X35 Earthwalker Mecha Break

Mecha Break is definitely looking like it’s going to be the ultimate mech action. Mecha Break is developed and published by ‘Amazing Seasun Games‘. Mecha Break is an Xbox exclusive that’s said to be coming out in 2025 on the Xbox Series X/S and PC. Let’s take a look.

Now Mecha Break was one of the many awesome games that Xbox showed off at the game show case that X35 Earthwalker was excited for. For darn good reason too. There’s off course additional information on Mecha Break and it would be good for more players to know what’s up.

X35 Earthwalker Mecha Break

the story in Mecha Break is easy to understand but we hope they use the room for evolution effectively. There was a catastrophe but right after it Corite showed up. Corite is described as a “mysterious carbon-silicon mineral”. So clear;y there’s more to it. The good thing is that it became a big game changer in the energy industry. The bad thing though is that it has a pathogenic nature, bringing slow devouring spread that’s currently uncontrollable.

Now the Marcens Zones is heavily polluted and this is a major threat the entire world basically. So what’s the solution? Big mechs and technology. Take control of a third generation BREAK Striker. Of course you ain’t alone. Secret organisation S.H.A.D.O.W. (no hedgehog) is here to help… we all know how this turns out.

X35 Earthwalker Mecha Break

The main factor of Mecha Break is obviously the cool big bad mechs. So let’s check them out:

  • Pinaka – Medium Support – Field maintenance | Cover airdrop
  • Stego – Ultra Heavy Attacker – High caliber turret | Fire Suppression
  • Aquila – Heavy Sniper – Energy Sniper | Aerial Firepower
  • Inferno – Ultra Heavy Attacker – Heavy Firepower | Mob suppression 
  • Skyraider – Medium Attacker – Transform ready | Frontline Bombardment
  • Hurricane – Ultra Heavy Defender – Mob Suppression | Stronghold Defence
  • Welkin – Heavy Brawler – Melee Combat | Versatile Weaponry
  • Luminae – Light Support – Field Maintenance | Weapon Switch
  • Narukami – Light Sniper – Energy Sniper | Area Cloaking
  • Tricera – Ultra Heavy Defender – Fortress | Field Maintenance 
  • Alysnes – Medium Attacker – Removable Armour | Weapon Switch
  • Panther – Medium Brawler – Line Breaker | Weapon Switch
  • Falcon – Light Attacker – Aerial Combat | Transform Ready

X35 Earthwalker Mecha Break

As you can tell there’s different sizes, weight class, functions and roles. So wise players will check them all out, understand the cored inferences and find their style. This does matter as Mecha Break has different combat modes. 6v6 Hero shooter, 3v3 Deathmatch and most exciting the PvPvE Extraction Shooter. Off course different modes means different objectives so maybe a different approach and therefore a different mech.

X35 Earthwalker Mecha Break

The mechs also have their equipment, weapons and support etc. The official Mecha Break website has done a very good job of displaying the gear and providing information. It could have been better still. For example the Inferno model can use the ‘Charged splitter’ which ” launches energy blast ammunition when both cannon units (main weapon and side arm) are charged, dealing area damage.” This just open up more questions though concerning the weapons, effectiveness and damage types.

Now Mecha Break does allow players to design and create their own mech as well which is a wonderful choice. Choose your colours, patterns, decals (we hate decals), physical parts and features and more. Hopefully it is in depth enough to allow unique mechs and not every having similar things. You want to explore and fight in Mashmak islands with style. Speaking of Mashmak islands. That’s 200 square kilometer combat area.

X35 Earthwalker Mecha Break

We checked out some Mecha Break gameplay and it’s what we expected for the most part. As you progress, you’ll unlock a range of characters and encounter more pilots. Make sure to collect materials needed for upgrades. There are Corite pulse storms which are spreading quite rapidly. Lots of hostile set ups and garrisons. The ballistic rounds, energy weapons, projectile effects, flying, thrusts and mobility is looking excellent so far.  The game is just looking that good. This brings more hope and builds anticipation. 

Overall Mecha Break looks fantastic right now. Now there are some unanswered questions which will effect things but we like to be positive over here. There seems to be a lot going on and not just blasting everything you see. Even your main hangout the S.H.A.D.O.W. hangar has secrets of its own. Players need to be observant and look around as they go to discover more. The biggest factor is obviously the combat here and the types of mechs. It needs to be a whole grade above everything else. We also hope for an expansion on the number of game modes. Not everything should be about other players. Something for solo players too besides a story mode. The developers ‘Amazing Seasun Games’ have done an excellent job so far. We at X35 Earthwalker will keep our eyes open for this game. Now Mecha Break

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X35 Earthwalker Pragmata

Pragmata is an action adventure game developed and published by ‘Capcom‘. Pragmata is said to be coming out 2024 on the Xbox Series X/S, PC and PS5. X35 Earthwalker enjoyed seeing all new IPs being made and released out there. Pragmata is out here trying to make big boom in the gaming world. With Pragmata, expect space, and hopefully a deep story. Let’s take a look.

Pragmata is set in “near-future dystopian world”… on the moon. Already Pragmata sounds unique. There’s two main characters here. A grown man in the chunkiest space suit armour. Gamers who like the chunky boy build will be happy. The other character is this little girl?… Is she human? What’s going on here. Her name is Diana. Space dude is protecting her and at times literally carrying her. These two make quite a strange combo. Make no mistake though. Diana isn’t some helpless useless ally. More on that later.

X35 Earthwalker Pragmata

Remember that Pragmata is an action game. Sprint, run, thrust, clash and off course shoot your foes who are mechs and sci-fi threats. We have seen large foes try to crush you but speed and mobility is used to evade. Explosions are going off and dodging is required. so the action is definitely here and we want to see more.

X35 Earthwalker Pragmata

We are glad to see that there is already some capitalisation concerning the setting. The whole being set on the moon also allows for some lovely environmental views. As you progress you also have opportunities to see the earth in the distance from where you are. Like a constant reminder. It’s a lovely view and effective. 

X35 Earthwalker Pragmata

The other main part of Pragmata is the story. We keep hearing that Pragmata has a “deeply profound story and setting”. So clearly it’s a story for deeper thinking, mystery and of course the big reveal/twist. There should also be some emotional elements as well. Maybe some players will shed a tear at what will happen. We definitely have a good idea of what the story and direction is going to be. X35 Earthwalker is the smartest person in the world after all.

X35 Earthwalker Pragmata

Remember Diana? What we said about her? Well she’s clearly special. It’s like she’s interacting with data and controls out of thin air. This alone should tell you about her. She is also capable in combat as the space dude asks for some help during combat. she can make some things happen and make you wonder what she is truly capable off. There’s mysteries here and Diana is the biggest visible one. 

We checked out some Pragmata gameplay and it’s pretty much what we expected. Multiple things reminds us of Vanquish. We wonder if Pragmata will match that level of speed and action. The thrust remind son that thrust ability in Halo 5 Guardians. We are seeing some good elements and mechanics here. We like the setting, we like the weapons, we like Diana even. We like the earth in the distance, we like the duo combo and more. We don’t like some of the robots as they look weak, not intimidating. We do like the weaponry though. We looking forward to more.

Overall Pragmata is looking like an excellent game. The whole moon setting and seeing earth in the distance alone is such a cool touch and impact to the game. Expect flashy moments, good combat and somewhat of a tag team system. This allows quite a lot of opportunities. Hopefully Capcom knows how to capitalise on it and take the game to a higher level. The game got delayed but sometimes that’s needed. Do what you got to do to make the game awesome. The developers Capcom have done an excellent job so far. We at X35 Earthwalker will keep an eye open for the game. Now Pragmata may have a deep story but it’s not impactful enough for… the ‘Earth Walk!’

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MechWarrior 5: Clans X35 Earthwalker

Mechwarrior 5: Clans is a mechs simulation action game developed and published by ‘Piranha Games‘. Mechwarrior 5: Clans is excellent. Truly a level up from Mechwarrior 5: Mercenaries, which was also a fun game. X35 Earthwalker has dived in and a lot has happened. This just might be mech battles… at its finest. Let’s take a look.

Mechwarrior 5: Clans right off the gate does some things differently and even adds new things. First of all the game got these cinematics going on that previous Mechwarriors’s didn’t have. The story has more real characters with very different personalities. The chemistry is there and believable. Being good friends and better comrades, caring about each other, taking jabs at each other, laughing. They feel like a squad. To the point that when a previous member earlier in the game was having doubts and struggles but died in his exam, the group felt it and it still did hurt. There was some impact. This is a big deal for Mechwarrior 5: Clans as this whole character thing was never at this level with previous games.

MechWarrior 5: Clans X35 Earthwalker

For example some can understand the situation that Liam is in. Descendant of a super famous important figure in their nations history and so getting compared all the time, held to high standards all the time. Makes one mistake or does something different and gets called out by command ALL THE TIME. Told he’s disgracing his blood line… ALL THE TIME. He feels invisible. The only see the ancestor and not him, even though he is talented himself. That sucks. Reminds us of Sam Coe from Starfield in a way. Naomi has her own story with her previous squad and it does show in her behaviour with the team. She is new and doesn’t have that chemistry. She is also older than them and when you get into the game you can see why this does effect things top some extent.

There’s also pilot upgrades for the characters. For example there’s evasion which increases the chance of enemy incoming fire to miss. Powerful stuff. The command wheel has been improved and it’s way easier to access on console. This makes adjustments much quicker and adds to the whole simulation gameplay of Mechwarrior 5: Clans. Players can use Override in serious situations to prevent an overheat shutdown. Throttle Decay as well for players to decide based on how they want to move. Tell your entire squad to be passive and not attack enemies they see… maybe for some stealth. There is a stealth mission after all. 

MechWarrior 5: Clans X35 Earthwalker

Then there’s the map. Y’all should know by now that X35 Earthwalker loves a good in-game map. The map is very good in Mechwarrior 5: Clans. Updates real time, accurate information, Tracking of enemies and the map doubles up as another place to give instructions to your team. Direct whole team or specific members to certain locations. Get them to use a ammo or medical bay for the mechs or even to guard an area. It’s a lot but take the time to learn and don’t be hard on yourself. This map is very useful. Again adds to the whole mech simulation of Mechwarrior 5: Clans.

Mechwarrior 5: Clans has 5 player co-op. So you and the crew can all get in there and blow up some mechs together. Mechwarrior 5: Clans getting some work with the latest Unreal Engine. To add more tactics to the combat Mechwarrior 5: Clans has “dynamic destruction”. So shoot the buildings, structures, boxed and whatever to expose enemies, tear down cover and more. Use your head. To this day it’s still satisfying to target and take out a mechs legs for the whole things to come tumbling down.

Mechwarrior 5: Clans forces players to make wise decisions. You can select the missions in the order that you want but you must read them for the details. Maximum tonnage matters, location matters and the type of mission more so than before. For example in the opening missions after complete the first two available missions two more are available but one is too hard for players. Attempting it will lead to failure unless you play super safe and long range. There’s technically an actual order to the missions and players should figure it out. Make sure to do wise purchases and use your merit points to benefit your squad with the repairs. 

MechWarrior 5: Clans X35 Earthwalker

Getting your hands on new mechs feels satisfying. Different builds, different tons, different weapon locations etc. All lasers or more ballistic weapons? Then there’s the whole change your weapons, swap things around, replace etc. The problem seems to be the same as Mechwarrior 5: Mercenary. There isn’t enough room and freedom for mech customisation. You have to do so much sacrifice just to add certain weapons. Definitely need more freedom with these mechs.

The mech combat in Mechwarrior 5: Clans is quite punishing. If your weapon is on your right hand, be aware that your right arm can be destroyed in combat, therefore losing your ability to use that weapon. If a leg is destroyed then mobility will be affected. The HUD is loaded with mech information. You can keep track of the mech damage and which parts specifically. Protect yourself for real. Foes sometimes be targeting for real. Annoying but make sense. 

Mechwarrior 5: Clans is so far excellent. We aren’t in deep enough yet but there’s msg much more for us to discover and experience. The combat is gun. The variety in missions was interesting and allowed for different pacing. We don’t like how over the top some missions are though. They send so many mechs at you that it becomes an unfair endurance battle. Those aren’t fun. We definitely liking the diversity of characters in the game. People of different ethnicities, which is something that gaming needs. They also handled it right. No forced dumb lessons or anything. They are all people and that’s that. X35 Earthwalker is looking forward to experiencing more. Now Mechwarrior 5: Clan might have excellent mech gameplay but it’s not deep perfected enough for… the ‘Earth Walk!’

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X35 Earthwalker Beyond Hanwell

Beyond Hanwell is an Action Adventure Horror game developed and published by ‘Steelarts Software‘. Beyond Hanwell is said to be coming out the 18th of November 2024 on the Xbox Series X/S, PC and PS5. The early access was earlier this year. X35 Earthwalker knows a thing or two about Westminster in London. Those brits are strange. Beyond Hanwell wants to bring some horror to these crazy streets. Let’s take a look.

Beyond Hanwell is off course the sequel to ‘Welcome to Hanwell’. Now it’s time for the players to go deeper into Hanwell. More mysteries here than last time. So yes Beyond Hanwell is set after the events of Welcome to Hanwell. Now  not only do players get to go back to Hanwell but ho beyond that. The surrounding areas but best of all Westminster in Tokyo- we mean London. There’s even a significant “enigmatic” character here known as “The Director”. What’s their stake in all this? 

X35 Earthwalker Beyond Hanwell

Now this series needs got make sure to take things to the next level. To this day we haven’t even heard of welcome to Hanwell. So this is another opportunity. We want Beyond Hanwell to bring the heat… well it’s London so maybe bring the cold. Combat for sure has got an upgrade as there’s now an all new system for it. Dual control melee. After landing a strike then combo up. Of course the survival aspects of games like this. Scarce amounts ammo and weapons. Make them work, make them last.

Creativity is needed though as environments can at times have the means to defeat anomolies. They can be crushed, set on fire off course and even electrocuted. Use everything to your advantage. Melee, shooting and environmental hazards. Oh and don’t forget the Minimal HUD design. Beyond Hanwell is out here trying to do things different and one of them is the whole immersion factor. 

X35 Earthwalker Beyond Hanwell

We checked out some Beyond Hanwell gameplay and it’s what we expected. We like the variety of areas and that they have different enemies and also boss fights. Now if you like Resident Evil then you should be fine in Beyond Hanwell. Already this is way more interesting than silent hill. Much better combat than Silent Hill 2 remake. We definitely how fast things can get and the action intensity. There’s times of slow and survival and then times of fast action. Block melee, double up, shoot etc. 

Overall Beyond Hanwell looks like a great game so far. Its fast paced moments does remind us more of Doom 3 and Doom 3: Resurrection evil. A pace for sure. We do wonder about the difficulty of the overall game but fun factor is more important. Graphics look good for the current times. Animations are good too. Impact in melee is a hard thing to master but it does look good here too. The developers ‘Steelart software’ have done a great job so far. We at X35 Earthwalker will keep an eye open for this game. Now Beyond Hanwell may have dark mysteries in London but it’s not mysterious enough for… the ‘Earth Walk!’

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X35 Earthwalker VED

VED is a Turn based Role Playing Game developed by ‘Karaclan Studio’ but published by ‘Fulqrum Publishing‘. VED came out the 14th of November 2024 on the Xbox Series X/S, Xbox One, PC, Nintendo Switch, PS4 and PS5. VED arrived strong with a unique and demanding attention graphic style. X35 Earthwalker truly enjoys unique things in gaming. Let’s take a look.

VED is all about a young dude named Cyrus. Cyrus is a hero who showed up in Micropolis, an active city. Reason? A new line basically. Wouldn’t be a video game unless something wacky happens. Cyrus learns that he can teleport between two interconnected worlds. One is the regular human world while the other is a magical world full of floating islands (always cool), dangerous monsters and some strange creatures. This is already sounding like an adventure. Cyrus is the X factor here as both worlds destiny can be shaped by Cyrus. 

X35 Earthwalker VED

How can Cyrus shaped the destiny of the two world? Basically you must master very interesting and strong magic called VED (the name of the game!!!). Ancient magic and forces… and tings of dat nature (In my X35 voice). Now if it isn’t obvious already let’s talk about the graphic style here. This is the most unique aspect of the game but not the only. Hand drawn art and animation. It’s low key captivating. This alone is more than enough to build interesting in VED. Don’t forget that VED was in game development for 12 years. Talk about work put in to something.

VED does have the whole your choices shapes the story and stuff. Most games fail at that aspect but it can be done right. Hopefully VED learnt from other games. There are multiple endings. So the replayability is definitely there. What will the final decision be at the end of the adventure. The game VED claims that each decision has consequences which should make “the narrative deeply engaging and personal.” It’s not just combat and reading but there’s also the political landscape of both worlds. So how you interactive with and deal with certain key characters matter.

X35 Earthwalker VED

Now the combat is cool. It’s turn based combat. The combat “emphasises strategic positioning”. Now deep will the tactical might and opportunities be in VED. That’s the real question. Will it be an easy mode anyone can jump through or will the higher IQ players be the ones who ascend to greater glory? There’s going to be potential for set ups and big blows. This must be investigated.

We checked out some VED gameplay and it’s what we expected mostly. What’s cool is that there’s a whole build village system. Players can construct a village for themselves and their allies. This provides the means to unlock new abilities and skills. There’s also some unpredictability  in VED due to events which can either gift you with blessings for curses. So be ready for that. Lastly the music isn’t lacking. We hear there’s folk, hip hop and blends with symphonic. 

Overall VED looks like a great game. Of course the characters, the political landscapes, abilities, difficulties will need to be known more. So right now we can call it great. The developers ‘Karaclan Studio’ have done an excellent job. 12 years has to count for something. We hope VED gets the love it deserves. We at X35 Earthwalker will keep an eye on this game. Now VED may have been developed for 12 years but it’s still way too short in the eyes of… the ‘Earth Walk!’ 

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X35 Earthwalker RIN: The Last Child

RIN: The Last Child is action, adventure platformer game developed and published by ‘Space Fox Games‘. RIN: The Last Child is said to be coming to Xbox Series X/S, Xbox One, PS5 and PS4 this quarter of 2024. It’s already out on PC though. X35 Earthwalker chose to give this game a chance. RIN: The Last Child seems to go all in with the mystical world theme. Let’s take a look.

RIN: The Last Child is definitely all about exploring a mystical world. Metroidvania style of course. Game like this pretty much always have  this aspect. RIN: The Last Child is called this maybe because of the main character RIN, described as “the last child of the creator”. RIN’s mission is to restore balance to a mystical enchanting world that’s a step away from chaos. 

X35 Earthwalker RIN: The Last Child

Now on a deeper dive you could argue that RIN: The Last Child pulls in some inspiration from the myth of cronus. That old battle and struggle between the new gods and old gods. Free will, authority and how much impact and weight does one’s decision really have. So this clearly means that RIN: The Last Child will have multiple endings. So replayability is there. How many endings will players get?

RIN: The Last Child, like Ori and the Will of the Wisps, focused a lot on visuals and the graphics. Games like these have to be beautiful and a treat to look at. It’s compulsory at this point. RIN: The Last Child isn’t lacking in this department. Definitely makes us want to see more. We trust that the spells and abilities also have top tier effects. There’s crafting of spells. So gather those runes and aspects. There’s said to be over 7000 variants of spell. That’s because spells can be upgraded or even enchanted. So get ready.

X35 Earthwalker RIN: The Last Child

Now RIN: The Last Child does believe in variety. There’s off course quite the range of enemies and even transformed siblings. Yeah, much is happening around here. Different styles and approaches are encouraged. So don’t be a one minded bum. Switch up the tactics from time to time.

We checked out some RIN: The Last Child gameplay and it’s what we expected. Lots of platforming, multiple environments, lots of combat and lots of projectiles and spells. The foes don’t see so intimidating though. The animations looks good. Not top tier but definitely good. Also we don’t like the look of RIN. Run doesn’t look cute, intimidating or powerful. Wanted a bit more life in the environments though, mainly the background.

Overall RIN: The Last Child does look like a good game. There’s definitely an adventure here. the strongest point of RIN: The Last Child is clearly the spells. The sheer variety os the spells with variants is good enough. Got to see them in action. The developers ‘Space Fox Games’ have done a good job so far. We at X35 Earthwalker will have to see what RIN: The Last Child does on them consoles.

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X35 Earthwalker Slay the Princess: The Pristine Cut

Slay the Princess: The Pristine Cut is the new and improved version of the amazing game. It’s developed by ‘Black Tabby Games‘ and published by ‘Serenity Forge‘. Slay the Princess: The Pristine Cut is said to be coming out the 24th of October 2024 on Xbox Series X/S, Xbox One, Nintendo Switch, PS4, PS5 and PC. X35 Earthwalker knows all about this princess. Excited to see what’s new. Slay the Princess: The Pristine Cut has got some high expectations. Let’s take a look.

X35 Earthwalker Slay the Princess: The Pristine Cut

Now it should be clear that Slay the Princess: The Pristine Cut is the new and improved version of the original. The original won over many gamers and viewers thanks to the excellent writings, variety of words, feels like endless outcomes and numerous options. Of course the princess played a huge part in all this (the game is called slay the princess after all). Very memorable is the voice acting. Top tier voice acting. Fantastic. Now this game is getting bigger and better. Now it’s Slay the Princess: The Pristine Cut. More can jump into this exciting game.

X35 Earthwalker Slay the Princess: The Pristine Cut

Let’s get right into what matters there with Slay the Princess: The Pristine Cut. What’s new and different?  It’s been stated that there’s over 35% more content. That’s big!! That’s more than a third, especially with how big the original game was. So players can expect three new chapters and expansions to routes that were previously there. So don’t just seek the new stuff but go visit the old stuff as there’s new stuff to it.

X35 Earthwalker Slay the Princess: The Pristine Cut

That’s good but we want more… Slay the Princess: The Pristine Cut delivers. There’s also a new ending as well. So time to figure out how to obtain such an ending and what will it represent. We know the previous ones well but knows there’s another. On top of this there are new princesses also. One of the most exciting things was seeing how the princess changes and develops based on your choices and the chapters. Now there’s new ones. Things are going to get wild.

X35 Earthwalker Slay the Princess: The Pristine Cut

The Slay the Princess: The Pristine Cut expansion not just in some cases doubles the size of some routes but there’s also a new feature. There’s now a gallery feature so players can track their progress and makes the finding secrets thing a possibility for real. Yes, there are secrets.

Overall Slay the Princess: The Pristine Cut is looking like it’s going to be a fantastic game. New players are going to have a whole of a time while seasoned players will have a treasure hunt while nostalgic time. This is going to be a much bigger game and we are here for it. The developers ‘Black Tabby Games’ has done a fantastic job so far. We at X35 Earthwalker look forward to this game. Now Slay the Princess: The Pristine Cut may have all new content and features both both the princess and the protagonist are simple beings compared to… the ‘Earth Walk!’

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X35 Earthwalker Atlas Fallen: Reign of Sand

Atlas Fallen: Reign of Sand is fantastic! X35 Earthwalker has been really getting into this game and it’s turned up for real. Atlas Fallen at first had some stuff going on but didn’t bring in the people or have the action like that. Then the developers took the actual good feedback, and not the hate from idiots on the internet, and made a big update that changed basically everything. The developers ‘Deck 13’ have done a fantastic job and we respect y’all for it. Spread the news ‘Focus Entertainment’. Come on. Let’s take a look.

Atlas Fallen: Reign of Sand is a whole new game. The update offed so much that it can be called a whole new experience. First of all learn about what’s new. Watch this trailer.

So new enemies, new intro, new voice acting, new essence stones right? There’s also new armour, new customisation options, improved VFX, UI and sounds. There’s also some other upgrades and improvements too. We can confirm the most important parts of this. The customisation is more hilarious than effective though. There’s some stuff that look silly but there’s a few so far that’s actually good. They could do more when it comes to customisation but we respect it. Dao much change has happened that the developers even said “While you can carry over progress from your old character, starting a new playthrough is highly recommended for the optimal experience.”

The action is the best. Things flow nicely in Atlas Fallen: Reign of Sand. The many essence stones add so many moves and abilities. There’s multiple ways to play. You have have 3 presets, which means multiple builds and you can switch between them on the fly to fit the situation. The sand skin combined with aerial combat with the combo potential with the different weapons leads to some satisfying moments and clean battles. Some essence stones are clearly better than others but have a use still… for the most part.

Probably best of all is that Atlas Fallen: Reign of Sand is available on Xbox Game Pass. So Xbox players can play and get a real feel for the game. Xbox is the best place to play Atlas Fallen: Reign of Sand.

Overall Atlas Fallen: Reign of Sand is definitely worth playing. It is fantastic and the lore should not be underestimated. Read, listen and collect them all to get more information. Now Atlas Fallen: Reign of Sand may have the massive game changing update but it’s still not enough for… the ‘Earth Walk!’

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X35 Earthwalker New World: Aeternum

New World: Aeternum is an Open World Role Play Game developed and published by ‘Amazon Games’. New World: Aeternum is said to be coming out the 15th of October 2024 on the Xbox Series X, PC and PS5. New World: Aeternum is looking like a massive adventure with a lot going on. X35 Earthwalker loves to see big creative games. Let’s take a look.

New World: Aeternum is set on the supernatural island of Aeternum. Where so much is happening, battles take place, creatures and roaming about and people be wildin out here. New World: Aeternum is one of those games where players will have to discover the story themselves. Uncover the lore themselves. Learn what’s going on themselves over the course of their journey. So much is actually happening. So take time to explore and find out what’s going on. By the way, the open beta is available right now on Xbox.

X35 Earthwalker New World: Aeternum

Read this description tell us what you think New World: Aeternum is bringing to the shelf. “New World: Aeternum’ is not just a game; it’s an expansive universe that offers players the chance to explore a vast land teeming with diverse creatures, supernatural dangers, and enigmatic secrets. The island of Aeternum is a place where history and myth intertwine, creating a unique backdrop for players to forge their destiny.” Now we normally ignore text like this as it always claim a magical adventure and so amazing. We have to look deeper.

There’s going to be a lot of creatures and fauna roaming about. There’s going to be a lot of combat. Speaking of combat, it’s described as dynamic (fancy word here). Like Fable and Flintlock: The siege of Dawn, there’s a whole melee, gun and magic system going on. We do like the variety. Ur leads to some synergies and combos. We want two see it done to the maximum potential. Other games have done it well like the ones mentioned above but none of have taken to the highest level.

X35 Earthwalker New World: Aeternum

Fighting the creatures of New World: Aeternum is going to be the norm but there’s also PvP. Including large scale battles as well. Now concerning these characters, they have been described as “classless”. Meaning players can build them and customise them how they see fit. So make sure to gather all the materials you find out there. Of course there’s going to be building and crafting as well. Crafting items is obviously a thing but structures too. 

A massive world is going to need ways of travel and traversing these places. We got mounts in New World: Aeternum. horses off course but also wolves and even lions are available. You can customise them use dye on them. There’s skills for mounts like ‘riding trade skills’ which can allow better foods for the mount and even increase their speed. 

X35 Earthwalker New World: Aeternum

Read this part carefully as it’s quite important. “Cross-platform play is a feature that many players look forward to, and ‘New World: Aeternum’ delivers on this front. It allows players from Xbox Series X|S, PlayStation 5, and Steam (PC) to all play together on the same server. However, it’s important to note that characters are locked to the platform they are created on, so choose wisely where you start your adventure.” So think about it.

We checked out some New World: Aeternum gameplay and it’s what we expected. We see a variety of creatures and foes. We see animals, mystical beasts, necromancer looking creatures, humanoid threats and more. A big world with a lot to do.

Overall New World: Aeternum is looking like a good game so far. There’s still some time until the release;ease so obviously they are working on the animations and making the graphics better.The main factor for us will be the combat. If they can land that with excellence then we have something real to talk about. The developers ‘Amazon Games’ have done a good job with this game as of now. We at X35 Earthwalker will have to hear what’s up with this game. Now New World: Aeternum may have a supernatural island but it’s completely natural through the eyes of… the ‘Earth Walk!’

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X35 Earthwalker Selfloss

Selfloss is an action adventure game developed by ‘Goodwin Games‘ and published by ‘Merge Games‘. Selfloss is said to be coming out the 12th of September 2024 for Xbox Series X/S, Nintendo Switch and PlayStation. Will come to PC the 5th of September same year. Selfloss definitely has a uniquer factor that could make it stand out. X35 Earthwalker has respect for such creatures. Let’s take a look.

Selfloss is set in a post apocalyptic world. Players control Kazimir, who is a “seasoned volhv”. He is on a journey. Kazimir must traverse both land and sea to find a cure for his soul. Kazimir isn’t a helpless useless being. He has a magic staff which allows him to fight the “enigmatic plague” called Miasm. This plague has ravaged the world. Now this wouldn’t be an adventure unless humanity hangs in the balance or facing extinction or whatever. Yes, in Selfloss, humanity is a factor.

X35 Earthwalker Selfloss

Selfloss looks like another indie, journey, story, little guy in a big world sort of thing. These types are normally done well and we hope the same for Selfloss as well. What’s unique and we are a fan of is how significant whales are in this game. Yes whales are revered in this world. You will see different types of whales too. Blue whale, white whale, humpback whale, sperm whale etc. We hope all are included in this game. Whales are so cool and you definitely interact with them. Respect the whales.

Off curse players will encounter multiple characters. Some described as unforgettable… we will be the judges of that.  We also saw some other creatures and beings as well. Like what looks like a big eel. We can’t trust it… but we will eat it. Cleansed and seasoned. Fresh water eel when done right can go crazy. Regardless Selfloss is looking like quite the little adventure.

X35 Earthwalker Selfloss

We checked out some Selfloss gameplay and it’s what we expected. Little guy in a big world. Easy and simple to understand and get into. Going for the chunky block graphic style. Wind direction and streams and visible. The combat is very simple but there are some dangers for sure. Whales some times roll up and just do their thing. Be careful when on the seas though. A big ol whale might just pop up from under you.  Quite a mystical world. there’s rivers, forests, buildings, sea, cliffs, islands and well it’s a nice little variety that fits the theme. It is too slow though.

Overall Selfloss seems like a good game but it’s too slow for us. The best thing about Selfloss is easily the whales and the effects in some cases. hopefully the whales play a bigger role in all this. Those who want a relaxed little adventure has something to gain from this.  The developers ‘Goodwin games’ have dome a good job. We at X35 Earthwalker will have to hear what results this game brings. Now Selfloss may have revered whales but they are too simple for… the ‘Earth Walk!’

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