Demon Pit is an action arcade first person shooter game developed by ‘Psychic Software‘ and ‘Doomcube‘ and published by ‘Digerati‘. Demon Pit is said to be coming out on the Xbox One 24th of December, Nintendo Switch 25th of December and PS4 the 17th of December all in 2019. It’s already out on PC. This game is suppose to keep the action going. Let’s take a look.

In the world of Demon Pit, players control a demon hunter. This demon hunter spent years in the mortal realm slaying and destroying demons and their kind. This however did not cleanse his soul. The hunter faced judgement and was judged… eternal damnation. So now it’s off to the pit… the Demon Pit.

Here in Demon Pit players must take on, battle and survive endless waves of demonic enemies. You will do this armed with a good amount of ranged weapons like flamethrowers, shotguns, grenade launcher, a machine gun, plasma gun (by the looks of it) and hopefully more. You also have a soul grapple which let’s you grab something and be pulled to it at extreme speed. You can us this to evade, close the gap or get to something quickly. 

There’s more to Demon Pit. The level or pit you are fighting in is said to be constantly changing. So maybe things will be a flat terrain for now but later pillars might be a part of the arena, or maybe walls, or maybe elevated platforms or even a cage. Things won’t be the same for long. The best players can adapt to what’s happening. 

It has been confirmed that there are 10 types of enemies and we have seen some of them. There’s a basic skeleton melee enemies, an armoured axe and shield enemy, floating skull enemies and a giant skull spider creature with guns on both sides. These are just examples. There’s also 7 different weapons. We named 5 earlier in this gaming blog post. 

We checked out some Demon Pit gameplay and it’s what we expected. An honest game indeed as players get what’s on the box. You literally run around, avoid enemy attacks and slay all the demons that face you. Since Demon Pit is arcade style there’s a whole score system. You can get multipliers to increase your score by continuously kill enemies fast for example. So the arcade side of it is there.

Overall Demon Pit seems like a simple fun game that gets right to the point and what you see is what you get. You fight endless waves of demons and that’s it. Try to get the high score and there will be an online leaderboard too. The developers ‘Psychic Software‘ and ‘Doomcube’ have done an alright job with this game. It’s graphics are great at all, we expect more in 2019 even for a classic style game. The concept is simple. We at X35 Earthwalker will have to see what Demon pit does. Now Demon Pit may have endless waves of demons but even that isn’t enough to stop… the ‘Earth Walk!’  

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Infliction is a horror game developed and published by ‘Caustic Reality‘. Infliction is said to be coming out in the fourth quarter of 2019 on the Xbox One, Nintendo Switch and PS4. Infliction is already out on PC though. Now horror games like infliction tend to have similar patterns. We hope this game is different. Let’s take a look. 

In Infliction, players must explore a suburban home which once was a happy home but now is the home of tragedy, sorrow and off course horror. Obviously something bad has happened here. The player must explore the place, look around and basically discover what happened here. Not sure why we are doing that. Infliction doesn’t state if the character we control is with the police, FBI, detective, journalist, nothing. We are just here. Strange.

Now i wouldn’t be a horror game if all you did was look around. You are not alone. There’s something here in the house with you. Whatever it is it’s full of rage and definitely grief. So two things are going on here. While you are exploring, reading and finding clues as to what happened here, this being is also hunting you. If it gets the chance it will take out all its issues and anger on you. So yeah, death and all that. Beware…

Now there are some hints on the official website that gives some information concerning the whole situation. The word absolution is being used. This suggests that our character, whoever they are is somehow involved and needs to earn forgiveness but the looks of it. Also the whole Infliction experience is said to be unpredictable which is a good thing. Players need to be kept guessing, especially in horror aspects like this. 

Since the house was were a happy family was living then expect Infliction to being dealing with matter relating to everyday life and mature topics. These stuff are being fused with the supernatural. Infliction is about making the player very uncomfortable by letting them relate to what’s going on here.

We checked out some Infliction gameplay and there isn’t much to say. Games like infliction have been done before and you basically know what to expect. Infliction even reminds us of Visage. You’re in a house, exploring and evil is there basically so keep away. Many gamers and YouTubers off course enjoy this stuff like how CoryxKenshin did. The main difference with Infliction though is that not only can you hide from the danger by hiding under the tables and beds but you can get or use light sources to stun the spirit to give you some time to escape. A camera is an example of such a light source.

Overall, Infliction seems like another indoor house exploring horror game where it’s all about the atmosphere, tension and making players afraid to enter. Song of Horror, Visage, Silver Chains are all examples of this. So players should understand what kind of experience they will be getting. The developers ‘Caustic Reality’ has done a good job with this game. they do need to make it stand out more from the other similar games though. We at X35 Earthwalker will just have to see what becomes of Infliction. Now Infliction may have an angry sprit but even that spirit has to stay calm when it comes too… the ‘Earth Walk!’ 

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Beacon is a new sci-fi action rougelike game developed and published by ‘Monothetic‘. Beacon is said to be coming out on Xbox One in the last quarter of the year 2019, there hasn’t been given a set date though. Beacon is already out on PC the 27th of February 2019. Now this game has something interesting going on. Let’s take a look.

Now in the world of Beacon, players control Freja Akiyama who is a space privateer. She has a mission. Freja needs to find her crashed ship’s emergency distressed beacon. So it’s obvious that the player is stranded here as the ship crashed. When Freja came to and looked through the remains of the crashed ship, she finds what looks like her body. It is her body. Basically the ship also had a cloning bay. This means that when Freja dies she gets cloned and the clone continues on. This changes everything. A bit more on this later. 

This world where you crashed on is an alien world and definitely a hostile one. So going around to find what you need is going to be problematic. You are armed though. You have your gun so you can fight back. In your journey you will find weapons and useful items. Not only that but here comes the interesting concept of Beacon that changes everything. Players will also be obtaining the DNA of fallen enemies. With their DNA, when you die, you get the chance to to apply their DNA to your own. This will give you physical mutations which off course gives you different stats, abilities and changes up the gameplay quite a bit. So every time you die, your nest run will be quite different.

This begs the question then, just how long have you been here? In Beacon, when you die a clone is made. Since you came to and found your dead body, that means you are a clone. Is that body the original body or just another clone. Does this cycle ever end? Either way this gameplay mechanic, where you can use enemies DNA to change yourself and get different abilities, is what’s going to make this game stand out. So how many different enemies are there, transformations can you take?

There’s a number of stuff going on in Beacon. There’s more than 75 different mutations. That’s good. There are unique weather types with storm events, so watch out for Tesla storms and polluted tornadoes. More than 75 weapons. 5 randomly generated levels so expect to go through a cryptic prison vault, a forest, swamp and more. More than 125 items and there are 4 item classes like one time use, passive, grenade mods and re-usable auxiliary. There’s over 50 enemies and 8 champion variants. There are different factions of enemies too like Native, Onyx, Prism, Solus and uncharted.

We checked out some Beacon gameplay. It does look cool. We really like what we see so far. We like the concept. We like that the different enemy factions will fight each other also which makes things more realistic and gives a better universe. We know there are huge boss fights like the excavation spider and the Solu hivemind. Variety is always good so the amount of enemies, weapons and mutations is very good. Definitely liking this. Beacon is fast paced too.

Overall Beacon does seem like a very good game. We definitely will need to see more gameplay but there’s enough information. The graphics are okay, we thought things would be sharper. Music and sounds are good though and we do like the environment designs of the levels. The developers ‘Monothetic’ have done a good job with this game. We at X35 Earthwalker look forward to when Beacon comes on to the Xbox one. Now Beacon may have clones and DNA mutation but what’s more real and pure is… the ‘Earth Walk!’

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Weakless is a new adventure puzzle game developed by ‘Punk Nation‘ and ‘Cubeish Games‘ but published by ‘Punk Nation’ only. Weakless is said to be coming out the 29th of November 2019 on the Xbox One and PC. It hasn’t been announced if Weakless is going to be on the Nintendo Switch and PS4 yet. Let’s take a look. 

Basically in Weakless players control two characters. Their kind is called weavelings. Their names seem to be ‘Deaf’ and ‘Blind’. What charming names right? Why are they called that? This is because Deaf is literally deaf and Blind is literally blind. This is also the whole point of the game. Players must have these characters work together to progress through this world. This world has what’s being described as challenging puzzles. Both characters are needed for success. 

Now in Weakless you might be wondering why not just have the one who can see lead the other one around as seeing is better than hearing. Well both of Deaf and Blind have more than learnt how to deal with their disabilities. They have developed some extraordinary abilities.  Blind is the older and way more calm of the two and is the one to look after Deaf. You can only control one character at a time which also means you can use their senses one at a time. So knowing when to use who and what they can do is key for Weakless.

So what’s going on in Weakless? What’s Deaf and Blind out here doing? Basically they want to protect their village and off course the weaveling people. This can be done by bringing back the flow of Resin, which is life energy for all living creatures in the Weakless world. Without the flow of Resin the world is in danger from the advancing rot. 

Now Weakless takes place in a very different world indeed. This world is full of different locations and areas. So make sure to take a moment to observe the surroundings. Players can expect natural basins, caves, ruins and more. A variety of locations is pretty much always a win in video games. 

We checked out some Weakless gameplay and it’s quite interesting, especially with the puzzles. Blind has exceptional hearing while Deaf can bring light wherever he goes. They truly have to work together. The puzzles and the environment in multiple ways do remind us of Pikmin. There’s a number of secrets in the world of Weakless. Deaf even has a sketch book where players can check out and see what Deaf thinks about the whole situation. 

Overall Weakless seems like another adventure with some puzzle elements. Sort of like Abe and Munch from Oddworld: Munch’s Oddysee where you must control both characters, think things through and use their skills. Just seems like a good game but we definitely like how different Weakless is. The developers ‘Punk Notion’ and ‘Cubeish Games’ have done a good job with this game. We at X35 Earthwalker will have to see what Weakless accomplishes. Now Weakless may be about teamwork but even working together won’t help you beat… the ‘Earth Walk!’ 

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Terminator: Resistance is a new first person shooter action game developed by ‘Teyon‘ and published by ‘Reef Entertainment‘. Terminator: Resistance is said to be coming out December 3rd 2019 on the Xbox One and PS4 but the 15th of November on PC… in the US; however in the UK it’s released the 15th of November on the Xbox One and PS4. So different dates for the two locations. A new terminator game huh. Let’s take a look.

In the world of Terminator: Resistance things are taking place pretty much 30 years after Judgment Day (the fake judgement day). Terminator: Resistance is all about a new hero. This hero is called Jacob Rivers. He’s basically a soldier in the resistance pacific division. He isn’t anyone of interest as he’s not a high ranking soldier either. He’s just a private. Jacon Rivers learns that Skynet has marked him for termination as he’s declared to be the latest threat. 

So anyone who has watched the Terminator movies and know about them can guess what to expect from Terminator: Resistance. Everything that takes place is leading up to a major league battle which will decide everything. You must decide the fate of mankind in this war against machines and off course you must destroy Skynet’s defence grid. Sounds familiar? Well you are getting the Terminator experience here.

Terminator: Resistance takes place in a post apocalyptic Los Angeles, you can explore the whole area, complete the main story which will help you move up through the ranks of the resistance. There’s also side-quests which are about helping your friends.

You know a future based game is going to have some cool weapons. Terminator: Resistance has a whole arsenal of weaponry but you have to earn them, either through trading or even crafting. In this world, you must search for scraps. What we can tell you though is that the weapons are based on plasma. There are some weapons that are good for just getting out there and shooting everything while others assist in stealth, sneaking around and even hacking.

The enemies are off course the machines. Players will face some well known machines like the T-800. Expect different skeleton looking machine monsters who are unforgiving and want you dead. Such is the world of Terminator: Resistance. Also there are a good number of enemies who are brand new as in you’re going to get a surprise when you meet them.

We checked out some Terminator: Resistance gameplay and it’s quite what we expected. A destroyed world with flames and dying humans everywhere. There are numerous machines who are merciless and you need to shoot them to death. Helping and finding survivors, uniting and search dead machines for parts and scraps. We saw the armoured spider and spider scout enemies. The gameplay looks good for a first person shooter.

Overall. Terminator: Resistance  seems like a good game so far. It definitely does it’s job as a first person shooter but it adds a few extra elements like the stealth/sneaking and the scavenging with crafting. The enemies are a clear threat. The graphics look very good and the sounds are good too. The developers ‘Teyon’ have done a good job with this game so far. We at X35 Earthwalker will have to see what Terminator: Resistance has to offer. Now Terminator: Resistance may put up a fight but it doesn’t stand a chance against… the ‘Earth Walk!’

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Tanky Tanks is a new tank action shooter game developed and published by ‘EpiXR Games‘. It came out the 8th of November 2019 on the Xbox One and not the PS4 or Nintendo Switch. It is already out on Mac and PC. There is very few games like this. We just had to check this out. Let’s take a look.

In the world of Tanky Tanks, players control tanks. What a surprise? You control tanks and fight other tanks in fast paced action. Well it can slow down depending on what’s going on and how you and your opponents play. There isn’t a story or anything as it isn’t adventure. Just turn on the game, control tanks and blow the others up. 

The controls are simple, you control the aiming and moving of the tank differently so like a twin shooter basically. You have shots that do come back on like a cool down. If you rapid fire of all your shots you must wait a while before you can fire again, promoting more accurate firing and not panic. Your shots can rebound of the walls. So you can hit things around cover if you are accurate enough. Walls will get in the way and Walls and structures can get in the way and block your view of missiles or tanks behind them so be careful. You also get mines which you can plant to block of paths or blow up a target. Mines can be shot though and they will explode.

Now when you see gameplay of Tanky Tanks some gamers will get flash backs or remember another tank game. Ever played or heard of Wii Tanks? X35 Earthwalker does and he loved it. It was so much fun. Wii Tanks made players go through 100 levels of enemy tanks trying to take you out. The levels where different in design and some with a certain combination of types of tanks caused some real problems. There were tanks that couldn’t move at all but just fire when it was possible to hit you in some way. Other tanks were more aggressive and really knew how to use the rebounds. We hope that Tanky Tanks takes what was good about Wii Tanks and make something even better.

Tanky Tanks seems have to the same style in terms of gameplay mechanics. Tanky Tanks has multiple game modes like normal which is normal, invisible mode where enemies are invisible, bomb mode where you can only use bombs, speed mode where everything is twice as fast and there’s a few more. The types of tanks seem to be the same types too. (Update) We have played the game recently and it does remind us of Wii Tanks very much and in the good way. Tanky Tanks is definitely challenging and has some key differences. 

We haven’t played solo mode yet but we did co-op normal mode and we beat all 50 levels on our first try. It wasn’t easy though. X35 Earthwalker and Diamondz L45 had the advantage because they are veteran tank players from Nintendo Wii Tanks. The tanks so far are in less variety, dumber but stronger. Nintendo Wii Tanks had brown tanks that couldn’t move, grey tanks that move and had single fire, green tanks with faster missiles, light green with multiple rebounding missiles and even more tanks like red, yellow, purple, white and black. In Tanky Tanks the tanks all look similar which is a downgrade. Tanky Tanks have tanks that are dumber, you can trick them into shooting a wall they are right next to to bounce the missile back into them. They are also slower to shoot in most cases. Tanky Tank have stronger tanks though as some tanks are bigger and take multiple shots to destroy. Some tanks have regular missiles while others have slower but bigger, stronger missiles while others have smaller high speed missiles that looks like a laser from Super Man. Overall we wish there was more variety in the tanks and come colour.

We not only checked out some Tanky Tanks but played it too. It’s still a lot of fun and co-op mode can get scary at times especially when your partner is dead and it’s all on you to get the victory. The game got intense multiple times and that’s a good thing, you should be slightly afraid of these tanks but get enough courage with your skills to get out there, dodge missiles and take them on. Tanky Tanks does force players to multi task. You must manage your tanks movements, control your aiming, keep your aim cursor on the screen (as it can go off), see where bullets are coming from etc. You have to focus! Another thing that Tank Tanks has that Wii Tanks don’t have is stage hazards. That’s right in Tank Tanks you can expect some levels to have natural obstacles. For example in some levels we saw basically pendulums or swinging axes. They block your missiles but will destroy whatever it hits, so don’t touch it. We also saw spikes on the ground that will destroy your tanks. Talk about mixing things up.,

Overall Tank Tanks is definitely a good game, we just hope that more work is done and added into it. Overall we still prefer Wii Tanks but Tank Tanks has their own thing going on in terms of multiple game modes, cooler mines, tanks with health and even a big boss looking tank is all great stuff. The graphics are very good indeed but the lack of music is strange. Eventually all you here is your tank moving then when you stop it’s dead silent. That’s not good. The developers ‘EpiXR Games’ have done a good job with this game. We at X35 Earthwalker are looking forward to what more Tank Tanks has to offer. Now Tanky Tanks may have strong tanks but those things don’t stand a chance against… the ‘Earth Walk!’

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Death’s Gambit is a action role playing game developed by ‘White Rabbit‘ and published by ‘Adult Swim Games‘.  Death’s Gambit is said to be coming out on Xbox One and Nintendo Switch 2019. Is already out on PS4 and PC but we never heard about it while it was on these two. This game is said to be challening. Let’s take a look.

In the world of Death’s Gambit, players control Death’s right hand guy. You are the agent of Death. Sounds cool? Maybe, maybe not. After all what reward does a faithful servant of Death gets? Think about it. In this place called Siradon there is a big secret, a way to gain immortality. Now off course such a secret and mysterious place won’t be left uninhabited or unguarded. The player must visit these guys. 

There are knights, beats, monsters and even more horrors. Don’t be surprised, after all this place has been described as an alien medieval planet. The battles are the challenging part. The combat requires precise actions and decisions. Think of it like Dark Souls. If you don’t time your dodges, blocks and attacks you can suffer and die real quick.

Now concerning the weapons, each one has their own set of abilities. So combine your weapon abilities with different equipment to find the style that works for you. There are many areas for you to explore. Death’s Gambit is an expansive world. There’s the obsidian vale, sanguine city, witch woods all containing some interesting characters who have stories of their own. 

There are seven different classes for you to play in Death’s Gambit, multiple talents from the skill tree. You can customise your character with swords, scythes, halberds, bows and more. Spells and all. 

There’s game modes like new game plus and heroic mode which is basically a tougher boss fight mode. There are side areas and multiple things for players to do. Developers claim Death’s Gambit is non-linear. 

We checked out some Death’s Gambit gameplay and it’s what we thought it would be. From when we knew it was 2D we knew what to expect. There are some real dangerous bosses who will give quite the fight. There are huge monsters who will always look down on you while others are famous beings, practically legends. Each boss has their own trick for players to figure out and they force you to mix up what you do. 

Overall Death’s Gambit seems like another 2D difficult action game where a number of players will most likely rage. The graphics are alright and the sounds are alright too. Again this is a game for specific gamers. Not everyone is going to be on this. We need to see something special to get X35 Earthwalker into this. The developers have done an alright job with this game. Now Death’s Gambit might have mysterious dangerous lands but what’s more dangerous is… the ‘Earth Walk!’

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Munchkin: Quacked Quest is a new action role playing game developed and published by ‘Asmodee Digital‘. Munchkin: Quacked Quest is said to be coming out the 19th of November 2019 on the Xbox One, Nintendo Switch, PS4 and PC. Now we have never heard of this game. So let’s take a look.

In the world of Munchkin: Quacked Quest, everything is silly and meant to be a joke. Even their websites keep mentioning laughing. There isn’t a story as far as we know. It just seems to be all multiplayer chaotic fun action. You and the other players will be facing numerous enemies and trying to grab… ducks? Wait… ducks? Yes, ducks. 

Yes the whole Munchkin: Quacked Quest seems to be about ducks. Players must capture ducks and this is what players betray each other for… ducks. Players must capture ducks. It’s all about the ducks.

The dungeons are randomly generated so expect different things each time. Also expect the challenges to not be normal either. They are said to be different and crazy.

Now there is character customisation. There are four races to choose from and there’s four classes to choose from too. You can mix and match though so you could create an orc wizard, dwarf priest and much more.  

A big theme in Munchkin: Quacked Quest is betrayal. Yes you are working together with others but at the end of the day it’s all about the ducks. Every player is out for the ducks but you need to make sure it’s you who gets them so remove and take out whoever stands in your way. This means you can throw your friends into pits, no regrets.

There’s treasures that you need to get to first, there are legendary weapons that will give you the definite advantage. One legendary weapon is called the “Rat-on-a-Stick”. No comment. So make sure to smash all the objects in the room in a hopes to find loot.

We checked out some Munchkin: Quacked Quest gameplay and it’s sort of what we expected but slower than we thought. The gameplay is silly, the universe is sort of wacky. Nothing special, nothing stands out but at the end of the day it’s another multiplayer game. It’s a local multiplayer game with big bosses like a dragon. So bring your friends and ruin some friendships.

Overall Munchkin: Quacked Quest just seems like an alright game for gamers who want something fun and silly. Nothing serious, nothing super competitive but just to have a few laughs. The developers ‘Asmodee Digital’ have done an alright job with this game. We at X35 Earthwalker will have to hear what Munchkin: Quacked Quest gets up to in the future. Now Munchkin: Quacked Quest may be about the ducks but what’s way bigger is… the ‘Earth Walk!’

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Citadel: Forged with Fire is a new Massive Multiplayer Online Role Player game developed by ‘Blue Isle Studios‘ and ‘Virtual Basement LLC‘ but published by just ‘Blue Isle Studios’. Citadel: Forged with Fire is said to be coming out the 1st of November 2019 on the Xbox One, PS4 and PC. Games like this has lots to think about. Let’s take a look. 

Citadel: Forged with Fire takes place in the magical but dangerous world of Ignus. There is a bit of information. Ignus is in an inter-kingdom conflict. Want to know more about what’s happening? Then the play the game for yourself you free loaders. We don’t see you donating. Anyways. You enter Ignus as a new apprentice of the magic arts. So no, you aren’t a boss in this world, you are new, learning and need to get much stronger.

So what’s the goal in Citadel: Forged with Fire? You need to make a name for yourself. In this world players can do whatever they want really. You can make your own destiny. In the land there are ruling houses. You need to achieve notoriety and power among them. They need to hear about you. Who knows they might try to sign you up. You could be a very dishonest who messes with both friend and foes, you can explore unknown territories and who knows might discover some new history or new cool treasure. 

Players can get a bit of their minecraft on as you can build large structures and huge castles. So literally get creative and build something that like and stands out. In Citadel: Forged with Fire you can face dangerous and powerful creatures and even tame them. Imagine riding and chilling with a giant lizard creature. You can also be a bounty hunter technically. You can be the player who’s known for hunting other players. That’s cool. Then again you won’t be the only player hunting. You might be new and some experienced player comes up behind you in the woods and then… let’s leave it there.

The castle building in Citadel: Forged with Fire is actually real deep though. You use a build editor which has been described as flexible and easy to use. You can and will need to put in magical structures and more to defend your castle as other players can invade yours. So use attack towers, respawn stones, defensive shields, mana pools and more. Do not let your invaders have an easy time. You can unlock new building features and fortification materials as you level. They claim to have many materials so get creative. Oh and don’t forget to raid other players castles too.

We checked out some Citadel: Forged with Fire gameplay and it’s what we expected, especially from a game of this genre, except for the fact that it’s primarily first person from the looks of things. We like the variety of creatures and monsters around from birds, ice monsters, what looks like demons, ogre creatures and more. Battles between castles working together in a team looks like they work very well here in Citadel: Forged with Fire. We need to see dragons though as we like dragons. We hope there’s a much greater range of magic than what we have seen already. Lastly we find the whole use a broomstick in order to fly doesn’t fit the game. They could have provided another means of flying but the broom is a “no” for us.

Overall Citadel: Forged with Fire looks like an alright game so far. Not much information on the level up system and the magic itself but a games allowed to have it’s secrets. The graphics look good, the sounds seem good. There’s good levels of character customisation so check that out. The developers ‘Blue Isle Studios’ and ‘Virtual Basement LLC’ have done well with this game. We at X35 Earthwalker are going have to see what Citadel: Forged with Fire has to offer gamers. Now Citadel: Forged with Fire may have magical might but even that is no match for… the ‘Earth Walk!’

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Disney Classic Games: Aladdin and The Lion King are two new, well actually old, action adventure games being sold as one, developed by Digital Eclipse and published by Nighthawk Interactive and Disney Games. Disney Classic Games: Aladdin and The Lion King is said to be coming out the 29th of October 2019 on the Xbox One, Nintendo Switch, PS4 and PC. These games certainly have some gamers waiting for them. Let’s take a look.

Disney Classic Games: Aladdin and The Lion King are off course truly old games which back in the old days like 1993. like a good number of old games on the Sega, they had some difficulty to them. Now X35 Earthwalker, the one true Earthwalker, the legendary soldier himself has played both of these games in the past. Not only has he played it, he has beaten them both and remembers them clearly. Right now we can let you know that these two games are very good and a lot of fun but now it’s back and off course there has been a few changes. 

First of all you can play different versions of both Alladdin and The Lion King. So jump into them and see the differences for yourself. There is off course the final cut the official version that’s the main thing for players to play, which has a refined camera, off course bugs got fixed and even difficulty adjustment. Like with any old game brought to the modern times there are improved visuals with 1080P and HD. Expect improvements concerning sound and music too.

There’s also a save feature in Aladdin and The Lion King. So now players can quickly save their game whenever and wherever they want which is for complete babies. Back in our day we had to beat the whole thing in one day. No saving for us. There’s also the interactive game viewer which basically let’s players watch full game playthroughs and you can fast forward and jump in and take over any time. As in you can take over and start playing at any point. 

So players can technically control time through the interactive game viewer but there’s also a in-game rewind feature that let’s players instantly rewind any part of the game in real time. There’s a whole lot you can do with a feature like this. There is off course a section where you can view the making of the games, developer content, numerous galleries, concept images and more. 

We checked out some gameplay, not that we need to and it looks just like the past. It doesn’t look that much improved at all but maybe we will see the difference if we play it. Things do seem a little smoother and more detailed but again not by much. We recognise the levels and the new features do make a difference in these games. It’s basically Disney Classic Games: Aladdin and The Lion King just brought from the past. 

Overall Disney Classic Games: Aladdin and The Lion King is basically the same. A good game as we remember them. You can also repeat and shuffle the songs from the games for your own enjoyment. The developers ‘Digital Eclipse’ have done a alright job with these games. We at X35 Earthwalker will have to see what else is happening with Disney Classic Games: Aladdin and The Lion King. Now Disney Classic Games: Aladdin and The Lion King may have been brought back but what doesn’t need to be brought back is… the ‘Earth Walk!’

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