Planet Alpha

Planet Alpha is a new Adventure Platform developed by ‘Planet Alpha aps’ but published by ‘Team17 Digital‘. It is coming out the 4th of September on the Xbox One, Nintendo Switch, PS4 and PC. This game already is looking fantastic.

The story in Planet Alpha is basically that you have awoken on a strange planet, wounded, off course stranded (otherwise we could just leave) and all alone. This planet is filled with exotic and off course mysterious plants, environments and creatures. Nothing says normal about this game or the planet. Now our character is completely defenseless. We discover that our character has the ability to manipulate the time of day. Imagine that for a moment, being able to control what time it is throughout the day. 

Planet Alpha

Staying alive is the key thing in Planet Alpha. What? You thought because everything looks colourful and beautiful that everything was going to be nice. Wrong! Yes there is some beautiful looking plants and greenery but we also mentioned creatures. there are some that are docile and harmless while others will relentlessly pursue after you to destroy you or eat you or whatever. There are giant glowing scarab better looking creatures. Giant rock pillar looking ones that walk on legs like an arachnid, another flying beast that looks  like a deep sea Liopleurodon or something. The amount of creative and cool looking creatures is awesome.   

Now let’s talk about the environments in Planet Alpha. There is quite a variety. There is a desert looking area, a rocky area, a sky broken platform area, plains area, rainforest area, mechanical lab area and more. You can tell just from looking that each of these locations had a lot of work put into them. Each of these environments look excellent. The lighting, the attention to detail, how the dust and sand gets moved etc is all working out very well. This just makes exploring this place so much more desirable, wondering what you will find and see next. 

Planet Alpha

We checked out some gameplay and so far is looks awesome. The colours, the environments, the creatures all look cool. There is suppose to be some serious mysterious regarding this planet though so exploration and finding out that secret is needed. We heard it’s apparently not a good one. Also if gamers pre-order Planet Alpha now, you will get a 10% discount, the original sound track and a digital art book. The platforming elements are clear and quite strong here, so pushing, pulling, jumping, running are all going to be frequent things.

Overall Planet Alpha looks really cool. The graphics are fantastic. The sounds are excellent. The environments look alive and exciting. The developers ‘Planet Alpha aps’ did a fantastic job with this game. We at X35 Earthwalker do need to see more concerning Planet Alpha but we like what we see so far and looking forward to it. Now Planet Alpha has some large and beautiful environments with cool creatures but it’s beauty can’t compare with the beauty of… the ‘Earth Walk!’ 

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Shadows: Awakening

Shadows: Awakening is a new RPG adventure game developed by ‘Games Farm‘. It is coming out the 31st of August on the Xbox One, PS4 and PC. Shadows: Awakening requires that decisions be made. Who is actually in charge though? let’s take a look.

Shadows: Awakening is part of the heretics kingdom saga. The Penta Nera are secret council members. So big league dudes basically. They were assassinated. It gets worse. Devourers are demons that have the ability to consume souls. The Penta Nera’s souls were consumed by Devourers. Devourers also absorb the personalities and memories of the souls they snack on. Those consumed ones became the devourers puppets. Pretty interesting but absorbing their personalities is clearly a down side.

Shadows: Awakening

The devourers that well… devoured the Penta Nera’s souls are back in the mortal realm once again. The drive and goals of the Penta Nera are still there and strong. Continuing their quest for power and off course immortality. We wouldn’t want to be immortal as a demon though. This then begs the question. Who is really in control? The demon or the souls that it devoured?

Shadows: Awakening is isometric. Players must expect real-time tactical combat. Build and gather your party and then expect lots of challenges. From what it sounds like, players can expect nothing handed to them. It all comes down to the final decision though. Will players save the world or go for a complete messed up situation?

Shadows: Awakening

This game is single player and there isn’t that much information given on this game. We know that players can control different shaped heroes and beings. Switch between them to the one who is best for the situation to keep the advantage at all times. The combat is quite simple to understand. As in, if you get swarmed back off and use a being that has projectile attacks. When melee is needed get a bigger stronger form etc. Just adjustments.

We checked out some gameplay and it does look how we expected. The graphics are very good definitely and the sounds are nice too. The visuals and level designs are very good too. We enjoyed looking at the background and what’s happening. The different forms are very distinct and their advantages are very clear. 

Overall Shadows: Awakening looks like a very good game for what it is. The story is suppose to be deep but we don’t have that much information on that. The developers ‘Games Farm’ did a great job with this game. We at X35 Earthwalker need to see more of this game before we can be looking forward to it. So far it isn’t enough to convince us. Now the devourer may be a major threat but it would easily be crushed by… the ‘Earth Walk!’

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No Man's Sky

 

No Man’s Sky has come a long way from it’s initial release. Firstly, No Man’s sky is finally coming to Xbox One the 24th of July 2018. It’s also coming to the WeGame which is a platform in China. Many hate this game and the developers, ‘Hello Games‘ but just grow up for a moment and listen to what we have to say and show you. Let’s take a look.

No Man’s Sky has been adding many updates and lots of new content which they said it would have. No Man’s Sky has had three major updates: Foundation, Pathfinder and Atlas Rises. Atlas Rises was the biggest and the most successful. it brought forth a new story. It’s said to have 30 hours worth of new story content such as a new inter dimensional race, ancient portals are being activated, the amount of lore and interactions got doubled, a waking Titan, a world of glass, mysteries like the meaning of Sixteen, the sentinels and more. Improved waypoint systems, better inventory management, new worlds, guilds, salvage missions and crashed giant freighter ships, missions agents, combined crafted products and much more. Literally if we listed them all it could take up the whole blog. They put in work to make this the largest game to date… but wait… there’s more.

No Man's Sky

When No Man’s Sky comes to the Xbox One it will automatically have the last three updates: Foundation, Pathfinder and Atlas rises… plus a new and biggest update they have been secretly working on: No Man’s Sky Next. That’s right, they aren’t done! Listen to this. No Man’s Sky Next will be a FREE update for PC and PS4 (as it’s already released on those). As we mentioned above, yes it’s launching on Xbox One as well but with 4K and HDR on the Xbox One X. No Man’s Sky Next will have full fledge multiplayer. You encounter random travellers. You can work together or attack them. Build shelters or big complexes together. Fight like pirates or work together like being a distraction in big space battles. You can even race exocrafts and even build your race tracks online. 

No Man's Sky

So remember how big the game was, in terms of size, when it first released? Now imagine it’s bigger, with a actual story, missions, quests, guilds, complexes, space battles, racing, multiplayer, crews travelling, other players chasing you for your loot, many creatures and more. Yep, sounds like a serious game now doesn’t it? There has also been a ton of patches as well. Here are some:

  • Increased variety in weather, planet and structure names
  • Improved differentiation of weapons
  • Improved planet resource lists
  • Added freighter classes
  • Added new holographic cockpit HUD elements: mini map, pulse drive warning and target ship
  • New Gek, Vy’keen and Korvax medals
  • Improved pirate systems including the ability to call in support or negotiate 

Trust us when we say there is much much more than these.

Overall it looks like no Man’s Sky is much different from what it use to be. They added in many things like they said they would. With the ‘next’ update coming as well, it looks like this could be a huge game that many will jump into across all platforms. The graphics and sounds have been improved too. The developers ‘Hello Games’ have done an excellent job. We at X35 Earthwalker are actually saying that we are looking forward to seeing what this game has to offer. Now No Man’s Sky might be very large, but it’s no where near as big as… the ‘Earth Walk!’

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Stay

Stay is a new pixel adventure game developed by ‘Appnormals team‘. Stay is coming out on Xbox One the 23rd of May but already out on Mac and PC the 16th of May. This game is meant to be very deep. let’s take a look.

In Stay players are put to the serious test. The players are speaking to someone, named, Quinn who has been abducted and their fate in in players hands… well finger tips really. Your decisions and words will determine whether Quinn lives or dies.

Now off course like anyone who has been kidnapped, Quinn is not exactly stable right now. He’s on edge to put it nicely. You have to get build trust. You need him to trust you or he might go against what you say. So be careful of your responses and what you say.

If you thought the situation was bad then stick around. Stay is real time! So all the time you are away from the game is how long you leave Quinn alone for. If Quinn is left alone or ignored for too long, he might try things by himself and end up dead. Do not stay glued to your games, make sure to take breaks. 

There are 24 chapters and multiple story branches. This game is quite deep in terms of content as well. Also Stay has high repayable value as there are 7 different endings. That’s almost as much as Catherine

We checked out some gameplay and it’s not very interesting but then again it’s all about communicating through a computer and watching some web cam footage. Nothing action packed there. You select your choice of words, take note of his reactions and be aware. Definitely not a game for everyone.

Overall Stay is well thought of and quite a lot of work went into this game. Quinn might also tell the players lies too, so that’s another thing to think about too. The graphics are good for this pixel style. Again this isn’t our kind of game. The developers ‘Appnormals team’ did a good job with this game. We at X35 Earthwalker, aren’t looking forward to STAY but others probably are. Now helping Quinn may be difficult but what’s not difficult is… the ‘Earth Walk!’

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Forgotten Anne

Forgotten Anne is an cinematic adventure game developed by ‘ThroughLine Games‘ and published by ‘Square Enix‘. Forgotten Anne is coming out the 15th of May on the Xbox One, PS4 and PC. This game stands out quite boldly and is getting lots of good feedback. Let’s take a look.

In the world of Forgotten Anne, there is a forgotten realm. In this realm there is the forgotten land where all mislaid items from the human world end up. Now that’s a creepy thought. Imagine a wide range of different items like paper, tools, socks and children old toys. Now this world is inhabited by creatures called Forgotlings who is composed of these mislaid items. Players control Anne who is an enforcer who keeps order in the forgotten lands. Her goal is to stop and defeat the rebellion in the land. This rebellion has the potential to stop Anne and her master ‘Bonku’ from getting back to the human world. The story here sounds interesting. the concept and the world where everything takes place is quite unique. We are liking what we hear so far.

Forgotten Anne

Now Forgotten Anne as you can cleary see has some light puzzle platforming. Now in a world like this, players must prepare themselves to meet everyday objects who now have personality and brought to life. Imagine that old pair of shoes you threw away two years ago, coming back after you to take revenge. Not that scary really but there has to be a catch here. Now Anne as an enforcer must have some sort of defensives. Anne can harness the power of anima which is the which is the energy that brings life to the forgotlings and the forgotten lands. This same energy Anne can use to have control over the forgotlings and to off course solve puzzles. Now as there is platforming players must jump, run and as you unlock new abilities, even soar to find her way home. 

Forgotten Anne has that system where players decisions effect the story and game. So pick your actions and words carefully as there are times where players can choose which dialogue to use. Game like to do this but not many can do this well. Just how much difference and outcome does our decisions have with this game. The game Catherine wasn’t perfect but did a great job with this game mechanic. We hope Forgotten Anne does this well. The visuals are hand animated. The orchestral music we here were done by the Copenhagen Philharmonic Orchestra. So expect music of a certain standard.

Forgotten Anne

We checked out some gameplay and what we heard was right. It’s a beautifully design game. Everything looks nice. the animations are great too. The music is quite dramatic and at times intense to accurately direct and to some extent control the feelings. Don’t manipulate the gamers Forgotten Anne with your good music. The light platforming seems more than light. Let’s go with medium. A lot of great work went into this game. Matter of fact it has to be in top ten most beautiful looking games in terms of visuals, graphics. Many if not all are saying the same thing about the games beauty. Just take a look at how they handle the wind effects. Now we still believe that Outland has the best visuals and graphics, especially it’s animations. More information on Outland right here. 

Overall this game looks really cool. The amount of work that went into Forgotten Anne is obvious and very great. The story is quite unique and so is the concept. The graphics and visuals are amazing. The developers ‘ThroughLine Games’ did a fantastic job with this game. We at X35 Earthwalker are looking forward to seeing what Forgotten Anne has to offer gamers when it comes. Now Forgotten Anne has a whole world filled with forgotten items but even their rebellion isn’t enough to overcome… the ‘Earth Walk!’ 

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City of Brass

City of Brass is a new first person Arabian Nights adventure game developed by ‘UpperCut Games‘. City of Brass is coming out 4th of May on the Xbox One, Play Station 4 and PC (Steam). Now this has gotten some attention and for good reason but why? Let’s take a look.

The story in City of Brass is about as simple as it gets. A Arabian Nights style game. The City of Brass is a legendary place. It is filled with both reward and danger. The danger is that deadly traps and trouble making spirits but the reward is that the streets are brimming with the wealth of the nation. So off course there is always someone who wants to try and get this wealth for themselves. That someone… is the player. A cunning thief who is aiming for the city’s heart which is where the big treasure is. 

The player isn’t going in unarmed. The cunning thief wields a sword a blade and a whip. The whip is the more versatile of the two as it can be used to swing to places and safety, trip and stun enemies, grab objects, disarm enemies and break weak barricades. The sword off course does what it says on the box. A game like City of Brass in a setting like this means you just know there’s going to be lots of movement and traps. So prepare to avoid poison gas traps, slide under blades (like in the movies), jump over pits and don’t let those spears hit you. You can use these traps to your advantage though to destroy the enemies.

City of Brass

City of Brass isn’t some easy mode pleasant game. You are expected to die a lot of times, learn from your mistakes in an attempt to get further and further, hopefully to reach the heart of the city. It has been said that no two playthroughs are the same. The use of both the sword and whip have been balanced to the best of their ability to have the two weapons work with the movement speed and actions like sliding and jumping to keep the pace smooth and fluid. 

Some enemies may require a bit more than just your causal sword swings. In that case your surroundings can be interacted with. For example you can pick up bricks and hurl them in your enemies faces. Not only that there are explosive vases that can be thrown as well. Set enemies on fire, blow them up or like mentioned before force them into those nasty traps to finish them off. Now players will encounter many beings in City of Brass but not all are bad and out to harm you. Some genies for example allow you to trade loot for secrets, upgrades, protection, unlocks, gear and more. While some genies actually grant you the opportunity to use one of three wishes. 

City of Brass

Now makes sure to collect as much treasure and loot as possible as that all increases your score. It’s all about the score here for bragging rights. Do not pass up any chests you find as they can contain relics, weapons and even armour upgrades. Now do all this while keeping one thing in mind… you have limited time. If you fail to get to the exit in time then… well… legends say you will die by dervish. Don’t ask us who that is. Find out for yourself. Now that we think about it. This game sounds similar and to Spelunky. Running around, using a whip, can find weapons and items, collect loot, get a score, a shop to trade for items, getting to the exit and if not in time then something bad will happen. Yep, definitely like Spelunky which is a good thing since Spelunky was a great game.

Now if all this seems to easy for you, City of Brass has a feature which should sound familiar but will amp up the difficulty for you in many ways. Players can add divine burdens which are global modifiers which spawn more environmental hazards, change enemy abilities and much more. So basically you could have more enemies with wackier or mixed up abilities while having more traps around to avoid while traversing the City of Brass. This system reminds us of Halo and it’s skulls which make everything harder during the campaign and firefight. 

We checked out some gameplay and can confirm that things can get real crazy in City of Brass. Glowing monstrous but nicely dressed enemies will come for you from many places, all hostile and armed. Players must know when to stand their ground and fight, or take flight by whipping to swing to another location for safety. Some chests are traps so when you open them, make sure to stand back otherwise you might get a bunch of poison in your face (that’s a bad thing). Also it’s what we thought. The levels are ever-changing but logical procedurally generated. Meaning forget having a pattern laid down or a map as it’s different each time. we are currently liking what we are seeing. 

Overall City of brass is a cool looking game. The graphics are nice, the sounds are nice and the level designs are mixed up and bringing something new to keep players on guard. Hopefully there is a greater variety of enemies. The developers ‘Uppercut games’ did an excellent job with this game. We at X35 Earthwalker are looking forward to seeing this come to the consoles and what gamers think about it. Now the City of Brass may be legend but it’s not as legendary as… the ‘Earth Walk!’

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Hellblade Senua's Sacrifice

Hellblade: Senua’s Sacrifice is a third person hack and slash adventure game developed by ‘Ninja Theory‘. It’s coming out on the Xbox One the 11th of April but already out on PS4 and PC. This game has been given good reviews. Let’s take a look.

Hellblade: Senua’s Sacrifice is set in the viking times which off course means norse mythology. It’s about a celtic warrior named Senua, who begins a quest and not just any quest for this one mainly takes place in her mind. The players get to dive in also. What’s Senua’s aim? She is fighting for the soul of her dead lover. Basically entering viking hell. So like Dante’s Inferno but not as cool.

Hellblade Senua's Sacrifice

Hellblade: Senua’s Sacrifice also features three modes on the Xbox One X. To make things simple: The High Framerate keeps frame rates at 60 frames per second, High resolution mode will off course make resolution a priority while Enhanced visuals will boost the graphical and effects. More information concerning the three modes will come closer to release date. 

 The game is more than just a game as the developers wanted to tackle the issue of psychosis. The main character, Senua, suffers from it and it does add that extra layer of deepness to the game. Matter of fact their website has a help section that allows people who deal with psychosis to find help in their area which is very thoughtful and we at X35 Earthwalker like that very much.

The game has received mostly good reviews and Xbox gamers can get 10% off on the Microsoft store until the end of it’s launch week. The cost we believe is £25 ($30). 

We checked out some gameplay and it does look interesting. It’s definitely more psychological. The combat isn’t as heavy and it’s said to be a more linear experience. What’s really cool is that your character hears voices that are in her head but with the right settings and head set it almost sound like it’s in your head as well. The graphics are great and with the Xbox One X it can only get better. Sounds are great but the voices are much better. Professionally recorded. 

Overall Hellblade: Senua’s Sacrifice is a good game. It’s interesting and got some messages in there for gamers to take note of but we find it too much mind action and less of combat. it’s quite basic at times. The puzzles can get annoying. It’s not really our kind of game. The developers ‘Ninja Theory’ did a great job with Hellblade: Senua’s Sacrifice. Now Senua is basically messed up and the only thing that can truly help is… the ‘Earth Walk!’

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Far Cry

Far Cry 5 is a action adventure open world first person shooter game and is the fifth main title in the Far Cry series developed by Ubisoft Montreal and published by ‘Ubisoft‘. It’s coming out the 27th of March on the Xbox One, PS4 and PC. Now apparently there’s a new prophet in town and already we can declare that he’s a false one. Let’s take a look.

The story here in Far Cry 5 is very simple. Basically a false leader called Joseph seed rose to prominence. He’s believes he’s a divine leader of some sort but the truth is, that he’s a radical preacher who uses gun, intimidation, violence and more to control and keep the people in line. He established a congregation which he named ‘Eden’s gate’ which is a militaristic doomsday cult. The residents of Hop county have had enough and formed a resistance and here is where the players get involved. Players control the sheriff’s deputy who is going to arrest Joseph Seed. Joseph isn’t alone though. He has the ‘Herald’, sounds fancy but they are just literally his family. 

Far Cry 5

Now Far Cry 5 is said to be the biggest Far Cry game yet. The game put a lot of focus in making sure players get as much freedom as possible. Players do not have to take on Joseph alone because the campaign is for two player co-op as well. So grab a friend and a rifle and cause some mayhem. What? You thought it was just guns? Nope. You can hire people to fight with you (guns for hire and even hire animals apparently. We heard that you can get more than a dog to help you out. Some have even got a bear to help them out in combat. Can you imagine firing at some resistance members when all of a sudden a bear comes out of no where and starts mauling your friend on the right? So what do you do?

Far Cry 5 A.I’s isn’t as straight forward as other games like Saints row and Grand theft auto. If you strike the enemy real hard then the enemy will strike back just as hard. If you become recognised as a real threat then the cult will seriously amp up their defences and efforts to take you down. Now that sounds scary but we at X35 Earthwalker have yet to see a open world action game like this where the enemies are not a joke. The cult should have the advantage with better and more weapons and people to fight so it should be done in a way that taking on the enemy head on is just suicide. Maybe have a mission where stealth is strongly advised and if they do get caught reinforcements will show up and when they do it’s pretty much game over because of how overwhelming they are. At least make it clear that Eden’s gate is a true threat.

Far Cry 5

Now when it comes to weapons you certainly ain’t short of them in Far Cry 5. Expect weapons like the: MBP .50, MP40, Compound Bow (that’s ours), AR-C, Grenades, dynamites, melee weapons like a baseball bat, pistols and much more. It doesn’t stop there. You will find vehicles in this world too, like: Coupe, Tractor (why not?), pin up trucks, hydro planes, helicopters and even a 18 wheeler widow maker. Off course there is much more in a game as big as this so exploration should be your thing. Make sure to take time out to go and find these weapons, conquer side missions, build the resistance, hire some guns and off course have a good time taking down a false prophet who is blinding and hurting people.

We checked out some gameplay and we saw the stealth side and the action side of Far Cry 5. When it’s action the game feels sort of like Saints row with enemies coming after you and just firing. You can with some cover mow them down. While when it comes to stealth things like deciding who to eliminate first and when to move and hide the bodies add extra layers to the mechanics. Overall the combat is sort of what we expected but we hope to see how the whole the harder you strike the harder the enemy strikes mechanic come into play. Over from that, there isn’t really anything special about the gameplay. Sure there is much to do when you actually start playing but we will see when it come out.

Overall Far Cry 5 looks like a really cool game but it hasn’t gotten out interest. The story, the gameplay (mainly combat) is just good. The graphics are very good though and we love the idea of marching into battle with a bear or cougar to maul your foes but other from that it’s like we said before feels sort of like a Saint row. It needs something real interesting for us to get into it. Maybe that will change in the future. We will see. The developers ‘Ubisoft’ did a very good job with this game and you can see that a lot of work went into it. We at X35 Earthwalker are not looking forward to this but will keep an ear open for it. Not false prophets are a complete joke and make up lies and therefore will be crushed by… the ‘Earth Walk!’

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Far: Lone Sails

Far: Lone Sails is a new vehicle led adventure game developed by ‘Okomotive‘. It’s coming out somewhere later this quarter of the year on the PC but even later for the Xbox One and PS4. This game looks very different but how good is it. Let’s take a look.

Far: Lone Sails sounds quite simple. Basically you control and travel across an ocean but their a plot twist… the ocean has turned into a desert. Players are following tracks of a once flourishing civilisation. Who they are, where they went and what happened is not known. It won’t be a simple journey as there will off course be obstacles and worse hazardous weather. This means players will have to recognise what weather is happening and what must be done to the ship in response. This game sounds a whole lot more like a vehicle simulator than an adventure.

If you haven’t guessed by now, players can upgrade their vehicle to match and overcome the obstacles and natural hazards in Far: Lone Sails. As you continue this journey and get further along you will come across buildings and relics that provide information concerning the people or civilisation that the players are currently tracking. So basically creating a sense of progress and reward. 

Far: Lone Sails

Now Far: Lone Sails is taking a different direction from everyone else. The scenery and surroundings look perfect for certain dried monsters to rise up and attack but this will not be the case here. Far: Lone Sails will have no monsters, no zombies, no rebels etc. Instead it’s just the player, their vehicle and probably the weather or ocean or whatever you want to call it. We at X35 Earthwalker appreciate this direction the developer are taking but so far we haven’t heard anything that gets us interested. We don’t need monsters and blood but so far nothing has caught us. 

Vehicle maintenance is key here. You will have to put out any fires, repair any damages received.  and operate the whole thing yourself like raising and lowering sails, adjusting vehicle settings and more. The whole game looks very nice too. the details to the vehicle are excellent. You can see everything. Very cool. The background and visuals have a very nice art style. Giving some clouds that smoky effect. There is no doubt that a lot of work and effort went into Far: Lone Sails.

We checked out some gameplay and it’s a bit more than what we thought at the start but not that much more. You re a little person with a big vehicle which you control. Going from left to right. Slow movement, stopping to make adjustments and then moving on. Yes you can leave the vehicle to do stuff but your main key is the vehicle, never forget that. Again we have not been grabbed by this game. Is it interesting… yes. Is it exciting… no.

Overall Far: Lone Sails is a good game. It’s good when you look at it for what it is. No it doesn’t compare to Gears of war, Outland or Super Mario. It’s a totally different game and must be seen that way. We conclude that it is good. Only some gamers will like this type. The graphics and music are very good. The developers ‘Okomotive’ did a good job with this game. We at X35 Earthwalker aren’t looking forward to this game but we know others are. No matter how much you upgrade a vehicle it can’t keep up with… the ‘Earth Walk!’

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Unholy Heroes

Unruly Heroes is a new 2D action adventure game developed by ‘Magic Design Studios‘. It’s coming out later this quarter of the year on the Xbox One, Nintendo Switch, PS4 and PC. This game has quite the story to tell. Let’s take a look.

Let’s start from the very beginning. Unruly Heroes was inspired by a famous Chinese legend which we are sure many have heard of. It’s called ‘A journey to the West’. The Monkey king legend. So straight away there are some expectations in terms of the story, it’s depth, music and messages for the gamers. Already we at X35 Earthwalker are interested. 

The developers claim that Unruly Heroes will be an epic adventure and that it will be an unforgettable experience. We can see this being true. The concept behind the game and inspiration should make that easier to accomplish. There are four characters and straight away the creativity is shown. there is a human who seems to be spiritual based and is surrounded by light, maybe to symbolise a moral or holy nature. The next is a fat pig (KiHong) who appears to laugh a lot, suggesting that he’s the most laid back and relaxed one. The next is a large blue monster but humanoid, having knowledge and uses martial arts. The last is a monkey (WuKong) who has a staff and looks a bit too cool to be a regular staff wielding monkey.

Unruly Heroes

Not much information is given concerning game but we have checked out some gameplay and it reminds us of ‘Rayman Origins‘. The gameplay looks awesome. Dash, run, jump, and off course lots of combat. Their are bosses to defeat and each of the four characters have different fighting styles. KiHong is very agile and relies a lot on strength tactics as well. The monkey is heavily reliant on his weapon which can change size and he can even turn into a bird. The large blue monster is martial arts hand to hand combat heavy with mighty strikes. The human who acts too graceful has  mystical powers and uses light to strike enemies whether in balls of light or worse. So yep it’s quite clear who our favourite character is already.

From what we have already seen Unruly heroes looks awesome. KiHong has some awesome looking aerial moves and serious combos. There is a giant monster who looks like it’s going to become a problem. This game off course supports four player co-op which sounds awesome by the way. There is also a PvP mode which sounds even cooler. Hopefully none of the characters are OP. The bosses seem to have their own characteristics and styles which we certainly appreciate. The graphics and style are excellent indeed. Hand drawn art work and it looks amazing so far. Maybe if we saw more it might make our top 5 list.

Overall Unruly Heroes looks awesome. The concept is there, the graphics are amazing and the music is what we wanted. When you hear it, you think of Chinese legends which is what it should have. The developers ‘Magic Games Studios’ did an awesome job so far. We at X35 Earthwalker are looking forward to Unruly Heroes and what this game has to offer. Now the Unruly Heroes may been skilled fighters but even them combined aren’t a match for… the ‘Earth Walk!’

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