hwalker Doki Doki Literature Club Plus!

Doki Doki Literature Club Plus! is the new psychological horror game (it is) developed by ‘Team Salvato‘ and published by ‘Serenity Forge‘. Doki Doki Literature Club Plus! is said to be coming out the 30th of June 2021 on the Xbox Series X, Nintendo Switch, PS5 and PC. Doki Doki Literature Club Plus! is something are have been waiting for as well. Let’s take a look.

Monika, Sayori, Yuri and Natsuki are back. Doki Doki Literature Club Plus! is something that many gamers have been waiting for even though most of them don’t have the balls (or breasts for ladies) to publicly admit it. We were waiting for this game. We have really high expectations for Doki Doki Literature Club Plus! You can expect the same psychological horror from the original game. Twists and turns will be here also. Players should expect the game to mess with their heads. Maybe enter your minds as well and take your place in the real world… maybe… it could happen… It’s good to see Monika, Sayori, Yuri and Natsuki again.

X35 Earthwalker Doki Doki Literature Club Plus!

Doki Doki Literature Club Plus! has improved graphics and visuals, full HD. There’s over 100 unlockable images like game art, concept sketches and wallpapers. There’s a full fledged music player. There are 26 in-game songs thanks to the 13 additional songs. So play what you want and even loop the same single song over and over again. There’s now 6 new side quests in Doki Doki Literature Club Plus! It’s been stated that these side quests are hours worth of gameplay. We will also get to learn the original of the literature club. This is good to hear but we have some concerns. Is this big enough though. So will it be the same storyline, everything the same for the most part but just added the 6 side quests? We need new things, big stuff and something more than the original experience. We will explain a bit why in the next paragraph.

hwalker Doki Doki Literature Club Plus!

Firstly because there has been so many mods for Doki Doki Literature Club that it’s amazing. Many people liked Doki Doki Literature Club so much that they put in serious work to build the mods. Some of them are seriously good. So good that it’s actually better than the original game! For example the best Doki Doki Literature club mod we have ever played was the Blue Skies mod. It has like over 20 hours worth of gameplay, full fledged character routes depending on which girl you pursued. There was new characters, there was Christmas and halloween (both events was fun). There was good and bad ending with the good endings mostly feel so conclusive like we can accept that ending. Blue Skies mod was so darn good. So off course the developers of the original game needs to do something new and do something big. It has to be big. If they don’t want to take the romantic dating route that’s fine since Doki Doki Literature club is mainly a psychological horror game, but it needs to be big. Do you see what we mean? Doki Doki Literature Club Plus! can’t just be Doki Doki Literature Club with side quests. Mods like blue skies will still be better. We actually really enjoyed Blue Skies. The developers have to go big. They can’t get outshined here.

hwalker Doki Doki Literature Club Plus!

Yes we agree that Doki Doki Literature Club Plus! coming to consoles is a big thing and the added side quests are exciting as we get to see what’s actually cannon. The mods are great and all but it’s all what the fan developer wanted but now we get what’s actually cannon and official for the characters. Questions we had like what’s Natsuki’s dad really like? What’s truly going on with Monika? Parents, the main character etc. What we would suggest is to have a much longer main story, have it more like an adventure. There may be more clear consequences concerning your choices. Make sure players can actually reach a conclusion (they have that we know). Take the mind games to another level maybe concerning patterns in the choices made by players or whatever. There must be more mind twists. Since most people have seen or know or played Doki Doki Literature club. It will be hard to impress or catch some off guard now without new things. So we hope the developers thought about these things.

Overall we aren’t excited for Doki Doki Literature Club Plus! but looking forward to it. X35 Earthwalker being the smartest, wiser and greatest video gamer of all time doesn’t get scared easy or caught out with stuff. He has played the original game and the best mod of that game. It will take a lot to impress herald quite a bit to bring a new experience. We don’t want a remake but that’s up to the very skilled developers. We like the additional things they add though like the music, new graphics and definitely the side quests. We will just have to wait and see. The developers ‘Team Salvato’ have done a good job so far. We at X35 Earthwalker are looking forward to and keeping an eye out for Doki Doki Literature Club Plus! Now Doki Doki Literature Club Plus! may have some psychological horror mind games but those have no effect on… the ‘Earth Walk!’

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X35 Earthwalker Kitaria Fables

Kitaria Fables is an action adventure role playing game with farming elements. It’s developed by ‘Twin Hearts‘ and published by ‘PQube‘. Kitaria Fables isa said to be coming out the 3rd September 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Don’t let Kitaria Fables fool you. This is a serious game. Let’s take a look.

Kitaria Fables is set in the world of Kitaria where animals behave like people. Walking around, talking, got jobs, are soldiers etc. You’re in Paw village where you are… farming. Farming? That doesn’t sound like a hardened tough warrior for an adventure but hey it’s a job. So yes, you do farming, you attend to and grow your crops for money and survival. You also can get ingredients for cooking and meals. There’s crafting elements in Kitaria Fables too. Kitaria Fables is an action adventure game with Role playing games and farming elements. Sounds very interesting. We like it.

X35 Earthwalker Kitaria Fables

Kitaria Fables is a big adventure remember. There’s an actual danger and threat to the world of Kitaria. There’s a growing darkness. The areas around Paw Village are getting “increasingly hostile.” In fact the empire has actually called you to investigate. So clearly we are more than just farmers. You will travel the world and reach various different locations. Expect to come across and dive into forests, mountains, swamps and even deserts. We do like the variety but hope they stand out well. So explore to find and discover new characters who can be friends and of course new gear and weapons. Speaking of weapons.

X35 Earthwalker Kitaria Fables

There are real weapons in Kitaria Fables. Melee weapons like swords are here and we have seen a few designs. Some look cool. There’s projectile weapons too like bows. There are spells too. You can freeze enemies to restrict their movements or maybe take a dangerous enemy out of the equation. Maybe just burn your enemies for that additional damage. We know there’s more spells to acquire and weapons which means more options for combat styles. 

What’s interesting for us at X35 Earthwalker is what kind of enemies does Kitaria Fables have. From what we have seen there’s humanoid or should we say animaloid enemies. Animals that wield weapons like bows and melee. So maybe there’s different armies that you need to watch out for. In the forest area there are shield bugs. This shows the areas have their own unique enemies. We did see a forest golem which was the coolest thing so far. After all magic is in Kitaria Fables so magical or mystical beings like golems makes sense.  

X35 Earthwalker Kitaria Fables

What’s really awesome though is that Kitaria Fables has local co-op! Something more games NEED to HAVE! This means double damage, double attacks and equipping yourselves in such a way as to compliment each other. One can focus on freezing while the other can burn enemies instead. So yeah, grab your friend, or family and… well… water crops together… right? 

We checked some Kitaria Fables gameplay and it’s what we expected. It gives us an animal crossing feeling for sure… but except there’s actual combat, monsters etc. We like that after your big dangerous adventure, you come back to a quiet simple farming. We hope to see more of what Kitaria has to offer. The graphics are good for what it is and what design this game is going for.

Overall Kitaria Fables looks like a very good game. Definitely deceptive at first appearance but it’s a real adventure game. Real weapons, real story, a real enemy/threat and many characters all with your own plots of land to do what you do best… farming. We like the cute but serious design that Kitaria Fables has. The developers ‘Twin Hearts’ have done a very good job with this game. We at X35 Earthwalker look forward to seeing Kitaria Fables come out. Now Kitaria Fables may be cute but that doesn’t fool… the ‘Earth Walk!’

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X35 Earthwalker Hotel Life: A Resort Simulation

Hotel Life: A Resort Simulator is a simulation game developed by ‘Ringzero‘ and published by ‘Nacon‘. Hotel Life: A Resort Simulator is said to be coming out the 26th of August 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Hotel Life: A Resort Simulator is about to bring that relaxed atmosphere to gamers. Let’s take a look.

Hotel Life: A Resort Simulator is another example of ‘you get what it says on the box’. It’s a hotel resort simulation game. Get a lovely holiday looking location, design and build your hotel, get it up and running and then manage it. You are in charge of everything. The design in Hotel Life: A Resort Simulator is simple. Choose the layout, select the doors, decorate the insides and build the best hotel you can think of or always wanted to visit. That’s keeping things simple. 

X35 Earthwalker Hotel Life: A Resort Simulation

The focus in Hotel Life: A Resort Simulator is off course to impress customers and keep them happy and coming back. There is some form of progression in this game. You can grow in the number of customers and thus grow in reviews too. That’s right, customer can and will leave reviews of your hotel. So take the feedback and make adjustments. Expand your hotel to become a full fledge resort. Add in an indoor gym for customers to spend their time and get buff. Don’t forget the pool. Maybe an indoor pool so there’s two options: Indoor and the beach outside. Experiment and get good (or we won’t be customers).

X35 Earthwalker Hotel Life: A Resort Simulation

What we like also about Hotel Life: A Resort Simulator is that players aren’t left out of the action. You aren’t just some supernatural holiday building being. You actually control a character inside the game and help out at your hotel. You can wash the dishes, clean up mess, make the beds, place items down, organise and literally get involved. Not only that but you get to hire who you want from chefs and gardeners to entertainers. Then manage your staff to cover all hotel needs. Just make sure you have the budget off course. 

X35 Earthwalker Hotel Life: A Resort Simulation

We checked out some Hotel Life: A Resort Simulator and it’s what we expected. Hotel Life: A Resort Simulator does remind us of Sims though. That’s a good thing since we like Sims and know it’s a good game. We like that this is a calming and just straight up relaxing game. No stress, no real difficulty. Just build, get creative, manage and have fun. We like the building freedom as in you can construct things outdoors. There’s even stuff for children. What? Did you forget the some customers and full families with children? Shame on you. Players must take everything into account.

Overall, Hotel Life: A Resort Simulator looks like a simple but good game. Simulation games don’t get the best attention but they serve their purpose well for the most part. Hotel Life: A Resort Simulator has what it needs for hotel holiday simulations. Maybe updates and new content gets added over time. The developers ‘Ringzero’ have done a good job with this game. We at X35 Earthwalker will have to keep an ear open for what effect Hotel Life: A Resort Simulator has in the gaming world. Now Hotel Life: A Resort Simulator may have lovely hotel locations but better ones can be found with… the ‘Earth Walk!’

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X35 Earthwalker Dying Light 2: Stay Human

Dying Light 2: Stay Human is a action adventure first person shooter game developed and published by ‘Techland‘. Dying Light 2: Stay Human is said to be coming out the 7th of December 2021 on Xbox Series X, PS5 and PC. Dying Light 2: Stay Human has a big number of gamers looking out for it. So what’s new? Let’s take a look.

Dying Light 2: Stay Human is set in a place called ‘the city’. Is this Harran? Not clear but it could be. We know that the events in Harran were over 20 years ago. Basically the virus completely won and it’s ruined the whole world. The city is one of the last places left for humans. Even in such a serious doomed situation, humanity still wants to fight each other and be evil scum bags, instead of working together. Typical right? But hey, we can still run, jump, swing and parkour our troubles away. Players control a guy called Adan Coldwell (last name most likely is wrong) who basically wants answers concerning his past. He ends up in this city.

X35 Earthwalker Dying Light 2: Stay Human

Come on everyone. It’s Dying Light. We all should know what to expect at this point. There’s going to be zombies, some form of super mutated creatures and violent humans as enemies. In Dying Light 1 there was those super mutated that came after you at night and was a real problem. So we expect Dying Light 2: Stay Human to have an even worst super mutated enemy otherwise Dying Light 2: Stay Human would be a fail by default. We can also expect parkour, running, jumping, swinging, sliding and pulling yourself up ledges etc. Dying Light was already serious so we expect more for this big sequel. So what will they do? 

We have seen the three factions in the city and this is how you know the humans here and are stupid. There’s the ‘survivors’ who build many safe zones and are very adaptable to whatever situation that comes their way. ‘peace keepers’ who are basically;ly soldiers who are want to create, keep and enforce law… even on those who don’t agree. ‘renegades’ are basically ex prisoners who want total dominance and control over the whole city. It’s clear who sucks and who seems more normal. ‘Renegades’ are dangerous criminals, ‘peace keepers’ are dictators and ‘survivors’ just sound like people who want to live. We aren’t impressed with the three groups but we do like that they are clearly distinguishable from each other by their uniforms. We have high expectations for Dying Light 2: Stay Humans. 

X35 Earthwalker Dying Light 2: Stay Human

We checked out some Dying Light 2: Stay Human and it’s what we expected which isn’t a good thing here. Sure they polished some stuff like deflecting and blocking. You can dash to evade and dodge attacks. There’s mechanisms like jump pads for extra height. The ability to roll on landing to reduce damage, fast swapping and use of items, weapons and crafted stuff. The combat is much better and way faster. We like the dangers of sneaking into nests to get some rewarding goodies but you have to be patient, quiet and keep cool. Huge risk (so they say) but big reward. There’s more to do and there’s more layers to the features in the game which is all very good. We didn’t care about Dying Light 1 and haven’t seen anything to make us care about Dying Light 2: Stay Human. 

Overall Dying Light 2: Stay Human seems like a very good game but we aren’t excited. We wanted more. We wanted something different added in as well. Dying Light 2: Stay Human does look fun and clearly better than the first game. We like what we see. We like that there’s parachuting, basically, to help traverse around the city at least from great heights. There’s quite a bit to talk about but we will keep this short. The developers ‘Techlands’ have done a very good job with this game. We at X35 Earthwalker will have to just hear what happens with Dying Light 2: Stay Human. Now Dying Light 2: Stay Human might have the city but even it isn’t good enough for… the ‘Earth Walk!’

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X35 Earthwalker Hoa

Hoa is a platformer adventure game developed by ‘Skrollcat Studio‘ and published by ‘PM Studios‘. Hoa is said to be coming out the 21st of July 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Hoa is looking cool and we like what we see but we have our own concerns and can see issues. Let’s take a look.  

Hoa is about… well… Hoa. Hoa is the main character in this huge magical world. There’s huge trees, funny creatures and lots going on. Hoa is out discovering her own story on this journey. Yes, this is weird already. The main things about Hoa, the game, not the character, is that it looks beautiful. That jumps out to you the moment you see it. It’s nice to see something like this in the gaming world. We like art based stuff that looks so good.

X35 Earthwalker Hoa

Let’s get straight to the issues concerning Hoa. First of all the main character Hoa looks pathetic. Totally lame. We saw the beauty of the game and was like “wow, we like this”. We saw a small creature and thought that wimpy small thing is an enemy or A.I. creature. We were wrong. Once we learnt that’s the character bee instantly lost interest in the game. The boy from Limbo didn’t look lame in that game, it fit. Ori looks fantastic in Ori and the Will of the Wisps. This character… we don’t like it. Honestly we hate this character and we don’t even know anything about Hoa (the character) yet. This character is the biggest problem for us. This character, Hoa, alone is enough to probably make gamers write the game off without giving it a chance.  

We checked out some Hoa gameplay and it’s what we thought it would be for the most part. We like the Hoa world. We like the different creatures. We like the particle effects. They look great. We like the bunny bug, we like that beetle creature in the forest who is friendly. We like the animations in Hoa too. Very good. Just watch the wings moving on that big caterpillar bug in the forest. Looks fantastic. We like the music and how calm Hoa is. The music is very good and clearly good work went into making it. This is a calming atmosphere and fr gamers to take their time and tho on a journey without fear. What they have done here is great. We just hate the character. Seriously. 

Overall Hoa looks like an excellent game. It has many strong points. Looks great, sounds great and most likely gives a good feeling. Game looks easy but it was designed to be that way. So it isn’t a real negative since it’s intentional game design. Hate to say this again but the mai character, Hoa sucks. It looks stupid and is so lame. It puts us off Hoa. The developers Skrollcat Studio have done a very good with this game. We at X35 Earthwalker looks forward to seeing Hoa release. Now Hoa might have a magical world but it’s all dull and boring when compared to… the ‘Earth Walk!’

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X35 Earthwalker Edge of Eternity game

Edge of Eternity is an action role playing game developed by ‘Midgar Studio‘ and published by ‘Dear Villagers‘ and ‘Maple Whispering‘. Edge of Eternity is said to be coming out the 8th of June 2021 on PC but the fourth quarter of the year 2021 on the Xbox Series X, Xbox One, PS5 and PS4. This game is big and looks good. Let’s take a look.

Edge of Eternity is set in a fantasy world with magic and really advanced technology. The world is called Heryon. Some time ago some aliens show up and bring the pain in abundance. There was a huge “cataclysmic war”. This war required the maximum use of technology and magic. This resulted in immense devastation. The alien invaders at some point released what’s called ‘the corrosion’. This disease turns living things into messed up abominations. The whole situation in Edge of Eternity is messed up. This is where you come in.

X35 Earthwalker Edge of Eternity game

Now Edge of Eternity has a lot of combat here. Thank goodness for that. Combat matters. We have seen animals, infected animals, ships, elemental like beings and mechanical foes. Some of these threats are large, some enemies look really cool. The combat off course is turn based. The battlefield is separated into hexagon grids. This allows for clear positioning and measurement. Turn based strategy games are unique in how much players need to apply thinking power. We aren’t sure how deep the combat goes, in Edge of Eternity, concerning the system and mechanics. We know there’s magic, direct attacks and off course abilities but that’s too vague. We need to know more.

X35 Earthwalker Edge of Eternity game

Here’s some quick information about Edge of Eternity. Yasunori Mitsuda who did music concerning Chrono trigger and Xenoblade Chronicles, worked on the soundtrack for Edge of Eternity. There’s a crafting system. There’s suppose to be some highly emotional twists and moments. There’s 5 human companions to unlock. There’s over 120+ cartable items. There are dungeons. After all what action role playing game doesn’t have a dungeon of some sort. Maybe best of all is the fact that you can have a giant furry friendly friend. Basically some big cat looking creature called a Nekaroo who helps you out by giving you a ride. This thing might win the hearts of a number of players.

X35 Earthwalker Edge of Eternity game

We checked out some Edge of Eternity gameplay and it’s what we mostly thought it would be. You travel the world freely, even riding a Nekaroo to explore the whole area. There’s enemies out there but we’ve got flashy powerful attacks to finish them off. There’s chests to find and open to get new weapons and items. There’s a progression system and crystals that need to be used for upgrading characters. The music makes itself known for sure. It’s presence can’t be ignored. There’s more to see and we are interested. 

Overall, Edge of eternity looks awesome. We are liking the music, liking the combat so far (still need more information), like the flashy moves, special effects and definitely the graphics and visuals. Just look at the world. It’s big and looks beautiful. You have to take a look. The developers ‘Midgar Studio’ have done an awesome job so far with Edge of Eternity. We at X35 Earthwalker are looking forward to seeing more of Edge of Eternity and what it has to offer. Now Edge of Eternity may look fancy and epic but it looks boring and standard when compared to… the ‘Earth Walk!’

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X35 Earthwalker Maid of Sker

Maid of Sker is a first person horror survival game developed by ‘Wales Interactive‘ and published by ‘Wales Interactive’ and according to a certain website, ‘Perp Games‘. Maid of Sker is said to be coming out on Xbox Series X and PS5. It’s off course already out on Xbox One, PS4, Nintendo Switch and PC. Maid of Sker is basically just moving up to the latest conceals really. Let’s take a look.

Maid of Sker isn’t new. So you should already know the deal. Maid of Sker is set in a dodgy hotel. Here’s the description about the game “set in a remote hotel with a macabre history from Welsh folklore.” Fun fact though… Maid of Sker is “Set in 1898 and inspired by the haunting Welsh tale of Elisabeth Williams, this is a story of a family empire driven by torture, slavery, piracy and a supernatural mystery that suffocates the grounds of the hotel.” So wholesome family friendly stuff. 

X35 Earthwalker Maid of Sker

The main thing here is that the Maid of Sker is coming to the next gen consoles Xbox Series X and PS5. This means better performance, better visuals and fast speed and reduced load time etc. So those of you who have played Maid of Sker, you know what to expect. We like some of the concepts going on here. Especially the whole don’t breathe thing and how you deal with enemies.

There are beings referred to as the Quiet men. It’s said that when they show up, you must not even breathe. That’s scary. You can’t breathe. Maid of Sker has “a multiple thread narrative”. This means the story can go down different paths depending on some factors. The factors here are your decisions. Your decisions matter… well that’s what it says. There’s multiple endings too.

X35 Earthwalker Maid of Sker

Maid of Sker has what’s described as ‘3D sound based AI system”. It’s the main gameplay mechanic here. There’s no real combat here. There’s a sound device, a defensive only sound device. S you can use this device to lure, trick and mess around with enemies… not beat them. Players have to sneak around, hide, even trap and off course run. Players must use their brains in Maid of Sker. Get tactical. We do like this approach only when done well. The enemies have to be scary and something worth avoiding. Lady Dimitrescu isn’t scary. Actually fans troll her. Her showing up wasn’t a big deal. Enemies in games like this need to be a big problem. 

We checked out some Maid of Sker gameplay and it’s what we expected. Reminds us of Visage. You move around, slower pace, figure things out, find and collect keys, solve mysteries and puzzles. Then advance through the story, the hotel etc. What we do very much like is that the enemies get more difficult as your progress. Here’s what the description says, “enemies become more difficult to avoid, to the point where standing still and holding your breath is the only option! Time it correctly and you’re safe, for now. Run out of breathe and — suffer.” 

Overall Maid of Sker looks like another horror survival game but this one is getting a promotion to the next gen consoles. There has been some updates for Maid of Sker so older players of this game has something to check out. The developers have done a good job with Maid of Sker. We at X35 Earthwalker will have to hear about how players respond to Maid of Sker. Now Maid of Sker may have quite men but they will scream if they face… the ‘Earth Walk!’ 

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X35 Earthwalker Outbreak Endless Nightmare

Outbreak: Endless Nightmares is a survival horror game developed and published ‘Dead Drop Studios‘. Outbreak: Endless Nightmares is said to be coming out the 19th of May 2021 on the Xbox Series X, Xbox One and PC. It is already out on the PS4 though. Outbreak: Endless Nightmares has a few tricks up it’s sleeves. Let’s take a look.

Outbreak: Endless Nightmares is another game we didn’t know anything about. From what we do know is that Lydia is the main character and she has survivors with her. They are in the remains of Arzt Memorial Hospital. Now they about to have another nightmare. What was the previous nightmare? We don’t know. What we do know is that this time… they will experience true horror. Some people just can’t catch a break sadly.

X35 Earthwalker Outbreak Endless Nightmare

Now remember that Outbreak: Endless Nightmares is a survival horror game. What else is a survival horror? Resident Evil. So expect running from enemies, valuing ammo heavily, being careful with your shots and being limited on supplies while monsters and dangerous beings trying to kill you. Outbreak: Endless Nightmares takes things further though. Firstly there are some rougelite elements involved. Every time you enter an anomaly, it has “semi-procedurally generated instances”. So take note of the enemies that are there and the environment. This off course does create more replayability.   

You’ve got to fight through each anomaly and off course explore and gather what you find. You need resources in Outbreak: Endless Nightmares. You need to find the journals scattered around for two reasons. Firstly to find a place of refuge as being safe matters. Second to learn and know more about this outbreak. There are multiple characters, each with their own abilities and upgrade paths. So players can level up different characters. The game reacts to your level ups and upgrades. Each anomaly you enter will become more difficult. 

X35 Earthwalker Outbreak Endless Nightmare

We checked out some Outbreak: Endless Nightmares gameplay and it’s what we thought it would be but the quality is worse. Don’t expect a top level quality game with great animations and graphics. It’s here to deliver what it says on the box. It’s a survival horror where you face the undead. There’s storage caches to help with inventory, there’s a hub where players have time to decide what to take with them. Most importantly though is your supplies. If you run out, it’s been said that “your fate is sealed.” Our favourite part is that Outbreak: Endless Nightmares has co-op and split screen too. So grab some allies and face the nightmare together. 

Overall Outbreak: Endless Nightmares seems like another more casual game for gamers to jump into and just play with simple fun. The should remove horror from the description as nothing about Outbreak: Endless Nightmares is scary. We aren’t happy with the quality though. This game isn’t our thing but some gamers will give it a try. The developers Dead Drop Studios have more work to be done on it. We at X35 Earthwalker hope to hear of improvements to the game. Outbreak: Endless Nightmares may have the undead but those undead will be permanent dead against… the ‘Earth Walk!”

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X35 Earthwalker Necromunda: Hired Gun

Necromunda: Hired Gun is a new fast paced first person shooter game developed by ‘Streum On studio‘ and published by ‘Focus Home Interactive‘. Necromunda: Hired Gun is said to be coming out the 1st of June 2021 on the Xbox Series X, PS5 and PC. Necromunda: Hired Gun is suppose to be a smaller fast game for fans. Let’s take a look.

Necromunda: Hired Gun is all about this hired gun. That’s you the player by the way. You are in Necromunda. A crappy place full of nothing but crime and corruption. In this world you have to be merciless, which the hired gun is. Simple life really. You see the bounties, happy with the price and then go to get them. The hunt is on. Don’t feel bad as they are gangsters and mutants, some of which are notorious. Get to it.

X35 Earthwalker Necromunda: Hired Gun

One more thing we didn’t mention. There’s a dog. Your dog. You have a loyal cyber dog that helps you track down and kill these targets. The dog is active too, as it’s capable of killing your targets itself as well. You ain’t so ordinary yourself either. Thanks to customisable augments, your body is enhanced allowing you to do certain things like leaping over large gaps and even run on walls. you’ve got a grapple hook for extra mobility and traversal options. So this isn’t just a straight up shooter.

X35 Earthwalker Necromunda: Hired Gun

We checked out some Necromunda: Hired Gun gameplay and it’s what we expected. Keep agile, keep moving and gun them all down as you make your way to the target. There’s loads of special effects and even some electric based attacks. There’s multiple types of enemies too, even foes with mechanical parts suits and enhancements which make them very difficult to take down. Knowing which enemy to take down first and prioritise is quite important here. The level design is cool and definitely looks like a futuristic but bummy looking location. Definitely a den for scum and low lives. You see factory looking areas for mass productions. Parts and scrap around showing that the locals and guys here are in business for sure. Supplying their crime. So yeah… kill them.

Overall Necromunda: Hired Gun looks like a smaller scale action game. You just get out there and destroy your foes casually and quickly. Even the official trailer had a narrator which made light of the situation and enemies. So this isn’t anything serious but more focused on humour and fun. We will have to get more information about Necromunda: Hired Gun. The developers ‘Streum On studio’ have done a good job so far. We at X35 Earthwalker will just have to see what goes on with this game. Necromunda: Hired Gun may have a loyal cyber-mastiff but that thing would run away from… the ‘Earth Walk!’

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X35 Earthwalker Lemnis Gate gaming blog post

Lemnis Gate is a new turn-based combat strategy first person shooter game developed by ‘Ratloop games‘ and published by ‘Frontier Games‘. Lemnis Gate is said to be coming out in the third quarter of 2021 on the Xbox Series X, Xbox One, PS5, PS4 and PC. Lemnis Gate looked cool so we thought why not. Let’s take a look.

Lemnis game seems to be all about action. There’s no information concerning a story or anything. After all it is described by some as an arena shooter. So that’s the primary focus of the game. So it’s first person shooting, with heavy strategy, with different characters, multiple rounds all within a time loop. Yep, time loops.

X35 Earthwalker Lemnis Gate G-blog

Let’s explain this for you guys how Lemnis Gate works. As mentioned before the match take place in time loops. It’s your turn. You have 25 seconds to do what you want. So either move your character to another location, set something up, prepare or attack someone. The other players get their turn to do the same. Once everyone is done, the next 25 second round begins. Now the actions and results of the first round can be seen and carried out. Then you take another action in response to what has already happened or for what will happen or dealing with the current state. The game describes this as “Each of the five rounds is your chance to alter the timeline as past, present, and future converge.”

What’s real cool is that Lemnis Gate isn’t strictly players only. You can literally control the whole team of five yourself. Each operative by yourself. It’s called an auto co-op feature. There are different operatives who are also called heroes. They have their own abilities. Some of these abilities are like the slowing of time to make landing your shots easier, another ability is laying traps like toxic waste and even defensive abilities like “protective orbs” which can be used to help out yourself in the future. Remember there’s more.

X35 Earthwalker Lemnis Gate G-blog

We checked out some Lemnis Gate gameplay and it’s not what we expected at all. We aren’t surprised though. They claim this is turn based strategy and first person shooter action. So how would that work? It didn’t work here. We even checked the trailer and everything seems to be moving at the same time and it looks like a first person shooter only. Sure there are multiple rounds and see the let’s call them ghosts or different dimensions of operatives even after death continuing their action but it doesn’t look like it works right now. We need to see more. We at X35 Earthwalker can easily make this work but let’s see if they can do it. We need to see more.

Overall Lemnis Gate does look good concerning the operative designs, the visuals, the idea and the effects. We noticed that the operatives have their own loadouts as well as ability. It does seem like Lemnis Gate will be more about planning, tactics and abilities instead of just raw shooting skill. Again we will need to see how that works out. The developers ‘Ratloop games’ have so far done a alright job. We at X35 Earthwalker will have to see what else goes on with Lemnis Gate. Now Lemnis Gate might have time loops but those loops have no effect on… the ‘Earth Walk!’

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