Earthfall

Earthfall is a new co-oprative shooter game developed by ‘Holospark‘. It is coming out July the 13th on the Xbox One, PS4 and PC. This game has been described by many to be like ‘Left 4 Dead’. There has been quite a number of people waiting for this game. Let’s take a look.

earth fall takes place at the so called end of the world. Basically a global meteor strike took place and that off course devastates the earth… but it gets worse. Aliens emerge from the meteors. They swarm and ravage the place. No mercy. So humanity does what they can. Get together. Grab some weapons. Put up defences and fight back. This is exactly what players must do in Earthfall. 

Earthfall

Now off course piling up bins and boxes will not stop aliens. neither will a golf club work well against a swarm of them. You’ll need the good stuff. There are 3D printers that can be used to create barricades, defences like turrets and even weapons. imagine having those printers at school. Earthfall just keep everything simple. Just grab your friends or meet some new ones. Complete objectives, defend and holdout in strongholds and makeshift fortresses. Simple and fun.

Now this is a four player co-op shooter game so team work is quite important. Off course you can still play with game solo and have bots fill in your team. We do not know how useful they are though. There are four characters to choose from: Roy, Danny, Maya and Jonas and each one has their own personality but all want to save earth. 

Earthfall

There is said to be a variety of aliens which tests your skills and level of adaptability to the situation. There is a Whiplash alien that can grab a player, rendering them useless and run away with them which is incredibly annoying. There is another called a sapper which pounces and like with the pouncing in Evolve, take continuous damage until someone helps you. Also a spitter which, you guessed it, spits at you for projectile damage. Off course there are much more like large melee aliens that just can’t wait to get their hands on you. 

We checked out some gameplay and it’s what we thought it would be. Four players, with co-op action, running around together, finding weapons and items. Taking on groups of aliens, covering each others backs, running away from a boss enemy, running out of medkits etc. These kind of games are lots of fun and it’s good to finally see some developers bring them back. Everything looks great and fair so far. The aliens could use more variety in their design as they all look sort of similar while the action is happening. The big brute melee enemies do need more health. Maybe there is selectable difficulty. 

Overall this game is looking excellent. The graphics are great. We know that they used Unreal Engine 4 for the visuals. The sounds are very good as well. The aliens seem like an interesting enemy but right now look too easy to beat. We also hope there is a good variety of defences, aliens, and weapons to add that extra gaming flavour. The developers, ‘Holospark’ did a great job with this game. We at X35 Earthwalker look forward to seeing what Earthfall truly has to offer. Now aliens are a problem but there is one solution that always work and that’s… the ‘Earth Walk!’

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NieR:Automata

NeiR: Automata is an action RPG developed by ‘Square Enix‘. It is coming out on the Xbox One the 26th of June but already out on PC and PS4. NeiR: Automata has already gotten loads of positive feedback and reviews. Let’s take a look.

NeiR: Automata is very futuristic. Basically humanity has been forced from earth by robots, from another planet, who have invaded. These mechanical beings struck without warning. So the humans fell back to the moon for refuge. Humanities response is to send android soldiers to fight and destroy these invaders and get earth back. These android soldiers are: android 2B. 9S and A2.

Nier:Automata

NeiR: Automata boasts of having no are loading. So players can just go from area to area with no delay which is really cool. All the environments have sub-events giving players more to do and it’s all in 60frames per second. once again NeiR: Automata reminds us of a Final Fantasy XV which is another excellent game.

As NeiR: Automata is an RPG expect those players can customise a loadout for different play styles, level up in combat, collect and use a variety of weapon types and off course learn new combat abilities. So players should be aware of what to expect on their play through.

NieR:Automata

We can confirm that the combat is really where this game shines as it’s deep but not too complex. You can execute high-speed battle actions by combining light and heavy attacks, plus swapping through your increasing arsenal of weaponry all while evading enemy attacks. Players will face bosses and hordes of enemies so style has to change from time time, like switching between melee and ranged attacks. Expect fluid action combat.

When it comes on the Xbox One, players can get the ‘Become as gods edition’ which supports 4K resolution (2160P) and HDR on Xbox One X. It also includes the 3C3C1D119440927 DLC which contains the Young man’s outfit for 9S, Destroyer outfit for A2 and the Revealing outfit for 2B. Special music video “Deserving of life”. Sub quests which are three different battle challenges at three different colosseums.

We checked out some gameplay and we can confirm that it looks awesome. The mechanical beings that invaded earth have a good variety of designs. The combat is fast and fluid indeed. Loads of abilities, ranged attacks and moves to extend combos like sliding into enemies to send them into the air. Massive and powerful bosses. The environments are designed very well and look excellent. Strange and questionable in-game philosophy though. The android soldiers do not look all that interesting but they are powerful.

Overall NeiR: Automata looks very good indeed and it’s a start for us to see why it got such high praises and reviews from many. When it does come to the Xbox, we at X35 Earthwalker will see what it truly has to offer. The developers ‘Square Enix’ did a fantastic job with this game. Now Earth is off course in trouble but one thing that’s never in trouble is… the ‘Earth Walk!’

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Crazy Justice

Crazy Justice is a new third person shooter game developed by ‘Black Riddles Studios‘. It’s coming out later this year on the Xbox One, Nintendo Switch, PS4 and PC. There is lots of information on this game and it was successfully funded by gamers, more than passing their required amount. Let’s take a look.

Crazy justice, straight way from the character design and graphic style, should remind many players of another game. Maybe Fortnite… Now not much information is given concerning the story but we do know that players control a character who is out to stop the forces of evil, like every other story. You do this by activating hidden Tesla coils. Don’t ask us why. This all however cause some major issues in the world, lots of chaos. The enemy is the steampunk horde. Crazy Justice aims to deliver an entertaining action packed story. The main focus of the game is actually the multiplayer. 

As you play you will collect items and even win items too. Find new heroes, collect special weapons. There is character customisation and players can construct their own skill decks. In the final version of the game, players can battle it out with their character on five different maps in five different game modes. Games like this have one thing in common… continual expansion. Gamers should expect additional content and downloads coming to Crazy Justice to add more to the game.

Crazy Justice

The multiplayer game modes are very different to each other. ‘Survive the Tesla’ is where there is a Tesla coil in the middle of the map. it’s generating a shield. As players battle and kill each other, that shield gets smaller and smaller until the max limit. If you are out of the shield, you die. Simple right? ‘Survive’ has 6 sectors. Over time each sector one by one will be destroyed. Players in that area must run for their lives. Lastly everyone will be in one sector to settle the score once and for all. ‘Protect the Tesla’ is two teams facing off against each other. Both teams have a Tesla to defend and it’s surrounded by a fortress, which can be upgraded if players have the right amount of materials. Build traps and other defence systems to help. Whoever destroys the enemy Tesla or has done the most damage wins.

Crazy Justice did something right that many games have done wrong. The biggest offender of this is off course Halo 5 Guardians. Crazy Justice supports local splitscreen multiplayer. Players can even connect an external controller, allowing for some great gameplay with friends.

It’s clear that the developers of Crazy Justice got some inspirations from others game, which is a good thing and learnt from other games too. For example all the maps in Crazy Justice have both high and low cover for characters to hide behind and fire from. just like in Gears of war.

Crazy Justice

The game has lots of destructible environments. Now destructible environments are excellent additions to games. They allow for deeper layers of multiplayer strategies, it’s more fun and makes the game more realistic since we know for a fact that rockets and blood up rocks in many cases. We have seen a player shoot out a floor, so that they can descend into the area below. Pretty cool. By the way, this destructible environment was done using Unreal Engine 4 and Nvidia Phyx

Crazy Justice is very versatile and this is why. Crazy Justice supports some crazy Cross-Network play! That’s right. Players who own Crazy Justice can play with players from the Xbox One, Nintendo Switch and PC. For preference reasons, players will have the option to only play with same platform players as well. Having a choice is a great move.

We checked out some gameplay and Crazy Justice definitely reminds us off Fortnite but more of a steam punk like style and more ground based combat. It’s not battle royal but has different game modes as we mentioned above. The building system is like Dungeon Defenders 2, simple but works. The cover system works well with the destructible environment. This means that multiplayer will be quite dynamic.

Overall Cray Justice looks like a great game. Seems like a friendly place for casual gamers to step into. Obvious aspects for competitive and pro players to dive into and a good amount of variety. Plus new content will be coming over time which is a great sign. The graphics are good for it’s style, the sounds fit the theme and style of the game. The developers ‘Black Riddles studio’ did a excellent job with this game. We at X35 Earthwalker are looking forward to what crazy Justice truly has to offer gamers. Now Crazy Justice isn’t about justice at all, but one thing that does have justice is… the ‘Earth Walk!’

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Edge of eternity

Edge of Eternity is a new action J-RPG developed by ‘Midgar Studio‘. It’s coming out later this year (2018) on the Xbox One, PS4, PC, Mac and Linux. Edge of eternity was funded through Kickstarter by many supporters. Let’s take a look.

Edge of Eternity takes place in Heryon. Heryon was, as with every other place in video games and anime, a peaceful world. There are also three realms: Dehostra, Astrya and Junor. Each of these realms have the same access to magic powers through crystals. So it’s clear that this world is about balance. Then off course trouble comes along. Invaders in a massive spaceship appeared above Junor and destroyed everything and took possession of the realm.

edge of eternity

Reynan who is the grand General of Dehostra’s armies was in command of the defence of Heryon. He formed the consortium and led the counter attack. The consortium got the upper hand and was pushing the invaders back. All the way to their spaceship. Their ship transformed into an invincible fortress. The general and his forces couldn’t break through. The invaders then cheated by releasing a deadly biological weapon, called the metal disease. The war continues still. Players control Daryon who is wanted and hunted by the consortium. 

Edge of Eternity has character progression and is all about exploration. There are a lot of large open areas and many locations on the world map for players to dive into. Edge of Eternity gives players two choices concerning the combat system. You can either have active time battle or turn base. The fact that Edge of Eternity is giving players a choice is awesome. We at X35 Earthwalker already node in agreement of this decision. Nice one! The combat in this game has an event system which even takes into account factors like the time of day and the weather. Depending on the time and weather, either your team or enemies will gain advantages or suffer from it. Your team can have up to four characters allowing room for experimenting with combinations and strategies.

Edge of Eternity

So as a J-RPG, best there is character progression with experience points and increasing sats but Edge of Eternity takes it further by adding another layer. There  is a weapon customisation system too. It’s based on two things: crystals and levelling up. As you fight with your weapon, you it will eventually level up thus getting more powerful and even evolving. The crystal side of things is different as it’s here where players can choose which branch to go along and the different crystals grant different effects like stats, skills and powers. When you take a look at the crystal system, the first thing that may come to your mind is the levelling up system from final fantasy XIII and XIII-2. It’s practically identical.

Edge of Eternity is said to have an adventure that responds to your choices. Your characters effect have a direct impact on each area they visit so keep that in mind. The story is said to be non-linear and that players and choose and their own paths. There are many quests, people to talk, different options and even random events that will take place.   

Edge of Eternity

We checked out some gameplay and Edge of Eternity looks amazing. The graphics, size of the whole and environments remind us heavily of Final Fantasy, which is a good thing as those are great games. Lots of work clearly went into this and their is potential for more too. Some of the enemies look too large and powerful while others are clearly fodder. The running animation for the characters does look silly though. The lighting and different spells and abilities look very cool. The music is very well done and at times epic. This team has been putting in work.

Overall, Edge of Eternity looks like an awesome game. They have so much going for it right and there is a good amount of well deserved hype. We hope this game takes a different direction in terms of story from other games concerning certain characters and enemies. The developers ‘Midgar Studio’ did a fantastic job with this game. We at X35 Earthwalker are looking forward to seeing what Edge of Eternity has to fully offer. Now Heryon is in trouble but the perfect solution would be… the ‘Earth Walk!’

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Song of Horror

Song of Horror is a new cinematic third person survival horror game developed by ‘Protocol Games‘. It’s coming out on Xbox One, PS4 and PC later this year. Now this is one song that you don’t want to sing. To be honest survival isn’t guaranteed either but this game does look interesting. Let’s take a look.

Song of Horror takes place in an ordinary world. It’s a Friday. Players control Daniel Noyer who is a advertiser and former entrepreneur. Probably guessed it but Daniel has fallen on some tough times recently. At a publishers house, Daniel receives an urgent but, appears simple, assignment. You must find Sebastian P. Hunter. Why is there always a Sebastian? Sebastian P. Hunter is the company’s top client and most important. Strange thing though, is that no one has heard from him in weeks.

Song of Horror

You realise something is wrong when you arrive at gushers mansion. Like in all other horror games and movies, the lights are all out. Even though it’s night time. This suggests that no one is home. There is even a beware of the dog sign but yet there isn’t a dog around at all. No one is home by the looks of it. We could always just turn around, head home, maybe call the police but noo. Daniel isn’t Caribbean or African so off course he still investigates and goes in through the main door left ajar. 

Song of Horror aims to give players a thrilling movie like experience. The camera in this game is fully automated and could be your downfall simply because it does whatever it wants. It follows the player, turns to face you, backs away and more to create tension and mess with your head concerning what’s about to happen. Song of Horror is also quite large. There is 16 different characters for players to take control off. Yes the main protagonist is Daniel but these other characters are normal everyday men and women who are also exploring the mansion and locations. They must solve riddles, check item and off course stay alive. Can you keep them all alive or will they all receive an untimely end?

Song of Horror

Players must make sure to investigate and check everything in Song of Horror as every clue and observation could be really crucial. You can’t afford to miss anything. Survival is off course the main thing in this game. Staying alive isn’t easy as all it takes to die is to make one mistake or one bad decision. Song of Horror is quite big on mysteries as there are many puzzles and riddles around ranging full on enigmas to simple locked doors. So basically from basic and straight forward to dangerous sneaky and deceptive.

At the start of most chapters, you get the choice of which character to use to face the dangers. All the characters except Daniel have one life. That’s right! Permanent death is here. So truly be careful. If you lose everyone then you have to start the chapter again. To make things even more tense and difficult, there is no going back. No manual saving! So no saving before entering a room, then when you die, load your last save. That’s cowardly.

Last of all you’ve us mention death and dying  before but what enemies are we facing. There are no enemies (sort off) and there is no combat. In Song of Horror players will face ‘The Presence’ which is a manifestations of an eldritch. The presence will warp reality and mess with you in many ways. It will lie in wait for you or simply haunt you. It can effect lighting and even the very atmosphere. It will even set traps which could kill you. So be on your guard and make sure to know when to run, hide, react etc. The presence is no joke.

We checked out some gameplay and it’s looking real cool right now. We like how it’s going for the skeleton undead looking creatures like from the mummy returns at the end. We truly hope that Song of Horror’s decisions and situations does sort of play like a great series we know (which we won’t name). A good number of things to look at and take into account, sudden breaking mirror for miniature jump scares. The Presence though looks like a real problem. It has different forms and springs out at annoying moments. Forcing all players to constantly be on guard.

Overall Song of Horror looks like a very good game. The horror is alright, the jump scares are in nice supply. The graphics are good, nothing special but the sounds are better, adding to the atmosphere. We need to see a bit more of the automated camera though. The developers ‘Protocol games’ did a very good job with this game. We at X35 Earthwalker look forward to seeing what Song of Horror has to offer gamers. Now Songs can be wonderful but no where near as wonderful as… the ‘Earth Walk!’

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Super Bomberman R

Super Bomberman R is a action maze game developed by ‘Konami‘ and Hexadrive. It is coming out on Xbox One and PS4 the 14th of June and the 13th of June on PC but already out on Nintendo switch. This game is said to have more bombs and fun. Let’s take a look.

Many gamers know Bomberman. Either from the days of the Sega genesis or more recent titles like Bomber battlefest. Bomberman is all about indestructible Bombermen who get together and have a blast using bombs and other explosives. Yes they do have a story like stopping dangerous enemies who either split the planet into pieces or collecting the bomb element crystals. This latest title Super Bomberman R is said to be ‘Lit’.

Super bomberman R

Super Bomberman R has the return of the famous bomber men but now there are 8 Bomberman bros: White, Black, Pink, Blue, Red, Yellow, Aqua and green. Each having their own unique personality and silly traits. They are up against their arch nemesis, Buggler who is out to destroy the universe, which is a very dumb plan. He doesn’t want to rule the universe but destroy it? So wouldn’t he die too? Anyway, he has with him the 5 Dastardly bombers who are a group of powerful bombermen who have very interesting powers. The story mode is interesting as of right now.

The multiplayer however; is what we all know Bomberman for. Battle mode has the traditional game mode of last man standing basically. So destroy the others and the be the sole survivor to win. There are 19 different stages to battle on and but it has been made clear that Super bomberman R got even more maps which are said to make matches unpredictable. 

Super bomberman R

Along with the additional maps there are a bunch of new characters as well like: Simon Belmont Bomber, Goemon Bomber, Dracula Bomber, Pyramid head Bomber, Aubis Bomber and more. each having their own special ability which will certainly mix things up on the battlefield. This reminds us of a Play Station 1 Bomber game where some characters had special abilities like shooting flames, detonating bombs with bullets, dashing by rockets etc. It adds layers to matches.

Lastly Super Bomber R gets Grand Prix mode which according to Konami is made for future esports initiatives. It’s basically a package of match types made for 3v3 competitive gameplay. One of the modes is crystal matches where the two teams must collect crystals to score gain points but off course getting hit by a bomb will cause players to lose half of their crystals.

We checked out some gameplay and so far it looks cool. The High high bandits are here and still causing trouble. The boss battles with the 5 dastardly bombers are definitely epic. For example Magnet Bomber isn’t a pushover as he is quite fast, got multiple bombs and his magnet bombs will follow you for a period of time through magnetism. The story mode have over 50 levels. In Battle mode, the biggest flavour comes from the different stages which have different environments and map elements. Everything so far looks real cool. just how they draw some of the bombermen poses do look a little lame, even for a children’s style game. 

Overall Super Bomberman R is a very cool game. The graphics are great and the music is great too. The voices and animations are funny and works well for this style. The campaign can be done in co-op two players while Battle mode can have up to 8 players. We just hope they bring in more game types for multiplayer as that’s a solid advantage that Bomberman Battlefest had. The developers ‘Konami’ and ‘Hexadrive’ did a excellent job. We at X35 Earthwalker are looking forward to playing Super Bomberman R. Now bombermen have a blast but nothing is more fun than… the ‘Earth Walk!’

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Shape of the World

Shape of the world is a new first person exploration game developed by ‘Hollo Tree Games‘. Shape of the world is coming out the 6th of June on Xbox One and Nintendo Switch but coming out the 5th of June on the Mac, PS4 and PC. This game is said to get people away from the real world. Let’s take a look.

Shape of the world is very different from majority other games. How? Well in Shape of the world there is no perils, enemies, puzzles, platforming or challenges etc. It’s literally just about exploring, looking around, getting lost, taking in the sights, having a good time and all at the players own pace. That’s right, no timer or anything. It’s just like Abzu which was all about exploration too with no enemies but all under water.

The world in Shape of the world is very much alive. There are colours everywhere. Games like this have learnt and applied the fact that big and colourful worlds with lots going on seem to pull people in the most. Lots or procedurally populated plants which means as you travel, expect a bunch of different plants everywhere. It really does change from place to place so stop and take a look. Also there are lots of different creatures as well. We have seen some that look like round ghosts, there are some slowly flying dolphins, larger but harmless worms and much more.

Shape of the World

It’s all about the player in Shape of the world. The world doesn’t even live without the player. Mainly thanks to the interaction. For example if you come across a forest, you will notice that as you get near to it, it begins to grow and come to life. The forest will also regrow in a new and different way. So players are advised to retrace their steps over time to see what new stuff they see.

We checked out some gameplay and even though the whole point of the Shape of the World is very simple, the gameplay itself is deeper than you think. Players actions will  change and altar the world in big ways, so experiment. Players can also interact with Ephemeral flora, Grand monoliths and even some creatures. So it isn’t as simple as you would think. There is quite a lot to do but it has been said that Shape of the World is a 1-3 hour game, off course depending on the players pace through the game.

Overall, Shape of the World is a very cool game. The visuals and graphics are great for what it is. The music was done excellently as it’s responsive and changes according to where you are in terms of location. The developers ‘Hollow Tree Games’ did a excellent job with this game. We at X35 Earthwalker are not looking forward to this game as it’s not our style at all but we know others will love this. Now exploration is important but the one thing worth exploring is… the ‘Earth Walk’.

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Shift Quantum

Shift Quantum is a new action puzzle platformer game developed by ‘Fishing Cactus‘. It’s coming out the 29th of May on the Xbox One, Nintendo Switch, PS4 and PC but coming out the 30th of May in the United Kingdom. This game is expected to really engage player’s brains. Let’s take a look.

The story of Shift Quantum isn’t exactly that clear or written well at all but basically someone called Axon Vertigo promises to bring about better life quality for everyone using the Shift Quantum program. All puzzles in this game are meant to force players to think in different and specific ways. The players task is to solve puzzles. There’s more. You must transform barriers into escape routes by creating negative space. Get to the exit to get exactly what you’ve been promised by Axon Vertigo… happiness.

Shift Quantum

Players need to keep an eye on the whole environment and Shift Quantum world. This is because you have the option to twist the environment and shift the world. Make use of all special gameplay blocks to overcome obstacles and get to the exit to find the happiness you have been searching for and promised by Axon Vertigo. 

Players also have the opportunity to create their own levels as well. Adding the different blocks and areas that change gravity direction and off course making obvious places that can only be traversed through the shifting mechanic.

Since it’s also a puzzle game, expect the difficulty to be amped up. players will have to stop and think how they can complete the level, what is needed and what order should these things be done. Eventually timing will be brought into the equation too.

We checked out some gameplay of Shift Quantum and it does look very cool. The animations are good. The level designs are excellent. The negative space mechanic looks awesome as your character literally gos through the stage to the other side and things flip around the the colours become negative. The black and white visuals work well with this game. The puzzles are certainly worthy of the name ‘puzzles’. Shift Quantum comes of as very unique.

Overall Shift Quantum is a very cool game. The graphics and visuals are very good. The sounds are just good. The level designs are excellent. The developers ‘Fishing Cactus’ did an excellent job with this game. We at X35 Earthwalker look forward to seeing how other gamers take to this game.

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Moonlighter

Moonlighter is a new action RPG game with some rouge-lite elements developed by ‘Digital Sun‘. It’s coming out the 29th of May on the Xbox One, PS4 and PC. It will also come out on the Nintendo Switch in 2018 but not exactly sure when. This action RPG looks real cool. Let’s take a look.

In the world of Moonlighter, players take control of a shopkeeper. That’s right, a shopkeeper who goes out daily to collect items for his shop. Who longs to go on a great adventure and be known as a hero. Looks like he’ll finally get his chance. Some gates were discovered during a archeological excavation which took place a long time ago. A small commercial village called Rynoka was founded near this same excavation site. Rynoka provided a place for adventurers to temporarily stay and sell the items and treasures they found. The people, including the shop keeper learnt that the ancient passages lead to different realms and dimensions.

Moonlighter

As a shopkeeper, players must manage shop. This means handling the shop finances, putting items on for sale and also setting their prices. Players can upgrade the shop, kind of like in Animal Crossing with Tom nooks shop. Make sure to also hire shop assistants. Like with a real store, you must be careful as some people might try to steal your stuff. Why can’t people be decent? So as you can see, it’s not just going out and adventuring but also handling a shop on a daily basis.

Like the shop, the village is loaded with different people in Moonlighter. Getting to know the villagers is essential as they reveal their needs as a customer. so the right information can help increase sales. Some villagers have big requests, requiring rare items that players have to seek out and bring back and in return that villager will pay you very generously. Also it’s with the villagers that players can do crafting to get new armour, weapons and even enchant certain items. Kind of reminds you of Minecraft.

Moonlighter

As mentioned before, there are many gates which lead to different dimensions and realms. This means they can take players anywhere, which means players must be prepared for everything, so carry equipment and items that covers a range of needs. The enemies vary greatly as well and that’s one thing Moonlighter so far does well, which is variety. Variety is very important for gamers. It was something the new God of War lacked with their bosses. Fighting a similar troll monster multiple times. 

Do not forget. Amongst all the fighting and exploring, the main thing is to collect loot. Grab everything! Treasures, artifacts, valuable resources, armours and weapons. It’s all fair game. Not only that some found loot could be used to make you more powerful but you can also put some of these up in the store for the villagers and customers to buy and keep your shop alive and running smoothly.

Moonlighter

Off course, the enemies and bosses are not going to let us just walk around and grab all this loot. They need to be handled. Now Moonlighter has quite a surprisingly deep combat mechanics. All this combat depends on the interaction between enemies, weapons, secondary effects of items and abilities. So players need to get creative, find their own combat styles. Before you know it, players will invent their own combos and flow of actions. Not every enemy can be handled the same way.

We checked out some gameplay. Moonlighter firstly has some smooth animations for movement and combat. There are truly different enemies. some are squishy while others are hard and roll up into a ball. Use a bow and arrow, a bigger broadsword and more. Many items and abilities to use like instant escapes, gap leaping, blocking with shields, healing and much more. Even the history of the character is quite engaging. You can relate to the whole subject of putting duty and responsibilities first.

Overall Moonlighter is a very cool game. The story behind it all is very good and will relate to many gamers. The combat mechanics are quite deep and provide many options for players. the graphics are not that great for it’s style. the sounds and music are very good indeed. It’s creative how this game is designed. The developers ‘Digital Sun’ did a excellent job with this game. We at X35 Earthwalker look forward to seeing Moonlighter come out. Now not every adventure pays off but one thing that always pays off is… the ‘Earth Walk!’ 

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Awkward

Awkward is a new casual party question game developed by ‘Snap Finger Click‘. Awkward will be coming out the 5th of June on the Xbox One, PS4 and PC but on the Nintendo Switch the 19th of June. This game we hear really tests relationships. Let’s take a look.

Awkward isn’t some big adventure game and there is no princess to save but that doesn’t mean Awkward hasn’t got a story behind it. Apparently this game was banned years ago because it caused an increase in family feuds, fights and divorces! That’s extreme! Are they being serious. We at X35 Earthwalker right now know for a fact that we are mature and good friends enough that no game will make us fight or anything serious like a divorce. Grow up people.

Awkward is meant to be the ultimate test in learning how well you know your friends, or spouse or family. You must answer a series of questions and the other players must guess what they think the first player answered. Sounds simple… but there’s a catch. The questions get increasingly less trivial and more uncomfortable and eventually bringing out secrets. This is where the problems begin to come out. Prepare for some shocks. 

Awkward

So that old truthful saying “You truly do not know them” will come to life right in front of many through this game. For example as shown above there’s a question forcing players to decide whether they would save a 1 year old or an 18 year old if they can only pick one. There will be some women who will hate you for not saving the baby. There’s another question where you must answer what you prefer concerning your partner: their body or face. This is a risky one but be honest. This is just the start by the way.

Awkward has all the original questions, which were banned.. they also have a bunch of new ones too. They were written by Joanna Haslam from ‘It’s quiz time’ and Danny Gallagher from ‘Quiplash’. There is a single player mode to see how your answers stack up to the rest of the world or have six players join in which can lead to competitive or cooperative gameplay. There is also multiple game modes too. Awkward also has streaming technology which let’s up to 500,000 concurrent viewers join in, on Mixer, Youtube and Twitch. They don’t need to go to a website or use an app. They play from the stream chat.

Awkward

We checked out some gameplay and it’s exactly what it says on the box. A series of questions which get more and more uncomfortable and risky to the point where it sparks debates and hopefully not, some arguments. Can you still be friends? Do you still love them? We hope so. If not, then grow up! 

Overall this looks like a fun game. A serious game but still fun. It’s one of those things where you must be mature and think about who you are playing with. Do not play with others who are very sensitive. Be wise about this and decide whether you should play or not. The developers ‘Finger Snap Click’ did a great job with this game. We at X35 Earthwalker would like to give this a try. Now some questions are very personal, but nothing is more personal than… the ‘Earth Walk!’

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