The Ascent is a new solo and co-op action RPG developed by ‘Neon Giant‘ and published by ‘Curve  Digital‘. The Ascent is said to be coming out in 2020 but no specific date. The Ascent is an Xbox exclusive that’s coming out on the Xbox One, Xbox Series X and PC. We normally like games of this style so naturally we checked it out. Let’s take a look.

In the Ascent universe there is a corporation… well a mega corporation known as the ‘The Ascent group’. They are said to own every everyone, including the player. This mega corporation has collapsed… somehow. This effects everything including security and order. So off course with The Ascent group gone, there is chaos and violence as let’s just say… non peaceful corporations and gangs are taking advantage of the situation. So off course you got to get control of the situation and found out what happened.    

Now we definitely got an interest in The Ascent simply because of style. We like the whole top down shooting games thing. It reminds us of Alien Breed for example. Now that game is very good and a lot of fun with co-op action. So far The Ascent has those elements in terms of co-op action (which is excellent and the straight up combat. Games like this are not hard to make good but it’s the job or developers to take it to the next level. Hopefully The Ascent does such a thing.

The Ascent has a number of areas for the player to explore. There are many districts and some are run down and not so great like the slums while other places will be high end luxury places spheres. So make sure to take pictures – we mean be on your guard. Don’t forget that you will have opportunities to make allies and enemies. So be careful, do you really need more enemies, but what do they want in return for being an ally. Some people you can’t trust. Especially if you meet a alien called pablo.

There are a variety of enemies and off course each have their own strengths and weaknesses. She enemies are sower with their attacks. Some are melee only, others just attack from afar. You get the point by now. Off course don’t forget that The Ascent is also an RPG. Enemies can drop loot. The most dangerous enemies are worth slaying as they can drop the best and rarest loot of all. Your characters can also be augmented and customised. How you build your character will pretty much effect how you should approach the enemies. Use cyberware to modify your body, and your equipment makes a difference. 

We checked out some The Ascent gameplay and it’s what we thought it would be. Top down, move around, dodge attacks, keep distance, shoot them down and make your way. You explore the area (as you should) and open up chests for items. The shooting enemies don’t seem so aggressive. There’s also abilities like a ground pound attack so you can mix that in to destroy groups of enemies. There is a dome shield that moves with you and offers excellent protection. The Ascent is already setting a huge bar for games to follow with no loading, environment destruction stays and it’s incredibly detailed and this isn’t even the final build yet. As expected we say playstation fans just dumping all over it for no logical reason but hey if you like it, play it and have fun. 

Overall, The Ascent looks amazing so far. It’s incredibly detailed. The graffiti, the environment and as mentioned before the environment damage stays. The graphics are excellent, the sounds are serious and the in game character animations are excellent too. If this is what the Xbox Series X is brining then we are looking forward to it. The developers ‘Neon Giant’ have done an amazing job so far. We at X35 Earthwalker definitely look forward to what The Ascent truly brings. Now The Ascent may ascend gameplay but nothing is as ascended as… the ‘Earth Walk!’ 

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Call of the Sea is a first person adventure puzzle game developed by ‘Out of the Blue‘ and published by ‘Raw Fury‘. Call of the Sea is said to be coming out on the Xbox Series X, Xbox One and PC. The release date isn’t known yet (maybe we do know but won’t tell you). Now this game has got our attention. It can’t be that mysterious right? It’s just a wife looking for her husband… normal stuff… right? Let’s take a look.

In Call of the Sea players take control of a woman called Nora. She is looking for her husband. Basically on his last expedition, he disappeared. He’s missing. Being a caring spouse she goes to look for him. Her search leads to an island. Now off course this isn’t a regular island. It’s said that loads of secret and mysteries are on this island. So take a look around I guess.

Now when you see a game like this you think about exploration games like Beyond Blue,Shape of the Worldand Abzu. Except Call of the Sea isn’t just exploration. It’s a full on adventure with a story, objective and mystery. The fact that it’s classed as a puzzle game means that players will need to be very observant, pay attention to detail and mentally link things together to progress. After all, finding your husband isn’t an easy thing.

The previous expedition here has left traces and clues around… but what happened to them? One of the main objectives in Call of the Sea is to find out what happened here and to them. This means there will be ships to explore. If there’s a voyage then there’s a ship. Check their equipment, their records, their writings, what they found. Sort of feels like detective work too.  

The graphic style and visuals is the main attractor for us concerning Call of the Sea. The whole game is very colourful and inviting. This whole island is very nice to look at with lovely design. There’s definitely lots to see here. There’s even ruins. Not all games have good ruin design. In case you couldn’t figure it out, Nora isn’t your average woman at all. Nora has got skills and will have to put them all to use on this South Pacific island. Some elements in this game is surreal. We already like Nora as a character but she does sound quite confused concerning her self discovery.  

Remember that Call of the Sea is coming on Xbox Series X. Xbox stated on their website, “Games built using the Xbox Series X development kit are designed to take advantage of the unique capabilities of the Xbox Series X. They will showcase unparalleled load-times, visuals, responsiveness, and framerates up to 120FPS”.

We checked out some Call of the Sea gameplay and it’s what we thought. The game looks calm from a violence perspective as in we saw no enemies and don’t think there is really any. Not much action at all which was expected as Call of the Sea is focused around mystery, exploration and puzzles. We even saw what looked like a transformation on what looks like Nora. She had webbed hands like a reptile and was traversing the water easily. There’s definitely stuff going on here. Simple looking controls and how you move about play this game.

Overall Call of the Sea looks like a good game. Not something huge but definitely packed. There’s more going on than simply a wife searching for her husband. We hope they don’t take the self discovery part too far and focus on the island and what it contains. We liking the graphics right now and style. The developers ‘Out of the Blue’ have done a good job wit this game so far. We at X35 Earthwalker hope to see more concerning this game. Now Call of the Sea may have mystery but one thing more mysterious is clearly… the ‘Earth Walk!’

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Second Extinction is a new co-op first person shooter game developed and published by ‘Systemic Reaction‘. It’s stated exactly when this game will come out but we assume basically when the Xbox Series X comes out. Second Extinction is an Xbox exclusive and will come out on the Xbox Series X, Xbox One (X) and PC. We at X35 Earthwalker like dinosaurs and dinosaur games. Let’s take a look. 

Now just from looking at this game we can figure out what the story will be. Second Extinction is set in  a ruined world. Dinosaurs have taken over and mankind once again is in trouble. Your job is to wipe out these dinosaurs. This off course is easier said than done. Teamwork is essential, required, vital, needed. These dinosaurs don’t mess around. You’ll see.

If you couldn’t tell from the picture above, these aren’t regular dinosaurs. Mutations have taken place which have transformed these creatures into something more fierce. That’s right! Those Deinonychus have got an upgrade in Second Extinction. They are being called electric raptors. First things first, people mistake Deinonychus for velociraptor. Velociraptors are small. We could stomp them while the Deinonychus is the big ones you see in the movies that jump on you, hunt in packs and super dangerous. They are raptor dinosaurs still but there’s a difference. So not only are there electric raptors but also behemoth T-rexes who are basically bigger versions of T-rexes. More size means more power and more health. Expect dangerous mutated dinosaurs who will eat you.

Remember when we mentioned that Second Extinction is a ‘co-op’ first person shooter game. Co-op is the key word. That’s right. 3 player strikeforces. You as a team must take part in combat operations that are suppose to be short but intense. We will be the judges of that. If you’ve been around for a while then you know how we feel about co-op in big games. We need more of it and glad that more games are making their big action available for friends gameplay. A bunch of electric raptors would be  too much for one person, except X35 Earthwalker off course, so having a team where you can watch each others backs etc is excellent.

Now let’s talk about the squad… or should we say squads. You must put together a crew from a group of fighters. Each one has their own skills, weapon of choice and history. Create your desired squad to reclaim the earth… like a reclaimer… get it? Reclaimer… Master Chief… Halo… Xbox? Whatever you suck anyway. There’s three fighters that we know of right now. Ortega, Amir and Rosy. Now judging by their descriptions: Trooper, Enforcer and Operative we can figure out what they do. The trooper looks like your basic soldier, as in they are about combat and most likely balanced. Welding grenades and some combat utilities. The enforcer seems like they are the heavy firepower. With that chain gun or mini gun (we think chain gun though) they can mow down or do serious damage to enemies but lack mobility. The operative seems like the one all abut tech and support. Probably the one crucial to mission objectives like working with machinery or something. The official website also more is coming. This means more fighters/heroes. That’s a good thing. 

We checked out some Second Extinction gameplay. We like how you enter the missions through a drop pod thing. Halo ODST anyone. It’s a literal drop in. The weapons have heavy impact. Like the shots really land on the enemy. Definitely liking what looks like a high number of enemies. Raptors do work together after all. We just hope the missions have a good amount of variety and that they really make full use of what they can do with this game. Get creative and make sure the game is difficult. A game that anyone can beat is lame. e have’t had a good dinosaur game like this that has serious action in a long time. Do this right developers. We really hope there’s more than just snowy based or effected areas. Get creative. We hope for a bigger roster of dinosaur enemies too. If you ran out of ideas then contact us. 

Overall Second Extinction looks like a very good game. The graphics are looking good so far so imagine what it will look like complete and on the Xbox Series X. We are liking some of the environments so far and the effects like the mist and lights. The developers ‘Systemic Reaction’ have done a great job so far We at X35 Earthwalker are looking forward to this game. Now second extinction may have mutated dinosaurs but those are a complete joke compared to… the ‘Earth Walk!’

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The Xbox Series X is the latest console made by Xbox and numerous people are talking about it. Now notice we won’t really be talking about the PlayStation 5 (PS5) because we will be getting the Xbox Series X. We preferred Xbox, always been with Xbox for the most recent parts of life and our favourite and best games are on Xbox. So it’s decided for us. The PS5 definitely sounds like a great console and playstation 5 fans will be happy for the most part but we definitely can see that the Xbox Series X has it beat right now. Let’s take a look.

There’s numerous videos all about the specs of the console and it’s overall higher than the PlayStation 5 for the most part so we won’t do that here. What’s the point. We aren’t like those people on youtube who rush to make their videos day one within hours of event. We do things our way. What we will primarily be doing in this G-blog post is just generally talking about the console and giving our views and thoughts on a few things. This won’t be a massive post or anything. So stop being lazy and read it.

Firstly we like the design of the Xbox Series X. People think that stuff has to be elaborate and drastic but not all the time. The Xbox Series X is basically a solid rectangle tower. Some say it’s a rocket launcher, others say it’s a fridge which is funny but last time we checked, rocket launchers and fridges are useful stuff. We at X35 Earthwalker a lot of the time wants things to be good and simple which is what the Xbox Series X is. It also looks much stronger built as in it can take a couple of falls and still be fine while the PS5 looks like it will break when you drop it once. Lots of modern day things have been weak built, so that when they fail or break you have to buy another one and that’s more money for them. We hate that and hope quality is also in the durability of the devices. It better be real strong Xbox Series X.

Now let’s talk about exclusives that the Xbox Series X has. First things first, what’s a console exclusive? Normally it’s only not smart playstation fans who don’t understand this. Games like Gears 5 which are available on both Xbox and PC are still Xbox exclusives. Why? Gaming consoles are Xbox, PlayStation and Nintendo. Those are gaming consoles. PC isn’t a gaming console. Computers were made for word documents, checking your emails and job applications. Their primary purpose is not gaming. That’s why the gaming PC’s are called ‘Gaming’ PCs. Even when you search up consoles on the internet, only gaming consoles come up and no PCs are there. PCs aren’t gaming consoles. Second from a business perspective off course most Xbox games will be on Windows. Microsoft owns Xbox and windows. The more fields they can get their products in the better, more money. It makes little sense to release a game on PC and not xbox and vice versa. So yes, most of xbox’s games will be on PC also. So games like Gears 5 which is on windows and Xbx is still an xbox exclusive because other actual gaming consoles like playstation and Nintendo don’t have it. It’s not hard to understand.

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The exclusives that Xbox Series X will have that are currently known are Second extinction, Call of the sea, The ascent, Scorn, Bright memory: Infinite, The Medium and off course the king game Halo Infinite. That’s currently 7. So yes, the Xbox Series X does have exclusives. Now obviously some of these have caught our attention more than others. Really interested in most of them, especially, Second Extinction, Bright memory: Infinite and off course Halo Infinite. The idea of a cool dinosaur shooter game is really cool and it will be done bigger and better than previous ones. They can even get creative and bring in some fictional dinosaur creatures. There’s so much that can be done. Call of the Sea is bringing a fusion of exploration with that mystery sense of danger. No one disappears for just no reason. Something is out there and the beautiful islands need to be explored. Bright memory: Infinite just has a lot of stuff going on. It’s all action, abilities, powers and tons of fictional stuff. There’s even vehicles and crashing. It’s an action movie but a game. We clearly don’t need to say why we are looking forward to Halo Infinite. After how excellent Halo 5 Guardians was we are pumped for the next thing with the Master Chief. 

Another thing that Xbox Series X seems to be doing very well is granting large amounts of storage space. Now this is important. 1 Terabyte is a lot of space and there are storage expansion cards which are also 1TB. Now this better not be one of situations where sure you have 1TB but each game takes up 80GB. Lame. We get that games are bigger, more packed, have more going on etc etc but still, we don’t want to hear that. Provide loads of space, give options and keep games at not ridiculous sizes. Simply put, if games are bigger then provide more space. 

Also check out the image below to see a tweet from Aaron Greenberg concerning a cool feature with the Xbox Series X called smart delivery. In case you didn’t know: 

Now let’s look talk for a bit about the specs between the Xbox Series X and PS5. Now it seems like the PS5 will have faster loading times and switching between apps like YouTube and back to the game will be incredibly fast. That’s excellent. Now it seems like the Xbox Series X will have overall better performance, visuals and graphics and most likely more consistently. So gaming performance vs load time. Game performance is more important. If you look at technology in the Xbox Series X you will notice that it will have faster load time too but we believe the PS5 will be even faster though. In the end we will all just have to see how everything runs and performs when they are available.

Overall we happy with what we have seen concerning the Xbox Series X. This console definitely is the most powerful gaming console right now and it will deliver amazing gaming experiences to players. We look forward to hearing more information concerning the Xbox Series X, the games etc. Now the Xbox Series X may be the most powerful console but even it is completely powerless and weak when compared to… the ‘Earth Walk!’

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Namco Museum Archives Vol 1 is a new game collection developed by ‘B.B Studio’ and published by ‘Bandai Namco‘. Namco Museum Archives Vol 1 is said to be coming out the 18th of June 2020 on the Xbox One, Nintendo Switch, PlayStation 4 and PC. Now there isn’t much to say about a game collection like this. Let’s take a look.

Namco Museum Archives Vol 1 is a collection of games. 8-bit games like Pac-man and Dig Dug. Now there is a catch though. There’s 11 games in total with 1 of them being a 8 bit DEmastered version of Pac-Man Championship Edition. This is weird as we haven’t heard of that but it off course can be done. We truly enjoy Pacman Championship Edition 2 so to see a demasteeed version of the first one will be real interesting. It’s clear that this remastered game is the main star of the Namco Museum Archives Vol 1. 

Here’s a list of the game in Namco Museum Archives Vol 1: Pac-Man, Dragon Buster, Dig Dug, Xevious, Mappy, The Tower of Druaga, Sky Kid, Galaxian, Dragon Spirit: The New Legend, Splatterhouse: Wanpaku Graffiti. So you probably recognise some of these but not all. Some of these weren’t released in the west. So maybe here’s your chance.

Overall Namco Museum Archives Vol 1 is just another game collection. Take a look at it, se any games you like from the list and then decide if you want to get it or not. The only games that interest us this is Dig Dug, Pacman the remastered Championship Edition one and regular pac-man. The developers did alright with this but we think more is needed to make this an eye catcher. Now Namco Museum Archives Vol 1 may have 11 games in total but that not enough for… the ‘Earth Walk!

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Crucible has been around for a bit now so we decide to take another look at it. Crucible is a team based action shooter game developed by ‘Amazon Games’. So check out our first G-blog post on Crucible right here. So we just wanted to give our thoughts on the action.

The first things that really jumps out and what we like is the environments. These maps are big, got space and obstacles allowing for moving around and making cover out of a big hill or rock for example. There’s colours everywhere and it meets your idea of a futuristic alien planet. You expect colourful flora and fauna, you expect crystalline rocks sticking out of the ground. If there is intelligent life, you expect some strange infrastructure. The maps look good. 

Ajonah, the Orisi, character is clearly more of a long ranged fighter and her abilities show that. Her squid mine doesn’t seem that effective from what we have seen so far. Yes, the mines along with her other equipment are meant to help her stay away and keep foes away. Her grappling hook is really good though. The hook has a big range, bigger than you would think. You can grab a rock or whatever and swing through the air like spider man. The animation she has as she swings is excellent and acrobatic. 

Sazan is a straightforward character and is all about cycling through her weapons for the best situation. The Electroknife is good for that in between attack as it recharges weapon energy getting your equipment ready and if you land that knife throw it does damage over time for a good while. Her shotgun doesn’t seem good though. The damage seems too low and seems very in accurate. Overall she does what it says on the box.

Crucible does get tactical and will force players to work together as some characters are far weaker than others in terms of their health. For example Bugg is clearly a support type and not to be upfront as other characters destroy him quick. He is strong by shielding allies and even setting up turrets. So players need to take into account what they are suppose to do with that character. Like what were they made for. If you want to rush in then get an actual rush character. 

The equipment make a difference. Like the medkit which off course restores health and can get you back in the fight faster. The characters equipment customisation is simple and straightforward. 

The map of the battlefield is very good. It’s a full map, detailed and has multiple symbols to show everything. This gives a goo amount of information for players to use. You can see your team and move while viewing the map.  

There’s an in game during match upgrade system where as you gather essence you upgrade your character. For example on upgrade on Sazan means a more accurate shotgun and even dashing more frequently. The dash ability does make a difference.  

We like what we see in terms of gameplay. We just hope the balancing of the characters improve. Yes we know the games new but it’s just our thoughts. In more time players will figure out the upgrade paths for all characters and we hope those are balanced too which is hard to do in games like this.

Crucible just looks like a fun game right now. Definitely different from other games right now but obviously a similar concept. The A.I enemies which makes Crucible stand out need more variety. We need more than just that big alien cow thing. We need fierce monsters the are risky too. Now Crucible may have some good stuff going on but it’s not nearly as good as… the ‘Earth Walk!’

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Goosebumps: Dead of Night is a new action adventure game developed and published by ‘Cosmic Forces‘. Goosebumps: Dead of Night is said to be coming out the 12th of June 2020 on the Xbox One and PC. We heard that it’s coming out also on Nintendo Switch and PlayStation 4. Slappy is back and he’s up to no good. Let’s take a look.

In Goosebumps: Dead of Night, Slappy is back. He escaped from the pages of goosebumps. Not only that but he has brought together his crew of monsters. The goal of the player is to trap Slappy back into the goosebumps book. Slappy has a plan and is up to no good. The player must solve puzzles and thwart Slappy’s plans. Off course his monster friend aren’t going to simply let you do that.

So as you are searching fir the missing pages of the book, the monsters will be about ready to mean you harm. Expect to encounter the Annihilator 3000, graveyard ghoul, werewolf of fever swamp, lawn gnomes and murder the clown are all here and ready to roll. They will stop the player and deliver a scare while they’re at it. We honestly hope these enemies are scary though because we feel like we can punch that clown in the face and it will be over with. 

We checked out some Goosebumps: Dead of Night gameplay and it’s sort of what we expected but we we believe it needs more. We get that it’s Slappy but this doesn’t seem scary in the slightest. We like that the werewolf crawls after you. We like that there are areas, in the three chapters that you play, that are recognisable, described as classic Goosebump locations. So fans of the Goosebump series will like this. It seems that the monsters function differently. The lawn gnomes seem to be more of a annoyance and distraction, running away and causing trouble while the clown and werewolf seem to come straight for you as a clear threat. This will mix things up as it should do. Simple enemies aren’t fun.

Overall Goosebumps: Dead of Night just seems like another indie game. It will be fun for some gamers as it’s quite simple, run away from enemies and search for pages, reminding some of Slender man. Youtubers will like it as it’s more fuel for views by screaming and running away. We honestly don’t see enough for this game to be a big deal for us. It just seems like simple fun and facing off against Slappy. The developers ‘Cosmic Forces’ have worked hard on this game. We at X35 Earthwalker always recognise work and effort. Some gamers will enjoy this. Now Goosebumps: Dead of Night may have Slappy but he’s a complete joke when compared to… the ‘Earth Walk!’

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A King’s Tale: Final Fantasy XV is a 2D side scrolling action game that was developed and published by ‘Square Enix‘. A King’s Tale was released on Xbox One, PlayStation 4 and PC. We didn’t know this game existed when it launched. We heard about it last month and decided to give it a try. It’s Final Fantasy XV after all. To put it shortly, it’s an awesome game. Let’s take a look.

The story in A King’s Tale is very simple. It’s set in Final Fantasy XV (off course) and it’s King Regis telling a bedtime story to his son prince Noctis. Off course this takes place years before Final Fantasy XV because Noctis is clearly a child and Regis is looking younger and ‘clean wid it’ (looking good). Noctis has heard all the stories in the book and wants something new. So king Regis gives him a story based on his past adventures with his friends. Noctis says it’s fin for his dad to add, exaggerate and make it up as he goes along. So ‘A King’s Tale: Final Fantasy XV’ is literally a tale from king Regis to his son… in the world of Final Fantasy. Plot twist!!!

First things first, the controls. A King’s Tale: Final Fantasy XV has simple controls… not as simple as the controls in another amazing game called Maze Time but simple still. Not only that, the game effectively explains everything and throughout the game gives you reasons why you should use them. Some games fail to do that. Everything is incredibly responsive and the invincibility frames on your roll dodge is very generous. Everything has a purpose. Now even though the controls are simple, the game mechanics are quite deep. For example there are combos you can perform which have different amounts of damage, effects and even counters. Use the first few levels to practice and  try them all to see what feels good and works best. Now as an example strong slashes are great against master ronins, quick slashes work very well against goblins while shield bash is great coeurls. Use roll dodge to get out of any situation. Here’s your greatest piece of wisdom of 2020 for now from the great X35 Earthwalker… “When in doubt, just roll dodge.” You’re welcome. 

So run from left to right, defeating all the enemies that come your way until you can move on. It’s like Streets of Rage as a side scrolling action game. Simple to understand. So let’s talk about the enemies. Almost all the enemies have a stronger variation of themselves that normally has an extra ability or effect. For samples you will encounter the skeletons which will always block the third attack of your combo but the master skeletons will block strong slashes and will counter quick slashes. So if you strike with a quick slash, it will parry it and then hit you back too quick to dodge. A ronin can be hit with anything but a master ronin will block quick slashes and shield bashes so strong attacks are needed. A literal upgrade of previous enemies. The Midgardsormr will pop up from underground to strike you but can be stunned with a specific strike. You have to do strong, strong then shield bash from behind it. The iron giants are big and strong but wait for them to strike, get behind them and start swinging. Even the behemoth is in A King’s Tale: Final Fantasy XV. These guys have a tail attack that can hit both sides if you are too close. Be careful. Goblins attack in swarms and will try to use their knives. They aren’t difficult at all as there’s many ways to deal with them. There are explosive enemies called bombs that will explode if you stand near them. If you attack them with a slash they get knocked back and grow bigger but won’t explode. If you shield bash them though, you can send them flying towards enemies so they can get blown up. Believe it or not, there are more enemies and they have their own tricks too. A King’s Tale: Final Fantasy XV has many enemies and variety is a good thing.

The game isn’t long at all. A skilled player can beat it within 2 hours. It was never meant to be a big game. There is some deployability though. First of all we heard there is an alternate ending to the story so players got to beat it again to get that different ending. Also there is Dream Battles. Basically Noctis dreams the story he heard but with a slight twist to it. You play each level of the game again but there is a specific mission condition you must fulfil. It could be like defeat an army of flan enemies but use no magic. It could be to beat a frenzy of enemies within a time limit. It could be to finish a whole mission without the aid of your companions. So there’s still stuff to do. Oh and speaking of companions…

Probably our favourite thing about A King’s Tale: Final Fantasy XV is working with your companions to defeat the enemies. There’s a whole system to it. If you get 8 hits on enemies without  getting hit yourself you can call one of your companions to jump in and launch their attack. Each one is powerful and has their own use. The main man Weskham comes in with dual pistols firing at enemies in front and behind him dealing good damage. Cid jumps in and does a single powerful slash that travels across the ground with piercing effect. So line em up and ol Cid will knock them down. Clarus comes in and swings his dual blade three times damaging everything within his attacking circumference range. If you hit enemies a total of 24 times without getting hit you can use the Armiger. This ultimate attack allows Regis (the player) to use his Lucius family power of the king. He warps to an enemy, normally the one with the most health, levitates and uses four of his royal arms to smash an enemy dealing immense damage. Now listen up kids. If you use each of your companions attacks before using Armiger you, each on of them will come in and do a different more powerful focused attack on different enemies before you finish up with the royal arms. Very cool mechanic that promotes avoiding damage and playing flawlessly to get these abilities.    

A King’s Tale: Final Fantasy XV is a deep game with it’s mechanics, enemies and the combat. We mentioned it but didn’t explain that there’s lots of combos and moves. Simply you can do 3 quick slashes, 3 strong slashes and 3 shield bashes. There’s also quick quick shield, strong strong shield and then there’s quick quick strong which launches enemies into the air where you can then launch repeated strong or quick slashes or defend with shield. You can do quick quick strong to bring your enemy down with a strong descending strike. . You can do dodge roll to jump of your enemy and them either dash straight into an enemy on the ground with a strike with a quick slash or with shield after jumping to do a descending shield ground pound attack to knock back, or use a strong slash to do a big area of effect descending smash move. There’s lots you can do. So try them all out.

Overall A King’s Tale: Final Fantasy XV is an awesome game. It’s short like it was suppose to be but definitely awesome. It has simple controls but the mechanics surrounding enemies and attacks are deep. The final boss battle is epic. You have lots of dangerous enemies constantly coming for you while you target and deal with the boss at the same time. It’s a hectic battle with lots of opportunities for your companion attacks and Armiger. This game is difficult though as more enemy types like the Tonberry and Cactuar come in, things can get real crazy. The developers, ‘Square Enix’ have done an awesome job with this game. We at X35 Earthwalker really enjoyed playing  A King’s Tale: Final Fantasy XV. If you haven’t played this game before, we recommend it. Now A King’s Tale might be set in the awesome world of Final Fantasy XV but even that doesn’t put it on the same level as… the ‘Earth Walk!’

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Little Misfortune is a interactive story game developed and published by “Killmonday Games”. Little Misfortune is said to come out today on consoles, the 29th of May 2020 on the Xbox One, Nintendo Switch, Playstation 4 and already out on PC. We have seen this game before but was never interested but it’s out now. Let’s take a look.

In the world of Little Misfortune, players control Misfortune Ramirez Hernandez. She is 8 years old (remember that as you play) and described as very imaginative (remember that also). Simply put Misfortune “seeks the prize of eternal happiness” as a gift for her mother. So she heads out to find it. She is joined by ‘Mr Voice’ who is basically the narrator and talks directly to Misfortune. Already we don’t trust this voice. She literally just met this voice. 

Now straight from looking at Little Misfortune is suppose to be a cute game with a bit of darkness. Not everything is as nice and innocent as it seems. The decisions players make are said to have real consequences. This means players can mess up. Does this mean you can die in Little Misfortune? Also the official website says that after Misfortune Ramirez Hernandez enters the woods a “little bit of bad luck unfolds”. Not only that we heard there is a monster too. Yep mysterious things are happening here in Little Misfortune. 

We checked out some Little Misfortune gameplay and it’s what we expected. There’s even a fox that we just don’t like the look off. Can you blame us? Dora the explorer had problems with a certain fox too after all. It’s a simple colourful story game. Misfortune moves alone, things happen, players make decisions and see what happens immediately and if anything happens later. It’s good to have games like this around. This game does get unpredictable-is at times and a bit dark like accidentally killing a puppy with a party hat. Players need to think carefully about decisions. It’s an adventure but since it’s an imaginative 8 year old girl, call it a story.

Overall Little Misfortune is a nice little game. The game does well to show that we are playing a 8 year old girl. She has a child’s way of talking, an obvious strong accent, doesn’t understand simple things like death, needs to be walked through most things etc. The graphic style is very good and it has lots of unpredictable stuff. We hope this game is really punishing. It’s not our kind of game but almost any type of gamer can get into this and give it a try. The developers ‘Killmonday Games’ has done a good job with this game. We at X35 Earthwalker will take a peek from time to time to see what it does. 

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Crucible is a new team based action shooter developed and published by ‘Amazon Games‘ and also Relentless Studios is involved. Crucible came out the 20th of May 2020 on PC. It might come out on consoles like Xbox but there has been no given date. Games like this trend to move to consoles anyways so it’s reasonable to expect a console release. Let’s take a look.

Firstly we want to say that we normally never write about games like Crucible that are currently PC only so we will keep this short but we think it’s a bad idea to make a serious team based shooter game only on PC. Even worse if you do move it to consoles imagine the huge disadvantage console players will have. They will need to separate console and pc players. 

Since it’s a team based shooter, we know what to expect. Two teams with different class and types of characters with different skills working together to eliminate the other teamer some sort of objectives. We know of three game modes: ‘Alpha hunters’ which is 8 teams of 2 who straight up battle it out to be the lats team standing. ‘Harvester Command’ which two teams of eight this time and they are fighting to hold essence harvesters to be the first to get 100 points. ‘Heart of the Hives’ is the real interesting one though.

Heart of the Hives is what is getting Crucible some attention and making others say that Crucible is fresh and stands out from other team based shooters like Overwatch or Paladins. In Heart of the Hives two teams of four have to face “large, neutral bosses” in the field. The team which kills three bosses and capture their “hearts” is the winner. aWe don’t know what the hearts are. Now this isn’t too original as Halo 5 guardians has a similar thing. In Warzone mode two big teams will fight each other for points but at certain times A.I enemies and bosses will show up on the field for teams to beat to get extra points to get closer to victory. So this neutral A.I thing has been done before. Also there are small A.I enemies who inhabit bases and cause trouble. So we are glad Crucible are doing this as it’s a great idea and truly adds to the combat. Ee just hope they do it well. 

Now quickly let’s discuss the hunters. Captain mendoza who is your basic good balance soldier type who has a run and gun style. He can aim, sprint, throw a grenade, so basically Viktor from paladins. The character you can easily learn and do some good ranged damage. Shakirri is your honour bound, disciplined fighter. She has two stances: pistal and sword. In pistol she off course shoots, can zoom in but in the sword stance you move faster, can send out a disruption wave to harm and disrupt enemies. She also has a force field to protect herself. There’s Tosca is a Chirt and has a bad attitude. It’s a small genius creature that has a small teleportation ability, fires a acid rounds shotgun and can through in an explosive compound (basically a grenade). Tosca also has an X-ray ability which “immediately detect all opponents within 50 meters in front of you.” There’s more like Rahi & brother, Summer, Bugg, Sazan, Drakahl, and Ajonah who’s actually cool. She’s a fish person, a Osiri to be exact and specialises in long range combat and uses traps. 

Overall Crucible looks like a cool looking team shooter game. Having neutral A.I enemies is an awesome feature and we hope they are actually a challenge. We like the different character species and how different they look with their own personality traits, issues and story. Definitely liking the graphics and visuals and so far the abilities look useful and sort of balanced. The developers ‘Amazon Games’ have done a good job so far. We at X35 Earthwalker hope Crucible comes to consoles and fast otherwise don’t bother. Now Crucible may have futuristic battles and species but even those are primitive when compared too… the ‘Earth Walk!’

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