Balan Wonderworld is a new 3D action platformer game, more like adventure game, developed by ‘Balan Company’ and ‘Arzest‘ but published by ‘Square Enix‘. Balan Wonderworld is said to be coming out March 26th 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. It’s just going to be a big magical adventure for sure. Let’s take a look.

Balan Wonderworld has a wacky story for sure but does make sense concerning the rules in this world. There’s magic and that’s all you need to know. Wonderworld is a place where people’s happy and positive memories are mixed with their more negative and restless ones. You cannot leave until  you “restore the lost balance in their hearts”. Time for a lesson and journey we assume. Wonder if it’s about accepting the past, getting over fears etc.

The main characters in Balan Wonderworld are Leo and Emma. These two youngsters are in for a truly huge magical adventure. The weird dude we see on the front of the game and guiding you around is Balan. This magical guy is always up to something and doing comical stuff for humour and entertainment. It’s like a giant carnival after all. That’s Balan Wonderworld for you. 

Players will get to use costumes which grant powers. There’s a big number of costumes means a huge variety powers. We have seen some wacky stuff but this whole game is colourful, wacky, creative and friendly. We love and appreciate creativity and it’s what we see here. Nothing about this place is normal. We like animations and graphics of Balan Wonderworld. There’s clearly a lot of work gone into this game. It has a super friendly inviting atmosphere.

We checked out some Balan Wonderworld and it isn’t what we expected. Still looks magical though. Clearly an adventure but still not 100% clear what’s going on. We know that it’s co-op multiplayer. So get that one friend or family member and enter the Balan Wonderworld. There are twelve tales. Each one is of course different. Each one requires exploration as it’s kind of a labyrinth. Prepare to defend yourself from non threatening looking enemies, jump and parkour around, grab costumes to gain much needed powers and more. just a fun colourful adventure.

Overall Balan Wonderworld just looks like a very cool adventure game. Very family friendly game with colours and magical fun. The enemy called Lance looks like an annoying punk though. He’s the one who makes trouble and creates monsters. So don’t trust that thing. Check out some gameplay for yourself to find out if it’e your thing. The developers ‘Balan Company’ and ‘Arzest’ have done a very good job with this game. We at X35 Earthwalker will have to see what Balan Wonderworld brings to the table. Now Balan Wonderworld may have a big fantasy world but it’s not creative at all when compared too… the ‘Earth Walk!’   

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Base One is a new space station simulator game developed by ‘PixFroze’ and published by ‘Blowfish Studios‘. Base One is said to be coming out in the second quarter of 2021 on Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. This is about to be a new type of survival. It’s cool to see a game like this. Let’s take a look.

Base One is not just a simulator game but it’s survival. It’s described as hardcore survival with RPG mechanics. So you know it’s not about to be simple. You are space explorers who want to expand and build new homes in space and far in space too. So players must build new space stations and do all kinds of management. You need to manage power, heating and off course oxygen. There’s a whole campaign as well with a story with “socio-political drama” involving special interests and the powerful. That’s not what interested us in Base One though.

  

You will need to make multiple stations and off course the more stations you have, the more responsibilities, management and… threats. That’s right, there are threats in Base One. Asteroids can come your way and collisions with them will cause serious damage. If you don’t repair and handle it then expect to lose lives and maybe the whole station. Not only is there asteroids but there’s also aliens. Aliens are here too and they come with their ships and start firing at your stations. You can build defences and things to fight back, destroy asteroids and keep people alive. Again these things cost resources. So watch out for those in Base One.

There’s even a very detailed mode in Base One where you can monitor and clearly see which part of the station is getting power, how much you have and what’s going on in just more details. This is pretty cool but for a game like this, that’s needed. We don’t know if there is indication when the aliens will attack or when they are on the way like a warning. Maybe there’s something you can build that monitors activities going on a distance from the stations. There’s a number of things that can be built so make sure to check your… menu.

We checked out some Base One gameplay and it looks very good. We like the frame rates, we like the visuals of the space, we like the designs of the station parts and the details on them. We think the aliens need to be better though. So far the game does look easy but we need more information concerning certain factors like the attacks, asteroids, types of aliens etc. A true difficult survival game was Metal Gears Survive. So if Base One wants to call itself a “hardcore survival” game then it’s entering a different genre all together. It better be difficult. We know that you have to save your home planet from a serious danger. 

Overall Base One looks like a very good game. We don’t have as much details as we wished but based on current information it’s a very good game. Plan scientific research, handle resource extraction and what you make. Just don’t forget to handle your crew. The developers ‘PixFroze’ have done a very good job with this game so far. We at X35 Earthwalker will have to listen out for anything more concerning Base One. Now Base One may have resources and serious survival but that’s not even a challenge for… the ‘Earth Walk!’

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Ghostwire: Tokyo is a new first person shooter action horror game developed by ‘Tango Gameworks‘ and published by ‘Bethesda‘. Ghostwire: Tokyo is said to be coming out in October 2021 on the PS5 and PC. Said to be coming out on Xbox Series X a bit later but that might change especially with the whole Bethesda being under Xbox now. Ghostwire: Tokyo definitely got our attention only recently. Let’s take a look.

Ghostwire: Tokyo is off course set in Tokyo (you dummy). You control a character who decides to remain behind in the city. What’s wrong with the city? Some mysterious major league disaster happened which resulted in 99% of the population to disappear without any heads up or explanation. There are clothes left behind though which prompts some theories but nothing concrete. You are here because a supernatural force, clearly evil shows up in the city. This could be responsible for what happened to the city. It’s the only lead you have. You aren’t here to talk though.

You are here to FIGHT! Remember? This force is evil. In Ghostwire: Tokyo you will be fighting numerous spirits, some are powerful but they al have their own supernatural powers. You must combat them with your own supernatural abilities or should we say “spectral” abilities. Also figure out what happened here concerning the disaster. Some Ghostwire: Tokyo mystery right here. Maybe this can be reversed? Strangely the evil spirits aren’t the only things here in the city. The ‘Visitors’ are here. A group, of what looks like losers to us, who wears Hannya masks. Another mysterious masked group huh.

In Ghostwire: Tokyo they aren’t just simple dumb mindless spirits though. They have variety and shouldn’t be taken as a joke (unless you are us… which you aren’t). We have three names so far: shiromuku, amewarashi and kuchisake. We’ve seen spirits that are humanoid and attack from the ground. Some fast and leap while other slowish like a zombie. Another looked like a flying pumpkin sack head which launched projectiles. We hope there is a bit more variety though for this type of action game. Ghostwire: Tokyo can easily benefit from having a big range of enemies to allow for a more strategic approach concerning their weaknesses and making more abilities more useful or even add more abilities. 

We checked out some Ghostwire: Tokyo gameplay and it’s not exactly what we thought it was but it’s awesome. The graphics are excellent. Like go look up footage of the food in this game. Very detailed. The city looks very cool and dark. The effects and supernatural visual stuff happening is excellent and we like the smoothest of the combat and the creativity in the powers from fire blasts, to melt based attacks and the mobility. Ghostwire: Tokyo is looking quite special right now. It’s dark and horror but you get to fight back for real and that’s good. 

Overall Ghostwire: Tokyo looks fantastic. We truly hope they expand and capitalise on the world they have here to bring out a bunch of new stuff that keeps things new, exciting and fresh. The developers ‘Tango Gameworks’ have done a fantastic job so far. We at X35 Earthwalker are looking forward to this game and will keep our eyes out for sure. Now Ghostwire: Tokyo may have the supernatural going on but it’s supernatural is only child’s play compared to the supernatural of… the ‘Earth Walk!’

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King Arthur: Knight’s Tale is a new Tactical role playing game developed and published by ‘NeocoreGames‘. King Arthur: Knight’s Tale is said to be coming out on the Xbox Series X, PS5 and PC. Concerning release date, there has been no information given. This game its looking cool though. So we decided to check it out. Let’s take a look.

The world of King Arthur: Knight’s Tale is set in what’s called arthurian mythology. So expect stuff surrounding the legends of King Arthur. Except there’s a dark fantasy twist to it (thank goodness for that). The story though is quite simple but cool. You are sir Mordred who is an enemy of King Arthur. You killed him in combat but he in his last moment landed a killing blow on you too. You both died. Yet, someone called the ‘The lady of the lake’ who is the ruler of the mystical island of avalon brings you back… somehow. Guess what? Arthur is back too… somehow. You have to defeat Arthur again but he’s demonic or corrupted or something. Expect darkness.

Now remember that King Arthur: Knight’s Tale is tactical. It’s been described as a hybrid of turn based tactical game and rpg. So have your team vs an enemy team facing off against each other. We at X35 Earthwalker enjoy tactical turn based games as there is so much to take into account, requires lots of thinking and being strategic with each move. Each position matters, where you move matters, what unit classes you have on your team matters, what abilities you have available matters. Pretty much everything matters in a good tactical turn based. This game got a ton of support ops kick starter too so there’s high hopes for this game and expectations.

This isn’t just a straight up turn based like XCOM 2: War of the Chosen. You will have to take in your environments, move around and even scout ahead to see where your enemies are. They could be hidden or hiding waiting for an ambush. There are mechanics to help with this. There are lures to lead enemies away and even traps you can set up to get that advantage. There’s also a variety of enemies and mythological creatures that will come against you, so make sure to learn about them, gain experience and be better prepared for the next time. Planning is key in this game.

There are more than 30 different heroes. There are also 5 different classes too. The heroes are the game changers. The different knights aren’t just mindless strong units they actually have their own personalities. Some of your knights will even clash with each other. The knights will pay attention to what you do. So it’s not just their strengths and abilities but if they are with you and your goals. You have to pay attention to their loyalty as it’s possible for them to turn against you. Settle their disputes and don’t anymore enemies than you already have. The heroes also have skill trees so character development is here but we hope there is clear variety, clear strengths and a clear reason as to why to use this hero over another. It’s a role playing game after all.

We have checked out some King Arthur: Knight’s Tale gameplay and it’s what we expected. There is choice dialogue when speaking with certain characters in the story so we get choice, again not sure how important it really is. Your heroes can die and get serious injuries that if not handled right, will die from them, losing big firepower. The game ma for selecting, viewing missions etc looks very nice and we like how the sea looks. The spaces and movement in combat is clearly highlighted and shown to help prevent mistakes. The mini map looks very good and clearly shows useful information. From what we can see so far, King Arthur: Knight’s Tale. One big concern is that we hope they present Christianity correctly. Out of respect to the Christians make sure you present Christianity correctly.   

Overall King Arthur: Knight’s Tale seems like a really cool game. We like new or creative creatures and monsters. We want to see the developers take full advantage and go creative with the mythology. We hope to see more moves and abilities be available for the unites and heroes. We still need to see more but this game has our attention… for now. The developers ‘Neocoregames’ have done a great job so far. We at X35 Earthwalker will keep an eye open for King Arthur: Knight’s Tale. Now King Arthur: Knight’s Tale may have knights but those knights will lose their life if they face… the ‘Earth Walk!’ 

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Dustborn is a new action adventure game developed by ‘Red Thread Games‘ and published by ‘Quantic Dream‘. Dustborn is said to be coming out 2021 on the Xbox Series X, PS5 and PC. This game has a very cool concept in it but even so, it has to prove itself to us as we are getting a certain image from this game. Let’s take a look.

Dustborn is set in the year 2030. You are in the United States of America but you can’t call it united anymore. Things are very different. There was a specific and big broadcast that took place 30 years ago (so 2000) that changed everything but the sounds of it. You controlPax. She’s an outcast, a con artist and ex convict. So basically a very nice girl who you bring to meet your parents. She’s got a mission, to bring a certain package across America to Nova Scotia. She’s on a journey. A road trip you can call it. She can’t do this alone, especially being four months pregnant. Is there anything NOT going on in her life?! She will meet others who will join her on this journey. 

Dustborn has been described as “third-person, single-player, story-driven, road-tripping action-adventure about hope, love, friendship, robots — and the power of words.” Dustborn is already making us quite concerned. From the description of the game to the design of the characters. It’s giving us that new marvel comics horrible forced agenda character designed feel. Now Dustborn isn’t in that league at all but it’s the feeling we are getting. Instead of writing this game off, we decided to look in and see what’s going on and the main things that made our ears open is their concept concerning words. The power of words. So don’t just write this game off. Just check it out first. It’s doing it’s own thing.

Now the power of words. They say that words have power… actual power. You can use your words to attack enemies, manipulate characters and change things. Another thing inspired by the Bible, as it teaches about he real power of words and it’s impact on people and the world but off course no one is giving credit to the Bible. In Dustborn you can use words to literally attack enemies and literally manipulate peoples thinking and ideas. We saw pax, with the large word “Move” forcefully shove a group of soldiers away, knocking them all down. There are NPCs in the Dustborn world that you can talk to but by using your words, you can completely change things. If it’s not clear, Pax has powers but they are fuelled by ‘disinformation’. Interesting.

 

Your crew is the interesting thing. Like just look at them. It took us just one look to understand what’s going on. There’s a robot for crying out loud and a very large woman with the typical nose ring. She’s bigger than everyone in the crew. Then you got Johnny slick hair with a mechanical hand. Looks like he ran away from a wealthy home or was part of a criminal group. The designs are saying something. Yes that’s right. Robots are moving about, talking and doing their thing. Even the robot has a story. Each character has their own story and what they are running away from. So make sure to listen to them, learn and keep the information in the files within your head. You must manage your crew too so what you say to them and how they interact each other does matter. Do your job as a leader.

This road trip is not a normal one in case you couldn’t tell. You will reach and explore a whole number of places. There’s a decommissioned school in Nevada for gifted children. There’s a former government re-education camp in Oregon. A weird great plains exclusion Zone and even robot factories in Detroit. There’s a whole lot of “pit-stops across America”. Exploration is important, especially to understand the history of America in Dustborn. The civil war that took place. The different factions and ideologies that are going on. Information maybe of the army that’s chasing you guys. Just remember, you are posing as a rock band.  

We checked out some Dustborn gameplay and it’s mostly what we thought it would be. At first we thought their wouldn’t be any real combat but there is actual engagements with the enemy. The game is described as if you will have options when it comes to your crew and recruitment but there really isn’t any. It’s the set people. We like that this is quite the adventure. We like that the world is quite active but our favourite is the concept surrounding words and their effects. Hopefully gamers playing this will rethink their view on words and their impact on things and people.

Overall Dustborn looks like a good game. It’s big and clearly doing it’s own thing with different approaches, from the cast of characters to the unique concept concerning words. We’ve seen this graphic style before and it normally works just fine, like here. We do like the environments too. It’s sort of comical in a way too.  This game looks like it has a big story to tell with twists, especially with Pax, the main character. The developers ‘Red Thread games’ have done a good so far. We at X35 Earthwalker will have to see what happens with Dustborn. Now Dustborn may have a road trip across America but that’s truly a small journey compared to… the ‘Earth walk!’

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Five Nights at Freddy’s: Security Breach is the new horror game developed by ‘Scott Games‘ and ‘Steel Wool Studios‘. Five Nights at Freddy’s: Security Breach is said to be coming out the second quarter of 2021 on the Xbox Series X, Xbox One, PS5, PS4 and PC. It’s another Five Nights and Freddy’s game. So expect those jumpscares.

Five Nights at Freddy’s: Security Breach is the latest Five Nights at Freddy’s game. We knew this game would trend because people loved how different it was and off course the endless jump scares. Now look. It’s 2021 and we got a security breach. There isn’t much to say for a few reasons. One, there’s little information on this game but we being way more intelligent than the average intelligent person figured some stuff out. No we won’t share with you… why? Have you donated? No, exactly. Two, it’s. Five Nights at Freddy’s game, as in you know what to expect. There are some differences though. Three, the trailer we included down below gives enough information to get what’s going on.

Let’s go over some simple stuff. The Pia joint in Five Nights at Freddy’s: Security Breach is being called the most extreme family fun center. Bold claim. It’s called Freddy Fazbear’s Mega Pizza Plex. Not impressed but this joint is a major upgrade from the previous establishments. Freddy Fazbear’s Mega Pizza Plex is three stories tall. It’s decked out with new technology, lights, flashiness, shininess and artificial intelligence?! They also claim this place is the safest too. Those Freddy places are always safe. The level of animatronic technology is at it’s highest here.

We checked out something concerning Five Nights at Freddy’s: Security Breach and it seems like the selling point for customers is the interaction children can have with the animatronics. They get to be superstars. Party with them. Off course the player is a priority target and you aren’t allowed to leave this place and do as you please. She is looking for you. Don’t let her find you. Jump scares are here and darkness and voices and hiding and mysteries. You have been warned. We know those youtubers, especially game theory, about to get their 17 Five Nights at Freddy’s videos out. Views inbound and kids excited.  

Overall, Five Nights at Freddy’s: Security Breach looks like another Five nights and Freddy’s game but this one is more like the latest games and not the original. So we expect more action mixed in like Five Nights at Freddy’s: Help Wanted and Curse of Fredbear. So we expect a hybrid especially with the additional developers working on this but more movement and freedom… hopefully. The developers ‘Scottgames’ and ‘steel wool studios’ have quite the job ahead of them.

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Mundaun is a new horror adventure game developed by ‘Hidden Fields‘ and published by ‘MWM Interactive‘. Madaun is said to be coming out March 16th 2021 on the Xbox Series X, Nintendo Switch, PS5 and PC. Mundaun is coming out gamers with a different style. It got our attention so we hope this is worth our time. Let’s take a look.

What the story? What we do know is that Mundaun is set in the valleys of the Alps (the mountain). The character we control learns that his grandfather died in a fire, so you travel to this placed called Mundaun. Last time he was here was when he was a child. Mundaun isn’t the same though. You discover that something diabolical is here and causing some trouble. So instead of… you know… leaving, running away for your life or calling the army instead you act like Freddy from Scooby doo and split and look for clues. You stick around to investigate while all the Jamaicans already ran.

The mission is to basically find out what’s going on and why. Seriously though does this make any sense. What kind of crappy life must our protagonist have to be down with this. Like seriously. He wasn’t knocked out and brought here, held at gun point or forced. He learns that his grandfather died in a mysterious fire, then willingly decides to come to Mundaun, then finds out that some diabolical stuff is going on and hostile beings are around BUT decides to stay and investigate. He asking to get killed.

Mundaun instantly stands out from the others visually. The whole game looks like the old vintage filter is on… 24/7. Not only that but you may have noticed the graphic style. It’s pencilled drawn textures. These hand drawn games take a lot of work and a lot of time so we almost always hope they do well. This old vintage look is not for us though but it does add to the atmosphere making things appear more serious but not documentary level serious. 

This game is bigger than you think though. There are multiple places and open levels to explore and see what’s happening. Places buildings, snowy peaks and even meadows. There’s some variety here. There are some vehicles that you can control like hay loaders and sleighs. The strength of the fear has different effects. The stronger the fear, the slower you move. There are loads of puzzles that are there waiting for you as you progress up the mountain.   

We checked out some Mundaun gameplay and it’s what we thought but weirder. It’s a bit too slow for us. We also didn’t see enough concerning the dangerous enemies in the Mundaun. We haven’t seen enough to get us excited or interested in the game. What about the monsters. Can you beat them or have to evade them. This game has the looks but more can be done to make this awesome. We are most interested in the monsters so do something bout that developers. 

Overall Mundaun so far looks like an alright game. Nothing special yet. We do like that there is life in Mundaun though as there are inhabitants that you can speak to and they have their own spoken language. Some characters are more useful than others. The graphics are good for what it is, we won’t say more though. The developers ‘Hidden Fields’ need to do much more for this game to be a heavy hitter. Now Mundaun may have potential but it’s potential is nothing in the presence of… the ‘Earth Walk!’

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Tunnel of Doom is a new action rouge-lite tower defence hybrid game developed by ‘Antti Vaihai’ ad published by ‘Digerati‘. Tunnel of Doom is said to be coming out in the second quarter of 2021 on the Xbox Series X, Xbox One, Nintendo Switch and PC. This looks like another little indie game with some action. Let’s take a look. 

Tunnel of Doom has a very simple story but one you can understand. You play as a woman called Angel. She is on an adventure to save her husband. So reverse Resident Evil 7 Biohazard. The wife is saving the husband and she is willing to go through a lot to rescue him. Whoso findeth a wife findeth a good thing (proverbs 18:22). She will go through a mine which has randomly generated layouts every time she progresses. She’s armed and ready for what comes her way in the… Tunnel of Doom.

Now these aren’t ordinary mines in Tunnel of Doom as there are monsters and dangers all in there not afraid to take her out (not to dinner). This is here the action tower defence part comes into play. Each ear in the mine is randomly generated including the resources, perks and what’s at your disposal to combat the hordes of enemies. You can set up obstacles like barricades and offensive contraptions like cannons. Plan before you face the horde. Now how they will enter and move, then set up to counter and give yourself the best chance possible to survive. 

As for the action part in Tunnel of Doom, Angel can also fight by herself too. This reminds us of Dungeon Defenders (an awesome game) where you set up towers and defences but your character can also go into the field and fight toe to toe with the enemies. Same principle. Angel can have both ranged and melee attacks. You and leap across gaps to traverse the room, smash boulders with your pick axe to get resources, action roll like in dark souls to smash pots or quickly evade… maybe. The roll looks real weak though. Also make sure to stack up on money too as there are beings that sell items like a shop. So grab what you need. Use everything to your advantage. 

Here is some information concerning Tunnel of Doom from their page:

  • Find Perks: Better traps. Improved weapons. More resources. There are 50 perks to discover, each offering an array of stat boosts and gameplay tweaks.
  • Dream Mode: Escape the mine to unlock this new, endless challenge.
  • Weapon Combat: If your revolver or rifle ammo is running low… improvise! Throw rocks or glass. Swing your pickaxe. Break out the TNT. Do what it takes to avoid being mobbed by the monsters!
  • Randomly Generated: The layout of the mine, perks, and monster battles change with each new game, meaning every run is different! 
  • Set Traps: It’s you against the hordes! Boost your chances of success and survival by strategically positioning cannons and barricades before battles begin.
  • Gather Resources: Smash lamps. Destroy crates. Blow up rocks. Search the mine for materials that can be used as makeshift weapons or ammunition for traps.

We checked out some Tunnel of Doom gameplay and it’s what we thought it would be for the most part. We expected the graphic style but didn’t expect the mining aspect of the game. We like that the character is completely involved in the action. We like that you can improvise too… to some extent. For example you can hurl rocks at the enemies to harm them or even throw glass at them too. Your dynamites can be used as weapons too which makes sense. The enemies do not look scary at all. Feel like we can solo punch them to death. 

Overall Tunnel of Doom looks like another good indie game. We don’t think the did the rouge-lite tower defence hybrid blended perfectly together but Tunnel of Doom did it well still. Not a fan of the graphics and the animations are alright. Tunnel of Doom might have a tough time on release but we hope things change. The developers ‘Antti Vaihai’ have done an alright job with Tunnel of Doom. We at X35 Earthwalker will have to hear where this tunnel leads. Now Tunnel of Doom may have a hybrid going on but even combined it isn’t comparable to… the ‘Earth Walk!’

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Hunting Simulator 2 is a hunting action simulation game developed by ‘Neopica‘ and published by ‘Nacon‘. Hunting Simulator 2 is said to be coming out 2021 on the Xbox Series X and PS5 but it’s already out on Xbox One, Nintendo Switch, PS4 and PC. Going out to hunt your some deer sounds like fun. Let’s take a look.

Hunting Simulator 2 is exactly what you think it is. You are literally going hunting. Heading out into the forest, walking around, crouching, hiding and looking out for animals or whatever prey you seek. That’s what this game is. Like hunting in real life though, there can be some dangers to man. For example, what if you come across a bear? Wouldn’t you know what to do? Would you be attacked? That’s for you to find out.

We have never played hunting simulator games before nor have we cared about them and the same goes for flying simulators. It’s not because we think they are bad… no, it’s simply because it’s not our type of game. We do know that in Hunting Simulator 2 you are working together with your hunting dog. Dogs… a man’s best friend they say but seriously the dog will be a very useful ally in the hunt. You must select your gear for the hunt from “the best official weapons and accessories”. In context they must mean the best hunting specific weapons and not the best weapons in the world; otherwise you would have the option of a heavy machine gun. That would make hunting interesting. 

There’s some variety to the hunting locations in Hunting Simulator 2 as there is the texan desert, Colorado and the forest of Europe, all large areas. You’re a travelling hunter by the looks of it. Your hunting dog capable of tracking your targets. Also there are types of hunting dogs, like beagle, labrador retriever and German shorthaired pointer and the type matters as they have their own hunting attributes. So there’s quite a bit of stuff to think about before heading out into the vast wild. Hey! Is that a moose over there? We eating good tonight.

We checked out some Hunting Simulator 2 gameplay and it’s what we expected. Lush environments or dry environments, forests or deserts off course. A loyal well trained dog to back you up and just enjoying the hunt. There’s 33 different animal species for players to hunt. There’s over 160 accessories, weapons and clothing items to choose from and equip. Also they are brands like kryptek, winchester, verney-carron, browning and bushnell. So hunters out there might really like this. It’s hunting, what else can we say but the fact that the frames, visuals and performance will be much better now that it is coming to the next gen consoles, especially the Xbox Series X.

Overall Hunting Simulator 2 looks like a very good game for what it is. You are going hunting. You are working with a dog to hunt down your prey. Many different weapons, items, equipment and more. Multiple locations and hopefully some dangers. You hunt. What else? The developers ‘Neopica’ have done a good job. Now hunting simulator 2 might be the real hunt but it’s a complete walk in the par for… the ‘Earth Walk!’

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White Shadows is a new adventure platformer game developed by ‘Monokel‘ and published by ‘Headsup Games‘. White Shadows is said to be coming out in the year 2021 on the Xbox Series X, PS5 and PC. 

White Shadows is set in a weird, dark and apparently at times funny world. It’s the last city of earth and there’s nothing but half human, half animal inhabitants. Basically there was great war which caused a plague which destroyed almost all living things on the planet. Matter of fact, how the developers worded it is excellent. Here’s a direct quote: “the great war led to a plague which wiped almost all living things from the face of the earth. Or so they say. Nobody is safe outside the White City, and the birds are to blame for the plague. Or so they say. Only a shining coat of fresh white color will protect you from the plague, and you must earn your ration of color by staying obedient. Or so they say. But Ravengirl stopped listening.”

Did you get all that. This game White Shadows I supposed to be a “distorted” mirror of our world. A modern fable if you must. So you can imagine there’s going to be representations of character or events from real life in the game. This also means that White Shadows might contain some real life lessons for the gamers or giver the players something to think about. Beware of those as it’s the developers ideas and not always the best advice or lessons but it’s a game so you guys have to decide for yourself. In case you haven’t realised yet but White Shadows should straight away remind you of a certain game. Also black and white, with simple controls and messed up world. The answer is Limbo. We don’t need to say why. 

Like with Limbo, the controls for White Shadows are simple and some times simple is very good, especially for games of this style. Players need to focus on what’s going on around them in the world in White Shadows. You will see other beings actions taking place and even possibly vehicles moving around. Everything is black and hits with a strangely huge emphasis on the colour white. You are being told by the wolf overlords, who are the leaders, that you must be obedient to earn your color. apparently though the colour white has a horrible truth about it. This makes sense historically as in ancient times the colour white had a very bad meaning and represented negative stuff. So maybe this is a historical thing but definitely symbolic. 

This world has all sorts around here. There’s rats, wolves, birds, pigs and sheep. These are all beings like you. They are also buying into what the society and overlords say. This is an obedient you must obey brainwashed kind of world. Ravengirl (you) decides to not listen anymore and escape. The more you continue on the journey you learn more about your characters past and off course the world around you. You also gain the attention of the other half human, half animals around here. Who knows, they might follow you. Oh, we didn’t even mention the goal. Apparently there’s a resistance hidden in the belly of the city. Maybe that is also a lie made by the wolf overlords to lure in those who rebel for an easy capture and kill. Think about it. Look at the image above with a doorway saying ‘whites only’. If white was such a great thing then why aren’t those obeying citizens there trying to be white and get in. Why is the only one white our main character who’s trying to escape. We believe it’s a trap like being the chosen one in that weird movie about cat people. The chosen got sent away on a hot air balloon thing where they will eventually die. Getting rid of the doubter. If this is suppose to be a mirror of our world and the wolf overlords present the government leaders (maybe) then wouldn’t the real lose as they are going against a whole government who an army. We believe this is a trap.

We checked out some White Shadows gameplay and it’s exactly what we though it would be. It’s Limbo. Off course trying to do it’s own thing and it does stand out with a different type of atmosphere. It’s simple controls, obvious objectives s in it’s clear what you have to do. The main information and story is from what you see happening around you. There is going to be interactions though. What kind? We aren’t sure but that’s something for players to think about. It’s said that it’s the interactions that drive the story forwards. Well gamers, are you going to change the fate of this city or are you going to fall right into a trap? What about the world outside of the city? Questions are here.

Overall White Shadows looks like it’s going to be an alright game. Heavy symbolic and representative games tend to try too hard but maybe this one will be pulled off very well. You even wonder how is this little Ravengirl going to stand up to, be a threat or change anything in this city. Maybe she fails in the end and falls back in line with no hop.e We hope something big happens. The developers ‘Monokel’ have done a good job here. The game looks very good and heavily detailed. It has to be with this black and white design. Now White Shadows may have dark secrets but this darkness fades when it comes to… the ‘Earth Walk!’

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