Back 4 Blood is a new cooperative first person shooter game developed by ‘Turtle Rock Studios‘ and published by ‘Warner Bros Games‘. Back 4 Blood is said to be coming out 22nd of June 2021 on the Xbox Series X, PS5 and PC. You can describe this as a zombie game. This game looks like it has potential. Let’s take a look.

The creators of Left 4 Dead are behind Back 4 Blood. Also Turtle Rock Studios are the guys who made the awesome game ‘Evolved‘. So Back 4 Blood has a lot of minds and behind this one and the expectations are high. So the story here is basically the typical that there’s a serious infected horde of creatures out here and humanity is near extinction but conveniently a small group of humans are fighting back and out here trying to save humanity. Yet whole armies lose and get folded but four people and a guy with a sloppy mid section (his belly) can win but whatever.

Let’s go over Back 4 Blood this quickly. For starters most of the characters look like they could survive. Some look like complete losers but it makes sense that it’s random survivors as in they would look different to each other. There’s 8 characters to choose from, referred to as ‘Cleaners’. They are immune to the virus (off course they are). The missions are overall a simple format in a sense that it’s all about fighting off against a horde of enemies. Does reminds us of world war z in this regards. You must work together, stick together and cover each others backs as there are some mechanics that will mix things up and even ruin an entire mission. Many of you by now have seen some gameplay and so you know what to expect. 

Your primary weapons in Back 4 Blood are guns and something for melee like a baseball bat, knife etc. Expect the typical arsenal of weapons like pistols, assault rifles and off course shotguns. Head shots are the key and best way to take down regular infected called ‘Sprinters’. They just run at you and try to swing and beat you to death. That’s right, there’s some variety to these infected creatures. Retches are the fat ones who create acid pools on the ground so common sense says don’t step in them. Bruisers are the big tall ones with a clearly mutated arm which they use to smash you around and crush you. Keep your distance. The Ogre is the big bad boss one. It’s huge, towers over you and has wide range sweeping melee attacks and can even throw a large projectile at you. Hockers are the annoying ones who likes to trap you and your allies leaving you vulnerable. 

Here’s where some of the problems show up in Back 4 Blood. The bruisers also come straight for you and they become top priorities as they will destroy you if you get too close. Like with other infected Bruisers have weak points of their bodies which you need to hit to take them down efficiently. So accuracy is needed and not mad man spraying of bullets. You can easily run out of ammo. The Hockers are the worst as they fire ensnaring web like stuff that incapacitates you. They see to hit you from nowhere at times but oh boy the infected can sure hit you while you are trapped. You need an ally to come along and free you by melee-ing you. So make your shots count, aim for weak points, keep an eye on your team mates, stay away from bruisers and don’t step in pools of acid. Our main probably is the lack of variety of infected though. We hope there’s more that they haven’t shown yet. Games like this could easily benefit from a large variety of infected like ones but let’s see how they pull this off with their current cast. 

There is some competitive stuff to Back 4 Blood as you can go against players. Either be human or the ridden and off course both sides have their own abilities and weapons. So it’s like Overrun in Gears of War Judgement where one side is human while the other is the Locust. Off course modes like this have a tough time balancing everything but they will learn as they go along. Do your best developers. The other thing is that. There’s also a card system for your characters that definitely mix things up. Get different builds all the time and work with what you got. We definitely like this mechanic as it adds more layers of strategy, options and tactical approaches to the different situations. Card builds are game changers and when done right definitely adds to the game. 

We checked out some back 4 Blood gameplay and it’s exactly what we thought it would be. It’s the Left 4 Dead formula which many gamers enjoyed. Group of four, working together, shooting and fighting through a horde of infected creatures who are all out here ready to destroy all humans. If someone in your squad dies, you can bring them back. They show up glued to a wall and cannot get out. You must approach them and save them. Reminds us of the bring back system in Gears 5 in Escape mode for a dead teammate. Being careful with your ammo, finding awesome weapons during the mission. There was a powerful machine gun that literally was like the answer to these infected creatures. It was rapid fire, heavy destroying rounds and left nothing alive. Oh and rightfully so, friendly fire is a thing so don’t go unloading shotgun shells in the backs of your friends. It hurts. X35 Earthwalker once took a shotgun shot and it had no effect whatsoever. He actually didn’t know he was shot until he turned around. 

Overall Back 4 Blood looks like it’s going to be a fun game for sure. We really enjoy multiplayer games, especially cooperative games. This looks like a casual shooter and survival against a horde. The popular fictional survival scenario. Causal on the surface but on the harder difficulties we know this game gets really hard to beat. We had hoped this game is very difficult and glad to hear that it is. It’s been positive reports s far and that’s good. The developers ‘Turtle Rock Studios’ have a done a very good job so far. We at X35 Earthwalker will keep an eye out for this game. Now Back 4 Blood may have dangerous infected but they are all fodder against… the ‘Earth Walk!’

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Spirit of the North is an adventure game developed by ‘Infused Studio‘ and published by ‘Merge Games‘. Spirit of the North is said to be coming out in the year 2021 on the Xbox Series X. It’s already out on Nintendo Switch, PS5, PS4 and PC. The action is this game takes place in Iceland. Already you know this isn’t going to be a normal game.

Spirit of the North is set in a winter cold, mountainous land that they said was inspired by Iceland. Quite a lot of what you see are based on nordic folklore. So that’s interesting and brings something different to the action. Games that have stories or in game elements based on certain folklore and mythology bring something new and unusual. Very different from the norm. You basically control a red fox. Very normal. You then encounter a female spirit fox who’s called the guardian of the northern lights. These two foxes are working together. Their stories become one. So we just join them.

One of the things that has been said about Spirit of the North that’s unique is that there’s no narrative or dialogue. This was done on purpose. Its up to players to figure out what to do, explore around on this journey and be aware of your surroundings. This land is ruined and a civilisation is lost. So look around, explore your surroundings and solve puzzles. That’s right. Puzzles. Players need to use their heads solve some situations or what’s set before you.

The setting and style of Spirit of the North reminds us of another cold winter game that was also about a journey and based on folklore. That game is ‘Never Alone’. Obviously Spirit of the North is third person and you control a fox but Never alone also has a spirit fox partner but yeah. In Spirit of the North, players get to explore places with practically no variety. It’s a cold Iceland like area so we aren’t surprised. Expect mountains, tundras and glaciers. 

We checked out some Spirit of the North gameplay and it’s good. You’re just a fox but it’s the spirit fox that helps you do the impossible stuff. Slide down ice trails, launch through rings, get empowered, follow the red trail in the sky, activate ancient mechanisms and off course solve puzzles.   It’s exploration yes but there’s a clear direction and you can go at your pace. No enemies, no real danger and no rush. So be a fox and relax.

Overall Spirit of the North looks like a very good game. It’s definitely an adventure and a unique one. Two foxes out there making things happen and traversing their world. It’s not our type pot game but we can tell it’s a good adventure. It would also look it’s best on the Xbox Series X. The developers ‘Infused Studio’ have done a very good job. We at X35 Earthwalker haven’t got any problems with foxes so hopefully these two don’t change our mind. Now Spirit of the North may have nordic folklore and two foxes but those aren’t as interesting as… the ‘Earth Walk!’

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The Dark Pictures Anthology: House of Ashes is a new interactive drama, survival horror game developed by ‘Supermassive Games‘ and published by ‘Bandai Namco‘. The Dark Pictures Anthology: House of Ashes is said to be coming out in the year 2021 on the Xbox Series X, Xbox One, PS5, PS4 and PC. This is the third game and the one we have the highest hopes for. Let’s take a look.

The Dark Pictures Anthology: House of Ashes is set in Iraq in the year 2003. A war or should we say conflict is coming right to it’s end. Rachel King is a CIA operative and she’s been ordered to work with a military squad. Their orders is to check out, what they have been told is, an underground chemical weapons facility. Already we know this is a whole lot of bull crap. As if the Iraqi would have an underground chemical weapons facility. The location is the Zagros Mountains.

Once they reach the coordinates, Rachel and the squad are attacked by a local patrol being led by Sergeant Salim othman. Already we know this is an important character as he has a name and significance. In the middle of this battle between squads, sinkholes open up caused by earth tremors. Both squads fall in. Turns out underground is a buried Sumerian temple. Something bad, very bad, evil has awakened down there and these two squads are in danger. It’s a labyrinth down here to make things worse. So now the two squads have to make a decision: Either put aside their differences and work together to survive or will they instead go alone and prioritise their own survival? 

Now let’s go over a few things. It’s the The Dark Pictures Anthology so we know what to expect but we want some significant changes to make this game better. The last two games were fake threats as in their was no real monsters, demons or supernatural aspects at all. First game had gas that caused hallucinations while the second was demons that was all in someone head. None of it was real. House of sand needs to have actual supernatural threats and aspects otherwise we will straight away write off the game as trash. We don’t want the same thing or factors. Mix it up for the big finale.

Next they need to make The Dark Pictures Anthology: House of Ashes real good is to make the game brutally hard. The other games were too easy. The heartbeat time your button press segments were too easy and not intense at all. They should make the room for success smaller to increase difficulty. The time you have to press a button needs to be shorter. Creation riskier decisions need to have multiple swapping button presses to increase a greater chance of fail. The moments where you have two decisions to choose from and a bar appears to show you that your time to choose is running out needs to have pausing the game disabled. If you can pause it defeats the whole point of the timed decisions. Lastly create a form of punishment or negative for players who because of one bad decision start the game from the beginning. Either give them different paths or a harder play through or something as it’s pathetic for gamers to back out because they failed. 

Overall The Dark Pictures Anthology: House of Ashes looks like it’s going to be the real deal and hopefully what we want. If the developers make changes to please big babies like markiplier and 8-bit Ryan then we are ready to be disappointed. If they listen to us who has real wisdom they would make their best game in the series by far but let’s see. Big developers tend to not be very smart. We don’t know how well the developers ‘Supermassive Games’ have done so far. We at X35 Earthwalker are looking forward to this game. Now The Dark Pictures Anthology: House of Ashes may have some hype but that’s not enough alone to move… the ‘Earth Walk!’

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Metal: Hellsinger is a new rhythm first person shooter game developed by ‘The Outsiders‘ and published by ‘Funcom‘. Metal: Hellsinger is said to be coming out in the year 2021 on the Xbox Series X, Xbox One, PS5, PS4 and PC. Some games have good music while others are all about the music. Kill to the beat. Let’s take a look. 

Metal: Hellsinger keeps things simple when it comes to what the game is about. Players control what’s called the unknown who is part human and demon. This unknown is all about vengeance. So another angry character. You are in hell (rightfully so) and here blasting and fighting through hell and the many demons in your way. Destroy the demons and their leaders… all to the music.

The music mechanic is the best standing out point of Metal: Hellsinger. Do everything to the music. Metal music though. So expect things to be different and quite serious. We hope the music is actually good though. Not a fan of metal. The more in sync you are, the more damage you do to your enemies and the more intense the music gets. So listen to the music, get the rhythm and fire your weapons to the beat. Nice and simple. We don’t know how merciful the game is when it comes to the timing though.

The target of your revenge is referred to as the “red judge”. She is the main bad guy and you have to take her out. Now remember that you are fighting in hell apparently but there is a completely different design for it. Hell’s true name here is the infernal planes which is made up of thousands of hells. All bad. Each location is different have their own stuff going on and maybe own specific enemies. We like the different designs on hell. There’s a frozen world too so that’s cool. The developers must keep the variety going.                                                                                        

We checked out some Metal: Hellsinger gameplay and it’s not what we expected. It has a more DOOM feel. It’s about slaughtering all your enemies mercilessly. It is about revenge after all. Theres many weapons, enemies and  around in this game. We know that there are bosses and killing them will discourage the hordes. There’s a wide range of weapon too. They each have their own ‘ultimate ability’ which are game changers. We definitely would like to see more gameplay and information concerning the enemies in the future. There’s also executions where you finish of a wounded enemy with some style. It really is about the music as killing and attacking to the beat gives you the most damage bonus a and gets the music to be real crazy. 

Overall Metal: Hellsinger looks like a good game. It does what it says on the box. You move around, blast demon, maybe dance but timing your shots and attacks. The graphics aren’t excellent but still great and need to be improved. The sounds are alright but this game is still in development. So we expect it to get better. So run, gun, dance a little and have fun. The developers ‘The Outsiders’ have done a great job with this game. Now Metal: Hellsinger may have weapons and revenge but those certainly do not move… the ‘Earth Walk!’

 

Curse of the Sea Rats is a new action adventure game developed by ‘Petoons Studio‘ and published by ‘PQube Limited‘. Curse of the Sea Rats is said to be coming out in the year 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Curse of the Sea Rats has got an interesting twist going on here. Let’s take a look.

In Curse of the Sea Rats some weird stuff happened. A group of heroes, through magic, got transformed into rats. Flora Burn is the evil witch that did this. So now Douglas, Buffalo, Akane, and Bussa, as rats, must continue their mission to rescue the admirals son… but also to break the curse and go back to their original form. That’s important because who wants to be a rat? If you said yes, then close this page and unsubscribe (just joking).

Now Curse of the Sea Rats has also been described as a metroidvania game which means expect to use a map frequently, search for abilities and power ups to Be able to access new areas you couldn’t go before. Exploration will be key so don’t get lazy. metroidvania games require time and good observation skills. There has to be secrets. What game like this doesn’t have secrets? Just think about the collectibles you’ll have to find. The developers need to make it worth collecting them and feel good getting them. 

There are off course boss battles but this is a rat game, expect enemies that are around your size. We have seen a fat rat guy called fatso who uses barrels for his mobility and projectile attacks. There was even a Dracula rat dude who uses bats to hopefully not drink your blood. We even saw a large crab that definitely wants to crush you. There’s definitely more and games like this need many Boses of variety for epic battles. Hopefully they have the right music to go with it.

We checked out some Curse of the Sea Rats gameplay and it’s sort of what we expected. This game has hand drawn animations and they look good. There’s also what looks like 4 characters to choose from who are: David Douglas, buffalo calf, bussa and akane yamakawa. We say “looks like” because sometimes games like this have means to unlock hidden characters. This might be the case here in Curse of the Sea Rats. We saw that you can grab ledges, there’s combos for your attacks and there’s even a dash ability which can also be used in the air like with Ori and the Will of the Wisps. The characters have different weapons and combat styles with Bussa seeming to prefer his fists and physical strength over weapons. There is also special moves that can even clear a whole screen.

Overall Curse of the Sea Rats looks like it’s going to be a good game. Since it’s rats, we don’t have high expectations or expect the craziest things t show up or happen. Seeing their original human form would be cool though. Play the game to find out. The graphics are good for the times The developers ‘Petoons Studio’ have done a good job on this game and it’c clear hard work went into it. We at X35 Earthwalker don’t like rats so we might get biased with these characters. Now Curse of the Sea Rats may have rats but even they would be exterminated by… the ‘Earth Walk!’

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Spider-Man: Miles Morales is an action adventure game that many have played and talked about. Spider-Man: Miles Morales is an PS5 exclusive. Now this game got loads of reviews and pretty much all of it was good stuff. No one really said much negatives. We don’t like most video game critics and reviewers because they overall aren’t good at what they do. We have seen negatives with Spider-Man: Miles Morales and going to give our quick review on those negatives. Let’s take a look.

Now lets get this out of the way. Spider-Man: Miles Morales is a good game overall but we can no longer call it excellent since we’ve seen so much more of this game. Now first things first is the enemies you face. You only really face three groups of enemies. Roxxon troopers, the underground and escaped prisoners. Roxxon and underground are basically the same troops when it comes to standard units like sword wielders and rifle users. They are just as easy to beat as each other. Also the Roxxon troops look like a reskin of the sable troopers from the original Spider-Man game which is lazy. There’s no variety of enemies here. There is room for different types of enemies in this game but they didn’t take advantage of that. Why couldn’t roxxon with all their technology, have machines, enhanced exosuit troopers etc. The underground could have had high mobility troops who actually use that mobility in combat. They all get beat the same way and none of them forces a change of strategy. The venom punch and techniques makes them all pointless and easy.   

Spider-Man: Miles Morales is inferior to Spider-Man. Spider-Man is an excellent game while Spider-Man: Miles Morales is just good. Straight up the best part of Spider-Man: Miles Morales is the very beginning of the game. The part that had both Spider men working together. That whole scene with Miles chasing Rhino through the city while Peter Parker rides rhino, then Miles riding Rhino while Peter Parker is moving people out of the way and removing obstacles from the destruction path. That was literally the best part. Anything thing else after the rhino battle is inferior. Nothing is as awesome or exciting and that’s sad. Speaking of rhino… they made him trash because of how overpowered they made the venom powers which is something we will get into later. You only faced three (3) bosses. Rhino twice, prowler and the tinkerer. If we forgot one then sorry, please remind us and that also shows how unmemorable that missing boss was. Original spider man had you face shocker, vulture, rhino, scorpion, mr negative, doc oct and electro. Big difference. There was a lack of big guys and when the bosses did come, the venom power really shuts them down. It would be better if the bosses would have a second mode when their health drop by half they gain a technique that forces you to use your venom abilities more strategically or wiser. Like you have to time it. If you just venom punch, they have a counter or get off me move or they dodge it clean depending on the type of boss.

The venom power being overpowered, the rhino battles being ruined is all under the umbrella of “the game is too easy”. This is a problem for original Spider-man too. The game is too darn easy. Even in spectacular mode which is the hardest difficulty (yes there is ultimate but it’s not initially available). It’s so easy to the point where if you get hit in combat then you are not that good or weren’t paying attention. In Batman Arkham asylum and arkham city it was harder because Batman has way less mobility and powers than spider man. Batman can get countered and some moves are forbidden to use because a stun baton carrying thug and they are immune to certain attacks. Spider is a much more powerful character and truthfully that’s how spider man would be in a fight. He would never get hit by these thugs. Never. Those attacks and swords?… He dodges those, clean. So the game is accurate but it should be like that for normal and easy difficulty where you literally become spider man and he’s near impossible to kill. While spectacular mode should have you nerfed and buff the enemies. They should be more aggressive and relentless, deal punishing amounts of damage and make beating the game an actual challenge. The venom recharge rate made rhino a joke. It Ade dealing with the enemies a joke and too easy. The venom abilities are excellent and cool though but needs to be nerfed for the higher difficulties. The hardest part of the game was the final battle with the tinkerer as she has a useful counter ‘get off me move’ which deals good damage. Nothing else in the game was hard.

The length of the game was too short and it proved the xbox fans right, that Spider-Man: Miles Morales is a DLC that costs $50 (in America). It’s over priced. Now we saw this coming as the official name is Spider-Man: Miles Morales. It’s a smaller adventure within the Spider-Man world. If you just go for the main story, you can blow through it very fast. Yes there are side quests and collectibles but they weren’t made interesting enough. Even CoryxKenshin, the ankle breaker himself (got his ankles broke by X35 Earthwalker though) made it clear he is not doing that mix tape side quest where you collect the sounds to learn the truth concerning the dad and prowler. Even CoryxKenshin who was hyped as freak for that game couldn’t be bothered and didn’t want to do it. So the game is really short. Coryxkenshin was shocked that he was at the last part of the game already. So let’s quickly sum up. Spider-Man: Miles Morales had a lack of bosses, the rhino boss fights were lame, lack of variety of enemies, the game is too easy even on the hardest initial difficulty and the game is too short. This is just us without going in depth and keeping it simple. We don’t believe the game is worth $50. It’s a dlc and should have been marketed that way. But seriously though, look at the gameplay of the beginning of the game below and tell us it’s not awesome. Shame that’s the best part of the game and nothing else is on it’s level.

Now overall Spider-Man: Miles Morales is a very good game. The animations are very good, the cinematic scenes are excellent, the story was good and made sense, the combat and powers while too easy was fun to play as a powerful super hero called Spider-man, graphics are excellent, the web slinging was good but you have heard many people already say all this and we are mainly focusing on the negatives here. So yeah, easily Ori and the Will of the Wisps, Indivisible, Gears tactics and Tetris Effect: Connected are all better games for what they are but players will still enjoy Spider-Man: Miles Morales. We would give it 6/10. Sounds harsh but nowadays with next gen consoles and technology almost all the serious games have great graphics, music and animations. It’s become the standard and not some big point winning factors anymore. Spider-Man: Miles Morales is a very good game button as good as people say it is. Now Spider-Man: Miles Morales may be at it’s best at the beginning of the game but one thing that’s always at it’s best all the time is… the ‘Earth Walk!’

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Quantum Error is a new horror first person shooter game developed by ‘Teamkill Media‘. Quantum Error is said to be coming out in 2021 on the Xbox Series X, PS5 and PC. Quantum Error is looking serious right now and it plans to come in big. It’s been a while since we got a game like this. Let’s take a look. 

Quantum Error is said in the year 2109 on earth. So ahead of us but not as far as Halo. Simply put a research facility called Monad Quantum got attacked by something unknown and now the whole facility is on fire. The facility is on lock down and a distress call was sent to the Garboa Fire department. You are Captain Jacob Thomas and was sent in by your Fire chief. You aren’t alone and have a crew, including your partner Shane Costa (he’s not a coffee). All you are there to do is save as many people as you can. Off course… it’s not that simple and things take a ‘dark’ turn. Brace yourself. 

As you can tell from the trailer below that Quantum Error isn’t your average game. It feels good to see another game like this. What do we mean? Think about it. What other first person shooter game you know, that’s based in the future, got monsters, in a facility and really dark… Doom 3! When we saw this, Doom 3 came to mind almost immediately. Both games are scientific games too in some ways. Except it was Doom 3 resurrection of evil where you went in with a team but you got separated and killed off. Quantum Error has a good thing going on here and it has our attention already. Expect gameplay to be slow since you don’t know what’s in the dark. 

Remember that Quantum Error is also described as a cosmic horror first person shooter game. We are seeing loads of scientific things and machinery. This game is set in the future and this is taking place in a research facility after all. so expect to see quantum science level stuff, powerful advanced machinery and stuff that is clearly sci-fi. Bullets; however still work the same. You see something dangerous, then shoot it. We saw the DOOM 3 standard arsenal as in the pistol, shotgun and machine gun. There will be more weapons and they need to be cool and have their own purpose. 

We checked out some Quantum Error gameplay and it’s what we expected it would be. It’s mechanics are looking good and it’s still being worked on. The graphics need to look better and more detailed so we are hoping for that. We really liked the darkness mechanics of DOOM 3 so Quantum Error has something good to work with. They just need to understand the balance of darkness and how to work that with combat. We did see a thermal camera and the player using that as a way to see through the dark and shoot the pistol at the same time. We also hope there is a wide range of enemies as tat keeps things interesting. 

Overall Quantum Error is looking like a good game. This is the type of game we have been waiting for. Good genre combination. Games like this need a good combination of jump scares and straight up dread. Doom 3 didn’t have the best balance of that. The developers ‘Teamkill Media’ did a good job with this game so far. We at X35 Earthwalker are looking forward to this game. Now Quantum Error may have the right genre combo but that combo is no match for… the ‘Earth Walk!’

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GRAVEN is a new action adventure role playing game developed by ‘Slipgate Ironworks‘ and published by ‘3D Realms‘ and ‘1C Entertainment‘. GRAVEN is said to be coming out on Xbox One, Xbox Series X, Nintendo Switch, PS4, PS5 and PC. This game is out here trying to do it’s own thing. Let’s take a look. 

In the world of GRAVEN, players control a “wrongly convicted man of faith” in a dark fantasy world. This means magic, castles, evil beings, monsters etc. What are you wrongly convicted of? We don’t know. We do know that players can expect an adventure. 

Now take into account that GRAVEN is far from it’s release date and clearly still in serious development. Right now it doesn’t look good at all for 2020 standards. Now we can se the graphical style that they are aiming for though. We hope to see more of it’s development. We do like the environments though. There’s what looks like a swamp, castle walls, dungeons, villages and towns. We’ve got variety here. There’s clearly what looks like friendly people in the game who may even help you out.

As GRAVEN is a dark fantasy RPG we expected magic and spells. We were right. There are books which have certain spells. You can hurl fire like a flamethrower, zap enemies with lightning from your hands and cause explosions. There are weapons like a magic staff and even a hand mounted crossbow and off course a kick straight from Duke Nukem. So there is some combat options here. So there’s loads of stuff going on right here in GRAVEN but off course sin heavy development.  

We checked out some gameplay and it currently looks unimpressive and not very good BUT again… it’s in heavy development and a good distance away from release date. We are judging from the current displayed stuff. The running around and kicking is very similar to Duke Nukem which is funny since one of the publishers is 3D Realms who are known for Duke Nukem games like ‘Duke Nukem 3D‘. The foundations seem sound right now with lots of room to put stuff in. So maybe keep an eye on GRAVEN. 

Overall GRAVEN looks like it has potential. It needs time and that’s what people should do… be patient. We hope to see great animations, good graphics and visuals and more options concerning spells and bigger variety of enemies. The developers have got a lot of work to do. We at X35 Earthwalker will have to hear more about GRAVEN in the future. Now GRAVEN may have a dark fantasy world but even it’s world is too boring compared too… the ‘Earth Walk!’

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BADA Space Station is a new action game developed and published by ‘Terahard’. BADA Space Station is coming to Xbox Series X, PS5, Nintendo Switch and PC. BADA Space Station has a very funny concept and story going on here. Let’s take a look.

Let’s get right into this. The concept of the game and story itself is funny and simple. You are entering into these arenas to fight numerous enemies. Big arenas. Expect giant orc like beings with massive clubs and helmets. Expect what looks like demons, cyclops and even alien threats in abundance chasing you down to destroy you. Your aim is to fight and survive. Make you’re way through the top, build a massive following gain promotions and get paid… very well. There’s something more though.

In BADA Space Station there are companies and businesses out there that want to make money and sell their products. They are going to do it through you. You will get to use their products. This means their weapons, equipment, items etc. After all a product looks so much better in the hands of a winner, a big guy… a champion. Yep, it’s a arena career. The better you do and prevail, the more publicity you get and sponsors notice you. You get more deals and get to slay with their products. Oh and by the way, all this takes place in the BADA Space Station. 

We checked out some BADA Space Station gameplay. That’s all there is. BADA Space Station is literally a career. Get some cool stuff and improve your character. There is a choice of what character you can control from a half or half aquatic creature but clearly humanoid and then there’s this weird purple alien creature with a long head tail like majin bu from dragon ball. Strangest of all… this purple alien thing has some cheeks on it. Seriously, look at the butt. Exactly, we weren’t lying. 

Overall BADA Space Station is a simple game with a relatable progression story. It’s a career. We like that there is some big boss monsters. We didn’t see much variety in the enemies though and we hope to see more types. The difficulty of the game is unclear. it needs to be challenging though and hopefully by tactics and combinations of sponsor products can you match their strength and surpass them. The developers ‘Terahard’ have done an alright job so far. We at X35 Earthwalker will have to see what more BADA Space Station will bring. Now BADA Space Station may have sponsors and aliens with a booty but none of those matter when it comes to… the ‘Earth Walk!’

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There is so much talk and comparison going on with the Xbox Series X and PS5. They have already been released and many people are scrambling online to get them. Even some of our friends have got one of them. They are happy with it and rightfully so. Both the Xbox Series X and PS5 are excellent consoles with great performance and their own games to bring entertainment and maybe rage, if it’s Demon’s Souls. What we wanted to mainly talk about though is the speed of both next gen consoles. Information has been coming out concerning their speed and we have come up with a verdict concerning this.

Let’s not waste time and get right into it. When it comes to straight up loading speed, the PS5 is faster. So if you started up the same game, next gen game in both consoles, the games load up very fast but the PS5 is faster at that. For example if you test Assassin’s Creed Vahalla you’ll find that the PS5 loads faster by just 2-3 seconds. Same thing with Watch Dog Legions. The PS5 was faster by about 3 seconds rounded up. This means yes, the PS5 is straight up faster when it comes to loading next gen games. So let’s discuss the significance of that for a moment. Both consoles got some serious hardware to be as fast as they are so off course the gap will be small but we didn’t think it would be that small. 2-3 seconds doesn’t make a difference for us. Tell us what you can do within 2-3 seconds. You can’t go to the toilet, make a sandwich, grab a sandwich, run into the kitchen or even check the calendar app on your smart phone (we tested that). 2-3 seconds isn’t enough to make us go from Xbox to PlayStation. If you have such little patience that you can’t wait 2-3 seconds for something then you’ve got some serious problems as a person. Next point now.

That’s just next gen though. Remember that Xbox Series X has the superior backwards compatibility. When it comes to previous gen games, it’s a very different story. When you load the game Red Dead Redemption 2 the Xbox Series X was faster by 7 seconds! It doesn’t end there. Xbox Series X was faster for Shadow of the Tomb Raider by 7 seconds also. Fall Out 4 by 3 seconds. Hellblade: Senua’s Sacrifice was the biggest gap as the Xbox Series X was faster by 15 seconds. Think about that. So when it comes to next gen games, PS5 is faster by like 2-3 seconds consistently. When it comes to previous gen games that off course get a boost on these two consoles, the Xbox Series X is faster with bigger variances of 3, 7 and even up to 15 seconds. Now off course the speed of the next gen is more important as the next gen consoles are primarily for next gen games. Common sense, but again it’s only 2-3 seconds. Backward compatibility does matter as even now we still play the old games like Dante’s Inferno, Bejeweled 3, Dead Island, Earth defence force 2025 and more. So yes the PS5 is faster for next gen games by a little bit but the Xbox Series X is faster for past games by a lot more… even 15 seconds. So can you really say the PS5 is overall faster even with their SSD? Maybe… but we aren’t done yet. Next point. We included below a video from ign on them comparing loading speed of a few games on the Xbox Series X and PS5.

The real big factor right here is that the Xbox Series X has one feature that changes everything. It’s the quick resume. Basically you can be playing a game, pause it, press the home button and start up another game. Play that one for however long, then you can hit the home button, go back to the first game and you’ll be exactly where you last left it. No title screen, no press a button to start, no load game or load file. No anything. PS5 doesn’t have that. This changes everything. So if both both Xbox Series X and PS5 start up ‘game A’ then PS5 will be faster. If they then both start up ‘game B’, PS5 will be faster but if then go back to start up ‘game A’, then Xbox Series X will be indisputable faster. Then if they go to start up ‘game B’ again , then once again the Xbox Series X is way faster. So think about this for a moment. What’s faster? Fast speed or slightly slower speed but with instant transmission to locations you have already visited. It’s obvious. So when you factor in the quick resume. The Xbox Series X is faster. Sure the PS5 is faster for straight up loading speed but the Xbox Series X is overall faster.

So lastly let’s clear this up. Multiple youtubers and others are saying and have said that the Xbox Series X hasn’t really got anything to offer. Maximillian dood, angry joe and dr disrespect all basically said this. They aren’t credible sources when it comes to this comparison stuff. let’s take a quick look at this. So far the only advantage that the PS5 has over the Xbox Series X is faster loading speed for next gen games ONLY and the controller (maybe the controller, haven’t tried it yet) while the Xbox Series X has the exclusives (26 exclusives while PS5 has 16 maybe), better specs (including power), better performance, memory space, quick resume, game pass and xcloud. So yeah, those youtubers clearly don’t know what they are talking about. So yeah, being 2-3 seconds faster for loading a next gen game isn’t a big enough factor to be like “yeah, let’s go from the Xbox Series X to the PS5.” Don’t get us wrong, the PS5 is an excellent console but these people online are just being so biased and giving false information. Like they are being paid by Sony or something. 

Overall both consoles are fast. Much faster than the previous consoles. The PS5 is real fast but the Xbox Series X overall is faster. Let us know what you think. Now the PS5 is very fast but no where as fast as… the ‘Earth Walk!’

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