to offer. Now Edge of Eternity may look fancy and epic but it looks boring and standard when compared to… the ‘Earth Walk!’

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X35 Earthwalker Maid of Sker

Maid of Sker is a first person horror survival game developed by ‘Wales Interactive‘ and published by ‘Wales Interactive’ and according to a certain website, ‘Perp Games‘. Maid of Sker is said to be coming out on Xbox Series X and PS5. It’s off course already out on Xbox One, PS4, Nintendo Switch and PC. Maid of Sker is basically just moving up to the latest conceals really. Let’s take a look.

Maid of Sker isn’t new. So you should already know the deal. Maid of Sker is set in a dodgy hotel. Here’s the description about the game “set in a remote hotel with a macabre history from Welsh folklore.” Fun fact though… Maid of Sker is “Set in 1898 and inspired by the haunting Welsh tale of Elisabeth Williams, this is a story of a family empire driven by torture, slavery, piracy and a supernatural mystery that suffocates the grounds of the hotel.” So wholesome family friendly stuff. 

X35 Earthwalker Maid of Sker

The main thing here is that the Maid of Sker is coming to the next gen consoles Xbox Series X and PS5. This means better performance, better visuals and fast speed and reduced load time etc. So those of you who have played Maid of Sker, you know what to expect. We like some of the concepts going on here. Especially the whole don’t breathe thing and how you deal with enemies.

There are beings referred to as the Quiet men. It’s said that when they show up, you must not even breathe. That’s scary. You can’t breathe. Maid of Sker has “a multiple thread narrative”. This means the story can go down different paths depending on some factors. The factors here are your decisions. Your decisions matter… well that’s what it says. There’s multiple endings too.

X35 Earthwalker Maid of Sker

Maid of Sker has what’s described as ‘3D sound based AI system”. It’s the main gameplay mechanic here. There’s no real combat here. There’s a sound device, a defensive only sound device. S you can use this device to lure, trick and mess around with enemies… not beat them. Players have to sneak around, hide, even trap and off course run. Players must use their brains in Maid of Sker. Get tactical. We do like this approach only when done well. The enemies have to be scary and something worth avoiding. Lady Dimitrescu isn’t scary. Actually fans troll her. Her showing up wasn’t a big deal. Enemies in games like this need to be a big problem. 

We checked out some Maid of Sker gameplay and it’s what we expected. Reminds us of Visage. You move around, slower pace, figure things out, find and collect keys, solve mysteries and puzzles. Then advance through the story, the hotel etc. What we do very much like is that the enemies get more difficult as your progress. Here’s what the description says, “enemies become more difficult to avoid, to the point where standing still and holding your breath is the only option! Time it correctly and you’re safe, for now. Run out of breathe and — suffer.” 

Overall Maid of Sker looks like another horror survival game but this one is getting a promotion to the next gen consoles. There has been some updates for Maid of Sker so older players of this game has something to check out. The developers have done a good job with Maid of Sker. We at X35 Earthwalker will have to hear about how players respond to Maid of Sker. Now Maid of Sker may have quite men but they will scream if they face… the ‘Earth Walk!’ 

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X35 Earthwalker Warden Gears 5

Gears 5 has another huge problem caused by the developers, ‘The Coalition’. This is terrible as Horde mode is the best thing about Gears 5 currently. Versus isn’t fun. We already spoke about the problems with versus and so won’t echo it here. This is about the Horde mode. Yes we are aware of the changes coming in the next content drop and what changes are coming to certain horde classes. That has it’s own problems too but that’s for another time. Let’s take a look.

Now Horde has a big new problem that we noticed for some time now and it’s completely turned us off of horde. When you get to wave 8-12 the game will sometimes throw in a ‘Random Warden’. We call it a random warden because it feels random even though there is most likely a pattern. The problem here is that it makes everything so much harder and ruins everything for the most part. First of all who’s the guy or person who said that Horde on inconceivable difficulty wasn’t hard enough? Who was the guy who requested or suggested adding a ‘Random Warden’ to spice things up? Idiot! Many players like X35 Earthwalker (obviously not as good as X35) play with random players so the amount of team work we have is considerably less. Dealing with a warden is more of a teamwork thing, not a solo thing.

X35 Earthwalker Gears 5 Horde

If you don’t have the right horde classes on your team, then beating a warden becomes a massive problem. The blade master is an easy counter but most players aren’t blade masters. The Warden most of the time sprints straight towards you and requires attention while the horde pushes on you. X35 Earthwalker as a gunner was holding down the entire left hand side of the map all by himself… after all he is the best Gears 5 player in the world. Hie entire team was on the right fighting at the base. Warden shows up in the wave. Eventually X35 see’s the downed symbol of a teammate, then two downed, then someone executed. X35 can’t go over there because he’s facing DR-1 oppressors, annihilators, and numerous enemies. Soon only one guy was left alive over there. Then X35 was the sole survivor. Then almost solo-ed the entire horde by himself while being chased by a warden. By the way, the survivor modifiers was on for that horde frenzy meaning if the whole team dies, it’s all over. That wasn’t fun. No one on the right side of the map had the actual means to beat that warden by the looks of it. All four got folded… like hoes. That’s not fun. We even in another match had two bosses show up which is normal but they got joined by a warden. Why?!! Who’s dumb idea is this. Once again the coalition has no idea what they are doing. 

X35 Earthwalker horde modifiers Gears 5

Next issue is the some of the modifiers themselves. They make things too ridiculous. Once again you are mainly with random players who do whatever they want for the most part. There’s a modifier called ‘even stronger enemies’ which makes enemies do 3 times more damage. That’s stupid. Remember that when you beat wave 4 the enemies do 2 times more damage. Then another 50% damage boost after wave 8. We talking about 350% more damage! A simple drone elite and even a simple deebee bot will down the whole team solo if not careful. It’s stupid. Then there’s modifiers that create chaos in combos. The freezing bullets modifiers is an example. The grenadier with the overkill was able to instant freeze a sniper class character from a good distance away. This caused instant death. The worst is when the drones can freeze you. Snipers, not so much at all. Some modifiers just straight up make things boring, prevents you from playing how the class should be played. The elite drones do too much damage as well but we have already talked about that. So imagine trying to deal with a rushing warden who’s got twice as much health, with random players, none has a direct counter, with a horde that has cheap modifiers coming after you. Again it’s not fun. We have beaten horde with ‘Random Wardens’ multiple times but it was boring and ruined things. 

This is just two issues we brought up here. There’s more to say like how slow class progression is and that it takes too long to level up. Which is harder to do with the increased difficulty, single modifiers and ‘Random Warden’. When you fail, you don’t get the big prizes meaning you spent all that time getting to wave 12 just to get nothing. Those pity cards and 1 star doesn’t make up for it. We have been playing Gears 5 much less now. Since Horde was what we came back for but now that’s not fun a lot of the time. The Coalition once again is messing up and making decisions that ruin their game and makes their numbers get smaller and smaller. Now Gears 5 may be getting new content but it’s current state isn’t good enough for… the ‘Earth Walk!’

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