X35 Earthwalker - Ender Lilies: Quietus of the Knights

Ender Lilies: Quietus of the Knights is a 2D action Role Playing Game developed by ‘Live Wire, Adglobe‘ but published by ‘Binary Haze Interactive‘. Ender Lilies: Quietus of the Knights came out the 22nd of June 2021 on the Nintendo Switch and PC but 29th of June 2021 on the Xbox Series X. Ender Lilies: Quietus of the Knights has quite a lot going on. Let’s take a look.

Ender Lilies: Quietus of the Knights is all about a girl named Lily. Lily is the last surviving priestess. What happened? Basically it’s the rain. Yes rain. Not normal rain though. This rain is dangerous and can even turn people into the undead. Lily wakes up in a church (Best place to be is church. Facts) but has no knowledge and memory of recent things that took place. So off course your mission is to find the cause of this rain and hopefully stop it.

X35 Earthwalker - Ender Lilies: Quietus of the Knights

Ender Lilies: Quietus of the Knights is off course already out so you can literally see the game for yourself so we are keeping it short. It’s more than just the undead. The rain turned all living things into monsters. There’s all kinds of dangers here. They are called the Blighted. Players off course need to explore this entire world. The place is called ‘Land’s End’. Very friendly. There is some variety as there’s a massive castle, a  submerged forest and even an underground cavern that’s apparently contaminated and sealed off. Isn’t that suspicious. It would be a shame if we had to explore that place, oh wait. 

X35 Earthwalker - Ender Lilies: Quietus of the Knights

We checked out some Ender Lilies: Quietus of the Knights gameplay and it’s what we expected for the most part. We like that Lily doesn’t actually fight herself. She summons the spirits of the undead who got purified. One has a sword and fights like a warrior, another has a bow shooting projectiles while another is sort of like a mage that shoots fire balls sort of. They do have names like Umbral Knight, Gerrod, the elder warrior, Dark witch Elaine and more. They fight for her. So timing attacks, diving out of the way and using each summoned spirit optimally is essential in this game. 

Overall Ender Lilies: Quietus of the Knights seems like a really cool game and the combat is different.  We definitely like the art style and the graphics are excellent. The animations are excellent. The animations of 2D games have really stepped up. There’s a lot of details in this game too, including on the enemies. The game looks like it will get real difficult which is a good thing. The developers ‘Livewire and adglobe’ did a very good job here. We at X35 Earthwalker will keep an ear out for Ender Lilies: Quietus of the Knights. Now Ender Lilies: Quietus of the Knights may have killer rain but that rain don’t mean a thang when it comes to… the ‘Earth Walk!’

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X35 Earthwalker Kitaria Fables

Kitaria Fables is an action adventure role playing game with farming elements. It’s developed by ‘Twin Hearts‘ and published by ‘PQube‘. Kitaria Fables isa said to be coming out the 3rd September 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Don’t let Kitaria Fables fool you. This is a serious game. Let’s take a look.

Kitaria Fables is set in the world of Kitaria where animals behave like people. Walking around, talking, got jobs, are soldiers etc. You’re in Paw village where you are… farming. Farming? That doesn’t sound like a hardened tough warrior for an adventure but hey it’s a job. So yes, you do farming, you attend to and grow your crops for money and survival. You also can get ingredients for cooking and meals. There’s crafting elements in Kitaria Fables too. Kitaria Fables is an action adventure game with Role playing games and farming elements. Sounds very interesting. We like it.

X35 Earthwalker Kitaria Fables

Kitaria Fables is a big adventure remember. There’s an actual danger and threat to the world of Kitaria. There’s a growing darkness. The areas around Paw Village are getting “increasingly hostile.” In fact the empire has actually called you to investigate. So clearly we are more than just farmers. You will travel the world and reach various different locations. Expect to come across and dive into forests, mountains, swamps and even deserts. We do like the variety but hope they stand out well. So explore to find and discover new characters who can be friends and of course new gear and weapons. Speaking of weapons.

X35 Earthwalker Kitaria Fables

There are real weapons in Kitaria Fables. Melee weapons like swords are here and we have seen a few designs. Some look cool. There’s projectile weapons too like bows. There are spells too. You can freeze enemies to restrict their movements or maybe take a dangerous enemy out of the equation. Maybe just burn your enemies for that additional damage. We know there’s more spells to acquire and weapons which means more options for combat styles. 

What’s interesting for us at X35 Earthwalker is what kind of enemies does Kitaria Fables have. From what we have seen there’s humanoid or should we say animaloid enemies. Animals that wield weapons like bows and melee. So maybe there’s different armies that you need to watch out for. In the forest area there are shield bugs. This shows the areas have their own unique enemies. We did see a forest golem which was the coolest thing so far. After all magic is in Kitaria Fables so magical or mystical beings like golems makes sense.  

X35 Earthwalker Kitaria Fables

What’s really awesome though is that Kitaria Fables has local co-op! Something more games NEED to HAVE! This means double damage, double attacks and equipping yourselves in such a way as to compliment each other. One can focus on freezing while the other can burn enemies instead. So yeah, grab your friend, or family and… well… water crops together… right? 

We checked some Kitaria Fables gameplay and it’s what we expected. It gives us an animal crossing feeling for sure… but except there’s actual combat, monsters etc. We like that after your big dangerous adventure, you come back to a quiet simple farming. We hope to see more of what Kitaria has to offer. The graphics are good for what it is and what design this game is going for.

Overall Kitaria Fables looks like a very good game. Definitely deceptive at first appearance but it’s a real adventure game. Real weapons, real story, a real enemy/threat and many characters all with your own plots of land to do what you do best… farming. We like the cute but serious design that Kitaria Fables has. The developers ‘Twin Hearts’ have done a very good job with this game. We at X35 Earthwalker look forward to seeing Kitaria Fables come out. Now Kitaria Fables may be cute but that doesn’t fool… the ‘Earth Walk!’

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X35 Earthwalker MechWarriors 5: Mercenaries

MechWarrior 5: Mercenaries is an awesome game from the amount we have played so far. MechWarrior 5: Mercenaries is an xbox exclusive. It’s a action mech simulation game where yo control different mechs and battle against other machines, vehicles and mechs in many missions. We haven’t played that long but sports far yes, this game is awesome. So we wanted to say a bit about this. Let’s take a look.

Firstly we must explain that MechWarrior 5: Mercenaries wasn’t exactly what we thought it would be. We got some stuff wrong. We thought there was a multiplayer where players faced off and you had to earn the means to deploy and use mechs in the battlefield. That part was wrong. We were right about everything else though. The vehicles, aircrafts, mechs, battles and there is a co-op mode where you can play and work with others in the missions using the mechs and pilots the main player has available. We do hope they work on a straight up multiplayer battle mode. 

X35 Earthwalker MechWarriors 5: Mercenaries

We at X35 Earthwalker already produced a gameplay video of MechWarrior 5: Mercenaries. It contained the tutorial which had quite a bit of action. Wow have since then gotten way better at the game, acquired multiple mechs, got two pilots and travelled around quite a bit. There is quite a bit to do but doesn’t feel like it though. In the earlier parts of the game you feel restricted. Your first big mech the ‘Centurion’ has weapons that you can’t really change. We got new weapons but the mech isn’t able to wield them. What a mech can use is based on their design. We got a new mech which is smaller and weaker and it can hold the new weapons but one at a time. The customisation of MechWarrior 5: Mercenaries needs to be stepped up. There’s a weight limit for each mech, so players better not cross that limit. We want more freedom with the mechs. 

Now that’s also a big plus about MechWarrior 5: Mercenaries. Its very realistic. Your mechs having weight. The design of the mech dictates what it can be equipped with. Repairs and equipment swapping takes days to complete. Also, your mech can lose parts and limbs if damaged too much. You can even lose a whole weapon forever if for example the arm it was on got blown off. How realistic MechWarrior 5: Mercenaries is is a strong positive. You haver details and lots of information on your screen. Your HUD is loaded like it would be controlling a giant combat mech. Even the controls are so weird. The MechWarrior 5: Mercenaries controls aren’t bad… but they are very weird. You control the bottom half of the mech and the top half separately. So you control the legs to go where you want, change direction, build up speed and even brake when needed while you control the top half to adjust your view and aim… all at the same time! It isn’t easy. You need to practice, unless you are X35 Earthwalker (which you ain’t) who is the greatest gamer ever and gets use to it almost instantly. 

X35 Earthwalker MechWarriors 5: Mercenaries

Once you are on the battle field things get real in MechWarrior 5: Mercenaries. You will encounter stationary defences, small vehicles like tanks which can be equipped to do different things like artillery, long range harassment or close range damage, aircrafts with heavy weapons, and off course mechs who are the biggest threats. The others are straightforward to fight but mechs have options. You can target the limbs or parts of mechs for different effects. Taking out a mechs leg will prevent it from moving. Destroying an arm would off course prevent it from firing whatever weapon was carried on that arm. If you straight up destroy the head/cockpit then you kill them in the fastest way possible. It’s tactical. You need to pick your fights. Decide whether to fight close up or keep your distance. Never be outnumbered in a mech fight. So bring allies. When you bring in ally pilots you can actually have a squad on a mission but be careful… they can die as well and that means you lose them. Pilots over time with successful missions can get stronger. So losing a veteran pilot is a big loss. Keep them alive in MechWarrior 5: Mercenaries.

We have lots to say about MechWarrior 5: Mercenaries but that’s all for now. We are happy to play more and hopefully get more options as we progress. By the way, the mech market sucks all kinds of crap. They never have anything good in there. Super expensive garbage. We at X35 Earthwalker hope the developer eventually brings out a full fledged multiplayer battle mode. Now MechWarrior 5: Mercenaries may have advanced big mechs but those things would all be destroyed by… the ‘Earth Walk!’

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X35 Earthwalker Dying Light 2: Stay Human

Dying Light 2: Stay Human is a action adventure first person shooter game developed and published by ‘Techland‘. Dying Light 2: Stay Human is said to be coming out the 7th of December 2021 on Xbox Series X, PS5 and PC. Dying Light 2: Stay Human has a big number of gamers looking out for it. So what’s new? Let’s take a look.

Dying Light 2: Stay Human is set in a place called ‘the city’. Is this Harran? Not clear but it could be. We know that the events in Harran were over 20 years ago. Basically the virus completely won and it’s ruined the whole world. The city is one of the last places left for humans. Even in such a serious doomed situation, humanity still wants to fight each other and be evil scum bags, instead of working together. Typical right? But hey, we can still run, jump, swing and parkour our troubles away. Players control a guy called Adan Coldwell (last name most likely is wrong) who basically wants answers concerning his past. He ends up in this city.

X35 Earthwalker Dying Light 2: Stay Human

Come on everyone. It’s Dying Light. We all should know what to expect at this point. There’s going to be zombies, some form of super mutated creatures and violent humans as enemies. In Dying Light 1 there was those super mutated that came after you at night and was a real problem. So we expect Dying Light 2: Stay Human to have an even worst super mutated enemy otherwise Dying Light 2: Stay Human would be a fail by default. We can also expect parkour, running, jumping, swinging, sliding and pulling yourself up ledges etc. Dying Light was already serious so we expect more for this big sequel. So what will they do? 

We have seen the three factions in the city and this is how you know the humans here and are stupid. There’s the ‘survivors’ who build many safe zones and are very adaptable to whatever situation that comes their way. ‘peace keepers’ who are basically;ly soldiers who are want to create, keep and enforce law… even on those who don’t agree. ‘renegades’ are basically ex prisoners who want total dominance and control over the whole city. It’s clear who sucks and who seems more normal. ‘Renegades’ are dangerous criminals, ‘peace keepers’ are dictators and ‘survivors’ just sound like people who want to live. We aren’t impressed with the three groups but we do like that they are clearly distinguishable from each other by their uniforms. We have high expectations for Dying Light 2: Stay Humans. 

X35 Earthwalker Dying Light 2: Stay Human

We checked out some Dying Light 2: Stay Human and it’s what we expected which isn’t a good thing here. Sure they polished some stuff like deflecting and blocking. You can dash to evade and dodge attacks. There’s mechanisms like jump pads for extra height. The ability to roll on landing to reduce damage, fast swapping and use of items, weapons and crafted stuff. The combat is much better and way faster. We like the dangers of sneaking into nests to get some rewarding goodies but you have to be patient, quiet and keep cool. Huge risk (so they say) but big reward. There’s more to do and there’s more layers to the features in the game which is all very good. We didn’t care about Dying Light 1 and haven’t seen anything to make us care about Dying Light 2: Stay Human. 

Overall Dying Light 2: Stay Human seems like a very good game but we aren’t excited. We wanted more. We wanted something different added in as well. Dying Light 2: Stay Human does look fun and clearly better than the first game. We like what we see. We like that there’s parachuting, basically, to help traverse around the city at least from great heights. There’s quite a bit to talk about but we will keep this short. The developers ‘Techlands’ have done a very good job with this game. We at X35 Earthwalker will have to just hear what happens with Dying Light 2: Stay Human. Now Dying Light 2: Stay Human might have the city but even it isn’t good enough for… the ‘Earth Walk!’

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X35 Earthwalker Edge of Eternity game

Edge of Eternity is an action role playing game developed by ‘Midgar Studio‘ and published by ‘Dear Villagers‘ and ‘Maple Whispering‘. Edge of Eternity is said to be coming out the 8th of June 2021 on PC but the fourth quarter of the year 2021 on the Xbox Series X, Xbox One, PS5 and PS4. This game is big and looks good. Let’s take a look.

Edge of Eternity is set in a fantasy world with magic and really advanced technology. The world is called Heryon. Some time ago some aliens show up and bring the pain in abundance. There was a huge “cataclysmic war”. This war required the maximum use of technology and magic. This resulted in immense devastation. The alien invaders at some point released what’s called ‘the corrosion’. This disease turns living things into messed up abominations. The whole situation in Edge of Eternity is messed up. This is where you come in.

X35 Earthwalker Edge of Eternity game

Now Edge of Eternity has a lot of combat here. Thank goodness for that. Combat matters. We have seen animals, infected animals, ships, elemental like beings and mechanical foes. Some of these threats are large, some enemies look really cool. The combat off course is turn based. The battlefield is separated into hexagon grids. This allows for clear positioning and measurement. Turn based strategy games are unique in how much players need to apply thinking power. We aren’t sure how deep the combat goes, in Edge of Eternity, concerning the system and mechanics. We know there’s magic, direct attacks and off course abilities but that’s too vague. We need to know more.

X35 Earthwalker Edge of Eternity game

Here’s some quick information about Edge of Eternity. Yasunori Mitsuda who did music concerning Chrono trigger and Xenoblade Chronicles, worked on the soundtrack for Edge of Eternity. There’s a crafting system. There’s suppose to be some highly emotional twists and moments. There’s 5 human companions to unlock. There’s over 120+ cartable items. There are dungeons. After all what action role playing game doesn’t have a dungeon of some sort. Maybe best of all is the fact that you can have a giant furry friendly friend. Basically some big cat looking creature called a Nekaroo who helps you out by giving you a ride. This thing might win the hearts of a number of players.

X35 Earthwalker Edge of Eternity game

We checked out some Edge of Eternity gameplay and it’s what we mostly thought it would be. You travel the world freely, even riding a Nekaroo to explore the whole area. There’s enemies out there but we’ve got flashy powerful attacks to finish them off. There’s chests to find and open to get new weapons and items. There’s a progression system and crystals that need to be used for upgrading characters. The music makes itself known for sure. It’s presence can’t be ignored. There’s more to see and we are interested. 

Overall, Edge of eternity looks awesome. We are liking the music, liking the combat so far (still need more information), like the flashy moves, special effects and definitely the graphics and visuals. Just look at the world. It’s big and looks beautiful. You have to take a look. The developers ‘Midgar Studio’ have done an awesome job so far with Edge of Eternity. We at X35 Earthwalker are looking forward to seeing more of Edge of Eternity and what it has to offer. Now Edge of Eternity may look fancy and epic but it looks boring and standard when compared to… the ‘Earth Walk!’

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X35 Earthwalker Lemnis Gate gaming blog post

Lemnis Gate is a new turn-based combat strategy first person shooter game developed by ‘Ratloop games‘ and published by ‘Frontier Games‘. Lemnis Gate is said to be coming out in the third quarter of 2021 on the Xbox Series X, Xbox One, PS5, PS4 and PC. Lemnis Gate looked cool so we thought why not. Let’s take a look.

Lemnis game seems to be all about action. There’s no information concerning a story or anything. After all it is described by some as an arena shooter. So that’s the primary focus of the game. So it’s first person shooting, with heavy strategy, with different characters, multiple rounds all within a time loop. Yep, time loops.

X35 Earthwalker Lemnis Gate G-blog

Let’s explain this for you guys how Lemnis Gate works. As mentioned before the match take place in time loops. It’s your turn. You have 25 seconds to do what you want. So either move your character to another location, set something up, prepare or attack someone. The other players get their turn to do the same. Once everyone is done, the next 25 second round begins. Now the actions and results of the first round can be seen and carried out. Then you take another action in response to what has already happened or for what will happen or dealing with the current state. The game describes this as “Each of the five rounds is your chance to alter the timeline as past, present, and future converge.”

What’s real cool is that Lemnis Gate isn’t strictly players only. You can literally control the whole team of five yourself. Each operative by yourself. It’s called an auto co-op feature. There are different operatives who are also called heroes. They have their own abilities. Some of these abilities are like the slowing of time to make landing your shots easier, another ability is laying traps like toxic waste and even defensive abilities like “protective orbs” which can be used to help out yourself in the future. Remember there’s more.

X35 Earthwalker Lemnis Gate G-blog

We checked out some Lemnis Gate gameplay and it’s not what we expected at all. We aren’t surprised though. They claim this is turn based strategy and first person shooter action. So how would that work? It didn’t work here. We even checked the trailer and everything seems to be moving at the same time and it looks like a first person shooter only. Sure there are multiple rounds and see the let’s call them ghosts or different dimensions of operatives even after death continuing their action but it doesn’t look like it works right now. We need to see more. We at X35 Earthwalker can easily make this work but let’s see if they can do it. We need to see more.

Overall Lemnis Gate does look good concerning the operative designs, the visuals, the idea and the effects. We noticed that the operatives have their own loadouts as well as ability. It does seem like Lemnis Gate will be more about planning, tactics and abilities instead of just raw shooting skill. Again we will need to see how that works out. The developers ‘Ratloop games’ have so far done a alright job. We at X35 Earthwalker will have to see what else goes on with Lemnis Gate. Now Lemnis Gate might have time loops but those loops have no effect on… the ‘Earth Walk!’

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X35 Earthwalker Judgement Game

Judgement is an action adventure game developed by ‘Ryu Ga Gotoku Studio‘ and published by ‘Sega‘. Judgement is said to be coming out the 23rd of April 2021 on the Xbox Series X and PS5 but already out on PS4. Judgement does look serious but we will keep this G-blog on the shorter end. Let’s take a look. 

Judgement is all about a disgraced lawyers who’s seeking redemption. This would be not that hard of a task except that the world in judgement is full of trouble, corruption and despair. The detective known as Takayuki Yagami aims to discover the secrets in the heart of kamurocho. This truly is a bad place. Not the worst but very bad.

X35 Earthwalker Judgement gaming blog post

Now in case you didn’t know Judgment is from the same guys who did the Yakuza series like Yakuza: Like a dragon. Matter of fact, Judgement is a Yakuza spin off. So expect similar things, rules, gangs etc as it’s the same universe for sure. Yakuza fans should therefore enjoy Judgement. 

Combat in games like this truly matter. One star game from the past that was about detectives, handling crime and had good combat was ‘True crime New York City’. Combat matters. It needs to be effective and have options for players.Judgement has two main fighting styles. Crane style which is best for handling groups of enemies and Tiger style which is all about focused combat so best for facing one foe. We wonder how accurate those styles are though.

X35 Earthwalker Judgement combat system

We checked out some Judgement gameplay and it’s what we expected. Go around, check out the area but use your skills when needed. This applies to detective work too. You forgot that you’re a detective didn’t you? There’s weapons, skills and off course EX actions. Judgement wouldn’t be in the Yakuza world if it didn’t have EX actions to bring in the powerful but very silly moves in combat. Yep, Judgement is about that action for sure. 

Overall Judgement just looks like another cool and good game. The combat is fast paced and looks flashy too. There’s lock picking and useful skills. We like how the Crane and Tiger fighting styles are clearly identified. The graphics and visuals are very good. Remember that Judgement is coming to Xbox Series X and PS5 so expect improved visuals and performance (especially on the Xbox Series X). The developers ‘Ryu Ga Gotoku Studio’ have done a good job with this game. We at X35 Earthwalker will have to wait and hear what Judgement gets up to. Now Judgement may have some cool combat but those styles would be ineffective against… the ‘Earth Walk!’

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X35 Earthwalker Song of Iron

Song of Iron is a new action adventure game developed and published by ‘Escape’. Song of Iron is an Xbox exclusive said to be coming out in the third quarter of 2021 on the Xbox Series X, Xbox One and PC. Song of Iron got our attention and is looking real serious. Make sure your beard is on point (sorry ladies). Let’s take a look.

Song of Iron is about this lone warrior. A viking who has seen battles and wars is on a journey. Behind him lies destroyed shields, numerous dead bodies and remains, crushed helms and more. This journey is for revenge and also to save your people. It’s a death wish. This man has nothing to lose. The destination is the temple of the great gods. Off course this won’t be easy. It’s a “dark nordic world.” Expect heavy resistance of all types. 

This ain’t a simple journey in Song of Iron. You will climb mountains, venture into caves and off course there’s a forest to explore. You are wielding the axe of a fallen enemy. Monster, man and even nature are your enemies. There’s more than just your axe. There’s your shield and even a bow with lethal arrows. There’s also a cool mechanic concerning the weapons. You can run out of arrows, your shield can get broken and you can even lose your weapons. So players have to do some resource management and decide what to do wisely. 

The graphics are fantastic for the most part. The walls, the background, the trees. the stones are fantastic. The enemies facial design looks bad from what we have sen though. The animations for the main character is excellent and look smooth. The lighting is fantastic as well. The torches light up the area real nice with clear a radius and how it casts lights on objects is so good. This game visuals looks fantastic and it’s clear loads of work went into this game. The electric effect on the axe lights up and again looks very good. It’s a cool light up effect in dark places like caves. 

Song of Iron is clearly another awesome Xbox exclusive on the way. Song of Iron is serious for sure. We hope they improve the enemies though as they seem to simply designed and not threatening enough. Hopefully there are some serious league monsters and foes. We hope the combat in Song of Iron has some depth to it. We know your can throw your axe, swap quick to your bow and even like Thor, call your axe back to your hand. This game needs to be deep. Please work on your enemies design, faces and combat. 

We checked out some Song of Iron gameplay and it’s more than what we expected. Song of Iron is impressive. It looks very good for sure. We like the interaction animations whether it’s dragging a large object or off course opening a chest. The glow and lighting of the contents on your characters face is real cool too. This game actually makes us want to play it. The lighting is in league with the damaging lighting found in Morkredd which is another Xbox exclusive. The lighting is just that good.

Overall, Song of Iron looks like an excellent game. The character can even drop kick an enemy. Think about it, does Marcus Fenix or Master Chief drop kick enemies? No! There’s a dragon flying in the background, there’s snowy mountains and even stealth elements. You have to decide whether to fight a certain enemy or sneak past. Or a certain fight might attract unwanted attention. The developers ‘Escape’ have done a fantastic job so far but there’s still work to be done. We at X35 Earthwalker are keep our eyes on Song of Iron. Now Song of Iron might have a serious brutal battle journey but it’s nothing compared to the adventures of… the ‘Earth Walk’

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Eldest Souls is a new action boss rush game developed by ‘Fallen Flag Studios‘ and published by ‘united label‘ and ‘CI Games‘. Eldest Souls is said to be coming out in the second year of 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Eldest souls name is enough to get some gamers attention for obvious reasons. Let’s take a look.

The story in Eldest Souls is very simple but makes no sense. There’s some major league beings known as the ‘old gods’. They are imprisoned… somehow. So humanity has been prospering a lot. Even great kingdoms have arisen. The old gods “in their final act of vengeance” released a “great desolation upon the world”. Now how did they do that? Didn’t they get imprisoned? Or right before getting sealed they uttered this curse or whatever. So this curse destroyed farms, rivers became dust. A real problem.

Now humanity retaliates with a great crusade. So it’s a big battle to kill all the gods once and for all. Now off course it failed miserably and the kingdoms are in a bad state. So how are a bunch of humans going to kill gods. What’s with fictional worlds and their crappy gods. Listen Eldest Souls, they should be called powerful being or super human etc but not gods. Now after the failed crusade, a lone crusader approaches the citadel. This sole fighter goes in to fight the gods. That’s you. We have many problems with this but her, that’s what video games and fictional for. It’s for the unrealistic, impossible creative imagine stuff. So yeah, go in there and beat up the gods.

Now this is what’s it’s all about. It’s just fast paced brutal gameplay. Hard to win but easy to die. Some describe it as “soul-like” combat. So basically everything you do matters and things can go real real bad in a moment. So no. You can’t take your hand of the controller to scratch your butt for a moment (go wash your hands you nasty). Eldest Souls is a boss rush game. So expect big battle after big battle after big battle. It’s what Eldest Souls is all about. So expect a huge werewolf boss who holds a shield and weapon. Expect a big armour clad knight like enemy with a huge blade. Expect a champion gundyr coming in hot with the giant swings and pressure.

What’s really cool though is that if you beaten lodged, you get something from them. You get an ability or a power from them. So the more you win and the more you conquer, the more powerful you become. So time your dodges, time your strikes, know when to use your abilities and powers. We wanted to know more about these powers though. We do know there’s quite a deep customisation concerning the stats and abilities for the player. You can mix and match to work with many different styles. 

We checked out some Eldest Souls gameplay and it’s mostly what we thought. Eldest Souls has quests, the citadel is explorable, there’s a mystery at the center of this game concerning the imprisonment of the gods and what’s going on. There’s non playable characters that have something to say and contribute. The 16 bit graphics pixel style works well with this style of gameplay especially with the player view of the game. This game hasn’t excited us yet. We need to see more.   

Overall Eldest Souls looks like a pixel Sekiro, dark souls game but with more emphasis on abilities, combinations and working with what the bosses give you upon victory. It definitely looks like a good game. This is definitely going to get some players attention. The developers ‘Fallen Flag Studios’ have done a good job with this game. We at X35 Earthwalker will have to just wait and see what happens with Eldest Souls. Now Eldest Souls may have old gods but those old so called gods are trash compared to… the ‘Earth Walk!’

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Foreclosed is a new action shooter game developed by ‘Antab Studio‘ and published by ‘Merge Games‘. Foreclosed is said to he coming out in the second quarter in 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Forclosed definitely looks different from your average game. Let’s take a look.

Foreclosed is all about Evan Kapnos. His identify has been recently foreclosed (get it?). His job was taken from him. His brain implants gone too which is bad in this technological advanced place. His access to the city block chain is gone too. The plan of action right now is to “escape before his identity and implants are auctioned off.” This isn’t too clear though. Is he trying to get his implants and identity back or is he trying to escape before someone else gets it? Just saying, things need to be clearer.  

 

Now the biggest thing about Foreclosed is it’s style. It’s a shooter but with a comic book style. There’s slices and pages in the style of a comic book. It does look cool for sure. Here’s how they described it “Everything from game-play to cinematics are experienced within the stylistic framework of a graphic novel. Full screen and comic panel perspectives are seamlessly blended as you move throughout FORECLOSED’s Cyberpunk city.” The whole comic design things is cool.

We checked out some Foreclosed gameplay and it’s what we thought it would be for the most part. Foreclosed’s only real strength right now is the comic style. We keep saying that. We like that the cutscenes are interactive. Players don’t just watch but do. The cutscenes also transition smoothly between alternative game-play styles. So there’s some stuff going on here for sure. Run, move around, shoot, survive, sneak and do what you got to do. 

Overall Foreclosed doesn’t look good to us. It’s doing something very different which we like. The comic style is good. It’s too simple though. The gun fight didn’t look on point, more off. If you just want a shooter with a different experience then Foreclosed does that. We want to see more and know more concerning the story and what’s going on. The developers have nice ideas but got to deliver it good. We at X35 Earthwalker will have to hear if something changes concerning this game. Now Foreclosed may have a cool comic style but what breaks the pages is… the ‘Earth Walk!’

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