X35 Earthwalker River Girls 2

River City Girls 2 is a beat em up action game developed by ‘WayForward‘ and published by ‘Arc System Works‘. River City Girls 2 came out the 15th of December 2022 on the Xbox Series X/S, Nintendo Switch, PS5, PS4 and PC. X35 Earthwalker wrote about the first game. The second is here.These girls aren’t alone. Let’s take a look.

River City Girls 2 is here and off course being a sequel, it has to be bigger, more loaded and better. The story in River City Girls 2 takes place shortly after the first game. That old foe, who badly wants revenge, is back. This means the girls: Kyoko and Misako are back and kicking butt. So yeah, that’s the story. Fight! 

X35 Earthwalker River Girls 2

River City Girls 2 is a sequel after all so that means there needs to be more. So Kyoko and Misako aren’t alone this time. They got some friends: Provie and Marian. These two ladies are bringing real firepower. Provie is literally bringing the groove with her dancing and heavy combo moves. Marian has transformed herself and is now all power with heavy moves. These two ladies make a difference. But wait!.. There’s more! Kunio and Riki is here to fight as well. We got some manpower on the team and we know that always comes in handy. So yeah, 6 fighters. Pick one.

X35 Earthwalker River Girls 2

We checked out some River City Girls 2 gameplay and it’s what we expected. It is bigger and more loaded. More locations and more abilities. “Lift-off combos”, elemental status effects and even guard-crush attacks, so deeper combat mechanics. There’s over 40 shops for players to buy accessories and items. Don’t forget to hire what’s called ‘heavies’ to support you. You can also recruit fallen foes. Best of all, River City Girls 2 is co-op both online and local. Games like this need co-op. Imagine Scott Pilgrim vs the world but no co-op. That would be terrible. 

Overall River City Girls 2 looks like a good game. Definitely better than the last one. The big boss looks far more intimidating and powerful. Ken is an interesting character but we feel like he will made a complete joke in this game. There’s more options, more combat, more mechanics, more characters, more everything and it’s done in mostly the correct way. Animations are better too, especially the defeated ones. The developers ‘Wayforward’ have done a very good job. We at X35 Earthwalker will have to hear what this game accomplishes. Now River City Girls 2 may have reinforcements but it work work against… the ‘Earth Walk!’

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Grime. G-blog. X35 Earthwalker

Grime is an action adventure game developed by ‘Clover Bite‘ and published by ‘Akupara Games‘. Grime is said to be coming out the 25th of December 2022 on the Xbox Series X, Xbox Series S, PS5 and PS4. We heard it will also come out on Nintendo Switch but no date has been confirmed. It’s already out on pc though since like last year. X35 Earthwalker saw this game last year. Let’s take a look.

Grime is an unusual game but easy to understand what you are dealing with. You control this void black hole head but rock body dude. Your origin has been described as “An unusual material collapses in on itself, the world shudders and contracts, and suddenly you are squeezed into existence.” What we do se is that there’s two beings. One by the looks of it breathes life into the other. This also causes our character to form as well. This does suggest that this whole game takes place inside a body. Interesting and weird. The enemies have been said to be born from this world itself.

Grime. G-blog. X35 Earthwalker

So use your dash wisely, parry your enemies and smash them to death. Or maybe crush them. there’s lots of enemies and the action stays being action. airborne enemies exist too so watch out. Absorb your foes to get stronger and maybe acquire new abilities. You fight with a weapon. there’s multiple in fact and they aren’t ordinary. They are made from living creatures that can mutate their form during combat. Swords that claw, a centipede whip and even a big axe that cuts the enemy multiple times with its jagged teeth. Find your favourite weapon or pick the best one for the job.

Grime. G-blog. X35 Earthwalker

Now off course there’s bosses in Grime. A number of them. They are all much bigger than you and will try to destroy you. Find a way to beat them and then absorb their abilities. These abilities are described as game changing and may even allow you to explore places in the world you couldn’t reach before. So don’t be afraid to back rack if needed. You can also absorb other tough enemies to make progress on your skill tree. This is where the combat customisation takes place. Grime claims you can upgrade “only those traits you feel most suited to your unique style.” So find your style and make it stronger.

We checked out some Grime gameplay and it’s mostly what we expected. You can describe the environments as surreal. Clearly unusual places but require exploration still. there’s deserts, civilisations and off course caves… “rendered in unearthly 3D.” It’s quite fast paced and will be an adventure for sure. Grime is trying to stand out from other games. Didn’t hear anything about this game when it was on pc. Now that it’s coming to consoles it has a chance to do better. It’s not coming alone though. We hear that the free dlc called ‘The colours of rot’ is bundled in as well. so it’s the game plus more. 

Overall Grime looks like a good game. We like the art style, how good the graphics are. We like the animations which are very good but not the best. We like the combat and combos but it feels like more could have been done with it but you can’t go too crazy now. We do wonder about the difficulty of the game though. We hope it is punishing but only allow an easier mode for the weak players. The developers ‘clover Bite’ has done a very good job with this game so far. X35 Earthwalker will keep an eye out for this game. Now Grime may have you absorbing abilities but it could never absorb… the ‘Earth Walk!’

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X35 Earthwalker Daymare 1994: Sandcastle

Daymare 1994: Sandcastle is a third person survival horror game developed by ‘Invader Studios‘ and published by ‘Leonardo Interactive‘. Daymare 1994: Sandcastle is said to be coming out on Xbox Series X, PS5 and PC. When exactly? Well ain’t that a mystery. X35 Earthwlker is hearing about this game for the first time. Let’s take a look.

Gamers wanted more survival horror games and multiple have showed up. Now the newest one, Daymare 1994: Sandcastle, is here. Daymare 1994: Sandcastle is actually a prequel to ‘Daymare: 1998’. So Daymare fans should be happy. In Daymare 1994: Sandcastle, players control Dalila Reyes. Dalila is a former government spy but now a special agent in the “service of a unit called H.A.D.E.S.”. In case you are wondering, H.A.D.E.S. stands for Hexacore Advanced Division for Extraction and Search. Sounds cool right.

X35 Earthwalker Daymare 1994: Sandcastle

This horror survival takes place in the “most advanced experimental research centre in the United States of America.” Daymare: 1994 Sandcastle has what survival horror games need to have. Darkness, threats, corridors, sounds and ambiance. Now listen to this description from the official Daymare: 1994 Sandcastle website, “A perfect mix of fierce and deadly enemies, hardcore action game mechanics, environmental puzzles, a chilling soundtrack, plenty of exploration and massive doses of concentrated horror wait for you in Daymare: 1994 Sandcastle.” That’s a lot to claim and state concerning your game. We will see.  

Apparently no place is safe in Daymare: 1994 Sandcastle. Your nightmares is what will be hunting you. Ever since that horrible incident, people have been rightly angry and suspicous. Even the president doesn’t even have answers. This buildings structure can be described as a maze. This place isn’t empty. It’s full of enemies. Dangerous, hostile creatures. Maybe some secrets are better left sealed off. Players must be prepared for weird things going on and new knowledge about what’s going on that will change everything… probably. So serious that you might end up questioning your own teammates. 

X35 Earthwalker Daymare 1994: Sandcastle

We checked out some Daymare: 1994 Sandcastle gameplay and it’s what we expected. It’s really dark. Not Doom 3 dark but dark still. We like the lights on Dalila’s back. The enemies do not look scary or intimidating at all. The humanoid enemies looks lame. We do like the graphics and the high attention of details. There’s puzzles to be solved, things lurking in the distance. There’s some weapons and equipment as well. There’s straight up combat and weapons do seem effective. Electricity, ice, ballistic fires and maybe something more.

Overall Daymare 1994: Sandcastle seems like a good game so far. It definitely has competition with the Dead Space remake and The Callisto Protocol already being here. We want to see more of what Daymare: 1994 Sandcastle has to offer. The developers ‘Invader Studios’ have done a good job from what we can see. We at X35 Earthwalker will have to hear what happens with Daymare: 1994 Sandcastle. Now Daymare: 1994 Sandcastle may have scares and darkness but it’s practically a joke when faced by… the ‘Earth Walk!’

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X35 Earthwalker Mech Armada

Mech Armada is a tactical turn based game developed and published by ‘Lioncode games‘. Mech Armada is said to be coming out the 8th of December 2022 on the Xbox Series X, Xbox Series S, Xbox One, Nintendo Switch, PS5 and PS4. It’s already out on pc though. X35 Earthwalker is the best turn based strategy gamer in the world. Hopefully Mech Armada is good enough. Let’s take a look.

Mech Armada is all about putting players in control of mechs made for battle. These mechs are custom built and players are involved in them being built. There’s a whole roster of these mechs for you to build and off course upgrade. There’s said to be over 80 different parts. No mechs are the same as they have their own weaknesses and strengths. 

X35 Earthwalker Mech Armada

Weapons? Let’s talk about it. The arsenal of weapons is what you’d expect from a variety of mechs. There’s guns, big guns, missile launchers, ray guns, flamethrowers and even fighter drones. Makes you wonder what else is available. Don’t forget that Mech Armada is turned based. So you know the function of these weapons will play around that. Costs, cool down, range, drawbacks etc. The campaign is described as rougelike. When you die, it’s final. You have to start again. It’s randomly generated. This means you’ll get new random encounters and mech parts. So yeah, make sure you have the ability to work with what you got.

X35 Earthwalker Mech Armada

There’s going to be battles for sure but your’re going up against the swarm. At the end of each area, you will face the major bosses of the swarm. They have been described as “massive, ugly and ridiculously tough.” Resource management is key in games like this. Either get good at this or fail every time. Now concerning the enemies we do wonder about a number of things. How difficult will the battles be. Will they be better balanced and controlled than Phoenix Point? We hope so. Here’s what the official website said “Understanding your enemy and anticipating their actions… observing the terrain ahead of you will determine your success.” Interesting.

We checked out some Mech Armada gameplay and it’s what we expected. We hear you can create thousands of unique combinations when it comes to the mechs. Every run will be different. They said “All the gameplay elements (monsters, maps, resources and rewards) are randomly combined and balanced ensuring no two battles are the same.” The areas will be different. The areas do look sort of after apocalypse type event. desert wastelands, busted up places and the areas just outside ruined cities. What’s also really nice is the auto save. Just makes things easier for gamers and puts our minds more at ease.

Overall Mech Armada looks like a nice game. We like the colours and the look of the game. The animations of the mechs are weak though. We also wanted more impact of the weapons when it hits enemies. There’s lots of options and the random generated factor adds to replayability and layers. We like to see it. We hope the enemies have certain behaviours but hope certain combinations raise the difficulty naturally. The developers ‘Lioncode games’ have done a nice job from what we can see. We at X35 Earthwalker will keep an ear open for this game. Now Mech Armada may have mechs vs swarms but that war is little league compare to… the ‘Earth Walk!’

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X35 Earthwalker The Callisto Protocal

The Callisto Protocol is a survival horror game developed by ‘Striking Distance Studios‘ and published by ‘Kraft‘. The Callisto Protocol is said to be coming out out the 2nd of December 2022 on the Xbox Series X/S, Xbox One, PS5, PS4 and PC. The Callisto Protocol is aiming to set the standards and bar for survival horror games. X35 Earthwalker will know if it can succeed or not. Let’s take look.

The Callisto Protocol takes place on the moon… Jupiter’s moon called… Callisto, It’s the year 2320. So a little bit ahead of where we are right now. The action takes place in prison. Maximum security black iron prison. It’s another day in good ol prison when inmates start transforming into horrible creatures. There’s screaming, panic, running, death and chaos everywhere. Players control a scumbag called Jacob Lee. Surviving is priority one right now.

X35 Earthwalker The Callisto Protocal

Now off course everyone when they learnt about The Callisto Protocol or saw it, they thought of Dead Space. Understandable for sure. Gamers loved Dead Space. Gamers wanted a sequel. So many are welcoming The Callisto Protocol and treating it like the sequel they never got. Being compared to Dead Space is a good thing. It’s futuristic, a survival horror, dark, humanoid creatures, space suits and more similarities. In Dead Space it’s ‘shoot the limbs’ but in The Callisto Protocol it’s ‘shoot the tentacles’. We like that.

There’s off course something messed up happening in black iron prison. Inmates don’t just turn into monsters for no pure good natured reason. Discover these secrets which have been described as disturbing. The worst part?… Is that it looks like it’s under the surface of Callisto. It’s going to get dark. This means, expect loads of silence, jump scares and some… dead space. The official website describes The Callisto Protocol horror as “Blending atmosphere, tension, and brutality with terrifying moments of helplessness and humanity”. We did wonder about this. The balance between atmosphere, tension and enemy encounters is important. A game like The Callisto Protocol needs many enemy encounters but there needs to be constant tension and the feeling that you are really never safe. Jump scares have to be majority good ones with a few cheap ones. We will leave this matter here.

X35 Earthwalker The Callisto Protocal

We checked out some The Callisto Protocol gameplay and it’s what we expected. If you enjoyed Dead Space then you will most likely enjoy The Callisto Protocol. Unlike Dead Space though, The Callisto Protocol has more emphasis on both long and close range combat. You will need to get up and close to your enemies at time and literally fight back. The enemies are said to ‘rapidly evolving creatures.’ We want to see how they apply this mechanic in the game. Hopefully they do it much better than Phoenix Point did. Players will be proper scavenging for gear, weapons and even abilities. The Callisto Protocol has also stated it has “a pulse-pounding story where unspeakable horrors lurk around every corner”. We won’t them to stay true to this.

Overall The Callisto Protocol looks like it’s going to be fantastic game. The developers ‘Striking distance studios’ have to be trash at their job to mess this up. We like the tactical side of The Callisto Protocol with regards to the targeting tentacles, appendages, cutting off legs and destroying limbs. Players will need to not panic and have precise aim. We will see if The Callisto Protocol will set the new bar for survival horror or fail. The developers ‘Striking distance studios’ have done an excellent job so far. We at X35 Earthwalker are definitely looking forward to this game. Now The Callisto Protocol may have a deadly, dark, disturbing world but it’s still too tame for… the ‘Earth Walk!’

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Hello Neighbor 2 X35 Earthwalker

Hello Neighbor 2 is a stealth ‘horror’ game developed by ‘Eerie Guest’ and ‘Tiny Build‘ and published by ‘Tiny Build’. Hello Neighbor 2 is said to be coming out the 6th of December 2022 on the Xbox Series X, Xbox Series S, Xbox One, PS5, PS4 and PC. Hello Neighbor was fun but disappointing in some cases. X35 Earthwalker waits to see if Hello Neighbor 2 does better. Let’s take a look.

Hello Neighbor 2 is described as a horror game but let’s be honest… Hello Neighbor isn’t scary at all. Nothing about it is scary. They should remove ‘horror’ from the description. Hello Neighbor 2 has the same formula and style, except it’s much bigger. You all have to go full detective mode, travel around the area, sneak, take, unlock and find to progress. It’s a mystery for sure as to what’s going on. There’s also a bird man. Yep. You heard right… or read right. It already looks like a complete step up from the first game. You love to see it. YES, YOU DO!

Hello Neighbor 2 X35 Earthwalker

Hello Neighbor 2 has a new enemy. The bird man. This guy is easily worse than the Neighbor. A much bigger threat. This guy is faster, far more active and has more abilities in an earlier demo. We hope his abilities carry over. From what we saw, of an earlier demo, the bird man is real fast and is always running around. He doesn’t even walk. He hardly stops for anything unless it’s to pick things up. Which is the other other big ability. He grabs items and will move with them. Either takes it in the house or… throw it at you. The bird man can hurl objects, that you can pick up, at you to know you down so he can get you. This guy isn’t joking… and neither is Hello Neighbor 2. This guy will throw trash at you to knock you down just so he can grab you. Again, this was in the demo.

Hello Neighbor 2 X35 Earthwalker

We checked out some Hello Neighbor 2 gameplay and it’s what we expected. We do need to see a more clear improvement of graphics and visuals. We will be keeping an eye out for attention to details. We like that there’s more going on. There’s police, residents, businesses and more. There’s even expansions on the way which would bring in new characters too. The bird man even has equipment. He will be on the hunt and you will notice it as well. A bigger world with puzzles must mean there are stuff to look out for. Collectibles maybe… or components. What exactly is it? X35 Earthwalker finds the answer obvious but hey he’s way smarter than the average smart person.  

Overall Hello Neighbor 2 looks like it’s going to be a good game. The last one did the story terribly and left it madly incomplete and unsatisfactory. Hello Neighbor 2 needs to do the story much better and we believe it will. There’s more to say but we are keeping this one shorter. Hello Neighbor 2 has more room now to work with. Hope the devs don’t waste it. the developers ‘Eerie Guest’ and ‘Tiny Build’ have done a good job so far. We at X35 Earthwalker will have to see what this game truly has in store. Now Hello Neighbor 2 may have a bigger better world but it’s far to small for… the ‘Earth Walk!’

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X35 Earthwalker The Awakening of Mummies

The Awakening of Mummies is an action puzzle game developed and published by ‘Virtual Arts Studio‘. The Awakening of Mummies I said to be coming out the 16th of November 2022 on Xbox, 17th of November 2022 for Nintendo Switch. It’s already out on PC off course. Puzzles and mummies. X35 Earthwalker hasn’t got anything against mummies. Let’s take a look.

The Awakening of Mummies is very simple. There’s a pyramid. There’s many sleeping mummies. Cleo is an evil pharoah and she has imprisoned mummies. Strange right? Anywho… you have to wake them up and lead them out safely. There you go.

X35 Earthwalker The Awakening of Mummies

So this is where players puzzle solving skills are needed. The Awakening of Mummies keeps it simple. You will end up leading groups of mummies. There are dangers of course. There are wholes in the ground and even spikes which will kill your mummies. Avoid them. Make sure to collect the correct runes of each mummy and then get them all to their own totems… at the same time (we hear). Then just open the door and proceed to the next chamber in the pyramid.

X35 Earthwalker The Awakening of Mummies

We checked out some The Awakening of Mummies gameplay and it’s what we expected but simpler. The mummies are kind of cute. Got cartoony eyes and physics, like when they step over a hole. Keep them safe at all costs. Also Cleo is just there. She’s just chilling we guess. She can be seen and shoes just watching things happen. When you successfully get the mummies out she gets angry. So why won’t she do something? We see what this game is doing.

Overall The Awakening of Mummies seems like a good game for how simple it is. It’s nothing complicated. If you want a nice simple puzzle game with a classic style but cartoony then The Awakening of Mummies does that. It’s either you like games like this… or you don’t. That’s all. The developers ‘Virtual Arts Studio’ have done a good job with this game. We at X35 Earthwalker have conquered every puzzle he has faced. Now The Awakening of Mummies may have an evil Cleo but she ain’t a problem for… the ‘Earth Walk!’ 

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X35 Earthwalker Stranger of Paradise: Final Fantasy Origin

Stranger of Paradise: Final Fantasy Origin is a good game. It has its problems and they are very clear but we are focusing on the combat. Stranger of Paradise: Final Fantasy Origin has fantastic combat gameplay and mechanics. X35 Earthwalker has gone crazy in the combat and off course mastered it. So we can take his word for it. We will keep this G-blog quite short. Let’s take a look.

Stranger of Paradise: Final Fantasy Origin has fast paced combat. If you aren’t trash and actually play on high difficulty then this game will be difficult. Some enemies will trash you and even making one mistake can lead to death at times. Players will need to have good reflexes and a decent level tactical mind. There’s multiple styles, mechanics and abilities. If we dived in ands broke things down then this would be large G-bog for sure.

The main thing is that there’s multiple classes which can have different weapons from maces, swords, dual blades and even your fists. Each class you can enter the battle settings which determines your weapon (if your class can handle multiple weapons), combo abilities, equipment and command abilities like Light bringer. This is where all the customisation and style design takes place. Equipment level determines your character level. Combo abilities can be done in specific sequences of attacks and can truly lower enemies break meter. command abilities allow for powerful effect that can change the course of the battle. Command and combo abilities both require MP.

Now if you are a lower level than what the level recommends, then you will actually suffer in Stranger of Paradise: Final Fantasy Origin. The enemies will do much bigger damage but even worse is they drain your break gauge extremely fast. Once the break gauge is drained you are temporarily just sitting there. Meaning you get punished heavily. This is another reason why combat is intense. On high difficulties and being a bit under levelled or facing a really strong enemy, the battles become very intense. You have to focus, time your attacks and dodge/block everything. Getting hit once really costs you. Also the enemies break gauge is harder to reduce as well. Sometimes those fights are the better ones.

Players must be careful of their health and, manage their MP wisely as both can go down really fast. Stranger of Paradise: Final Fantasy Origin has multiple options for multiple things. You can straight up block or use the soul shield. Soul Shield lets you block an attack and restore MP while also increasing your max MP. You can also quickly follow up a successful soul shield with an attack. So why use regular block like ever? Well that’s because unlike soul shield, blocking can block against multiple attacks in rapid succession. Soul shield blocks that one attack. So any attack like a volley of projectiles counters soul shield as you block the first projectile but all the others will strike you.  Soul shield also drains your break gauge making stunning you all the more easier if used wrongly. So pick which defensive option based on the enemy and situation.

X35 Earthwalker Stranger of Paradise: Final Fantasy Origin

There’s a few classes that truly dabble in magic. The mages are powerful and can bring out some serious effects and attacks. The sage is better as it can use both attack types of the mages. elemental attacks and powerful buffs for yourself and the team. There’s even an Ultima attack which completely destroys all things… most of the time. Strongest attack in the game and is a boss slayer. Then there’s the Ninja class which has resources exclusive to the class which can be used to activate a few powerful abilities and even perform elemental attacks or throw shurikens (regular and big). Stranger of Paradise: Final Fantasy Origin, smartly, allows you to switch between your two selected classes. So switching up the abilities and getting optimal is an option here.

Overall the combat in Stranger of Paradise: Final Fantasy Origin is excellent. The combat is the best thing about the game. When you master it, memorise enemy attacks and upgrade your classes, the combat rises to a different level. You end up really enjoying it. Soul shield, combo abilities and then finishing them off. By the way, the executions for these enemies are very good for the most part. Skeletons get stepped on, head ripped off and then used to destroy them. Flying bird hybrids get swung and smashed into the floor… hulk and Loki style. An aquatic enemy gets its back broken. Final Fantasy Origin: Stranger of Paradise do need to add more flavours to the combat and give players more free control when it comes to elemental attacks. X35 Earthwalker sees all the changes the need to make but this ain’t the G-blog for that. Now Stranger of Paradise: Final Fantasy Origin may have excellent, fun combat but it’s still not up the level of… the ‘Earth Walk!’

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X35 Earthwalker Vampire Survivor

Vampire Survivors is an action rougelike game developed and published by ‘Poncle‘. Vampire Survivors did come out already on Mac and pc the 20th of October but it’s finally coming to consoles… Xbox on the 10th of November 2022. Players are definitely going to give the a try on Xbox. Alrighty then. X35 Earthwalker is the number one ranked when it comes too game. Let’s take a look.

Vampire Survivor shouldn’t need that much explaining. It became quite popular for sure. You control one of many different characters and face off against hordes of endless enemies. Well it’s not truly endless as you need to survive… Until Dawn. Get it? The game Until Dawn. Reference skills on point. 

X35 Earthwalker Vampire Survivor

Each character has different abilities and starting weapon. As you kill and survive, you can get experience points to level up and hopefully get new weapons. You can come across chests which gives you upgrades. The upgrades make all the difference. For example if you have the Bible item, which is already powerful, but upgrade it to its final form, it like the best at keeping enemies away. It forms a powerful ring around you harming everything. So yeah. 

X35 Earthwalker Vampire Survivor

Vampire Survivor is a difficult game… for average or bad gamers. There is a formula to this game. Some weapons are clearly better than others. Some Weapons upgrade final forms are clearly more useful than others. If you play enough, pay attention and maybe take notes then you will find the perfect ways to get all your weapons to the final form and dominate. We are glad to see that updates have come to the game and new things are here.

Overall Vampire Survivors is going to be good fun. The game relies on being addictive and pulling players in. You can’t just play this game three times and be done with it. You have to keep playing. There’s actual money to earn so you can upgrade your characters permanently. There’s combos to discover and levels to conquer. Also a grim reaper keeps showing up to kill soo yeah… watch out for that. The developers ‘Poncle’ have done a good job. We at X35 Earthwalker will give this game a couple of tries. Now Vampire Survivors may have all the ghouls but none of them are a problem for… the ‘Earth Walk!’

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X35 Earthwalker Skyforge

Sktyforge is a massive multiplayer online role playing game (mmorpg) developed by ‘Allods Team’. Skyforge is a big game and has a massive universe. X35 Earthwalker has played this game for a very long time and did multiple grinds too. So veterans we are when it comes to Skyforge. There’s good things about Skyforge but we wanted to do a quick G-blog abut a few negatives. Let’s take a look.

X35 Earthwalker has made many Skyforge videos, written about it multiple times and even did multiple livestreams. We know and can see all the good and cool stuff about Skyforge. It’s problem is that in the year 2022 with all the other mmorpgs, Skyforge look weak. Skyforge is like 90% grind and it does get boring real quick. This is such a waste as loads of potential is here.

X35 Earthwalker Skyforge

Skyforge has some of, it not the most impressive and coolest areas. Just check out the world in Skyforge and you will be amazed. When you enter the ‘divine observatory’ and then go to the park, you will be like wow. The lights, the city, the buildings and it’s so large… the view and what you can see. When you go to the port and see the sea and the massive ring like structure in the air, you have to wonder what is it. these areas and many many more make you wish you could explore these areas. 

So players need more areas and more freedom. The exploring actually has to matter. Skyforge just has levels with an A to B while Tera and Black Desert have full areas that can be basically fully explored. The classes are not balanced and some need to be reworked or much stronger. The necromancer class is trash. Hate it. Not enough damage and easy to be killed. Gunner does too little damage for what it is. It’s suppose to be a powerful big gun heavy firepower but it’s weaker than a tank class. The paladin class is so strong even though it’s suppose to be a tank, not damage. Fix the classes.

X35 Earthwalker Skyforge

The power levels need to not only be more obvious in combat but better explained. Skyforge is also known for being cryptic. Many players had to go online to learn crucial and some basic stuff about the game. Like how to get stronger. X35 Earthwalker made his return to Skyforge and aimed to increase his might. He rose by a lot actually but still feels weak in combat. Minion enemies are still doing good damage and capable of killing. Unless you go into your junior god form, you will get washed by your enemies. This includes giant rat creatures. 

X35 Earthwalker Skyforge

It’s gotten crazy. Some levels are clearly hated and boring. Get rid of them. You have no choice concerning which level or mission in the directives. The draconian enemies has that one unit who goes active camouflage Halo style and when it’s like that it can’t be targeted. It’s immune to almost all forms of damage and gets to run away from the fight. It’s not a difficult enemy but an annoying enemy. It wastes your time. Get rid of that enemy. It’s smaller stuff like that as well. Fix the whole story and campaign issue to remove confusion. There’s no real story in Skyforge. Black desert and Tera have one and it’s more fun and engaging. Skyforge still has the “welcome… now be free approach” with no information.                                    

Overall Skyforge got a lot to work on. They ned to improve visuals, frame rates do the changes we mentioned and off course more. We would say more but we are keeping it short. Currently both Tera and Black Desert are better games without question. The modern trailers for this game are cool for sure but the gameplay ain’t as clean or good as the trailer. We want Skyforge to be a much better game. Developers, either make it happen or watch the slow fade continue. Now Skyforge has junior and elder gods but they are mortal peasants compared to… the ‘Earth Walk!’ 

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