Amnesia: The Bunker is a first person horror game develop and published by ‘Frictional games‘. Amnesia: The Bunker is said to be coming out the 23rd of May 2023 on the Xbox Series X, Xbox One, PS5, PS4 and pc. X35 Earthwalker wasn’t impressed with the original Amnesia. Amnesia: The Bunker looks like it’s going to bring a heavier hit. Let’s take a look.
Amnesia: The Bunker is set in a World War one bunker. You are a french soldier Henri Clément. There’s no safety here though. It’s Amnesia. You should know what to expect. Dark areas, sounds, noises, danger, and ultimately you have to stay alive and sane. Almost as important as staying alive is keeping the lights on. Keep them on.
You aren’t defenceless in Amnesia: The Bunker. You have a revolver but only a single bullet in it… maybe you can find more. You can also get your hands on grenades which have an obvious purpose. Use a noisy dynamo flashlight and there’s also a pocket watch too. You know there’s puzzles involved. So players will have to use some of the old brain.
Amnesia: The Bunker has a crafting system so that means scavenging like a hobo is needed. Craft for the things you need to survive which is quite a bit as there’s what’s described as an “ever-present threat”. Something is here with you and it’s focused on you. Your moves and the sounds you make gets its attention. It will react. So players can’t have a linear play style. You must mix things up. We even heard there’s some randomised and unpredictable stuff going on. It’s been said that Amnesia: The Bunker makes sure no play through is the same.
We checked out some Amnesia: The Bunker gameplay and it’s what we expected. The visuals do look very good. The details are just alright. The lighting is excellent. The atmosphere doesn’t impress us but we are sure it will hit different when you played. We hope this game nails the mechanic of the major threat reacting to your actions and off course how your decisions affects the outcome. This mechanic alone when done right will be the game changer. Amnesia: The Bunker has been described as ‘semi-open world’.
Overall Amnesia: The Bunker looks like a very good game. When you factor in everything it seems like there’s a lot going on for a game of this type. There’s mysteries to be solved as well like what happened to the other soldiers and where are the officers? Hopefully most of these mysteries can only be learned and solved through information int her game and not spelled out for you. The exploring and diligent players can benefit. The developers ‘Frictional games’ have done a very good job so far. We at X35 Earthwalker will keep an ear open for this game. Now Amnesia: The Bunker may have an ever-present threat but it doesn’t even bother… the ‘Earth Walk!’
Warlander is an action massive multiple online game developed by ‘Toylogic‘ and published by ‘Plaion‘. Warlander is said to come out the 18th of May 2023 on the Xbox Series X and PS5 but already out on pc. X35 Earthwalker is the universes ultimate strategist so games like this are easy. Warlander is trying to bring exciting gameplay. Let’s take a look.
Warlander is all about war… in the land. something like that. Basically you are in an army and your job is to slay the enemies, raid their stronghold, destroy the core to win the match. There’s at times multiple armies. Maybe even 5. Yeah, think about that. Warlander might be on to something but can they deliver.
So there are different classes: Warrior, Cleric and Mage. These have clear roles and different abilities. Warrior is the main force, strong, tacky, first on the field, hold their own in close and range. Cleric heals, supports and builds walls and siege weapons fast. Mage has killer crows, smoke, fire and lightning. Cause disruption and can be real annoying.
Now of course there’s more going on than just stab and slice in Warlander. There’s siege weapons which the Cleric class builds faster. There’s catapults and defensive measures. There’s even what looks like a mech that’s rolling up and bringing the destruction. There’s what looks like a real war going on and we are here for that.
We checked out some Warlander gameplay and it’s what we expected. Lots of people fighting, explosions happening over there. Long range attacks from up there. Walls erected up front. Siege weapons being rolled in. There’s a number of things happening. Structures are being destroyed and crumbling. We see useful ranged weapons. Hopefully the balance between classes are on point, as tough as it may be.
Overall Warlander looks like a fun game with lots of room for tactics. How balanced is it though? We don’t know. The visuals are looking good for sure. The animations are good and silly. Fitting the style and tone of the game. Warlander is looking like it’s about that action. The developers ‘Toylogic’ have done a very good job so far. X35 Earthwalker might just have to keep one eye open for this game. Now Warlander may have strongholds to raid but none of their tactics won’t work against… the ‘Earth Walk!’
Nightmare Reaper is a 2.5D first person shooter game developed and published by ‘Blazing Bit games‘. Nightmare Reaper is said to be coming out the 11th of May 2023 on the Xbox Series X, PS5, PS4 and pc. X35 Earthwalker knows a good first person shooter when he sees it. We will be the judge. So, Nightmare Reaper… What chu got? Let’s take a look.
What’s the story here? You’re this lady who’s a patient at a psychiatric ward. You are in this room with lots of writings and scribbles and whatever on the walls. There’s mysterious notes too that have information concerning experiments… ominous ones. so day time is boring but once you go to bed it’s a whole different story. A nightmare filled with loads of monsters, demons, fighting weapons and death. So yeah, load up your weapons or other means of dealing death and fight for your life.
So right of the bat players might think of Ultimate Doom. We also think about Prodeus but not as much. Style too different. Nightmare Reaper is blending old school and modern gaming. You can upgrade and improve your character. Use your gold to purchase them. There’s also mini games, so do them for new abilities. Which you’ll need as we hear there’s a whole lot of enemies, loads of surprises and… and… treasure! We do like us some treasure.
We gone make this easy for you guys. If you like first person shooters then tick a box. If you like ultimate Doom, then tick another box. If you like classic old school style then tick another box. How many ticks do you have? Doesn’t matter, you will probably like this game. These nightmares have been described as “procedurally generated journeys” that “get tougher the more often you go”. So take that into account. Variety shouldn’t be a problem.
We checked out some Nightmare Reaper gameplay and it’s what we expected for the most part. We like the modern twists thrown in here and that that’s needed in todays gaming. there’s said to be like 80 different weapons. We have seen some crazy weapons. A game like this needs over powered dumb stuff to make things fun. There’s laser blasters, orb launching from hands, machine guns, double barrel shotguns, pump action shotgun, sword, M1 Garand, strong rifles, swarm launcher and more. You love to see it.
Overall nightmare Reaper looks like a good game. Silly, fast paced but crazy fun. You get to run around and blast away monsters and demons. The graphics are ugly though and we aren’t a fan. They could easily clean that up. There’s secrets to find. There’s multiple game modes. Random events and lots of danger. There’s a place for games like this. The developers ‘Blazing Bit games’ have done a good job so far. We at X35 Earthwalker will keep an ear open about this game. Nightmare Reaper may have crazy weapons but none of them is effective against… the ‘Earth Walk!’
Fuga: Melodies of Steel 2 is a turn based role playing game developed and published by ‘Cyberconnect2‘. Fuga: Melodies of Steel 2 is said to be coming out the 11th of May on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and pc. X35 Earthwalker was waiting for this sequal and has specific expectations. Fuga: Melodies of Steel 2 looking like it wants to add a bit more of everything in here. Let’s take a look.
Fuga: Melodies of Steel 2 is back and it wants to be intense. So what’s happening now is that the children, a year later, are on another mission, in another tank. Confused? Let us explain. You did fight and win the war as shown in the first game but then the children got called by pharaoh to help with “the investigation of the recovered Taranis”. The tank goes crazy and heads out “on a deadly rampage”. It traps and absconds with a some people. Now Malt and the remaining youngsters give chase aboard… the Tarascus! What a change. So yeah, load your cannons and get to it.
Now if you played Fuga: Melodies of Steel then you already know what to expect from this game. Fuga: Melodies of Steel 2 will play the same but remember what we said. Fuga: Melodies of Steel 2 wants to add a bit more of everything. So picture what you remember and then add more. For example some players will remember making some hard decisions… things will get harder and more important as your choices affect the judgement gauge. This will impact and change “how events play out.” Fuga: Melodies of Steel 2 claims that players are the author of their own story. We hope Fuga: Melodies of Steel 2 can get this ‘your choices affect the story’ mechanic right as many games fail at this.
Another thing that’s new and improved is the Soul Cannon. Thank goodness they made this change as X35 Earthwalker never used the Soul Cannon before. Being the best player of all time, he didn’t need it. The problem is that it’s so powerful and cool but you can’t use it. If you do, that’s a bad thing. So if you play very well and have excellent strategies, you never got to use an awesome weapon. Now there’s an Managarm. This Managarm is like a smaller Soul Cannon and it only drains the energy of a child, not devour their soul. So the kid who powers it will just be unavailable until the next intermission.
The judgement gauge will also unlock you new abilities known as leader skills. These make choices matter more as you want to unlock as many abilities as possible for more strategies and options so players may want to get a blend of both sides. Both Sides? Empathy and Resolution. Not sure why they are on opposites ends as it’s easy to do both but here in Fuga: Melodies of Steel 2, your choices are either one or the other. ‘We strike first’ is from the Resolution side and it lets you and your allies attack first. ‘Careful’ is from the empathy side and it hexes an enemies sight to make its attack fail’. So think about this.
We checked out some Fuga: Melodies of Steel 2 gameplay and it’s what we expected. We liked that the battle system has been upgraded and improved. We hope for more use for the children who don’t get used in combat and mostly warm the bench. It’s good to hear that the improvements and new additions to the battle system was based on player feedback. Shows they are listening. There’s also changes to the branch routes you take on your journey, including calling in an airship to back you up. You can get an air raid, supplies or be transported to another destination. This again adds more to what’s happening. New character as well, Vanilla, first daughter of Gasco. She looks like she means business.
The weight of despair, rage, and loss will shake you to your core in Fuga: Melodies of Steel 2—the RPG of hard choices and tough decisions!
Overall Fuga: Melodies of Steel 2 is looking like an excellent game and a step up from the first game. Many players have gone through some emotions on their journey through Fuga: Melodies of Steel. Well Fuga: Melodies of Steel 2 is saying it wants to turn this up. Expect “despair, rage and loss.” The developers ‘Cyberconnect2’ have done a fantastic job so far. We at ‘X35 Earthwalker‘ are going to keep our eyes on this game. Now Fuga: Melodies of Steel 2 may have a new tank and firepower but it’s not effective against… the ‘Earth Walk!’
Minecraft Legends is a real time action strategy game developed by ‘Mojang Studios‘ and ‘Blackbird Interactive‘ but published by ‘Xbox Game Studios‘. Minecraft Legends is a big game with lots of ‘room potential’. X35 Earthwalker has already dived into Minecraft Legends. There’s lots to see. So here are X35’s initial thoughts and some gameplay. Let’s take a look.
Minecraft Legends is definitely a completely different thing for Minecraft. Matter of fact on the same day that Minecraft Legends came out we played Minecraft Dungeons. That was an excellent game but very different from what was to come. The opening cutscenes are real clean and truly explain what’s going on. We get introduced to these very important beings known as ‘Knowledge, Foresight and Action’. They basically call you, summon you, somewhat arm you and depend on you to save their world. We have questions definitely. Like does out character know these beings? Why did he so quickly accept to help them? What’s the reward? To list a few.
Now the controls are a big one though. There’s many mechanics and many things you can do and control. You can control and command units under your control, you can build structures, harvest materials, select upgrades (basically), do specific commands concerning the movements and strategy for your units. This is a lot of stuff but it can get deeper like selecting specifically which unit or unit types do your command. We like that this provides lots of room for strategy and offers more controls for players. Now you will need some time to get use to all these controls before you can truly flow. Movement is smooth and makes sense. No issues with movement.
There’s different mounts in Minecraft Legends. X35 Earthwalker found a beetle… Brilliant Beetle. It has the ability to climb any surface basically. So walls don’t matter. So yeah, looking forward to seeing what other mounts there are but we doubt X35 will be changing anytime soon. The progression in Minecraft Legends seem fair and you feel it fast. You need the resources to build new things including structures that will unlock the means to gather new materials like Redstone and iron. You get access to new units very quickly and so your army capabilities grows.
Speaking of units players will start off with a melee and ranged unit. Cobblestone golem and plank golem. Both are useful and have totally different functions but the plank golem is definitely far more effective so far. It definitely looks like the cobblestone golem needs a damage buff for destroying structures. Destroying structures is basically their main function and yet they don’t seem that efficient at it. They need a small power up. More units are on the way. Players can also command other things too. You can command skeletons, creepers and zombies. so recruit them and mix them with your army. They of course have their own attacks. The creatures and beings of the Overworld support you clearly. The fact that there’s fixed times to events add pressure to players. for example you will learn of an attack that the piglins have planned. They WILL attack tonight. You have to be there or that village or location will actually get attacked. So be prepared. The world is quite alive and has action going on. Time matters, especially when it comes to day and night.
Now lots of good things are said but here’s a big negative. Structure building… more like the taking it down part… more specifically the walls. You can place out a whole stretch of walls but a wall is that one square space. So when you are removing a part of the wall, you have to select each individual part and remove it. The option to hold down the button to remove the wall doesn’t appear instantly. You have to stand still by it for a moment. The whole process is slow. Maybe there is a way to highlight and select multiple wall segments for removal but we haven’t been told about it or shown in the game yet. We hope that gets sorted out. Also it doesn’t seem like we can get of the mount. Lame but if that’s the design choice then so be it. Some resources are much harder to find than others. As you be running around for a good while and still not find any. A bit more frequency would be good but we are on a higher difficulty and it does say that resources are less frequent so yeah… there’s that.
The map is very useful and gives the details that matter. We don’t like that the note showing your name is constantly there. It gets in the way and is annoying. There needs to be a way to remove it to make the map experience better. Raiding piglins structures and fighting them does feel good but those pigeons definitely have the advantage right now with their units. We have seen some big strong piglins who even act like artillery but direct though. Currently feeling outclassed but we making it happen though. What’s great its you can build certain structures to aid you in combat against the enemy. You can build stairs that lead up so you can get to the higher ground. Fortnite players will like and understand this. You can build a well house to act as a point of fast travel and a place to respawn too if defeated. So as you can see, players will have to plan and set up before a raid.
Here’s some Minecraft Legends gameplay below. Fun fact: Did you know that X35 Earthwalker found some, let’s say treasure, at the top of some trees. After a bit of parkour, he got it. So yeah, explore and keep your eyes open for goodies.
Overall Minecraft Legends so far is excellent. The developers have done an excellent job. There’s lots to do and get started on. There tons of potential here too. You just know updates and additions are coming to the game to enhance the world. We do what to see more though. It’s excellent but not where we want it to be and it’s not where it should be. Minecraft Legends is worth playing. We are aware of the competitive move against other players and additional modes but we are here for the campaign. Lastly Minecraft Legends being on Xbox Game Pass makes everything better. We can play this game on the move too. Something PlayStation can’t do. We will leave this here. X35 Earthwalker stands at the top. Now Minecraft Legends may have a hero and real time world but it’s all too slow and small for… the ‘Earth Walk!’
Stranded: Alien Dawn is a planet survival simulation game developed by ‘Haemimont games‘ and published ‘Frontier Foundry‘. Stranded: Alien Dawn is said to be coming out the 25th of April 2023 on the Xbox Series X/S, Xbox One, PS5, PS4 and pc. An early access for pc was already out. The title does a great job of describing the game. X35 Earthwalker is the best at strategy and survival. Let’s take a look.
Stranded: Alien Dawn is all about survival and thriving. Here’s what happened. It’s seems a group of survivors crashed on to a planet. Your goal is to learn about your new environment and adapt to what’s going on. The players are in control of this group of survivors. Stranded: Alien Dawn is a strategy game at its core. Events and clear setbacks will come your way and how you respond will decide your survival chances. So far Stranded: Alien Dawn doesn’t seem that hard or crazy.
Now Stranded: Alien Dawn declares each player will have a unique play through. There’s “random story events” which is one factor to the game. There’s also going to be unpredictable and even dangerous weather blowing your way. Not just the weather and the managing. There’s also the alien wildlife. Are they really the aliens here? After all this is their planet. They are native. No one cares though. The alien wildlife just might be a problem.
Now survival games like this off course means resource management is required. You need to manage this small group of survivors and obviously keep them alive. Prevent or deal with disease and starvation. Get them a sandwich or something. Develop medicine, weapons and maybe some entertainment to keep spirits up. Stranded: Alien Dawn understands that people have needs. So how about a music sound system.
Now off course your bummy shelter is trash and not good protection or cover. In Stranded: Alien Dawn players can design and build their bases. Eventually becoming a fortified base with some high tech aspects. Hight tech as in maybe build your own space pad. Yeah, these games are realistic. Also available are defences for the perimeter like turrets and automated ones too.
We checked out some Stranded: Alien Dawn gameplay and it’s what we expected. It’s looking kind of clean though. Each survivor is said to have their own backstory and “levels of ability in key skills”. Positive and negative traits too. Quite deep. Their skills can be improved. Stranded: Alien Dawn also have the whole your choices matter mechanic. It’s easier to implement in games like this… so no excuses. This game has to be done well.
Overall Stranded: Alien Dawn does look like a good game and that it has some depth to it. For example you can furnish your base as well. So it’s not just about being practical but also cosmetic. We hope there’s lots to this game, that it’s actually difficult, many options and makes sense from a players perspective. The developers ‘Haemimont games’ have done a good job so far. We at X35 Earthwalker might keep an ear open for this game. Stranded: Alien Dawn may have alien planets and survival but it’s all to easy for… the ‘Earth Walk!’
Coffee Talk Episode 2: Hibiscus & Butterfly is basically an interactive talking simulator game developed and published by ‘Toge Productions‘. Coffee Talk Episode 2: Hibiscus & Butterfly is said to be coming out the 20th of April 2023 on the Xbox Series X/S, Xbox One, Nintendo Switch, PS5, PS4 and pc. X35 Earthwalker suspiciously is feeling a cup of green tea right now. Looks like Coffee Talk Episode 2: Hibiscus & Butterfly wants to have some conversations. Let’s take a look.
Coffee Talk is back! We are happy to see this for sure. Coffee Talk Episode 2: Hibiscus & Butterfly doesn’t have a story really. It’s more like multiple stories going on. The original Coffee Talk had multiple characters and they talked about what was going on in their lives, opinions and even events happening in their world. So we believe that Coffee Talk Episode 2: Hibiscus & Butterfly will be the same. Basically you are a barista and you serve drinks to customers in a coffee shop and maybe have a conversation with them or hear them out. It’s good to talk after all. So yeah. That’s the game.
On the surface yes it sounds lame. When X35 Earthwalker, the man himself, first discovered Coffee Talk he knew it wasn’t his type of game at all… but he knew there was something interesting and even special about this game. He gave it a try and never regretted it. Ended up writing about it and made some gameplay videos on it. Coffee Talk is an excellent game! So yeah we are excited for Coffee Talk Episode 2: Hibiscus & Butterfly. Of course we are. We want more!
Let’s start with the title of the new game. Coffee Talk Episode 2: Hibiscus & Butterfly. They added episode 2 which suggests that the developers has plans for more to come. We hope so but let’s see what episode has 2 first. Now the ‘Hibiscus & Butterfly’ part. A flower and insect. Both described as beautiful. This does give us clues on what we can expect from the characters and their talks. We hope to see more. What we can see those is new characters, new drinks and new recipes. The characters also have more and improved animations. So there’s a clear upgrade in this game over the prequel. The facial expressions are bigger and of more variety. You love to see it… YES, YOU, DO!
Coffee Talk Episode 2: Hibiscus & Butterfly isn’t just talking. As mentioned you serve the customers drinks. These can be fun. Customers sometimes cross paths. They meet each other, get together, or even clash. Sometimes there’s drama like arguments, family issues and obstacles. Matter of fact in the original Coffee Talk there was a moment where a werewolf literally went into his full mad mode and entered the store. You had to know what drink was needed to let’s say calm him down. So yeah we wonder if more big events will take place in Coffee Talk Episode 2: Hibiscus & Butterfly. Expect multiple stories and maybe some drama.
We checked out some Coffee Talk Episode 2: Hibiscus & Butterfly and it’s what we expected. Take one look at Coffee Talk Episode 2: Hibiscus & Butterfly and you will understand the whole game. You are serving drinks and listening to conversations. Now if it is a latte drink then you have the opportunity to do latte art. You can get creative with the drinks, learn new recipes by trying new ingredients or the same in different order. Check characters profiles, choose the music for your shop. Simple stuff that make a difference. The main factor of Coffee Talk Episode 2: Hibiscus & Butterfly is the content and characters. Now of course we want to see more. This is the next big game. We know exactly what we want from this game but let’s see what the developers have got.
Overall Coffee Talk Episode 2: Hibiscus & Butterfly looks like a fantastic game so far. The graphics are basically the same and the graphic style. The animations are off course improved. There seems to be more scenes in the game as well. We still in Seattle too. The developers ‘Toge Productions’ have done a fantastic job so far. We at X35 Earthwalker are definitely looking forward to this game. Might grab a drink as well. Now Coffee Talk Episode 2: Hibiscus & Butterfly may have new drinks and characters but even together they aren’t better than… the ‘Earth Walk!’
Mia and the Dragon Princess is a live action, interactive action game…/ movie… developed by ‘Wales Interactive‘, ‘Dead Pixel productions’ and ‘good gate media’ but published by ‘Wales Interactive‘ alone. Mia and the Dragon Princess is said to be coming out the 21st of April 2023 on the Xbox Series X, Nintendo Switch, PS5, PS4, Android, iOS and pc. These types of games are rare for sure. X35 Earthwalker likes to see these types of games. Let’s take a look.
Mia and the Dragon Princess is a rare type of game indeed. If we asked you to name other games like this, you’d most likely get stuck. Mia and the Dragon Princess is like The Quarry, Until Dawn etc but it’s real people and actors, hence the live action description. We appreciate the work that goes into games like this. Now Mia and the Dragon Princess is about well… Mia. Good guess. She is a barmaid. Then one day a woman shows up at her work place. She is being chased by violent thugs. Yep… definitely not another Tuesday for Mia. Oh and on top of all that. This mysterious lady can’t speak English. Have fun with that.
So this is a whole movie but basically made into a game. Players will influence what happens. You know the drill. Decided what response the characters have, what to do. Pick between a selection of options or maybe just to. Spare him, or end him. Etc. There’s going to be a lot of action. So expect combat, some elbow strikes, a kick and real combat. So expect this to be an experience and enjoy the show. Things do look somewhat kind of goofy though. Some of the characters do look more comedic.
We checked out some Mia and the Dragon Princess gameplay and it’s what we expected. We can say there’s quite a lot of characters here. Some choices seem to be on a timer so players need to think and decide fast. There are no indicators on how difficult it will be. Since it’s a movie we expect it just be very simple to get through and more of a ride for players. Games like this, there isn’t that much to say but we know exactly what we would be looking out for. You can’t move around a room and control characters off course.
Overall Mia and the Dragon Princess looks like it’s going to be an alright game. Can it be called a game? Well yes as there is some input but to a more minimal level. It’s a movie after all. The plot looks like it’s going to be taken more seriously, instead of just letting it all be about the action. The developers ‘Wales Interactive’ have done a good job so far. We at X35 Earthwalker will have to hear how this game does. Mia and the Dragon Princess may have some live combat action but it’s all too undisciplined for… the ‘Earth Walk!’
Stray Blade is an action role playing game developed by ‘Point Blank Games‘ and published by ‘505 Games‘. Stray Blade is said to be coming out 20th of April 2023 on the Xbox Series X, PS5 and pc. X35 Earthwalker took notice of this game. He will be the judge. Looks like Stray Blade is bringing a big adventure. Let’s take a look.
Stray Blade has a not so simple story with some stuff in mystery but in terms of an action rpg, you know what to expect for sure concerning this story. So here we go. This all taking place in Acrea the lost valley. You died in this place though. Time passes, not stated how much but you also somehow came back to life. What’s the catch? You can’t leave this place now. Yep… you are stuck here.
Now Acrea the Lost Valley can be described as a forgotten place. It’s wild with the greenery and clearly overgrown. If you couldn’t tell by now, there’s some powerful stuff about this place or going on. They’re legends about this place. Players must restore balance to this land. There’s stuff going on in Stray Blade. So be prepared.
We didn’t even talk about the characters in Stray Blade. You play as ‘a rouge adventurer’. Looking like master shifu’s cousin from kung fu panda. Small red panda like animal. Your ally? The Xhinnon wolf… Boji. This dude looking like a menace as you can’t see his face, just darkness. He got real armour. These are the two characters. Your mission is to get out of Acrea.
There is a variety of foes from humanoid wielding weapons to straight up creatures. Some large creatures as well with big swings to take you down. Players will need to get optimal with their attacks, manage their guard, time their dodges in order to defeat these enemies. These battles do look difficult as in you can die quite quickly if you mess up. Acquire skills for you to use in combat, watch your weight as you equip gear, craft what you need to be prepared. There’s definitely quite a bit going on.
We checked out some Stray Blade gameplay and it’s what we expected. It does remind us of Lord of the Fallen. Stray Blade will force players to get good at it. Casual players should be on their guard. There’s even a parry which obviously will give an advantage for the success of the technique. Very colourful game for sure. We do like what we see. Graphics and visuals have had a big step up from 2022 gameplay trailer. Details game has been stepped up.
Overall Stray Blade looks like a good game. We aren’t impressed and have seen enough to pull us in yet. We definitely want to see more. We truly hope Stray Blade takes full advantage of the world they have created. This is a forgotten lost land. It has legends about it and mysteries. There’s greenery everywhere. You can put almost anything in this world and setting. So don’t be average with this. The developers ‘Point Blank games’ have done a good job so far but we need to see more. We at X35 Earthwalker will keep an ear open for this game. Now Stray Blade may have a forgotten land but one thing that can never be forgotten is… the ‘Earth Walk!’
DE-EXIT – Eternal Matters is an action adventure game developed by ‘Sandbloom Studios‘ and published by ‘Handygames‘. DE-EXIT – Eternal Matters is said to be coming out the 14th of April 2023 on the Xbox Series X, Xbox Series S, Xbox One, Nintendo Switch, PS5, PS4 and pc. X35 Earthwalker has his own view concerning blocks. DE-EXIT – Eternal Matters looking kind of blocky. Let’s take a look.
DE-EXIT – Eternal Matters has a story. Quite simple though. You basically wake up in this mysterious and very different world. Of course everything isn’t fine. There’s something going on and they need a hero to save the day. Maybe, just maybe… you are that hero.
Check out this description of the game “Embark on a surreal afterlife journey to uncover the secrets of the broken and enigmatic Plane of Memory in this atmospheric adventure with hints of stealth. Immerse yourself in a warm voxel world presented with an intense cinematic approach. Dive into a profound, introspective experience, encounter its diverse inhabitants, and become the hero that saves the day!”
A lot of details has gone into this game. They worked to produce ‘realistic vfx’. We hope to see this done well. Motion capture was used for animations as well. This means character movements are going to be realistic and hopefully clean. We hear there’s even ‘complex cinematographic features’. Also take notice of the textures in this game though. DE-EXIT – Eternal Matters may be taking the simple road.
We checked out some DE-EXIT – Eternal Matters gameplay and it’s what we expected. We definitely do like this big mysterious yet very blocky world. There’s a lot to see here. Even though you control a skeleton, this game doesn’t make us respect skeletons. Seems like a weak character for sure. Not impressed. Maybe if it did the dance… we might change our minds. The best thing about DE-EXIT – Eternal Matters is definitely the environments and visuals. We like what we see. The Skeleton runs too slowly too. Meat or not, you need to move faster.
Overall DE-EXIT – Eternal Matters looks like a good game. The puzzles are here and the particle effects here too. Looking good as well. DE-EXIT – Eternal Matters has something but we can see where it is lacking. Definitely a good game though. We just want to see more of the world. The developers ‘Sandbloom studios’ have done a good job with this game. We at X35 Earthwalker will have to keep an ear open for DE-EXIT – Eternal Matters to see what’s happening. Now DE-EXIT – Eternal Matters may have a skeleton and a very blocky world but the blocks are not blocky enough for… the ‘Earth Walk!’