Coffee Talk has been classed as a visual novel game or simulation or adventure or whatever… to us it’s a coffee game. It was developed and published by ‘Toge Productions’. Coffee Talk came out on the Xbox One, Nintendo switch, Playstation 4 and PC. Coffee Talk got our attention and we decided to take a look and ended up playing it. This isn’t normally our type of game but this was amazing. This G-blog is going to be quick fire. Let’s take a look. 

The world of Coffee Talk is a familiar one. Not on the surface but once you meet the ‘people’ you’ll understand why. The game takes place in America, Seattle… in the year 2020. A great year for us by the way. So this game is as modern as it gets. The citizens aren’t humans, well not all of them. There’s werewolves, orcs, nekomimis, dwarves, vampires, elves, succubus (demons), mermaids and even an alien. There are a bunch of non human beings but with human problems. You as the player is a Barista (dude who serves drinks). Your job is to serve drinks… that’s it. No seriously, that’s what you do. The customisers come in and you just serve them, listen to their problems and hear what’s going on. Oh and just relax.

Let’s quickly sum this up. The coffee shop only opens at midnight. So it’s a late night place. When a customer comes in, they will normally sit down and order a drink or start talking to you, which ever is first. You must then make that drink for them. There are ingredients for the player to mix and combine to create different drinks. For example you can use coffee as the base, primary and secondary to create espresso. Over time you unlock more ingredients which means more options. This is important as some customers mix things up and ask for a specific drink which has specific ingredients. If you don’t know them, then you will mess up an order which doesn’t help your customers relax. There’s a load of different drinks and you have to discover them for yourself. Our advice to gamers is to experiment and try to learn as many drinks as possible.    

Coffee Talk is all about relaxing and listening (well for us reading) to others and hearing what’s going on. Hearing their stories in the night time of Seattle. You can tell Coffee Talk was inspired by the feeling of having a warm drink at night or maybe after escaping the rain and trying to warm up and talk with your friends. It rains quite a bit in that game. What adds to the atmosphere is clearly the music. Even better you have control over the music. You can through your mobile phone device cycle through and select the music you want playing. Coffee Talk does have a very good selection and some are more relaxing than others while some are more bopping and can get the body moving but still on the chill side. The music plays a big part for us and we are glad that’s it’s there. We certainly know our favourite tune, that’s for sure.

To make things even more relatable and interactive there is a social media that everyone seems to be using called Tomodachi. All the characters in the game are using this. As you interact with the characters you will gain access to more information concerning them in Tomodachi. As you can see below there are four stages to each character. In stage 1 the bar is empty and all you can see is the name of the person. Stage two you get simple basic information. When you max it out you’ll see their hopes, bit more personal information and even their likes. So make sure to come back from time to time to see the new information and learn more about them. It was interesting to learn more about Freya. Makes things more relatable for sure and realistic.

As you listen to characters and go through the days, you will see their stories continue. For example you see how things with Freya develop concerning her goal to become a successful book author, you get to see her hard work and struggles fuelling up on espresso (unhealthy). You will see Rachel and her issues with her dad, here she is right and wrong and what drama surrounds that. You are in their business and they tend to be comfortable and come to you and your coffee place. It’s the get away from everything else. A place to chill, relax, drink and talk. Every character has a story and will unfold. Even the Barista (you) has some mystery and it’s up to the players to try and figure some stuff out. A lot of what we are hearing from these characters sounds similar to what we have heard in real life in some cases. So anyone whom plays this will understand or relate. 

As we said before, Coffee Talk isn’t our type of game at all but this one got our attention and we had a great time with this game. Like we got real into this game. Very few games have done what Coffee Talk has done to us. We even started a little tradition where before we play this game we must make a cup of green tea. We had to be prepared. So yes Coffee Talk is a visual novel as it’s a store for sure containing stories. It’s a simulation as you take the role of the Barista. It is an adventure as each day you go in hoping to get an update on the characters situations. It was exciting getting to know what will happen and how we can make it all more exciting or cheer someone up with a drink.  In addition there are extra game modes like where you have to try to serve as many correct drinks as possible in a period of time from memory. There’s a bit of extra content but we did wish the main story was longer. We wanted more. Yes, we know there’s endless mode.

Sadly, Coffee Talk is another great game that got little to no exposure. We haven’t heard anyone talk about this game. What a shame. This is something way more people should be playing. No it isn’t as huge and detailed as Halo 5 Guardians or Final Fantasy XV but it’s excellent at what it is. It does what it says on the box. We plan to make more videos of this game in the future. The best way to play Coffee Talk is to play at night, alone and with a warm drink. The developers did an excellent job. Now Coffee Talk might be fun and relaxing but it’s no where near as relaxing as… the ‘Earth Walk!’

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Halo Infinite is the new First Person shooter game developed by ‘343 Industries‘ and published by ‘Xbox Game Studios‘. Halo Infinite is said to be coming out 2020 later this year on the Xbox Series X, Xbox One and Windows 10 PCs. Halo Infinite is the number 1 game we are excited and waiting for right now. Let’s take a look.

Sadly but predictable, Halo Infinite is getting some hate from basically fake halo fans and playstation fanboys. Let’s address this firstly. You have some people who wanted Halo Infinite and pretty much every Halo game to be exactly like Halo 1 (combat evolved). They are never happy. Just complainers. There’s sprint, they hate it and it’s not Halo. Like for starters spartans are super soldiers… THEY ALL SPRINT! There’s abilities, it’s not halo. There’s precision weapons besides pistol and sniper, it’s not Halo. If that’s the case then go back and play Halo 1 and stay in the past. Be happy. Off course developers must try new things and bring in mechanics that allow for new tactics and strategies. Now concerning playstation fanboys (not playstation fans) it’s predictable, they are mad and will be negative always. From the games we have seen from both consoles we think Xbox Series X has it by a landslide. They have over 20 exclusives while the only games from PlayStation that interests us is project Athia, the Sack boy game which looks very good and that horizon game with the machine like creatures. We don’t care for racket and clank or demon souls but that’s our opinion. Lastly people talk about the brutes face graphics. It’s not hard to understand that it’s a work in progress, not final build. Stop being stupid, they obviously just needed functioning models for their gameplay. So now that’s out of the way.

The first thing that hits you concerning Halo Infinite was the visuals. The environment, the hills, the grass, the sky etc all looks excellent. Clearly hard work went into that. Now that Halo Infinite is going in the open world direction with certain attributes, getting great visuals is harder to do. They did it very well. Now we wrote about Halo Infinite before the Xbox showcase 2020 and we can proudly say that we predicted this game accurately. Not surprising though. After all it is X35 Earthwalker… the universes ultimate strategist, the legendary soldier himself. One of the things we predicted about Halo Infinite but got to see in the gameplay was wildlife. We saw what looked like gerbils or something small run away after hearing loud noises near the start of the gameplay. We believe there will be much more. There’s going to be deers too. We hoped that maybe there will be wild bears who can try to attack Master Chief and the enemies. That would be cool. Even the animations of the animals were very good.

We made this clear in our video but we love good video game maps. The map in Halo Infinite is the best one we’ve seen. The amount of details is excellent for sure. Look at the lines on the hills and high ground. This shows elevation. The solid structures like borders are clearly identified on the map. The colour choice is a good one. Blue and black works very well together. Black is one of those amazing colours that makes so many things look good. Combine it with blue which reminds people of water, the ocean, cool and bright and you’ve got a great combination. This literally reminds us of the ocean but as you go deeper. The markers are a completely different colour making things stand out, so you literally have to be blind to not see them. This Halo Infinite map gives loads of information. When a symbol is highlighted we get our objectives, the conditions and more info. The map does remind us of the one in Final Fantasy XV even though it’s a very different style but both are excellent maps.

Now Multiplayer and Forge has been confirmed. Now Halo always had great multiplayer. After it all it helped revolutionised multiplayer so it has a standard to set. Now Halo 5 Guardians had the best multiplayer and multiplayer mode… Warzone. Hopefully Halo Infinite has the classic modes like slayer, big team slayer, oddball, capture flag. We also hope they bring back Warzone too. Now on top of that we know that forge is coming back too which is a smart move. Forge is crazy. Halo 5 Guardians had the best forge. Even in earlier games like Halo Reach and Halo 4 people created some really cool things in forge. People made full fledge parkour maps and racing tracks for mongooses. You literally had kill zones to kill you if you fell of the track and respawn you to keep racing. There were teleports connecting parts of the race track with gravity lifts for jumps. People made Mario kart in Halo. Things got even better in Halo 5 which had a superior and better forge. Some even made a pac-man in Halo 5 Guardians in forge. So forge has to come back and we are glad it is.     

Once again we do like the idea of open world and Halo is very capable of doing it. We here the campaign will allow pretty much access to all over the ring world… Halo. We already checked out some Halo Infinite gameplay so we are leaving our gameplay analysis video down below

Overall we are excited for Halo Infinite and believe definitely it’s going to be the next big thing having secrets and collectibles all around the ring world with surprises. They need to prevent Halo Infinite from being predictable as we are facing a new powerful enemy. The developers 343 Industries are doing a fantastic job with this game. We at X35 Earthwalker are looking forward to Halo Infinite and this whole new battle. Now Halo Infinite may be the next big thing but it’s incredibly small when compared to… the ‘Earth Walk!’

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Phantasy Star Online 2: New Genesis is a new online action Role Playing Game developed and published by Sega. Phantasy Star Online 2: New Genesis is said to be coming out 2021 on the  Xbox Series X, Xbox One and Windows 10 PC. Phantasy Star Online 2: New Genesis does look like something real big. Let’s take a look.

Now we have never heard about Phantasy Star. Not at all. Never. We saw this being showed at the Xbox showcase 2020. It did get our attention as it was big, fast, pure action and definitely flashy. We saw a big open world and reaction combat with dangerous looking enemies. We don’t know if the enemies are dangerous or not or how easy the game is or not. This won’t be a big or in depth G-blog post.

Now we definitely like open world games with big action. Final Fantasy XV did very well with this. Now the developers of Phantasy Star Online 2: New Genesis made a very big statement. Read this, “We are working very hard to offer players unparalleled character customization, limitless adventure, and the best action online RPG available on the Xbox One or PC”. This is a big job for sure. Through a bit of research we learnt that Phantasy Star online 2 is praised for it’s character customisation. So we will see if that’s true for ourselves.

The Phantasy Star Online 2: New Genesis developers said “limitless adventure”. That’s huge. This can be done but either has tons of development work or repeated similar task for grinding etc. We aren’t sure what route Sega will take to do this but hope they do it well. A number of gamers are looking for a open world game that is actually limitless but most developers don’t know how to do that properly. 

We checked out some Phantasy Star Online 2: New Genesis gameplay and it looks very good. There’s lots of mobility. You can slide around, dash, suspend and attack in the air and sprint around to get different angles or avoid attacks. There’s quite a bit of options here concerning combat. Speaking of options you can not just use your blade but firearms too. So depending on the enemy or what’s going on, players can either get up close or gun them down. There’s loads of lights and colours showing a vibrant game with life in it. We are liking what we are seeing.    

Overall Phantasy Star Online 2: New Genesis looks like it’s going to be a good game. There are great MMORPG games like Tera and Skyforge which have made some annoying mistakes concerning playing solo or in a team, advantages of guilds/teams and access. We hope Phantasy Star Online 2: New Genesis does it well. The graphics are excellent and sounds are very good. The developers ‘Sega’ have done an excellent job so far. We at X35 Earthwalker look forward to seeing what Phantasy Star Online 2: New Genesis truly has to offer. Now Phantasy Star Online 2: New Genesis may have tons of world and action but it’s far too small to be recognised when compared to… the ‘Earth Walk!’

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Warhammer 40000: Darktide is a new action first person shooter game developed and published by ‘Fatshark’. Warhammer 40000: Darktide is an Xbox exclusive said to be coming out 2012 on the Xbox Series X and PC. Now this game has gotten a lot of people’s attention. Now none of that matters, what does matter is that it got our attention. Let’s take a look.

Now X35 Earthwalker checked this out and we got a healthy amount of information. In the world of Warhammer 40000: Darktide it seems that team work is heavily emphasised. Even in the trailer it’s a team of four with one of them being wounded. These four people are in Tertium, which is a hive city. Players with others will be in another battle between of the imperium vs the chaos factions. This isn’t your friendly neighbourhood hive city. It’s busy, populated and full of enemies… whole hordes of them. They have been described as “enemies you have only seen in your nightmares”. You get to face them.

Now we hope they do look like nightmarish creatures. Many games try to say their enemies are terrifying and scary but fail. We end up blowing through them like they are trash without a care in the world. Nothing scary about them. So Warhammer 40000: Darktide need to bring forth actually scary enemies which isn’t hard to do. Once again if we were put on development teams or better yet in charge we would bring out the best stuff. Like seriously, make them actually scary. Make things dark, have creatures of different speeds, give them scary noises that range in sounds. Have creatures that pounce from the dark with serious consequences. We won’t say more.

Now what we also know that’s great news is that the developers are getting rid of some cheap strategies. They are focusing on making melee and being up close essential in Warhammer 40000: Darktide. Now players can’t play cheap and hide behind powerful ranged weapons all day long which makes the game boring. Now one way of doing this would be to have enemies the are so fast that aiming and shutting isn’t the best option. They could amp up the number of enemies to make it so that you can’t mow them all down with firearms or don’t have time to reload. Either way we hope they do it make that variety in combat is needed, specifically melee.

Apparently there’s more going on down in Tertium. There’s a cult called ‘Admonition’ in Warhammer 40000: Darktide. Their goal is to have control of the planet Atoma prime. They will destroy those who live there and bring an overwhelming tide of darkness. Your primary goal is to sort this cult out. To get rid of the enemy before the whole city becomes a messed up chaotic place (like it isn’t already). Now remember that Fatshark are the same people who developed Warhammer 40000: Vermintide so that excites a number of fans but not us. We didn’t like Warhammer 40000: Vermintide 

There is no gameplay but from the information we gathered on Warhammer 40000: Darktide we basically know what it’s going to be. It’s 4 player co-op, in a dark place, facing hordes in first person action with serious monsters who are chilling in the dark. Sounds like our kind of game. Just make sure it has local co-op. Those games that only has online co-op are just wasting our time. From what we have seen it looks good and we like the concept. They just need to deliver. 

Overall Warhammer 40000: Darktide looks like it’s going to be a very good game. We have high expectations and know exactly how to make Warhammer 40000: Darktide awesome. They better not mess up. We at X35 Earthwalker are definitely looking forward to Warhammer 40000: Darktide. The developers ‘Fatshark’ have a lot to do… do your best guys. Now Warhammer 40000: Darktide may have nightmarish enemies but those enemies are a joke when up against… the ‘Earth Walk!’

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Werewolf: The Apocalypse – Earthblood is a new action role playing game developed by ‘Cyanide‘ and published by ‘Nacon‘. Werewolf: The Apocalypse – Earthblood is said to be coming out the 4th of February 2021 on Xbox Series X, Xbox One, PlayStation 5, PS4 and PC. We heard there are werewolves in this game. Well there’s more to it but hey. Let’s take a look. 

Now Werewolf: The Apocalypse – Earthblood is set in a dark universe that has werewolves in it. Now that should already get some people excited as there are way more vampire games. Basically players control a character called Cahal. He was born under a full moon, and proud werewolf Warrior of the Fianna Tribe. So yes he is a werewolf basically and a strong one at that. Cahal also use to be a protector of gaia. What’s gaia? Well basically it’s the earth. We will explain.

In Werewolf: The Apocalypse – Earthblood, gaia is in a battle against the Wyrm which is a cosmic force all about destruction and decay… so not friendly. The wyrm is getting help from Pentex, a multinational corporation who want nothing more than to feast on the corpse of gaia. Cahal (the main character) who willingly went into exile because he lost control in his werewolf form is coming back into action, to help his tribe and off course also help gaia. 

Werewolf: The Apocalypse – Earthblood doesn’t keep things basic. Cahal is has three forms. His human form, his wolf form and his werewolf form. His human form is best for interacting with people because as you know werewolves can be scary and cause people to run away or attack you. The wolf form is the best for travelling around because of it’s fast movement and it’s also capable of sneaking around so it’s the stealth form. The werewolf form is all about the combat, the fighting and destruction. So players need to know where to use what in Werewolf: The Apocalypse – Earthblood.

Now remember this. Your greatest strength is also your greatest threat (sort of). Your werewolf form thrives and goes in with the rage. The rage is your weapon but if you don’t control your rage it will probably lead t your death. This is because when you lose control you give the chance for the wyrm enthrall to consume your soul. That’s right Werewolf: The Apocalypse – Earthblood isn’t going to let you go completely crazy. 

Lastly the type of enemies we have seen. Well humans are in this world confirmed and we know that Pentex is a human corporation and so as the enemy we expect human based enemies. Now humans can’t stand up to a werewolf without the right tools. So we expect powerful weaponry and powerful machines like power suits maybe. Not something as high tier as Optimus prime but something powerful. We did see an image of a dude in a exoskeletal construction machine that you control with your body. Reminds us of the machine Ripley used used in her battle against the queen xenomorph alien in the movie ‘Aliens’. So that’s interesting. 

We checked out some Werewolf: The Apocalypse – Earthblood gameplay and it’s what we imagined actually. When you go into werewolf mode you run around slashing and smashing enemies around, even joggling some. Some enemies are too big and sturdy so you may have to leave them for last. Lost of humans with good weaponry to put you down and you can even square up with other werewolf enemies. Werewolf on werewolf violence is always encouraged around here. So get ready for it. It’s definitely action with abilities. 

Overall Werewolf: The Apocalypse – Earthblood just seems like another action game all about wild fighting. Reminding us of Dante’s inferno and god of war in some ways. There’s much more to learn about this game. We like werewolves and like the multiform game mechanic. Like alucard being able to turn into a bat, gas, or wolf. The developers ‘Cyanide’ have done a good job with this game. Now werewolves may be destroying with their rage but even that can be slapped away by… the ‘Earth Walk!’

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Yakuza: Like a Dragon is a new action role playing game developed by ‘Ryu Ga Gotoku Studio‘ but published by ‘SEGA‘. Yakuza: Like a Dragon is said to be coming out 2020 on the Xbox One, Xbox Series X, PS4 and PC. This game did get our attention but by only a medium amount. We are curious as to what this game has got. Let’s take a look.

In the world of Yakuza: Like a Dragon players control Ichiban Kasuga. This guy is a yakuza… and a low ranking one at that. His boss is someone he has complete loyalty and trust in but gets betrayed… shot and off course left for dead. Off course he is out for answers and by the looks of it… revenge. It makes you wonder though. Why didn’t the boss and his people kill Ichiban right there and then to make sure? Did the boss want Ichiban to survive?  

Not much is known about Yakuza: Like a Dragon. What we do know is that all this takes place in todays Japan and you are armed with a bat. Off course it isn’t a regular bat but incredibly deadly and powerful. This is where things get comical and we like that. It sort of reminds us of ‘Saints row the third‘ and ‘Scott Pilgrim vs the world‘. In a sense that this is super serious gang realistic thing. It’s more comical, more fun, more silly and relaxed. Just get in there and get ready to give a beat down with some serious action. This is a good approach and the right approach. 

The biggest difference in Yakuza: Like a Dragon is that it’s combat is now basically a party turn based RPG. So give commands, get strategic about it and make your turn count. There are multiple different abilities with some being funny. One guy used a move called Pigeon Raid where you throw beans at an enemy and then a bunch of pigeons come along and attack the enemy. Yep we got stuff like that in this game. That should tell you a lot already.

We have seen that there are physical attacks and what can be described as magical attacks. For example we mentioned Pigeon raid but there’s also Pyro belch which targets one enemy but has area of effect and can caused the enemies to get burned. There’s a physical attack called ‘push and shove’ which let’s you shove an enemy with a cane which has a chance to stun the enemy. They have power rankings too like Light, medium and heavy. 

Yakuza: Like a Dragon has been optimised for Xbox Series X which means “Games built using the Xbox Series X development kit are designed to take advantage of the unique capabilities of the Xbox Series X. They will showcase unparalleled load-times, visuals, responsiveness and framerates up to 120FPS.

We checked out some Yakuza: Like a Dragon and it’s not what we though it would be and old fans of the series will notice the heavier differences. It’s a very simple thing to understand. It’s action, it’s RPG, it’s strategy, it’s relaxed, it’s comical in a way. There’s humour and it’s about smashing your enemies. Not only that and what really stands out is that there are some powerful enemies you will face. These guys don’t play around and they will not let you do as you please. The enemies are really interesting looking and even from a trailer we haven’t been this interested in enemies in a video game in a good while. We want to know more about these suckas. 

Overall Yakuza: Like a Dragon looks like it’s just going to be a wild ride for sure. Abilities, weapons, allies a whole city and some cool enemies who ain’t about to let you do as you please. Yakuza: Like a Dragon actually looks like a fun action game to play where it’s not 100% serious and stiff but flexible, silly and just straight up have a blast. In time we will learn more. The developers ‘Ryu Ga Gotoku Studio’ have done an excellent job so far. We at X35 Earthwalker will be waiting for the release of Yakuza: Like a Dragon. Now Yakuza: Like a Dragon maybe have a powered baseball bat but even that is a weak toy compared to… the ‘Earth Walk!’

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HITMAN 3 is a new stealth game developed and published by ‘IO Interactive‘. HITMAN 3 is said to be coming out in January 2021 on the Xbox One, Xbox Series X, PS4, PlayStation 5 and PC. HITMAN 3 has been described as the conclusion to the assassination trilogy. Things are about to get real serious in the assassination world. Let’s take a look.

What’s the story in HITMAN 3? Well Agent 47, aka baldi, is back and this time he’s handling the most important contracts of his assassinating ‘career’. This time something is different. Sure he is being backed up by his agency handler Diana Burnwood… BUT!… he is working together with his long lost friend Lucas Grey. Teams overall are better than solo. The words “Death awaits” is a recurring thing and we are not sure why. Maybe HITMAN 3 is the game where agent 47 dies. Maybe not. After all will no one not notice and want revenge?  

Now this mission that agent 47 is on is suppose to be the most important ones yet. The goal is to wipe out the partners of Providence. When you make your target people like the partners of Providence then you know real trouble is coming your way. You don’t wipe out one important person and think nothing bad will happen to you. As you carry out your mission, things will get harder and harder. The action will become more intense.

Expect a lot of scenery and environment as your mission takes you across the world. Sandbox locations included. Now the theme of freedom is quite strong with this game. A good number of these  modern games especially lately and with next gen aim to have open world and more freedom for players. This is a quote from the developers website, “We’ve made sure that players will have unrivalled freedom to complete their objectives and the game world will react to everything they do. All of this is made possible by our award-winning Glacier technology, which powers HITMAN 3’s immersive game world to offer unparalleled player choice and replayability.”. Multiple gems have tried the whole consequence thing. We think HITMAN 3 has the world and setting to do it. Just don’t mess up developers. 

We were never fans of the HITMAN series but from our experience with the games like HITMAN Absolution we know they are good games overall. HITMAN 3 won’t function as one game. In HITMAN 3, players can play all three games and carry some content over. There’s a whole section explaining this on their website so we will just quote it here, “The World of Assassination trilogy is fully realised with HITMAN 3 and we are establishing our new game as the ultimate place to play all three games. Players of our previous HITMAN games will be pleased to know that it will be possible to ‘import’ locations that they own from the previous two HITMAN games into HITMAN 3, essentially putting all 20+ locations from the entire trilogy in one place. Playing the entire trilogy from beginning to end, from within HITMAN 3, also means that the progression systems in HITMAN 3 work across all locations. You can unlock an item in Dubai and take it with you to Paris, for example. We’re pleased to say that HITMAN 2 players will have the option to carry over their hard-earned unlocks and progression into HITMAN 3.”

We checked out some HITMAN 3 gameplay and it looks like another HITMAN game. The graphics are great, the environments are excellent. Same formula so far. You know what you got to do and you sneak around. You stay undetected, pay attention to routes, blind spots, hiding places,  using everything to your advantage. You have different disguises and stuff to wear but ultimately the prize is that kill. It’s HITMAN… what do you want from us? It’s not suddenly going to be Halo. Off course more information is going to come out. 

Overall HITMAN 3 just seems like another HITMAN game but obviously bigger, more action, more intense, consequences to your actions, allies, three games in one, carry over content, more freedom and whatever extra they be bringing. HITMAN 3 has a big opportunity here so don’t waste it. Now the developers ‘IO Interactive’ have done a very good job so far. We at X35 Earthwalker will leave an ear open for what HITMAN 3 be up to. Now HITMAN 3 may be sneaking up on gamers but one thing it can’t sneak up on is… the ‘Earth Walk!’

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Skeletal Avenger is a rouge lite hack and slash game developed and published by ‘10tons‘. Skeletal Avenger is said to he coming out in late 2020 on the Xbox One, Xbox Series X, PS4, PlayStation 5 and PC. There is definitely some ‘boney’ action going on in this game. Let’s take a look.

The story in Skeletal Avenger isn’t much really. Basically there re a bunch of dead skeletons and they are waiting for their turn to get revenge. Here’s how the developers worded it, “Avenge a thousand wrongs in a reverse roguelite where the skeletal avengers ascend from the depths to demand a payment in blood!” So literally a bunch of angry salty skeletons who just want revenge but take turns to do it.

Now off course you aren’t just some skeleton, as in you get one slap and you crumble. No. You have a number of weapons to pick and use from like hammers, swords, daggers, spears and more. It gets even better. As you succeed and complete revenges you get new gears, weapons and tools. These will provide you with new perks and abilities. So make sure to get them and become powerful enough to face whatever comes your way. C’mon you are a skeleton, use your head… get it? No literally you can take off your head and throw it at your enemy in skeleton avenger.    

Remember that these revenges are always targeted against a certain being. Every run you do, you’ll need to choose who your enemy is. Then hunt them down and make them pay. Even so remember that they aren’t the only enemies around. As you make your way around you’ll face scorpions, hooded figures, worm monsters, fire traps and more. So far we haven’t seen anything unique or terrifying though. The enemies seem generic and nothing seems like a legitimate threat so we hope they step that up. The enemies in a game make all the difference. Look at Maze Time, they have numerous enemies with different levels of threats and some unique. 

Once again we are happy to hear that Skeletal Avenger has co-op gameplay. You can get revenge alone or work together with your friends. 4 player co-op. The more games that have room for co-op the better. Majority of the time it’s better to play with friends.  

We checked out some Skeletal Avenger gameplay and it’s what we imagined it would be. You are a skeleton and navigate around, attack enemies, avid damage and keep on rolling. There are area of effect attacks and you even have the ability to dash to avoid hazards, evade or just move around faster. We like that the items and gear you get is visible on your skeleton character. Not all games do this. 

Overall Skeletal Avenger just seems like another rouge lite hack and slash. This game needs more to be something special but definitely looks functional and good as it is right now. It’s style is traditional with the whole dark, stone, underground theme. It looks good too. The developers ’10tons’ have done a nice job with this game. We at X35 Earthwalker will just have to hear what noise Skeletal Avenger makes. Now Skeletal Avenger may have salty skeletons who’s focus is revenge but they aren’t focused enough for… the ‘Earth Walk!’

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The Medium is a new horror game developed and published by ‘Bloober Team‘. The Medium is said to be coming out “Holiday 2020”. It’s an Xbox exclusive and it’s coming on the Xbox Series X and PC. The Medium aims to give a new meaning tithe word perspective here. We see what it is working but will it work? Let’s take a look.

The Medium is not just horror exactly but psychological horror. So expect the game to mess with your head and expect specific music. In the Medium players take control of a young lady, who is a medium by the way, who wants answers concerning the murder of a child. That same murder has been haunting you in visions. So you head to an abandoned hotel resort which is said to be the place where the event took place.

She isn’t ordinary. This medium is a fraud like mystic meg. This medium can have a perspective that one one else can have. She can travel between the natural and spiritual realm. Thanks to this ability she can see what others see too. In this world and with this ability, you’ll soon learn that everything has another side.

We checked out some The Medium gameplay. From what we have seen this is definitely going to be a psychological horror. There’s a lot of night time, at times silence, there’s also a lot of weird stuff in this game. Expect supernatural elements humanoid beings wearing masks and music. Yeah, a bit about the music. It has been declared that  The Medium has dual soundtrack Arkadiusz Reikowski from Bloober Team, and Akira Yamaoka, the composer guy for Silent Hill.  

The Medium’s advantage is being optimised for the Xbox Series X which means it’s using the development kit to “take advantage of the unique capabilities of the Xbox Series X. They will showcase unparalleled load-times, visuals, responsiveness, and framerates up to 120FPS.”

Overall The Medium looks like it’s going to be a good game but we haven’t seen enough to make us think wow yet. We have seen and written about many psychological horror games. Off course excellent graphics and details are excellent too. The Medium needs more. Are there real enemies? We will have to see. The developers ‘Bloober Team’ has does an alright job so far. We like the idea of world jumping but we need more info. Now The Medium may have music and spiritual realm but none of that is match… the ‘Earth walk!’

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Last of us 2 is an action adventure game that was developed by ‘Naughty Dog‘ and published by ‘SIEE’. There is a lot to say about this game. First of all we think it’s a very good game. The only reason we are writing about Last of us 2 is because of the many mistakes and huge misunderstandings from gamers and even those streamers and youtubers. Let’s take a look.

Let’s dive into what we liked about the Last of us 2. Firstly off course the game looks fantastic and that’s true especially with the first, the details, wind effects etc but it’s what gamers at this pint expect from all modern games now. The next gen games, especially with the Xbox Series X and PS5 should have awesome graphics regardless. So it’s nothing special but it’s still a point for Last of us 2. Next point is the details in animations and movement. They are excellent. When you are upgrading or modifying your guns on the table the guns have specific animations. Your character actually moves things around, cleans this, attaches this etc. That’s very good. Also what’s impressive is the fact that if you taut your bow while prone and rotate, your character actually moves how a real person with a bow would have to. From being on your belly to getting on your back etc. That’s very good. 

The action in Last of us 2 is very good also. We have good stuff to say for sure. The hand to hand combat is reaction based and not spam the attack button. You have to pick your moments as in when to strike and when to dodge and time the dodge accurately. Skill is needed. The battle Abby had against the big woman with the hammer/spike weapon. It actually felt like a Lords of the fallen or dark souls boss sort of. She was larger and stronger and can kill you in like three swings. You had to time your dodges and attack carefully. That was cool. Now probably the best scene in the game was where Abby had to follow Yara with Lily (lev) in a dark forest with only the torch to provide light while the enemies are running around you picking when to attack like in a stereotypical shark movie. The lighting, the setting was excellent. Majority of the reactions we saw of players at that moment was they found it intense. Quickly one more thing. The battle between Abby and Ellie in the theatre was what Halo 5 Guardians needed which was an in game Master chief vs locke. Now let’s get to the main problem.

So many people hated and reviewed this game for childish reasons. Number 1 being that Joel is dead so let’s be babies, cry and hate the game. Number 2 being that you play as Abby, the one who killed Joel so people complained and whined through all the time playing as her. Number 3 being that Ellie didn’t get her revenge. There’s a few others but that’s the main bullet points really, be honest. Now listen to what we say. You won’t like us for this but we are always honest. Joel is the bad guy and did a lot of really bad stuff. Think about it, you really think someone can do all that messed up stuff, walk away and live a comfortable happy life and with no consequences? Seriously. Joel killed a bunch of people, most were innocent for one girl, DENIED HUMANITY A CURE, and lied to that same girl for a long time. So Joel kills, doesn’t care about humanity, selfish and lies to that one person he really really cares about. He also didn’t give Ellie a choice as to whether she wanted to go through with the surgery or not. That’s not a good guy. It’s like Ellie said, he screwed over a lot of people so there would be a lot of people who would want him dead. Then someone does get him and kills him for what HE has done. As the Bible says you reap what you sow. No one avoids that. Not even Joel.

Now yes the doctors and should have been upfront with Joel and Ellie about the whole thing. The doctor probably thought that when they know that Ellie will die, they will be like nope, not happening which was true for Joel but funny enough, not Ellie. You must be honest. X35 himself hates lies. If they were honest from the start Ellie would have agreed and there would be a cure. Also, Joel didn’t give Ellie that choice either. Joel did to Ellie what the doctors did to him. Again, they are no better. Some say that Joel doesn’t owe humanity anything and doesn’t have to let Ellie die and get a cure. That’s true but lame reasoning. This is why real life world has many problems. Many people don’t do good things out of the kindness of their hearts. Many are selfish. it’s about what they get out of it, or I do’t owe you anything or I don’t like them etc etc. Don’t mean to make this spiritual but look up what Agape love is. It’s greek. Basically it’s the love of God where you do good to someone not because they deserve it but because you have a good nature or you are good (simplifying it). Like giving to someone knowing they won’t be able to repay you. Forgiving someone who doesn’t deserve it. So overall Joel from multiple angles is the bad guy here, not a good man and people over look all that because they like him as they played as him and know him from the first game last of us. So no, we don’t have sympathy for Joel and he did in fact get what he deserved. Justice. How is there any justice in a apocalypse. Speak for yourself. When the world goes to crap not everyone becomes a moral-less person here you do whatever and whatever. many people will hold on to their Morales, right and wrong, their beliefs and still believe in helping others. So yes justice still applies, as there are people who would still believe in it. This links into the main point.  

The issue of Abby. The most hated character in Last of us 2, really. Now we understand Abby. We know why she did what she did and overall we are on her side way more than Ellie’s side. Let us explain. People need to put themselves in Abby’s shoes. Remember that we mentioned justice. Now you have a home, safe, good community, about helping humanity. You come back and find out that some guy rolled up to your place, killed so many people, compromised the compound and killed your family. The person who did that you find is living a good life in a big town with electricity with their family and seen as a good guy. You telling us that if you found this as in he is right in front of you, you wouldn’t do anything? You wouldn’t want revenge? Don’t be silly. Most people online honestly admitted they would have done the same thing but childish people like angry joe don’t factor any of this just continue to complain and hate Abby and use that as an excuse to lower their scoring of the game. Joel dying to the people he wronged is justice. What Abby did is way more just than Ellie. When Abby killed Joel she let Tommy and Ellie go which was unwise but just. Just, because they had nothing to do with what Joel did which was Abby and Owens reasoning. They were innocent so they don’t deserve to die. This decision was also unwise because these two people can come after you, which they did. Like what Penguin said to Batman in the Telltale. Batman said he doesn’t kill and Penguin responded with “and that’s why you have so many enemies”. This applies here too. By them not killing Tommy and Ellie, they allowed the opportunity for them to come and get revenge. So Abby got punished for doing the right thing (sometimes it’s like this in real life). What’s worse is that Ellie and Tommy were spared and still went after them and killed Abby’s friends. Ellie, you do know that they could have and should have killed you and if they did, you wouldn’t be able to have any revenge whatsoever.

People complained that Ellie was portrayed as the bag guy in Last of us 2. When she is the bad guy. She was spared when should have been dead and goes on a blind revenge journey. During this journey she kills a whole bunch of people, even the people who were part of the group but didn’t kill Joel. She also killed a pregnant lady as well. All to get at ONE person. What’s just about that? Abby’s group came for Joel, found Joel and ONLY killed Joel who is a bad guy. The guy who killed Abby’s dad, who was the only guy who could make the cure. Ellie got mad at Joel for lying to her but she also lies to others like the big dude who agreed to give Ellie information on where Abby was if Ellie doesn’t kill him. She got the information and killed him anyway. Hypocrite. If only Abby killed you any Ellie… if only. Ellie also begged Abby not to kill Dina who was pregnant even though she already killed Mel who was pregnant. It was real big of Abby to actually let Dina live even after learning that Ellie killed Mel who was her pregnant friend. Notice that Abby was capable and did show more compassion to others than Ellie. This was shown with Yara and Lily. Even after Abby let Ellie live a second time, Ellie still want to get her and went after her. This is so stupid. Abby let you live TWICE. TWICE. Practically no one would do that. She should have killed her then but Abby did the only thing that can break a cycle of revenge… forgiveness. Or in this case, letting it go. There is a lot about Ellie we don’t like. Now the developers clearly wanted everyone to understand and side with Abby. This whole game is showing the what revenge will do to you and how ugly it is and makes you. Even the Playstation official website said, “Experience the escalating moral conflicts created by Ellie’s relentless pursuit of vengeance. The cycle of violence left in her wake will challenge your notions of right versus wrong, good versus evil and hero versus villain.” The goal was obvious. They spelt it out. It makes players wonder who the real villain is, how Ellie has gone too far and lost all morality. Last of us 2 wants to challenge players notions of right and wrong. Hopefully be honest about all this. It’s not about your feelings or whether you like Abby. It’s the facts and what they did.   

Remember this isn’t a full review of Last of us, we mainly wanted to discuss the issue gamers had concerning Abby mainly while giving some good points about the game. So we won’t talk about a number of things. We put that idea of Gold glove in above he was one of the people who understood Abby’s side and her reasons. The flash backs and the order you play things in isn’t bad at all. We kept track of everything easily. It wasn’t complex or all over the place to us. It was simple. Present time, then fast forward, then flash back for memories, present, then in the past for Abby’s perspective, a flash back of her memories, back to the past of her perspective then to the present. Just summarising but it’e easy to understand. Now Last of Us 2 is an excellent game. It did what it set out to do successfully. Think about how many gamers got emotional, was moved and even got triggered. It’s suppose to be a journey. The playstation website said “Confront the devastating physical and emotional repercussions of Ellie’s actions”. It did this. She became the bad guy, the hypocrite etc. Not only that but we saw the consequences of her actions… she basically lost everything. Dina left her, Tommy is broken, Jesse is dead. All of that was preventable. She didn’t even get her revenge. Abby didn’t’t die. This means all that was for nothing. It was also a lesson for the players. Revenge, its consequences, loss, morality, emotions, understanding people, seeing things from a different perspective and a bit of forgiveness etc. Remember that Ellie who you aren’t mad at did what Abby did so if you aren’t mad at Ellie then don’t be mad at Abby. So stop letting your feelings get in the way and judge the game for what is is and not that Joel died. There’s so much we wanted to say but this post is long already. 

So overall from what we have seen, Last of us 2 an excellent game. A journey for sure, prompts lots of thinking and relating. Not really suppose to be played twice. These cry baby you tubers like angry Joe need to grow up and do a better job at reviewing games. The developers Naughty Dog did an excellent job.

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