Episode Ignis

Final Fantasy XV is getting a new DLC called ‘Episode Ignis’, developed by ‘Square Enix’. Episode Ignis will be available on the 13th of December for Xbox One, PS4 and PC. We at X35 Earthwalker certainly love the amount of effort and work that goes into the Final Fantasy DLC’s. A lot of content is on the way but now it’s Ignis’s turn. Let’s take a look.

All Final Fantasy gamers will currently know Ignis. He is the composed and serious one but stays cool. he is the tactical and brains of the group. We couldn’t play as him in Final Fantasy XV but worked with the players but now… It’s his turn to shine. In Final Fantasy XV: Episode Ignis. Players control… well… Ignis (who else?). This DLC takes place as Noctis is still unconscious after the trial of Leviathan. Ignis has an adventure of his own. He puts his tactical mastery to use in Altissia to protect the city.

Final Fantasy XV: Episode Ignis - X35 Earthwalker

Now we love Ignis at X35 Earthwalker because of his personality and because strategy and getting tactical is definitely our thing. Final Fantasy XV: Episode Ignis is suppose to be not only breath taking but emotional. The developers want to really get the players into what’s happening here. Ignis will protect his comrades, especially Noctis at any cost… even if it means sacrificing himself. Now this kind of friendship and duty they have for each other is beautiful. Friendship can be the strongest bond there is and the Bible teaches this as well.

From what we have seen of the DLC gamers can expect some huge battles, towering enemies, being out numbered and facing familiar foes once again. Everything looks smooth and the combat looks awesome. At times it looks like Ignis is more dangerous than Noctis. The tactical ones are normally the ones who win. The Zoom around the battlefield, travel from roof top to roof top and use elemental attacks and even work with allies to defeat your enemies, defend the city and off course Noctis. The action certainly hasn’t turned down here.

Already a number of Final Fantasy fans are excited and have good things to say about what they have seen already. We know Episode Ignis means serious business because Ignis means business. Seriously look at his face. Look at him straight in the eyes… now that’s serious.

Final Fantasy XV: Episode Ignis - X35 Earthwalker

Overall from what we know and have seen, this DLC might just bring some feelings to gamers. The graphics look great as always, the attention to detail is excellent as well. The sounds still sound relevant and nicely done. As you go through the game some of the stuff happening in your surroundings are just worth taking a look at like when that air ship got punched by that large humanoid being. The developers ‘Square Enix’ did an excellent job with this DLC so far. This is worth checking out. Now Ignis may have an episode now but one thing always had an episode and that’s… the Earth Walk!’

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Resident Evil 7 Not a hero

Resident Evil 7: Biohazard is getting a brand new free DLC called, ‘Not a hero’. it’s coming out the 12th of December for Xbox One, PS4 and PC. Many fans are quite hyped abut this one but also cautious. Let’s take a look.

Many gamers agreed that Resident Evil 7: biohazard was a great game. Many liked that fact that you weren’t a heavy weapons power house where you blow everything away. You had very limited ammo, items and had to really use your head to handle some areas. The sexting of being in the Bakers house and being hunted by the bakers themselves. We at X35 Earthwalker do agree that Resident evil 7: Biohazard worked well. Great news. Now the DLC, ‘Not a hero’ is actually very different.

Not a hero takes place immediately after the main story line of Resident Evil 7:Biohazard. Instead of playing a regular dude like Ethan, instead you play as a professionally trained, ready for combat, Chris Redfield. As you can see already, it’s a different style of gameplay, sounds more like Resident Evil 6 as you will have a range of tactical weaponry. Honestly, you are going to need those weapons when it comes to dealing with the enemy here.

Resident Evil 7: Biohazard - Not a hero

Now Chris Redfield is after Lucas Baker. That name should haunt some players as he is considered the worse of them all overall in terms of how sadistic and smart he is. Sort of like Jigsaw (but not at that level. Now Chris Redfield has been instructed to bring lucas in alive which makes things more difficult. Lucas has already shown that he is more than a match for Chris as several umbrella operatives have gone in and tried but have lost contact with them over the radio. Are they dead or in one of Lucas’s twisted games? It sounds like a capture and rescue mission.

We checked out some gameplay and we certainly like what we saw. The HUD looks cool but also simple which is how things should be. The melded are back and more mean than before. They are here in numbers as one folded certainly doesn’t stand a chance against the weapons you have. There are more dangers though. The environment is also an enemy. You are in an abandoned mine which has a deadly biohazard present. As high tech as your gas mask is… it won’t protect you forever in the cave network of the mine. So time seems like another factor in ‘Not a hero’. Also what we heard was true. In Resident Evil 7: biohazard you can finish of molded who you have knocked off balance with your fists. think of it like a glory kill from DOOM. Pretty cool and why not have that mechanic?

Overall Resident Evil 7: Biohazard’s DLC, ‘Not a hero’ seems really interesting right now. It’s a different and familiar style from the main game. This allows fans of both styles to be pleased to do what they love best, Survival or shooter. The graphics are looking very good right now. The sounds are great and the noise of getting a headshot on the molded sounds real good and crunchy. The design of the mines look nice, nothing special though. The molded do seem a bit like they are fodder for the players in this DLC but we will have to see. The developers, ‘Capcom’ did a great job with this game. This game is worth checking out. Now Chris Refield may be well equipped to handle this mission but not even he is ready… for the ‘Earth Walk!’

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Battlestar Galactica Deadlock

Battlestar Galactica Deadlock is a new 3D turn based strategy game developed by ‘Black Lab Games’. It’s coming out on Xbox One and PS4 the 8th of December. It’s already out on PC though. Being a turn based space game sounds really interesting. We at X35 Earthwalker hope they pulled it off. let’s take a look.

In Battlestar Galactica Deadlock, the Cylons and the humans were in a deadlock. The Cylons however: launched a brutal surprise attack which allowed them to eliminate the colonial fleet high command. This off course is very bad for the humans. Now it all falls down to the rear-admiral Lucinda Cain. Here is where the players step in. Battlestar Galactica Deadlock requires players to get real strategic from what we know. Every decision is important and literally one move could make or break everything.

You get to control the whole colonial fleet from the shipyard called ‘Daidalos’. Make sure to build a big and powerful fleet because the task ahead is big. There are twelve colonies that are in danger because of the Cylon. Decide what ships you should have in your fleet. Build and design it how you want it. There are many ships with some serious firepower like the Jupiter class battleship and the Manticore Corvette. Others like the Raptor scouts and viper squadrons all await your orders. Already we are liking the sound of this.

Now Battlestar Galactica Deadlock is completely 3D. This means you can rotate the camera and see from any angle. Make your units fly anywhere and everywhere to flank enemy ships, attack from behind, retreat etc. After deciding your moves and actions you can watch it all play out in real time. You can also pause the real time as well. Maybe you want a better angle and to careful see what took place. Pretty cool if you ask us. If that wasn’t detailed enough, you can rewatch your whole battle with the auto cam replay. So you can see where things went well or went wrong. What’s very useful is that there is an in game too which allows players to easily export their battles straight to YouTube.  

Now the Cylon are a serious enemy. They do not only have a charge head first strategy. this enemy actually comes at you in more than one way forcing players to stay fully alert and ready to handle multiple tasks at once. For example the Cylon may board a ship or colony meaning it’s up to your marines to defend, hold off and defeat the Centurion boarding parties. Wardriver electronic fighters may try to hack what systems you have, meaning firewalls are required to defend against them. Or the classical let’s bomb them out of the sky approach with Basestars launching missile salvos and Cylon raiders attacking. so not a simple enemy indeed.

Battlestar Galactica Deadlock

We checked out some gameplay and honestly it didn’t seem as fluent or as fun as XCOM 2: War of the Chosen. yes it is a different style but it seems like there is far to much planning instead of action. It’s great that there are many ways to go about it and that there is lots to look at but it makes it come off as slightly more boring. Off course, seeing gameplay is different from playing it and we haven’t played Battlestar Galactica Deadlock so we cannot confirmed this but who knows, it may give a different feeling when actually played. We do like the level of layers to this games strategy aspects.

Overall we think Battlestar Galactica Deadlock is a very good game. The graphics and environments look very nice. The music and sounds are very good as well. The story we hear goes quite deep and it’s more than a simple destroy the aliens story. The amount of emphasis that the game puts on decision making is how strategic games should be in most cases. As in it only takes one move to change everything. The developers, ‘Black Lab Games’ did a very good job with this. We at X35 Earthwalker will keep an ear open for Battlestar Galactica Deadlock. This game might be worth checking out. The Cylon may be a serious threat but they ain’t nothing once compared to… the ‘Earth Walk!’

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Praey for the gods

Praey for the gods is a new action survival adventure game developed by ‘No Matter studios’. It’s coming out in December 2017 for the Xbox One, PS4 and PC. The concept behind this game is very interesting allowing for a story worth knowing about. Let’s take a look.

In Praey for the gods players are in a dying world. A desolate frozen wasteland. Apparently the weather there is eternal winter (which would suck so bad in real life). The seriously is never ending. Players control a lone hero who has nothing but the clothes on their back. We assume we will learn more about the hero as the story develops but keeping it a mystery would work well here as well.

Praey for the gods

Now the adventure here in Praey for the gods isn’t a pleasant one. certainly no winter wonder land. It’s brutal and the dangers and obstacles you face are huge and at times literally. You must save and restore balance to the land which is easier said than done as you will have to slay the very gods themselves. It doesn’t get harder than that. The concept of killing the very gods that the character believes in order to save the land and faced with questions that no one has the answers too just triggers thinking and mystery.

Now you must explore and progress through the lands, discovering some items like a bow and arrow and even a grappling hook which will allow you to take powerful enemies and make progress. This game sort of reminds us of tomb raider but definitely not the same. There is more of a dark souls feel in terms of timing your actions and dodges to succeed and avoid serious damage. We hope a game like this has high emphasis on difficulty.

We checked out some gameplay and we saw some of the so called gods in Praey for the gods. They were all big. Some extremely big like that bird creature while another is like a giant alive snow golem. another looked like a ing from Metroid 2 but more windy and flies like a spirit. Basically something from a horror game. We are already appreciating the variety and games need variety to keep things interesting and to keep players guessing. Definitely looks like some exploration is required. The controls also seem like what you’d expect. Nothing complex. There

Overall we at X35 Earethwalker think that Praey for the gods is going to be a very fun and interesting game. We wouldn’t call it special but definitely interesting. We can see some of the survival elements like avoiding lesser enemies like regular wolves and bigger elements like how it’s easier for the player to be killed and so actions like dodging must be for a reason and timed well. The graphics look very good indeed. The developers ‘No Matter studios’ did a excellent job with this game. We at X35 Earthwalker will keep an eye out for Praey for the gods. This is worth checking out. Now the gods may get plain here but nothing can slay… the ‘Earth Walk!’

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Skyforge is a MMORPG developed by ‘Allods Team’. It’s coming out the 29th of November for Xbox One but already out on PC and PS4. Now when it comes to MMORPG, there is much that has to be taken into consideration. Has Skyforge done it right? Let’s take a look.

The story in Skyforge is actually kind of exciting. You play an immortal warrior who will walk the path to become a mighty god (as if being immortal isn’t enough). On your path you will gain followers (who know you aren’t a god but trying to become one by the way). You must fight to protect your world. The more followers you have  Now there is a special group called the ‘order of keepers’ who are known as the most powerful and best there is. They also get to shape the fate of the world. That sounds big and sounds like quite the journey. Now the more followers you have, the more powerful you become.

Now Skyforge has been inspired by some other top action- combat games. There is animated action not just wait around and click etc. So expect everything like combos, finish moves, movement and dodging. So not point and click basically. The combat gets deeper as you can switch between your classes with one click. So if some enemies require some ranged tactics then you can switch from a close range fighter to maybe an archer. What they did right though is that you can level up and improve all your classes at the same time. Like having exp share item in pokemon.

The world is always in danger here in Skyforge. The types of dangers range from other immortals, invaders and much more. So the mortals of the world need the players to protect them. Do so well and gain followers. You can also select what type of activity you want to take part in. For example there is: group, PvE, solo, PvP, raids and more. So there is at least some options. 

There are 14 different classes each with their own powers and abilities and off course style. Some are the cryomancer, the berserker, the paladin, the gunner, the light binder, the witch, the kinetic,  and much more. The Gunners are awesome by the way. As for the players after becoming a god you become over powered but there is a higher level… the elder gods. Who take OP (over powered) to another meaning. So watch out for others gods who have a bad temper. There is lots to do in this game literally like divine forms, invasions, big raids, distortions, anomalies and much more.

We checked out some gameplay and everything looks smooth. It’s what you would expect of a MMORPG. you have your character and you are running around exploring the big world and you may see a giant spider and so you cut it up. Find quests, complete them, you know the drill. Nothing wrong with it so far but seeing it and playing are quite different. 

Overall this looks like a great game so far. The graphics are very good, the sounds are good and the different locations and environments look like they are worth exploring. Only if we play the game can we get more information. The developers ‘Allods Team’ did a very good job with this game. Skyforge is worth checking out. now the gods are pretty strong but nothing is even half as strong… as the ‘Earth Walk!’.

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Spelunky 2 will be here and that’s exciting. It has to be the most exciting thing, in terms of gaming, that we have heard all year. Literally we are more excited for Spelunky 2 than Destiny 2, Evil within 2, Emily wants to play too etc. Spelunky was an excellent game and certainly worth playing. It was difficult, exciting and had a lot for players to do and try out. Spelunky 2 will eventually be here. Let’s take a look.

Now from what know about Spelunky it is safe to assume that the play style will all be the same. The developer ‘Derek Yu’ made it clear that some new things will arrive and some old stuff will make a return. The new things will have to be items, enemies, mechanisms etc but the old things will probably have to be the stuff that were signature to Spelunky like the ghost that shows up when you run out of time.

The developer also revealed his influence for the story of Spelunky 2. He got married and had a daughter (congratulations by the way and continue to have a great marriage Derek Yu). This is what’s happening to mr Spelunky as in the trailer he has a beard which shows time has passed. The child receives mr Spelunky’s signature hat as if passing on the mantle to his daughter but he fades away. His daughter looks out the window in deep thought but diligent. 

This all makes sense. Think about it. mr Spelunky gets out of the strange cave that he explored for treasure. If you completed Spelunky then you know that he found a lot of treasure, treasure which would easily gain him fame and a comfortable life. He can afford a house and to have a child. The child is easily amazed and super interested in her fathers adventures and judging from her clothes wants to do what he did or does. Maybe Mr spelunky went on one more adventure and hasn’t returned yet which is why he faded away. Does she go after him using the knowledge she learnt from her dad? A much deeper story here.

Now Derek Yu did say that he wants to keep what made Spelunky unique. Well that obviously has to be the whole cartoony feel of it all. Little characters with unbelievable upper body strength to carry three friends at once while climbing a rope for example. It was anything serious but casual fun. Casual fun but very challenging and you would see that if you watch the Northernlion plays Spelunky serious on Youtube. Another unique thing was off course the ghost the horrible moment of encountering the ghost for the first time, knowing you can’t stop it but it’s coming for you. Also what’s unique is the silly cartoony physics chain of events. For example you throw a pot at a powder keg to set it off. it blows up but the explosion throws a rock at you, which hit you in your head, which knocks you of the platform, which makes you fall unto spikes which results in your death. There are many wacky chain of events that people wouldn’t believe until they see it. Lastly that is definitely unique would be the tough shopkeepers who make you learn the hard way that you shoplifting is wrong. Also don’t try anything funny. Below is a video of X35 Earthwalker doing his first ever Spelunker run on the Xbox One:

Spelunky was considered by many to be almost perfect. Our suggestions for Spelunky 2 would be to make it bigger. After all, when you master Spelunky you can actually beat the game quite quickly and a bit easily. It becomes no where near the challenge it was. It needs more levels and maybe pathways like instead of heading to the jungle, you can go towards the dry land area or something like that, allowing more time spent and exploration. Maybe secret door ways that have various conditions for entry like number of enemy kills on that run. Make levels more chaotic as in more danger can show up at almost any time forcing players to be on their guard much more instead of casually causing through levels. We have more ideas.

Overall we at X35 Earthwalker are so excited for Spelunky 2 but disappointed that it will not be on Xbox One as that means we can’t play it until much later by the looks of it but we aren’t the developers and so it’s not our decision to make. As long as Spelunky 2 is released for many to enjoy that’s fine with us. Not much information has been released on Spelunky 2 and so we encourage everyone to be on the lookout for new information. Spelunky 2 is something you have to check out. Now we are excited for Spelunky 2 but nothing is more exciting than… the ‘Earth Walk!’

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Outcast: Second Contact

Outcast: Second Contact is a action adventure open world game developed by ‘Appeal’. It’s coming out the 14th of November for Xbox One, PS4 and PC. Outcast: Second Contact is a complete remake of the original1999 Outcast game. That’s 18 years. Let’s take a look.

In Outcast: second contact, players control Cutter Slade who is an former special forces operative who was sent on a mission to the planet Adelpha which is the home of an ancient and advanced alien civilisation. Cutter Slade went with a group of scientists but not everything went according to plan. The game has quite a bit of emphasis on how your choices and actions will determine the fate of the two worlds.

Outcast: Second Contact has superior graphics and reworked controls. Basically they are improving the game in every way possible and straight up we can confirm that the game looks real good. As players go about trying to prevent a terrible catastrophe, they will notice some new things… things that even the players of the 1999 original will be surprised by. So expect a lot of new things coming your way which is how it’s suppose to be; because having just an improved graphics game is great but at least add some new stuff.

In this strange parallel world, magic and science mixes together at times, which means players can expect some strange stuff that you would only see in fantasy worlds. Outcast: second Contact have some cool and advanced exotic cities to discover and explore. An alien planet means alien enemies with are normally fierce enemies. expect everything from lush jungle ares to lava rocky places to frozen, snowy looking lands. in total there are 6 different continents. 

New moves for Cutter Slade which players need to master like: sprint, a cover system, dodges and rolls. Go absolutely anywhere from the start, meaning complete freedom. The weapons you have are nor normal at all but think about your situation and use the right high tech gadgets and evolving weapons for success.

We checked out some gameplay and it looks like the game is going for the same feel that the original has but obviously improved. It doesn’t look as impressive to us as others will say it is. It’s clear that a good amount of work went into this but we can tell they could have done more but are trying to still keep it classic.

Overall Outcast: second Contact looks like a trip down memory lane for the original fans but a new adventure for newer gamers. This game has everything from the original but some extras. The graphics are good but the music and sounds are better. The world design and environments are definitely very good indeed. It’s what you would typically expect from a remake. The developers ‘Appeal’ did a very good job with this game. Outcast: Second Contact might be worth checking out. Now this game might be a remake but you can never remake… the ‘Earth Walk!’

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Assault Android Cactus

Assault Android Cactus is a arcade style twin stick shooter game developed by ‘Witch Beam Games’. It’s coming to the Xbox One the 7th of November but already out for PC and PS4. This game does look fun but let’s take a look.

In the Assault Android Cactus universe players control junior constable Cactus who takes on a task bigger than herself. Basically she responds to a distress call but ends up stranded on a space freighter. It gets worse. The worker robots on the crippled space freighter are after her as in going to attack her. She needs to reach the brain of the ship. She might find other fellow androids along the way.

Instead of lives Cactus uses a mechanical device that works like a battery. Like a battery it loses power over time. So Assault Android Cactus forces players to move fast, think fast and whatever you ned to do, do it fast. The battery drains very quickly over time. So expect bullets and explosions everywhere. 

There are 9 playable characters or should we say Androids. Each one has different play styles and personalities. So maybe stats like speed, damage etc. There are 25 stages in the campaign and they are split into 5 areas which are different parts of the ship. There is a mode called ‘Infinity drive’ where you can take on daily challenges and test your skills and might. It’s also here where you can get competitive with the rest of the Assault Android Cactus community. 

We know this game has been out for a long time now but we at X35 Earthwalker have never heard of Assault Android Cactus. We checked out some gameplay and Assault Android Cactus does look like a fun game. It is fast paced and the bullets are definitely everywhere which is what you would expect from a twin stick shooter game. Best of all about this game is that there is co-op action up to 4 player.

Overall this game has a good amount of cool stuff to offer. Assault Android Cactus did not get our interest or attention but we can see that it is a good game. The developers ‘Witch Beam Games’ did a good job with this game. Assault Android Games might be worth checking out. Now androids may run out of batteries but guess what never runs out… the ‘Earth Walk!’

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Road Rage

Road Rage is a new racing game developed by ‘MaximumGames’. It’s coming out the 14th of November for Xbox One, PS4 and PC. It’s suppose to be a unique racing game not like anything else out there. Let’s take a look.

Road Rage has a simple but interesting story. You are a normal citizen but live in the city of Ashen. Sounds normal but there’s one problem. Ashen has become a dangerous place. The police don’t even bother with that place anymore and is pretty much ruled by the worst biker gang around. worst as in they are so bad. so players join this gang and have a goal to rise through the ranks to becoming the boss of this dangerous gang. So basically, do you have what it takes?

Now when you check out some gameplay like we did, you can instantly see what you would get. It’s fast bikes, racing and most interesting of all, weapon wielding. That’s right. Players and characters can swing pipes, crow bars, sledge hammer, golf clubs and it gets even crazier with swords like a katana and even a chainsaw! Like that’s totally fair. So race through the streets where it’s all about getting money and being the fastest while dodging chainsaw, blades and that rusty looking sledge hammer.

There’s more to do than just race in Road Rage. With a total of 98 missions you get to do everything from races, combat races, escort jobs, delivery and even all out gang fights. 42 of the missions are story driven while the other 56 are all side missions. so be prepared for everything. 

It’s all about the bikes though. Select your motorcycle from a range of options and then customise your bike to make it your own. Something to brag about. Exhaust pipes, body etc. some designs can get a bit crazy but nothing too ridiculous.

We checked out some gameplay and honestly we aren’t impressed with it. The graphics aren’t top level and it does seem like another racing game but with weapons. So far nothing truly special. Road Rage is an open world game though as you can go cruising around a massive city with many different areas like a downtown, china town like area, a fort looking place and a haunted hills. Maybe haunted as in no one lives there anymore. So there is some sight seeing to do.

Overall Road Rage isn’t something for us at X35 Earthwalker. It doesn’t seem to compare to other current games so we judge it as it is. It doesn’t have anything that makes us want to play. We are sure though that there will be some gamers who are have just been waiting for a game like this. We see the fun side definitely. It’s definitely not a bad game from what we see. We will have to keep an ear open to know what’s happening with Road Rage. The developers ‘MaximumGames’ did a good job though. Road Rage may be worth checking out. Now some people experience road rage but you just have to experience… the ‘Earth Walk!’

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The Mummy Demastered

The Mummy Demastered is a new 16-bit 2D action exploration game developed by ‘WayForward’. It’s coming out 24th of October for the Xbox One, Nintendo Switch, PC and PS4. The Mummy was loved by many people but this is a demastered 16-bit action packed new version. Let’s take a look.

The Mummy Demastered will straight away remind you of a certain game that had a similar look. That’s right… Metroid. There are many rooms, different areas and lots of exploration. Basically the story in The Mummy Demastered is that an ancient evil has arisen somehow. Princess Ahmanet has brought a supernatural army with her. An army of monsters, undead, insects and much more. Players control an elite is from the monster hunting organisation called Prodigium. You and your team are at the scene but you lost contact with them (as always). You need to know if they are okay and so you search but the primary objective is to defend humanity from evil. But… Will the bad guys let you?

Now games like this automatically bring up instant expectations. Many gamers want lots of rooms and areas to explore. Many want a map or a build as you go map of the levels and areas to make navigation easier and reduce the chances of going in circles. We want a lot of variety to enemies which require different tactics weapons to deal with. So The Mummy Demastered is not going to have an easy time so let’s keep an eye on this game to see if it meets expectations for not and we at X35 Earthwalker aren’t pleased with everything.

We checked out some gameplay and it’s what we thought. Honestly not much to say, it’s supposed to be 16-bit, it’s 2D, exploration is crucial, use mysterious artifacts, weapons and upgrades to fight your way through the horde. We aren’t saying this is a bad thing but what you see is what you get. There is a variety of environments like abandoned tunnels, tombs, streets of London and forests.

Overall this is a fun looking game. The sounds and music are great. Now it does look like the difficulty level of The Mummy Demastered might be too low at the moment from what we have seen. So we will just have to see. The developers ‘WayForward’ did a great job here. We at X35 Earthwalker will keep an ear open for this game. The Mummy Demastered might be worth checking out. Evil may have arisen in this game but evil could arise above… the ‘Earth Walk!’

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