X35 Earthwalker Stranger of Paradise: Final Fantasy Origin

Stranger of Paradise: Final Fantasy Origin is an action Role Playing Game developed by ‘Koei Tecmo Games‘ and ‘Team Ninja‘ and published by ‘Square Enix‘. Stranger of Paradise: Final Fantasy Origin is said to be coming out March 18th 2022 on the Xbox Series X/S, Xbox One, PS5, PS4 and PC. There’s going to be lots of battles going on here. X35 Earthwalker is the best so it makes sense for us to talk about this. Let’s take a look.

Stranger of Paradise: Final Fantasy Origin has an adventure here for us. Basically a dude named Jack, who has a serious drive to defeat chaos, must bring back the light of the crystals to Cornelia. Cornelia is a whole kingdom but it has been defeated by darkness. So yeah, expect multiple obstacles. It’s final Fantasy after all, so expect a prophecy or two. Basically Jack and his allies don’t know if they are the warriors of light or not. X35 Earthwalker already can see where this story can go and how to go about it in design but let’s see.

X35 Earthwalker Stranger of Paradise: Final Fantasy Origin

It’s Final Fantasy. So you know there’s going to be big battles, some huge monsters and bosses and lots of weapons, magics and abilities. Gamers should expect a summon or two. If Stranger of Paradise: Final Fantasy Origin doesn’t have summons, we will be heavily disappointed. X35 Earthwalker is quite interested in the whole chaos aspect. There was chaos in Final Fantasy XIII-2 with Caius. There was the goddess etro as well. So we would like to see how chaos rolls in Stranger of Paradise: Final Fantasy Origin.

We saw a lot of different locations and environments in Stranger of Paradise: Final Fantasy Origin. Here’s a list of some: Pravoka seaport, Crystal mirage, Cavern of earth, chaos shrine, the western keep, sunken shrine, the Flying Fortress, refrin wetlands and more. We always like the variety. These places have been described as “these locations seem foreign, with strange scenery and cultural atmospheres that don’t seem to fit into this world.” Let’s see how they show this.

X35 Earthwalker Stranger of Paradise: Final Fantasy Origin

Stranger of Paradise: Final Fantasy Origin claims to have “wildly different movesets”. We saw different movesets in Final Fantasy XV and it’s good. We expect Stranger of Paradise: Final Fantasy Origin to be better. Like Astria Ascending, there’s job specializations which effect your skills. There’s a mechanic called soul shield which allows you to “lessen incoming damage”. Sort of reminds us of hardening in Mortal Shell. Like Elden Ring, you can rest at sites of grace – we mean save points which also brings back the enemies. So grind away. This should suggest that Stranger of Paradise: Final Fantasy Origin should be a difficult game.

X35 Earthwalker Stranger of Paradise: Final Fantasy Origin

Read this whole description about equipment, “Each piece of equipment not only changes base stats, but helps add stylish dark fantasy flair. Equip multiple pieces in a set to not only complete the look, but deepen the stat bonuses available to your party. Job-based skill trees help craft a party that support each other with abilities and special attacks that can offset weaknesses and bolster strengths; customize your party according to your play style.”  Now this can easily allow for some deep mechanics. We need to see that. Do it well please.

We checked out some Stranger of Paradise: Final Fantasy Origin gameplay and it’s what we expected in terms of the combat style. Things look awesome already. The combat is looking real clean too. We also see what seems to be executions for finishing of enemies. They also get red crystallised by the looks of it. It’s final Fantasy so you know there’s elemental based mystical attacks. Use the right ones to exploits weaknesses, you know the drill. We are king what we see right now. Definitely. Why does Jack remind us of Cor the immortal? With a combat system this clean, we demand that the body battles be maximum epicness. They have the means to do so.  

Overall Stranger of Paradise: Final Fantasy Origin looks awesome right now. From the environments and rears, to the combat and the mysteries. There’s much more to explore and look into. Especially the deeper mechanics but for now. Awesome stuff.  you can even use your abilities to effect the environment. Like clear obstacles, open up paths and a bit more. The developers ‘Koei Tecmo Games’ and ‘Team Ninja’ have done an excellent job so far. We at X35 Earthwalker are excited to see what this game brings. 

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X35 Earthwalker Shattered: Tale of the Forgotten King

Shattered: Tale of the Forgotten King is an action platformer adventure game developed and published by ‘Redlock studios‘. Shattered: Tale of the Forgotten King is said to be coming out in the first quarter of 2022 on the Xbox Series X, Nintendo Switch and PS5. It has come out on PC on the 27th of February though. We see a big world and it looks cool. X35 Earthwalker has the best eyes. Let’s take a look.

Shattered: Tale of the Forgotten King is set in a big world The world of Hynos. Definitely big. Basically the king disappeared and the world is gone as in it’s messed up and not what it used to be. What happened? Well go find out. That’s the whole point. You are a wanderer in in this place. You must “piece together the fragments of reality”. You will retrace the fall of civilisation. Even get testimonies from survivors. Off course some survivor are more reliable and accurate than others. So figure it out.

X35 Earthwalker Shattered: Tale of the Forgotten King

Now we know you see that big ol sword. Yes there’s more than just a mystery going on in Shattered: Tale of the Forgotten King. There’s combat. This world, this continent has foes, “mighty foes”. So as you are finding the secrets know that you will be engaged in what’s described as “experienced precision based combat”. It gets better. Think of the combat in Sekiro: shadows die twice, mortal shell. Shattered: Tale of the Forgotten King is like that. Study your opponent, take your time, study their moves and get your attacks in. 

X35 Earthwalker Shattered: Tale of the Forgotten King

These battles aren’t close range weapons only. There’s also spells. Long range spells. So there’s options but on top of all this there’s transitions  between full 3D and 2.5D. We definitely want to see this 3D 2.5D transition concerning battle in action. This can easily be very effective for epicness in a fight. Angles and views makes a big difference and impact if done right. This transition can be awesome. Shattered: Tale of the Forgotten King better do it well.§ Look at the scale and size of the fight against the leviathan in Final Fantasy XV. Nothing comes close.

X35 Earthwalker Shattered: Tale of the Forgotten King

Exploration is encouraged to some extent. Shattered: Tale of the Forgotten King has described their world as semi open world. There’s branching paths and many beings to encounter. This is what Shattered: Tale of the Forgotten King said about their world, “Each new zone tells a story through stunning art direction and finely crafted design.” We do like how different the zones look and you know we love variety around here at X35 Earthwalker.

X35 Earthwalker Shattered: Tale of the Forgotten King

We checked out some Shattered: Tale of the Forgotten King gameplay and it’s what we thought it was. The combat is at a good speed. You definitely can’t trust every survivor you come across. There’s the whole consequences of your decisions and actions mechanic but we have no faith in those in games for a while now. Hopefully Shattered: Tale of the Forgotten King can do it right. We doubt it though. Your character the wanderer will progress and get stronger in more than one way. Through combat off course but also through exploration. So make sure to do both. Your resources aren’t unlimited.

Overall Shattered: Tale of the Forgotten King looks real cool and like it’s a good game. The art style is cool and actually works here. The bosses though are a question mark. Game like this needs the bosses to be interesting and lately developers have failed at that. We will end this here. The developers ‘Redrock studios’ have done a good job so far. We at X35 Earthwalker will keep an ear open for what noise this game makes. Now Shattered: Tale of the Forgotten King may have a semi open world but that’s not open enough for… the Earth walk!’

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X35 Earthwalker Century: Age of Ashes

Century: Age of Ashes is a free to play multiplayer dragon action battle game developed by ‘Playwing‘. Century: Age of Ashes is said to be coming out the 10th of March 2022 on the Xbox Series X and Xbox One. It’s already out on the PC but no one cares as we haven’t heard anyone talk about this game. We heard Century: Age of Ashes might come to Android, IOS and Playstation. Now X35 Earthwalker being the smartest and best gamer to ever exist, you know you need to hear what he says. Let’s take a look. 

X35 Earthwalker Century: Age of Ashes

Century: Age of Ashes is basically a dragon battle game. Have a dragon, be the rider and fly around, breathing fire and fighting others. This concept alone is very good. Not many dragon fighting games out there. There’s no story, there’s no single player adventure it’s just straight to the action. Were like this. Not every game needs a campaign. 

X35 Earthwalker Century: Age of Ashes

It’s not just straight up flying dragons and fire. There’s some technique and strategy to it. Century: Age of Ashes has classes with their own abilities to make a difference in battle. There’s phantom which can cloak itself to escape or surprise with an increased damage attack. They also have access to mines or a blast ability. Marauder has a tracking fireball and they also do more damage against tracked enemies. They can also use gust or frost bolts. Windward can zoom towards an ally to give them a shield, heal a bit and reduce fireball ability cooldown. They can also use smoke trail or blast. We can already see what these guys can do. 

X35 Earthwalker Century: Age of Ashes

We checked out some Century: Age of Ashes gameplay and it’s what we expected. There’s some game modes: Spoils of war, where you steal gold from dangerous creatures and enemy team while protecting yourself. Carnage, a 6v6 straight up battle. Team death match but power ups show up as well. Gates of Fire, fight for a flag and gain points by flying through gates with the flag. There’s lots of customisation for your dragons from skins, mantles, armour, back armour (for dragons), saddles and more. There’s more. We like how mobile the dragons are. The smooth flying and agile movement. It all looks clean.

Overall Century: Age of Ashes looks like a good game for sure. This looks like fast and tactical dragon on dragon violence. Looks cool. We wonder about the balancing between classes. They said they will add new classes. This matters. We hope the customisation rewards are actually cool and visually matter. We hear that the weapon changes are customisation only as well. No actual enhancement. The developers ‘Playwing’ have done a good job with this game so far. We at X35 Earthwalker will have to see whether this game will be fire or not on the Xbox. Now Century: Age of Ashes may have fire breathing dragons but those things aren’t as cool as… the ‘Earth Walk!’

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X35 Earthwalker Aztech: Forgotten Gods

Aztech: Forgotten gods is an action adventure game developed and published by ‘Lienzo. Aztech: Forgotten gods is said to be coming out the 10th of March 2022 on the Xbox Series X/S, Xbox One, Nintendo Switch, PS5, PS4 and PC. Aztech: Forgotten Gods has that look and style that brings back some memories for X35 Earthwalker. Let’s take a look.

The story of Aztech: Forgotten gods is very simple. You control a young lady called Achtli, who will battle the forgotten gods. the game is set in an alternate reality. A what if scenario. Basically America wasn’t conquered but instead the aztec empire grew and really prospered. Aztech: Forgotten gods is described as a cyber-stone game. This “mesoamerican” place has really cool technology. Advanced technology, stone cities, ancient tradition and off course… forgotten gods. This is a big adventure with lots of action and big battles.

X35 Earthwalker Aztech: Forgotten Gods

Aztech: Forgotten gods instantly interested us because it’s style and graphics reminds us of a serious game from the past. That came is also set in a strange but special world. That game is Vexx. Old game on the gamecube. Big adventure, young main character, got their hands literally on special devices/technology and relies on that to beat the big bad bosses. 

So how did this happen? Here’s the description on the website, “Achtli joins her archeologist mother Nantsin on an unsanctioned dig. Inadvertently, they forcefully discharge an ancient energy cell that awakens stone colossi hellbent on destroying the city.” There you go. Like Vexx, Achtli finds her powerful stone artefacts in a dig. This stone artefact changes everything.

X35 Earthwalker Aztech: Forgotten Gods

The big bad bosses are the main attraction here in Aztech: Forgotten gods. These forgotten gods resemble the beings from the aztec pantheon. They are massive beings with huge strength and power. Achtli doesn’t stand a chance. With her new weapon she does. With it Achtli can soar through the air, gain massive airtime, dash around with speed and deliver a punch like no other. Some say Achtli can punch with immeasurable strength. These are the battles you will live for in Aztech: Forgotten gods.  

We checked out some Aztech: Forgotten gods gameplay and it’s what we expected. Achtli is an intense person. She really goes in with her attacks. There’s also more to this game than just boss fighting. There’s a whole story going on. There’s twists and events that take place. It has been described as an emotional journey. So expect something deep to happen or some type of struggle. Expect aztec lore like no other that we can think of right now. The city is a big place that you definitely need to explore.

Overall Aztech: Forgotten gods seems like a good game with a more old style but off course with modern factors. Good to see something like this. The graphics aren’t great but it’s going for that more cartoony graphic style, not a serious near real style. It’s intentional. We like that it’s a straight up action game. We like Achtli herself and the what if factor of the mesoamerican setting. We hope the artefact weapon brings multiple abilities to the battles. The developers ‘Lienzo’ have done a good job with this game so far. We at X35 Earthwalker will keep an ear open for this game. Now Aztech: Forgotten gods may have powerful giant beings but those things are just insects compared to… the ‘Earth Walk!’

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X35 Earthwalker Elden Ring

Elden Ring is an action role playing game developed by ‘FromSoftware‘ and published by ‘Bandai Namco‘. Elden Ring is said to be coming out the 25th of February 2022 on the Xbox Series X, Xbox Series S, Xbox One, PS5, PS4 and PC. Elden Ring has been expected and waited for by many for a while. X35 Earthwalker has shown interest in this game. Let’s take a look.

In the world of Elden Ring, you rise (well sort off), hoping to be “guided by grace” (sounds lame) to brandish the power of the Elden ring. So yeah, there’s a ring. There’s also the ‘lands between’ which is a whole world, which you want to conquer and rule… maybe. It currently belongs to the demigods but who cares about them. So you either be a power craving being or gain knowledge. Become a lord or something else. Elden Ring has been described as FromSoftware’s “largest game”. This is a big statement which carries weight. So off course most of our point scoring is based on their large open world here and how they use it.

X35 Earthwalker Elden Ring

Elden Ring continues the style of Sekiro shadows die twice style. You know, Nioh, Mortal shell, Dark Souls style. Big boss who does massive damage while you are small, far weaker and must dodge well and know when to strike to win. Elden Ring has been described as the largest one yet. A big open world, with creatures, beings and off course giant creatures all just wondering around, looking for a fight and doing their thing. So go ahead and cause some trouble. Oh and by the way there was a rune of death and the demigods were dying. there’s a lot of story and lore going on here, so those who care will get a nice sandwich out of this game. Elden Ring, you have a lot to meet up to. 

X35 Earthwalker Elden Ring

We do know that there is different ways to play the game. From decisions, endings, character build, equipment, weapons, special abilities and magic etc. There are very big dungeons which aren’t safe places for a stroll. What we are very interested in, is the world itself. We are always like open world. We want to see how they use the space. The design of the buildings, whether creative or typical lame. Is there water, can you swim, anything under the water for us? What creatures are roaming? Will Elden Ring be fair with the secrets and collectibles or will it be random nonsense? How interesting is the world overall. Elden Ring has been described as a fantasy game so we are expecting too be amazed or interested. So the world will control a lot of the points for Elden Ring’s score. 

X35 Earthwalker Elden Ring

We checked out some Elden Ring gameplay and it’s what we thought it would be but the lighting is better. We take the smaller stuff seriously. Like Sekiro, stealth is a real thing and so should be practiced. the environment can be used to give you an advantage too. Like elevation, rocky, obstacles etc. Even the weather and time of day can effect some things in a fight. Use them top your advantage as well. There’s horse riding and you can use one to face others who are on horses too. Why not call on your fellow tarnished to fight by your side? Like a coward. We seriously hope the bosses are impressive, some look scary and have a solid variety. Some Dark Soul bosses were lame, like someone who lacks skill came up with the idea. 

Overall Elden Ring looks like it’s going to be a great game. Visually Elden Ring so far looks great. Not Halo Infinite level but great for sure. We mentioned that we liked the lighting. We hope it stays that good consistently. We have some thoughts about Elden Ring and just know this game has multiple missed opportunities but that’s what happens when you don’t have X35 Earthwalker lead your design and development. We have very high expectations. The developers have done a great job so far. We at X35 Earthwalker will have to see what Elden Ring brings and does right. Now Elden Ring might have numerous bosses waiting for players but those bosses get swept aside by… the ‘Earth Walk!’ 

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X35 Earthwalker Infernax

Infernax is a action adventure platformer game developed by ‘Berserk Studio‘ and published by ‘The Arcade Crew‘. Infernax is said to be coming out the 14th of February 2022 on the Xbox Series X, Xbox One, Nintendo Switch, PS4 and PC. Infernax is clearly going for that old school look and design. X35 Earthwalker is here. Let’s take a look.

The story of Infernax is very simple. You control a “great knight”. You finally return home. The city or town, whatever but things have changed. Your home is now “plagued with unholy magic”. So the town is cursed basically and there’s monsters, demons, horrible creatures and more. So all you got to do is find out what happened here and why. Uncover the mysteries of the curse. Oh and slay a bunch of enemies along the way. Told you it’s simple. Like an old school game.

X35 Earthwalker Infernax

So let’s keep this simple, like the game. Infernax is pixel graphics and old school style. If you liked the old castlevania games then you should like Infernax too. You go up stairs, jump up or down, strike enemies, find items, get stronger and talk to living people. Now there are a few modern touches though like a levelling up system. Gain experience points and get stronger. 

X35 Earthwalker Infernax

There’s said to be loads of treasures to collect. These treasures off course have their own effects. So find what works for you or works for the situation. Like Castelvania and Metroid there’s loads of secrets to be found, so start attacking walls and exploring every hole you find. There’s a day and night cycle as well. We would like to know more about the effects off day and night. Do enemies get stronger. do civilians come out only at day? We know there are people you can talk too. 

X35 Earthwalker Infernax

Remember those experience points? Yeah levelling up your character is essential. Why? There’s big bosses. Big bad monsters. Bosses wielding weapons. Monsters wielding magic and special abilities. These Boses have visible health bars and clearly going to take a real fight to put down.  there’s shops as well where you can get useful items and upgrades. Just don’t forget too talk to the towns people, survivors and stuff.  

We checked out some Infernax gameplay and it’s exactly what we thought it would be. Old school, pixels and smashing monsters. We do like that there’s multiple endings and they are based on your choices. Like whether letting that fat guy in the cloak stay or expelling them. We vote for getting rid of the evil. They might seek revenge though, so can we get the option to kill them please? 

Overall Infernax looks like it’s going to be a good game. Simple old school with some modern touches. The bosses do look quite low grade to us. We aren’t scared or impressed. We also think the special effects are not exciting enough. The developers ‘Berserk Studio’ have done an alright job so far. We at X35 Earthwalker aren’t impressed with this game but we know there’s gamers who like this style. Now Infernax may have unholy magic plague but that’s not a problem for… the ‘Earth Walk!’

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X35 Earthwalker ELEX II

ELEX II is an action role playing game (RPG) developed by Piranha Bytes and published by ‘THQ Nordic‘. ELEX II is said to be coming out the 1st of March 2022 on the Xbox Series X, Xbox One, PS5, PS4 and PC. ELEX is back. This has caught our attention. Let’s take a look.

ELEX II is back in the “post apocalyptic science fantasy world” of Magalan. What’s happening this time? Basically the Hybrid was defeated by Jax some years ago but now a new danger is here… coming from the sky. Everything on the planet is in danger. These invaders are too powerful for Jax alone. His mission this time is to get out there and convince the many different factions to unite and work together to beat the invaders. Easy right?

X35 Earthwalker ELEX II

ELEX II is keeping the huge open world approach which is a good thing. Players are given more freedom here. This is what the description says, “The game allows you to explore the planet of Magalan with unprecedented freedom”. Unprecedented is a serious word here. So we will hold the developers to this very word. Players have a jetpack allowing them to fly around and explore the world just like Anthem. Anthem brought the amazing in game flight mechanic and made it fun. We hope ELEX II took notes and did it just as well. Flying is such an awesome way to do things so this is good. This does bring up questions concerning the big world that players can explore. How biggish it? What things are there for players to discover. How difficult is the world? Is ELEX II going to be a difficult game? Will there be level zones? Many questions for sure but we are patient.

Let’s look at the factions. There’s: The albs, berserkers, outlaws, morkons, skyands and clerics. These 6 don’t sound impressive The berserkers basically had no technology and was very simple, medieval even but ended up getting access to magic. The morkons basically locked themselves away and don’t trust anyone or eat much. They became savages and want to destroy others. Skyands get their power from the dark elex and they seek to infect everything. Basically the bad guys. No one can beat them. The albs basically gained magic, meaning they have both magic and technology. They lost their emotions and empathy in the process. The clerics are highly technical and believe they are the only ones who can save the world, destroying those who don’t join their mission. The outlaws are the losers. They uses flex to make drugs. They get high and do whatever they want. Murder, steal whatever. the law of the strongest is their mantra.

X35 Earthwalker ELEX II

The world is said to be intractable. Players off course will be interacting with the factions. This whole world is filled with NPCs. Listen to what the game says about them. That the NPCs will remember what you do and react accordingly. That they will join or leave your group and it’s based on how you act and what you do. they also can be killed. them dying or living does have an impact on the story. We wonder how far this goes though. What if you get everyone killed? Are there any characters that just can’t be killed? Are there different endings. Does their view or relationship with the player effect combat and in game play like troops on the road? Games try to get the ‘consequences of your actions’ mechanic and most fail. We actually don’t know a game that does it well yet. We hope ELEX II do better.

We checked out some ELEX II gameplay and it’s less than what we expected. It doesn’t look as smooth and animated as we hoped. Yes that it isn’t the final build but we can only judge based of what we can see. It should be improved drastically. The flying isn’t as good as it is in Anthem either. We will have to wait for that to be improved as well. Remember that ELEX II is suppose to be next gen open world action RPG. So off course we expect lot. The morkons look disappointing. Thought they would look more different from regular people. Judging from their description, we expected them to clearly stand out. We knew about ELEX and didn’t care overall so ELEX II has to be special to get us into it. ELEX II can be very good and has the room for it but delivering is a different story.

Overall ELEX II looks like it’s going to be an alright game. We want to be proved wrong though. We want it to be great but we haven’t seen enough though. The combat looks simple. Remember that this is still early. More work is going to be done. We are looking forward to seeing the variety in the ELEX II world. The developers ‘Piranha bytes’ have done an alright job so far. We at X35 Earthwalker will have to see what ELEX II looks like and does when it’s released. Now ELEX II may have a new threat but this threat is a simple problem for… the ‘Earth Walk!’

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X35 Earthwalker Evil Dead: The Game

Evil Dead: The Game is an action adventure game developed by ‘Boss Team Games‘ and published by ‘Saber Interactive‘. Evil Dead: The Game said to be coming out in February 2022 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Evil Dead: the game is looking kind of interesting right now. Looking like another zombie game so we hope to see something special. Let’s take a look.

Evil Dead: The Game is off course based on the Evil Dead… the characters and the franchise. It’s a multiplayer focused game. A team of four characters must work together to battle against evil forces. These evil forces came from the necronomicon ex-mortis. So you know these are bad dudes. There’s quite the range of characters to choose from. You can play as lord arthur, pablo simon bolivar, Ash, scotty, “and more”. You know they have their own voice lines, dialogue, brought to you by people like Bruce Campbell. Work has gone into this game. 

X35 Earthwalker Evil Dead: The Game

Now Evil Dead: The Game this can be treated as a multiplayer zombie game. After all X35 Earthwalker are the gaming experts. So you therefore know what to expect. The enemies are called deadites. The four characters must work together to survive. Exploration is needed, so don’t be a coward and sprint through to avoid stuff. Looting is a mechanic, so that means crafting is a thing. So go make the weapons you need and the weapons you want. There’s a “managing your fear” mechanic too. We would like to know more about this. The players main objective really is to find key artifacts which are needed to seal the breach between worlds.

X35 Earthwalker Evil Dead: The Game

Now working together is all good and stuff… but you can be the player to control the Kandarian demon in Evil Dead: The Game. That’s right. Someone can be that thing. It’s job is to hunt down the characters and swallow their souls. The kandarian demon can possess deadites, the environment and even the survivors themselves. This creature is clearly a problem. So watch out.

We checked out some Evil Dead: The Game gameplay and it’s what we expected. Besides the chainsaw hand, it looks like another zombie game. You swing, slash, bow and arrow, smash, shoot and fight your way through the enemies. Covering each others backs, surviving and now off course watching out for the kandarian demon who is exclusive to Evil Dead: The Game. We see clean animations and the visuals of the characters are nice. Still we see basic character design but they are based on already existing characters. Things look good. The graphics are very good.

Overall Evil Dead: The Game looks like it’s going to be good but we haven’t seen enough to make it stand out as it’s own thing from the many zombie games. Back 4 Blood is out, so you see what we mean. Off course the kandarian demon, especially being controlled by a player does shakes things up. So we will have to see how it all plays out. The developers ‘Boss Team Games’ have done a good job with this game. We at X35 Earthwalker like to see new mechanics and ideas. Now Evil Dead: The Game may have a kandarian demon but that thing gets wrecked by… the ‘Earth Walk!’

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X35 Earthwalker Scarlet Nexus

Scarlet Nexus is awesome. It’s an excellent game for sure. X35 Earthwalker confirms this game. People aren’t talking about it much and that’s a shame and a sign of how simple thinking gamers are now. If it isn’t a big fancy explosions shooter game, or a long time series, it gets sort of ignored. scarlet Nexus is a game we definitely recommend to all. This isn’t the full review as we want to focus on one aspect of this game. The combat. The combat is amazing but more specifically what you can do. Let’s take a look.

Scarlet Nexus combat reminds us of Final Fantasy XV. You fight with your allies and work together to face the enemies. In Final Fantasy XV you had Ignis, Gladdiolus and Prompto. In Scarlet Nexus you have the choice later on of 9 allies. Now Final Fantasy XV has the best combat gameplay, so Scarlet Nexus having something similar is literally a good thing. You fight while your allies move around and attack on their own. You can change their combat behaviour or tactics as they are called. Either have one or both attack the same target you attack or go for another, get defensive, or do whatever you they want etc. Giving players control and options is good. There’s more though.

X35 Earthwalker Scarlet Nexus

There’s also the SAS. Not the special forces of the UK. The SAS is basically a system where the people with powers can link and share their abilities with each other temporarily. So someone with pyrokinesis can temporality use electricity from an ally who has electrokinesis. So you can use your allies powers which are, pyrokinesis, clairvoyance, teleportation, sclerokinesis, Invisibility, duplication, hyperspeed and electrokinesis. You can use any one of these as long as they are charged up. When using them, they drain down and when not being used, recharge over time. Your allies gets new abilities as you bond with them as in become better friends. They get new abilities and effects that help you out. For example. If you get your people to level three, you unlock the ability to call them in to do a special attack which is powerful and can lead to a mind crush real fast.

X35 Earthwalker Scarlet Nexus

Here’s where things get crazy. The combos! You know how you can attack, use your abilities then bring in Prompto to weaken the enemy, then Ignis with a link command to do an all out team attack, then use your armiger to keep up the pressure and immense damage while you build up more meter, so when armiger runs out, you can call in your friends again. Scarlet Nexus has the same thing. You can strike an opponent, then call in Hanabi to give your attacks fire and flame effects to set enemies on fire and increase damage. You can then call in Tsugumi to do her combo vision to deal big damage and stun the enemy. Then call in Gemma to do his combo vision to smash the enemy and knock them over. Then beat on the enemy some more. You activate duplication so you hurl double items and do more damage. Then the enemy gets up so you activate sclerokinesis to completely negate damage, all the while your other SAS abilities are recharging, so you can do it again. It doesn’t end there. There’s more. 

There’s another ability. The assault visions. These are powerful attacks from your allies that only trigger when you attack an unguarded enemy. When that happens you get prompt command. Hit the buttons and then your ally does a powerful attack that knocks even bosses down or stun them. Our favourite is definitely Tsunami’s. Her one is like the strongest pistol fire ever. Even Prompto from Final Fantasy VX will have to take her seriously with that ability. Throw these all together and you completely overwhelm even bosses if you play it right. You start of with four options but later in the game you get all the characters and thus multiple combo visions, assault visions, SAS abilities, added defence and string them along nicely. We know there is also brain drive and brain field but we won’t talk about those here. In fact you can use brain field as the ultimate ender. 

So yeah, just wanted to talk (write) about Scarlet Nexus and it’s awesome combat system. The enemy hit real hard and can kill you within seconds if you aren’t careful. Yet you have numerous many powers to the point where you truly feel powerful or maybe over powered at some point. Master it all and you can’t lose… well you can, not X35 Earthwalker. X35 is a superior gamer to you after all. Now you may have numerous powers in scarlet Nexus but even with all of those, you don’t stand a chance against… the ‘Earth Walk!’

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X35 Earthwalker Asteroid: Recharged

Asteroids: Recharged is a action arcade shooter game developed by Sneakybox and Adamvision studios but published by Atari. Asteroids: Recharged is said to be coming out the the 14th of December 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Asteroids is back and it’s coming new stuff. Let’s take a look.

Let’s keep this simple with Asteroid: Recharged. It’s Asteroid. Like come on. If you don’t know what this game is then we don’t want to help you. Just open up another page on your search engine and type in ‘asteroid game’. You’re welcome. Now concerning the rest of y’all who aren’t uncultured swine, read the rest of this G-blog post. Asteroid is back and modernised. This includes new, better controls and off course superior graphics.

X35 Earthwalker Asteroid: Recharged

Asteroid: Recharged is not just controls and visuals. There’s new gameplay mechanics and features too. There’s new power ups and weapons to help you. There’s rail guns, spread shots and even reflector shields and more. There’s not just asteroids. There’s these annoying  UFOs that have some anger issues. They are after you. So take them down… if you can.

X35 Earthwalker Asteroid: Recharged

We checked out some Asteroid: Recharged gameplay and it’s what we expected. You are the computer cursor arrow thing. You move around, dodge, stay alive and blast everything really. The UFOs look stupid but they don’t care. They want to kill you. The best thing about Asteroid: Recharged is that there’s local co-op… unlike Halo Infinite. Every mode gives the option for local co-op. Excellent decision.

Overall Asteroid: Recharged looks like an excellent game. Simple game but seems to work well. The action can get serious when asteroids start closing in from all around. We like the visuals of a destroyed large asteroid. Looks excellent. Modernising old retro games is an easy job and are mostly done good. The developers ‘Sneakybox’ and ‘Adamvision studios’ have done an excellent job. We at X35 Earthwalker will have to just wait and see what Asteroid: Recharged will do. Now Asteroid: Recharged may have been modernised but what’s always modern is… the ‘Earth Walk!’

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