X35 Earthwalker Gungrave C.O.R.E

Gungrave G.O.R.E. is an action shooter game developed by ‘Iggymob Co‘ and published by ‘Prime Matter‘. Gungrave G.O.R.E. has come out on the 22nd of November 2022 on the Xbox Series X/S, Xbox One, PS5, PS4 and PC. Gungrave G.O.R.E. wants to be about that action. X35 Earthwalker likes action. Let’s take a look.

Gungrave G.O.R.E. has a very simple story. There’s a drug called Seed. Seed is incredibly dangerous and ruining the world. El-alcangel is an organisation that trying to destroy Seed. Raven clan is the organisation that wants to spread seed everywhere. Beyond the grave and Mika, thanks to quartz, learn that raven clan is in scumland. So they go there to finish them off. That’s it.

X35 Earthwalker Gungrave C.O.R.E

Forget about elegance and fancy stuff with this game. Gungrave G.O.R.E. is all about the action. The name even suggests this. So just get out there and start shooting. Many players love to be powerful, shoot and story whatever is in their path. Sort of like Doom Eternal. Gungrave G.O.R.E. just lets’s players have fun and shoot. Your character Beyond the grave is superhuman and invincible because after he died, he was revived using necrolization. Just accept it.

We won’t go into all the details but there are multiple significant characters in Gungrave G.O.R.E. and they stand out from each other. They certainly don’t behave the same way. Turonty, Ganpo, Yensen, Zell and much more.

X35 Earthwalker Gungrave C.O.R.E

We checked out some Gungrave G.O.R.E. gameplay and it’s sort of what we expected. Fire and blast away. There’s a simple system for everything in Gungrave G.O.R.E. The shooting system has auto aim and it applies to both enemies and destructible objects. You have shields. Shields work like shields in Halo Infinite. They can recharge if you aren’t taking damage for a while. There’s a beat count which measures how many times you have shot enemies. Keep the beat score high. The higher beat. score means more rewards after beating the level. You can knock on, dodge shoot, dodge, melee attack (funeral strike), death tornado which can be used to reflect missiles back or knock back enemies. There burst mode and storm barrage too.

Overall Gungrave G.O.R.E. does look like it’s a good game. There’s lots of mechanics in the game, special abilities and moves. It’s all about the action and it delivers action. There’s chains, slams and ultimate specials like Fury mode and demolition shot which allow for complete destruction and damage buffs. The game does look good, the effects like particles are very good, the action isn’t lacking and the main character Beyond the grave acts very stylish and relaxed about everything. Almost reminding us of Dante from devil’s may cry. Gamers like those types. The developers ‘Iggymob’ so far have done a good job. X35 Earthwalker wanted more action, hopes for more creative enemy variety and one more thing that we won’t mention. Let’s see if the developers can think good like X35 Earthwalker. Now Gungrave G.O.R.E. may have loads of action but it’s too stale for… the ‘Earth Walk!’

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X35 Earthwalker Signalis

Signalis is a survival horror game developed by ‘rose-engine‘ and published by ‘Humble games‘ and ‘Playism‘. Signalis is said to be coming out the 27th of October 2022 on the Xbox Series X, Xbox One, PS5, PS4 and PC. Signalis is here to bring a new dark adventure. It’s cool to see new games try things out and bring their mix to it. X35 Earthwalker notices such things. Let’s take a look. 

Signalis is set in a dark and dangerous world. Mysterious world too but let’s calm down for now. Players control a lady called Elster. She’s described as a “Technician Replika”. Her goal? To find her “lost dreams” and lost partner. Sounds strange but wait until you see what’s happening.

X35 Earthwalker Signalis

We hear that Signalis has “cosmic dread” and not just survival horror but ‘classic psychological survival horror’. This makes a difference as horror and psychological horror have clear distinctions. We have spoken about this multiple times already so go read our previous G-blogs. Psychological horror games better deliver.

X35 Earthwalker Signalis

There’s puzzles and mysteries to solve and understand. It’s not just kill monsters and manage your resources. This is a cold world and players will need to explore the derelict spaceship. It’s a “doomed facility” and there’s another secret beneath it. Now off course Signalis is a survival games so managing your weapons, resources, ammo etc is a big factor and we hope that Signalis actually balances the difficulty and level of resource management to create a good and difficult experience.

We checked out some Signalis gameplay and it wasn’t really what we expected in terms of the camera view and art style. We do like how dark the game is. They going for some atmosphere round here. We see the Dead Space stomp attack for enemies on the ground. There’s multiple weapons like automatic weapons and even a shotgun. There’s always a shotgun. Signalis seems to actually have something going on here. 

Overall Signalis seems like a good game. There’s a cool design style here. This game isn’t our style. There’s off course many who will be into this. The developers ‘rose-engine’ have done a good job so far. We at X35 Earthwalker will keep man ear open for news concerning this game. Signalis may have a cold world with mysteries but it would be solved instantly by… he ‘Earth Walk!’

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The Eternal Cylinder X35 Earthwalker

The Eternal Cylinder is a adventure survival open world game developed by ‘ACE Team‘ and published by ‘Good Sheherd Entertainment‘. The Eternal Cylinder is said too be coming out the 13th of October 2022 on the Xbox Series X/S, PS5 and PC. It was already out on previous generation consoles like the Xbox One. The Eternal Cylinder is definitely a unique game. X35 Earthwalker knows what’s good. Let’s take a look.

We will try to keep this quick. We knew about The Eternal Cylinder a long time ago. This game is unique for sure. No questions asked. The eternal Cylinder is set in cool but strange alien universe. In this world, players control creatures called Trebhums. These creatures are definitely late bloomers as they start of at the very bottom of the food chain barrel. they are weak, fragile and easy to hunt and kill. Trebhums do have the unique ability to evolve and mutate based on flora and fauna they eat. This leads to new physical properties and abilities. So yeah… eat up.

The Eternal Cylinder X35 Earthwalker

Oh, lets not forget about the other star of the game… the massive cylinder which keeps on rolling and crushing EVERYTHING in its path. With all your exploring, eating and strategising, make sure to keep on the move to avoid death by crushing cylinder. The Eternal Cylinder is has replayability value. Listen to this description, “This unique ecosystem is a massive, procedurally generated land with unique animal AI, real-time world destruction, and organic exploration and puzzle design to create emergent gameplay that ensures no two playthroughs are ever the same.” This is a massive thing to say.

We have seen a number of unique aliens who are also inhabiting this world. There’s actually quite a lot going on. The Eternal Cylinder is also open world. This means exploration is needed. There’s even puzzles that players may need certain mutations to make certain things possible. Do not forget that it’s a herd, soo you need to manage a group of creatures, keep them safe and make decisions for the group. What’s also real good are the aliens. These creatures have some unique designs for sure. Just look at them other website. The Buddugh Gropp, Gharukuk, Tongledroplet and Celestial Trewhaala are all strange but do look dangerous. So players must learn the different alien species to know what’s aggressive, what eats meat and what’s docile.

We checked out some The Eternal Cylinder gameplay and it’s what we expected. The Eternal Cylinder has lots going on which makes players want to look around and explore… but there’s also a factor forcing the player to sort of act quickly. This in a way reminds us off a fantastic one of a king game called Pikmin. You can’t just mess around. You have to always be progressing and pushing towards a goal. There’s a carroty of biomes which makes sense as this is a whole planet. There’s desert, tundra, infected and savannah. Each has different threats and aliens. Good job.

Overall The Eternal Cylinder is an excellent game from what we can see as of now. We do wonder about just how active there world is in this game and how good the so called ‘unique animal AI’ actually is. We have questions but that will have to do for now. The developers ‘ACE Team’ have done a fantastic job so far. We at X35 Earthwalker will be looking out for the action in this game. Now The Eternal Cylinder may have an unstoppable element crushing things but it’s not even a problem for… the ‘Earth Walk!’

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X35 Earthwalker The Darkest Tales

The Darkest Tales is an action adventure platformer game developed by ‘Trinity Team‘ and published by ‘101xp‘. The Darkest Tales is said to be coming out the 13th October 2022 on the Xbox Series X/S, Xbox One, Nintendo Switch, PS5, PS4 and pc. The Darkest Tales is not about to have it easy. X35 Earthwalker will tell it as it is. Let’s take a look.

Let’s keep this simple. You are in the realm of dreams. This place is distorted childhood dreams as well. You are a teddy bear, a stuffed bear. No joke. You must save your owner, Alicia, from this place. This mission is not going to be sunshines and rainbows although you can expect some of that though. Dreams can be anything after all. Get ready for a fight.

X35 Earthwalker The Darkest Tales

Only the stuffed teddy can save Alicia in The Darkest Tales. Alicia is a grown up and only something from her past can do it. The Darkest Tales has aimed to be a deep and complex story. The games description said “you’ll have to come face-to-face with the difficult questions of life more than once.” Now this does get our attention a bit. Brace yourself. 

The Darkest Tales is a game full of danger. So there’s going to be enemies. This nightmarish and distorted world. The fairy tail like place has recognisable locations and beings. Rubber duckies who are blood thirty, the little mermaid but she looks more like a sea witch than friendly, sleeping beauty is here too and she ain’t friendly or sweet either. Worse of all… there’s… there’s… violent gingerbread men! Not the gumdrop buttons!

X35 Earthwalker The Darkest Tales

Good thing this teddy bear ain’t no wuss. He built melee weapons and a bow. His arrows are needles. Even got a grappling hook too. Combat is a part of this game. You will need to time your attacks, get sort of tactical and deal with the obstacles. It does seem like there’s more than. one ending. We hope so. We don’t think The Darkest Tales has a deep combat system. Must be simple for what the game is and it’s style. We do lie the different types of enemies, including the big threats you have to avoid and run from. This game will need loads of surprises and some glimpses of dangers to come.

We checked out some The Darkest Tales gameplay and it’s almost what we expected. You are travelling from left to right, limbo and side scrolling style. The animations are very good though. This game has got good attention to details as well. The teddy bear can gain experience and get skills. Which suggests a skill tree. The combat is actually active and it isn’t the same but it reminds us of Ori and the Will of the Wisps. There’s got to be secrets in The Darkest Tales and maybe that’s what links to the multiple endings. There’s even a giants’ castle in the clouds… which needs exploring.

Overall The Darkest Tales seems like a cool and maybe freaky experience. A dream world that’s a nightmare. Traps, obstacles, enemies, evil forces and a way to fight back. The fairy tales will be distorted and ruined for you. How tough can one stuffed teddy bear be? The developers ‘Trinity Team’ have done a good job so far. We at X35 Earthwalker will have to keep an ear open for this game. The Darkest Tales may have a hero teddy bear but it’s not enough for… the ‘Earth Walk!’

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X35 Earthwalker Fuga: Melodies of Steel

Fuga: Melodies of Steel is a tactical role playing game that was developed by CyberConnect2. Fuga: Melodies of Steel was released on Xbox Series X/S, Xbox One, Nintendo Switch, PS5, PS4 and PC. This game is excellent. X35 Earthwalker is playing it now and it’s been a good treat so far. There’s a lot to say and talk about but we will try to keep it short. Let’s take a look.

Fuga: Melodies of Steel is all about a group of children, a dozen at most, who are controlling a tank. Why? Their village got raided by an invading military force and their families were taken captive. So They ended up finding a powerful tank called the Taranis. It’s massive and bigger than any other tank. It’s a super tank. They will use this to chase after the Berman army. Sounds like a plan. Right? It’s children after all.

X35 Earthwalker Fuga: Melodies of Steel

We like the graphic style of Fuga: Melodies of Steel. It sort of reminds us of Astria Ascending. The game looks good. The characters look good and are distinct. The character designs alone give you a lot of information about the characters. That kind of designs top level and many people can’t do that. The story telling is effective. The voice of the lady communicating with the children sounds almost perfect. Sounds like a guardian… their guardian but who is this person? The illustrations + voice and the events work very well together. We already have characters we care about… a lot. X35 Earthwalker will not allow harm to come to these children. 

X35 Earthwalker Fuga: Melodies of Steel

The main thing about this game is the strategies. Fuga: Melodies of Steel has many mechanics that allow for deep strategies. It’s not just fire cannons at enemy tanks. Each tank has weaknesses that when exploited with a specific type of tank cannon, can cause the enemy vehicle to be delayed. Making them act later. The weapons have different damage and accuracy. Some enemies are harder to hit and so it’s wiser to use certain weapons against them. There’s status effects that can be inflicted like stun, burn and smoke (here’s more). Smoke reduces their accuracy and burn inflicts damage after each action. Special abilities and attacks require SP to use. Another resource to manage. Some enemies have armour which reduce the damage they take but there are special ammo and abilites that can get rid of the armour. There’s buffs you can give to individual characters or there whole team like increasing luck, speed or damage. We can explain more but lets’ keep it short.

The strategies don’t end on the battlefield. There’s more thinking required during the intermissions. During the intermission you have 20 AP (action points). Having the children talk to each other, to build their relationships, costs AP. Planting seeds to grow crops cost AP. So does, fishing for scrap and cooking a meal. Why are you doing any of this? They all yield great benefits. Building relationships allows for link attacks and stronger support effects. Growing crops produce ingredients for cooking. Cooking meals gives buffs to your characters. Scrap fishing creates a chance to obtain materials. Materials are needed to upgrade the Taranis. Upgrades include more health, damage and maximum SP. You never have enough AP to do everything you want or need. You have to decide what to do, prioritise and conclude what’s most important. You’ll understand easily when you play it. Bottom line, you’ll redoing heavy thinking both in and out of combat. Nothing must be wasted. Every decision and move counts. Even the paths you take on your journey, safe, normal and dangerous matters. Tactical gamers and players with some intelligence will thrive here. Off course no gamer is even close to X35’s intelligence.

Overall Fuga: Melodies of Steel is a fantastic game. Graphics, sounds, story, emotions, investment, decisions and deepness of strategies are all very good. The animations of the Taranis are weak though. There’s seriously more to the strategies. There’s the link attacks which are powerful and must be unlocked through a bond between characters and then charged up. Then there’s ‘Hero mode’. This is where things get real crazy. Maybe we will go over more of this stuff another time. Fuga: Melodies of Steel is available on the Xbox Game Pass right now. Fuga: Melodies of Steel isn’t normally our type of game but this game has been a real treat for sure. X35 Earthwalker is invested. There you go. We tried to keep this short. Fuga: Melodies of Steel is worth checking out if you have the brains for it.

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X35 Earthwalker Moonscars

Moonscars is an action adventure platformer game developed by Black Mermaid and published by ‘Humble Games‘. Moonscars is said to be coming out then 27th of September 2022 on the Xbox Series X, Xbox Series S, Nintendo Switch, PS5, PS4 and PC. Moonscars is brining in that dark tone for sure. X35 Earthwalker sees many games try to do it right. Let’s take a look. 

Moonscars has a weird story going on here. Basically players control a weird dude named Grey Irma, who’s described as the ‘fierce clayborne warrior’. You strike under moonlight. Your purpose? “Finding the Sculptor, and unravel the mystery of her existence”. Yes. That’s it. That’s definitely lame and we aren’t impressed right now. Obviously when you play the game you will get more information. What’s not lame is how Moonscars looks. That’s more interesting. More on that later.

X35 Earthwalker Moonscars

Moonscars is set in a 2D dark, sad world filled with shadows, evil and despair. The darkness here wants to destroy you. Like seriously. Nothing here wants to sit down and have tea with you. It’s one of those games where the difficulty is said to be high and so the player is expected to die… a lot. With each death, the player is expected to learn from it and become better. In Moonscars, death is an opportunity. To “mold yourself into a master warrior”. We will leave that there.

Moonscars does look good. Not very good but good for sure. The world looks depressing, sad and dark. You don’t want to be here. Even our character looks the opposite of positive. The background fits well with the game and the location. The animations are very good for the graphic style. The attacks look well defined and very clear. The running animation isn’t good though.

X35 Earthwalker Moonscars

We checked out some Moonscars gameplay and it’s what we expected. Run around, explore, slash, jump and die. You can parry strikes and create openings for yourself. Time your dodges and be patient for some enemies. Moonscars will not be a merciful game. That’s the expectation but we wonder about the amount of hand holding in this game. We do want to see more though. 

Overall Moonscars is a good game from what we can see so far. We do want more information. Beises your slashing players can also use special weapons. There’s also magic that you can use. A game like Moonscars definitely needs magic or some sort of mystical power. There is room for bosses of variety in this world. The developers ‘Black Mermaid’ have done an alright job so far. We at X35 Earthwalker will have to keep an ear open concerning this game. Now Moonscars may have darkness and death holding but it’s all weak stuff in the eyes of… the ‘Earth Walk!’ 

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X35 Earthwalker Immortals Fenyx Rising

Immortals Fenyx Rising is an open world action adventure game that came out on the Xbox Series X, Xbox Series S, Xbox One, Nintendo Switch, PS5 and PS4. Immortals Fenyx Rising is another game that’s being slept on heavily and it’s sad to see it. X35 Earthwalker have been taking this game seriously so far. This game is fantastic and more gamers should have been talking about it. Immortals Fenyx Rising came out in 2020.

Immortals Fenyx Rising is set in greek mythology. So expect all the scum bag false gods to be here. Especially the worst of them all… zeus. We like how the game portrays zeus as an idiot and scum bag but in a humorous way. The humour is good and we get a lot of it through almost all the characters. Our character Fenyx has some good moments and a few times Fenyx is just annoying. Hermes is typical but more cowardly here… but it works. Prometheus and zeus having their dialogue and telling the story of your adventure. Immortals Fenyx Rising is a the main character is a nobody loser who grows to become great and powerful.

The combat is not complicated or difficult. It’s got enough room for strategy and variations in combat style but simple enough that pretty much anyone can get into. Making Immortals Fenyx Rising friendly for new gamers and veterans of combat. Open world games, well the good ones anyways will have a lot going on. There’s many missions from racing from one point to another within a time limit, doing a hunt to find a treasure chest, firing an arrow through obstacles and paths ‘wanted’ style and straight up combat to the death. Nothing complicated here.

X35 Earthwalker Immortals Fenyx Rising

Opening chests, completing objectives throughout the map brings rewards in the form of resources, new gear and armour variations. The map is very big and there’s different areas with their own style and theme. There’s 7 in total and all are loaded with stuff to do. Immortals Fenyx Rising has options for travelling. There’s sprint which works well, there’s mounts which if you get a high grade one has tons of stamina. There’s also fast travel which can be used on vaults and giant statues. So getting around isn’t a problem. What’s satisfying though is being up somewhere high and then jumping off to glide and boost all the way to another location. Makes you wan to try.

X35 Earthwalker Immortals Fenyx Rising

Gear makes all the difference in Immortals Fenyx Rising. Your helmet, armour, weapons and arrows can all be upgraded from defence, to number of arrows to straight up damage. Each of the armours and helmets have an effect like 40% damage increase after a parry or 10% damage increase. There’s armour sets too. What sucks is that most of the effects of the armour are bad or it’s a ‘why should I pick this when another armour gives something better’ situation. They need to improve that for sure.

There’s lots to say about Immortals Fenyx Rising. Lots more but we won’t. X35 Earthwalker is having a great time for sure. There’s such more to do, explore and see. Immortals Fenyx Rising is currently available in the Xbox Game Pass. Immortals Fenyx Rising may be a fantastic game but it’s whole world is too small for… the ‘Earth Walk!’

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X35 Earthwalker Hardspace: Shipbreaker

 

Hardspace: Shipbreaker is a space simulation game developed by ‘Blackbird Interactive‘ and published by ‘Focus Entertainment‘. Hardspace: Shipbreaker is said to be coming out the 20th of September 2022 on the Xbox Series X and PS5. It came out on pc in May 2022. Hardspace: Shipbreaker is right now looking like a serious deep space game. X35 Earthwalker knows the best at how to make good space games. Let’s take a look.

Hardspace: Shipbreaker is definitely a simulation space game. You basically live the life of a spaceship salvager… in space. So you will be moving around in space, cutting and slicing spaceships to get salvage and anything precious or of value. Why? Well for some reason you are in a huge debt to the Lynx corporation. You owe 1,252,594,441.92 Credits! Yep. So yeah. This is your new daily life. 

X35 Earthwalker Hardspace: Shipbreaker

Hardspace: Shipbreaker did a good job concerning Lynx Corporation. Already we don’t trust Lynx Corporation. Listen to what they say quite clearly. First quote: “We offer you the privilege of helping turn humanity’s past into its future by salvaging ships in zero-g.” This sentence is stupid and sounds like propaganda. Never trust corporations that say dumb stuff like this. Second quote: “Across your career, you’ll have the privilege of paying your debt to us by purchasing salvaging rights to increasingly large and valuable ships.” Paying debt isn’t a privilege. We don’t trust these Lynx guys. 

X35 Earthwalker Hardspace: Shipbreaker

This isn’t a simple happy go lucky space gig. Hardspace: Shipbreaker can actually be deadly. Players need to be cautious and have precision. This is because thanks to the next generation consoles, like Xbox Series X and Xbox Series S, there’s room for “unlimited cuts through materials at any angle”. There’s also “simulated electrical systems, atmospheric pressure, fire, fuel and coolant lines”, which makes every ship a “deadly minefield”. So study the spaceship and be careful. Decide what order you want to do things and what materials you are about to cut through.

We checked out some Hardspace: Shipbreaker gameplay and it’s what we expected. It’s deep. Requires some thinking for sure. We like cutting the wrong thing or causing a problem on this part of the ship can cause chain reactions… which could mean you die. Watch out for heat, cold, electricity, explosives and more. We aren’t impressed visually but it does look good for sure. We like that Hardspace: Shipbreaker is a realistic, precise space game. We do wonder about the difficulty though.

Overall Hardspace: Shipbreaker looks like a very good game. Many have had good things to say about it. It’s an experience for sure as not many games are like this. We definitely liking the view of earth. Oh and we need to get rid of Lynx corporation. The developers ‘Blackbird Interactive’ have done a very good job so far. We at X35 Earthwalker will have to see how hard this game is. Now Hardspace: Shipbreaker may have precise and dangerous space ships but the levels of them are too low for… the ‘Earth Walk!’

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X35 Earthwalker Blood Waves

Blood Waves is a action strategy zombie game developed by ‘Light Road Games’ and published by ‘Sometimes You’. Blood Waves is said to be coming out the 21st of September 2022 on the Xbox Series X. It’s already out on Xbox One, PS4 and pc. Blood waves just gets straight to the action. X35 Earthwalker gets straight to the point… most of the time. Let’s take a look.

Blood Waves is a very simple game. It’s not some big story or running through the story. It’s here’s an arena, here’s waves of zombies, now survive. That’s it. In Blood Waves you literally face waves of zombies and off course plan for the waves. The strategy part of things. So if you like straight up zombie battle and strategic elements then Blood Waves might just be your thing.

X35 Earthwalker Blood Waves

Now for the strategy part. Players can set up traps and fortifications to help you defend against the zombies. We do like this part of Blood Waves. There’s turrets, barricades, spikes, spinning blades, flame throwers and more. Off course you must face the zombies with guns and weapons. There’s melee weapons and long range weapons. There’s even explosives like a rocket launcher. Take into account that Blood Waves is coming to the strongest console, Xbox Series X, which means that visuals, performance and details will be better as well.

X35 Earthwalker Blood Waves

We checked out some Blood Waves gameplay and it’s what we expected for the most part. Destroy the zombies, get the cash and then et up for the next wave. You can restore health, get ammo, repair traps, buy more weapons and more. There’s types of zombies. Some zombies have long range attacks and some zombies are smart enough to avoid certain traps. You can even dismember the zombies too. You can upgrade your weapons, traps and character. 

During the game you will earn the survival scores which form your personal Survival index. This is a complex index reflecting not only the duration of your survival and number of conquered enemies but also the quality of your game. Your skills as well as the range of used functional of the game also play role here.

Overall Blood Waves seems like a good game. Does what it says on the box. Blood Waves also has what’s called a ‘personal survival index’ which is based on your survival scores. So how long you survive, the amount of enemies you beat and the variety of functions in the game you use all matter. The developers ‘Light Road Games’ have done a good job with this game. We at X35 Earthwalker will have to see the true action of Blood Waves. Now Blood Waves may have a personal survival index but it’s not detailed enough for… the ‘Earth Walk!’

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X35 Earthwalker Little Orpheus

Little Orpheus is a side scrolling adventure game developed by ‘The Chinese Room‘ and published by ‘Secret Mode‘. Little Orpheus is said to be coming out the 13th of September 2022 on the Xbox Series X, Xbox Series S, Xbox One, Nintendo Switch, PS5, PS4 and pc. Little Orpheus trying to make something big happen. X35 Earthwalker like games that go big and not home. Let’s take a look.

Little Orpheus has an interesting story going on here. Players control a cosmonaut dude named Ivan Ivanovich. The year is 1962. The location is Soviet Siberia. Ivan is dropped into an extinct volcano in the Little Orpheus… which is his exploration capsule. The mission is to explore the centre of the Earth. He disappears… but three years later he’s back with claims that he saved the world. Also his capsule, the ‘Little Orpheus’ was powered by a nuclear bomb. He returns without that too. So yeah, the people in charge are mad. He has to explain what happened. So he recalls the events. These events is your gameplay. He is telling the story.

X35 Earthwalker Little Orpheus

So according to Ivan a whole lot of stuff happened on his adventure. Forests, civilisations, water, facilities and more. There’s numerous places in this game which have very different looks and environments. We like the areas in Little Orpheus. It’s a side scrolling game, so like Infernax, Limbo and Greak: memories of azur, what you see is what you get. So be observant and take in everything on the screen. The details should be fantastic. Modern Side scrolling games tend too.

X35 Earthwalker Little Orpheus

Now a game like this would be beautiful but get boring fast. Little Orpheus doesn’t have an empty world. There’s living creatures and sentient beings here. This includes giant creatures, monsters and other hostile beings. There’s dinosaurs who want a meal, giant bugs who want to get some nutrients (by eating you) and even larger threats. Players will need to use their wits (if they have any), quick thinking and observation skills to survive through this. Shouldn’t be too hard… right?

We checked out some Little Orpheus gameplay and it’s what we though it would be. Matter of fact it heavily reminds us of ‘Planet Alpha‘. Both games had imaginary and big beautiful worlds. Both games have life in them with creatures and cool environments. both main characters are space looking dudes like travellers. Both have dangers and giant creatures which will end you if you aren’t careful. Let’s hope that Little Orpheus isn’t a baby difficulty game and has some challenge with maybe some scares. Games like this need to make sure to be as memorable as possible. 

Overall Little Orpheus has very good potential. We like the different environments and how good they look. We like that something may be following you in the background and we hope that only observant players can spot them before the counter. Not every main threat should have this though. We hope the survival and encounters are realistic. Graphics are good but we expected a bit better. The developers ‘Chinese Room’ have done a very good game so far. We at X35 Earthwalker will see if Little Orpheus ticks off the boxes.

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