X35 Earthwalker Halo 5 Guardians.

There’s so many good games. More than people know about and give credit to. Some good games though get judged badly. So here is just a quick list of a few games that are good or very good but judged badly by popular individuals, the internet etc. Since X35 Earthwalker is the smartest person in the world and greatest gamer, He will talk a bit on this. Let’s take a look.

Wether by biased people due to console wars or even just foolish people. This has been done to a number of games. It’s unfair and wrong. People worked on these games. Groups of people worked hard… even worked on it for years. Attacking and slamming these games, which lead to a reduction of player base, ruining their success chances. Horrible. 

Redfall

Redfall is one game that needs to explanation. It’s like the main go to for a game that didn’t do well. People say it’s a fail and so bad etc etc. Actually Redfall according to many many players. Mainly Xbox players. X35 Earthwalker is one of them. The main issues came from performance problems. First of all performance issues aren’t the problem with the game itself. That’s programming errors or optimisation/porting issues. Those can be easily fixed and patched. So judging and giving a score based on bugs and issues at launch is very stupid and foolish. Secondly, It’s mainly pc players who had performance issues. The other complaint is that Redfall is 30 frames per second. That is such a weak argument. We enjoyed many games some years ago that were 30 fps. This just shows are stupid and spoilt gamers have become. Redfall is actually a very good game. We have a podcast episode and G blog on this too. We got to speak to Xbox players and they didn’t get those issues. Redfall has actually one of, if not the best details in all of gaming. We made a video showing of a part this and podcast episodes. A lot of work went into this game. Lots of it. Multiple vampires to face, factions that fight each other, vampire bosses, many side missions, skill tree with powerful abilities, especially Devinder. It’s an adventure and there’s lots of lore and reading is needed. We had fun with Redfall and so did many players.

The Callisto Protocol

The Callisto Protocol has the same complaints by the same people as Redfall. Performance issues. Again, X35 Earthwalker and others did not experience these problems on the Xbox. pc inferior race strikes again. Console just seems to be better. Others like angry joe complained about the melee system and apparently the camera too. Claims that it’s repetitive and whatever. We did a whole podcast episode on this right here. The combat is great, a plus over Dead Space and it feels good. Each strike feels so heavy and impactful. There’s good variety in the combat, interesting story for a first game and some hype and dreadful situations which you never want to find yourself in. Strongest of all is that The Callisto Protocol has the best graphics and visual details in all of gaming right now. Even that idiot angry Joe had to give massive credit to The Callisto Protocol for its graphics. the lighting in this game be crazy too. Don’t sleep on The Callisto Protocol. It’s better than the Resident evil 4 remaster and Dead Space remake. Facts. Also did a G Blog on it too. A good game judged badly.

Back 4 Blood

Back 4 Blood got some bad treatment too and it’s mainly all because of another game… an inferior game. Another good game judged badly. The Left 4 Dead 2 community caused the most trouble for Back 4 Blood. X35 Earthwalker did a whole G Blog and podcast episode explaining the situation and proving easily why Back 4 Blood is much better than Left 4 Dead 2. Back 4 Blood might just be the most fun co-op shooter game right now zombie game right now. Again they say performance issues and the retarded claim that Left 4 Dead 2 is better. People said the game wasn’t good because they didn’t play it right. They go straight to the hardest difficulty and get destroyed on the first level. The game even tells them to do an easier difficulty so they can get cards to have amazing abilities to fight against the horde like more damage, survivability, faster reload etc. It’s just gamers once again being stupid. Nothing new. Back 4 Blood is tons of fun and also the legend Diamondz L45 loves this game. We have fought many hordes. Check this game out, especially since it got a bunch of new content including characters.

There are other games we can talk about but we will leave it here with these few. We made a whole G Blog some time ago about underrated games. So go search up for that one. It’s real sad to damage people’s hard work for bad reasons. You can always rely on X35 Earthwalker, the smartest man in the world and greatest gamer, to being the facts. Now these game have been badly judged but a more powerful judgement comes from… the ‘Earth Walk!’

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X35 Earthwalker. The Callisto Protocol.

The Callisto Protocol came out last year and it was highly anticipated. It’s survival horror and off course similar to Dead Space in a number of ways. The Callisto Protocol has been unfairly attacked and low balled in the rating department and for terrible or not good reasons. We expect that now of low skilled reviews and trash reviewers. Modern gamers are quite toxic too. We have see many people, especially on twitter have such ridiculous standards for rating games and a bad understanding of game scores. So X35 Earthwalker will give his review of the game in his style, as the world’s smartest gamer and ultimate strategist, his view is better than all. Let’s take a look.

X35 Earthwalker. The Callisto Protocol.

For some quick back story information. The Callisto Protocol got development help from Dead Space. For example Glen Schofield, who co-created the dead Space series, directed the development of The Callisto Protocol. Steve Papoutsis, Scott Whitney, Christopher Stone are other examples. Schofield said that about 25 to 30 former coworkers from visceral games and sledgehammer games worked on The Callisto Protocol. Dead Space is highly loved and respected, especially the survival horror game world. So it’s clear these guys know how to make a good game. They might now a thing or two. So we have veterans on The Callisto Protocol team.

Now The Callisto Protocol is an excellent game. We can say that right out the gates. The Callisto Protocol is made very well and we enjoyed the journey. There isn’t really a part of the game we do not like. There were parts of Dead that we didn’t like but not so with The Callisto Protocol. The developers wanted The Callisto Protocol to be the standard for survival horror games going forward… next gen survival horror. We think they did that. Not the best of all time but the standard. Now does The Callisto Protocol have the scares? Yes! Take into account that X35 Earthwalker is built different. X35 didn’t get scared, not even once. We have seen others get truly scared. Is The Callisto Protocol survival heavy? It’s more mid than heavy. You get surprisingly a lot more ammo than you would expect. We always had ammo for shooting and have not once, ran out of ammo. To be fair we did prefer to melee fight enemies for.

Speaking of melee, this has divided some fans. We don’t find this divided at all. The melee combat system is very good. Definitely something innovative and new to the genre. Every battle can be intense and if you mess up… you really mess up. Especially when you are fighting two enemies at a time. You have to really know when to attack and when to switch who you are dodging against. Players have to pay attention to the enemies attacks as some foes may throw in multiple attacks. You can’t assume the enemies will always swing twice and then stop. They might go up to 4 swings. The melee mechanics are quite deep as you can dodge, blocker end your attack string with a quick aim shot. You can dismember enemies too which unlike other games, it does make a different here. Dodging is obvious, get out of the way and take no damage. Block, you heavily reduce the damage you would take but if you block the enemies last hit this allows for a ‘blocking counter attack’ where you do a low attack which knocks the enemy down. This gives you time to decide what to do next. Dismembering enemies matter here as standard enemies can’t do multiple attacks if they are missing an arm. So upgrade the baton to destroy the arm of an enemy that blocks your attack or shoot it off and that enemy can only do one swing at you instead of an attack chain. If you get rid of their leg then they will crawl and lose the majority of their hit points. A crawling enemy gets one shotted if you hit them with your baton. Just remember to block their first attack as it is fast.

What’s also interesting and next gen about The Callisto Protocol is that depending on where you defeat an enemy you might trigger an animated kill. We have shoved an enemy into the wall, parted its legs and went for the head. There’s more of the animated kills too and that’s next gen. The enemies have these animated kills too and they are brutal! We have seen players get their head stomped on multiple times, get beaten to death while in a headlock, have their jaw ripped open and off, grabbed by a massive enemy and ripped in two and more. This is next gen and detailed. Just watching them is quite heavy at times. There’s even a death animation during that section of the game where you are sliding down on huge currents of water and had to dodge pillars and the fans. If the fan gets you, you are caught in it, raised to the top and cut in half. Now that’s gory to watch. Dead Space had gory environmental kills but not enemy kills and player melee like The Callisto Protocol. Stuff like this makes a difference.

Next is the other things you can do like environmental kills thanks to the GRP. Let’s get this one thing quickly out of the way. We found the GRP more useful than the kinesis from Dead Space. The GRP doesn’t just grab objects and items but also the whole person as well which makes it stronger. You can grab a rushing enemy and throw it back to create space or you can just throw them over the edge into the abyss, drop them off in deep water, throw them into spikes on the wall or a giant blender thing. There’s options. The Callisto Protocol gives many environmental kill areas for the players to use. It encourages GRP action and we use it.

X35 Earthwalker. The Callisto Protocol.

We like the use of darkness in this game. The Callisto Protocol is quite dark. Dark with the humour too. This is quite new and an unpleasant change. Those chests that have loot and goods in them are throughout the game. They are worth looking for but there are some that are a trap. If you open one of these traps, you won’t find loot but instead a small foe that will leap on you and attack. So yeah, that sucks but it keeps players on their toes and not falling into some patterns. The enemies will also track you down or try to follow you through the vent and pipe systems. Here’s where The Callisto Protocol sound design is excellent. We remember standing inn an area and hearing a foe going through the vents. We heard it go up, then to the side, then down and we looked down and saw a vent point and moved some distance away and got the weapon ready. It soon popped out off the vent and it was greeted with gun fire. Excellent sound design. We could hear everything and sometimes… that was a bad thing. As noises would be heard and you hear foes but nothing came for you. Atmosphere nonsense. Trying to get in your head.

Now is The Callisto Protocol perfect? No. Only very few games are actually perfect. We will go over some negatives but first let’s defend the game from bad critics and reviewers. Most people bashed the game for having bugs on launch. That’s not that common with games today. No one wants bus but it does happen. Games should not be down marked for bugs as bugs are fixable and not intentional. They aren’t a feature of the game itself. So they shouldn’t be counted. Even Markiplier stated this in his The Callisto Protocol gameplay videos on youtube. It’s not a reason to say the game is bad. Most of the bug issues are coming from people who played on pc. While the true gamers who play on console like Xbox Series X didn’t have much problems. X35 Earthwalker didn’t experience any bugs at all. As for the visuals, we went into the settings and basically turned on performance mode and got 60 frames per second and smooth gameplay. Guess it pays to be on a gaming console. Sounds more like a pc issue. People want to bash it over the combat but it’s better than the combat in Dead Space. Melee in Dead Space is useless, except for Dead Space 3 where you build a melee weapon. If you want to fight like Dead Space, then use your gun and fire at a distance. If they come close, you can dodge and fight back. It’s a weak argument and excuse. We never had any problems with camera except for one moment. Some described the game as unfair or cheap. It’s a survival horror game, you are in an unfair situation by default. You have to find things and be disciplined with your ammo. The Callisto Protocol has a realistic healing process. Not some magical instant heal like in other videos games. By the way, angry joe has one of the worst reviews of this game. We had a counter to every complaint they had. Their arguments weren’t even good.

X35 Earthwalker. The Callisto Protocol.

Now what we think that’s negative with The Callisto Protocol. The inventory. Now we get that as prisoners and only prison clothes, we don’t have much space for items nor would we have access to a storage box like in pokemon. We are on our own. Just hated the lack of space at the start and mid of the game. Wish there was some sort of system to help with inventory space but we made it work. It’s intentional design and it fits the situation of the game but the real issue with the inventory was when you got multiple weapons and you therefore got ammo for each individual weapon. Our space was filled with 5 different ammo typos and they all shared the space. You couldn’t store weapons and their ammo so you had to carry it all… all the time. It was very annoying. We wished we could store or remove some weapons so we only get ammo for certain weapons that we liked. The next issue is the weapons themselves. Some weapons are far more useful than others. Some weapons, we rather didn’t have. The tactical pistol is cool and its projectiles reminds us of Star Wars guns. It’s cool but not needed. We only want three guns and that’s it. There should’ve been a better variety of weapons. A sniper would have been a better weapon. Maybe weapon mods to add more variety to the firepower. The skunk gun and the riot gun just basically do the same thing. Shouldn’t have both. The assault rifle needs increased damage. It’s a full on weapon and yet the pistol is stronger. That ain’t right.

Next complaint is the upgrade costs. The Callisto Protocol was designed for new game + which was recently added to the game. You cannot afford all the upgrades in one play through. You have do decide what matters to you and what to invest in. Some stuff was far too expensive and discouraged us from aiming for it. The top upgrade of the assault rifle is like 4500 Callisto credits. That’s ridiculous. Other’s were 3600. No way. No thank you. We know inflation Issa thing and energy costs have risen but this is so unfair. Next issue is their use of the variety of enemies. The variety isn’t strong but how they use them is weak. We needed more enemies thrown in the mix or utilise more based on how they work. We may have to go into more detail on the X35 Earthwalker podcast. Next up is the length the game. It’s too short for us. We wanted more for sure. It’s solid and great for what’s in it but it being a bigger game would have added more to the experience. There was room for more. Lastly though is that there should have been a gallery mode for players who have beat the game. A gallery where we can view all the executions the enemies can get on the player. The developers clearly worked on these animated kills so make a mode for us to view it.

Back to positives. The attention to details in The Callisto Protocol is immense. There is lots of details. Even angry Joe stated that it was best graphics of the year which is mighty praise. We have to almost agree but the graphics and visuals are crazy good and very few games can compete with it. Look at the snow, the dome, the biome, the icicles and even the sweat on the face of our characters and others. The first, the marks, the blood stains. Come on. You have to give it that. The lighting was top level too. In a horror game, lighting makes a big difference. Sometimes you can’t see the threat… well sort off. Some areas don’t look safe to enter. Speaking of safe to enter. There are optional side areas that in real life, we would never set foot in there… but it’s a video game and we want the loot so we literally jumped down into infected red water with cysts and goopy stuff everywhere and something moving in the water. Nope, nope and more nope. Some areas make you literally not want to go. Now there is much more to say. Another positive which most ignore but it should be said. They’re a photo mode for the game. You can access it at anytime in gameplay and take pictures with the enemies, posing, weapons in hand, remove things in view, put on filters, zoom, rotate and so much more. The photo mode is actually very in depth. More detailed than we thought. It surprised us. You should give that mode a try. Work went into it.

There’s the characters. We hated Dani, then disliked Dani and now care for Dani. She has a good character and it makes sense the way that she is. Once you know more about her. Elias is our favourite and we loved Elias. We trusted Elias and we were right to do so even though others doubted him. Elias was honest, helpful and changed to become a better person. Wish things turned out differently for him. Captain ferris is a piece of crap and will always be crap. Typical abusive guard who needs his but kicked. The warden was a bad guy and we knew its right from the start from how he talked. There’s more but let’s leave it there. The characters are good and interesting individuals. You understand them and get to know them pretty well. We can talk about the story and what is the cause of the infection, what the warden wanted and that he is part of something much bigger, we could talk about the alpha and captain leon ferris and so much more but if you want something more fluid then check out the X35 Earthwalker podcast on Anchor and Spotify. This G-blog is already really long. Spent hours on this.

Overall The Callisto Protocol is an excellent game. It’s not average or as some of these ignorant people online wants to ay it’s bad. They even think 7/10 is bad for some reason. No. The Callisto Protocol is easily 9/10. We aren’t mad at anyone who can argue that it’s a solid 8/10. That’s fair but we see all the work and effort. We enjoyed the combat, we enjoyed the story, we enjoyed the atmosphere, the lighting, the good weapons, the suit upgrade, the characters and more.  Another example of do not listen to the dumb reviewers and critics. The Callisto Protocol is not a 6/10. It’s excellent and lots of hard work went into it. The developers ‘Striking Distance Studios’ have done an excellent job and they can learn from this. X35 Earthwalker knows how to review games. is Now The Callisto Protocol may be an excellent game but it’s not good enough for… the ‘Earth Walk!’

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X35 Earthwalker Skyforge

Sktyforge is a massive multiplayer online role playing game (mmorpg) developed by ‘Allods Team’. Skyforge is a big game and has a massive universe. X35 Earthwalker has played this game for a very long time and did multiple grinds too. So veterans we are when it comes to Skyforge. There’s good things about Skyforge but we wanted to do a quick G-blog abut a few negatives. Let’s take a look.

X35 Earthwalker has made many Skyforge videos, written about it multiple times and even did multiple livestreams. We know and can see all the good and cool stuff about Skyforge. It’s problem is that in the year 2022 with all the other mmorpgs, Skyforge look weak. Skyforge is like 90% grind and it does get boring real quick. This is such a waste as loads of potential is here.

X35 Earthwalker Skyforge

Skyforge has some of, it not the most impressive and coolest areas. Just check out the world in Skyforge and you will be amazed. When you enter the ‘divine observatory’ and then go to the park, you will be like wow. The lights, the city, the buildings and it’s so large… the view and what you can see. When you go to the port and see the sea and the massive ring like structure in the air, you have to wonder what is it. these areas and many many more make you wish you could explore these areas. 

So players need more areas and more freedom. The exploring actually has to matter. Skyforge just has levels with an A to B while Tera and Black Desert have full areas that can be basically fully explored. The classes are not balanced and some need to be reworked or much stronger. The necromancer class is trash. Hate it. Not enough damage and easy to be killed. Gunner does too little damage for what it is. It’s suppose to be a powerful big gun heavy firepower but it’s weaker than a tank class. The paladin class is so strong even though it’s suppose to be a tank, not damage. Fix the classes.

X35 Earthwalker Skyforge

The power levels need to not only be more obvious in combat but better explained. Skyforge is also known for being cryptic. Many players had to go online to learn crucial and some basic stuff about the game. Like how to get stronger. X35 Earthwalker made his return to Skyforge and aimed to increase his might. He rose by a lot actually but still feels weak in combat. Minion enemies are still doing good damage and capable of killing. Unless you go into your junior god form, you will get washed by your enemies. This includes giant rat creatures. 

X35 Earthwalker Skyforge

It’s gotten crazy. Some levels are clearly hated and boring. Get rid of them. You have no choice concerning which level or mission in the directives. The draconian enemies has that one unit who goes active camouflage Halo style and when it’s like that it can’t be targeted. It’s immune to almost all forms of damage and gets to run away from the fight. It’s not a difficult enemy but an annoying enemy. It wastes your time. Get rid of that enemy. It’s smaller stuff like that as well. Fix the whole story and campaign issue to remove confusion. There’s no real story in Skyforge. Black desert and Tera have one and it’s more fun and engaging. Skyforge still has the “welcome… now be free approach” with no information.                                    

Overall Skyforge got a lot to work on. They ned to improve visuals, frame rates do the changes we mentioned and off course more. We would say more but we are keeping it short. Currently both Tera and Black Desert are better games without question. The modern trailers for this game are cool for sure but the gameplay ain’t as clean or good as the trailer. We want Skyforge to be a much better game. Developers, either make it happen or watch the slow fade continue. Now Skyforge has junior and elder gods but they are mortal peasants compared to… the ‘Earth Walk!’ 

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X35 Earthwalker Infernax

Infernax is an old school adventure platformer game. X35 Earthwalker himself has beaten this game twice with two different characters. We can straight of the boat say that Infernax is a very good game. Infernax is suppose to be like the old games. It’s suppose to remind gamers of the old days with those old games. Like NES games. They did a very good job of this. Infernax is successful. 

If you wanted more information on Infernax and the plot then read our previous G-blog on this game. simply put you are the duke. Warrior duke who returns him to find that demons and evil is around. A specific book brought these evil things here. Many are dying and being slain all around the place. So yeah. Time to fight. 

X35 Earthwalker Infernax

It’s definitely old school. Pixel graphics, little health, many enemies, experience points, side scrolling, bosses, areas and more. It felt good to play a completely different style of game from what we usually have in these days. This game also has more going on in it than you’d originally think. Multiple side quests and even some secrets. It’s not a simple mash a button game. Infernax has multiple endings as well. 8 we believe. Simply put there’s the good ending, pure good ending, evil ending, pure evil ending and then there’s 4 more extra endings, including one where you are evil but then turn good in the end. So the replayability is definitely here.

X35 Earthwalker Infernax

There’s many enemies in this game. Quite a lot. So much that there’s a whole catalog of them. It’s the demonology. It keeps track of how many of them you have killed. We definitely liked this as it also showed how many more enemies we haven’t encountered yet. Most enemies aren’t a problem in our opinion. This leads a to a problem in Infernax. Like those old games, Infernax is tough. There’s some difficulty to the game but not that much. We can think of many old games that are harder than Infernax. The only time we really lost lives was through instant death falls like pits or landing in the water. The water castle dungeon’s whole gimmick is water everywhere and you can get kicked into the water easily. Just like some old games. That’s not difficult. That’s just annoying. The game was too easy for us. So we was disappointed in that. 

The upgrades and magic system was very good. We liked that when you acquired a new mace or armour you actually see it on your character. A colour change and the design. We appreciate that. Always good. Bigger games need a toggle feature for that. The magic is excellent. The magic actually matter in this game. Infernax did good with that. Magic for fast travel, changing the time from day to night and vice versa. Magic to summon birds to fight alongside you and gather coins. There’s magic to give you a projectile. There’s magic for full screen damaging thunder strike attack. We like and have used all the magic in the game. Very good job with the magic.

X35 Earthwalker Infernax

Now this is our last real complaint. Sure we hated the water castle level. Sure we wished there was more useful npcs and better social interactions. Our other complaint is the a bit funny but false warning/disclaimer. This thing lied to us. There’s no “saucy language”. There wasn’t “copius amounts of gore”. Worst of all… there was no “half clothed demon people of varying degrees of attractiveness.” The closest we got was the final boss who has breasts. That’s it. If you are going to give this much of a warning and attention… YOU BETTER DELIVER! We thought this game might be more extreme with the dialogues, the gore and the half naked demons but whatever.

Overall Infernax is a very good game. The combat is good. It’s definitely old school. Has some difficulty. Good variety of magic. An upgrade system and many bosses. All pretty much looking ugly and clearly demonic. We like that there’s different characters to play as. You have to unlock them. There’s a wizard who uses mana for his standard attack, which is a long beam with multi hit potential. There’s four that we know of in total. They wield different weapons too so give them a try. This is a short review so don’t expect much details here. Play it for yourself. X35 Earthwalker himself had a lot of fun. 

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X35 Earthwalker Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel is the latest biggest Yu-Gi-Oh! game. We will type it as Yugioh from now on. X35 Earthwalker has been playing Yu-Gi-Oh! Master Duel for a while now and has noticed many problems with the game and ‘modern Yugioh’ in general. Just for the sake of the ignorant readers, know that X35 Earthwalker is a veteran Yugioh player. He has played since it’s release, watched the animes and considered by smart people as the best player in the world who doesn’t use lame tactics. X35 Earthwalker doesn’t use meta decks. Glad we made that clear. Let’s take a look.

The main problem with Yu-Gi-Oh! Master Duel is modern Yugioh itself. Yes other games suffer from a similar problem but it’s way worse in Yu-Gi-Oh! Meta! The problem is meta. Not all decks are created equally and that’s too big of a task to get done perfectly. There’s thousands of cards and so many decks and archetypes who specialise in different things so and can’t be equal. Even so there are things you can do but Konami isn’t smart enough nor top they care to fix it. Meta decks dominate in Yugioh and that’s a fact. This was the same problem in Yu-Gi-Oh! Duel Links. Decks like eldlich, tri brigade, drytron and many many more. It’s so bad that some players instantly quit the match upon seeing these things. We don’t blame them. It’s not fun to face these decks. It’s boring. That’s problem one. Most duels in Yu-Gi-Oh! Master Duel are not fun because of meta decks. Some of these decks take forever to do their turn. They be special summoning more times than the number of bites you take eating cereal. Not joking. People have made videos on this. 

Now why do many people use meta decks? Simple. Most are pathetic losers who can’t win by themselves and have no creativity. They are desperate for a win and so copy the most broken unfair decks so they can finally have some sort of success in their life. The community doesn’t help either. youtubers and streamers need to make new ‘exciting’ content, so they find new broken decks, cards or combos and show the world. The world then just copies it (card for card in many cases) as they always show the deck recipe. The smaller group of Yu-Gi-Oh! Master Duel players use meta decks because they are tired of losing. they try fun and creative decks but they get destroyed by meta decks (we know the feeling) so it’s a ‘if you can’t beat them, join them’ kind of thing. We don’t mock or insult those guys as we understand the frustration. They aren’t having fun and no one likes losing all the time. So expect to face meta the vast majority of the time and for players to race to get the broken meta cards.

Now all this means that fun decks can’t be used. X35 Earthwalker has already reached platinum ranked without any meta decks or hand traps like ash blossom, maxx c and niburu. He has dropped rank simply because he began to use other decks he created that are fun, creative and different but not as strong as his more serious deck. He was using Earthbound Immortals! X35 says they are the coolest in the verse (game). While powerful, they can easily be stopped by those broken decks. You try to use Supay dawnwalker and boom, the brain dead meta deck using opponent uses ash blossom. You have been screwed. They might use maxx c, so when you use Ascator dawnwalker the get 3 cards for absolutely no reason. Not fair. While Earthbound immortals didn’t get any love. They are a major archetype that gor little to know upgrades or real support cards. The sacred beast cards got some crazy and even broken support cards and upgrades that make them almost unbeatable. Earthbound Immortals have no such help. They have many weaknesses. They can be destroyed, removed from play, targeted and AOE both work, don’t have the highest attack points at all, almost all their effects have little to no effect on the strongest cards who can’t be targeted or destroyed by card effects. Get rid of the field spell and Earthbound Immortals die. They have no link monster or xyz cards. Nothing broken or cheap. They also require two tributes to bring out. There’s also no get cards from deck to hand or special summon from deck etc. They are weak in modern yugioh and the meta. So no fun decks means no fun. You can try Earthbound immortals and other fun decks but expect to lose or leave matches in many cases sadly.

X35 Earthwalker Yu-Gi-Oh! Master Duel

Another problem with Yu-Gi-Oh! Master Duel is getting new cards. You have these basic normal packs which are always available but for the packs that allow you to target a certain archetype, which are the secret packs, are not always available. They are not there. You have to unlock them. To do this you have to open other packs and hope to get a super or ultra rare card that belongs to a secret pack which then unlocks the secret pack. Secondarily you could craft a super or ultra rare card that belongs to a secret pack to unlock the secret pack. That’s not that hard when you think about it… but… the problem is the packs are unlocked TEMPORARILY. They stay available for like a day. That’s it. That’s stupid. Opening packs one at a time hardly brings results. It’s always best to open 10 at a time which is 1000 gems. Getting 1000 gems isn’t easy at all. As getting gems is incredibly slow on purpose. Quick example. You have 3000 gems. You spend 1000 to open a pack to hope to get a rare enough card to unlock your pack. You get a card first try. You now have 2000 to grab 20 packs of the secret pack you want. That’s normally not enough to get all the cards you want. Once you are aiming for these cards, you don’t want to dismantle them to craft the specific cards you want. You have run out of gems. To try again, you need to get 1000 gems again to hope to unlock the secret pack and then another 1000 on top to just try. That’s stupid and lame.

X35 Earthwalker Yu-Gi-Oh! Master Duel

Now Konami doesn’t want to fix Yu-Gi-Oh! Master Duel for obvious reasons. They make more money this way. Think about it. Don’t feel bad if you didn’t know this already. X35 Earthwalker is the smartest person after all. People want to win, easiest way to win is to have a brain dead, retarded, yes to everything, meta deck. To get those you need the cards. You mainly get the cads through spending gems to open packs. Earning gems is really slow. What’s a faster way to get them? Buy them! Easy formula. Crafting cards require having cards to dismantle. How do you get cards to dismantle? You open packs. How do you open packs? With gems! Pay attention! We don’t like to repeat ourselves. So to get the specific cards or grab as many from a certain type, it’s all about the gems. They make so much money from all these purchases. Just like in Yu-Gi-Oh! Duel Links, except it’s worse here. Everyone wants ash blossom, everyone wants max c and 3 copies of each of them. It’s all about money. The whole system is built around this, from the secret packs being temporary, to the meta decks dominating to how slow it is to get gems. It’s a design plan. Other games have done similar stuff like Raid: Shadow Legends. It’s all about making money. Game design is a business after all.

The rewards you get for wining duels are terribly lame. The legacy packs suck terribly for the most part. No excitement opening those. There’s no casual duelling mode where instead of it being ranked and facing meta brain dead decks, you can face others who just want fun duels with variety decks. Yu-Gi-Oh! Master Duel should have a practice duel mode. Yes we know there’s solo mode but a more dedicated mode where you can maybe select what deck you want to face would be great. There’s nothing really to aim for in Yu-Gi-Oh! Master Duel. We already reached platinum and it’s so not worth it, the reward values decrease as you get higher, the duels get less fun as it’s all dumb meta decks and the level of customisation is poor. There’s so much they could do with this game but they stay lacking. Also like mentioned before, but decks like Earth Bound Immortals need help and support. Hand traps like ash blossom should be limited cards. Not 3 copies of ash blossom and 3 copies of maxx c in one deck. Also the timer for your turn in a duel is tooooooooo long. You have almost 8 minutes to make a move. 8 MINUTES!!!! Why do you need 8 minutes?! Is your brain that damaged? Are you that slow that you need 8 minutes? It makes duels too long and boring while you wait forever for your opponent to make a move or finish their turn. We hate that when you block a player, they still show up on your duel record. In Duel Links they disappear from your record. Small stuff like that matters. There’s more things to say but we are keeping this short.

Overall there’s many things wrong with Yu-Gi-Oh! Master Duel but we do still play it for a few reasons. Very rarely you can have a fun duel with someone who isn’t a meta deck using idiot. A good duel where it goes back and forth and you bring out your big moves to shift things in your favour. Anther reason is that there’s so many cards, some we don’t even know about, which is cool. We won’t say more. Yu-Gi-Oh! Master Duel has so much to do to be a much better game. We have seen complaints from many people but since this is the current state of yugioh even in real life with physical cards, there isn’t that much you can do but there is some options still. Modern yugioh is far inferior to old yugioh. Now Yu-Gi-Oh! Master Duel may be the new big flashy Yugioh game but still is dull trash when compared to… the ‘Earth Walk!’

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X35 Earthwalker Halo Infinite review

Halo Infinite is an excellent game no doubt. The campaign is 10/10 easily and if we judged by the campaign alone then it’s an fantastic game for sure. We at X35 Earthwalker always do things fair and logically. Halo Infinite is more than just a campaign. So we are giving the final score here taking multiplayer and more into account. We will try to keep this quick. Let’s take a look.

We will say it again. The Halo Infinite campaign is 10/10 and Halo fans overall value the campaign the most. Now that score has to drop though do to a number of things. Things we have already talked about in the previous two G-blogs posts on Halo Infinite. Here’s the first, here’s the second. Now let’s get into it. 

X35 Earthwalker Halo Infinite review

First big issue is no split screen for the campaign. Minus 1 point. Even worse, there’s no campaign co-op AT ALL. This is against Halo tradition and is a huge fail. It shows that the developers 343 industries did not learn from past mistakes. No split screen is something they have done twice in a row now. So that’s an automatic minus 1 point right there. The next big problem is that Halo Infinite currently forces Xbox players to play against pc players in all the multiplayer modes except ranked. This is bad. all the cheating X35 Earthwalker has ever seen, like increased shields and health, increased damage and other ‘shinanigans’ have been from pc players. EVERY SINGLE TIME. Then on top of that, there’s the advantages that being on pc gives. The players must have the choice as to who they face.

The armour customisation sucks. Many have talked about this already. Most things are locked. Hard to earn anything. So limited and restricted. Halo 5 Guardians still has the best armour customisation. This means it got worse. That’s a big fail. That’s minus another 1 point. Unlocking customisations and rewards is terrible in Halo Infinite. Feels like there’s nothing to aim for except have too much time on your hands. Halo 5 Guardians had a better progression system. There cool stuff and actually noticeable stuff is far down the line like rank 80+. which makes many players have to rely on the battle pass. Gears of War 3 has an excellent reward system.

X35 Earthwalker Halo Infinite review

One of the biggest insults that 343 gave to their players is the fact that you don’t get any rewards for beating the campaign in Legendary difficulty. Minus 1 point right there! We ranted about this already. so no more. Very simple, always reward your players, especially for big achievements. Next up is that you can’t rewatch the beautiful cutscenes. If you want to see them again, then go play through the whole game again. That’s stupid. Gears of War Ultimate Edition has a feature to watch ALL the cutscenes like a movie and individually. That game came out like 5+ years ago. No excuse. Learn from your fellow exclusive games. Gears of War and Halo are cousins.

The next are the obvious things like there’s no forge mode. We don’t want to punish them for that. It will come and we will judge how good it is then. Weapon balancing is not good when it comes to the power weapons. The pistol is very inconsistent, shotgun is super weak. That’s not point deduction worthy but it adds up.The multiplayer has been improved. We have a choice of game type now. If we judged Halo Infinite from it’s launch with how multiplayer use to be, it would lose 1 point for that straight away.

Overall Halo Infinite is an excellent game and they did a lot of good work. Big to small issues that take it down. Bad decisions that could have easily been avoided if X35 Earthwalker was in charge. Not happy with 343 industries at all. Some mistakes you just can’t make. Halo Infinite’s campaign alone is 10/10 but it has lost 3 marks by default for some of these negatives. So we will leave it at 7/10 for now until we see forge be released. Now Halo Infinite may be a great game but it’s not up to the standard of… the ‘Earth Walk!’

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X35 Earthwalker Halo Infinite

Halo Infinite has been out for a good while now and there’s a lot to say about this Halo game. First of all X35 Earthwalker is really enjoying Halo Infinite, as are millions of others who are inferior players. Was excited for Halo Infinite and ended up having many adventures. We won’t really talk about the multiplayer since we already made a G-Blog on it. We are going to do a quick shot review G-blog this time. Let’s take a look.

Let’s firstly talk about the campaign. The campaign is without a doubt, hands down, pants down, the best part of Halo Infinite by far. The campaign is fantastic. It’s mostly what we wanted but let’s talk about it. The campaign is big open world like we predicted and wanted. You are also given the tools to explore this world which is split into islands really. You can unlock vehicles like warthogs, mongooses, and eventually a Hornet which is a flying vehicle and even get a Scorpion tank. Your armour abilities like the grapple hook is the star of the game and it makes traversing the world real easy and fun but more on the grapple hook later. Halo Infinite looks beautiful. top level graphics for sure. When you get to the top of a high point like a mountain or installation and just take a moment to look round, you see a lot and it’s fun to do. Lots of hard work went into Halo Infinite and it’s visuals fantastic. The attention to details is excellent as well. The campaign is also riddled with Easter eggs and secrets. 

We found the Halo theme song from Halo 1 (Combat Evolved). It started playing when we got to the top of a tall installation. It started playing while we was taking in the view. That was a excellent touch and the developers 343 industries did good to put that in. We also found a original Halo Infinite arcade machine… within Halo Infinite. All you need is a coin. These things are needed in a big open world as it makes exploring fun, especially when you wonder what else is out there.

There’s an upgrade system for your equipment: Grappleshot, Threat sensor, Drop wall and thruster pack. Also Armor core but that’s passive and not equipment. This is a game changer literally as it makes you become a powerful super soldier indeed. The grapple hook is not just for traversing but for mobility. You can use it to pull yourself in for a melee strike against enemies, dodge attack, get the high ground (no obi wan), pull a weapon towards you, grab those coil fusions and climb mountains. When upgraded fully you can use it more frequently, add an electric effect to shock enemies, unlocked a grapple power punch which then can have greater area of effect. The grapeshot with the reduced cool down allows it to recharge so fast that you can pull yourself up a mountain and when launched into the area after grappling, it recharges allowing you to grapple again, allowing for literal climbing. Thruster pack when fully upgraded is crazy good. You get active camouflaged when you thrust and lasts a few seconds. Helps with escaping and approaching enemies. Threat sensor is heavily underestimated. Unqualified reviewers who lack skill like angry joe downplayed and dissed everything but the grappleshot. When you play Legendary difficulty like X35 Earthwalker did, you’ll understand and appreciate how useful ALL these abilities are. Threat sensor when fully upgraded is powerful. You can launch two of them, they reveal the enemies clearly and show their health, which helps big time. Knowing how much health the enemy has makes a difference, especially with Hunters. Drop wall just ends up saving your life and giving you a few more moments to fight back or get your shields back up. Once X35 Earthwalker was surrounded and attacked by sentinels. Destroyed most and then got his back to the wall, used his drop wall which blocked all the beams and electrifies all shots he fires through at the sentinels. Use all the abilities to survive in Legendary difficulty.

The in-game cinematics are excellent. The opening scene of Master Chief fighting the banished, using his grappleshot to grab a weapon and then getting into the big 1v1 fight with Atriox himself. The fight itself was very good but a little too one sided. In actual lore, Master Chief would destroy Atriox but in terms of in game action, Atriox trashes Master Chief seeing how Atriox did 1v3 spartan red team in Halo Wars 2 and won easily. Spartan red are spartan 2s just like Master Chief, going through the same process and training so if Atriox can beat three of them, then he should easily rip apart Master Chief. Seeing the spartans, the brutes, the speeches, Escharum in showing up and even the elite spartan killer was all fun to see. The scenes are excellent. angry joe had a complaint that we never got to get revenge on Atriox. I understand him completely but that would be bad writing. Revenge would mean beating Atriox as in kill him. Atriox is too good of a villain. They need to save him for that one big moment when they clash in a final battle. When Tremonius stated that Atriox is dead, X35 Earthwalker was almost angry. He said, “What?! There’s no way. If they kill of Atriox now, especially off screen… I’m done with 343 industries and will declare them as idiot game developers.” We are glad Master Chief didn’t get revenge… not yet.

X35 Earthwalker Halo Infinite

The high profile targets was an excellent idea. Placing infamous and powerful enemies around the map for you to find and beat added flavour to the campaign. These were a range of units: Grunts, Jackals, Elites, Brutes, Hunters and that new flying enemy which we referred to as Drones from Halo 2 as they practically do the same thing which is fly around and shoot. Not as fast or annoying but bigger weapons. These fights were sort of underwhelming at times though. Especially when you read their resumé. One of them called ‘Okra Vagaduun’ was described as “considered one of the most lethal infantry assets in the covenant.” Having “remarkable combat resolve”. He “hailed from a long line of sword fighters” so he’s well trained and “repeatedly defied odds, surviving even when VASTLY outnumbered”. This guy sounds like the Master Chief in some ways. He’s the real deal and should be a major problem and battle… but nope! Just put my ghost vehicle in position and sprayed at him until he died. He behaved like a regular elite really and it was lame compared to his reputation and experience. they should have made these guys big big battles like boss battles or show them do something impressive at least. Most of them went down like female dogs. Zeretus was a real problem though as long as you didn’t cheese him out. He had a homing shot rocket launcher! You can’t beat that. So yeah, the high profile targets was a good move, not executed perfectly though. 

This leads to one more thing. The boss battles. They are epic. We finally got actual boss fights. They are powerful and no joke. They can kill you within second if you played on Legendary difficulty. Bassus was especially crazy as she wield a powerful gravity hammer in close corners. He has a lunging attack where he leaps forward quickly and smashes the ground. He even uses it to get across a gap and kill you. In legendary difficulty, he needs one hit to kill you. Same for the Escharum as well. All he needed was one hit and his ranged weapon shredded you. In legendary difficulty you couldn’t stand up to these guys. You have to run and dodge for your life… literally. The cloaking elite boss fight was tense and difficult. If you made a mistake you were dead. simple. We hoped the high profile targets would have fights sort of like this. The bosses are fun and each one is memorable. 

We love the Grunts. Halo Infinite has the best Grunts so far. Everyone including the marines have better and more dialogues and lines but Grunts have the best. They perfectly do their role as cowards who are comical. We have heard them mock Cortana, mock the Master Chief himself, make fun of humanity. Brag about their greatness. Accuse you of being a coward when you run to get your shields back up.  Point out that everyone is dying. Even beg. Act brave-ish. Even accuse you of cheating. It’s very funny and entertaining. We suggest you just listen to the Grunts talk. Especially the propaganda towers. the dialogue of everything is significantly improved. We here the banished communicate with each other. Update each other on what the player is doing. Even give instructions to others like telling one to rush the player as they know you are hiding to get your shields back. One jackal told a brute to go after X35 Earthwalker but the brute replied “Don’t give me orders” or “don’t tell me what to do”. Something like that. The enemies feel more real and like an actual team. We even saw a brute weapon top of our moving vehicle and climb on to pull a marine out from the vehicle. These additional things completely add to the game. There’s always going to be that one guy who will fearlessly take a risk like diving on to a moving vehicle.

X35 Earthwalker Halo Infinite

Next is the FOB. These forward bases is part of a whole system which adds a role playing game effect to Halo Infinite. As you completed those missions like unlocking those mini bases, rescuing marine squads, destroying propaganda towers and completing main missions gives you valor. Get enough valor and you unlock new things. You can get marines who spawn at the base and can follow you. Then stronger marines with different weapons. A marine with shotguns, marine with sniper, marine with rocket launcher. You can get gungoose which is surprisingly powerful, a razorback which is the best vehicle and we will briefly explain why later. You can get the scorpion tank and even the hornet which can fly. You also unlock weapons as well which you can get free of charge unlimited amount from your FOBs (those mini bases you take back). This is awesome as you can equip your marines with whatever weapons you want. Get a Razorback, get fie marines and give them sniper rifles and rocket launchers and maybe one gets a ravager. Then get them all in your vehicle and just go for a ride. Marines have unlimited ammo and excellent aim. Able to shoot and hit targets well out of the normal optimal range. Almost unlimited at times. It’s crazy how good it is.

X35 Earthwalker Halo Infinite

We don’t want this to be too long so we will make this the last positive significant thing. We liked that Halo Infinite not fully but address the issue that is Master Chief’s humanity. Cortana hinted and talked about it in Halo 4 and Halo 5 Guardians. Master Chief is a spartan 2. Kidnapped, abused, indoctrinated, forced to train etc. He didn’t have a normal life. No graduation, no part time job, no dates, no cinema, no first crush or first kiss, no normal conversations etc. You see this through the game. He hardly talks and when he does it is because a superior in rank like lord hood, captain keys etc speak to him. Or it’s military related. Short and quick. He doesn’t have casual conversations and never really mentions how he feels. He doesn’t seem to be afraid of anything either. Is he man or machine? That’s what cortana wanted him to figure out. She said something like “figure out which one of us is the machine”. That hit kind of heavy. Halo Infinite campaign is the first Halo game that forces master chief to sort of deal with this issue slightly. When he tried to delete the weapon AI which led to them having a fall out (no 76) they weren’t talking. Everyone was disappointed in master chief even the pilot. Yet master chief never said anything but kept it mission first and business.

X35 was saying that chief needs to apologise but besides when he was a child, has master chief ever apologised or had to apologise for anything? Even at the end of the game he never said I’m sorry. That’s sad. Yes the weapon is an AI and not an actual person but still… come on. She was clearly upset and felt betrayed and even got an attitude like a real woman. Yikes. When he put his hand to the console to collect the AI he hesitated a bit as if he wanted to ay something, like address the situation, maybe apologise or whatever but quickly dismissed the thought. Then when the pilot hugged master chief which is a huge deal by the way, as no one has hugged the master chief. When hugged, the chief didn’t wrap his arms around and hug back. He moved his arms then stopped them. It’s like he didn’t know what to do, which hit hard. A call detail but a big deal. He didn’t know what to do. Imagine a person who never talks about his feelings, can’t say sorry and doesn’t know how to return a hug. A broken sad person. That’s the master chief’s biggest human issue. Cortana was more human than him she didn’t want it to be that way.

So when that amazing scene happened where the pilot confronts and kind of yells at the master chief when he was afraid after chief saved him from the two spartan killer brutes. He reminded the chief that he isn’t a super soldier like him. Fearless, can fight and do anything. He’s just a man, not even a soldier, just a pilot. Like when he gets scared the chief tells him to “stop it” like he’s a child. He’s normal. He knows he’s nothing compared to the brutes, he knows he doesn’t stand a chance. Hiding the entire time. It caused chief to stop, take a knee down next to the pilot who was on his knees feeling worthless and pathetic and give the pilot a bit of a heart to heart… sort off. He tried to relate to him that he failed once. We won’t say everything but the scene was excellent. Not everyone is like you chief. He isn’t spartan blue team. He’s a normal family man who gets scared when a 10 foot brute rolls up with a big gravity hammer wanting to kill him. That was big.

X35 Earthwalker Halo Infinite

Now let’s talk about what’s not good quickly. First and foremost there’s no split screen! AGAIN!!!! This clearly shows that 343 industries didn’t learn from their past mistake. Many including X35 Earthwalker are angry about this. Splitscreen is a Halo tradition. Bring it back or admit that you suck as developers. Halo Infinite has a world made for team exploration but you can’t do that. Next big issue is that there’s no reward for players who beat the whole campaign in Legendary difficulty! that’s so stupid. Always reward your players for doing hard or impressive achievements. It’s hard to beat a Halo game on legendary difficulty. Give us something cool like a unique spartan skin for multiplayer. Or a stance or armour effect that epic that shows this guy completed the campaign in legendary. Something that can’t be bought but earned. Gears of War 3 had rewards for completing in the hardest difficulty so 343 industries has no excuse. ALWAYS reward your players. It doesn’t cost you anything to make a cool reward for it. Speaking of earn. The little that you do get in the campaign which are the mjolnir cases which when found give you some customisation item. They suck! We can’t think of one thing we got that was memorable or epic. They all suck! We completed the whole campaign on legendary difficulty and it feels like we got nothing. That’s because we got nothing. None of it matters. We checked the customisation menus and everything is basically locked. Got nothing cool. No armour effects, no armour attachments, no cool helmet, not even a visor (Halo 5 Guardians gave a visor) or anything. Nothing to earn unless you have tons of free time as in you got nothing else going on in your life or you have lots of money to throw at the store. If you are in college and after doing your coursework or whatever you then have free time like we use to then that’s good for you. If you are rich or have a rich uncle, then good for you. Overall this is terrible. No rewards and no customisation and many players look exactly the same in multiplayer. So much for thousands of different combinations.

We won’t talk about the multiplayer as we already did a blog post on it. Forced to play with pc players, weak so called power weapons, pc cheaters, lack of mode selection and more all done in that post. Check the top of this blog. Next big issue is that there’s no cinematic viewing mode. Halo Infinite has excellent cut scenes which you want to watch again or check for small details but you can’t because there’s no option to view the scenes again. WHY!? Gears of War Ultimate edition has a feature where you can rewatch all those cool improved scenes. Gears of War ultimate edition isn’t a new game. Why do they have it and Halo Infinite don’t? Proof that 343 Industries don’t learn and make dumb decisions. If X35 Earthwalker was ultimately in charge of the design, as in supreme command, Halo Infinite would be so much better. Not just Halo Infinite but many other games too. So if you missed a cool scene or missed a small detail or whatever you can’t view it ever again unless you start a new campaign and play through the whole thing again. That’s stupid. We checked everywhere and didn’t see a feature for it. If you find it, then tell us. So sad to say the but there’s nothing to gain from playing the campaign. Want to know the story? Then watch the losers on youtube and twitch who played and beat everything on day one and spoiled everything with their thumbnails. You don’t get anything. Like for real. Why couldn’t you give as a reward for beating legendary difficulty a cool lightning armour effect, or water effect or a victory stance where you are posing with Escharum’s gravity hammer or that final elite boss’s red beam sword? Or where your spartan is sitting on a throne chair like a boss, learning on the arm of the chair on his hand, legs spread with a cocky look. Something! Anything!

Overall, we have more to say but it’s better done in videos and besides this blog post is long already and took us hours. Halo Infinite has a fantastic campaign which has a few issues relating to it and the rest of the issues are related to multiplayer. We will do one more that’s a quick summary but that’s it. Fantastic campaign and the campaign is what’s carrying Halo. Now Halo Infinite may have a fantastic, we mean a mid 10/10 campaign but it’s not as good as…the ‘Earth Walk!’

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X35 Earthwalker Scarlet Nexus

Scarlet Nexus is awesome. It’s an excellent game for sure. X35 Earthwalker confirms this game. People aren’t talking about it much and that’s a shame and a sign of how simple thinking gamers are now. If it isn’t a big fancy explosions shooter game, or a long time series, it gets sort of ignored. scarlet Nexus is a game we definitely recommend to all. This isn’t the full review as we want to focus on one aspect of this game. The combat. The combat is amazing but more specifically what you can do. Let’s take a look.

Scarlet Nexus combat reminds us of Final Fantasy XV. You fight with your allies and work together to face the enemies. In Final Fantasy XV you had Ignis, Gladdiolus and Prompto. In Scarlet Nexus you have the choice later on of 9 allies. Now Final Fantasy XV has the best combat gameplay, so Scarlet Nexus having something similar is literally a good thing. You fight while your allies move around and attack on their own. You can change their combat behaviour or tactics as they are called. Either have one or both attack the same target you attack or go for another, get defensive, or do whatever you they want etc. Giving players control and options is good. There’s more though.

X35 Earthwalker Scarlet Nexus

There’s also the SAS. Not the special forces of the UK. The SAS is basically a system where the people with powers can link and share their abilities with each other temporarily. So someone with pyrokinesis can temporality use electricity from an ally who has electrokinesis. So you can use your allies powers which are, pyrokinesis, clairvoyance, teleportation, sclerokinesis, Invisibility, duplication, hyperspeed and electrokinesis. You can use any one of these as long as they are charged up. When using them, they drain down and when not being used, recharge over time. Your allies gets new abilities as you bond with them as in become better friends. They get new abilities and effects that help you out. For example. If you get your people to level three, you unlock the ability to call them in to do a special attack which is powerful and can lead to a mind crush real fast.

X35 Earthwalker Scarlet Nexus

Here’s where things get crazy. The combos! You know how you can attack, use your abilities then bring in Prompto to weaken the enemy, then Ignis with a link command to do an all out team attack, then use your armiger to keep up the pressure and immense damage while you build up more meter, so when armiger runs out, you can call in your friends again. Scarlet Nexus has the same thing. You can strike an opponent, then call in Hanabi to give your attacks fire and flame effects to set enemies on fire and increase damage. You can then call in Tsugumi to do her combo vision to deal big damage and stun the enemy. Then call in Gemma to do his combo vision to smash the enemy and knock them over. Then beat on the enemy some more. You activate duplication so you hurl double items and do more damage. Then the enemy gets up so you activate sclerokinesis to completely negate damage, all the while your other SAS abilities are recharging, so you can do it again. It doesn’t end there. There’s more. 

There’s another ability. The assault visions. These are powerful attacks from your allies that only trigger when you attack an unguarded enemy. When that happens you get prompt command. Hit the buttons and then your ally does a powerful attack that knocks even bosses down or stun them. Our favourite is definitely Tsunami’s. Her one is like the strongest pistol fire ever. Even Prompto from Final Fantasy VX will have to take her seriously with that ability. Throw these all together and you completely overwhelm even bosses if you play it right. You start of with four options but later in the game you get all the characters and thus multiple combo visions, assault visions, SAS abilities, added defence and string them along nicely. We know there is also brain drive and brain field but we won’t talk about those here. In fact you can use brain field as the ultimate ender. 

So yeah, just wanted to talk (write) about Scarlet Nexus and it’s awesome combat system. The enemy hit real hard and can kill you within seconds if you aren’t careful. Yet you have numerous many powers to the point where you truly feel powerful or maybe over powered at some point. Master it all and you can’t lose… well you can, not X35 Earthwalker. X35 is a superior gamer to you after all. Now you may have numerous powers in scarlet Nexus but even with all of those, you don’t stand a chance against… the ‘Earth Walk!’

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X35 Earthwalker. Gears 5 Lancer is terrible

 

Gears 5 is an excellent game overall but due to decisions made by the developers ‘The Coalition’ concerning versus mode, they have damaged the game a lot which has resulted in bad statistics. Horde is fun, escape is fun, campaign is fun but versus sucks. One big change to verses that has ruined things in matches is what they did to the Lancer. Let’s take a look.

The Lancer is the signature weapon of Gears of war. Gnasher only fans will say otherwise but just look over all the Gears of War games. The main gun is always the Lancer. We have said this before and will say it again. The iconic things of Gears of War is the Lancer, The crimson omen and Marcus Fenix. Not the Gnasher. So when we see the developers make the Lancer incredibly weak, you know they already messed up. The Lancer is the workhorse gun of the COG army. It’s their main gun. So automatically this defeats the lame argument Gnasher fans make that the Lancer is a support weapon. Rifles aren’t support weapons, they are main weapons. Ask any Marine or person in the army if the assault rifle is a support weapon. Your support weapon would be the snub pistol. The Lancer is too weak.

Look at our X35 Earthwalker video above. You see how weak it is. You get away with running out in the open for that long and survive the lancer. That wouldn’t happen. The accuracy was good as we landed our shots and he still didn’t go down. We have seen people run through lancer fire, reach the shooter and one shot them with the gnasher, which is stupid. Gears of War is a cover shooter game. Therefore players should get punished for running out in the open carelessly. Yes we know the game’s multiplayer meta became the gnasher shotgun but that means the game is cover shooter while the versus is not. That’s a fail. We have seen multiple layers surviving a hail of bullets. Not good. What’s far more frustrating is when you finally down someone with the lancer or whatever and then you fire at them with the Lancer to finish them of as they try to crawl away. Sad thing is that the Lancer takes forever to kill downed enemies in versus. We have seen this many times. down someone trying to run, you down them finally and then you try to finish them off and they don’t die. You have to reload and by the time you finish reloading, they already crawled behind cover. That’s so stupid and the developers haven’t corrected that. How are you almost as tough as a healthy character, while crawling.

X35 Earthwalker. Gears 5 Lancer is terrible

The polite people in the comment section informed us that they also removed the damage buff you get from a perfect active reload. This was in every Gears of War game. Just Gears 5 that doesn’t have it semi-lately. Yet the Gnasher keeps it’s buffs from the reloads. This means that Lancer is even weaker than before. In Gears of War 3, the Lancer is a strong weapon. When you get that sweet reload it became stronger than the powerful retro lancer. Compare Gears of War 3 Lamnncer to Gears 5 Lancer. Heck, compare Gears 5 Lancer to Gears of War Judgement’s Lancer. In Judgement the Lancer is very good and very fair. Not the strongest rifle as well. We even saw a reduction to the stopping power of the Lancer in Gears 5. Once again, another nerf. This allows shotgun users to rush you, push through the bullets and still kill you. Low damage, no bonus from the perfect active reloads  and weak stopping power. This is a terrible combination. Multiple time we have seen where the Lancer fails and it’s frustrating. Even during an X35 Earthwalker Gears 5 livestream everyone saw that the Lancer once again was useless. People stated that they don’t bother with it anymore. 

There are a few people, conveniently they are the Gnasher only user players, who say the Lancer is how it should be. Well congratulations! You guys got what you wanted and guess what? Gears 5 has the lowest numbers of players. Gears 5 is getting smaller and smaller. Their numbers are terrible. New players try, hate it, get killed by Gnasher losers who want montage clips for their youtube channel over and over again and then leave and never come back. Old players are leaving and even veterans of the series like X35 Earthwalker don’t bother with versus as much at all anymore. Gears 5 sadly isn’t doing well. Many forum pages of people complaining about the game and the developers aren’t listening. Making the icon weapon of the game trash is a terrible idea. There’s more to say but we won’t bother. So instead watch something really cool like the video below. 

Overall… the Lancer sucks. The Lancer is garbage. The developers ‘The coalition’ has made some very bad decisions. We will definitely be avoiding versus mode a whole lot more. Versus mode isn’t fun. Let’s hope things change but we stopped caring some time ago. There’s tons of other good games to play. Now the Lancer in Gears 5 is garbage and it’s not good enough for… the ‘Earth Walk!’

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X35 Earthwalker Lemnis Gate

Welcome to another X35 Earthwalker quick review. Lemnis Gate is an excellent game. We will say that right away. Lemnis Gate was developed by ‘Ratloop games’. This game is available on Xbox Series X (off course), PS5 and PC. X35 Earthwalker has played this game for a quite a bit and even did a livestream on it. Here’s what we think of Lemnis Gate so far. Take a look.

In case you don’t know what Lemnis Gate is, most likely because you don’t operate in the best gaming circles like we do, then read our first blog post on the game. Regardless we will break it down simply. It’s a first person shooter game but heavy on the tactical side. The main mode is turn based first person shooting. There’s a small map with objectives like collect the orbs and bring it back to your spawn. You move first and run out to get an orb and bring it back. Then your opponent on their turn will try to get an orb too. The one with the most wins. Except it’s way deeper than that.

X35 Earthwalker Lemnis Gate

You play with the past, present and future. This game can get mind bending real fast. With Halo, you just need to know the map well and have good aim. that’s it. For Gears of War you need to wallbonce and aim well with the Gnasher shotgun. Those games are fun but straight forward. Lemnis Gate forces players to use far more of their brain. They tried something unique and made it work. So remember the example we gave earlier? Well on your opponents turn they will try to kill your operative who goes to grab the orb and instead take it for themselves, preventing you from getting it. You can’t go back to undo that, as it’s now in the past but you could instead use another operative to go in fast and kill the operative your opponent used to kill your first one. With the opponents one gone, your first one doesn’t die and continues to grab the orb and get back to the spawn to score. Do you get it now? Don’t worry, we know it’s easier to see than read to understand. We will put our gameplay video down below.

You get it now. That’s why Lemnis Gate certainly isn’t for everyone. It’s for higher IQ players due to how much thinking and problem identifying and solving it takes to be real good at this game. This doesn’t mean your average player can’t play. They can but they must know what they are getting themselves into. The typical learn as you play and face better opponents os real and applies here. some are going to play and loose for a while before really getting the hang of it which is okay. While others will do good almost straight away while only X35 Earthwalker himself is super intelligent and naturally talented that he dominates and wins already. Seriously though, X35 Earthwalker right now is undefeated. Now about getting good at the game, you can literally play against yourself for practice. Control both player one and two like how a real match would go. You can see if you can beat yourself and try things to see what actually works or not. Very smart move of the developers to allow you a training session against yourself. Use it players, and learn some tricks.

The game looks excellent. The levels are off a good variety in design from a jungle like area to a moon base like place to a waste land with funky rocks and more. We like the different operatives. Really like them. Let’s talk about them. There’s seven in total: Vendetta, Deathblow, Toxin, Rush, Karl, Kapitan and Striker. Each has their own Gun and special ability. Vendetta has a shotgun and her ability is to set up automatic turrets to fire at enemies in range. Deathblow has a rocket launcher and can set mines. Toxin fires toxic balls which hit and covers surfaces in damaging poison puddles, her ability is a teleport. Rush dual wields sub machine guns and can dash fast on both land and air. Karl has a continuous laser beam and can place defensive shields. Kapitan has a machine gun and can throw a grenade. Striker has a sniper rifle and can slow down time. We already have our favourites based on design alone.

X35 Earthwalker Lemnis Gate

Let’s talk about the design of these characters. We really like the designs here. Deathblow sounds awesome. He sounds like a serious veteran bounty hunter or that one dude who you don’t want to mess with. Toxin is a woman but at first look she looks like a man thanks to her big hazmat like suit which makes her immune to toxics. Her voice is amazing. Loved it instantly. Kapitan looks like a hardened woman. someone who has gone through either rough training or moved into this no nonsense attitude. She won’t be playing Halo Infinite with the others. Karl reminds us of Pathfinder from Apex Legends. A high tech talking robot with some whitty puns. Makes sense for a robot. Rush stands out the most. This guy definitely has a mighty accent. Strong Caribbean accent which works well with him. Jamaicans are the fastest people (just ask the Olympics especially in 100m sprint) and yet Rush is the fastest character with an ability based on speed. He has jokes and super confident. Reminds us of a certain Jamaican friend we know. Cool dude, just like Rush. Striker has the least going on. A confident use with a mask who likes a clean kill. Nothing much stand out with him. Lastly Vendetta who might be our favourite. We like Vendetta’s design and her attitude She is an example of finally game developer are putting women in their games with different body types. It’s about time! Bless Unleashed did it and we praised them for it. So many female characters have the shape of Kapitan. Vendetta is heavier in her lower half while top talk was more standard. She stands out instantly and for good reason. We want more variety in character body designs. The Lemnis Gate cast is excellent.

Lemnis Gate gets real deep when it come to tactics. Think about it. When you know someone is sprinting straight for an objective like the orbs. You don’t even need to kill their operative, all you have to do is just grab the orb before they do and run with it. The best players always try to find the simplest way of handling a problem. For example, if you know an operative will get sniped by striker then all you have to do is place a shield on your operative with Karl. The shield will save their life. Just use the shield, you don’t need to always kill the enemy. Always be careful of events that take place in the past like flying rockets from Deathblow. Your next operative who runs out there might get struck by a random rocket and waste your turn. You also need to know which operative might be a good counter for the other. Advanced stuff. We might make a G-blog post on that one time. Advanced tricks and some tips. Just remember to focus and pay attention to what’s going on. Especially in the later rounds where you have 6 operatives running around doing their thing at the same time.

X35 Earthwalker Lemnis Gate

Overall we can proudly say that Lemnis Gate is awesome. It’s very difficult as you have seen and read. Take a ton of thinking, especially to outplay and outsmart your opponent who is also clever. X35 Earthwalker has faced some experienced players already and still won every match. It’s on the Xbox GamePass so try it out for yourself. Now Lemnis Gate may operate in the past, present and future but that’s still many abilities below… the ‘Earth Walk!’

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