X35 Earthwalker Mecha Break

Mecha Break is definitely looking like it’s going to be the ultimate mech action. Mecha Break is developed and published by ‘Amazing Seasun Games‘. Mecha Break is an Xbox exclusive that’s said to be coming out in 2025 on the Xbox Series X/S and PC. Let’s take a look.

Now Mecha Break was one of the many awesome games that Xbox showed off at the game show case that X35 Earthwalker was excited for. For darn good reason too. There’s off course additional information on Mecha Break and it would be good for more players to know what’s up.

X35 Earthwalker Mecha Break

the story in Mecha Break is easy to understand but we hope they use the room for evolution effectively. There was a catastrophe but right after it Corite showed up. Corite is described as a “mysterious carbon-silicon mineral”. So clear;y there’s more to it. The good thing is that it became a big game changer in the energy industry. The bad thing though is that it has a pathogenic nature, bringing slow devouring spread that’s currently uncontrollable.

Now the Marcens Zones is heavily polluted and this is a major threat the entire world basically. So what’s the solution? Big mechs and technology. Take control of a third generation BREAK Striker. Of course you ain’t alone. Secret organisation S.H.A.D.O.W. (no hedgehog) is here to help… we all know how this turns out.

X35 Earthwalker Mecha Break

The main factor of Mecha Break is obviously the cool big bad mechs. So let’s check them out:

  • Pinaka – Medium Support – Field maintenance | Cover airdrop
  • Stego – Ultra Heavy Attacker – High caliber turret | Fire Suppression
  • Aquila – Heavy Sniper – Energy Sniper | Aerial Firepower
  • Inferno – Ultra Heavy Attacker – Heavy Firepower | Mob suppression 
  • Skyraider – Medium Attacker – Transform ready | Frontline Bombardment
  • Hurricane – Ultra Heavy Defender – Mob Suppression | Stronghold Defence
  • Welkin – Heavy Brawler – Melee Combat | Versatile Weaponry
  • Luminae – Light Support – Field Maintenance | Weapon Switch
  • Narukami – Light Sniper – Energy Sniper | Area Cloaking
  • Tricera – Ultra Heavy Defender – Fortress | Field Maintenance 
  • Alysnes – Medium Attacker – Removable Armour | Weapon Switch
  • Panther – Medium Brawler – Line Breaker | Weapon Switch
  • Falcon – Light Attacker – Aerial Combat | Transform Ready

X35 Earthwalker Mecha Break

As you can tell there’s different sizes, weight class, functions and roles. So wise players will check them all out, understand the cored inferences and find their style. This does matter as Mecha Break has different combat modes. 6v6 Hero shooter, 3v3 Deathmatch and most exciting the PvPvE Extraction Shooter. Off course different modes means different objectives so maybe a different approach and therefore a different mech.

X35 Earthwalker Mecha Break

The mechs also have their equipment, weapons and support etc. The official Mecha Break website has done a very good job of displaying the gear and providing information. It could have been better still. For example the Inferno model can use the ‘Charged splitter’ which ” launches energy blast ammunition when both cannon units (main weapon and side arm) are charged, dealing area damage.” This just open up more questions though concerning the weapons, effectiveness and damage types.

Now Mecha Break does allow players to design and create their own mech as well which is a wonderful choice. Choose your colours, patterns, decals (we hate decals), physical parts and features and more. Hopefully it is in depth enough to allow unique mechs and not every having similar things. You want to explore and fight in Mashmak islands with style. Speaking of Mashmak islands. That’s 200 square kilometer combat area.

X35 Earthwalker Mecha Break

We checked out some Mecha Break gameplay and it’s what we expected for the most part. As you progress, you’ll unlock a range of characters and encounter more pilots. Make sure to collect materials needed for upgrades. There are Corite pulse storms which are spreading quite rapidly. Lots of hostile set ups and garrisons. The ballistic rounds, energy weapons, projectile effects, flying, thrusts and mobility is looking excellent so far.  The game is just looking that good. This brings more hope and builds anticipation. 

Overall Mecha Break looks fantastic right now. Now there are some unanswered questions which will effect things but we like to be positive over here. There seems to be a lot going on and not just blasting everything you see. Even your main hangout the S.H.A.D.O.W. hangar has secrets of its own. Players need to be observant and look around as they go to discover more. The biggest factor is obviously the combat here and the types of mechs. It needs to be a whole grade above everything else. We also hope for an expansion on the number of game modes. Not everything should be about other players. Something for solo players too besides a story mode. The developers ‘Amazing Seasun Games’ have done an excellent job so far. We at X35 Earthwalker will keep our eyes open for this game. Now Mecha Break

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X35 Earthwalker Avowed

Avowed is an Action Role Playing Game developed by ‘Obsidian’ and published by ‘Xbox Game Studios’.  Avowed is another big Xbox exclusive banger. More updates about Avowed are known and it builds more excitement. X35 Earthwalker is definitely keeping his eyes on this game. Hour long gameplay near the end. Let’s take a look.

Avowed of course is said to be coming out the 18th of February 2025 on the Xbox Series X/S and PC. Remember that Avowed was delayed to give it more space and more time for improvements and refining. We agreed with that move and glad it was done. Quick fact about Avowed is that it’s set in the same universe as ‘Pillars of eternity’. Look it up for yourself.

X35 Earthwalker Avowed

Now Avowed has been described as a first person game but, like Starfield, you can toggle to third person. So the choice is yours. Right away we believe first person would be better. The living land is said to be a dangerous place. The level of danger isn’t clear though. Of course Avowed is using Unreal Engine 5, which explains why some say its graphics and visuals are better than even Elden Ring. The game does look good. Vibrant especially with the flora.

Players are an envoy of the emperor os the Aedyr Empire. Your mission is to check out and investigate the Dream Scourge, which is basically a spreading plague. Freedom and play style is of good variety as there’s suppose to have be a “intricate dialogue systems”. Even the character background and traits have an effect on the story, characters and dialogue. This again reminds us of Starfield where certain traits and even skills unlocked dialogue options and change certain things. We hope Avowed takes it to a higher level though. Players should also take full advantage of camps. Set up a camp and build that party. Build the bond and socialise. RPGs like this like to have parties and Avowed is no different.

Now the biggest factor for us concerning Avowed right now is definitely the combat. We hearing that Avowed has a flexible combat system. Players won’t be restricted and can change it up quite easily. There is the famous dual wield weapons system. Halo 2 players should be happy about this. For example you can be casting spells while swinging at foes with a melee weapon or some form of ranged combat. Now that’s innovative. Imagine dual wielding spell casters. Now that’s some magical stuff. Even Harry Potter not doing that. Heck, even bow and arrows got an upgrade. Fully taut strings for strongest shots or release earlier for less damage but quicker fire rate. Now jumping and exploring is a big thing in Avowed. Players are quite nimble so make sure to use it. Keep an eye on your waypoints and Xbox players make use of those D-pad short cuts.

X35 Earthwalker Avowed

Now on top of all that Avowed has that variety. There is some “light stealth elements”. This is good as it gives players other ways to play. Sometimes stealth is good. For example players can lie prone in grass or similar vegetation and you become hidden. This allows for easy shots with the bow and arrow or more. We also know that even though there’s magic and spell casting, that magic system can be very physical too. This makes sense. Powerful magic users will also learn how to do combat with magic in close range. Naturally the weakness of magic users is that they are so vulnerable when you get close. Glad to see that Avowed aims to deal with that problem. We hope to see magical ramming attacks or maybe a loaded explosive punch just like in Immortals of Aveum. 

Quickly, if you’re wondering about X35’s views on avowed and that drama then listen to our podcast episode on the matter and more right here

X35 Earthwalker Avowed

We checked out even more avowed gameplay and it’s mostly what we expected. There’s so much about Avowed that we like. We like the spell variety from straight up attacks to elemental ones to ones that buff you to ones that debut your foes. We hope for true variety though. Can they get it right? The “Leaden Key” is a biog factor here and the influence it has on the world. Those who played the Pillar games (we mentioned this earlier) will see connections here. We definitely are fans of open world games. Avowed is aiming to be the most amazing one yet. They claiming to have more immersive world building than Pillars of eternity, powered by Unreal engine 5 and “highly detailed interiors”. There’s also a variety of biomes and locations. We hear each region will have its own “unique aesthetic and challenges”. Exciting.

Overall Avowed is looking like a fantastic game. It’s our most anticipated one in the near future. We have some concerns with some gameplay elements and off course the true range and scale of the magic system but from what we have seen it’s looking real good. We know that the lore is there and it’s going to be deep. We like reading over here. Best off course is the Bible (FACTS!!!). The developers ‘Obsidian’ have done a fantastic job so far. We at X35 Earthwalker are keeping our eyes on Avowed. Now Avowed may have dual spell casting but dual isn’t enough to match… the ‘Earth Walk!’

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X35 Earthwalker Pragmata

Pragmata is an action adventure game developed and published by ‘Capcom‘. Pragmata is said to be coming out 2024 on the Xbox Series X/S, PC and PS5. X35 Earthwalker enjoyed seeing all new IPs being made and released out there. Pragmata is out here trying to make big boom in the gaming world. With Pragmata, expect space, and hopefully a deep story. Let’s take a look.

Pragmata is set in “near-future dystopian world”… on the moon. Already Pragmata sounds unique. There’s two main characters here. A grown man in the chunkiest space suit armour. Gamers who like the chunky boy build will be happy. The other character is this little girl?… Is she human? What’s going on here. Her name is Diana. Space dude is protecting her and at times literally carrying her. These two make quite a strange combo. Make no mistake though. Diana isn’t some helpless useless ally. More on that later.

X35 Earthwalker Pragmata

Remember that Pragmata is an action game. Sprint, run, thrust, clash and off course shoot your foes who are mechs and sci-fi threats. We have seen large foes try to crush you but speed and mobility is used to evade. Explosions are going off and dodging is required. so the action is definitely here and we want to see more.

X35 Earthwalker Pragmata

We are glad to see that there is already some capitalisation concerning the setting. The whole being set on the moon also allows for some lovely environmental views. As you progress you also have opportunities to see the earth in the distance from where you are. Like a constant reminder. It’s a lovely view and effective. 

X35 Earthwalker Pragmata

The other main part of Pragmata is the story. We keep hearing that Pragmata has a “deeply profound story and setting”. So clearly it’s a story for deeper thinking, mystery and of course the big reveal/twist. There should also be some emotional elements as well. Maybe some players will shed a tear at what will happen. We definitely have a good idea of what the story and direction is going to be. X35 Earthwalker is the smartest person in the world after all.

X35 Earthwalker Pragmata

Remember Diana? What we said about her? Well she’s clearly special. It’s like she’s interacting with data and controls out of thin air. This alone should tell you about her. She is also capable in combat as the space dude asks for some help during combat. she can make some things happen and make you wonder what she is truly capable off. There’s mysteries here and Diana is the biggest visible one. 

We checked out some Pragmata gameplay and it’s pretty much what we expected. Multiple things reminds us of Vanquish. We wonder if Pragmata will match that level of speed and action. The thrust remind son that thrust ability in Halo 5 Guardians. We are seeing some good elements and mechanics here. We like the setting, we like the weapons, we like Diana even. We like the earth in the distance, we like the duo combo and more. We don’t like some of the robots as they look weak, not intimidating. We do like the weaponry though. We looking forward to more.

Overall Pragmata is looking like an excellent game. The whole moon setting and seeing earth in the distance alone is such a cool touch and impact to the game. Expect flashy moments, good combat and somewhat of a tag team system. This allows quite a lot of opportunities. Hopefully Capcom knows how to capitalise on it and take the game to a higher level. The game got delayed but sometimes that’s needed. Do what you got to do to make the game awesome. The developers Capcom have done an excellent job so far. We at X35 Earthwalker will keep an eye open for the game. Now Pragmata may have a deep story but it’s not impactful enough for… the ‘Earth Walk!’

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X35 Earthwalker Beyond Hanwell

Beyond Hanwell is an Action Adventure Horror game developed and published by ‘Steelarts Software‘. Beyond Hanwell is said to be coming out the 18th of November 2024 on the Xbox Series X/S, PC and PS5. The early access was earlier this year. X35 Earthwalker knows a thing or two about Westminster in London. Those brits are strange. Beyond Hanwell wants to bring some horror to these crazy streets. Let’s take a look.

Beyond Hanwell is off course the sequel to ‘Welcome to Hanwell’. Now it’s time for the players to go deeper into Hanwell. More mysteries here than last time. So yes Beyond Hanwell is set after the events of Welcome to Hanwell. Now  not only do players get to go back to Hanwell but ho beyond that. The surrounding areas but best of all Westminster in Tokyo- we mean London. There’s even a significant “enigmatic” character here known as “The Director”. What’s their stake in all this? 

X35 Earthwalker Beyond Hanwell

Now this series needs got make sure to take things to the next level. To this day we haven’t even heard of welcome to Hanwell. So this is another opportunity. We want Beyond Hanwell to bring the heat… well it’s London so maybe bring the cold. Combat for sure has got an upgrade as there’s now an all new system for it. Dual control melee. After landing a strike then combo up. Of course the survival aspects of games like this. Scarce amounts ammo and weapons. Make them work, make them last.

Creativity is needed though as environments can at times have the means to defeat anomolies. They can be crushed, set on fire off course and even electrocuted. Use everything to your advantage. Melee, shooting and environmental hazards. Oh and don’t forget the Minimal HUD design. Beyond Hanwell is out here trying to do things different and one of them is the whole immersion factor. 

X35 Earthwalker Beyond Hanwell

We checked out some Beyond Hanwell gameplay and it’s what we expected. We like the variety of areas and that they have different enemies and also boss fights. Now if you like Resident Evil then you should be fine in Beyond Hanwell. Already this is way more interesting than silent hill. Much better combat than Silent Hill 2 remake. We definitely how fast things can get and the action intensity. There’s times of slow and survival and then times of fast action. Block melee, double up, shoot etc. 

Overall Beyond Hanwell looks like a great game so far. Its fast paced moments does remind us more of Doom 3 and Doom 3: Resurrection evil. A pace for sure. We do wonder about the difficulty of the overall game but fun factor is more important. Graphics look good for the current times. Animations are good too. Impact in melee is a hard thing to master but it does look good here too. The developers ‘Steelart software’ have done a great job so far. We at X35 Earthwalker will keep an eye open for this game. Now Beyond Hanwell may have dark mysteries in London but it’s not mysterious enough for… the ‘Earth Walk!’

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X35 Earthwalker RIN: The Last Child

RIN: The Last Child is action, adventure platformer game developed and published by ‘Space Fox Games‘. RIN: The Last Child is said to be coming to Xbox Series X/S, Xbox One, PS5 and PS4 this quarter of 2024. It’s already out on PC though. X35 Earthwalker chose to give this game a chance. RIN: The Last Child seems to go all in with the mystical world theme. Let’s take a look.

RIN: The Last Child is definitely all about exploring a mystical world. Metroidvania style of course. Game like this pretty much always have  this aspect. RIN: The Last Child is called this maybe because of the main character RIN, described as “the last child of the creator”. RIN’s mission is to restore balance to a mystical enchanting world that’s a step away from chaos. 

X35 Earthwalker RIN: The Last Child

Now on a deeper dive you could argue that RIN: The Last Child pulls in some inspiration from the myth of cronus. That old battle and struggle between the new gods and old gods. Free will, authority and how much impact and weight does one’s decision really have. So this clearly means that RIN: The Last Child will have multiple endings. So replayability is there. How many endings will players get?

RIN: The Last Child, like Ori and the Will of the Wisps, focused a lot on visuals and the graphics. Games like these have to be beautiful and a treat to look at. It’s compulsory at this point. RIN: The Last Child isn’t lacking in this department. Definitely makes us want to see more. We trust that the spells and abilities also have top tier effects. There’s crafting of spells. So gather those runes and aspects. There’s said to be over 7000 variants of spell. That’s because spells can be upgraded or even enchanted. So get ready.

X35 Earthwalker RIN: The Last Child

Now RIN: The Last Child does believe in variety. There’s off course quite the range of enemies and even transformed siblings. Yeah, much is happening around here. Different styles and approaches are encouraged. So don’t be a one minded bum. Switch up the tactics from time to time.

We checked out some RIN: The Last Child gameplay and it’s what we expected. Lots of platforming, multiple environments, lots of combat and lots of projectiles and spells. The foes don’t see so intimidating though. The animations looks good. Not top tier but definitely good. Also we don’t like the look of RIN. Run doesn’t look cute, intimidating or powerful. Wanted a bit more life in the environments though, mainly the background.

Overall RIN: The Last Child does look like a good game. There’s definitely an adventure here. the strongest point of RIN: The Last Child is clearly the spells. The sheer variety os the spells with variants is good enough. Got to see them in action. The developers ‘Space Fox Games’ have done a good job so far. We at X35 Earthwalker will have to see what RIN: The Last Child does on them consoles.

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X35 Earthwalker Atlas Fallen: Reign of Sand

Atlas Fallen: Reign of Sand is fantastic! X35 Earthwalker has been really getting into this game and it’s turned up for real. Atlas Fallen at first had some stuff going on but didn’t bring in the people or have the action like that. Then the developers took the actual good feedback, and not the hate from idiots on the internet, and made a big update that changed basically everything. The developers ‘Deck 13’ have done a fantastic job and we respect y’all for it. Spread the news ‘Focus Entertainment’. Come on. Let’s take a look.

Atlas Fallen: Reign of Sand is a whole new game. The update offed so much that it can be called a whole new experience. First of all learn about what’s new. Watch this trailer.

So new enemies, new intro, new voice acting, new essence stones right? There’s also new armour, new customisation options, improved VFX, UI and sounds. There’s also some other upgrades and improvements too. We can confirm the most important parts of this. The customisation is more hilarious than effective though. There’s some stuff that look silly but there’s a few so far that’s actually good. They could do more when it comes to customisation but we respect it. Dao much change has happened that the developers even said “While you can carry over progress from your old character, starting a new playthrough is highly recommended for the optimal experience.”

The action is the best. Things flow nicely in Atlas Fallen: Reign of Sand. The many essence stones add so many moves and abilities. There’s multiple ways to play. You have have 3 presets, which means multiple builds and you can switch between them on the fly to fit the situation. The sand skin combined with aerial combat with the combo potential with the different weapons leads to some satisfying moments and clean battles. Some essence stones are clearly better than others but have a use still… for the most part.

Probably best of all is that Atlas Fallen: Reign of Sand is available on Xbox Game Pass. So Xbox players can play and get a real feel for the game. Xbox is the best place to play Atlas Fallen: Reign of Sand.

Overall Atlas Fallen: Reign of Sand is definitely worth playing. It is fantastic and the lore should not be underestimated. Read, listen and collect them all to get more information. Now Atlas Fallen: Reign of Sand may have the massive game changing update but it’s still not enough for… the ‘Earth Walk!’

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X35 Earthwalker Selfloss

Selfloss is an action adventure game developed by ‘Goodwin Games‘ and published by ‘Merge Games‘. Selfloss is said to be coming out the 12th of September 2024 for Xbox Series X/S, Nintendo Switch and PlayStation. Will come to PC the 5th of September same year. Selfloss definitely has a uniquer factor that could make it stand out. X35 Earthwalker has respect for such creatures. Let’s take a look.

Selfloss is set in a post apocalyptic world. Players control Kazimir, who is a “seasoned volhv”. He is on a journey. Kazimir must traverse both land and sea to find a cure for his soul. Kazimir isn’t a helpless useless being. He has a magic staff which allows him to fight the “enigmatic plague” called Miasm. This plague has ravaged the world. Now this wouldn’t be an adventure unless humanity hangs in the balance or facing extinction or whatever. Yes, in Selfloss, humanity is a factor.

X35 Earthwalker Selfloss

Selfloss looks like another indie, journey, story, little guy in a big world sort of thing. These types are normally done well and we hope the same for Selfloss as well. What’s unique and we are a fan of is how significant whales are in this game. Yes whales are revered in this world. You will see different types of whales too. Blue whale, white whale, humpback whale, sperm whale etc. We hope all are included in this game. Whales are so cool and you definitely interact with them. Respect the whales.

Off curse players will encounter multiple characters. Some described as unforgettable… we will be the judges of that.  We also saw some other creatures and beings as well. Like what looks like a big eel. We can’t trust it… but we will eat it. Cleansed and seasoned. Fresh water eel when done right can go crazy. Regardless Selfloss is looking like quite the little adventure.

X35 Earthwalker Selfloss

We checked out some Selfloss gameplay and it’s what we expected. Little guy in a big world. Easy and simple to understand and get into. Going for the chunky block graphic style. Wind direction and streams and visible. The combat is very simple but there are some dangers for sure. Whales some times roll up and just do their thing. Be careful when on the seas though. A big ol whale might just pop up from under you.  Quite a mystical world. there’s rivers, forests, buildings, sea, cliffs, islands and well it’s a nice little variety that fits the theme. It is too slow though.

Overall Selfloss seems like a good game but it’s too slow for us. The best thing about Selfloss is easily the whales and the effects in some cases. hopefully the whales play a bigger role in all this. Those who want a relaxed little adventure has something to gain from this.  The developers ‘Goodwin games’ have dome a good job. We at X35 Earthwalker will have to hear what results this game brings. Now Selfloss may have revered whales but they are too simple for… the ‘Earth Walk!’

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X35 Earthwalker Atlas Fallen: Reign of Sand

Atlas Fallen: Reign of Sand is a huge free update for the action adventure open world game developed by ‘Deck13‘ and published by ‘Focus Entertainment‘. Atlas Fallen: Reign of Sand is said to be coming out the 6th of August 2025 on the Xbox Series X, PC and PS5. X35 Earthwalker always kept an eye on Atlas Fallen and it’s excellent to see the update. Atlas Fallen: Reign of Sand is here to make things bigger and better. Let’s take a look.

X35 Earthwalker Atlas Fallen: Reign of Sand

Atlas Fallen: Reign of Sand is thew new expansion and this ain’t no small matter. This Reign of Sand expansion is massive. You might as well call it a comprehensive overhaul. We talking new enemies and enemy varieties, new quests more information concerning the atlas Fallen world and lore.

Atlas Fallen: Reign of Sand even did a workover concerning the progression system. Things are going to be functioning different from here on. Even the campaign got a workover too. This includes the voice acting. Expect Ben Starr on the mic. Ben who?… 

X35 Earthwalker Atlas Fallen: Reign of Sand

New difficulty mode as well. What? The game was too easy for you? Atlas Fallen: Reign of Sand has got you covered. Feast your eyes on ‘Nyaal’s Nightmare’. So those who want to suffer… you’re welcome. There’s also more Essence Stones. We hear 25.

Co-op has been improved or should we say enhanced. So test that one out to see and feel the difference.   New game + mode is a thing. Get in there, team up with others and take down these monsters and gods. They probably weak anyways.

X35 Earthwalker Atlas Fallen: Reign of Sand

We checked out some Atlas Fallen: Reign of Sand gameplay and it’s what we expected. This update truly makes it so that it’s better for players to start fresh anew in Atlas Fallen: Reign of Sand instead of carry their progress over. This update is so big and changes a lot, including revamping, that for the first time ever it’s better to do a new game+ from fresh than carry over. Give it a try. 

Overall Atlas Fallen: Reign of Sand is looking fantastic. Tons of work went into this. The developers ‘Deck13’ heard the intelligent polite feedback (idiots get ignored as they should) and responded with action. Best of all this massive update is FREE. So there’s no excuse right now. We like what we see. Atlas Fallen: Reign of Sand is now in our sights. The developers have done a fantastic job. We at X35 Earthwalker will have to see the new things for ourselves. Now Atlas Fallen: Reign of Sand may have a massive update but it’s still small compared to… the ‘Earth Walk!’

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X35 Earthwalker Assassin's Creed Shadows

Assassin’s Creed Shadows is a stealth/action adventure game developed and published by ‘Ubisoft’. Assassin’s Creed Shadows is said to be coming out the 15th of November 2024 on the Xbox Series X, PC and PS5. X35 Earthwalker is looking for the assassin’s creed game that brings him back into the series. Assassin’s Creed Shadows is out here trying to be that game. Let’s take a look. [This G blog will be a different style as so much information on this game is already out]

Assassin’s Creed Shadows is set in Japan. So Assassin’s Creed fans finally get what they’ve been asking for, for years. Ubisoft had a lot of thinking to do concerning this game and what type of Assassin’s Creed game they wanted to make. What do we mean? Very simple. Assassin Creed has two types. Stealth focused and action focused. The earlier Assassin’s Creed games were clearly more stealth based. Hide, blend in, watch the movement of the enemies and make your move. Then escape after assassinating target. The action Assassin’s Creed games were mainly your character straight up facing all the foes in the open and besting them in combat with some crazy abilities. There was still stealth mechanics but most just got up in there and started swinging. 

X35 Earthwalker Assassin's Creed Shadows

Here’s the problem. Most of the older Assassin’s Creed fans have been calling for a return to stealth as the the most recent Assassin’s Creed games were all action really. So bring back stealth right? Well sales and money show that the most successful Assassin’s Creed games were the action ones. More players, more fame, more attention and more money. So many fans want the original but less popular but action makes the most money… which is the aim of EVERY business… making more money. So Ubisoft said screw it, let’s do both. This is the biggest strength and factor of Assassin’s Creed Shadows.

X35 Earthwalker Assassin's Creed Shadows

Assassin’s Creed Shadows has TWO protagonists. Primary main character is Naoe and secondary main character is Yasuke. Naoe is the assassin. So all the sneaking, hiding, stealth kills and being one with the shadows is her. Yasuke is actually a real person in history. The first black samurai in Japan. He is the all action guy. As he said, kick down the front door, just face the foes and smash them. This solves the problem. So now stealth players can pick Naoe and be all stealth as much as they want while action players can just five into the action, no hiding with Yasuke. So that should shit up all the complaining. 

In Assassin’s Creed Shadows, players can switch between both characters for the missions. So you could play through the whole game as Naoe for stealth then in your second play through got all action and vice versa. Or you can mix it up and change mission by mission basis. You can even be like Larry who played a whole mission with Naoe, failed at the very end and just switched to Yasuke for the replay and tear everyone up. It’s up to you. Players love having options. So this move ticks of multiple boxes.

X35 Earthwalker Assassin's Creed Shadows

X35 Earthwalker believes that Assassin’s Creed Shadows will be the best Assassin’s Creed game yet. The combat with Yasuke is detailed. There is dodging, the heaviest attacks ever, armour and destruction of armour pieces, special attacks, blocks and even parries. It’s a full combat system. Uasuke feels incredibly powerful and smashes through his foes. Almost unstoppable. Naoe is not just stealth but the best stealth. She can can use projectiles to take out light sources, creating more shadows and darkness for he to hide and move through. She can hide up on the ceiling with plunger like tools. She can breathe underwater thanks to a reed or similar tube that pokes up to the surface granting her air. Naoe has new mechanics. Both characters are powerful in their own unique ways and clearly effective. Don’t underestimate Naoe in a fight and don’t underestimate Yasuke’s versatility as he has more than one weapon.

X35 Earthwalker Assassin's Creed Shadows

Disgusting but expected is the amount of hatred Assassin’s Creed Shadows got all because of one black person… Yasuke. Same with Angrboda in god of war ragnarok. So much racism today and it’s from the usual suspects each time. Yasuke is a real person who became a samurai in japan. Majority of historical websites including Britannica has stated that he’s a samurai as well with text and other historical evidence. Yasuke is famous in Japan and is in many Japanese media from books and stories to animations and shows. He’s even portrayed and showed as a samurai warrior in other games like Nioh. No issues with Yasuke then but the moment he’s shown in assassin’s creed shadows, all the racists suddenly became Japanese historians and posted racist memes and drawings and used hateful speech on Facebook, X and instagram. disgusting but evil is predictable. There has even been some white people exposed for pretending to be Japanese online to attack yasuke. Even the top voices of a so called Japanese petition to cancel the game were both white guys… not even Japanese. Now there’s a Japanese senator or whatever who is going against the game… for what reason besides yasuke. The hate is real. X35 Earthwalker has podcast episodes explaining and debunking these foolish things. Also a youtuber made a video where he proved with Japanese text that Yasuke is a samurai. Check those out below:

First podcast episode – https://open.spotify.com/episode/1Nm27YHAuqEg6PW22N2YjG

Second podcast episode – https://open.spotify.com/episode/2MgFNXU6SWGpDeTxlh91M4

We checked out some Assassin’s Creed Shadows gameplay and it’s what we expected. Exploring Japan, standing up for the people, marking targets and getting information on said targets. Use a horse for traversing the place. The lighting in this game is impressive. It makes the moments sneaking around with Naoe more beautiful and intense. The flames and light sources are excellently done here. As the game gets closer to release date, animations , character interactions and details will be stepped up. The gameplay Ubisoft showed is obviously not the final product. Also Assassin’s Creed Shadows is not $130. That’s a lie. The ultimate edition is $130 while the standard is $70 like many other games. So much hate towards this game. It’s sad. This is the first Assassin’s Creed game in a long time that has actually interested us. Assassin’s Creed Shadows might be the game to bring us back in.

Overall Assassin’s Creed Shadows looks like it’s going to be a fantastic game. This will be the best Assassin’s Creed game. Both Assassin’s Creed styles and even completely new mechanics. Now the biggest factor will be the huge amounts of racist who are trying so hard to lead a campaign against this game. Ignoring those fools, Assassin’s Creed Shadows is going to be successful. It has all components needed for it. The developers ‘Ubisoft’ have done a fantastic job so far. We at X35 Earthwalker will keep an eye out for this game. Now Assassin’s Creed Shadows may have two protagonists but those two aren’t enough for… the ‘Earth Walk!’

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X35 Earthwalker Starship Troopers: Extermination

Starship Troopers: Extermination is a Co-op First Person Shooter game developed and published by ‘Offworld industries‘. Starship Troopers: Extermination is said to be coming out the 11th of October 2024 on the Xbox Series X, Xbox Series S, PC and PS5. X35 Earthwalker has been waiting a long time for a Starship troopers game. Starship Troopers: Extermination better bring the fire. Let’s take a look. 

Starship Troopers: Extermination is what fans of the movies would expect. It’s humanity, the united citizen federation, against the bugs. Humanity must survive and win. Your leader is general Rico, voiced by Casper Van Diesel from the movies. Just get in there and destroy bugs. After all the only good bug is a dead bug.

X35 Earthwalker Starship Troopers: Extermination

Starship Troopers: Extermination is just exterminating bugs. There’s also base building too. Players must establish strongholds in their battle against the bugs. So get some design skills and build a half decent base at least. Can you even call yourself a citizen when you can’t base build decently. Besides you’ll need the space as the game can have up to 16 players. 16 players is more than enough to defeat the bugs. Matter of fact just one citizen can defeat the bugs. Now shut up and do your part.

Starship Troopers: Extermination has players fight as part of the Deep Space Vanguard. Deep Space Vanguard has 6 different classes. Ranger, Sniper, Guardian, Medic, demolisher and Engineer. Now it should be quite obvious what each of these do. Sniper got the range and amazing firepower and cowardly hides back watching their allies die. Ranger has jet packs and close range weapons. The Demolisher makes things go boom. Simple to understand… move on. Guardian is defensive. Has the best rumour, armour plates and some scary machine guns I hear. Engineer is the base builder and loves mines with flamethrowers of course. The Medic tops everyone up, heals, saves and has a UAV medical drone.

X35 Earthwalker Starship Troopers: Extermination

The Bugs have got an upgrade too in Starship Troopers: Extermination. Not just the troopers. There’s the Drones who are small and weak but in a pack or horde they overwhelm all in their path. The Warriors (come out an play) is the big mean ones who are mad aggressive and got speed. They will snap you up. The Gunner is al about ranged combat. Even using speed won’t protect you from them. Dakka dakka dakka! Plasma Grenadiers bring the heat… literally. Their plasma WILL burn right through you. So take them seriously. Tiger Elite is the meanest one and it demands everyones attention. Ignore this might beast at the cost of your own life. Apex predator. Do not for a minute think these bugs listed here are all you need to worry about.

Good news troopers! There’s multiple locations and things to do. Let’s check this out for a bit. Starship Troopers: Extermination has the desert planet of Valaka. Valaka also may have sandstorms which obviously obscure your vision and makes things difficult. Agni prime is quite a much and colourful place but it can be volcanic due to that big volcano. An eruption will cause fire to rain down. Take cover obviously. There’s even a horde defence mode where you must survive 10 waves of bugs. They get increasingly difficult. There’s evenness for players to invader and attempt to take down. Imagine the kind of bugs you’ll find down there. Hopefully boss bugs.

X35 Earthwalker Starship Troopers: Extermination

You can’t fight without some weapons. Good weapons. In Starship Troopers: Extermination there’s an acceptable range. You want more? Then pay more taxes. Troopers can use the Morita mk1 assault rifle, morita xxx sniper rifle, morita mk3 saw, fu-17 flamethrower, C-32 chi-hong grenade launcher and TW-2 S.P.L.I.T. Shotgun Auto. As you can see there’s some good weapons here that will get the job done… sort off. Iy’s obvious what each one does. 

We checked out some Starship Troopers: Extermination gameplay and it’s not exactly what we expected. It’s looking under developed. Animations are quite poor as well. Definitely inferior to the animations in helldivers 2. Now the main point of the game is to be fun and bring the action. It certainly seems to have more depth than helldivers 2. We need to the animations to step up. The early version was released to pc and that probably explains why it does look underdeveloped. So hopefully when the official full release comes to consoles it will all be stepped up. We definitely like the action though. How bugs explode and bits of them break off is what’s expected for a game like this. We need fun. Her the top fun is appreciated also. Starship Troopers: Extermination is sop easy to get right so the developers cannot fail this. 

Overall Starship Troopers: Extermination looks like a good game but quality needs to step up especially with all the next gen games here and the power that the Xbox Series X has. The action is solid, the range of enemies are good but we hope there are more to show up. We hope for a few more weapons will be available. Developers must take notes and learn from other games. We want options. We also need more planets or locations to fight in and fight for. Having only a few places will get old quick. Starship Troopers has a big universe so we hope this game uses it. The developers ‘Offworld Industries’ have done a good job so far. We at X35 Earthwalker will keep an eye open for this game. Starship Troopers: Extermination may have loads of bugs to kill but it’s certainly not enough for… the ‘Earth Walk!’

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