Call of duty: Black ops 4 blackout

Call of Duty: Black Ops 4 is definitely on the way and is coming with a battle Royale mode called ‘Blackout’. The developers are ‘Treyarch‘ and ‘Beenox‘ while the publisher is ‘Activison‘. Many have a lot to say about battle Royale. Now let’s see what we have to say.

Battle Royale are very big games containing so many factors and things to consider. Therefore they are never easy to get right. The size of the map, what type of weapons should be in it, vehicles yes or no? That’s just some stuff. There’s nothing with a game trying battle Royale. Too many immature people say that if you try battle Royale like call of Duty did, then you are just copying Fortnite and desperate. That’s stupid. Fortnite and Pubg didn’t invent battle royale, even old wrestling games had that. If the game has a suitable setting, universe size, genre etc then they can try it. 

Call of Duty: Black ops 4 blackout

Call of Duty’s Blackout so far definitely looks serious. The map use for Blackout has been declared the largest map ever in Call of Duty history. There’s a dam, hill and mountainous elevated areas, buildings, sand, a bit of greenery, water and a good amount of cover and open space. This is allowing for multiple forms of combat whether standard shoot outs while using cover or letting your opponents chase you and then going round to take the high ground for that elevation advantage. This giant map will have many battles and hyped moments for sure.

Unlike Fornite Blackout will have vehicles. The developers on their website said land, sea and air vehicles are available. We have seen, Mongoose from halo – We mean the ATV which can have one driver and one passenger who can shoot, a cargo truck which holds 4 passengers (and off course one driver). Concerning the sea there is the zodiac inflatable boat which has one driver and a passenger, it’s all about speed. For air there is a helicopter and we know everyone will be fighting over this thing. Again (not doing a comparison) but remember when playing Halo Reach trying to secure an objective but multiple enemies in a falcon flying over you shooting you down. Helicopters will be a problem.

Call of Duty: Black ops 4 blackout

Off course there is more. Those stupid RC – XDs cars things are here too. So players have to keep their ears open at all times or a small car comes in and messes up your whole plan. There’s something much worse in these battle Royale matches. Call of Duty fans are no stranger to them… zombies. Imagine all that battle Royale Blackout style goodness finding a nice place to take cover but zombies are there. they will not be a game change in our opinion since they should be easy to kill but firing will give away your position, may cause you to use up ammo, or force you out of a certain location.

off course there will be standard weapons. So expect to find pistols, assault rifles, machine guns, shotguns and the most feared, in some cases, the sniper rifle. With a map like the one for Call of Duty Blackout, all of these will have some use. There are multiple items. Some allow you to set up traps like trip wires. There are grenades, healing kits and much more. How much more? There are 17 considerable perks, 3 tiers of armour and health, 12 equipment items, 24 different weapons and 8 primary ammunition types and 125 items in total but off course games like this always gets updates and expansions so expect much more. 

We checked out some gameplay and everything looks quite good. No offence but the best way to sum it up is that it looks like an improved Pubg. Glider suits are used for entering the battlefield which looks cool, graphics are very good, the environment seems to be designed well but more variety is needed for the future. A battle royale will off course have some nerfs and buffs as big games like this will be almost too difficult to get right the first time. We like the idea players on foot could be hiding from a helicopter and a crew on the sea is patrolling by all coasts. This danger from all directions really does hep keep things as a battle Royale.

Overall Call of Duty: Black Ops 4’s Blackout does look very good. Doesn’t seem to be much lag or hit detection issues. The graphics again are very good. We hope for more items in the future and that they should be kept separate in another mode. The developers Treyarch and Beenox did a very good job with this mode. We at X35 Earthwalker look forward to seeing how well this all goes. Now Call of duty’s Blackout may seem like it has all the good stuff but all it’s good stuff combined doesn’t stack up when compared to the goodness of… the ‘Earth Walk!’

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Mega Man 11

Mega Man 11 is the latest and 11th main game, in the Mega man series and is being developed by ‘Capcom‘. It is coming out the 2nd of October 2018 on the Xbox One, Nintendo Switch, PS4 and PC. The Blue bomber is back. Let’s take a look. 

In Mega Man 11, Mega Man must fight even more robots (doesn’t he get bored). This time he is facing the robot masters to save the day. He’s the only one who can do it… but… will the bad guys let him? The robot masters are strong and very dangerous. You know the drill, each one stands out, has different abilities and patterns of attack. Once defeated Mega Man can take their weapons for himself.

Mega Man 11

Something different though. When he gets their weapons it actually changes the appearance of Mega Man. For example if players defeat Block man (lame name) and get his weapon, then Mega Man has the same shape but gets different colours, a heavy looking helmet and his cannon is replaced with a bigger rocky hand. It’s a good touch to add to the game and it makes you want to know what other looks he will have when he gets the other weapons too.

Now Mega Man fans should be happy that things like the gameplay are pretty much how you remember it. as in run, shoot, jump, shoot, evade, shoot, slide and shoot some more. Mega Man did get an upgrade though. Introducing the double gear system. With this Mega Man becomes more powerful and versatile. He can either boost the power of his mega buster to completely destroy enemies or even slow down time allowing players to dodge attacks and maneuver much more easily. Now that’s an upgrade. He still wouldn’t be able to beat Astro boy in a death battle but he’s getting there. 

Mega Man 11

There’s more. Mega Man 11 have extra modes like missions and time trials. There is also galleries containing concept art and for competitive reasons, there is also a global leaderboards. Now concerning difficulty, as we know Mega Man is also known for it’s high difficulty. Mega Man 11 has multiple difficulty modes meaning seasoned Mega Man fans can pick a high difficulty to get the classic feel while new players can get something easier. So read and pick wisely.

We checked out some gameplay and Mega Man 11 looks really good. It does seem quite classic as well. The new graphic style works well in our opinion. The back grounds and environments are very well done as well. Things look very smooth as well. It does not look that difficult though but then again, looking and playing are two different things. The robot masters are looking real cool though, especially Fuse Man. The effects are very good. 

Overall Mega Man 11 looks like a very good game. We don’t have a problem with the graphics, too many gamers are being complainers, like what they do with every new Halo game. Not everything can stay the same. The developers ‘Capcom’ did a good job with this game. We at X35 Earthwalker are looking forward to seeing what Mega Man 11 has to offer. Now Mega Man has some strong enemies to face but none are as strong as… the ‘Earth Walk!’ 

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Generation Zero

 

Generation Zero is the new open world action game developed by ‘Avalanche Studios‘. It is coming out in 2019 on the Xbox One, Play Station 4 and PC. There is a beta as well which players can sign up for. Generation Zero has gotten the attention of some gamers. Let’s take a look.

Generation Zero is set in Sweden in the 1980’s but obviously reimagined. Poor Sweden, because the countryside has been invaded by some very dangerous machines that will attack on sight and attack with force. Off course with games like this, there is always a big mystery to figure out and solve. Why is all of this happening? What’s with these machines etc.

The gameplay style has been described as cat and mouse. This instantly tells gamers that running out there spraying all your weapons at the enemy is a bad idea, since the players will in this case be the mouse. Players will be wise to fight by strategy and stealth. Players can lure enemies to certain spots for an ambush, distraction or to shoot a barrel or something lethal next to them. There are multiple options in Generation Zero.

Generation Zero

The enemy is the machines. There are different types of them too with their own functions. Ticks are the smallest but have got some movement going on. They will try to get close to slash you and off course blow up. Seekers who act like scouts/snitches. They will alert other machines of your location, so take them down fast or hide. Runners are a problem, they are fast and in groups. They will take you down with their automated weapons and even try to ram you over. Tanks are the big ones who have missiles and big guns. They are heavily armoured and a major threat. Come with a plan or die.

Each enemy isn’t just copy and paste or spawn and Respawn in Generation Zero. Each one has their own mission and task to complete. They roam about in certain ways. So when you encounter a specific enemy and let’s say destroyed one of its components, like weapons, armour etc, that damage stays. it is permanent and will still be there if you happen to run into that same machine enemy again. So let’s say you met a powerful enemy which you don’t have the means to beat but you can weaken it, well next time you see it, that enemy will be much easier to beat.

Generation Zero

So players in Generation Zero have to destroy the machines, stay alive, look for equipment and items that can really help, get better weapons and solve the mystery of what happened here in 1980’s Sweden. Best of all is that Generation Zero is also multiplayer. That’s right, 1-4 co-op multiplayer. So you can share loot with allies which is a feature something Destiny 2 should of had. Revive downed allies and use your skills to your advantage. 

We checked out some gameplay and Generation Zero looks good right now. The machines have some variety to them and function differently. The full day and night cycle combined with the different weather you can get is a nice touch and does impact certain aspects. There are simulated ballistics 1980’s style music and good graphics rendered with the Apex Engine. We just hope that this game doesn’t become too easy, especially when playing with friends.

Overall Generation Zero looks like a good game for sure. We like that it’s multiplayer. We like that it’s open world. Stealth and survival works well here and the enemies seem like a real problem. The game difficulty needs to be high in this game. The developers ‘Avalanche Studios’ did a very good job with this game. We at X35 Earthwalker look forward to seeing completely what Generation Zero has to offer. Now Sweden may be in trouble but there is no trouble for… the ‘Earth Walk!’

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This is the police 2

This is the police 2 is the sequel to This is the police. It’s a new strategy adventure game developed by ‘Weappy Studio‘ but published by ‘THQ Nordic‘. It is coming out on Xbox One, Nintendo Switch and PS4 the 25th of September but already out on PC.

This is the police 2 is set in a cold town called Sharpwood. This town has some issues and a half. There’s a lot of violence and everyone sort of does what they want to do (which is never a good thing).  No one in the town is completely innocent. There are gangs, smugglers and other scum, all who live in Sherwood and gladly call it their home. Players will have to deal with all of them too. Violence and despair are increasing.

This is where the players come in. The players will take control of the new sheriff, Lily Reed. Now the criminals aren’t the only problem she has to also deal with her fellow cops under her authority. They aren’t happy or use to having a young woman tell them what to do, so she’ll have to decide how she’s going to handle them and bring the discipline as she’s can’t handle this town alone. So to sum up, players will have to investigate situations, incarcerate scums, run the sheriff department, perform interrogations, manage the cops and make some tough decisions.

This is the police 2

The developers wanted things to be more tactical and strategic this time around in This is the police. Now there are new things to take into account. Your cops are more than just number resources. They now have their own fears, strengths, prejudices and weaknesses. All these must be taken into account when using them for particular tasks or missions. Personal relationships are quite important too. For example making friends or being business associates with certain people can help you out… or even save your life. Oh and don’t think the criminals here wimps as some use to be in the military.

Gamers will also have to be like Batman and use their brains as a detective because evidence need to be collected and examined. Get the right people in jail and know when to use force in interrogation and other matters. Just a hint from us. Remember that everyone in this town isn’t completely innocent… what if some judges in court have been bribed? Think about that when you play This is the police 2.

This is the police 2

Off course there is some combat in This is the police 2. Strategic combat. When a mission is real dangerous the game switches to turn based combat. Yep things just got real when that happens. So for missions like this, select and choose the best cops for the job. You can even still use any of your drunk and useless ones too. Who cares, just use them as bait or a distraction. Like with other turn based strategy game like XCOM 2: War of the Chosen, players can examine and study the area to get a better idea of how to go about the situation. As cops, witnesses and people alive are more useful so rely on stealth and weapons that don’t kill first. If it becomes a gun fight then fire away, better they die then losing your own cops. The combat can get quite intense. Just don’t put much faith in the aim of your drunk cops.

We checked out some gameplay and it’s what we expected. It’s a dark situation and things don’t look good. Tough decisions have to be made and players must take note of many things. The graphic style is almost gooey-is in a way and that’s what they wanted. We aren’t a fan of it but it’s not our decision. The sounds are good though. The trailer below doesn’t have any action but it does display what kind of work This is the police 2 is set in. There’s corruption, bullying, law breaking and scum everywhere.

Overall This is the Police 2 seems like a good game. The story is deeper and more intense. Combat is more risky with more to do and heavy consequences. The setting works well with the atmosphere of the game, cold. The developers ‘Weappy Studio’ did a good job with the game. We at X35 Earthwalker currently aren’t a fan of it and won’t be looking forward to it but we are sure others are. Now the situation in This is the police 2 looks real bad but what’s not bad is… the ‘Earth Walk!’

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Valkryia Chronicles 4

Valkryia Chronicles 4 is a new action strategy RPG developed and published by ‘Sega‘. Valkryia Chronicles 4 is coming out the 25th of September on the Xbox One, Nintendo Switch, PS4 and PC. This is suppose to be a somewhat of a deep game with a grave truth to be discovered. Let’s take a look.

The story in Valkryia Chronicles 4 is that the continent of Europa is split between two groups which happen to be at war with each other. The Atlantic Federation vs the Autocratic Eastern Imperial Alliance. The empire (the Autocratic Eastern Imperial Alliance) have the upper hand and currently dominating the Federation. The Federation are not giving up but realising that they will eventually will be destroyed they launch a last resort operation to help tilt things in their favour. This is were the players come in.

Valkryia Chronicles 4

The players take control of the leader commander Claude Wallace and his team squad E which is made up of his loyal childhood friends. It’s them who will be carrying out operation Northern cross which basically is to capture the imperial capital. This off course won’t be easy as numerous imperial soldiers, brutal elements and even a Valkyria! Last of all players and squad E will discover and face the grave truth that we mentioned earlier. Not an easy operation it seems.

Now Valkryia Chronicles 4 is single player and the game does feature permanent death so players can end up losing their characters for good. So think, get tactical and be careful with your decisions. Valkryia Chronicles 4 has gotten deeper though in game mechanics and as characters have personality traits, with likes and dislikes which can effect how they perform on the battle field. For example a sniper who hates being alone could have their accuracy and defense reduced because they are alone on the field. We know… it sounds petty.

Valkryia Chronicles 4

But wait… there’s more! In between missions players have the opportunity to head back to camp and can choose specifically which soldiers they want for the mission ahead, like XCOM 2: War of the Chosen. Off course all gamers by now would know that it’s important to have a balance concerning the character classes. You will always have commander Claude who comes with his tank (called Hafen). The classes are: Lancers, Engineers, Scouts, Snipers and Shocktroopers. There is a new class called Grenadier who can even bring the artillery. Pretty cool and very much needed.

Now how does combat work in Valkyria Chronicles 4? Well it’s actually unique. Like a turn based strategy game, you have a limited amount of moves each turn. When you use an action point, you get all third person and take control of that unit… in real time. Now enemies can fire at you but when you stand still and aim at them, or stop controlling the character, the enemy stops firing. So basically the enemy takes action when you take action.

Valkryia Chronicles 4

Lastly even the weather is a factor in Valkyria Chronicles 4. So when selecting sliders for your mission you have to not only take the shape and obstacles of the battle into mind but also the weather. For example if it’s all snowy then line of sight get impacted heavily, which means that snipers aren’t that useful at all because they can’t see anything. Weather doesn’t just effect line of sight but other elements as well like possibly the terrain. This sounds like a strategy game for sure.

We checked out some gameplay and Valkyria Chronicles 4 looks very good. It has the same art style and it looks great. They use the Canvas engine for this. The watercolour style is hand drawn. The environments look nice. It doesn’t look complicated at all.

Overall Valkyria Chronicles 4 seems like it’s going to be a very good game indeed. Others had good things to say about it and so do we. The developers ‘Sega’ did a good job with this game. We at X35 Earthwalker look forward to seeing what Valkyria Chronicles 4 has to offer gamers. Now the war fought between the Atlantic Federation and the Autocratic Eastern Imperial Alliance is serious but no where near as serious as… the ‘Earth Walk!’

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Neonwall

Neonwall is a action puzzle game developed by ‘Norain Games‘. It is already out on both Nintendo Switch and PC but coming to Xbox One on the 14th of September 2018. This game certainly knows how to stand out just by looks alone. Is it any good?

Neonwall is all about timing, concentration and focus. There are lots of obstacles and many puzzles. The aim of the game really is to get the ball through to the end but the faster you can do it, the better. Players can interact with the ball by using the two lasers, which are controlled by using the joysticks. These lasers can move blocks allowing for a clear path or path adjustments. You can also break blocks too. mostly importantly though is the ability to change the colour of the ball.

Neonwall

Colours in Neonwall is the most important thing. For starters the ball moves faster when it’s moving on blocks of the same colour. The ball can even open doors only if it’s the same colour as the door. Also, lasers can only interact with elements of the same colour! So colour exchanging is, as we said before, very important. So basically all Neonwall is asking players to do is manage the three colours and exchange them between the lasers and the ball to successfully get the ball to the end.

Neonwall does have VR support. so the HTC Vive, Oculus rift and Windows Mixed reality. It’s said to be more immersive with one of these. They always say that. 

We checked out some gameplay and it definitely looks like a puzzle. The ball is moving and you have to look ahead to see what needs to be done and then make sure the right colours and used. Move this platform, open that, jump across the gap etc. It looks like things can get a bit chaotic later on. This game is definitely unique and we like that. 

Overall Neonwall looks like a very cool game. The graphics are excellent for it’s neon style and we like the level designs. Players need to be prepared. The developers ‘Norain Games’ did an excellent job with this game. We at X35 Earthwalker will look to see how Xbox One gamers receive this. Now all the colours and puzzles may be a lot but it’s nothing compared to… the ‘Earth Walk!’

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Sekiro: Shadows Die Twice

Sekiro: Shadows Die Twice is a new action adventure game developed by ‘FromSoftware‘ but published by ‘Activison‘. It will be coming out the 22nd of March 2019 on the Xbox One, PS4 and PC. There suppose to be a lot going on in Sekiro: Shadows die twice. Let’s take a look.

The story in Sekiro: Shadows Die Twice is that the prince, who is a descendant of an ancient clan that got destroyed, was kidnapped by a commander of the Ashina clan. The Ashina clan believe that this child is the major key for protecting their own lands from an invading force. Strange right? Players control the protagonist, a shinobi, known as the one-armed wolf. A disgraced and disfigured hard hearted warrior who was saved from the brink of death. Sounds interesting though.

Sekiro: Shadows Die Twice

Sekiro: Shadows Die Twice is set in the re-imaged time of late 1500s Sengoku Japan. A hard and dangerous time indeed. Players must expect some not natural enemies as this isn’t suppose to be a faithful historical game but some reality mixed with some fantasy elements if that’s what you want to call it. Now our character, Sekiro, has lost one arm and so he replaced it with something called an ningishu which is a prosthetic that allows the attachment of any ninja equipment. Is Sekiro trying to be Samus Aran or something? The main equipment players will use is the kaginawa which is basically a grappling hook which can be used to reach new heights and areas. Exploration. Expect many more different equipment which will help out.

Sekiro isn’t for little children as it’s made clear on the box (that 18+ on the front). This game is going to be really difficult. The developer has stated that he wants Sekiro: Shadows Die Twice to be tougher than previous games they have made. Now let’s see what games has FromSoftware made before… oh yeah, that’s right, the Dark Souls series and bloodborne. So already you know this game isn’t going to be easy. Sekiro: Shadows Die Twice has higher emphasis on being clever with your skills instead of skilful. Players will really need to think about how they will try and kill their enemies and targets. There are lots of stealth elements like hiding in corners, trapping to ceilings, shadows etc. It’s gets deeper.

Sekiro: Shadows Die Twice

When players have worked out how they plan to deliver the kill, they have to use moves known as the Shinobi death blows. Before that you must lower their guard, whittle down their posture until they stagger. This now reminds me of Final Fantasy XIII. So players must successfully land a parry or multiple hits to get them ready for death, in style we heard. The parrying though needs to be perfect, failure could easily mean death. Unlike the soul series though there will be no stats, levelling up, souls to collect and lose or character classes. It’s just you and the character. This is sometimes a good thing.

We checked out some gameplay and we saw a lot. The ningishu (the prosthetic arm) could use fire crackers, form a shield, become an axe, the kaginawa (grappling hook) can also be used for grappling and to close the gap towards enemies. There are enemies who are large monsters who will smash and throw you around. There is a humanoid fat, ugly sword wailing enemy who can vomit on his sword to possibly make the blade poisonous or cause some serious infections. You will face horse riders who charge in while screaming like a mad man. Pretty interesting.

Overall this game does look really cool indeed. The story isn’t obvious but it’s interesting to a certain extent (mainly the kidnapped prince). The graphics are very good, the sounds are great but the environment and visuals is excellent. The snow and buildings had work put into them. The developers ‘FromSoftware’ have done an excellent job. The expectations from fans will be very high. We at X35 Earthwalker are looking forward to this game. Now we hope the lore in Sekiro: Shadows Die Twice is easier to figure out and learn. Now Sekiro: Shadows die twice may have an interesting world but it doesn’t even compare to the level of interest that’s of… the ‘Earth Walk!’ 

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Planet Alpha

Planet Alpha is a new Adventure Platform developed by ‘Planet Alpha aps’ but published by ‘Team17 Digital‘. It is coming out the 4th of September on the Xbox One, Nintendo Switch, PS4 and PC. This game already is looking fantastic.

The story in Planet Alpha is basically that you have awoken on a strange planet, wounded, off course stranded (otherwise we could just leave) and all alone. This planet is filled with exotic and off course mysterious plants, environments and creatures. Nothing says normal about this game or the planet. Now our character is completely defenseless. We discover that our character has the ability to manipulate the time of day. Imagine that for a moment, being able to control what time it is throughout the day. 

Planet Alpha

Staying alive is the key thing in Planet Alpha. What? You thought because everything looks colourful and beautiful that everything was going to be nice. Wrong! Yes there is some beautiful looking plants and greenery but we also mentioned creatures. there are some that are docile and harmless while others will relentlessly pursue after you to destroy you or eat you or whatever. There are giant glowing scarab better looking creatures. Giant rock pillar looking ones that walk on legs like an arachnid, another flying beast that looks  like a deep sea Liopleurodon or something. The amount of creative and cool looking creatures is awesome.   

Now let’s talk about the environments in Planet Alpha. There is quite a variety. There is a desert looking area, a rocky area, a sky broken platform area, plains area, rainforest area, mechanical lab area and more. You can tell just from looking that each of these locations had a lot of work put into them. Each of these environments look excellent. The lighting, the attention to detail, how the dust and sand gets moved etc is all working out very well. This just makes exploring this place so much more desirable, wondering what you will find and see next. 

Planet Alpha

We checked out some gameplay and so far is looks awesome. The colours, the environments, the creatures all look cool. There is suppose to be some serious mysterious regarding this planet though so exploration and finding out that secret is needed. We heard it’s apparently not a good one. Also if gamers pre-order Planet Alpha now, you will get a 10% discount, the original sound track and a digital art book. The platforming elements are clear and quite strong here, so pushing, pulling, jumping, running are all going to be frequent things.

Overall Planet Alpha looks really cool. The graphics are fantastic. The sounds are excellent. The environments look alive and exciting. The developers ‘Planet Alpha aps’ did a fantastic job with this game. We at X35 Earthwalker do need to see more concerning Planet Alpha but we like what we see so far and looking forward to it. Now Planet Alpha has some large and beautiful environments with cool creatures but it’s beauty can’t compare with the beauty of… the ‘Earth Walk!’ 

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Dakar18

Dakar18 is a new cross-country rally racing game developed by ‘Bigmoon Entertainment‘ and published by ‘Deep Silver‘. It’s said to be coming out September 11th 2018 on the Xbox One, PS4 and PC. There is expected to be a lot of racing action here. Let’s take a look.

Dakar18 is suppose to simulate the annual rally organised by amaury sport organisation (A.S.O.) in South America. Any game that wants to be a simulation on the one hand will have a tough job trying to simulate as accurately as possible while on the other hand, will have an easy job as they just need to copy what’s already done. Isn’t going to be just racing but a full experience.

Dakar18

So if gamers know anything about the annual rally then you should know what to expect from Dakar18. There will be 5 vehicle types to choose from: motorcycle, UTV, Quad, car and truck. Each off course handle differently. Dakar18 also has official vehicles and pilots too. For example 

  • Cars: Renault, Mitsubushi, Peugeot, Toyota, Mini,
  • starring Bryce Menzies, Mikko Hirvonen, Carlos Sainz, Stéphane Peterhansel, Sebastien Loeb, Nasser Al Attiyah, Nani Roma, Orlando Terranova, Emiliano Spataro, Carlos Sousa and many others.
  • Motorcycles: KTM, Honda, Yamaha, Husqvarna 
  • starring Laia Sanz, Mathias Walkner, Adrien Van Beveren, Sam Sunderland, Joan Barreda, Pablo Quintanilla, and many others
  • Quads: Yamaha Raptor
  • starring Ignacio Casale, Sergey Karyakin, Alexis Hernandez, Rafal Sonik
  • Trucks: Tatra, Mag, Kamaz, MAN
  • starring Eduardo Nikolaev, Aleksandr Vasilevski, Martin Kolomy and more.
  • SxS: Polaris
  • starring Claude Fournier, Patrice Garrouste, and more

Dakar18 used satellite images to help replicate and produce realistic graphics. There are 14 simulated stages from Lima to Cordoba. The races are almost free roam in a way. You have to get to the finish line but the path is up to you. Just don’t get lost. You can rescue and help out other racers who have crashed out by even towing their vehicle which gains you extra repair points. Definitely cross-country open world. Players can drive across Peru, Argentina and Bolivia with over 12,000km2 of land, so go where you want.

Dakar18  

Time and weather are factors in Dakar18. So players will have to face the extreme heat (not sure how), tackle through deep mud, dash across dry sand and even heavy rain. Off course a game like this is both single player and multiplayer. 8 player online racing or take on a friend in split screen. it’s always great to see games that still do split screen these days. 

We checked out some gameplay and it’s what we expected. Many different vehicles and different vehicle types going at it. Racing through the terrain, aiming for the win while avoiding damaging out and crashing. We did like how the weather and environments look. Very nice. Graphics are very good and the sounds are very good too. Sounds strong. The sand and dust kicking up looks cool.

Ovareall Dakar18 looks like it’s going to be a great game. We hope they also add different games types like tag, capture the flag or whatever related to racing for variety. Will their be vehicle customisation or not? The developers ‘Bigmoon Entertainment’ did a great job with this game. We at X35 Earthwalker are not looking forward to this game but know others are. Now cross-country racing is big but it’s so little when compared to the rise of… ‘the ‘Earth Walk!’

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DOOM: Eternal

DOOM: Eternal has off course gotten lots of attention. It is still the first person shooter game we all know and love but this time… it’s bigger. Much bigger. More demons, more areas, more kills, more style, more variety, more weapons and off course more DOOM Guy, also known as the Slayer. Let’s take a look.

DOOM: Eternal is being developed by ‘Id Software‘ but published by ‘Bethesda‘. The developers wanted to go in a bit of a different direction. It’s now more than just a game with chapters. There are worlds for players to reach and battle demons there. Their website says the words “never before seen worlds”. So DOOM: Eternal looks like it will play like Metroid and Destiny in terms of there being different locations and players can travel to them with lots to do in each one. It definitely feels like an open world but not as big. We can tell from the surroundings that Hell has been brought to earth. There are destroyed buildings, ruined roads and pavement, large chasms, lava around, fire around, bridges destroyed etc. Looks like things are getting real bad for humanity. Either Hell has been brought to earth or certain places on earth was brought to Hell. It’s more likely the former. We can say right now that if you enjoyed DOOM, then DOOM: Eternal is something for you.

DOOM: Eternal

There are some new weapons like the ballista which can spear demons with a explosive bolt. it’s almost like the Slayer had some training with the elves. it’s fires accurately and in a straight line but looks like a laser. The Slayer has his own super shotgun which has a device called the meat hook which you can fire at enemies and then zip line towards them at speed to get close for the kill or for increased mobility. Each of the weapons are suppose to be made in a way that one doesn’t outshine the other all together. Each one allows destruction of the enemy. The combat shotgun has the launch able grenades but now they can stick into enemies and then explode which will come in handy. The combat shotgun also has a feature where you can use an attachment that allows the combat shotgun to fire rapidly as the attachment rotates like a chain gun barrel. It does look awesome. The heavy assault rifle also has a second mode where if you zoom in, it becomes like a zoomed in single fire powerful rifle that is lethal with headshots. It can also pierce through enemies by the way, so get that double headshot with one bullet. 

In terms of combat mechanics, there has been a lot of upgrades. for starters DOOM: Eternal has given players far more mobility than before. Players can jump into horizontal poles and pipes and can swing of them which you can then jump once again allowing the reaching of further and higher places. Players can now do a quick dash at great speeds and can also dash in the air. You can combine these movements with the meat hook to become nearly untouchable as you can double jump there, swing of a pipe, dash and then grapple a demon at a distance to zoom across in that direction, then jump off all while firing at anything and everything. That sounds crazy. The Slayer also has a shoulder mounted cannon weapon that can fire a grenade or even spray fire at enemies for assistance or just that additional damage. The Slayer now has a wrist extendable blade, sort of like what the Predator has. The Slayer uses it to stab enemies and mainly for glory kills in brutal but clean fashion.

DOOM: Eternal

An event can take place warning the player of ‘Incoming invaders’ which again suggests that it’s still earth or mars (whatever) that we are fighting on. When the invaders show up there job is to take down the Slayer. Now a gameplay did leave us some clues concerning the invaders. The Revenant and Mancubus we say had names above their heads. The Revenants was “D00t76” and the Mancubus had “Daisy121” Sort of like a gamer tag maybe… like what alpha and beta builds of games have where players have these given names when they play. That’s right, just like with Dark Souls, players can invade other players as demons to take them down. Imagine just playing and slaying and then all of a sudden two highly skilled Doom players invade and come straight for your head. It just got real… but wait… there’s more! Players can team up and form Slayer hunting teams. This will make your campaign more unpredictable. Off course players have the options to choose whether to play alone, or set their campaign to no invasions.

DOOM: Eternal

As for the demons themselves… well… there is a lot of them. Some of the old ones are back like zombie guys, off course imps, hell knights, Pain elemental and Mancubus (this is just some of them). There are also some new ones too who are going to be a real problem. The goal of the developers was to obviously make players feel powerful but making Doom Guy (the Slayer) feel powerful by having him defeat powerful enemies. There’s one who’s known as the arch enemy of the Slayer. This enemy is large, mechanical, hovers, got a double chainsaw for one hand while the other hand holds a big cannon, which we think is for blowing us up and right next to the hover jets are what looks short of like mini chain guns. There is also what looks like mini missile launchers too. Scary. There is also the Marauda (not sure if spelt correctly) which is confirmed to have a story behind it. It looks like the Slayer and we think it’s a fallen Slayer because we know there were more than one Slayer in DOOM history. The one we saw has it’s own super shotgun, demon energy battle axe and some armour. Basically a real problem when encountered in the battle field. The enemies like before are numerous, hurling projectiles and doing everything they can to bring you down. There are demons in the air, demons on the ground, fast and slow enemies and enemies with projectiles while others are trying to run you down to get melee with you. The demons aren’t playing around this time, that’s for sure.

We checked out some gameplay and everything looks very good indeed. The graphics are excellent and they are using a powerful engine which was called the Id tech 7 engine. The sounds are great also. In terms of environments and different areas, there is the hell on earth area which looks completely destroyed but there are some new places in Hell also. There is the new UAC and it has gotten far more cult like and technology based. There is also some places that has never been seen before. Off course their is some emphasis on the environmental story telling so look around for details and clues. We saw where the Slayer ended up on Phobos and everyone was scared of him. No one got in his way and no one tried anything crazy. Even the armed guards realised who he was and just let him take his weapon. Very different to Master Chief from Halo who has everyones respects and is loved, instead of feared. So you can Cleary see the difference. Love vs fear. Master Chief vs the Slayer. Awesome.

Overall DOOM: Eternal looks like an awesome game. The developers ‘Id Software’ did an fantastic job with this game without a doubt. We at X35 Earthwalker look forward to DOOM: Eternal. Killing demons is awesome for people like us. Now DOOM: Eternal may have a new and improved Slayer but even he is a joke and can’t compare to the ones who do… the ‘Earth Walk!’

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