X35 Earthwalker Bright Memory Infinite

Bright Memory: Infinite is a fantastic game. X35 Earthwalker declares that right of the bat. Matter of fact we won’t make you wait. It’s a 10/10 under one condition. The fact that it’s got one developer! Many know by now that Bright Memory: Infinite was developed by one guy. The developer FYQD-Studio. For one person, yes, Bright Memory: Infinite is easily 10/10. bigger developer groups have made games not as good as Bright Memory: Infinite. We just wanted to do a quick G-Blog out of respect for this game. Let’s take a look.

X35 Earthwalker always was interested in Bright Memory: Infinite. X35 played the platinum version of Bright Memory: Infinite. This game is all about action. Players control Shelia, who wields multiple guns and a sword. On top of that she has special tech that allows control over her enemies. For example you can pull enemies towards you and have them stuck in the air in slow motion for you to finish off or blast away. You can do a repelling blast also. Your sword allows for quick and strong slices to destroy foes. Let’s get more into it.

X35 Earthwalker Bright Memory Infinite

Bright Memory: Infinite has combos. You can do a sliding rising slice to launch enemies into the air for you to dice them up before they hit the ground. Unlock skills for more abilities like charging up your blade to release a flying slash attack. Leap into the air to do a powerful electric charged downwards strike. Charge up your fist for a shocking electric punch. Upgrade that same skill for the ultimate power as it becomes a literal flaming explosive punch that one shots everything except big bosses. That fire punch blasts through shields as well. 

The gun play in Bright Memory: Infinite is fantastic. Hit registration is clean allowing for accurate shots and quick dealing with enemies. There’s the assault rifle, shotgun, automatic pistol and sniper rifle. A weapon for all situations. Each gun has alternate fire modes which are all powerful. Assault rifle has tracking mini missiles, Shotgun has incendiary rounds, Automatic pistol has a massive explosive shot and sniper rifle has sticky bombs. Again, more layers to the combat. Some enemies truly get destroyed by certain weapons. For example, even big bosses get stunned and interrupted by the explosive pistol bomb shot.

X35 Earthwalker Bright Memory Infinite

Some dumb reviewers wanted to deduct marks from Bright Memory: Infinite because of how short the game is and how simple the story is or lack thereof. Well of course it’s going to be a short game without an expansive story. Bright Memory: Infinite wasn’t made by 343 industries or Fromsoftware. It’s made by ONE GUY. Bright Memory: Infinite obviously took him a very long time. Of course it’s not going to be a massive game with tons of deep lore. Review and judge games taking into consideration what the game is. Context matters. 

Bright Memory: Infinite isn’t all action as there is a stealth section because your equipment stopped working thanks to the anomaly. You find a nearby lethal weapon and get to work sneaking past enemies soldiers and assassinate whoever you please. There’s also a part where you get support with a vehicle. You have a drive sequence with a powerful rocket launcher to take out enemy vehicles and escape a collapsing cave. Shelia also has excellent mobility. she can double jump, evade dash and even run along walls. Again, it’s all action. You can time your block to help stagger enemies and even reflect certain projectiles back at opponents. For example you can reflect shotgun fire and flaming arrows back at enemies.

Overall Bright Memory: Infinite is a fantastic Xbox exclusive game. Bright Memory: Infinite Platinum Edition shines best off course on the Xbox Series X. There’s the option to play in either first or third person mode. There’s different skins for Shelia as well from casual clothes to her default combat gear. Bright Memory: Infinite especially with the affordable price is worth playing even today. No regrets over here. The developer FYQD-Studio did a fantastic top tier job. We at X35 Earthwalker look forward to what’s next for this game and the developer. Now Bright Memory: Infinite may be fantastic but not on the same level as… the ‘Earth Walk!’

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Bright Memory Infinite is a new First person shooter action game developed by ‘FYQD-Studio‘ and published by ‘Playism‘. Bright Memory: Infinite is said to be coming out in 2021, so yep, next year. It’s an Xbox exclusive that’s coming out on the Xbox Series X, Xbox One and PC. Bright Memory: Infinite is looking real serious. Let’s take a look.

Bright Memory: Infinite is set in the future. How far?  The year 2036 in a “sprawling metropolis”. Things seemed normal until something unusual happened. Basically something wacky is happening in the skies over various regions. Some look like little black holes or spheres in the skies plus other stuff. The SRO (Supernatural science research organisation), wait that’s two S’s. Shouldn’t it be SSRO? Whatever we didn’t develop this game. Basically the SRO sent out their agents to go and see what’s up. 

Now there isn’t much information on Bright Memory: Infinite but we did pick up some things. We are going to focus on the action s it stands out the most. So whoever we are controlling they are well equipped. Guns for traditional long ranged combat, machine guns, auto pistols but seeing the sword brought things to the next level. The sword can create shockwave blasts when you slam down to the ground, off course swings to slice them up and even break through the defense of certain defensive enemies.

Things get crazier as special abilities are also in play. There was what looked like a time stop ability or should we say stasis as the environment wasn’t effected by time or slow down so more like stasis. Stasis or time is always an amazing power. Also impressive is an energy or ionic tether whip which you can use to grab ip pull yourself to that location or even enemies and pull them to you “get over here” style. Seriously this character is shaping up to be a powerful contender. Think ab out it: Guns, sword, stasis and energy tether whip. We just hope Bright Memory: Infinite has worthy enemies.    

We have to talk about the visuals right now. The graphics are excellent. Completely amazing. We checked out the developers twitter account and he showed comparison pictures of a rock and step showing the difference the engine he’s using makes on the details of the objects. It’s a step up. The grass, the rain effects, the wind, the trees, the wood all looks excellent. The graphics are excellent. When we enter this game we will take a moment to just look around and see what’s happening. In case you didn’t   

We did notice some of the enemies and currently more on the disappointed side. There are off course human enemies with guns who are standard but there’s also what looks like centurion type enemies, shield sword, helmet etc. These guys are tougher, shield block bullets and actually have a projectile. When they swing their blade at you it released a ball of energy or whatever straight at you so evasion is needed. The sword is a good counter against these enemies but even tis enemy isn’t enough. We truly hope for a big variety of enemies, maybe some that can teleport to match your speed and fire power for example. The enemies are currently underwhelming but we will have to see.

We checked some Bright Memory: Infinite gameplay and it’s just pure action. Besides everything we already mentioned there is even more. Basically at the end of the trailer the character called in a vehicle in which she got in and was pursued by another vehicle. It became a car chase. We don’t know if there will be car chases in the game but this trailer is strongly suggesting that this is the case. It’s got to be the main method of traversing the game like with the hover bike like thing in Destiny. So we can look forward to a vehicle.    

Overall Bright Memory: Infinite looks like a very good game. Not much is known from a story point of view but from what we have seen it looks very good. The graphics, environment and action are excellent. There’s some force type techniques too like a push punch. There’s definitely more to be seen. The developers ‘FYGD-studio’ have done a very good job with this game. We at X35 Earthwalker look forward to seeing what memories, Bright Memory: Infinite will create for gamers. Now Bright Memory: Infinite may have futuristic battles and abilities but those things are no where near advanced enough to match… the ‘Earth Walk!’ 

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