Aniimo Helios X35 Earthwalker

Aniimo is off course here by now and it’s already made an excellent impression as expected. Aniimo is fantastic. There’s no other verdict you can give the game and many players are diving in, zooming ahead or just taking their time like X35 Earthwalker. There’s a few issues though. 

Let’s talk about the great stuff with Aniimo. The game is unique and does its own thing. It’s not a pokemon clone like some low iq morons have called it. It’s very distinct. The world is worth exploring and even have things not seen in other worlds before. For example when there’s heavy cloud areas, the cloud animos like Nimbi and Turbo can literally fly. This is very useful. There’s basically ruins in the world that contain challenges inside, sort of reminding us of those challenge/pizzle locations in Zelda breath of the wild. 

Aniimo many creatures

Aniimo also allows you to merge (twining) with your aniimos which allows you to take control of the creature and perform its moves and traits. This means if you have a celestis then you can climb basically any surface and even glide through the air to reach far distances, soften your fall etc. Fire aniimos can use their flames to burn thorns and wood. Water aniimos can put out fires… you get what we are saying. Yse they’re elements in the environments, mechanisms etc. This twining reminds us of Cassette Beasts.

The world is definitely alive with loads of missions and things to do. Exploration will reward you in one way or another. Finding something or completion based awards. Missions like helping a band of birds perform a song to hearing a story from very leafy aniimos concerning their evolution. Oh that’s another thing. Many aniimos can evolve. Something that you couldn’t do in Palworld. The battles are epic too. They remind us of both Digimon Digital world 1 and Palworld. Your aniimo controls themselves and battles while you the player also takes part.

The combat in itself has mechanics and a few layers itself. Maybe will get into that more in a X35 Earthwalker podcast episode instead. The aniimos themselves are the cleanest designed creatures out of all creature capture games…. of its type. They are doing their own things in their environments and ecosystems. Some flame aniimos can accidentally set the gras on fire and burn it up, just by moving around. There’s legendary aniimos who literally run parts of the world like aeons and other lesser guardians. Powerful and some humans honour them. Oh and quickly, the character customisation is excellent. 

What’s very unique is the whole RV mechanic which actually changes the game. The Rv isn’t for driving around. It’s a home. Once you enter from the back (pause) you go through like a portal and end up in a whole world and environment that’s not in the main world map. There’s grass and field for you to literally place structures and off course farm for resources like wheat and wood. You literally end up playing harvest moon. You literally farming, using the products, sowing seeds etc and your aniimos help out. It’s crazy. You an early spend HOURS in there.

Aniimo musical birds

Now let’s talk a bit about the negatives. First of all even though the character customisation is excellent with lots of depth, it’s much weaker on the male side. It’s why X35 Earthwalker went with a female character for this game as there was more going on with the female side of things. The voice of the female characters is weak. We need more options. Actually do not like the voice of our character. We want it to change. The voice isn’t great or matching our character design.

Next negative of Aniimo is the management of aniimos. Do not like it when it comes to sorting aniimos in the storage but it’s worse when it comes to having a aniimo on hand to use its element to help in the environment. For example X35 Earthwalker is focusing on levelling up this team of 4 aniimos, so they are in his party. He comes across something that needs to be burned. None of his aniimos are fire. So have to open aniimo management, select a fire pal and add it to a second present team and then switch to the second team. Now this doesn’t take long but it’s annoying to do this. Dragon Age the veil guard handles this perfectly. Through solas dagger you can summon and use there abilities of allies that aren’t in your party. Hopefully a change comes.

Aniimo pathfinder battle

The other negatives come from haters and lower iq players. There’s morons on steam, where the dumbest people are, who rated the game negative because the game has micro transactions. This is what happens when you listen to cancers in gaming like angry joe. Aniimo is free to play and the developers need to make money and broke losers are crying over micro transactions. Even calling it pay to win… even though you can unlock and earn everything just from playing. Get your money up. Another person complained about the writing/dialogue and only provided one example which wasn’t even a good one. Every idiot with an account thinks they are a professional writer now.

Then there’s a guy who said that the developers can delete your game if inactive for a year. A WHOLE YEAR. That’s not good, true but if you are not playing for a whole year, then you aren’t playing anymore. There’s no active live service game that we like, where we stopped playing for one whole year but still wanted to play it. This again isn’t a big deal. All you got to do is log in at some point through the whole year. That’s crazy. Most of the negative ratings are honestly false or weak reasons. You can play this whole fantastic game for free. Stop complaining.   

Overall Aniimo is fantastic and there’s more that we haven’t even touched on yet. Probably talk about them in an upcoming podcast episode. The negatives are very few. Most are not even legitimate issues with the game itself. Off course Aniimo is best experienced on XBOX thanks to XBOX play anywhere and as there are game pass perks as well. X35 Earthwalker confirms this. Objectively XBOX is the best place to play Aniimo. Now Aniimo may be fantastic but it’s just alright compared to… the ‘Earth Walk!’

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Hellraiser revival. hell's armies X35 Earthwalker

Clive Barker’s Hellraiser: Revival! is a action survival horror game developed and published by ‘Saber Interactive‘. Clive Barker’s Hellraiser: Revival! is said to be coming out the 2nd of October 2026 on the Xbox Series X/S, Nintendo Switch 2, PS5 and PC. X35 Earthwalker sees something familiar about this game. Clive Barker’s Hellraiser: Revival! wants to take this style of games to the next level. Let’s take a look.

Clive Barker’s Hellraiser: Revival! has a hero story. Players control Aidan and basically you are taking a trip through the depths of the underworld… to save your love. If you fail then she will be left there for eternal torment. You made a deal, or should we say bargain, with pinhead. Now you have a puzzle box and must face hell’s armies. 

Hellraiser revival. pinhead is here. X35 Earthwalker

Now real gamers would be reminded of something thanks to the plot of Clive Barker’s Hellraiser: Revival!. The whole rescue lover from hell reminds X35 Earthwalker of Dante’s Inferno. Epic game. Now when we see the gameplay, it also reminds us in some ways of Doom 3 and Doom 3 resurrection of evil. If you know then you know. All the uncultured gamers don’t worry about it. What gamers may need to worry about though is pinhead though. He just be standing there.

Hellraiser revival. strange cult place. X35 Earthwalker

Now remember that puzzle box. Well this mysterious thing is known as the genesis configuration. So make sure to use it on your tv settings (get it?). The box has powers. Read this from the official website. “to inflict bone-breaking, flesh-searing pain”. So expect chains for sure. Not only that players will have earthly weapons too. Pistol, shotgun etc. The combat here is real. Stab, shoot, burst, rip, slice and more.

Hellraiser revival. Nasty cult. X35 Earthwalker

We checked out some Clive Barker’s Hellraiser: Revival! gameplay and it’s mostly what we expected. This is why we said Doom 3. Slower pace, pistol and shotgun, taking down enemies, dark places, lighting, occasional jump scares, lots of blood and off course the mysterious artifice. This is good because we enjoyed games like this. We do have some concerns though. Hopefully the sexual content is not straight weird to the point where we’d rather not have it in the game. Every adult level theme is here: strong language, intense violence, blood and gore, strong sexual content, nudity and use of drugs.   

Overall Clive Barker’s Hellraiser: Revival! is looking like a great game. We are certainly been waiting for a game like this for a good while but we hope it’s more monsters we fight against and less humans and cultists. Humans and cultists are far less interesting but if done right can still be great. Graphics are environment details look good. Of course there’s more questions but we will just have to find out. The developers ‘Saber Interactive’ have done a great job so far. We at X35 Earthwalker will have to keep an ear open for this. Now Clive Barker’s Hellraiser: Revival! may have pinhead but he’s a total bum compared too… the ‘Earth Walk!’  

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Speedrunners 2: King of Speed. 4 players sprinting. X35 Earthwalker

SpeedRunners 2: King of Speed is an action racing game developed by ‘Fair Play Labs‘ and published by ‘tinyBuild‘. SpeedRunners 2: King of Speed is said to be coming out the 3rd of September 2026 on the XBOX Series X/S, Nintendo Switch, PS5 and PC. X35 Earthwalker mastered speed in Speedrunners so how will the sequel do? SpeedRunners 2: King of Speed looking like it wants to just be the level up sequel. Let’s take a look.

SpeedRunners 2: King of Speed is the sequel to Speedrunners, in case that wasn’t obvious. If you played the first game then you know exactly what you are getting here. The story? What story? It’s basically a weird group of heroes/racers who just like to race in varied and interesting locations. Just accept it. Pick your characters and start running.

Speedrunners 2: King of Speed. The sequel is here. X35 Earthwalker

Speedrunners 2: King of Speed decided to go with the high-definition graphics style. This is obviously seen in visuals and animations of the characters. This off course players will need to get use to this. We also hear that there’s an improved netcode. So performance and online racing is going to be much better. Now that’s the most obvious change right there. 

Speedrunners 2: King of Speed. X35 Earthwalker

The ring of fire is actually cool. It’s better than the just zooming in screen. You see the threat closing in around you and that can make things intense in a different way. The whole zooming screen did off course have intense moments too. It’s good to see different things and changes with a game we known for years etc. Also, watch our for new cats. Just do not trust them.

Speedrunners 2: King of Speed. cat racers are ready. X35 Earthwalker

Sadly, other from that, that is it by the looks of it. The power ups seem to be the same. Besides upgraded visuals of course. Now we will assume that SpeedRunners 2: King of Speed developers are playing with some hidden cards. We hope so because for a sequel, you should have more than just graphic improvements and net cord upgrades. we want a bunch of new characters, new power ups and attacks, new maps and maybe a new mechanic or mechanic layer. 

Speedrunners 2: King of Speed. X35 Earthwalker

We checked out some SpeedRunners 2: King of Speed gameplay and it’s not really what we expected. Hopefully the full release will deal with it, but we personally don’t like the framey look of the characters animations but maybe it will grow on us. Krakatoa is getting more respect though, so that’s good to see. Now there’s also the 64 player tournaments you can do and take part in which is a lot. The best thing about SpeedRunners 2: King of Speed is that you can have up to 8 racers in your game. Now that’s true chaos. 

Overall SpeedRunners 2: King of Speed is looking like a good game. If it’s basically the same as the first Speedrunner game then yes it is good by default but we want more. The graphics are great, the animations aren’t by the looks of it. We truly hope that the surprise cool stuff are revealed later. The developers ‘Fair Play Labs’ have done an alright job so far. We at X35 Earthwalker will have to keep an ear open concerning SpeedRunners 2: King of Speed. Now SpeedRunners 2: King of Speed may have a new graphic style but it’s far beneath the ability of… the ‘Earth Walk!’

 

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Resonance: A Plague Tale Legacy has a whole island. X35 Earthwalker

Resonance: A Plague Tale Legacy is a action adventure game developed by ‘Asobo studios‘ and published by ‘Focus Entertainment‘. Resonance: A Plague Tale Legacy is said to be coming out the 27th of August 2026 on the Xbox Series X/S, PS5 and PC. X35 Earthwalker noticed this game during the Xbox Games Showcase 2026. Let’s take a look.

Resonance: A Plague Tale Legacy. uncover the truth. X35 Earthwalker

Resonance: A Plague Tale is set 15 years before ‘A plague Tale: Requiem’. So no need to worry about those rats… hopefully. Players control Sophia. Sophia is described as a “fierce young plunderer”. What we do know is that she is on the run from an army basically. She also for some reason doesn’t know some stuff about her past… typical. So yeah… time towhead out on a action adventure, fighting for your life and using your head.

Resonance: A Plague Tale Legacy fight for your life. X35 Earthwalker

It’s nice to be on an island. Except this ain’t no regular island. It’s the ‘Minotaur’ island. This is where Sophia will face dangerous trials. Resonance: A Plague Tale is bringing a creepy atmosphere. There’s a restless presence “lurking in the shadows”. Following you around. It is apparently aware and sees your every move. The deeper you go into the island, the worse this will get. Hopefully nothing bad happens to us as we continue out journey.   

Resonance: A Plague Tale Legacy the ruins aren't safe. X35 EarthwalkerSet 15 years before A Plague Tale: Requiem, play as Sophia, a fierce young plunderer, on the run but determined to uncover the secrets of her past. Dive into an original story blending combat, myth and fate with a brand new take in the universe of A Plague Tale. Sophia’s journey leads to the Minotaur’ Island, where she faces deadly trials, navigates treacherous trails, solves puzzles, all while fighting and staying one step ahead of the army chasing her. But the true challenge awaits, as the terrifying creature hidden behind the myth will soon resonate with her…

Resonance: A Plague Tale Legacy solve puzzles. X35 Earthwalker

Resonance: A Plague Tale does things quite differently. The game is basing things on your every action. The developers even said that “ever step is a risk”. They even sued that you passing and taking your time is a factor that’s taken into account. No stopping allowed. Keep moving. Hide at times if you have to but get moving when it comes to the trials.

There’s quite the emphasis on puzzles. There’s puzzles for sure and nothing regular about them. Players must use a Minoan sphere to solve them. Light manipulation. Sophia has a notebook in Resonance: A Plague Tale. The knowledge contained will help Sophia track and follow in the footsteps of her crew. Things going to happen for sure. Get your daggers ready.

Resonance: A Plague Tale Legacy react fight and move. X35 Earthwalker

We checked out some Resonance: A Plague Tale gameplay and it’s mostly what we expected. The animations are excellent. I dare say the animations are fantastic. playstation has never reached this level of animation before. Xbox has multiple times. Resonance: A Plague Tale is impressive. The movements and the strikes in the combat is something that’s pleasant to watch. It’s only going to get better. Graphics are great and the details are very good too. Of course those both will be better as well to a smaller degree. Things are looking good. They even got the whole time travel stuff of going from middle age times of Sophia to an ancient Minoan times. The past effecting the future and such.

Overall Resonance: A Plague Tale looks like an excellent game. Sadly excitement is lowered knowing that some bummy content creators get to play an early version. Developers need to stop doing that. This is a new thing. It’s not the same as avoiding rats and using light sources in plagues tale: requiem. We are getting something different and that also adds to the whole thing. Maybe Sophia has what it takes to make it into our top female gaming characters list. The developers ‘Asobo studios’ has done a good job so far. We at X35 Earthwalker will keep an eye out for this game. Now Resonance: A Plague Tale may not have rats (supposedly) but what they certainly don’t have is… the ‘Earth Walk!’

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Halo: Campaign Evolved has whole new designs for the enemies. X35 Earthwalker

Halo: Campaign Evolved is first person shooter action game developed by Halo Studios and published by XBOX Game Studios. Halo: Campaign Evolved is said to be coming out the 28th of July 2026 on the XBOX Series X, Xbox Series S, PS5 and Windows 10/11. X35 Earthwalker has conquered every Halo game in legendary difficulty. Halo: Campaign Evolved is looking bring Halo into the next level of game design. Let’s take a look.

Halo: Campaign Evolved got new visuals for the ring world. X35 Earthwalker

Halo: Campaign Evolved is basically the Halo Combat Evolved game, the first Halo game, but a remake with additional levels. Let’s make this clear again. Halo: Campaign Evolved is not the next big Halo game. The real big one will come later. This is just an exceptional taster for what’s to come… not just with Halo but XBOX too. This is a big deal and you will see why. Those who liked the original Halo obviously will like this game.

Halo: Campaign Evolved got the ghost vehicle ready. X35 Earthwalker

Now since Halo: Campaign Evolved is a remake, players can expect the same of what was in Halo Combat Evolved but obviously better in every parameter. Sounds are better, animations are better, details are significantly greater, effects and particle effects are superior, environments look crazier than before but most impressive of all is the graphics. Halo: Campaign Evolved is easily the most impressive looking game so far for its type and style. The only contenders are other XBOX games like Forza Horizon 6 and Gears of War: E-Day. Amazing already.

Halo: Campaign Evolved. Brutes join the fight. X35 Earthwalker

The additional levels in Halo: Campaign Evolved add way more action to the game. We don’t do spoilers but we will say that one of the levels is something that you never did anything close to in the original game. The cutscenes and exactly how things went down has been adjusted or even changed. So this is familiar but a new experience for sure. We are liking the designs of the covenant, especially the elites but what’s most concerning off course is the flood. Those nightmares looking for fresh meat.

X35 Earthwalker has already explained this in podcast episodes but we will say this here as well quickly. Yes we totally understand why Halo: Campaign Evolved should not be on playstation. It will be the best game that playstation has available on their platform but this is a trap for playstation gamers. They get to experience the Xbox greatness of Halo: Campaign Evolved but can’t play the next biog Halo game because it will be an XBOX exclusive. They did this with Gears of War. playstation can play Gears of War: Reloaded but can’t play Gears of War: E-Day because it’s an Xbox exclusive. The remake/remaster game is the taster but the main meal is an exclusive. This makes sense. They want the big and new then buy an Xbox.

Halo: Campaign Evolved. Too close to the sun with needlers. X35 Earthwalker

We checked out minimum Halo: Campaign Evolved gameplay and it’s what we expected. It’s Halo Combat Evolved but superior and bigger in every way. The best thing about Halo: Campaign Evolved is that off course it kept the split screen and co-op action. This is important and true to original Halo. Biggest concern is the sound of the sniper rifle. The original sniper rifle is the. best sounding sniper in all of Halo. Will they make it like that? We hope so. We just truly lobe how good the game look.s The highest level of Halo and it gets X35 Earthwalker and gamers more excited for the next big Halo game.

Overall Halo: Campaign Evolved is looking fantastic and easily one of the best games of the whole year. A excellent new Halo game. We hope that this game will also have some more surprises. Never reveal everything but leave lots for players to discover for themselves. The developers ‘Halo studios’ has done a fantastic job so far. We at X35 Earthwalker are looking forward to jumping on the game day one with Xbox, which is the best place to plays it, and having a grand time. Now Halo: Campaign Evolved may have gotten serious upgrades but it’s still not on the level of… the ‘Earth Walk!’ 

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Turok Origins using abilities. X35 Earthwalker

Turok Origins is an action adventure shooter game developed and published by ‘Saber Interactive‘. Turok Origins is said to be coming out in the fourth quarter of 2026 on Xbox Series X/S, PlayStation 5, Nintendo Switch and PC. X35 Earthwalker is experienced with Turok and the dinosaurs. Turok Origins looks to bring some prehistoric battles. Let’s take a look.

Turok Origins vicious dinosaurs. X35 Earthwalker

Turok Origins is all about that prehistoric action. Players control the “legendary Turok warriors”. They must take on vicious dinosaurs and even crazier… aliens are here. That’s right, the US ufo files was real after all (joking). Dinosaurs are just being themselves but the aliens are malicious beings. Their goal is wipe out man from the galaxy. Do not let that happen.

Turok Origins strike against foes. X35 Earthwalker

Gamers should know by now what Turok is about. Dinosaurs firstly and secondly aliens. Fight with standard to creative weapons. Things get real dangerous and sometimes real silly but all fun. X35 Earthwalker‘s favourite is Turok Evolution, where he made foes puke and vomit from poison arrows. Sucked enemies in with black hole like grenades and firing live flesh drilling rounds that destroy enemies from the inside.

Turok Origins roar ability. X35 Earthwalker

What’s real cool about Turok Origins is that the legendary warriors can harness the DNA of fallen enemies so that you can upgrade your arsenal (premier league winners!). It’s not just weapons though, make sure to use your abilities as well. Players are going to need that help in Turok Origins because the dinosaurs aren’t playing around. There’s even bosses as well and they ben hanging out in cages, on the ground, in swamps (hate swamps) and even the sky. You’re been warned.

Turok Origins fighting together. X35 Earthwalker

We checked out some Turok Origins gameplay and it’s what we expected. Dinosaurs, aliens, weapons, weird tech, prehistoric environments and lots of action. Even better there I some co-op action too. You can play with friends and face the dangers together. The graphics are excellent for its style. the animations are very good. We definitely like the greenery locations in the game. They look the absolute best of all the environments.

Overall Turok Origins looks like an excellent game so far. Off course more details are needed. Some dinosaurs that are augmented look like untamed monsters in battle. bosses are actual boss battles. The roll evade covers good distance and has some invincible frames. the DNA harness to upgrade has some interesting visual effects on the characters. The weapons and abilities actually go crazy… more than before. The developers ‘Saber Interactive’ have done an excellent job so far. We at X35 Earthwalker will keep an eye open for this game. Now Turok Origins may have dinosaurs and DNS harnessing but they create no advantage against… the ‘Earth Walk!’ 

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Mistfall Hunter fight corrupted and mistlords. X35 Earthwalker

Mistfall Hunter is a third person action extraction game developed by ‘Bellring games’ and published by ‘Skystone games’. Mistfall Hunter is said to be coming out in July 2026 on Xbox Series X/S, PC and maybe PS5. X35 Earthwalker only likes the whole setting of this messed up world. Now Mistfall Hunter is trying to be tough and dark. Let’s take a look.  

Mistfall Hunter big cursed environments. X35 Earthwalker 

Mistfall Hunter has an epic setting and universe. Basically the gods were banging it out (battling) with the outer gods. A “catastrophic war”. You can imagine the casualities. The divine has fallen but their blood spilled and it has brought about the gyldenmist. The gyldenmist is what’s spreading corruption and madness. As if this world isn’t mad enough already. There’s literally a whole lore to this. Weavereach is where the action is at. A fragment of the “fate goddess” is still here. It basically got reborn as a lady called Dew. She is basically giving immortality to a bunch of fallen heroes.

Mistfall Hunter wild corrupted beasts are here. X35 Earthwalker

That’s where the players come in. You are one of these fallen heroes or warriors or whatever you want to call them. The official name is ‘gyldhunters’. Your mission is the same. Get down to gyldenmist with its ruins, face and defeat corrupted and might foes. Then… extract with the goods and get out of there. This is serious. Anyone who knows what an extraction game is will already know why this game will get brutal and what the risks are. X35 Earthwalker is the best extraction player but the games need to be done right.

Mistfall Hunter two warriors squaring off. X35 Earthwalker

The treasure is the loot of course. These ruins are loaded. Now the corroded are guarding these treasures. Now even worse than them are the mist lords. Players are going to need some skill or even work with others to take them down and do it quickly. That’s right, Mistfall Hunter can also be multiplayer where you can fight and move as a team. We said “quickly” simply because you aren’t the only ones here. Other Gyldhunters want to beat those threats too.

Mistfall Hunter upgrade and improve skills. X35 Earthwalker

Now off course the easiest way to get the best loot is to attack and beat other gyldenhunters. Run their pockets. Thius leads us yo the combat. It’s smooth and serious gameplay. Fast paced too. no fluffing around. First pick your character class. then mix up your magic and weapon skills. Create your own style off course instead of copying like losers. Mistfall Hunter allows platers to swap their weapons during battle. Teams will benefit from create combos together and jumping your foes. 

Mistfall Hunter gyldhunters vs gyldhunter. X35 Earthwalker

We checked out some Mistfall Hunter gameplay and it’s mostly what we expected. Mercenaries are the heavy frontline dudes who want to bonk foes. Sorcerers are the magical ones whop will blast you with this, freeze you with that etc. Shadowstrixes are the sneaky bums who want to jump out from the shadows or where you aren’t looking. Blackarrows are all about the bow and arrow. Long range attacks and believers of harassment. Also a trap or two. Seers are  are all about healing their allies… but also could instead take the path of destruction and blasphemy. Windrest off course is the base where you can chill. There’s some depth to this, so learning is key here. Combat is smooth and but hopefully not stiff. Mistfall Hunter does look fun though. 

Overall Mistfall Hunter looks like an excellent game. The graphics are top tier, the details are good and the animations are good too. They can easily step things up in time. the environments match the setting that the game has. The gyldenmist looks easy to identify. The combat seems to have a more simple but rock paper scissors kind of outline to it. Concerning counters. The developers ‘Bellring games’ have done an excellent job so far. We at X35 Earthwalker will keep an eye open for this game. Now Mistfall Hunter may have mist lords but those little things are a complete joke compared to… the ‘Earth Walk!’ 

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Luna Abyss. Vast space. X35 Earthwalker

Luna Abyss is a action adventure first person shooter game developed and published by ‘Kwalee Labs‘. Luna Abyss is said to be coming out the 21st of May 2026 on the Xbox Series X/S. Luna Abyss is also in ‘Xbox Game Pass‘ and is ‘Xbox Play Anywhere‘ which means ‘Xbox on PC’. Luna Abyss is also releasing on PS5. X35 Earthwalker noticed something real interesting about this game. Let’s take a look.

Luna Abyss. Giant areas. X35 Earthwalker

Luna Abyss has a rough story. Not rough as in bad but rough as in, this is some tough stuff. Players control Fawkes who is a prisoner. You have a punishingly high sentence. You won’t just sit there and serve. You are sent on a mission. To “explore a sprawling derelict megastructure that lies deep beneath the surface of Luna, the mimic moon.” Yeah, the usual stuff that happens in jail. On top of this, your every move is being monitored and watched by an artificial prison guard called Aylin. Things do get worse…

Luna Abyss. Red dark area with enemy. X35 Earthwalker

The derelict megastructures aren’t normal either. Expect loads of secrets. darkness and a whole lot of danger. Bullets? Loads of bullets. More like energy ball bullets but lots of them. Luna Abyss can also be described as a bullet hell game too. when you see the gameplay below you will understand. All this action, in first person. So those who enjoyed Doom: The Dark Ages and Immortals of Aver will totally get and understand this game. Also keep your ears open as there will be echoes or maybe voices that are calling to you… maybe.

Luna Abyss. Main character talking. X35 Earthwalker

We checked out some Luna Abyss gameplay and it’s what we expected. Lots of attacks, horrible monstrosities, big battles, and good amounts of mobility, including using the rails. This game is all about the action with some mystery going on. Now the question of difficulty is there. Seems like it would be a difficult game with settings that can help those of less skill. When watching this game, we noticed that Luna Abyss reminded us of Saros. It will be Luna Abyss vs Saros. Which game will do it better? Some healthy competition right here. Do your best Luna Abyss.

Overall Luna Abyss looks like a great game so far. Graphics are good for this time but we wanted it to be better when it comes to the big monsters. The animations and flow are very good. The action is real and what we want from a game like this. We wonder how effective the story will be and how appealing fawns will be across the game. We want to like the character. The developers ‘Kwalee Labs’ have done a great job so far. We at X35 Earthwalker will keep an eye open for this game. Now Luna Abyss may have a lengthy prison sentence but it’s incredibly short in the eyes of… the ‘Earth Walk!’

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Directive 8020: A Dark Pictures Game X35 Earthwalker

Directive 8020: A Dark Pictures Game is a choice based adventure story game developed and published by ‘Supermassive games‘. Directive 8020: A Dark Pictures Game is said to be coming out the 12th of May 2026 on the Xbox Series X/S, PC and PS5. X35 Earthwalker tryout enjoys a choice based story game that’s done properly and real well. Directive 8020: A Dark Pictures Game is looking to make this their hardest and most punishing game yet of this type. Let’s take a look.

The story of Directive 8020: A Dark Pictures Game is actually interesting. The Earth is dying because of course it is. “Humanity is running out of time”. A colony ship called Cassiopeia crash lands on a planet. This all takes place in Tau Ceti about 12 light years away from what they call home. So already things are looking real bad in the grand scheme of things. It does get worse though. the planet they landed on… they are not alone…

Directive 8020: A Dark Pictures Game X35 Earthwalker

More on that later but let’s remind everyone that the developers of Directive 8020: A Dark Pictures Game are also the creators of Unreal Dawn and The Quarry. So come on, gamers should know what to expect from games like these. Directive 8020: A Dark Pictures Game is another one of those games where you are watching a story play out in front of you and must make decisions. These decisions is where the action is at. These choices you make, matters. One simple decision can get everyone killed. Trust us on that.

Remember that we said the cow of the crashed ship are not alone. There are aliens here (no Amanda Ripley). A alien organism that has the ability to mimic its targets… or should we say prey. So everyone’s life is in danger. So make all your choices count and not just the meaningful ones. There’s off course multiple endings as well. Now will gamers play honestly and do a no undo play through where you must live with your choices, or will cheat like some pathetic streamers and youtubers who undo, restart or get help from their chat.  

Directive 8020: A Dark Pictures Game X35 Earthwalker

It seems like Supermassive games are going for an actually difficult game this time. We want a choice based game that’s ruthless. With many surprises and makes players never feel that safe. Caught off guard. A mixture of obvious and not so obvious. All these other similar games, even from other developers are all easy mode. We want truly difficult. They are dealing with mimicking aliens where they must rely more so on intelligence to survive. High stakes like risking everyone on earth to save themselves. It needs to be hard. You miss one fast quick time event and someone dies. Be cruel this time.

Directive 8020: A Dark Pictures Game X35 Earthwalker

We checked out some gameplay and it’s what we expected. They have their style still clearly in this game with a some awkwardness but it’s nothing major at all. Definitely has a serious tone. The surface of the planet looks barren and bad weather. Only dangerous things live on this planet. The design works here. Of course it’s best to keep things secret and mysterious. X35 Earthwalker himself likes to be surprised, especially with games like this. The less you know, the better.

Overall Directive 8020: A Dark Pictures Game looks like it’s going to be great. Games like this are usually fun and bring players for a good ride. Paying attention to the details to know what choices to make. Exploring everywhere to make sure to find important items. Paying attention during chase scenes to hit those quick time events and fail nothing. It’s actually hard to mess up games like this. The developers ‘Supermassive games’ have done an excellent job so far. We at X35 Earthwalker will keep an eye open for this game. Now Directive 8020: A Dark Pictures Game may have deceptive aliens but they can never fool… the ‘Earth Walk!’

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Aniimo. Metropolis sky city. X35 Earthwalker

Aniimo is a creature catcher adventure game developed and published by ‘Pawprint Studio‘. Aniimo is said to be coming out late 2026 on the Xbox Series X/S and PC. In the future Aniimo will be on the Xbox Helix. Another Xbox exclusive. The date 31st of December has been thrown around but the plans can change. X35 Earthwalker is definitely hyped for this game and awaits its arrival. Aniimo is definitely looking different from everything else. Let’s take a look.

Aniimo is another creature catcher game. A next generation action role playing game (ARPG). We can clearly see that. the action in Aniimo takes place on a continent called Idyll. This place is large and described as “expansive”. Expect loads of areas to explore, traverse and get busy in. Idyll has puzzles, battles, characters and creatures. Players will need to get exploring and see for themselves. Have their own adventure.  

Aniimo. Player fights aniimo with aniimo X35 Earthwalker

Just by looking at Aniimo you can tell it was next gen. Simply by how good the game looks. The looks, designs and details easily puts Aniimo above pokemon and even Palworld. Aniimo is doing its own thing and standing out. The main stars are the Aniimo themselves and they look awesome. Look at Scorchhowl. This thing looks cool, strong and fast. It then has multiple forms. Normal, prismana and thunderstorm. Thunderstorm adds an additional type to Scrochhowl making it fire and lightning. Then you got cute little guys like Nimbi who’s basically a fluffy sheep. If it puffs up to the max, it can actually float into the air and look like a cloud. The ultimate sheep! Nimbi is a wind type but in the rainstorm form it becomes wind and lighting. So cool.

Aniimo. Unique and cool aniimo. X35 Earthwalker

A unique feature of Aniimo is that you can “twine” with your Aniimo. So basically you become the Aniimo and experience things through their eyes/senses. This is very cool and easily reminds us of another game that has something similar. Cassette Beasts. In Cassette Beasts you literally become the creature you recorded. So this is familiar to X35 Earthwalker but Aniimo has the 3D world so this will be a different experience. The combat isn’t turn based but real time like Palworld. Meaning the players knowledge of the Aniimo, decisions and reflexes do matter a lot. Maybe even the use of the environment. So much to think about.

Aniimo. Many cool Aniimos. X35 Earthwalker

We will say this now as we have said on the X35 Earthwalker podcast channel. Animo will be a Xbox exclusive as it will be on Xbox and PC. Hopefully they stay that way. The biggest mistake that Palword made was going to playstation. the moment they went to playstation all momentum they had just disappeared. they stopped even celebrating their numbers as the growth from playstation was basically zero. If Aniimo does wonderfully well on xbox, which it will, then it needs to think carefully before deciding to be multiplatform.

There’s so far a good level of diversity in the environments. ‘Sea of flowers’ is like the fantasy lovely flowery hills where you are suppose to skip, run and jump. Peaceful looking. ‘Echoback Landing’ is coastal area with pink barrier reef like designs and there’s even a giant remains of a massive creature. Forest of Falling stars is a forest… what did you expect? Hollowed out logs to climb through. Blitzwood, Nimbus fields and Mistwood. Get to it. 

Aniimo. New egg with pals and players. X35 Earthwalker

We checked out some Aniimo gameplay and it’s what we expected. The combat is fast paced and real time. Like Palworld you can get involved in the combat also, truly making it a team work. Some Aniimos can evolve and obvious become better, stronger etc. If you spend time and train your Aniimo you can actually stories. So there’s more purpose to catch them all. There is a variety of biomes to visit and explore which also means different Aniimos. Find treasure, wade through streams and more. There’s even basically a city in the sky. Just have fun.

Overall Aniimo is looking like a fantastic game. Graphics are fantastic, animations are fantastic as well. The details like the fluffiness of Nimbi wool are top tier. The world is looking real interesting. There’s even an RV for players and they can use it to return to the homeland and decorate their abode. Make it unique to them. There’s a lot going on. The battles are quite epic and you know things will get more deep. Now, will there be any sexy or attractive creatures like Lovander? Or will the whole thing be friendly disney land type. The developers ‘Pawprint Studio’ have done a fantastic job so far. We at X35 Earthwalker are definitely looking forward to this game. Playing it guaranteed. Now Aniimo may have the best looking creatures but they aren’t as good looking as… the ‘Earth Walk!’

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