X35 Earthwalker Lost at Sea

Lost at Sea is a adventure survival game developed by ‘Studio Fizbin‘ and published by ‘Headup‘. Lost at Sea is said to be coming out the 15th of July on 2021 on the Xbox Series X, PS5 and PC. Being lost at sea is a whole problem in of itself but there’s a bit more going on here. Let’s take a look.

Lost at Sea is all about Anna. She is described as being in the later stages of her life. She is now alone though. Which is also a problem. So she’s in a situation where she’s going over her life, her memories. She has to construct her memories though. You must find objects and stuff of interest. Anna is basically thinking about her life and is now asking the question… “Did I do it right?” Many have asked that question but not all. So yeah, help Anna out. Lost at Sea style.

X35 Earthwalker Lost at Sea

Now all this Lost at Sea action takes place on an island. This island isn’t normal. There’s different biomes on the island. Each biome represents a different phase of her life. Players have to explore each biome and phase of her life. This means solving riddles and piecing things together. This is all happening while Anna’s fears are hunting you, chasing you. Your fears are here to prevent you from progressing and keep you in sorrow. 

X35 Earthwalker Lost at Sea  

We checked out some Lost at Sea gameplay and it’s what we expected. It’s more like an exploration chill game with a big focus on emotions and feelings. A game that has some sort of lessons concerning life for players. This game is literally supposed not be about life. We at X35 Earthwalker will be the judge as to wether their advice is accurate or not. Players can take their time. We like the different biomes, the night sky, the lights and even the trees. There’s differently some creativity here and we like that. Lost at Sea shouldn’t have been described as an adventure game though. 

Overall Lost at Sea seems like an average game really but with heavier content. We like the graphics and visuals. The theme is good but we hope it can be handled well. Nothing truly stands out about the game except that beautiful night sky with stars and the orange balloons. Lost at Sea can be great but we need there to be more. The focus should be on the fears and how it looks like a darkness. The developers ‘Studio Fizbin’ have done an alright job so far. We at X35 Earthwalker will just have see what Lost at Sea accomplishes. Lost at Sea may have questions about life but they don’t understand life as well as… the ‘Earth Walk!’

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X35 Earthwalker - Ender Lilies: Quietus of the Knights

Ender Lilies: Quietus of the Knights is a 2D action Role Playing Game developed by ‘Live Wire, Adglobe‘ but published by ‘Binary Haze Interactive‘. Ender Lilies: Quietus of the Knights came out the 22nd of June 2021 on the Nintendo Switch and PC but 29th of June 2021 on the Xbox Series X. Ender Lilies: Quietus of the Knights has quite a lot going on. Let’s take a look.

Ender Lilies: Quietus of the Knights is all about a girl named Lily. Lily is the last surviving priestess. What happened? Basically it’s the rain. Yes rain. Not normal rain though. This rain is dangerous and can even turn people into the undead. Lily wakes up in a church (Best place to be is church. Facts) but has no knowledge and memory of recent things that took place. So off course your mission is to find the cause of this rain and hopefully stop it.

X35 Earthwalker - Ender Lilies: Quietus of the Knights

Ender Lilies: Quietus of the Knights is off course already out so you can literally see the game for yourself so we are keeping it short. It’s more than just the undead. The rain turned all living things into monsters. There’s all kinds of dangers here. They are called the Blighted. Players off course need to explore this entire world. The place is called ‘Land’s End’. Very friendly. There is some variety as there’s a massive castle, a  submerged forest and even an underground cavern that’s apparently contaminated and sealed off. Isn’t that suspicious. It would be a shame if we had to explore that place, oh wait. 

X35 Earthwalker - Ender Lilies: Quietus of the Knights

We checked out some Ender Lilies: Quietus of the Knights gameplay and it’s what we expected for the most part. We like that Lily doesn’t actually fight herself. She summons the spirits of the undead who got purified. One has a sword and fights like a warrior, another has a bow shooting projectiles while another is sort of like a mage that shoots fire balls sort of. They do have names like Umbral Knight, Gerrod, the elder warrior, Dark witch Elaine and more. They fight for her. So timing attacks, diving out of the way and using each summoned spirit optimally is essential in this game. 

Overall Ender Lilies: Quietus of the Knights seems like a really cool game and the combat is different.  We definitely like the art style and the graphics are excellent. The animations are excellent. The animations of 2D games have really stepped up. There’s a lot of details in this game too, including on the enemies. The game looks like it will get real difficult which is a good thing. The developers ‘Livewire and adglobe’ did a very good job here. We at X35 Earthwalker will keep an ear out for Ender Lilies: Quietus of the Knights. Now Ender Lilies: Quietus of the Knights may have killer rain but that rain don’t mean a thang when it comes to… the ‘Earth Walk!’

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X35 Earthwalker Recompile

Recompile is a hacking adventure game developed by ‘Phigames‘ and published by ‘Dear villagers‘. Recompile is said to be coming out 2021 in August on the Xbox Series X, PS5 and PC. Recompile definitely looks coo. There’s quite a bit going on. Let’s take a look.

Recompile is all about computer technical stuff. This world is a large ancient mainframe. Players will have to explore this “ancient digital landscape”. You are basically this AI who’s on a journey towards attaining true sapience”. It’ just one big digital adventure. Also we hear that Recompile has different critical paths for players to take and explore. The narrative of the game changes based on the player. Your “play style and choices matter”. So players can expect their own unique experience.

X35 Earthwalker Recompile

You can run, sprint, jump, fight and even more when you acquire the abilities. Don’t forget that Recompile is described as a metroidvania style game. So you will start of basic but will eventually find new abilities and powers. We even saw the ability to literally fly like a jet in a straight line. The game claims there’s “a full complement of powerful weapons and abilities are available”. We hope so. We even saw firearms, off course digital but still a gun. The action here is real.

Read this whole explanation that Recompile has. “The untimely fall of the Seven Suns lead to a millenia of neglect, gradually transforming the Mainframe’s vast repository of code into a race of half-sentient, half-deterministic subroutines. They exist in a state of flux, as if trapped by their programming in a kind of twisted digital purgatory”. We definitely need more information and hope this is clear in the game itself. We do know that the player needs to make choices concerning the beings of the mainframe. Either help them or go against them. Most of them are hostile though so keep that in mind.

X35 Earthwalker Recompile

Let’s quickly go over a big feature of Recompile which is the hacking. Pretty much everything is hackable and you can mess with them. Power grids, the inhabitants themselves, logic gates, locked doors and even massive machines. Thanks to the fact that they are powered by “interconnected logic gate circuitry”. Make certain beings obey your commands. Override, disable and even invert to your advantage. So basically hack everything. Hacking is a huge weapon and ability for you.  

We checked out some Recompile gameplay and it’/s not what we though it would be. It’s definitely all 3D and far more action than your typical metroidvania. We certainly like the variety of locations and how digital and data-like everything looks. It’s designed well. We like the sounds of the lasers, blasts and attacks made. Computer sounds which is very fitting here. We like how there’s multiple options and upgrades available from what we can see. We hope there’s more though. Recompile its about AI, data and computer stuff right? We would imagine that through data there should be endless creative means of upgrading and doing new stuff. Everything looks smooth and still smooth during combat. We are seeing quite the variety of enemies from snake like ones, to drones, shape build ones and others that look more like beasts.

Overall Recompile is looking like a very good game. Very different from what is already out there and we like that. We respect unique games. We like the good pace and platforming. We like the combat and the variety available. We aren’t sure how the finding upgrades and powers work though. We need more information. There’s excellent in game effects and lighting. The developers Phigames has done a great job so far. We at X35 Earthwalker look forward to seeing Recompile in action. Now Recompile may have data, AI and programs but all that too insignificant for… the ‘Earth Walk!’

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X35 Earthwalker Yuoni

Yuoni is a first person horror game Developed by ‘Tricore‘ and published by ‘Chorus worldwide games‘. Yuoni is said to be coming out the 19th of August 2021 on Xbox Series X, Xbox One, PS5, PS4 and PC. Yuoni is taking a simple game concept and making it into a big deal. Let’s take a look.

Yuoni is set in Japan in the year 1990. It’s about Ai. She is a grade schooler. So clearly young and not Laura croft. She is in a world where the sun never sets. Ai is forced to play hide and seek. No this isn’t some friendly game. This is a lethal and deadly game of hide and seek. As in, of you get found, you die! So basically Ai has three choices here. Run, as fast as you can. Hide, very well or just die. That sums up the game really. It’s hide and seek but lethal.

X35 Earthwalker Yuoni

What iS ai hiding from in Yuoni? There are shadowy beings that will harm her. There’s also some horrible creature which has many big eyeballs. There’s also what looks like a small demon boy too who will find you and drag you out of hiding. These enemies all have different behaviours. What’s worst is that these creatures are somehow start to “bleed into the real world”. That’s bad off course. We do hope there’s a good range of enemies in Yuoni.

These enemies have the advantage here as Ai is only 10 years old. She is too small and weak to fight. The enemies of Yuoni has weaknesses though.There are some enemies that are blind so you must sneak past them. Another enemy is deaf, meaning you can run past quick without consequence. The blind one can still here so you must use the hold your breathe mechanic. Your breathing is noise. So know when to hold your breath.So this makes us wonder what other behaviours and weaknesses these enemies have. 

X35 Earthwalker Yuoni

There’s items for players to find in Yuoni. You will need these items to escape the situation you are in. There’s also mentions and warning for players to “remember the paths you’ve taken or risk being trapped there forever.” This lets us know that there are decisions and options to make. How well is it done though?

We checked out some Yuoni gameplay and its sort of what we imagined. We didn’t expect the highest grade graphics or design but it does its job. We know that there’s more to Yuoni than shown as Ai’s friends are brought into this somehow. It states that they “harbour dark thoughts and harrowing secrets”. That children and can be more cruel than the spirits themselves. So there’s more going on for sure. We do hope the game gets more polished visually but keep that same wood looking style though.

Overall Yuoni looks like a simple game with a simple objective but a serious twist. We hope things are done very well. There’s more than one ending as the website states that after clearing the game, “another ending will become available to you.” The foes will be more challenging. That’s a good touch. The developers ‘Tricore’ have done an alright job so far. We at X35 Earthwalker hope Yuoni does well. Now Yuoni may have hide and seek but those games are too easy for… the ‘Earth Walk!’

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hwalker Doki Doki Literature Club Plus!

Doki Doki Literature Club Plus! is the new psychological horror game (it is) developed by ‘Team Salvato‘ and published by ‘Serenity Forge‘. Doki Doki Literature Club Plus! is said to be coming out the 30th of June 2021 on the Xbox Series X, Nintendo Switch, PS5 and PC. Doki Doki Literature Club Plus! is something are have been waiting for as well. Let’s take a look.

Monika, Sayori, Yuri and Natsuki are back. Doki Doki Literature Club Plus! is something that many gamers have been waiting for even though most of them don’t have the balls (or breasts for ladies) to publicly admit it. We were waiting for this game. We have really high expectations for Doki Doki Literature Club Plus! You can expect the same psychological horror from the original game. Twists and turns will be here also. Players should expect the game to mess with their heads. Maybe enter your minds as well and take your place in the real world… maybe… it could happen… It’s good to see Monika, Sayori, Yuri and Natsuki again.

X35 Earthwalker Doki Doki Literature Club Plus!

Doki Doki Literature Club Plus! has improved graphics and visuals, full HD. There’s over 100 unlockable images like game art, concept sketches and wallpapers. There’s a full fledged music player. There are 26 in-game songs thanks to the 13 additional songs. So play what you want and even loop the same single song over and over again. There’s now 6 new side quests in Doki Doki Literature Club Plus! It’s been stated that these side quests are hours worth of gameplay. We will also get to learn the original of the literature club. This is good to hear but we have some concerns. Is this big enough though. So will it be the same storyline, everything the same for the most part but just added the 6 side quests? We need new things, big stuff and something more than the original experience. We will explain a bit why in the next paragraph.

hwalker Doki Doki Literature Club Plus!

Firstly because there has been so many mods for Doki Doki Literature Club that it’s amazing. Many people liked Doki Doki Literature Club so much that they put in serious work to build the mods. Some of them are seriously good. So good that it’s actually better than the original game! For example the best Doki Doki Literature club mod we have ever played was the Blue Skies mod. It has like over 20 hours worth of gameplay, full fledged character routes depending on which girl you pursued. There was new characters, there was Christmas and halloween (both events was fun). There was good and bad ending with the good endings mostly feel so conclusive like we can accept that ending. Blue Skies mod was so darn good. So off course the developers of the original game needs to do something new and do something big. It has to be big. If they don’t want to take the romantic dating route that’s fine since Doki Doki Literature club is mainly a psychological horror game, but it needs to be big. Do you see what we mean? Doki Doki Literature Club Plus! can’t just be Doki Doki Literature Club with side quests. Mods like blue skies will still be better. We actually really enjoyed Blue Skies. The developers have to go big. They can’t get outshined here.

hwalker Doki Doki Literature Club Plus!

Yes we agree that Doki Doki Literature Club Plus! coming to consoles is a big thing and the added side quests are exciting as we get to see what’s actually cannon. The mods are great and all but it’s all what the fan developer wanted but now we get what’s actually cannon and official for the characters. Questions we had like what’s Natsuki’s dad really like? What’s truly going on with Monika? Parents, the main character etc. What we would suggest is to have a much longer main story, have it more like an adventure. There may be more clear consequences concerning your choices. Make sure players can actually reach a conclusion (they have that we know). Take the mind games to another level maybe concerning patterns in the choices made by players or whatever. There must be more mind twists. Since most people have seen or know or played Doki Doki Literature club. It will be hard to impress or catch some off guard now without new things. So we hope the developers thought about these things.

Overall we aren’t excited for Doki Doki Literature Club Plus! but looking forward to it. X35 Earthwalker being the smartest, wiser and greatest video gamer of all time doesn’t get scared easy or caught out with stuff. He has played the original game and the best mod of that game. It will take a lot to impress herald quite a bit to bring a new experience. We don’t want a remake but that’s up to the very skilled developers. We like the additional things they add though like the music, new graphics and definitely the side quests. We will just have to wait and see. The developers ‘Team Salvato’ have done a good job so far. We at X35 Earthwalker are looking forward to and keeping an eye out for Doki Doki Literature Club Plus! Now Doki Doki Literature Club Plus! may have some psychological horror mind games but those have no effect on… the ‘Earth Walk!’

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X35 Earthwalker Kitaria Fables

Kitaria Fables is an action adventure role playing game with farming elements. It’s developed by ‘Twin Hearts‘ and published by ‘PQube‘. Kitaria Fables isa said to be coming out the 3rd September 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Don’t let Kitaria Fables fool you. This is a serious game. Let’s take a look.

Kitaria Fables is set in the world of Kitaria where animals behave like people. Walking around, talking, got jobs, are soldiers etc. You’re in Paw village where you are… farming. Farming? That doesn’t sound like a hardened tough warrior for an adventure but hey it’s a job. So yes, you do farming, you attend to and grow your crops for money and survival. You also can get ingredients for cooking and meals. There’s crafting elements in Kitaria Fables too. Kitaria Fables is an action adventure game with Role playing games and farming elements. Sounds very interesting. We like it.

X35 Earthwalker Kitaria Fables

Kitaria Fables is a big adventure remember. There’s an actual danger and threat to the world of Kitaria. There’s a growing darkness. The areas around Paw Village are getting “increasingly hostile.” In fact the empire has actually called you to investigate. So clearly we are more than just farmers. You will travel the world and reach various different locations. Expect to come across and dive into forests, mountains, swamps and even deserts. We do like the variety but hope they stand out well. So explore to find and discover new characters who can be friends and of course new gear and weapons. Speaking of weapons.

X35 Earthwalker Kitaria Fables

There are real weapons in Kitaria Fables. Melee weapons like swords are here and we have seen a few designs. Some look cool. There’s projectile weapons too like bows. There are spells too. You can freeze enemies to restrict their movements or maybe take a dangerous enemy out of the equation. Maybe just burn your enemies for that additional damage. We know there’s more spells to acquire and weapons which means more options for combat styles. 

What’s interesting for us at X35 Earthwalker is what kind of enemies does Kitaria Fables have. From what we have seen there’s humanoid or should we say animaloid enemies. Animals that wield weapons like bows and melee. So maybe there’s different armies that you need to watch out for. In the forest area there are shield bugs. This shows the areas have their own unique enemies. We did see a forest golem which was the coolest thing so far. After all magic is in Kitaria Fables so magical or mystical beings like golems makes sense.  

X35 Earthwalker Kitaria Fables

What’s really awesome though is that Kitaria Fables has local co-op! Something more games NEED to HAVE! This means double damage, double attacks and equipping yourselves in such a way as to compliment each other. One can focus on freezing while the other can burn enemies instead. So yeah, grab your friend, or family and… well… water crops together… right? 

We checked some Kitaria Fables gameplay and it’s what we expected. It gives us an animal crossing feeling for sure… but except there’s actual combat, monsters etc. We like that after your big dangerous adventure, you come back to a quiet simple farming. We hope to see more of what Kitaria has to offer. The graphics are good for what it is and what design this game is going for.

Overall Kitaria Fables looks like a very good game. Definitely deceptive at first appearance but it’s a real adventure game. Real weapons, real story, a real enemy/threat and many characters all with your own plots of land to do what you do best… farming. We like the cute but serious design that Kitaria Fables has. The developers ‘Twin Hearts’ have done a very good job with this game. We at X35 Earthwalker look forward to seeing Kitaria Fables come out. Now Kitaria Fables may be cute but that doesn’t fool… the ‘Earth Walk!’

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X35 Earthwalker Hotel Life: A Resort Simulation

Hotel Life: A Resort Simulator is a simulation game developed by ‘Ringzero‘ and published by ‘Nacon‘. Hotel Life: A Resort Simulator is said to be coming out the 26th of August 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Hotel Life: A Resort Simulator is about to bring that relaxed atmosphere to gamers. Let’s take a look.

Hotel Life: A Resort Simulator is another example of ‘you get what it says on the box’. It’s a hotel resort simulation game. Get a lovely holiday looking location, design and build your hotel, get it up and running and then manage it. You are in charge of everything. The design in Hotel Life: A Resort Simulator is simple. Choose the layout, select the doors, decorate the insides and build the best hotel you can think of or always wanted to visit. That’s keeping things simple. 

X35 Earthwalker Hotel Life: A Resort Simulation

The focus in Hotel Life: A Resort Simulator is off course to impress customers and keep them happy and coming back. There is some form of progression in this game. You can grow in the number of customers and thus grow in reviews too. That’s right, customer can and will leave reviews of your hotel. So take the feedback and make adjustments. Expand your hotel to become a full fledge resort. Add in an indoor gym for customers to spend their time and get buff. Don’t forget the pool. Maybe an indoor pool so there’s two options: Indoor and the beach outside. Experiment and get good (or we won’t be customers).

X35 Earthwalker Hotel Life: A Resort Simulation

What we like also about Hotel Life: A Resort Simulator is that players aren’t left out of the action. You aren’t just some supernatural holiday building being. You actually control a character inside the game and help out at your hotel. You can wash the dishes, clean up mess, make the beds, place items down, organise and literally get involved. Not only that but you get to hire who you want from chefs and gardeners to entertainers. Then manage your staff to cover all hotel needs. Just make sure you have the budget off course. 

X35 Earthwalker Hotel Life: A Resort Simulation

We checked out some Hotel Life: A Resort Simulator and it’s what we expected. Hotel Life: A Resort Simulator does remind us of Sims though. That’s a good thing since we like Sims and know it’s a good game. We like that this is a calming and just straight up relaxing game. No stress, no real difficulty. Just build, get creative, manage and have fun. We like the building freedom as in you can construct things outdoors. There’s even stuff for children. What? Did you forget the some customers and full families with children? Shame on you. Players must take everything into account.

Overall, Hotel Life: A Resort Simulator looks like a simple but good game. Simulation games don’t get the best attention but they serve their purpose well for the most part. Hotel Life: A Resort Simulator has what it needs for hotel holiday simulations. Maybe updates and new content gets added over time. The developers ‘Ringzero’ have done a good job with this game. We at X35 Earthwalker will have to keep an ear open for what effect Hotel Life: A Resort Simulator has in the gaming world. Now Hotel Life: A Resort Simulator may have lovely hotel locations but better ones can be found with… the ‘Earth Walk!’

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X35 Earthwalker Dying Light 2: Stay Human

Dying Light 2: Stay Human is a action adventure first person shooter game developed and published by ‘Techland‘. Dying Light 2: Stay Human is said to be coming out the 7th of December 2021 on Xbox Series X, PS5 and PC. Dying Light 2: Stay Human has a big number of gamers looking out for it. So what’s new? Let’s take a look.

Dying Light 2: Stay Human is set in a place called ‘the city’. Is this Harran? Not clear but it could be. We know that the events in Harran were over 20 years ago. Basically the virus completely won and it’s ruined the whole world. The city is one of the last places left for humans. Even in such a serious doomed situation, humanity still wants to fight each other and be evil scum bags, instead of working together. Typical right? But hey, we can still run, jump, swing and parkour our troubles away. Players control a guy called Adan Coldwell (last name most likely is wrong) who basically wants answers concerning his past. He ends up in this city.

X35 Earthwalker Dying Light 2: Stay Human

Come on everyone. It’s Dying Light. We all should know what to expect at this point. There’s going to be zombies, some form of super mutated creatures and violent humans as enemies. In Dying Light 1 there was those super mutated that came after you at night and was a real problem. So we expect Dying Light 2: Stay Human to have an even worst super mutated enemy otherwise Dying Light 2: Stay Human would be a fail by default. We can also expect parkour, running, jumping, swinging, sliding and pulling yourself up ledges etc. Dying Light was already serious so we expect more for this big sequel. So what will they do? 

We have seen the three factions in the city and this is how you know the humans here and are stupid. There’s the ‘survivors’ who build many safe zones and are very adaptable to whatever situation that comes their way. ‘peace keepers’ who are basically;ly soldiers who are want to create, keep and enforce law… even on those who don’t agree. ‘renegades’ are basically ex prisoners who want total dominance and control over the whole city. It’s clear who sucks and who seems more normal. ‘Renegades’ are dangerous criminals, ‘peace keepers’ are dictators and ‘survivors’ just sound like people who want to live. We aren’t impressed with the three groups but we do like that they are clearly distinguishable from each other by their uniforms. We have high expectations for Dying Light 2: Stay Humans. 

X35 Earthwalker Dying Light 2: Stay Human

We checked out some Dying Light 2: Stay Human and it’s what we expected which isn’t a good thing here. Sure they polished some stuff like deflecting and blocking. You can dash to evade and dodge attacks. There’s mechanisms like jump pads for extra height. The ability to roll on landing to reduce damage, fast swapping and use of items, weapons and crafted stuff. The combat is much better and way faster. We like the dangers of sneaking into nests to get some rewarding goodies but you have to be patient, quiet and keep cool. Huge risk (so they say) but big reward. There’s more to do and there’s more layers to the features in the game which is all very good. We didn’t care about Dying Light 1 and haven’t seen anything to make us care about Dying Light 2: Stay Human. 

Overall Dying Light 2: Stay Human seems like a very good game but we aren’t excited. We wanted more. We wanted something different added in as well. Dying Light 2: Stay Human does look fun and clearly better than the first game. We like what we see. We like that there’s parachuting, basically, to help traverse around the city at least from great heights. There’s quite a bit to talk about but we will keep this short. The developers ‘Techlands’ have done a very good job with this game. We at X35 Earthwalker will have to just hear what happens with Dying Light 2: Stay Human. Now Dying Light 2: Stay Human might have the city but even it isn’t good enough for… the ‘Earth Walk!’

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X35 Earthwalker Hoa

Hoa is a platformer adventure game developed by ‘Skrollcat Studio‘ and published by ‘PM Studios‘. Hoa is said to be coming out the 21st of July 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Hoa is looking cool and we like what we see but we have our own concerns and can see issues. Let’s take a look.  

Hoa is about… well… Hoa. Hoa is the main character in this huge magical world. There’s huge trees, funny creatures and lots going on. Hoa is out discovering her own story on this journey. Yes, this is weird already. The main things about Hoa, the game, not the character, is that it looks beautiful. That jumps out to you the moment you see it. It’s nice to see something like this in the gaming world. We like art based stuff that looks so good.

X35 Earthwalker Hoa

Let’s get straight to the issues concerning Hoa. First of all the main character Hoa looks pathetic. Totally lame. We saw the beauty of the game and was like “wow, we like this”. We saw a small creature and thought that wimpy small thing is an enemy or A.I. creature. We were wrong. Once we learnt that’s the character bee instantly lost interest in the game. The boy from Limbo didn’t look lame in that game, it fit. Ori looks fantastic in Ori and the Will of the Wisps. This character… we don’t like it. Honestly we hate this character and we don’t even know anything about Hoa (the character) yet. This character is the biggest problem for us. This character, Hoa, alone is enough to probably make gamers write the game off without giving it a chance.  

We checked out some Hoa gameplay and it’s what we thought it would be for the most part. We like the Hoa world. We like the different creatures. We like the particle effects. They look great. We like the bunny bug, we like that beetle creature in the forest who is friendly. We like the animations in Hoa too. Very good. Just watch the wings moving on that big caterpillar bug in the forest. Looks fantastic. We like the music and how calm Hoa is. The music is very good and clearly good work went into making it. This is a calming atmosphere and fr gamers to take their time and tho on a journey without fear. What they have done here is great. We just hate the character. Seriously. 

Overall Hoa looks like an excellent game. It has many strong points. Looks great, sounds great and most likely gives a good feeling. Game looks easy but it was designed to be that way. So it isn’t a real negative since it’s intentional game design. Hate to say this again but the mai character, Hoa sucks. It looks stupid and is so lame. It puts us off Hoa. The developers Skrollcat Studio have done a very good with this game. We at X35 Earthwalker looks forward to seeing Hoa release. Now Hoa might have a magical world but it’s all dull and boring when compared to… the ‘Earth Walk!’

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X35 Earthwalker Edge of Eternity game

Edge of Eternity is an action role playing game developed by ‘Midgar Studio‘ and published by ‘Dear Villagers‘ and ‘Maple Whispering‘. Edge of Eternity is said to be coming out the 8th of June 2021 on PC but the fourth quarter of the year 2021 on the Xbox Series X, Xbox One, PS5 and PS4. This game is big and looks good. Let’s take a look.

Edge of Eternity is set in a fantasy world with magic and really advanced technology. The world is called Heryon. Some time ago some aliens show up and bring the pain in abundance. There was a huge “cataclysmic war”. This war required the maximum use of technology and magic. This resulted in immense devastation. The alien invaders at some point released what’s called ‘the corrosion’. This disease turns living things into messed up abominations. The whole situation in Edge of Eternity is messed up. This is where you come in.

X35 Earthwalker Edge of Eternity game

Now Edge of Eternity has a lot of combat here. Thank goodness for that. Combat matters. We have seen animals, infected animals, ships, elemental like beings and mechanical foes. Some of these threats are large, some enemies look really cool. The combat off course is turn based. The battlefield is separated into hexagon grids. This allows for clear positioning and measurement. Turn based strategy games are unique in how much players need to apply thinking power. We aren’t sure how deep the combat goes, in Edge of Eternity, concerning the system and mechanics. We know there’s magic, direct attacks and off course abilities but that’s too vague. We need to know more.

X35 Earthwalker Edge of Eternity game

Here’s some quick information about Edge of Eternity. Yasunori Mitsuda who did music concerning Chrono trigger and Xenoblade Chronicles, worked on the soundtrack for Edge of Eternity. There’s a crafting system. There’s suppose to be some highly emotional twists and moments. There’s 5 human companions to unlock. There’s over 120+ cartable items. There are dungeons. After all what action role playing game doesn’t have a dungeon of some sort. Maybe best of all is the fact that you can have a giant furry friendly friend. Basically some big cat looking creature called a Nekaroo who helps you out by giving you a ride. This thing might win the hearts of a number of players.

X35 Earthwalker Edge of Eternity game

We checked out some Edge of Eternity gameplay and it’s what we mostly thought it would be. You travel the world freely, even riding a Nekaroo to explore the whole area. There’s enemies out there but we’ve got flashy powerful attacks to finish them off. There’s chests to find and open to get new weapons and items. There’s a progression system and crystals that need to be used for upgrading characters. The music makes itself known for sure. It’s presence can’t be ignored. There’s more to see and we are interested. 

Overall, Edge of eternity looks awesome. We are liking the music, liking the combat so far (still need more information), like the flashy moves, special effects and definitely the graphics and visuals. Just look at the world. It’s big and looks beautiful. You have to take a look. The developers ‘Midgar Studio’ have done an awesome job so far with Edge of Eternity. We at X35 Earthwalker are looking forward to seeing more of Edge of Eternity and what it has to offer. Now Edge of Eternity may look fancy and epic but it looks boring and standard when compared to… the ‘Earth Walk!’

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