Skyforge Battle Royale

 

Battle royale is definitely becoming quite the trend now. Multiple popular games have battle royale or got popular because of battle royale. Everyone knows about Fortnite, Playerunknowns battlegrounds, Call of Duty’s Blackout and another new one called Realm Royale. All focus on having many many players like 100 drop into a field all look for chests, weapons and equipment to fight until one player is the last one standing. Well Skyforge has one too and it’s looking awesome. Let’s take a look.

Skyforge is a very large MMORPG featuring many monsters, many characters, a large story, many weapons, powers and abilities. So Skyforge is one of those games that is suitable for a battle royale. In fact, we never knew Sky forge had a battle royale until one day when going through our games it showed it on display. That was a shock. From when you enter battle royale mode you are instantly greeted with someone the others don’t really have. A character selection screen. This is where things get real interesting and you should take your time here.

Skyforge Battle Royale

Each character in Skyforge’s battle royale has abilities or maybe perks is the better word. For example the engineer can deploy a turret once every 40 seconds which fights for him. The downside is that the engineer has less stamina and the stamina recovers slower, also he can’t use mine items. The night huntress is stronger than anyone at night time because only at night she gains a 30% damage buff and movement speed but during the day her movement speed is reduced by 20%. The accurate recruit has no negatives but one positive which is that they get slightly increased shooting accuracy. The devourer gets a growing bonus to their health and damage every time they kill a monster on the map or another player but can’t use armour or armour shards (health only). We only mentioned four just now but remember, there are eight more each with their own special abilities, pros and cons. Off course 9 of these characters require players to rent for a match. As you play you earn resources which can be spent to rent characters for one match. If you rent and play them enough times, you permanently unlock them. So you can try them out before focusing on a main.  

Skyforge Battle Royale

If you read the last paragraph a little carefully you would have spotted two other big differences that Skyforge has. Skyforge’s battle royale has a night and day cycle. When the time of day changes the map gets affected as well. For example some plants glow and look alive at night which can draw attention, highlight certain areas and off course being night means it’s harder to see your opponents. There are more changes too. but we won’t spoil everything. Also there are monsters and enemies on the map that aren’t human players. Enemies from the main story mode are here. They normally mind their own business but get too close and they are up for a fight. Why fight them? Simple because they could be holding onto some powerful and unique items. Enemies are also colour coded. Green are weak, blue are tough and while purple are real monsters and require real fire power to defeat. Pick your battles wisely.

Skyforge Battle Royale

Players when traversing the giant map will come across stations which are also marked on your map. One of them is a healing station where you activate for free and gradually regain health. That sounds very good, there must be a catch to it right? Well honestly no but you must take into account that they are in open spaces which means while you are healing someone might come along and shoot you. It’s good, it’s free but has a small risk. There is also suppose to be a armour repair centre as well. So be on the lookout for these as they can come in handy. X35 Earthwalker, the legendary soldier himself as used the health station twice successfully. It turned the fight in his favour.

The main way to find items and weapons is in chests which again are coded by colour, green is bad, blue is good and orange is awesome. The things that players can carry with them are three types of weapons. Guns that use bullets like the rifle, energy based weapons like a blaster and explosive heavy ammo weapons like a grenade launcher. Players can also find med packs that recover health, mine type items that can be planted, gadgets that can have powerful effects and grenade type items. All items and weapons are classed by colour, green is the lowest, blue is average, purple is powerful and orange is a weapon and a half. Med kits can be use repeatedly but have a cool down. There are mine items that when planted will pull in a nearby enemy and knock them down leaving them vulnerable. There are gadgets that can even grant the players temporary active camouflage like in Halo. There are grenades that work as a flash bang to blind and even a psi field that disables enemies. Find what works for you and the situation.

Skyforge’s Battle Royale is definitely more strategic and deeper than Fortnite. For starters the different characters with different abilities means that there are favourable situations and battles for some and not for others. If you can plant a turret then maybe you should focus more on staying the closing circle, wait for others to come and set up a turret to help. The night huntress will most like travel and fight and night times while she has the advantage. The devourer will at the start of a game seek to destroy weak hon human enemies to get stronger to overpower everyone else. So players have to keep all this in mind. What’s good is that before a match starts players can run around at the starting area and see what characters other players have chosen allowing you to prepare for when they come.

Since there is quite the range of weapons and items, players need to quickly decide what they want to go with the strategy or approach in mind. Snipers are good especially if you get your hands on a gadget that grants active camoflague. A flash bang may be more useful than a explosive grenade in multiple situations. You can even find armour that increase speed or big armour that grants damage resistance. There is a gadget that allows you to jump higher than the master chief, but not as high as spider-man. There’s a powerful equipment that lets you hover and move really fast across the ground. That could go well with two handed sub machine guns for that quick travelling damage. We aren’t going to give everything away but there are multiple layers and deep strategy to this game over the other battle royal. For example in footnote it’s all about finding a shotgun and building really fast. That’s gets boring quick. In Skyforge there are many effective ways to survive and get the kill.

Skyforge Battle Royale

Already it’s perfectly clear that Skyforge’s battle royale is the best looking of them all. Look at the giant battle field. The design and visuals are beautiful. There are temples, water, stairs, underground sections, elevated areas, nice vegetation which look better at night and lots of room and places to explore and fight in. The matches are faster paced too simply because the safe zone gets smaller more frequently. You have a goof amount of time to gather and explore at the start but that ring closes quite fast forcing quick decisions, picking your fights wisely and running into others much faster. More players are catching on to Skyforge and so match start up much faster too. 

One big negative about the game so far is the lag issues at times. Which thankfully isn’t frequent but they are annoying and could ruin things for you. Also three matches now the match started but we couldn’t jump down to get into the map, a bunch of players were stuck n the starting zone which is very frustrating especially when you spend resources to use a character but now it’s wasted. We hope the developers look into this fast. 

Overall Skyforge’s battle royale is very good. We can confirm that X35 Earthwalker, the one true Earthwalker has won many matches and currently always places within the top ten (except for that one match where a glitch happened). There is a lot of variety in weapons, characters, items, monsters (sort off), strategies and more. Skyforge is without a doubt the battle royale that we have the most fun with and the matches are the most interesting and even less skilled players stand a chance. We at X35 Earthwalker recommend this game to all fans of battle royale. Now Skyforge may have the best battle royale but it still ain’t as good as… the ‘Earth Walk!’

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My Hero One's Justice

My Hero One’s Justice is a new action fighting game developed by ‘Byking‘ but published by ‘Bandai Namco‘. My Hero One’s Justice is coming out the 26th of October 2018 on the Xbox One, Nintendo Switch, PS4 and PC. Fine we’ll say it… Plus ultra. Let’s take a look.

If you couldn’t figure it out (get out from under your rock) My Hero One’s Justice is a fighting game of the popular anime called ‘My hero academia‘. That’s right so all the popular characters, both hero and villain are here and ready to clash big time. Is there a story yes, and players can experience both sides. Basically players must fight for the justice you want. So if what you want is for the heroes to defend those in need and prevent evil or be the source of evil and cause massive destruction, then well you must fight for it.

My Hero One's Justice

So pick the character you want and bring your justice to life in My Hero One’s Justice. Off course if you are Tomoura shigaraki and want to cause trouble then expect All might and Izuku Midoriya as obstacles. Also if you are a hero like Shoto Todoroki and want to save the day well, what makes you think the bad guys will let you? So expect many characters like Shota Aizawa, Tenya Lida, Ochaco Uraraka, Katsuki Bakugo, Chizome Akaguro (hero killer stain), Himiko Toga, Dabi and more. Players can even play as Endeavor who is available only to those who pre-order. 

Now players can use almost anything in the battle field to their advantage. For example the environment is destructible so destroy buildings and walls to make extra paths, cover to use or to extend combos. So even get use to using the buildings and walls. My Hero One’s Justice also allows sidekicks. You can have two sidekicks and like in other beat em up games can be used to make powerful attacks, extend combos, interrupt enemies or even as a distraction. Strategy is needed here so experiment and find out what works.

My Hero One's Justice

Off course a fighting battle game like this will have online combat. So Detroit smash heroes and villains from around the world to make it clear who’s better. If you are really competitive, then check out the leaderboards and fight your way to the top earn the right to call yourself the number one villain or hero. Not that it matters as neither number even stands a chance against X35 Earthwalker. Rumour has it that both All might and All for one got one shotted by X35 Earthwalker himself.

We checked out some gameplay and it looks fast paced. Characters can dash around; however Tenya’s dash lasts longer and stronger (as it should be). Players as we mentioned can fight along walls, get into the air, evade projectiles, combo like crazy and use powerful ultimate moves (not sure if they are called ultimate or not). My Hero One’s Justice so far does look very good, fun and action packed indeed. It is also quite clear that there are layers to the strategy and things can get sort of deep. So be prepared for that. Also there’s some character customisation and cool and silly stuff you can add to make your character your own.

Overall My Hero One’s Justice is looking good. The graphics are good, the sounds are good, the actions is smooth, the effects are cool, the locations and environments are familiar but we hope they get creative with the battle fields. More information concerning the story would be nice but let’s stay patient. The developers ‘Byking’ did a very good job with this game. We at X35 Earthwalker are looking forward to seeing who will be on the receiving end of the United States of smash. Now My Hero One’s Justice may be looking cool now but it’s coolness is in fact lame when compared to… the ‘Earth Walk!’

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Starlink: Battle for Atlas

Starlink: Battle for Atlas is a new action adventure game developed by ‘Ubisoft‘. It is coming out the 16th of October 2018 on the Xbox One, Nintendo Switch and PS4. Starlink: Battle for Atlas is suppose to be a large world containing large action. Let’s take a look.

In Starlink: Battle for Atlas, basically players are a part of a group of heroic interstellar pilots. They are all about defeating an evil robot force known as the Forgotten Legends and freeing the Atlas star system from them. This group of pilots are supposed to be so good that even Star Fox Mcloud is even a part of it. Off course Fox Mcloud is only available on the Nintendo Switch. With someone like Fox on your team, you know that team is going to make things happen. Even better is that you can play as Fox.

Starlink: Battle for Atlas

The way how Starlink: Battle for Atlas works is that first you control a pilot and there is actually a good number of them in this game. For example there’s: Judge, Shaid, Fox Mcloud, Calisto chase da silva and even more. Then players build and off course customise their starship. Choose the hull and the wings and from four ship classes. Also Starlink: Battle for Atlas allows players to collect and build your own modular Starship model and connect it to your controller, allowing you to use it. You can equip your model and make other modifications and the changes take place in the game in real time. Pretty cool. New and different features are always great to have. It also provides more options. By the way, you can play with the figures and toys as well.

What’s a space planet blasting ship game without weapons? Well Starlink: Battle for Atlas has weapons. The shredder is a kinetic weapon that fires rapidly and is basically like a rotating chain gun. The levitator is a stasis weapon that firs missiles that upon impact, freezes your enemies in place meaning they can’t fight back. The flamethrower is a fire based weapon (obviously) that does continuous damage in a wide arc and can weaken enemy defences. The frost barrage is all about slowing down your enemies making it easier to land your heavier weapons on them. It fires as missiles. The implored basically fires black holes, not only that it can be combined with elements to make crazy combinations like flaming or icy black holes etc. There are more weapons than mentioned here (we know that they are).

The Atlas Star system is huge. Expecting multiple planets? If yes, then you are right. Starlink: Battle for Atlas has multiple planets like Sonatus, Krite and Necrum. There are more but when you see these planets you might be impressed. A lot of work has gone into the designs of these planets. Expect giant flowers, rocky mountains with hollowed forms that look like creatures live inside. Expect deserts and  structures that look like table mountain. Expect different wildlife and creatures going about their business. Expect areas to look like they are split into to climates, expect beautiful but very deadly plants that lure you in and then will devour you. These world are very lively and we at X35 Earthwalker are liking what we see so far.

Starlink: Battle for Atlas

The enemies in ,Starlink: Battle for Atlas, are everything from other star fighter ships to creatures on planets or giant monsters that pose a serious threat and even bases and enemy structures and defences that will shoot you down. Basically no where is really safe. You can get attacked while travelling from one planet to another, you can get jumped by enemies from out of no where when trying to hack something or other tasks. You can even get attacked on a random fun tour of the planet and suddenly run into something not friendly.

We checked out some gameplay and it does look very good right now. The graphics are very good indeed. The visuals and environments are excellently good. We like the different designs of the planets. The combat, and action flows nicely. Not much information on enemies but from what we have seen, they vary quite a lot from what look like complete aliens, to nature enemies and should keep things exciting. Being able to travel how you want in space and then go to planets, enter the planets atmosphere and being able to control it all is very good. 

Overall Starlink: Battle for Atlas looks like a very good game that both children and adults will enjoy. Variety in ships, weapons, planets and enemies. Variety and options are key in gaming. The use of outside figures and collectibles is a good idea and some will be into that as it does have some advantages. The developers ‘Ubisoft’ did a very good job with this game. We at X35 Earthwalker are looking forward to seeing what this game accomplishes. Now Starlink: Battle for Atlas may have variety but it’s range doesn’t compare to…  the ‘Earth Walk!’ 

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mark of the ninja remastered

Mark of the Ninja: Remastered is the off course the remastered and new action stealth game developed by ‘Klei Entertainment‘. Mark of the Ninja: Remastered is coming out on the Xbox One, Nintendo Switch, PS4 and PC the 9th of October 2018.

The story in Mark of the Ninja: Remastered is basically that a unnamed ninja is given a special ink tattoo which grants him increased senses and reflexes, which isn’t worth it if you ask us. The downside of the tattoo is that the bearer will eventually descend into madness and get deranged. A heavily armed group show up at the dojo and attacks. The unnamed ninja is awoken by a female ninja named Rio, who when he gets up saves multiple members. Eventually both Rio and the ninja are ordered to take revenge for the attack. So a revenge story with tattoos.

mark of the ninja remastered

So since it’s remastered, gamers can expect 4k resolution on supported hardware. Also expect cinematic scenes to also be in 4k too. There is 5.1 surround mix for the whole game. Make sure you put your headsets on. Additional information says that the in game audio uses high quality compression and that the cinematic audio has been completely redone. So this is something for players to experience personally themselves.

Now less about the little obvious stuff and what’s new about Mark of the Ninja: Remastered? Well the biggest thing is the new special edition DLC called Dosan’s tale which allows players to control Dosan. In this content there is new and unique items. Also a additional story level and unlocked developer commentary. What’s also new we believe is that there is a new game plus which allows players to go again, taking on new challenges and options. Each level in the whole game has collectibles, unlockable abilities and optional missions. 

Mark of the Ninja: Remastered

We checked out some gameplay of Mark of the Ninja: Remastered and it looks very good so far. The animations of the unnamed ninja is very good. We like how mobile the main character is. You can use the environment to your advantage, you can make enemies panic. There are executions, there are time freeze moments allowing for targeted throws and more. The action is smooth and things look good. There are a lot of options and players can choose to go through without killing anyone or just straight up executing all.

Overall Mark of the Ninja: Remastered looks like a very good game. We like games that combine both action and stealth and grants the choice and rewards both. The developers ‘Klei entertainment’ did a good job with this game. We at X35 Earthwalker are not looking forward to this game as we haven’t seen anything that makes us want to play Mark of the Ninja: Remastered but we see that it’s definitely a good game. Now Mark of the Ninja: Remastered may have been improved but it’s still nothing compared to… the ‘Earth Walk!’

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assassins creed odyssey

Assassins Creed Odyssey is the newest Assassins Creed game developed by ‘Ubisoft‘. It is coming out the 5th of October on the Xbox One, PS4 and PC. This time it looks like the action is taking place in Greece, 431 BC. Let’s take a look.

Players control the oldest son of a general. Not just any general but, a Spartan general. You was sentenced to die but off course you didn’t (plot armour). Now you must embark on an adventure, surviving and learning about the secrets of your bloodline. Basically you moving from a outcast to a hopefully a legend. Doesn’t sound that hard right?

assassins creed odyssey

Now Assassins Creed Odyssey is looking like a serious game has it claims to allow players to explore the entire country. So we can go from city to city, take up tasks, challenges, do what we need to do and move on. Beware though as there is said to be reactions to our action and decisions. Multiple games have said that there are consequences to our actions but they all pretty much have failed in making consequences that actually matter. Will Assassins Creed Odyssey get it right?

Within Greece players can even go up to the snowy mountain peaks where it’s… well… quite cold. Is there a penalty for being in the cold? Do we need a jacket or not? If that was cool then check this out. Another area for players to explore is the Aegean Sea. So there are some nice looking places underwater so make sure to have a look. Off course there are more areas in this game with some being uncharted and there fore must be discovered. We hope to see some greek mythology in the game in terms of monsters.

assassins creed odyssey

What’s the point in having a large sea and ships if we can’t use them? Good thing that’s not the case here. It’s Greece after all, sailing and fighting with ships is sort of like their thing back then. Players can get access to large ships and explore the sea themselves. It gets better. You can customise how your ship looks and off course upgrade your ship weapons. Things get a bit deeper though. You can recruit and add crew members who can have perks that could really make a difference in a fight. 

We checked out some gameplay and it’s basically what we expected. You can sneak, run. fight, attack, use a bow, wield a sword, charge into battle, watch large armies fight etc. It’s still assassins creed. There are executions. You can call and use Ikaros, who is a bird that just like in a previous title (Egypt) allows you to scout out the area, see your target etc. The Spartans are against the Athens, a lot of stuff is going on in this world. You can even find some ship wrecks and rubble.  

Overall Assassins Creed Odyssey looks like a normal Assassins Creed game. We are not impressed. Off course a lot of work has gone into this game but we haven’t seen anything that makes us say, we should buy this. Graphics look very good. Sounds are good. The developers ‘Ubisoft’ did a good job with their game. We at X35 Earthwalker hope we see something game changing in Assassins Creed Odyssey. Now Assassins Creed Odyssey may take place in Greece this time but what’s bigger than Greece is… the ‘Earth Walk!’

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Anthem

 

Anthem is a new action RPG developed by ‘BioWare‘ but published by ‘Electronic Arts‘. Anthem is coming out the 22nd of February on the Xbox One, PS4 and PC. From what we know, this ain’t an anthem you want to sing. Let’s take a look.

In Anthem, players take control of a freelancer. Freelancers are people (pilots) that use javelins for traversing the world and combat off course. A javelin isn’t something that you throw here but instead a powerful exosuit. So players must pick their exosuit from their wardrobe – we mean collection and get right into the action. Anthem is a large world and these javelins are essential so take care of them.

Anthem

With these javelin exosuits players can soar through the air at great speeds, dodge, slide, dash around faster than enemies can keep up (hopefully) and even explore submerged areas. That’s right, underwater areas are here too. Javelins can have equipment, gear and weapons which the players can customise and decide. Anthem seems to have good emphasis on the customising of the javelins. Since it’s an RPG we all know things can be unlocked as progression is made.

So ranking up is crucial. There are also dangerous and powerful enemies that once defeated you will pass milestones and even get loot which off course can get you even more gear and personalisation options for your javelin. Eventually like Halo 5 Guardians, it will be incredibly rare to find someone with the exact same looking javelin as you. 

Anthem

Now off course there are different types of javelins. There is the: Storm, Colossus, Interceptor and Ranger. Storm is like a mage, lots of longer range attacks and all electrifying. Storms can even hover and teleport to keep a distance from enemies. The Colossus is all about lots of weapons, heavy damage, explosions, flamethrowers and shields. So it’s basically the big tank that fights hordes by itself. The interceptor is all about getting in the enemies face, landing some blows and then getting out of there just as fast. Even weakening enemies and crippling them with it’s many abilities. The Ranger is basically the strong all rounder. It has different weapon types can get physical with enemies (melee), has grenades to deal with grouped enemies, can buff allies and even grant ability cool down reduction.  

Anthem is an open world game which means expect expansions. That’s a good thing as it also means players will always over time have new things fight, explore and look into like stories and events. This is multiple ways reminds us of Destiny 2. What else can you expect from Anthem? This open world will have different hazards and conditions popping up. So the developers clearly want an alive world with things going on. We like that.

Anthem

Off course Anthem is also very much cooperative. Anthem is focusing quite a bit on the social side. Gamers can play in teams with up to three other players to take on missions. These missions will reward both the teamwork and the individual ability. Players can still go solo and accomplish things by themselves. This is serious and some big games have failed in this area. Making sure that solo players have lots to do is important. Developers shouldn’t create exciting content that only groups and teams can do. Not everyone has or wants to play with strangers or friends. 

Each freelancer has a team. This team provide vital information to freelancers and do everything in the ability to make sure everyone mission is a success. They are the support. Players must also remember that you can progress your javelin and your pilot. Pilot upgrades can include improvements in combat like mobility and even allow you to use javelin functions for longer before overheating like flying. Pilot skills and aspects are carried over to each javelin and not restricted so keep that in mind.

We checked out some gameplay and it definitely looks good. The world is very big indeed. The biggest factor that separates Anthem from others is the huge mobility. Players can fly to wherever they want, investigate and leave. Graphics and the environments look very good. It’s generated using the frost bite game engine. Sounds are very good too. The enemies are wildlife, monsters and other humans with guns, all can be dangerous. The multiplayer works very well but we hope the game has high difficulty, especially since you can play with friends. The action seems great so far and it will only get better as it get closer to release date.

Overall Anthem is going to get a lot of activity and excitement from gamers. There’s variety, good visuals, lots of action, mobility, creativity and multiplayer. Off course there is much more we can write about and mention but we will leave it as this. The developers ‘BioWare’ have done a very good job with this game. We at X35 Earthwalker look forward to seeing everything Anthem has to offer as it’s potential is very high. Now Anthem may have a massive world but it’s so tiny when compared to the size of… the ‘Earth Walk!’

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Generation Zero

 

Generation Zero is the new open world action game developed by ‘Avalanche Studios‘. It is coming out in 2019 on the Xbox One, Play Station 4 and PC. There is a beta as well which players can sign up for. Generation Zero has gotten the attention of some gamers. Let’s take a look.

Generation Zero is set in Sweden in the 1980’s but obviously reimagined. Poor Sweden, because the countryside has been invaded by some very dangerous machines that will attack on sight and attack with force. Off course with games like this, there is always a big mystery to figure out and solve. Why is all of this happening? What’s with these machines etc.

The gameplay style has been described as cat and mouse. This instantly tells gamers that running out there spraying all your weapons at the enemy is a bad idea, since the players will in this case be the mouse. Players will be wise to fight by strategy and stealth. Players can lure enemies to certain spots for an ambush, distraction or to shoot a barrel or something lethal next to them. There are multiple options in Generation Zero.

Generation Zero

The enemy is the machines. There are different types of them too with their own functions. Ticks are the smallest but have got some movement going on. They will try to get close to slash you and off course blow up. Seekers who act like scouts/snitches. They will alert other machines of your location, so take them down fast or hide. Runners are a problem, they are fast and in groups. They will take you down with their automated weapons and even try to ram you over. Tanks are the big ones who have missiles and big guns. They are heavily armoured and a major threat. Come with a plan or die.

Each enemy isn’t just copy and paste or spawn and Respawn in Generation Zero. Each one has their own mission and task to complete. They roam about in certain ways. So when you encounter a specific enemy and let’s say destroyed one of its components, like weapons, armour etc, that damage stays. it is permanent and will still be there if you happen to run into that same machine enemy again. So let’s say you met a powerful enemy which you don’t have the means to beat but you can weaken it, well next time you see it, that enemy will be much easier to beat.

Generation Zero

So players in Generation Zero have to destroy the machines, stay alive, look for equipment and items that can really help, get better weapons and solve the mystery of what happened here in 1980’s Sweden. Best of all is that Generation Zero is also multiplayer. That’s right, 1-4 co-op multiplayer. So you can share loot with allies which is a feature something Destiny 2 should of had. Revive downed allies and use your skills to your advantage. 

We checked out some gameplay and Generation Zero looks good right now. The machines have some variety to them and function differently. The full day and night cycle combined with the different weather you can get is a nice touch and does impact certain aspects. There are simulated ballistics 1980’s style music and good graphics rendered with the Apex Engine. We just hope that this game doesn’t become too easy, especially when playing with friends.

Overall Generation Zero looks like a good game for sure. We like that it’s multiplayer. We like that it’s open world. Stealth and survival works well here and the enemies seem like a real problem. The game difficulty needs to be high in this game. The developers ‘Avalanche Studios’ did a very good job with this game. We at X35 Earthwalker look forward to seeing completely what Generation Zero has to offer. Now Sweden may be in trouble but there is no trouble for… the ‘Earth Walk!’

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Valkryia Chronicles 4

Valkryia Chronicles 4 is a new action strategy RPG developed and published by ‘Sega‘. Valkryia Chronicles 4 is coming out the 25th of September on the Xbox One, Nintendo Switch, PS4 and PC. This is suppose to be a somewhat of a deep game with a grave truth to be discovered. Let’s take a look.

The story in Valkryia Chronicles 4 is that the continent of Europa is split between two groups which happen to be at war with each other. The Atlantic Federation vs the Autocratic Eastern Imperial Alliance. The empire (the Autocratic Eastern Imperial Alliance) have the upper hand and currently dominating the Federation. The Federation are not giving up but realising that they will eventually will be destroyed they launch a last resort operation to help tilt things in their favour. This is were the players come in.

Valkryia Chronicles 4

The players take control of the leader commander Claude Wallace and his team squad E which is made up of his loyal childhood friends. It’s them who will be carrying out operation Northern cross which basically is to capture the imperial capital. This off course won’t be easy as numerous imperial soldiers, brutal elements and even a Valkyria! Last of all players and squad E will discover and face the grave truth that we mentioned earlier. Not an easy operation it seems.

Now Valkryia Chronicles 4 is single player and the game does feature permanent death so players can end up losing their characters for good. So think, get tactical and be careful with your decisions. Valkryia Chronicles 4 has gotten deeper though in game mechanics and as characters have personality traits, with likes and dislikes which can effect how they perform on the battle field. For example a sniper who hates being alone could have their accuracy and defense reduced because they are alone on the field. We know… it sounds petty.

Valkryia Chronicles 4

But wait… there’s more! In between missions players have the opportunity to head back to camp and can choose specifically which soldiers they want for the mission ahead, like XCOM 2: War of the Chosen. Off course all gamers by now would know that it’s important to have a balance concerning the character classes. You will always have commander Claude who comes with his tank (called Hafen). The classes are: Lancers, Engineers, Scouts, Snipers and Shocktroopers. There is a new class called Grenadier who can even bring the artillery. Pretty cool and very much needed.

Now how does combat work in Valkyria Chronicles 4? Well it’s actually unique. Like a turn based strategy game, you have a limited amount of moves each turn. When you use an action point, you get all third person and take control of that unit… in real time. Now enemies can fire at you but when you stand still and aim at them, or stop controlling the character, the enemy stops firing. So basically the enemy takes action when you take action.

Valkryia Chronicles 4

Lastly even the weather is a factor in Valkyria Chronicles 4. So when selecting sliders for your mission you have to not only take the shape and obstacles of the battle into mind but also the weather. For example if it’s all snowy then line of sight get impacted heavily, which means that snipers aren’t that useful at all because they can’t see anything. Weather doesn’t just effect line of sight but other elements as well like possibly the terrain. This sounds like a strategy game for sure.

We checked out some gameplay and Valkyria Chronicles 4 looks very good. It has the same art style and it looks great. They use the Canvas engine for this. The watercolour style is hand drawn. The environments look nice. It doesn’t look complicated at all.

Overall Valkyria Chronicles 4 seems like it’s going to be a very good game indeed. Others had good things to say about it and so do we. The developers ‘Sega’ did a good job with this game. We at X35 Earthwalker look forward to seeing what Valkyria Chronicles 4 has to offer gamers. Now the war fought between the Atlantic Federation and the Autocratic Eastern Imperial Alliance is serious but no where near as serious as… the ‘Earth Walk!’

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Neonwall

Neonwall is a action puzzle game developed by ‘Norain Games‘. It is already out on both Nintendo Switch and PC but coming to Xbox One on the 14th of September 2018. This game certainly knows how to stand out just by looks alone. Is it any good?

Neonwall is all about timing, concentration and focus. There are lots of obstacles and many puzzles. The aim of the game really is to get the ball through to the end but the faster you can do it, the better. Players can interact with the ball by using the two lasers, which are controlled by using the joysticks. These lasers can move blocks allowing for a clear path or path adjustments. You can also break blocks too. mostly importantly though is the ability to change the colour of the ball.

Neonwall

Colours in Neonwall is the most important thing. For starters the ball moves faster when it’s moving on blocks of the same colour. The ball can even open doors only if it’s the same colour as the door. Also, lasers can only interact with elements of the same colour! So colour exchanging is, as we said before, very important. So basically all Neonwall is asking players to do is manage the three colours and exchange them between the lasers and the ball to successfully get the ball to the end.

Neonwall does have VR support. so the HTC Vive, Oculus rift and Windows Mixed reality. It’s said to be more immersive with one of these. They always say that. 

We checked out some gameplay and it definitely looks like a puzzle. The ball is moving and you have to look ahead to see what needs to be done and then make sure the right colours and used. Move this platform, open that, jump across the gap etc. It looks like things can get a bit chaotic later on. This game is definitely unique and we like that. 

Overall Neonwall looks like a very cool game. The graphics are excellent for it’s neon style and we like the level designs. Players need to be prepared. The developers ‘Norain Games’ did an excellent job with this game. We at X35 Earthwalker will look to see how Xbox One gamers receive this. Now all the colours and puzzles may be a lot but it’s nothing compared to… the ‘Earth Walk!’

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Shadow of the Tomb Raider

Shadow of the Tomb Raider is the new action adventure Tomb Raider game developed by ‘Eidos-Montreal‘ and ‘Crystal Dynamic‘ but published by ‘Square Enix‘. It is coming out the 14th of September 2018 on the Xbox One, Xbox One X, PS4, PS4 Pro and PC. Lara Croft is back and she looks serious. Let’s take a look.

In Shadow of the Tomb Raider players still play Lara Croft and this time she’s in a race to save the whole world from a maya apocalypse. So this off course means more jungles that are full of danger, tombs that need raiding (fine we’ll stop) but are definitely not safe at all and last of all, some bad dudes with guns that will shoot you. Nothing she hasn’t faced before. 

This jungle won’t be some walk in the park in Shadow of the Tomb Raider. There’s more this time. You mustn’t just survive but master the jungle, this suggests that there are multiple techniques to learn like probably setting traps with logs or spike pit style, maybe swing from vines for greater mobility. There are whole tunnel systems, deep ones which need exploring. Even more dangerous but interesting are the underwater areas and gamers understand underwater levels quite well at this point.

Shadow of the Tomb Raider

From what we hear the tombs are suppose to actually be a threat this time. No simple walk around here and there looking at pretty runes on walls. In Shadow of the Tomb Raider, players can expect puzzles that are risky, deadly and punish mistakes. You will need what is called, advanced traversal techniques, to even reach them. sort of sounds like a level up system as you learn certain techniques and use those to reach a tomb you saw but couldn’t access. After all there is a large hub in shadow of the Tomb Raider with quite a bit of activity going on. 

Lara is just one person and there’s no way she can win a straight up fight as the enemy have better numbers and firepower. So players must use the jungle to their advantage in Shadow of the Tomb Raider. This means sudden strikes and then getting out of there real quick. Like Batman, Lara can instil fear in her enemies which off course can work to her advantage. Lara can even use mud as camouflage which will work well during night. There are more options than before and gamers like options.   

Shadow of the Tomb Raider

Shadow of the Tomb Raider will have some crafting. Crafting and gathering materials is a focused thing in Shadow of the Tomb Raider. Players can go around gathering insects and plants too which off course can have benefits. For example there is a plant that allows Lara to see plants and animals that can be harvested in an area. Off course you can collect materials that can be used for crafting ammunition, and even a poison grenade. A poison cloud releasing arrow can be crafted also. There’s a lot going on here.

We checked out some gameplay and so far it looks quite deep. The jungle for starters is big, looks quite lively and the different greenery works well. What’s also interesting is the abilities and upgrades players can get and invest in. For example there’s Caiman’s breathe increases breath capacity. Serpents skin allows you to use mud as camouflage and reduces chance of detection by enemies. Serpents strike grants the ability to stealth kill takedown without alerting anyone else. There’s way more for players to aim for. We even saw a plat you can collect which basically slow down time, allowing players to get the shots they want on enemies.

Overall Shadow of the tomb Raider looks like a step up from the previous Tom Raider games. The graphics are excellent. The new ideas work well in theory. The environments are very well done. The developers ‘Eidos-Montreal’ and ‘Crystal Dynamic’ did an excellent job. We at X35 Earthwalker will keep an eye out for Shadow of the Tomb Raider. Now Lara Croft may be trying to save the world but her mission is too small when compared to… the ‘Earth Walk!’

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