X35 Earthwalker Forspoken

Forspoken is a action adventure game developed by ‘Luminous Productions’ but they aren’t around anymore so it’s developed and published by ‘Square Enix‘. Forspoken is said to be coming out this February (This month) on the Xbox Series X. X35 Earthwalker is interested in the progress of this game. Forspoken would have done much better on Xbox. Let’s take a look.

X35 Earthwalker Forspoken

Forsaken is definitely a well known game. It was blasted online by playstation and pc players for multiple reasons. Things went so poorly that the developers, at the time, Luminous Productions, got shut down. Things would have been better if it came to Xbox. From what we are hearing this is the month that it happens. For the record, X35 Earthwalker never said that Forspoken was a bad game. Never. X35 Earthwalker actually liked the magic and casting it has. Most impressive for him though was the advanced movement and mobility you have in this game. No other game has what Forspoken has. Off course some things weren’t good but hopefully things have been improved and updates have bene done, preparing out for the strongest console, Xbox Series X.

X35 Earthwalker Forspoken

We are aware of the expansion that Forspoken got called “Forspoken in Tanta we Trust”. This brings a whole lot more to the game. First of all Frey isn’t alone anymore as she teams up with Tanta Cinta. This allows for new combat options included combination attacks and team work in the heat of battle. Not only that but Frey gets access to whole new magic and abilities for this big scale battle. This means a new experience for gamers who got comfortable in the original game. This alone is a good thing that builds more interest in Forsaken as a whole. Once you beat the game, you aren’t done as there’s more.

X35 Earthwalker Forspoken

So a bit more concerning “Forspoken in Tanta we Trust”. The whole settings takes place after the main game but in the past so you get to see what happened to Athia. Read this description, “After bringing peace to Athia, Frey’s journey continues as she searches for a way to permanently rid the land from the effects of the Break. Amid her search, she follows a mysterious voice that leads her into the past. When she emerges, Frey finds herself surrounded by chaos and destruction.” Talk about direct lore answers. Players get to find out what’s the deal right out the bat. No waiting for Xbox players.

X35 Earthwalker Forspoken

We checked out some Forspoken gameplay and it’s what we expected but a bit more as we saw some mobility options that we didn’t see before. The game is looking way more smooth and visuals look better as well. There’s more than enough time to improve thew game and work on those npcs. Forspoken is an action game so we place most of the focus on the action. In terms of action, Forspoken does that very well. Regardless of what people say, there will always be players who enjoy the game.

Overall Forspoken looks like a good game. If the weak spots have been cleaned up and the good spots got better than it will easily be a great game, especially with the additional content. The developers ‘Square Enix’ have done a good job so far and better for bringing it to Xbox. We at X35 Earthwalker will keep an ear open for this game. Now Forspoken may be going to new places but those places are still beneath… the ‘Earth Walk!’

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X35 Earthwalker The Relic: First Guardian

The Relic: The First Guardian is an action role playing game developed by ‘Project Cloud games’ and published by ‘Perp games‘. The Relic: The First Guardian is said to be coming out in 2025 on the Xbox Series X/S, PC and PS5. X35 Earthwalker looks forward to seeing what this game has to offer. The Relic: The First Guardian needs to have a stand out factor. Let’s take a look.

The Relic: The First Guardian is set in Arsiltus. Players control what’s called the ‘last guardian’. Basically Arsiltus got swallowed up by the “void created by the destruction of the great relic” which turned it into the land of death. So yeah, a nice place to live and hang out in. So yeah the mission is simple. Get to work as the guardian, collect the pieces of the great relic and then close the void.

X35 Earthwalker The Relic: First Guardian

Already The Relic: The First Guardian has some factors that make it different. For starters there are no levels for your character. Instead what determines your strength will be your items, crafting and even runes. It’s how you built and equip your character. So no level grinding here. The Relic: The First Guardian is also described as semi-open world. So exploration is still a factor.

X35 Earthwalker The Relic: First Guardian

Action is a big factor here. The amount of emphasis on the action is real. The Relic: The First Guardian even describes players having “action-packed experiences”. Ruined damaged worlds like this are off course going to be loaded with threats, dangers and things that just want to kill you. This is further supported by the movement speed of the guardians. The speed is there. Definitely like to see it.

X35 Earthwalker The Relic: First Guardian

We checked out some The Relic: The First Guardian gameplay and it’s what we expected. It’s all action and it does it very well. There are 5 different types of weapon options and they definitely change how you fight. From big heavy swings that crush through bodies and armour. To high mobility even jumping attacks and using items. To even a powerful shield and bash to disrupt and set things up. It’s quite satisfying to watch. A lot of effort went into the effects. For example if a big foe smashes the ground with an attack, expect debris, grass or whatever to be launch and fly off with each strike. Very well done. Looking intense.

Overall The Relic: The First Guardian is looking like an excellent game. The graphics are excellent. Very very good for todays standards. The animations are top tier by the looks of it. Good work went into that. The effects of attacks and the environment is excellent too. This already showing that The Relic: The First Guardian is a good game based on design standard. There is off course more things to see. Especially concerning the story and bosses. The developers ‘Project Cloud games’  have done an excellent job so far. We at X35 Earthwalker will keep an eye open for this game. Now The Relic: The First Guardian may have excellent design standard but it’s way below the standard when compared to… the ‘Earth Walk!’

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X35 Earthwalker Mecha Break

Mecha Break is definitely looking like it’s going to be the ultimate mech action. Mecha Break is developed and published by ‘Amazing Seasun Games‘. Mecha Break is an Xbox exclusive that’s said to be coming out in 2025 on the Xbox Series X/S and PC. Let’s take a look.

Now Mecha Break was one of the many awesome games that Xbox showed off at the game show case that X35 Earthwalker was excited for. For darn good reason too. There’s off course additional information on Mecha Break and it would be good for more players to know what’s up.

X35 Earthwalker Mecha Break

the story in Mecha Break is easy to understand but we hope they use the room for evolution effectively. There was a catastrophe but right after it Corite showed up. Corite is described as a “mysterious carbon-silicon mineral”. So clear;y there’s more to it. The good thing is that it became a big game changer in the energy industry. The bad thing though is that it has a pathogenic nature, bringing slow devouring spread that’s currently uncontrollable.

Now the Marcens Zones is heavily polluted and this is a major threat the entire world basically. So what’s the solution? Big mechs and technology. Take control of a third generation BREAK Striker. Of course you ain’t alone. Secret organisation S.H.A.D.O.W. (no hedgehog) is here to help… we all know how this turns out.

X35 Earthwalker Mecha Break

The main factor of Mecha Break is obviously the cool big bad mechs. So let’s check them out:

  • Pinaka – Medium Support – Field maintenance | Cover airdrop
  • Stego – Ultra Heavy Attacker – High caliber turret | Fire Suppression
  • Aquila – Heavy Sniper – Energy Sniper | Aerial Firepower
  • Inferno – Ultra Heavy Attacker – Heavy Firepower | Mob suppression 
  • Skyraider – Medium Attacker – Transform ready | Frontline Bombardment
  • Hurricane – Ultra Heavy Defender – Mob Suppression | Stronghold Defence
  • Welkin – Heavy Brawler – Melee Combat | Versatile Weaponry
  • Luminae – Light Support – Field Maintenance | Weapon Switch
  • Narukami – Light Sniper – Energy Sniper | Area Cloaking
  • Tricera – Ultra Heavy Defender – Fortress | Field Maintenance 
  • Alysnes – Medium Attacker – Removable Armour | Weapon Switch
  • Panther – Medium Brawler – Line Breaker | Weapon Switch
  • Falcon – Light Attacker – Aerial Combat | Transform Ready

X35 Earthwalker Mecha Break

As you can tell there’s different sizes, weight class, functions and roles. So wise players will check them all out, understand the cored inferences and find their style. This does matter as Mecha Break has different combat modes. 6v6 Hero shooter, 3v3 Deathmatch and most exciting the PvPvE Extraction Shooter. Off course different modes means different objectives so maybe a different approach and therefore a different mech.

X35 Earthwalker Mecha Break

The mechs also have their equipment, weapons and support etc. The official Mecha Break website has done a very good job of displaying the gear and providing information. It could have been better still. For example the Inferno model can use the ‘Charged splitter’ which ” launches energy blast ammunition when both cannon units (main weapon and side arm) are charged, dealing area damage.” This just open up more questions though concerning the weapons, effectiveness and damage types.

Now Mecha Break does allow players to design and create their own mech as well which is a wonderful choice. Choose your colours, patterns, decals (we hate decals), physical parts and features and more. Hopefully it is in depth enough to allow unique mechs and not every having similar things. You want to explore and fight in Mashmak islands with style. Speaking of Mashmak islands. That’s 200 square kilometer combat area.

X35 Earthwalker Mecha Break

We checked out some Mecha Break gameplay and it’s what we expected for the most part. As you progress, you’ll unlock a range of characters and encounter more pilots. Make sure to collect materials needed for upgrades. There are Corite pulse storms which are spreading quite rapidly. Lots of hostile set ups and garrisons. The ballistic rounds, energy weapons, projectile effects, flying, thrusts and mobility is looking excellent so far.  The game is just looking that good. This brings more hope and builds anticipation. 

Overall Mecha Break looks fantastic right now. Now there are some unanswered questions which will effect things but we like to be positive over here. There seems to be a lot going on and not just blasting everything you see. Even your main hangout the S.H.A.D.O.W. hangar has secrets of its own. Players need to be observant and look around as they go to discover more. The biggest factor is obviously the combat here and the types of mechs. It needs to be a whole grade above everything else. We also hope for an expansion on the number of game modes. Not everything should be about other players. Something for solo players too besides a story mode. The developers ‘Amazing Seasun Games’ have done an excellent job so far. We at X35 Earthwalker will keep our eyes open for this game. Now Mecha Break

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X35 Earthwalker Avowed

Avowed is an Action Role Playing Game developed by ‘Obsidian’ and published by ‘Xbox Game Studios’.  Avowed is another big Xbox exclusive banger. More updates about Avowed are known and it builds more excitement. X35 Earthwalker is definitely keeping his eyes on this game. Hour long gameplay near the end. Let’s take a look.

Avowed of course is said to be coming out the 18th of February 2025 on the Xbox Series X/S and PC. Remember that Avowed was delayed to give it more space and more time for improvements and refining. We agreed with that move and glad it was done. Quick fact about Avowed is that it’s set in the same universe as ‘Pillars of eternity’. Look it up for yourself.

X35 Earthwalker Avowed

Now Avowed has been described as a first person game but, like Starfield, you can toggle to third person. So the choice is yours. Right away we believe first person would be better. The living land is said to be a dangerous place. The level of danger isn’t clear though. Of course Avowed is using Unreal Engine 5, which explains why some say its graphics and visuals are better than even Elden Ring. The game does look good. Vibrant especially with the flora.

Players are an envoy of the emperor os the Aedyr Empire. Your mission is to check out and investigate the Dream Scourge, which is basically a spreading plague. Freedom and play style is of good variety as there’s suppose to have be a “intricate dialogue systems”. Even the character background and traits have an effect on the story, characters and dialogue. This again reminds us of Starfield where certain traits and even skills unlocked dialogue options and change certain things. We hope Avowed takes it to a higher level though. Players should also take full advantage of camps. Set up a camp and build that party. Build the bond and socialise. RPGs like this like to have parties and Avowed is no different.

Now the biggest factor for us concerning Avowed right now is definitely the combat. We hearing that Avowed has a flexible combat system. Players won’t be restricted and can change it up quite easily. There is the famous dual wield weapons system. Halo 2 players should be happy about this. For example you can be casting spells while swinging at foes with a melee weapon or some form of ranged combat. Now that’s innovative. Imagine dual wielding spell casters. Now that’s some magical stuff. Even Harry Potter not doing that. Heck, even bow and arrows got an upgrade. Fully taut strings for strongest shots or release earlier for less damage but quicker fire rate. Now jumping and exploring is a big thing in Avowed. Players are quite nimble so make sure to use it. Keep an eye on your waypoints and Xbox players make use of those D-pad short cuts.

X35 Earthwalker Avowed

Now on top of all that Avowed has that variety. There is some “light stealth elements”. This is good as it gives players other ways to play. Sometimes stealth is good. For example players can lie prone in grass or similar vegetation and you become hidden. This allows for easy shots with the bow and arrow or more. We also know that even though there’s magic and spell casting, that magic system can be very physical too. This makes sense. Powerful magic users will also learn how to do combat with magic in close range. Naturally the weakness of magic users is that they are so vulnerable when you get close. Glad to see that Avowed aims to deal with that problem. We hope to see magical ramming attacks or maybe a loaded explosive punch just like in Immortals of Aveum. 

Quickly, if you’re wondering about X35’s views on avowed and that drama then listen to our podcast episode on the matter and more right here

X35 Earthwalker Avowed

We checked out even more avowed gameplay and it’s mostly what we expected. There’s so much about Avowed that we like. We like the spell variety from straight up attacks to elemental ones to ones that buff you to ones that debut your foes. We hope for true variety though. Can they get it right? The “Leaden Key” is a biog factor here and the influence it has on the world. Those who played the Pillar games (we mentioned this earlier) will see connections here. We definitely are fans of open world games. Avowed is aiming to be the most amazing one yet. They claiming to have more immersive world building than Pillars of eternity, powered by Unreal engine 5 and “highly detailed interiors”. There’s also a variety of biomes and locations. We hear each region will have its own “unique aesthetic and challenges”. Exciting.

Overall Avowed is looking like a fantastic game. It’s our most anticipated one in the near future. We have some concerns with some gameplay elements and off course the true range and scale of the magic system but from what we have seen it’s looking real good. We know that the lore is there and it’s going to be deep. We like reading over here. Best off course is the Bible (FACTS!!!). The developers ‘Obsidian’ have done a fantastic job so far. We at X35 Earthwalker are keeping our eyes on Avowed. Now Avowed may have dual spell casting but dual isn’t enough to match… the ‘Earth Walk!’

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X35 Earthwalker Pragmata

Pragmata is an action adventure game developed and published by ‘Capcom‘. Pragmata is said to be coming out 2024 on the Xbox Series X/S, PC and PS5. X35 Earthwalker enjoyed seeing all new IPs being made and released out there. Pragmata is out here trying to make big boom in the gaming world. With Pragmata, expect space, and hopefully a deep story. Let’s take a look.

Pragmata is set in “near-future dystopian world”… on the moon. Already Pragmata sounds unique. There’s two main characters here. A grown man in the chunkiest space suit armour. Gamers who like the chunky boy build will be happy. The other character is this little girl?… Is she human? What’s going on here. Her name is Diana. Space dude is protecting her and at times literally carrying her. These two make quite a strange combo. Make no mistake though. Diana isn’t some helpless useless ally. More on that later.

X35 Earthwalker Pragmata

Remember that Pragmata is an action game. Sprint, run, thrust, clash and off course shoot your foes who are mechs and sci-fi threats. We have seen large foes try to crush you but speed and mobility is used to evade. Explosions are going off and dodging is required. so the action is definitely here and we want to see more.

X35 Earthwalker Pragmata

We are glad to see that there is already some capitalisation concerning the setting. The whole being set on the moon also allows for some lovely environmental views. As you progress you also have opportunities to see the earth in the distance from where you are. Like a constant reminder. It’s a lovely view and effective. 

X35 Earthwalker Pragmata

The other main part of Pragmata is the story. We keep hearing that Pragmata has a “deeply profound story and setting”. So clearly it’s a story for deeper thinking, mystery and of course the big reveal/twist. There should also be some emotional elements as well. Maybe some players will shed a tear at what will happen. We definitely have a good idea of what the story and direction is going to be. X35 Earthwalker is the smartest person in the world after all.

X35 Earthwalker Pragmata

Remember Diana? What we said about her? Well she’s clearly special. It’s like she’s interacting with data and controls out of thin air. This alone should tell you about her. She is also capable in combat as the space dude asks for some help during combat. she can make some things happen and make you wonder what she is truly capable off. There’s mysteries here and Diana is the biggest visible one. 

We checked out some Pragmata gameplay and it’s pretty much what we expected. Multiple things reminds us of Vanquish. We wonder if Pragmata will match that level of speed and action. The thrust remind son that thrust ability in Halo 5 Guardians. We are seeing some good elements and mechanics here. We like the setting, we like the weapons, we like Diana even. We like the earth in the distance, we like the duo combo and more. We don’t like some of the robots as they look weak, not intimidating. We do like the weaponry though. We looking forward to more.

Overall Pragmata is looking like an excellent game. The whole moon setting and seeing earth in the distance alone is such a cool touch and impact to the game. Expect flashy moments, good combat and somewhat of a tag team system. This allows quite a lot of opportunities. Hopefully Capcom knows how to capitalise on it and take the game to a higher level. The game got delayed but sometimes that’s needed. Do what you got to do to make the game awesome. The developers Capcom have done an excellent job so far. We at X35 Earthwalker will keep an eye open for the game. Now Pragmata may have a deep story but it’s not impactful enough for… the ‘Earth Walk!’

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X35 Earthwalker Beyond Hanwell

Beyond Hanwell is an Action Adventure Horror game developed and published by ‘Steelarts Software‘. Beyond Hanwell is said to be coming out the 18th of November 2024 on the Xbox Series X/S, PC and PS5. The early access was earlier this year. X35 Earthwalker knows a thing or two about Westminster in London. Those brits are strange. Beyond Hanwell wants to bring some horror to these crazy streets. Let’s take a look.

Beyond Hanwell is off course the sequel to ‘Welcome to Hanwell’. Now it’s time for the players to go deeper into Hanwell. More mysteries here than last time. So yes Beyond Hanwell is set after the events of Welcome to Hanwell. Now  not only do players get to go back to Hanwell but ho beyond that. The surrounding areas but best of all Westminster in Tokyo- we mean London. There’s even a significant “enigmatic” character here known as “The Director”. What’s their stake in all this? 

X35 Earthwalker Beyond Hanwell

Now this series needs got make sure to take things to the next level. To this day we haven’t even heard of welcome to Hanwell. So this is another opportunity. We want Beyond Hanwell to bring the heat… well it’s London so maybe bring the cold. Combat for sure has got an upgrade as there’s now an all new system for it. Dual control melee. After landing a strike then combo up. Of course the survival aspects of games like this. Scarce amounts ammo and weapons. Make them work, make them last.

Creativity is needed though as environments can at times have the means to defeat anomolies. They can be crushed, set on fire off course and even electrocuted. Use everything to your advantage. Melee, shooting and environmental hazards. Oh and don’t forget the Minimal HUD design. Beyond Hanwell is out here trying to do things different and one of them is the whole immersion factor. 

X35 Earthwalker Beyond Hanwell

We checked out some Beyond Hanwell gameplay and it’s what we expected. We like the variety of areas and that they have different enemies and also boss fights. Now if you like Resident Evil then you should be fine in Beyond Hanwell. Already this is way more interesting than silent hill. Much better combat than Silent Hill 2 remake. We definitely how fast things can get and the action intensity. There’s times of slow and survival and then times of fast action. Block melee, double up, shoot etc. 

Overall Beyond Hanwell looks like a great game so far. Its fast paced moments does remind us more of Doom 3 and Doom 3: Resurrection evil. A pace for sure. We do wonder about the difficulty of the overall game but fun factor is more important. Graphics look good for the current times. Animations are good too. Impact in melee is a hard thing to master but it does look good here too. The developers ‘Steelart software’ have done a great job so far. We at X35 Earthwalker will keep an eye open for this game. Now Beyond Hanwell may have dark mysteries in London but it’s not mysterious enough for… the ‘Earth Walk!’

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X35 Earthwalker RIN: The Last Child

RIN: The Last Child is action, adventure platformer game developed and published by ‘Space Fox Games‘. RIN: The Last Child is said to be coming to Xbox Series X/S, Xbox One, PS5 and PS4 this quarter of 2024. It’s already out on PC though. X35 Earthwalker chose to give this game a chance. RIN: The Last Child seems to go all in with the mystical world theme. Let’s take a look.

RIN: The Last Child is definitely all about exploring a mystical world. Metroidvania style of course. Game like this pretty much always have  this aspect. RIN: The Last Child is called this maybe because of the main character RIN, described as “the last child of the creator”. RIN’s mission is to restore balance to a mystical enchanting world that’s a step away from chaos. 

X35 Earthwalker RIN: The Last Child

Now on a deeper dive you could argue that RIN: The Last Child pulls in some inspiration from the myth of cronus. That old battle and struggle between the new gods and old gods. Free will, authority and how much impact and weight does one’s decision really have. So this clearly means that RIN: The Last Child will have multiple endings. So replayability is there. How many endings will players get?

RIN: The Last Child, like Ori and the Will of the Wisps, focused a lot on visuals and the graphics. Games like these have to be beautiful and a treat to look at. It’s compulsory at this point. RIN: The Last Child isn’t lacking in this department. Definitely makes us want to see more. We trust that the spells and abilities also have top tier effects. There’s crafting of spells. So gather those runes and aspects. There’s said to be over 7000 variants of spell. That’s because spells can be upgraded or even enchanted. So get ready.

X35 Earthwalker RIN: The Last Child

Now RIN: The Last Child does believe in variety. There’s off course quite the range of enemies and even transformed siblings. Yeah, much is happening around here. Different styles and approaches are encouraged. So don’t be a one minded bum. Switch up the tactics from time to time.

We checked out some RIN: The Last Child gameplay and it’s what we expected. Lots of platforming, multiple environments, lots of combat and lots of projectiles and spells. The foes don’t see so intimidating though. The animations looks good. Not top tier but definitely good. Also we don’t like the look of RIN. Run doesn’t look cute, intimidating or powerful. Wanted a bit more life in the environments though, mainly the background.

Overall RIN: The Last Child does look like a good game. There’s definitely an adventure here. the strongest point of RIN: The Last Child is clearly the spells. The sheer variety os the spells with variants is good enough. Got to see them in action. The developers ‘Space Fox Games’ have done a good job so far. We at X35 Earthwalker will have to see what RIN: The Last Child does on them consoles.

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X35 Earthwalker Atlas Fallen: Reign of Sand

Atlas Fallen: Reign of Sand is fantastic! X35 Earthwalker has been really getting into this game and it’s turned up for real. Atlas Fallen at first had some stuff going on but didn’t bring in the people or have the action like that. Then the developers took the actual good feedback, and not the hate from idiots on the internet, and made a big update that changed basically everything. The developers ‘Deck 13’ have done a fantastic job and we respect y’all for it. Spread the news ‘Focus Entertainment’. Come on. Let’s take a look.

Atlas Fallen: Reign of Sand is a whole new game. The update offed so much that it can be called a whole new experience. First of all learn about what’s new. Watch this trailer.

So new enemies, new intro, new voice acting, new essence stones right? There’s also new armour, new customisation options, improved VFX, UI and sounds. There’s also some other upgrades and improvements too. We can confirm the most important parts of this. The customisation is more hilarious than effective though. There’s some stuff that look silly but there’s a few so far that’s actually good. They could do more when it comes to customisation but we respect it. Dao much change has happened that the developers even said “While you can carry over progress from your old character, starting a new playthrough is highly recommended for the optimal experience.”

The action is the best. Things flow nicely in Atlas Fallen: Reign of Sand. The many essence stones add so many moves and abilities. There’s multiple ways to play. You have have 3 presets, which means multiple builds and you can switch between them on the fly to fit the situation. The sand skin combined with aerial combat with the combo potential with the different weapons leads to some satisfying moments and clean battles. Some essence stones are clearly better than others but have a use still… for the most part.

Probably best of all is that Atlas Fallen: Reign of Sand is available on Xbox Game Pass. So Xbox players can play and get a real feel for the game. Xbox is the best place to play Atlas Fallen: Reign of Sand.

Overall Atlas Fallen: Reign of Sand is definitely worth playing. It is fantastic and the lore should not be underestimated. Read, listen and collect them all to get more information. Now Atlas Fallen: Reign of Sand may have the massive game changing update but it’s still not enough for… the ‘Earth Walk!’

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X35 Earthwalker Selfloss

Selfloss is an action adventure game developed by ‘Goodwin Games‘ and published by ‘Merge Games‘. Selfloss is said to be coming out the 12th of September 2024 for Xbox Series X/S, Nintendo Switch and PlayStation. Will come to PC the 5th of September same year. Selfloss definitely has a uniquer factor that could make it stand out. X35 Earthwalker has respect for such creatures. Let’s take a look.

Selfloss is set in a post apocalyptic world. Players control Kazimir, who is a “seasoned volhv”. He is on a journey. Kazimir must traverse both land and sea to find a cure for his soul. Kazimir isn’t a helpless useless being. He has a magic staff which allows him to fight the “enigmatic plague” called Miasm. This plague has ravaged the world. Now this wouldn’t be an adventure unless humanity hangs in the balance or facing extinction or whatever. Yes, in Selfloss, humanity is a factor.

X35 Earthwalker Selfloss

Selfloss looks like another indie, journey, story, little guy in a big world sort of thing. These types are normally done well and we hope the same for Selfloss as well. What’s unique and we are a fan of is how significant whales are in this game. Yes whales are revered in this world. You will see different types of whales too. Blue whale, white whale, humpback whale, sperm whale etc. We hope all are included in this game. Whales are so cool and you definitely interact with them. Respect the whales.

Off curse players will encounter multiple characters. Some described as unforgettable… we will be the judges of that.  We also saw some other creatures and beings as well. Like what looks like a big eel. We can’t trust it… but we will eat it. Cleansed and seasoned. Fresh water eel when done right can go crazy. Regardless Selfloss is looking like quite the little adventure.

X35 Earthwalker Selfloss

We checked out some Selfloss gameplay and it’s what we expected. Little guy in a big world. Easy and simple to understand and get into. Going for the chunky block graphic style. Wind direction and streams and visible. The combat is very simple but there are some dangers for sure. Whales some times roll up and just do their thing. Be careful when on the seas though. A big ol whale might just pop up from under you.  Quite a mystical world. there’s rivers, forests, buildings, sea, cliffs, islands and well it’s a nice little variety that fits the theme. It is too slow though.

Overall Selfloss seems like a good game but it’s too slow for us. The best thing about Selfloss is easily the whales and the effects in some cases. hopefully the whales play a bigger role in all this. Those who want a relaxed little adventure has something to gain from this.  The developers ‘Goodwin games’ have dome a good job. We at X35 Earthwalker will have to hear what results this game brings. Now Selfloss may have revered whales but they are too simple for… the ‘Earth Walk!’

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X35 Earthwalker Atlas Fallen: Reign of Sand

Atlas Fallen: Reign of Sand is a huge free update for the action adventure open world game developed by ‘Deck13‘ and published by ‘Focus Entertainment‘. Atlas Fallen: Reign of Sand is said to be coming out the 6th of August 2025 on the Xbox Series X, PC and PS5. X35 Earthwalker always kept an eye on Atlas Fallen and it’s excellent to see the update. Atlas Fallen: Reign of Sand is here to make things bigger and better. Let’s take a look.

X35 Earthwalker Atlas Fallen: Reign of Sand

Atlas Fallen: Reign of Sand is thew new expansion and this ain’t no small matter. This Reign of Sand expansion is massive. You might as well call it a comprehensive overhaul. We talking new enemies and enemy varieties, new quests more information concerning the atlas Fallen world and lore.

Atlas Fallen: Reign of Sand even did a workover concerning the progression system. Things are going to be functioning different from here on. Even the campaign got a workover too. This includes the voice acting. Expect Ben Starr on the mic. Ben who?… 

X35 Earthwalker Atlas Fallen: Reign of Sand

New difficulty mode as well. What? The game was too easy for you? Atlas Fallen: Reign of Sand has got you covered. Feast your eyes on ‘Nyaal’s Nightmare’. So those who want to suffer… you’re welcome. There’s also more Essence Stones. We hear 25.

Co-op has been improved or should we say enhanced. So test that one out to see and feel the difference.   New game + mode is a thing. Get in there, team up with others and take down these monsters and gods. They probably weak anyways.

X35 Earthwalker Atlas Fallen: Reign of Sand

We checked out some Atlas Fallen: Reign of Sand gameplay and it’s what we expected. This update truly makes it so that it’s better for players to start fresh anew in Atlas Fallen: Reign of Sand instead of carry their progress over. This update is so big and changes a lot, including revamping, that for the first time ever it’s better to do a new game+ from fresh than carry over. Give it a try. 

Overall Atlas Fallen: Reign of Sand is looking fantastic. Tons of work went into this. The developers ‘Deck13’ heard the intelligent polite feedback (idiots get ignored as they should) and responded with action. Best of all this massive update is FREE. So there’s no excuse right now. We like what we see. Atlas Fallen: Reign of Sand is now in our sights. The developers have done a fantastic job. We at X35 Earthwalker will have to see the new things for ourselves. Now Atlas Fallen: Reign of Sand may have a massive update but it’s still small compared to… the ‘Earth Walk!’

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