Darksiders Gensis is a new action adventure game developed by ‘Airship Syndicate‘ and published by ‘THQ Nordic‘. Darksiders is said to be coming out on Xbox One, Nintendo Switch and PS4 the 14th of February 2020. Now from what we hear Darksiders Genesis is suppose to be a bit of a crazy ride. Let’s take a look. 

Now Darksiders Genesis takes place before the events of the original Darksiders game. Darksiders Genesis is also bringing in horseman Strife. Strife is here now so fans can be happy about that. The story basically is that War and Strife have got their newest assignment. Their target is lucifer, who plans to shake the balance by granting power to the master demons. War and Strife must hunt down the master demons and solve what’s truly going on.

So basically if you’ve played Darksiders before then expect something different. It’s a top down shooter combat game. So prepare for that. You’ll be fighting demons and angels, swapping between War and Strife depending on what’s best. You also get much stronger by acquiring creature cores, abilities, weapon enhancements and items.

We checked out some gameplay and it just looks like another top down action game. We like that you can switch between Strife and War with ease and mix things up. The action looked mostly smooth and the music is definitely good. We haven’t seen anything that makes us go “wow” yet but it definitely works well. The bosses though look like big trouble. Legion boltspitter looks like he could ruin your whole life but obviously the horsemen will win somehow. 

Overall, Darksiders Genesis seems like an alright game. Fast, action packed and enemies not far away. The graphics look good for what it is. Sadly Darksiders is another game/project that gets inspiration, ideas and stuff from the Bible and gives no credit to it. We don’t respect that at all. The developers have done a good job with this game. We at X35 Earthwalker will just have to wait and hear how Darksiders Genesis is received. by the gaming community. Now Darksiders Genesis may have demons and monsters but those are a joke compared to… the Earth Walk!’ 

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Hovership Havoc is a sci-fi twin stick shooter game developed and published by ‘Snow Day Software‘. Hovership Havoc is said to be coming out on Xbox One the 17th of January 2020. It’s also out on PC. Now Hovership Havoc aim to be different from other twin stick shooters. Let’s just say it has something to do with a different perspective. Let’s take a look.

Now lets say what makes Hovership Havoc stand out from the others or should we say what they hope will make them stand out. There’s a top down view as you are playing through the levels but when you face a boss, you then have a third person view. That’s right. It becomes a third person shooter when you face a boss. Now that’s cool. 

Now Hovership Havoc has randomly generated levels. This includes everything concerning the level like the rooms in the levels, the enemies you will encounter and even the pickups you can get. So like spelunky, expect everything to be different all the time. 

There’s four different hoverships for you to select from in Hovership Havoc. Each one has their own weapons and their own stats. There are some abilities that you can get as you play like shields, drones, shockwave pulse, rockets and even shockwave pulse. There’s suppose to be more than 30.

There’s more than 15 types of enemies who all have no problem destroying you. In Hovership Havoc you will face them across 3 different environments which we hope stands out from each other nicely. Also don’t for get to collect orbs as you go because they are what will make your ship more powerful.

We checked out some gameplay and it’s what we thought it would be. The enemies do look pathetic tough, like they can’t d anything while the bosses look like a big threat. Seriously the enemies look like discount aliens from space invaders. Other from that it all looks smooth and good. The levels seem alright for now, reminding us of Assault Android Cactus

Overall, Hovership Havoc just seems like another twin stick shooter game but with their own secret weapon which is the third person shooter boss fights. Graphics and sounds are very good and we like the abilities. The developers ‘Snow Day Software’ have done a good job with this game. We at X35 Earthwalker will keep an ear open for this game. Now Hovership Havoc may have third person boss fights but no matter what perspective you have, you won’t beat… the ‘Earth Walk!’

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One Punch Man: A Hero Nobody Knows is a new action fighting game developed by ‘Spike Chunsoft‘ and published by ‘Bandai Namco‘. One Punch Man: A Hero Nobody Knows is said to be coming out on the Xbox One, PS4 and PC all on 28th of February 2020. Now many know who Saitama is and what he does. Let’s take a look.

One Punch Man: A Hero Nobody Knows is all about Saitma and the One Punch Man universe off course but it’s all about 3v3 battles. So team work. Gamers can build teams made up from the characters of the One Punch universe. Full list, currently shown on the website, of the in-game characters are: Deep Sea King, Silver Fang, Hellish Blizzard, our guy Genos, Carnage Kabuto, Terrible Tornado, Mumen Rider, Vaccine Man, Saitama (off course), Speed-O’-Sound Sonic, Mosquito Girl and Atomic Samurai. Now it has been stated that there are more characters but not revealed. We know about a lot of them.

There isn’t much to say here. Seriously though, if you’ve watched One Punch Man then you know what to expect, powerful monsters attacking pretty much every day and heroes are needed to defeat them. So just apply the context of this game that it’s going to be 3v3 combat. This is game in terms of concept is similar to ‘Jump Force’ in terms of a 3v3 team battles. Which raises a question and big issue for One Punch Man: A Hero Nobody Knows. Why are they doing this concept and gameplay. Why create a game that’s like Jump Force. Both are 3v3 and both have anime characters except Jump force has some One Punch Man and a whole lot more. Yes One Punch Man: A Hero Nobody Knows is solely focused on just One Punch Man but still not different enough. We need to see more.

We checked out some gameplay and it’s what we thought it would be. We saw some additional characters like King, Tank Top Master, Metal knight and Stinger. The combat seems combo based and has strong focus on character resource management. Keeping an eye on health, abilities, timing, weaknesses etc. It’s a team based beat em up game with your favourite or known characters of One Punch Man.

Overall One Punch Man: A Hero Nobody Knows seems like a good game definitely. Graphics and sounds are very anime sounding and that suits it well given where it comes from. We just hope there is more to this game then just 3v3 beat em up. The developers ‘Spike Chunsoft’ have a done a good job with this game. We at X35 Earthwalker will have to keep an ear out open this one. Now One Punch Man: A Hero Nobody Knows may have Saitama but even he is completely weak when compared to… the ‘Earth Walk!’

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Pathologic 2 is an open world survival thriller game developed by ‘Ice-Pick Lodge‘ and published by ‘tinyBuild‘. Pathologic is said to be coming out on the Xbox One the 12th of December 2019 and PlayStation 4 in 2020. It’s already out on PC though. This game is supposed to be centred around a certain plague that’s destroying society. Let’s take a look. 

Pathologic 2 is open world, so expect a whole world. Basically everything is taking place in a town. This town isn’t normal at all. The town is being devastated by a deadly plague. This plague is more than just a disease. What’s worse is that the chief local healer is dead. The player must take his place. Now the developers make this perfectly clear that you can’t save everyone in Pathologic 2. You will be forced to make what’s called lose-lose choices in situations. You need to get to know the society and try to make some friends or allies if you want to call them that.

So you can play this in different ways. Either make some allies and be friends with the locals or you could either just look out for yourself and as they say, “carve out your own path”. When a plague is going on and people are dying with victims going crazy it’s normally better to have allies and people who can back you up. 

Now there is some danger off course in Pathologic 2. You probably thinking, well obviously X35 Earthwalker, you guys mentioned the plague but there’s more though, the victims of of the plague have also got a problem with you and will make survival somewhat difficult, so you are facing both the victims of the plague and the plague itself. You don’t have forever though. Players have 12 days. 

Like Sims you have to manage your hunger, thirst, tiredness etc. Pathologic 2 is all about survival. Off course at the start of the game, things will definitely be bearable but the game is designed to get harder and harder. Your body just get worse and worse and maybe an organ becomes more unstable than ever before.

We checked out some Pathologic 2 gameplay and it’s sort of what we expected. Fights in this game are short and vicious, you could fight people for their wallets or mug them. Some fights can cost you your life though. The one enemy you can’t really face is the plague itself. Remember that this plague is more than just a disease. Much more. 

Overall Pathologic 2 just looks like another survival game based heavily around choices you make in a set period of time. We haven’t seen anything that has gotten us interested in this game though. Nothing stands out to us. We have seen from reviews that it must be good but a game must be more than just a good game for us. The developers have done a good job with this game. We at X35 Earthwalker aren’t looking forward to it being on consoles but others will. Now Pathologic may have a dangerous plague going around but even this plague has no effect on… the ‘Earth Walk!’

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Skyforge is a MMORPG that we have talked about before here on the G-Blog page. Skyforge was developed by ‘Allods Team‘ and published by ‘My.Games‘. Now we have played Skyforge, enjoyed Skyforge and have a lot of good things to say about Skyforge. Now we are going to talk about Skyforge concerning the end game area. Where you end up after playing it for a very long time. Whether it’s fun here or not. Let’s take a look.

Skyforge has a number of negatives but probably the biggest one is the end game. You see, when you first play Skyforge, you have multiple locations to explore like the regions and levels to fight monsters using your immortal godly powers. It does feel good. You unlock abilities and gain equipment but eventually will reach the endgame. This is where things are different.

We will say this right away. The end game is boring. We have reached a good prestige level, unlocked multiple classes like Berserker, Kinetic, Gunner, Archer, Necromancer, completed all the stories, each campaign area, region areas etc, everything to do with the main game. Right after that, you literally have nothing to do but grind forever to try and increase your prestige to be strong enough to handle the end game stuff. Your prestige is related to your power. The higher the prestige, the more power you have. 

Unless you increase your prestige you will never complete the distortion missions, beat any of the great gods avatars or unlock cooler rewards, tackle the missions on Anthea and tera. Those are all big stuff. X35 Earthwalker has been playing this game for a long time and we still aren’t at that level yet. Currently prestige rank 188 (168 + 20 bonus prestige). By the way what does the bonus prestige rank do? Yes you assume it just makes you stronger but the game makes a clear distinction between main rank and bonus rank when you try to enter certain levels or let’s call them dungeons.

Seriously, if your main prestige rank isn’t high enough you can’t even enter dungeons like Hespilon Temple on nightmare and challenge difficulty, meaning you can’t get the better awards. You do warm-up difficulty but get lame prizes that you already have, nothing new. Levelling up your prestige takes a long time though. The developers did do an update that gives additional prizes for completing that specific mission to help newer players level up faster. The rewards are related to things that help boost your prestige like bastions that grant resources to level up your stronghold, items that level up your tower of knowledge and other stuff like credits. This stuff does help you level up but when you get to a certain level, the amount of stuff you get to help you level up are drastically reduced. Things are real slow and X35 is main rank 168. That’s not much of a boost as there are players running around with a prestige level of 210+ (get a job). No but seriously how many hours and days have those people put into Skyforge to get to that level when playing for nearly a whole day even with less rewards can get you at most maybe three prestige levels up.

This slow pace means you can’t do anything but grind. Serious grinding. Well until you do, you can’t attempt the Tol-Monter avatar battle level or distortions. You can off course spend real money and get argent which can be used to get most in game currencies. Purchase powerful weapons and equipments. Basically money is a huge advantage in Skyforge, it’s the faster way to unlock characters classes too which is also a major grind. This is where everything gets boring. X35 Earthwalker has completed the same missions like 50 times over, probably more. That’s not fun.  Grinding is never fun. We even attempted those long adept events where you gather and use ‘Intelligence data’ to get pries. We got a mechanical dragon like mount thing which looks cool at least but that doesn’t help level us up faster. Speaking of Tol-Monter we dared to even enter that place at our current level and we can literally show you what happened. Just watch the quick clip down below.

As you can see X35 Earthwalker didn’t stand a chance and he’s been playing this game for a long time. Now another way to get items and goods faster is to be a part of a pantheon, basically a clan. This in fact punishes solo players. It’s like you’re being forced to join a pantheon and if not, you were at a disadvantage. That’s not fair. So when you aren’t using real money and part of a pantheon then you are in the worst possible position for Skyforge. You don’t know how bored we are with the game right now. We don’t want to play the same levels over and over again, get little rewards hope the adepts get enough faith for us to use our divine form as you practically need it for every mission now or they will take a long time. It’s a boring cycle and we have had enough. This end game of Skyforge actually brought back our interest in Tera as we have recently found more to do in Tera. Yes we compared the two and declared Skyforge overall as the winner in terms of the better MMORPG but what we didn’t use as the main factor is the end game, because it takes a while to get to the end game. The end game completely tips the scales in Tera’s favour easily. 

Overall, Skyforge is still a fun game but when you get to the end game it’s all down hill from there. We literally aren’t enjoying Skyforge anymore. We can’t do distortions which are these super big bosses with huge amounts of health, which you basically need a team for and we don’t see matchmaking for it so basically pantheon only and we can’t do great gods avatar missions like nihaz and Tol-Monter. Without beating them you can’t get an avatar trophy which you need to upgrade and gain new abilities and boosts for your divine form, which is needed for more difficult missions to get better rewards. YOU ARE STUCK! How is this fair?! So yes, we had enough and may play Skyforge a little from time to time but right now we are having some good times with Tera. We aren’t saying, don’t get the game

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Demon Pit is an action arcade first person shooter game developed by ‘Psychic Software‘ and ‘Doomcube‘ and published by ‘Digerati‘. Demon Pit is said to be coming out on the Xbox One 24th of December, Nintendo Switch 25th of December and PS4 the 17th of December all in 2019. It’s already out on PC. This game is suppose to keep the action going. Let’s take a look.

In the world of Demon Pit, players control a demon hunter. This demon hunter spent years in the mortal realm slaying and destroying demons and their kind. This however did not cleanse his soul. The hunter faced judgement and was judged… eternal damnation. So now it’s off to the pit… the Demon Pit.

Here in Demon Pit players must take on, battle and survive endless waves of demonic enemies. You will do this armed with a good amount of ranged weapons like flamethrowers, shotguns, grenade launcher, a machine gun, plasma gun (by the looks of it) and hopefully more. You also have a soul grapple which let’s you grab something and be pulled to it at extreme speed. You can us this to evade, close the gap or get to something quickly. 

There’s more to Demon Pit. The level or pit you are fighting in is said to be constantly changing. So maybe things will be a flat terrain for now but later pillars might be a part of the arena, or maybe walls, or maybe elevated platforms or even a cage. Things won’t be the same for long. The best players can adapt to what’s happening. 

It has been confirmed that there are 10 types of enemies and we have seen some of them. There’s a basic skeleton melee enemies, an armoured axe and shield enemy, floating skull enemies and a giant skull spider creature with guns on both sides. These are just examples. There’s also 7 different weapons. We named 5 earlier in this gaming blog post. 

We checked out some Demon Pit gameplay and it’s what we expected. An honest game indeed as players get what’s on the box. You literally run around, avoid enemy attacks and slay all the demons that face you. Since Demon Pit is arcade style there’s a whole score system. You can get multipliers to increase your score by continuously kill enemies fast for example. So the arcade side of it is there.

Overall Demon Pit seems like a simple fun game that gets right to the point and what you see is what you get. You fight endless waves of demons and that’s it. Try to get the high score and there will be an online leaderboard too. The developers ‘Psychic Software‘ and ‘Doomcube’ have done an alright job with this game. It’s graphics are great at all, we expect more in 2019 even for a classic style game. The concept is simple. We at X35 Earthwalker will have to see what Demon pit does. Now Demon Pit may have endless waves of demons but even that isn’t enough to stop… the ‘Earth Walk!’  

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Infliction is a horror game developed and published by ‘Caustic Reality‘. Infliction is said to be coming out in the fourth quarter of 2019 on the Xbox One, Nintendo Switch and PS4. Infliction is already out on PC though. Now horror games like infliction tend to have similar patterns. We hope this game is different. Let’s take a look. 

In Infliction, players must explore a suburban home which once was a happy home but now is the home of tragedy, sorrow and off course horror. Obviously something bad has happened here. The player must explore the place, look around and basically discover what happened here. Not sure why we are doing that. Infliction doesn’t state if the character we control is with the police, FBI, detective, journalist, nothing. We are just here. Strange.

Now i wouldn’t be a horror game if all you did was look around. You are not alone. There’s something here in the house with you. Whatever it is it’s full of rage and definitely grief. So two things are going on here. While you are exploring, reading and finding clues as to what happened here, this being is also hunting you. If it gets the chance it will take out all its issues and anger on you. So yeah, death and all that. Beware…

Now there are some hints on the official website that gives some information concerning the whole situation. The word absolution is being used. This suggests that our character, whoever they are is somehow involved and needs to earn forgiveness but the looks of it. Also the whole Infliction experience is said to be unpredictable which is a good thing. Players need to be kept guessing, especially in horror aspects like this. 

Since the house was were a happy family was living then expect Infliction to being dealing with matter relating to everyday life and mature topics. These stuff are being fused with the supernatural. Infliction is about making the player very uncomfortable by letting them relate to what’s going on here.

We checked out some Infliction gameplay and there isn’t much to say. Games like infliction have been done before and you basically know what to expect. Infliction even reminds us of Visage. You’re in a house, exploring and evil is there basically so keep away. Many gamers and YouTubers off course enjoy this stuff like how CoryxKenshin did. The main difference with Infliction though is that not only can you hide from the danger by hiding under the tables and beds but you can get or use light sources to stun the spirit to give you some time to escape. A camera is an example of such a light source.

Overall, Infliction seems like another indoor house exploring horror game where it’s all about the atmosphere, tension and making players afraid to enter. Song of Horror, Visage, Silver Chains are all examples of this. So players should understand what kind of experience they will be getting. The developers ‘Caustic Reality’ has done a good job with this game. they do need to make it stand out more from the other similar games though. We at X35 Earthwalker will just have to see what becomes of Infliction. Now Infliction may have an angry sprit but even that spirit has to stay calm when it comes too… the ‘Earth Walk!’ 

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Beacon is a new sci-fi action rougelike game developed and published by ‘Monothetic‘. Beacon is said to be coming out on Xbox One in the last quarter of the year 2019, there hasn’t been given a set date though. Beacon is already out on PC the 27th of February 2019. Now this game has something interesting going on. Let’s take a look.

Now in the world of Beacon, players control Freja Akiyama who is a space privateer. She has a mission. Freja needs to find her crashed ship’s emergency distressed beacon. So it’s obvious that the player is stranded here as the ship crashed. When Freja came to and looked through the remains of the crashed ship, she finds what looks like her body. It is her body. Basically the ship also had a cloning bay. This means that when Freja dies she gets cloned and the clone continues on. This changes everything. A bit more on this later. 

This world where you crashed on is an alien world and definitely a hostile one. So going around to find what you need is going to be problematic. You are armed though. You have your gun so you can fight back. In your journey you will find weapons and useful items. Not only that but here comes the interesting concept of Beacon that changes everything. Players will also be obtaining the DNA of fallen enemies. With their DNA, when you die, you get the chance to to apply their DNA to your own. This will give you physical mutations which off course gives you different stats, abilities and changes up the gameplay quite a bit. So every time you die, your nest run will be quite different.

This begs the question then, just how long have you been here? In Beacon, when you die a clone is made. Since you came to and found your dead body, that means you are a clone. Is that body the original body or just another clone. Does this cycle ever end? Either way this gameplay mechanic, where you can use enemies DNA to change yourself and get different abilities, is what’s going to make this game stand out. So how many different enemies are there, transformations can you take?

There’s a number of stuff going on in Beacon. There’s more than 75 different mutations. That’s good. There are unique weather types with storm events, so watch out for Tesla storms and polluted tornadoes. More than 75 weapons. 5 randomly generated levels so expect to go through a cryptic prison vault, a forest, swamp and more. More than 125 items and there are 4 item classes like one time use, passive, grenade mods and re-usable auxiliary. There’s over 50 enemies and 8 champion variants. There are different factions of enemies too like Native, Onyx, Prism, Solus and uncharted.

We checked out some Beacon gameplay. It does look cool. We really like what we see so far. We like the concept. We like that the different enemy factions will fight each other also which makes things more realistic and gives a better universe. We know there are huge boss fights like the excavation spider and the Solu hivemind. Variety is always good so the amount of enemies, weapons and mutations is very good. Definitely liking this. Beacon is fast paced too.

Overall Beacon does seem like a very good game. We definitely will need to see more gameplay but there’s enough information. The graphics are okay, we thought things would be sharper. Music and sounds are good though and we do like the environment designs of the levels. The developers ‘Monothetic’ have done a good job with this game. We at X35 Earthwalker look forward to when Beacon comes on to the Xbox one. Now Beacon may have clones and DNA mutation but what’s more real and pure is… the ‘Earth Walk!’

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Weakless is a new adventure puzzle game developed by ‘Punk Nation‘ and ‘Cubeish Games‘ but published by ‘Punk Nation’ only. Weakless is said to be coming out the 29th of November 2019 on the Xbox One and PC. It hasn’t been announced if Weakless is going to be on the Nintendo Switch and PS4 yet. Let’s take a look. 

Basically in Weakless players control two characters. Their kind is called weavelings. Their names seem to be ‘Deaf’ and ‘Blind’. What charming names right? Why are they called that? This is because Deaf is literally deaf and Blind is literally blind. This is also the whole point of the game. Players must have these characters work together to progress through this world. This world has what’s being described as challenging puzzles. Both characters are needed for success. 

Now in Weakless you might be wondering why not just have the one who can see lead the other one around as seeing is better than hearing. Well both of Deaf and Blind have more than learnt how to deal with their disabilities. They have developed some extraordinary abilities.  Blind is the older and way more calm of the two and is the one to look after Deaf. You can only control one character at a time which also means you can use their senses one at a time. So knowing when to use who and what they can do is key for Weakless.

So what’s going on in Weakless? What’s Deaf and Blind out here doing? Basically they want to protect their village and off course the weaveling people. This can be done by bringing back the flow of Resin, which is life energy for all living creatures in the Weakless world. Without the flow of Resin the world is in danger from the advancing rot. 

Now Weakless takes place in a very different world indeed. This world is full of different locations and areas. So make sure to take a moment to observe the surroundings. Players can expect natural basins, caves, ruins and more. A variety of locations is pretty much always a win in video games. 

We checked out some Weakless gameplay and it’s quite interesting, especially with the puzzles. Blind has exceptional hearing while Deaf can bring light wherever he goes. They truly have to work together. The puzzles and the environment in multiple ways do remind us of Pikmin. There’s a number of secrets in the world of Weakless. Deaf even has a sketch book where players can check out and see what Deaf thinks about the whole situation. 

Overall Weakless seems like another adventure with some puzzle elements. Sort of like Abe and Munch from Oddworld: Munch’s Oddysee where you must control both characters, think things through and use their skills. Just seems like a good game but we definitely like how different Weakless is. The developers ‘Punk Notion’ and ‘Cubeish Games’ have done a good job with this game. We at X35 Earthwalker will have to see what Weakless accomplishes. Now Weakless may be about teamwork but even working together won’t help you beat… the ‘Earth Walk!’ 

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Terminator: Resistance is a new first person shooter action game developed by ‘Teyon‘ and published by ‘Reef Entertainment‘. Terminator: Resistance is said to be coming out December 3rd 2019 on the Xbox One and PS4 but the 15th of November on PC… in the US; however in the UK it’s released the 15th of November on the Xbox One and PS4. So different dates for the two locations. A new terminator game huh. Let’s take a look.

In the world of Terminator: Resistance things are taking place pretty much 30 years after Judgment Day (the fake judgement day). Terminator: Resistance is all about a new hero. This hero is called Jacob Rivers. He’s basically a soldier in the resistance pacific division. He isn’t anyone of interest as he’s not a high ranking soldier either. He’s just a private. Jacon Rivers learns that Skynet has marked him for termination as he’s declared to be the latest threat. 

So anyone who has watched the Terminator movies and know about them can guess what to expect from Terminator: Resistance. Everything that takes place is leading up to a major league battle which will decide everything. You must decide the fate of mankind in this war against machines and off course you must destroy Skynet’s defence grid. Sounds familiar? Well you are getting the Terminator experience here.

Terminator: Resistance takes place in a post apocalyptic Los Angeles, you can explore the whole area, complete the main story which will help you move up through the ranks of the resistance. There’s also side-quests which are about helping your friends.

You know a future based game is going to have some cool weapons. Terminator: Resistance has a whole arsenal of weaponry but you have to earn them, either through trading or even crafting. In this world, you must search for scraps. What we can tell you though is that the weapons are based on plasma. There are some weapons that are good for just getting out there and shooting everything while others assist in stealth, sneaking around and even hacking.

The enemies are off course the machines. Players will face some well known machines like the T-800. Expect different skeleton looking machine monsters who are unforgiving and want you dead. Such is the world of Terminator: Resistance. Also there are a good number of enemies who are brand new as in you’re going to get a surprise when you meet them.

We checked out some Terminator: Resistance gameplay and it’s quite what we expected. A destroyed world with flames and dying humans everywhere. There are numerous machines who are merciless and you need to shoot them to death. Helping and finding survivors, uniting and search dead machines for parts and scraps. We saw the armoured spider and spider scout enemies. The gameplay looks good for a first person shooter.

Overall. Terminator: Resistance  seems like a good game so far. It definitely does it’s job as a first person shooter but it adds a few extra elements like the stealth/sneaking and the scavenging with crafting. The enemies are a clear threat. The graphics look very good and the sounds are good too. The developers ‘Teyon’ have done a good job with this game so far. We at X35 Earthwalker will have to see what Terminator: Resistance has to offer. Now Terminator: Resistance may put up a fight but it doesn’t stand a chance against… the ‘Earth Walk!’

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