Ranger Javelin in Anthem

Anthem was released and many gamers had their eyes on it. Almost everyone heard about Anthem and there was some hype for it. Some were already salty because of what they think about Electronic Arts. We at X35 Earthwalker aren’t childish about these things. We look at the game that that’s it. We have checked out what some of these reviewers have to say about Anthem and so far a good number of them didn’t give a good review at all. Some like Angry Joe and others aren’t even that good at it and it shows. Check out what we think of it so far. We say “so far” as we haven’t completed the game yet or anything like that. Also this isn’t a full review as there is literally so much to say.

Anthem can be played both single player and multiplayer. How we see to do it is that when it’s a story based mission, as in it forwards the story, we tend to play it solo but when it’s agent missions and others we then decide if we want others there or not. Now we do prefer single player overall because we get to do things at our own pace, explore around that corner if we want to and even get stylish when facing enemies. You can’t really do that in multiplayer. In multiplayer you have players who just want to complete the mission as fast as possible and so they zoom from objective to objective flying everywhere. If they reach the next area you have around 24 seconds to get there also or you’ll be teleported there. So it’s a rush. This doesn’t mean multiplayer isn’t fun. In multiplayer we have come across some playful and friendly gamers. If we throw a flare, they all do. In fact we once had a flare party where everyone was emoting and tossing flares everywhere. In multiplayer, there enemies don’t stand a chance. You feel powerful. Plus we have to admit that some levels, especially bosses are very difficult to beat alone and off course a team makes a difference.

Now when do you get to play with others? The answer is whenever you want. Every time you go on an expedition you have the option as to whether to play with other or private. What they shouldn’t have done is keep presenting a warning or reminder that Anthem is better experienced with others and if you are sure you want to play private. Yes we are sure, that’s why we selected private and not public. It’s annoying that every time they have to ask you. It’s like they want us to doubt our choices. Just stop please. Other from that, the system works fine. You choose public and they find a team. The levels of your team mates are questionable but not a big deal at all. It’s minor.

We tried three of the four Javelins: Ranger, Storm, Colossus (haven’t tried yet) and Interceptor. These four play very different from each other. Rangers are fighting like actual soldiers using mainly their guns and equipment as backup. Storm normally stay at long range and use elemental based attacks like lightning, ice, fire and even wind. The Interceptor is all about getting fast, do quick damage and then get back out just as fast. The colossus wants to get up in the enemies face and use some melee action while tanking some damage. When you play each one, it does feel different but the principle is still the same as in, don’t die, take cover to recover shields etc. Your strategy and style of play changes with each Javelin type and that’s a good thing.

The enemies are quite similar to each other in some areas. The main enemies are: Scars, Dominion and Outlaws. They have foot soldiers, elite versions of those soldiers, unique units and even a shielded unit. The three main enemy groups are different when it comes to their unique units. The Scars have a big flame throwing unit that uses a big physical shield to completely negate all frontal damage. It’s weakness is it’s fuel tanks. The Dominion have a large animal like thing that has a cannon on his back which is really fast. There are even more enemies too including the wildlife. An Ursix is a giant beast that throws rocks, charges and smashes you with brute force. There are more enemies to but some are passive and will not bother you at all, only until you scare or disturb them.

We haven’t completed the main story yet but so far we do understand what’s happening. The shapers, shaper relics, anthem of creation, what the dominion wants, cataclysms etc. You can learn a whole lot more through the items that have information and lore like scrolls and books found in fort tarsus or certain identified areas in the main world that give the the background story and more. There is a lot of information to find and they do explain quite a lot. Some not good critics like PC Gamer complained that the story was complicated and confusing. We didn’t find it confusing, they were obviously rushing through the game to complete it to give their review. Take your time and you will see that it’s not that confusing at all. It’s a fictional game with fictional rules. So see it from Anthem’s universe perspective.

The characters are interesting. Haluk is straight forward to us and he needs to stay cool at all times and not just on the battlefield. Owen is quite easily understood and his actions can make sense but not justified. Faye its quite realistic, she’s one of those people who’s so into their field of study or interest that people forget she has hobbies like radio series. Matthias is the brilliant but reckless type and the whole manifold incident made him even better. The other characters just add to the social flavour. You can speak to them from time to time and they clearly have their own views, focuses in life and stories. There are other characters that you can speak to and you get to decide how you respond to questions and situations. In one of them we convinced Amal, the bartender, to always do the right thing and be honest. We also couldn’t deceive the old woman (Marelda we think) by letting her think we are her dead son. What she needs is the truth, gentle but straight up truth. We truly helped her in the end. Yes, it has been said that no matter what you choose, the outcome isn’t effected by much but these conversations do test the player themselves, their morality and what they think. Nice touch.

Chests and challenges Anthem

Now let’s talk a bit about what we don’t like. We don’t like that you can’t really decide what you can craft. From the earlier parts of Anthem we happened to find a harvestable source during a mission (we played in private) and it released a crazy amount of masterwork ember. We had a lot of crafting material but couldn’t craft anything great. We later learned that you need to collect and then upgrade blue prints by completing certain weapon challenges. That wasn’t made clear to us. It should have been spelt out to players.

Another issue is that moment in the story where you needed to enter four special tombs and those tombs can only be accessed by those who are worthy. You are worthy by completing specific challenges. Now what’s the problem? The challenges can take quite a while especially if you haven’t started anyone of them while you are playing missions. This whole section feels like a wall. Until you complete the challenges you cannot progress. We were fortunate to have only three more challenges remaining: melee kill a certain amount of enemies, complete world quests and find 15 chests (15 we think). It took quite a bit but not that long but we know other players had to spend a long time on it which isn’t fun. If they made it so that getting into the temples unlocks you weapons, upgrades, blue prints, techniques or whatever then it would be better and feel like rewards, instead of making that the actual main mission. We weren’t happy about this part at all.

A small sized complaint is that we can’t feel that much of a difference when we equip gear that increases our armour and shields. We even crafted a couple of stuff and really increased both armour and shields but enemies seem to kill us at pretty much the same speed (we always play on hard difficulty). Maybe when we get much better gear we can feel the difference.

Socialising and a bar Anthem

Another issue is that the story could have included more encounters with the different groups like the regulators and how messing with them could have consequences. The outlaws could have their own branch of missions along with the scars; giving players the opportunity to know more about them and their whole system. There’s opportunities in there and we want to see Anthem take advantage more of what they have in their universe.

One more issue is the items drops you get for beating certain enemies. X35 Earthwalker, the legendary soldier himself, literally earlier today in free play mode defeated an Ursix and got two epic items from it but later X35 fought a War Titan and beat it solo and the reward was a rare and uncommon. The war titan was stronger, had way more health, can do way more damage and took five times longer to beat but the drops were inferior. That needs to be fixed as that’s clearly not right. By the way we will show that fight against the war titan in a video in good time.  

Now some critics were complaining about the characters and the conversations you have with them. Let’s be real, the characters do what they need to do. They said the characters just stand around. Well what do you want? You want the characters running around in a route in fort tarsus so players have to chase them down just to get a mission or talk. Some really slammed Anthem for not having big story effected consequences based on your responses to some characters. This isn’t that kind of game (what’s wrong with these reviewers). Anthem isn’t about meeting clans, persuading them to join your cause and them lead an army and if you anger clans then they become enemies. It’s just conversations to keep things fresh, different and these conversations are interesting. People go through different things and it’s good to talk to others. Others slammed Anthem for having repetitive missions. We don’t find them repetitive. The developers can’t keep adding in completely different gaming mechanics all the time, there needs to be some sort of formula. Rescue and protect missions are not fun at all. There are limits on games especially those that are open world, RPG with world events and stuff to come. It can’t go on forever that’s why DLC have to come in bringing new stories and adventures. It’s sad that reviewers and critics don’t understand this. Like we said, ignore the critics and reviewers and certainly you tubers like angry Joe who just hop on the hate train to get views. Do your own research check out some gameplay and if you like what you see, try it for yourself.

Javelin customisation Anthem

Now another thing that’s good is the Javelin customisation at least in terms of the colours. You can change the colour of each limb separately. It gets better. You can decide what shade of the colour, the fabric, patterns and even the texture. Players who have some level of creativity will go to work with these options and we still haven’t seen a javelin that’s just like ours. Even better we haven’t see one that looks like ours. What we don’t like is how long it takes to get different helmets and javelin body parts. Keep doing missions to get coins and then rely on those. Or you could buy shards but we aren’t doing that. 

Overall we are really enjoying Anthem. The option to play with others is easy and just as easy to play alone. The Anthem world looks very nice and it does make you want to explore. Little things like how flying in rain helps your thrusters and reduce overheating while going in water or waterfalls completely cools you off, extending the amount of time you fly for. The weapon types definitely feel different. The pistols don’t feel like the scout rifles. The LMGs don’t feel like the assault rifles either. We like how much of a battle it is to take down a titan and when you finally do, it feels like an achievement because of how strong they are as enemies. The rabbits and other wild life creatures are cool. You can walk up to them, chill with them and even follow them around. The world definitely feels alive. Anthem has way more positives than negatives. Don’t forget that we haven’t gotten to the end of the story yet and we still have more to see.

Now what’s our current verdict? Anthem is currently 8/10. We recommend it to other players. It’s negatives especially the challenges to enter tombs does hold the game back as it makes certain things annoying. There is so much more we can say about the game but we want to leave it here for now. Now many have a lot to say about Anthem but there’s way more to say about… the ‘Earth Walk!’ 

For more information check out the link below:

Epic Anthem gameplay

World War Z

World War Z is a new zombie third person shooter action game developed by ‘Saber Interactive‘ and published by ‘Focus Home Interactive‘. World War Z will be coming out the 16th of April 2019 on the Xbox One, PS4 and PC. Zombies have always been a problem but in here… there’s too many. Let’s take a look.

In World War Z players will be playing through the stories of others around the world. So no, it isn’t just America this time. Jerusalem, New York and Moscow have been named. So this means, different environments, different characters and different objectives. Humanity once again is near extinction. The zombie swarms are in the millions and it’s up to a group of people who are working together to survive and hopefully beat the zombie hordes. Do players have what it takes?

First of all let’s say this as we are all thinking it. How comes four regular people just get some guns and are able to survive and beat the zombies successfully but the whole Israel, Russian and American army get defeated. The army are filled with professional soldiers who practice in firing ranges and should know how to aim for the head. They have tanks, artillery, helicopters, ships, bombs, nukes and more but yet they all lose while a lone cop like Leon Kennedy, or some high school cheerleader or a pub owner who finds a shotgun or a pistol can survive and defeat many. Zombie movies and games have yet to explain this consistently. We aren’t letting World War Z off from this point.

World War Z

World War Z off course is following the World War Z movie so expect the same kind of zombies. These aren’t the traditional slow moving zombies. Oh no! These zombies, run, sprint (for some reason), jump, reach and chase you down. They will let nothing stop them. If you jump across a gap, they will jump too. If you go through a door, they will try to break it down. So let’s go to the top of a elevated area. That won’t work. Why? Well these zombies keep rushing at your location that they will pile up on each other. The pile will eventually reach up to where you are as they are climbing up each other. So you aren’t really safe anywhere. They will do their best to find you.

The Zombies in World War Z also are off course fearless. Having big guns, a wall, vehicles or even numbers doesn’t bother them in the slightest. They will rush you regardless so players can’t sit around and wait. Also the zombies cannot be reasoned with, so don’t expect any second chances or mercy from these guys. The zombies here are going to require gamers who can think fast, plan well and work well together.

World War Z

That’s right, World War Z is co-op. You will not face the zombie horde alone. You will team up with three others. There are six characters classes: Fixer, Hellraiser, Exterminator, Slasher, Gunslinger and Medic. Off course each one has a clear role, for example medics are all about healing and keep everyone in top shape, Fixer will be in charge of fortifications and equipment, Slasher is going to get up close and do some melee damage, we assume Gunslinger will have advantages and buffs concerning guns. Exterminator, and Hellraiser aren’t so clear but we assume that turrets and even explosives will relate to them. Players will need to find out what they are best at and start training.

In terms of weapons there isn’t that much to say because it’s what you would expect. No weapon, when against a zombie horde should be off limits. We would even use our car keys if we have too. World War Z will have barricades like barb wires. Traps, guns, sentries. Those aren’t enough to stop a horde though. Good thing, there is more. Machine guns, grenade launchers, rocket launchers and turrets. Now that’s more like it.   

We checked out some gameplay and it was what we thought it would be. More like defend the area and tower defence in some ways. You rely heavily on your set up, where you place the barricades, where you decide to fight from. World War Z also has procedural enemy and items spawns which the developers claim is based on the players performance. There are claymore mines, frag grenades a crossbow, a double barrel shotgun and even C4. We do wonder about the difficulty and how much damage zombie swipes do. Also can zombies grab you to temporarily stun you? Guess you must play to find out.  

Overall World War Z looks like a good game. There are hundreds of zombies on the screen at once thanks to the Swarm Engine by Saber Interactive. You can truly blow zombies to pieces. The graphics are good, the sounds are good and the locations are nice. The developers ‘Saber Interactive’ have done a good job with this game from what we can see so far. We at X35 Earthwalker aren’t looking forward to this game but we will keep an eye on it. We like how this zombie game is shaping up and how it adapts for player skill. We still have questions though. Now World War Z may  have hordes of zombies but those zombies aren’t even a threat when against… the ‘Earth Walk!’

For more information check out the link below:

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Warhammer Chaosbane

Warhammer: Chaosbane is a new action RPG, Hack and slash game developed by ‘Eko Software‘ and published by ‘Bigben Interactive‘. Warhammer: Chaosbane is coming out the 4th of June 2019 on Xbox, PS4 and PC. This game has been related a lot to Diablo and others. Let’s take a look. 

Players are in the Warhammer universe. You, know the same place where the space marines are. Warhammer: Chaosbane is a world that’s dominated by magic and war. The enemy is the horde. A chaos horde. The story is simple and the action is what you’d expect.

There are four character classes in Warhammer: Chaosbane. Wielding some very powerful artefacts. There’s a high elf who’s all about ranged attacks with magic, an empire soldier who’s basically the tank of the group, a wood elf who uses lethal traps and has a bow (there’s always a bow), a dwarf who just loves melee combat. So it’s the typical tank, ranged, magic and traps. Pick your type.

Warhammer Chaosbane

Now notice that there is four types of characters and it’s a hack and slash with that high up camera and there’s loads of enemies. You just know Warhammer: Chaosbane has multiplayer. We are right. It’s four player co-op. Both online and local. We always appreciate it when developers allow local multiplayer. We respect that.

There’s more to this typical hack and slash than you think. Warhammer: Chaosbane has some replay value as there’s a boss rush mode which is all about facing the bosses (obviously), they claim to have regular updates and countless dungeons.

Warhammer Chaosbane

There’s over 70 different enemies. These enemies aren’t alone as they will also work alongside powerful bosses and even chaos gods. There are more than 180 different skills for players to learn and use to destroy the enemies and keep that advantage. Don’t forget to use your bloodlust ability. Just saying.

We checked out some gameplay and it’s what we thought it would be. Run around, see enemies, they rush you, you use your abilities and whatever to survive. A hack and slash for sure. If you’ve played games like this before, then you would understand. Games like this stick to this style. Quite a bit of work went into this game. Warhammer fans will recognise some famous locations like Nuln or Praag in this game.

Overall Warhammer: Chaosbane just looks like another RPG hack and slash. The graphics are alright, the attention to detail is good and the sounds are good. There isn’t really all that much to say about this. The developers ‘Eko Software’ did an alright job with this game. We at X35 Earthwalker aren’t looking forward to Warhammer: Chaosbane. It’s not our type nor does it have anything that interests us. Now Warhammer: Chaosbane may have over 180 abilities but not one of those can do anything against.. the ‘Earth Walk!’

For more information check out the link below:

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Apex Legends

Apex Legends is the latest big Battle Royale that came out and almost all gamers are talking about it. Apex Legends was developed by ‘Respawn Entertainment‘ and published by ‘Electronic Arts‘. Since it’s a Battle Royale, gamers should already know what to expect. Apex Legends is the latest game to challenge Fortnite. Let’s take a look. 

Apex Legends takes place in the same universe as TitanFall. Players control one of the legends. The legends are characters who are all competing in the Apex games to be known as the Apex champion. Each character has their own story, abilities and off course strengths. How you use these characters and work with others will make a big difference in matches. That’s right, we said work with others.

In case you couldn’t tell Apex Legends drop players in teams of three. So working and communicating with your team is essential. Sure you can go by yourself and even still win but that’s unlikely. Don’t be the players who just wants to do what you want and just leave your team behind or not care. If you are a selfish gamer then don’t play as you’ll just ruin other gamers experience. Many gamers are trying to figure out what’s the best character combinations in the game. Players want to have characters that can cover all the needs in a team based Battle Royale.

Apex legends characters  

Apex legends characters

There are currently 8 characters but only 6 are available from the start. The other two must be unlocked. Each legend has a passive, tactical and ultimate ability. The legends are: Lifeline, Gibraltar, Mirage, Pathfinder, Bloodhound, Wraith, Caustic and Bangalore. To simply give a few examples, Lifeline produces a shield while reviving knocked down allies, use healing items faster and call in some very good defensive gear. Gibraltar produces a small shield while aiming down the sights of his weapon, can create a dome shield that blocks projectiles and call in a mortar strike. Mirage can create holograms of himself to fool and trick enemies while up and kicking or even downed. Pathfinder can create grapple lines for himself and his team to reach any location and also use terminals to reveal to his team the next ring location ahead of time. Bangalore gets a speed boost when she is being shot at, can fire out smoke canisters to create a wall of smoke and even call in an artillery strike. These legends are serious.

Like other battle royale games, players start in a transportation vehicle that flies across the map and it’s up to the players to decide when to launch from the vehicle and where they want to land. In Apex Legend the only player who decide when a team launches is the ‘Jump master’. The Jump master after launching then controls and directs the whole teams flight and movement to the surface. Off course players have the option to stop following the leader after holding a certain button for a few seconds but normally the jump Master is in control. 

There are supply bins that carry potentially carry armour pieces, weapons, ammo, grenades etc. Items and gear can also be found in buildings, on roofs, care packages, in small droids, basically everywhere. The game map is quite detailed but provide all the information you need for locating and finding your team and way around the map. The circle that closes isn’t that dangerous initially. The first time the circle closes, the area outside of the circle does very very little damage; however the second time it closes in the damage increases drastically. Players in Apex Legends don’t have armour in the same sense as Call of Duty Blackout. They have shields from the body armour. 50, 75 or 100. The shields always take the hit before your health does. The helmet only reduces the amount of damage you take from headshots.    

Apex legends map

Apex Legends does stand out from other Battle Royale definitely. We feel that Apex Legends is a combination of Call of Duty Blackout and Skyforge Battle Royale (our favourite battle royale). It moves and has a more realistic feel like Blackout but has the different characters and abilities like Skyforge. You can read our blog on Skyforge right here. The different abilities allows for different layers to the game, more skill to be displayed and off course different strategies. We like that the game is quite deep with a nice menu system, different types of ammo and the communication options. You can tell your team that you are defending an area, that someone has been here, mark locations for your team to travel to or look at and mark enemies you see. Communication is key. You can bring back your dead allies by returning their recovered tag to a specific machine. There are lots of goods things that we won’t go into detail on. 

There are some problems though. For starters the shields feel too weak. You can have purple body armour giving you the maximum amount of armour but one enemy can still melt your shields and health at times almost instantly. Shields should be stronger. This is also the same for Gibraltar’s passive shield ability. His shield doesn’t make a big enough impact. We’ve seen a purple armour wearing Gibraltar use his shields and face one opponent in a one on one and get downed first even when not missing much shots. The shields need a buff. The incinerate grenades need to cover a wider area to be more useful as the other two outclass it easily and therefore not worth carrying around. Apex Legends needs to keep it’s console and PC players separated. The main problem with Apex Legends though is that since it’s heavily team based, you will most likely lose if you have a bad team. X35 Earthwalker twice had a match where both team members literally split up and went their own different ways while landing. Both died within 30 seconds of landing but X35 Earthwalker lived. You are dependant on your team. They need to have a solo mode quite soon. This game isn’t perfect.

Overall we do like Apex Legends. It’s made very well, things run smoothly but there’s always some players with bad connections. The graphics are great ad the sounds are very good. You can clearly tell where your opponents are when nearby thanks to their noisy footsteps. As it stands right now, Apex Legends is currently our second favourite battle royale and the second best overall. We definitely recommend that players give this game a try if they haven’t already. It’s free so if you don’t like it, then uninstall. Now Apex Legends may have legends but even they are nobodys when compared to… the ‘Earth Walk!’

For more information check out the link below:

Awesome Gaming

The devision 2

The Division 2 is a new action shooter open world game developed by ‘Massive Entertainment‘ and published by ‘Ubisoft‘. The Division 2 is coming out the 15th of March 2019 on the Xbox One, PS4 and PC. The Division 2 is going to need something big in this game to have a stand amongst the other games coming out. Let’s take a look.

So what’s the story? Basically Washington D.C is in trouble (again). A whole lot of instability and that goes very well with lawlessness. This creates lots of chaos. So Washington D.C just might collapse. Even worse and adding to the chaos is that some say a coup will take place. A situation this big and serious requires every division agent on the scene. Time to save the capital.

In the Division 2, Players take the role of a Division member. The Division is a group of civil agents. They are an elite group and they are the last line of defence when everything else goes wrong or fails.

The Division 2 will be quite different from the previous release as this game’s Washington D.C is suppose to be the representation of the real city. The Division 2 aims to be as authentic as possible. So when moving around in the city, players can actually go see views of actual neighbourhoods, landmarks, natural landscapes and off course enemy hideouts. So be a tourist and go look around.

The devision 2

Also players need to watch out for Dark zones. Basically almost anything can happen here. What are dark zone? Go do the research yourself you lazy- what we meant to say is, Dark zones are areas that haven’t been touched for months. It’s a dangerous walled of section. If you go inside, expect enemies in the form of enemy players and even the environment itself. So are you sure you want to go in? Think about it.

Also within Washington are warring factions. There are three. The Hyenas, True sons and Outcasts. The Hyenas are basically scavenger scum. They steal whatever they can and destroy everything else. They target struggling civilian encampments and use violence and intimidation to have their way. Opportunists but of the worse kind. They have a council for leadership made up of the strongest leaders. One thing to note is that they aren’t that organised.  

The True sons are a very militant group. They are a bunch paramilitary warlords, experienced fighters who rely heavily on their high amounts of firepower. They continue to expand and dominate. their leader is a former JTF officer who thanks to his combat expertise and ruthlessness have made the true sons a force to be feared and taken seriously. They are very organised and smart. Take note that since they are ruthless, they might be easier to bait.

The devision 2

The Outcasts are the bitter survivors of a forced quarantine. They hate you, your mother and everyone else. They are all about revenge against society who didn’t help them and those who imprisoned them in the first place. Their leader is all about blood shedding, very charismatic and pushes her followers to bring justice to the guilty ones. They also like to kill indiscriminately and spread sickness, so probably biochemical weapons.  

So yeah, players will have to face these three factions. So you need to be prepared. Division 2 claims to offer fully customisable gear. There will be a variety of armour, cosmetics that can be found, exotic items that are only for high level players, just like in Destiny 2, more gear sets and lots of weapons. Further expansion of abilities and equipment basically at endgame. 

You can customise the abilities and equipment that you bring on your missions. Think carefully about what you use and what you depend on in situations. You can use the Hive which can be used to release small drones that will attack enemies within an area. There’s also the assault drone which can be controlled remotely to target and bring destruction on enemies. Seeker mines are basically mobile mines that chases enemies down within a range. The chem launcher can fire different types of rounds from acid and explosive to repairing nano bots. 

We did mention above that you can face enemy players in dark zones. There are also modes for PvP action like Skirmish which is basically death battle and Domination which is more objective based and capturing areas.  

We checked out some gameplay and so far things look much better than the previous release. The animations are very good. The graphics look very good. The sounds seem good too. It does seem slower in pace than Call of Duty. A nice variety of weapons. The rewards you earn in multiplayer can be used in the main campaign. The health seems fair for now but when you play it, it may be a different story.

Overall The Division 2 so far seems like a very good game right now. The story is like that from a movie. Since it’s open world we can expect lots of quests which we hope aren’t mandatory. Open worlds aren’t easy to get right but we won’t say more. The developers ‘Massive Entertainment’ have so far done a good job. We at X35 Earthwalker aren’t looking forward to the Division 2 as it hasn’t got anything that attracts us. We will keep an eye on it though. Now the Division 2 may have stepped up their game but they are still nowhere near the level of… the ‘Earth Walk!’  

For more information check out the link below:

Terraria grand fishing loot

Terraria is a very good action adventure sandbox game. When you play the game you see how different and bigger it is compared to Minecraft. Terraria certainly stands out when it comes to the bosses. Many struggled and didn’t even know how to beat them. It took planning, resources and exploration in order to be ready to face them. So you’ve beaten everyone and feel like the ruler of Terraria. So you are finally finished right? Wrong! There is expert mode. Here’s where things get interesting.

To make things simple, expert mode is basically just like the normal mode. You find resources and things the same way and even craft the same way. The only real difference is the enemies. All the enemies are stronger as in they have increased health and deal more damage than ever before. This isn’t a joke. Pretty much every player was caught off guard with how much stronger they were. From when you start the game, a slime is very capable of killing you by itself. A slime! We aren’t joking. Oh and you better make sure you have some shelter before the night comes otherwise you will die guaranteed. The zombies cannot be held back for long with your short copper sword. The knock back isn’t enough and they will get through. Scary? Probably.

The main attraction is the bosses. You thought you handled them in normal mode. You thought you owned them and told them they were trash. How silly of you players. Did you really think you can beat them and be done with them? They are back and expert mode for most of them has not just given them increased health and damage (big increase) but also given them new attacks or abilities. This meant a number of players had to switch up their strategies. 

For example King slime is considered the easiest boss in the game but not always the first boss you meet. King slime still hops around in expert difficulty but not comes with an army of slimes to fight alongside it. So expect purple, green, blue and even pinky slimes to keep raining down and getting in your way. King slime will summon blue slimes thats have spikes who are more dangerous than regular ones. King slime can also teleport in expert difficulty! So trapping it behind some walls and leaving a gap for easy arrow shots won’t work. It will appear on top of you dealing heavier damage. No where is safe. Eye of Cthulhu is perfectly the same except that it’s second form has taken some steroid because it now launches at lighting speed trying to ram the players. You will need speed to stay away. Just run in a straight line and it misses all the time. Just keep calm and don’t panic.

The brain of Cthulhu is a mean one, simply because it’s second form as it chases you it creates three other mirror images of the brain which become more visible as it loses health. Also expect more negative status effects. If you focus you can tell which brain is the real one and use long ranged weapons. High knock back weapons do help. The Eater of worlds is the same in expert difficulty except for the fact that it periodically shoots vile spit from it’s body. Those vile spits can give you the weak debuff. We suggest fighting this boss on it’s home turf as they are more narrow so chance of getting hit with a vile spit is so low. Use weapons that pierce through enemies. The Queen Bee, the real one, not some singer is much more different in expert difficulty than others. The Queen Bee’s fires stingers quite rapidly with near perfect aim, can summon bigger than normal bees to attack you and as she loses health, she performs all her attacks much faster. The ram attacks are deadly at this point. Use the honey at the bottom to regenerate health faster and remember that she can be poisoned. 

The wall of flesh is basically the same, still moving towards you and allowing no escape. On expert difficulty the Hungry that you fight and shoot will respawn as long as the wall of flesh is alive and the leeches that it releases are more annoying and have a lower chance of dropping hearts. Be ware in expert mode the wall when below 500 hp can move at 50mph! This faster than the Hermes and lightning boots. So make sure you are far enough before getting it too low. Some say use a mine cart but we did it and others have without a mine cart. Piercing weapons work very well. The hell wing bow with jester arrows helped us out quite a lot. Also aim for the eye instead of the mouthing you can as the eye has less defence, so you’ll deal more damage.

Now for the dreadful part. The three mechanical bosses: The Destroyer, The Twins and Skeletron prime. These three rule the night and strike fear in the hearts of even the seasoned Terraria players. Like with the other bosses, they have increased health and really increased damage. Aim for the destroyer first. Functions the same way in expert difficulty. The only difference we noticed is that it’s head deals insane amounts of damage. If not prepared it can deal over 200 hp worth of damage in a single blow. Use your mini map to see where and when it’s coming for you to dodge. Have a camp fire, heart lantern and even a small pool of honey for maximum health regeneration (use a regeneration potion too). We beat the Destroyer in expert difficulty by fighting in a box that’s above the ground. The walls protected us from probe attacks until they come within our melee range.

The Twins are a problem indeed. Yes we know their names are: Spazmatism (fire one) and Retinazer (laser one). We will call them fire and laser. In expert difficulty both fire and laser got a tune up. Fire charges much faster and further than before. Seriously it will surprise you. Also the cursed inferno debuff lasts twice as long on players. Laser fires faster and also charges further. Aim and take out Fire first. It’s capable of the most damage. Stay at mid range minimum and never get close because it’s flame thrower attack can easily end the fight thanks to it’s crazy damage. Laser isn’t really a problem. We even ended up taking very little damage from it when you have good armour like hallowed or frost. We used our Sky minerail to have the speed advantage and keep the distance but don’t travel to fast as it may despawn. Ranged weapons are a must and use the golden shower of ichor flasks to inflict the ichor debuff which lowers their defence by 20. Matter of fact, the Twins are susceptible to all the debuts except confuse. So stack up the burning, cursed flames, shadow flames, frost burns and whatever you like. 

Skeletron prime felt exactly the same. Off course in expert difficulty it gets increased health and damage but other from that, it felt the same. Fight on platforms as the bombs it launches explode on solid surfaces. With some practice and good observations you can jump and avoid the attacking limbs with medium difficulty. The laser is something we like to aim for and destroy first as thats the annoying limb. If you destroy the laser and the two melee limbs then the rest of the fight is a joke. Skeletron Prime is susceptible to frost burn so using the frost armour can really help. We again used our Sky minerail against this boss, hopping in our carts to dodge the melee limbs if possible. Yoyos are very good for sawing away at Skeletron prime’s head while spinning as it moves slowly making it a easy target. Make sure to apply the ichor debuff at all times.

Off course this isn’t all the bosses. We know all about the golem, plantera, duke fisheron and more. Plantera definitely got a new engine in expert difficulty but we will save those guys for another time. We’ve seen many struggle and get destroyed by these bosses so don’t listen to those foolish people who say everything is easy and that you need to get good. They are hard but definitely beatable. First focus on your battle ground and set it up to give you as many advantages as possible. Regenerative things, space to move around if serious evasion is needed and off course equip the right items and increase your defence as much as possible. Always have your potions ready. For expert difficulty have the iron skin, endurance, regeneration and thorn potions as they are a must. open some time fishing to get the ingredients to build more powerful potions like life force which increases your maximum health, summon which increases the amount of minions you can have fight with you, wrath and rage which respectively increases your damage and critical hit chance by 10%. 

Expert mode is no joke but we are confident you can beat the bosses. If you want to see some epic Terraria gaming action then make sure to follow our YouTube channel and Livestream channel on Mixer. So to all the Terraria players, do your best and keep trying. Now Terraria may have large and powerful bosses that got even stronger in expert difficulty but even if all of them worked together, they are no match for… the ‘Earth Walk!’

For more information check out the link below:

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Hive Jump

Hive Jump is the new action platformer developed by ‘Graphite Lab‘. It is coming out the 11th of January on the Xbox One and Nintendo Switch but already out on the PC. It seems like it’s about running around and blowing up aliens. Sounds fun. Let’s take a look. 

The story in the world of Hive Jump is a typical one. Basically it’s set in the 24 century. Humanity is in a serious battle against a hostile alien race called Ordovicians. As usual, the aliens are in big numbers. Matter of fact, humanity is outnumbered, a million to one. It’s clearly a one sided battle and the aliens don’t want to share the galaxy with humanity (We wonder why). The J.U.M.P corps is here to fight back against the aliens and bring victory.

Players control the, Jumpers, who’s mission is straightforward. Beat the aliens, hive by hive and planet by planet. Now straight up Hive Jump makes it clear that it’s all about multiplayer. That’s right, you can play local multiplayer with your friends in Hive Jump. It’s four players. We love to see games do this. We need games like this that gives you the option to just play with family or who else is around (More fun than angry online players).

Hive Jump

Since the emphasis of the Hive Jump is on multiplayer know that if you do play with friends, one of you is the team leader and therefore carry the Transponder backpack. This pack is very important. Basically that backpack allows your command ship to send “soldiers and supplies” to your location. We assume it means that as long as you have the packsack, your team can respawn. If the leader dies then the backpack is just sitting there and can be destroyed. Don’t let that happen (and tell your leader to stop being a noob).

Your standard Jumper comes armed and ready Hive Jump. As we already made clear, the leader has the Transponder backpack. All soldiers have a multi-gun which has it’s standard fire but can be modified and switched up to be a rocket launcher and even a flamethrower. It does get crazier though. The Jumper alien infiltration suit offers some good protection as attacks get deflected but only for a while. The suit can be repaired but the means to be able to do that can be found deep in the Hives. Also your suit has a limited blast jetpack to give you a boost in the air. Lastly there are grenades (who doesn’t want grenades against aliens?). These grenades deal big damage to enemies but also have a special function like the explosives in Aliens Trilogy. They can destroy weaker walls which have treasures, goodies and hidden areas. Keep your eyes open.

Hive Jump

There is a wide range of location for players to be fighting in. The Hives are different and look different but there are also different biomes too. You say biomes, we say Terraria. There is the volcanic wasteland which is where the aliens use the temperature to quickly hatch their eggs from the cold storage. The mushroom forests is basically the giant food store as the Ordovicians eat fungus. The crystal caverns is where the aliens produce and get their power source for their interstellar travels. The frozen underground acts as the cold storage room for the unhatched alien eggs. It’s clear that the aliens here in Hive Jump are quite organised.

The aliens themselves, the Ordovicians, are numerous as they are dangerous. Clearly hostile and will stop at nothing to stop you from completing your mission. They will hunt you and your transponder backpack throughout the hives and they can get to you no matter where you are. The aliens have four classes. They are: minor, mini, major and elite. These aliens get stronger and more powerful as you progress. So players need to keep getting better and more prepared.  

Hive Jump

Lastly the planetary campaign is not so straight forward and more strategic. In order to win you must manage carefully the amount of jumpers you have and alien goo. The alien goo is the resource you use to build fortifications, request jumper reinforcements, get new weapons and off course upgrades. When you look at the map, m you will see three things, alien hives which are orange, human bases which are cyan (light blue) and grey which is a free space for either a human or alien base. If you destroy a hive then you “jump” there and start a human base which brings in more resources and a random one time use bonus ability. These abilities are strong and must be used wisely. After a successful jump (destroying a hive), the aliens then have their turn and they could expand, buff up their defences or even come attack you!  

We checked out some gameplay and the action looks good. Each Jumper in, Hive Jump, can equip only one utility at a time. So expect a utility to grant shields another to allow quick teleportation while another boosts fire power or even your mobility. The Hives are procedurally generated (random). The A.I has been classed as intelligent and challenging (we will be the judge of that). You can also get your hands on experimental weapons and explosive. So getting those resources and research is very important. There is permadeath simply because if you lose your bases then it’s all over and also if your Transponder backpack gets destroyed then you definitely lose as you can’t call in any more soldiers.

Overall, Hive Jump looks like a real cool game. It looks like it’s a difficult game as the aliens are many, the deaths are high and there are also traps for players to match out for. The big boss enemies look like big battles and requires a learning of patterns probably. The developers ‘Graphite lab’ have done a good job with this game. We at X35 Earthwalker look forward to seeing what others will think of this. It does look fun. Now the Jumpers may have technology and a big mission but those things are tiny when compared to… there ‘Earth Walk!’

For more information check out the link below:

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Crash Team Racing Nitro-Feuled

Crash Team Racing Nitro-Feuled is the new remake of Crash Team Racing, developed by ‘Beenox‘ and published by ‘Activision‘. It is coming out the 21st of June 2019 on the Xbox One, Nintendo Switch, PS4 and PC. This is the game that many PlayStation 1 gamers loved back in the day. So you know that this remake has really high expectations. Let’s take a look.

Crash Team racing was according to X35 Earthwalker, the one true Earthwalker by the way, was the best racing game. We haven’t played a better racing game. It was fast, fun, colourful, great variety of tracks, useful and fair weapons and challenging. Be honest, most of you didn’t even beat Nitros Oxide in time trial on ever track but X35 Earthwalker did it. Crash Team Racing was game that even families played together. Players who were masters at the game would always be ahead of the other racers but less skilled players stood a chance thanks to the weapons. Nothing is worse than getting hit by three homing rockets in a row, bouncing for an eternity.

Crash Team Racing Nitro-Feuled

So remaking a game like this and claiming it will have the “authentic CTR experience” is a big order to fill. Fans like us remember everything about this game from the tracks and characters to how the power sliding felt. So we will be watching. So don’t mess up. Crash team racing wasn’t perfect though. We felt that the stats of car types didn’t matter. We could out speed high speed characters like Tiny Tiger with handling cars like Polar. We hope that Crash Team Racing Nitro-Feuled makes the stats matter. That faster cars actually feel faster but not too much faster to the point where everyone only picks the fast cars.

What we do know about Crash Team Racing Nitro-Feuled is that the developers claimed that it will have “the original game modes, characters, tracks, power-ups, weapons and controls.” This is good to hear. Let’s go through this one by one. Game modes: That means there will be a story mode filled with races, CTR challenges, boss races, time trials for relics and gem cups. Characters: So Polar, Crash (off course), Tiny and the others are here… but what about the unlockable characters like Papa Papu? We do know that you can play Ripper Too though so many it’s the same for the others. Tracks: Crash Team Racing had some memorable and awesome tracks. We especially liked the tracks in the Nitro cup, the more difficult ones.

Crash Team Racing Nitro-Feuled

Power ups: Well the only thing that really counts as a power up is getting 10 wumpa fruits which then increases your speed and upgrades the items you get. Weapons: They can save your life or ruin it. Players of different skill can all compete in this game thanks to these things. Potions and ant crates for those in the lead, while missiles and a lighting orb for those in the back. Don’t forget about Aku Aku and Uka Uka. We hope they still have their signature music. Controls: The controls had a specific feel. The power sliding was different depending on the kart type. You can feel a resistance as you try to pull around that corner. It’s something you have to feel. 

Now what’s different? We we do know that there will be more karts than before. There will also be more tracks than before too which is sort of exciting. There will be online racing too, so if you are good enough then you can literally trash (or crash) the competition. There will also be leaderboards too which off course doesn’t prove anything but adds to the competition. What’s also different is that characters aren’t stuck to one kart. Players can select a character and then select the kart that they want. This is a good change. Also it looks like players who are left bouncing from a weapon like a missile have an opportunity to get a boost as soon as they finish bouncing which is excellent and we hope the timing for such a boost is a small gap giving an advantage to players who practice it.

Crash Team Racing Nitro-Feuled

We checked out some gameplay and we can say that we are happy with what we saw. The levels look the same but off course remastered. Papu Papu pyramid looks wonderful and more greener greenery (yes, we said that). There is still some stuff we are wondering about but as we get closer to the release date, those things should get answered We are happy to see that split screen is back too as that was how we could play with out family to settle who was the best. This means gather your friends, bring out the cola, juice, water and let the fun begin. Trash talk is encouraged! 

Overall, Crash Team Racing Nitro-fueled looks real good so far. Graphics are very good and the sounds seem okay for now. The characters look good, more cartoony and Polar has gotten so much fluffier (probably used a hair dryer). The developers ‘Beenox’ have done a wonderfully good job so far. We at X35 Earthwalker are off course keeping an eye on this game. Now Crash Team Racing Nitro-fueled may have some hype but nothing is more hyped than… the ‘Earth Walk!’ 

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Ultimate Doom

Ultimate Doom is one of those games that has it’s place in gaming history. Many gamers know about Ultimate Doom and what it’s about. If you don’t know then you are most likely one of the newer gamers. In Ultimate Doom you run around, kill demons, open doors, kill demons, find keys, kill demons, find new weapons, kill demons and get to the next level, while killing demons. Understand yet?

Players control a character called Doom Guy who later go on to learn that he’s called the Slayer (We wonder why). You start the game with a pistol which was typical of first person shooter games back then. Your first enemies where zombie men who were weak and never a problem. Ultimate Doom goes easy on you for the first level but does a good job at showing players what this whole game is about. You move fast, enemies tend to always be in groups, you must find items and ammo and there are secrets in the levels. Finding the secret location in the first level will reward you with a rocket launcher. Many players have accidentally killed themselves with the rocket launcher (admit it, don’t be ashamed).

Ultimate Doom

Eventually everything goes from “hey not too rough” to “hurt me plenty” real quick. Before you know it the levels feel like “Ultra-violence”. Why? Because there are so many enemies, traps that can result in your death, many secrets you missed and a whole abundance of projectiles coming straight at your face (can’t you sit still in your seat?). So how do you survive? It’s easy… keep moving and move fast! In Ultimate Doom, Doom Guy (you) have unlimited stamina and run really fast. You can even outrun your own rockets. Move around, aim well and take them all down before they get you, then find those medkits and stay topped up.

Many players including us enjoyed this. There were a variety of weapons. many levels, many different vicious enemies, surprises in each level and things got harder as you progressed. There was lots of colours, dead things everywhere and hazards. X35 Earthwalker, the legendary soldier himself played this game when he was very young. This game was fun. We remember getting the shotgun  for the first time and really started dropping those enemies easy. The imps didn’t phase us at all as they were easier to deal with in most situations. We had to dodge those fire balls they threw. Maybe… just maybe… we leaned to get out of the way… sometimes… maybe. It wasn’t long before we ran into the stronger pinky demons who forced you to back off as they just rushed you down but with diagonal movement until they were near you. The zombie men with shotguns was the biggest threat at that point as they had good accuracy and their shots did big damage as a shotgun should. It gets worse.

Doom 3 Resurrection of Evil

By the way we played Ultimate Doom through the game Doom 3 resurrection of evil as Ultimate Doom, DOOM 2 and the master levels were free features. Levels required you to search them completely to find keys, areas, switches and more to make your way through them. Some rooms had traps; for example, you enter a room and see the blue key you need. You grab it and then you hear many enemies. You then realised that a wall had opened up and enemies come out to say hello. Some times they were triggered by grabbing a certain weapon and some times they were triggered just for entering a room. Completing each level and seeing your completion percentage was cool but at times annoying as you always see the many secrets you missed. Today you can see whole gameplay guides showing where the secrets are. Ultimate Doom is Cleary not another shooter game.

This game was really fun. The best thing about Ultimate Doom was that you can play with others. X35 Earthwalker, the one true Earthwalker also played through Ultimate Doom with family. It was funny simply because at first we stuck together making our way through the levels but later on ended up confidently splitting up to tackle different parts of the levels by ourselves which could get chaotic. When one enemy was chasing one of us, one of the family would keep walking behind that enemy as the enemies didn’t change target until they were attacked. We even lead that enemy around the map while two of us was walking behind it. When the levels got real big and dangerous we would all be in danger and since we were far away we will always here our soldiers get hurt, die or us literally calling to another to help. The memories are definitely good ones. One time one of us fell into lava and we watched their split screen to see if they can find the exit out. Spolier, they survived.

Ultimate Doom

The enemies have to be the most memorable thing about Ultimate Doom. Especially the bigger ones like the pinky demon, hell knight, baron of hell, Cacodemon and Spiderdemon. When you see them for the first time you don’t actually panic or get scared simply because all the enemies pretty much ave the same pattern. They always come towards you, normally have projectiles attacks so you have to dodge, can take a lot of damage and give a lot more. 

The first time encountering the Cyber Demon solo was a problem as those rockets seriously hurt and multiple times had to run away to find rocket ammo. one thing about Ultimate Doom is that if the game presents and gives you loads of ammo, weapons etc, you know it’s about to go down. Those side steps to dodge rockets and that Cyber Demon took forever to die. First time facing this demon with a team was a different story. We were running around it at full speed all launching rockets like we didn’t care. It was basically a big bug being surrounded and attacked by three hornets firing their advanced explosive stingers at it repeatedly without mercy.

Ultimate Doom

Ultimate Doom did have some interesting features that can help out. For example you have a map of the level. We actually never knew we had a map for the longest time. The maps weren’t always clear as it’s 2D while we play in 3D (yes we know Doom was a 2D game they made 3D through smart coding). So when you enter a room you see some recognisable parts but mainly use the map when you are either lost or completed the level but was searching around. The map was a good feature though. Another feature which was much cooler was the fact that the demons can turn on each other and fight amongst themselves. This can be done when you make sure a demon of a different kind gets hit by an attack from another. If they are different types of demons, there is a high chance they will turn and fight them instead. We got to see who would win in a fight of one Cacodemon vs five Imps or two hell knights vs a mixed group of imps, pinky demons and zombie men. If you play your cards right, you can sit back watch the fight and place your bets (gambling is bad and we don’t encourage it). 

Overall Ultimate Doom was a super fun game. There is so much more we can say about this game. Ultimate Doom had unique features, variety in levels, weapons and enemies, there were secrets, multiple difficulty settings, boss monsters, useful power ups, surprises, monster betrayal and best of all multiplayer. We at X35 Earthwalker can safely say that Ultimate Doom was not ultimate fun but tons of fun. Now Ultimate Doom may have you fighting demons but even Doom Guy working with the demons is no match for… the ‘Earth Walk!’

For more information check out the link below:

Doom 4 gameplay?

Dauntless

Dauntless is a new action role playing game (RPG) developed by ‘Phoenix Labs‘. It is said to be coming out in April 2019 on the Xbox One, Nintendo Switch and PS4; however you can download and play now on PC. There are said to be some monsters who need to be hunted down. Let’s take a look.

The story in Dauntless isn’t really clear from what new can see on their official website but basically the world has be broken up in to islands by a cataclysm. These islands are floating. Many of these islands haven’t even been explored yet and are dangerous. Also the islands themselves are in danger. What could endanger an island though? The answer are large creatures called Behemoths. They will consume the islands. It’s up to the players to prevent this from happening. 

Dauntless

In Dauntless the players control Slayers. Slayers as the name suggests do quite a bit of slaying but their targets this time are the Behemoths. Slayers are mankinds best defence against these creatures. The slayers won’t be easy to beat as they are armed with some serious weapons. Your slayer can wield Repeaters which is basically two and guns. It’s said to be difficult to use but you can hand out debuffs to enemies and fight at both close and long range. The sword is all about staying close and slicing everything up. Then with a full meter go crazy with pure speed. There’s more weapons.

Chain blade users have the highest speed of all relying on their mobility. Their weapons can off course extend for longer ranged combat and even pull yourself in to get close. Hammer wielding slayers can smash and deal heavy blows to enemies and also use blasts from the same hammer. Also you can use your blasts to dodge attacks. Slayers using the axe have immense damage potential. They can fill their meter to get a damage buff that can be stacked. The War pike is one of those that have great potential when used correctly. Keep attacking to fill your meter which is then used for your mortar attacks.  

Dauntless

There are a number of places to explore. There’s ramsgate which is the frontier settlement. There is also the Maelstrom which has a completely different climate going on over there. There are some continually changing islands. Some islands have a flourishing habitats as in their are lots of plants, wildlife and as everyone says, “flora and fauna”. Dauntless has many islands and they all just want to be explored but there’s a catch… 

The Behemoths in Dauntless are a real problem. Firstly they are endangering the floating islands because they just can’t get enough of the aether that they are consuming. This aether is what keeps the floating islands floating. Another thing that’s bad is that they are dangerous to face because well.. they are big. They are a serious threat. Some go about on all fours, others can roll like a ball, others can fly around, some look and move like dinosaurs while others are like angry bigger sloths. So taking these guys on alone is quite the problem. 

Dauntless

We checked out some Dauntless gameplay and it’s a bit less than what we expected. The graphics aren’t impressive at all even for the graphic style used. The characters remind us of the ones in Fortnite. This doesn’t mean it’s a bad game though. Dauntless is a multiplayer game and encourages working together with other players. You can play with three friends or get teamed up with people online. We like that you can use the parts you collect from defeated Behemoths and use them to make armaments like transom stones, dyes and even cells. So get creative.

Overall Dauntless looks like an alright game. We haven’t been impressed yet. We like the multiplayer options and the using the parts from defeated monsters. We definitely like the visuals and the environments but that’s it really. The developers ‘Phoenix Labs’ did an alright job with this one. We at X35 Earthwalker aren’t looking forward to this but there are gamers who are. Now Dauntless may have floating islands but even those aren’t as epic as… the ‘Earth Walk!’  

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