Visuals Skyforge

Skyforge is an awesome game without a doubt. X35 Earthwalker himself has been playing it for a long while now and it has been said before and we will say it again. It’s the only MMORPG that we enjoy playing. Skyforge isn’t perfect by the way and has a number of issues that we wanted to focus on this time.

The first annoying thing about Skyforge is that the game wasn’t very honest with you from the start. You get your three starting classes after trying them out, you obviously want to unlock and try out the others. The description says that you will unlock them as you play the campaign. This isn’t correct. The truth is that you will most likely unlock one by the time you finish the campaign. For every providence level that you complete first time, you get 500 sparks of transformation (we will call them sparks from now on). You need 25000 sparks to unlock another class with the revenant class being 35000 sparks. This means you will need to complete 50 levels (70 for revenant class) to unlock your next class. That’s a very long time indeed. It takes too long and it’s disappointing. We thought as we get to the next providence where you see the classes temples, we could enter there and face a test or challenge or fight a max level A.I of that class to unlock the class, showing we are worthy but no. It’s just a description and the cost. We are aware that their are group missions that upon first time completion give 1250 sparks and you can get some items that when used give you 100 sparks; but it’s never guaranteed and there are like only a few of those big missions that require a team on the providence levels. This whole class unlocking thing disappointed us greatly.

The next big problem that Skyforge is connected to the first problem. Lately we have been seeing a bit of a trend. Remember that we specifically mentioned the Revenant class. Isn’t it a bit strange that the Revenant class costs more that the others. We have seen more players just using the revenant for everything. PvP, group missions and whatever all the time. Matter of fact, the revenant is actually more powerful than the others from what we have seen. In a PvP match X35 Earthwalker himself was a gunner class ,who are quite tacky thanks to the natural shields they gain and personal shield ability. A revenant rushed him but was getting shot the whole time. When he got close he broke through the shields super fast and started eating away X35’s health. So off course he use the teleport ability to get out of there but as soon as he teleported away, he got pulled all the way back to where the revenant was and got killed. The revenant didn’t take as much damage as they should. The revenant is too strong, players know that because they play it all the time. The developers know that because they raised the spark price (can buy with real money). All classes weren’t created equal. The gunner class has the most epic description out of all of them. They sound so powerful but when you play the gunner, he does less damage than you you would expect. Other classes kill things faster than him. The flamethrower is too weak, it should be a area of effect attack and only sets enemies on fire for two seconds which sucks! The big bad gunner who carries a big bad gun doesn’t do big bad damage. All their are some classes that we hardly ever see or seen at all like the alchemist and witch/warlock. Something needs to change here.

Divine form in Skyforge - X35 Earthwalker

Next issue is that the progress in Skyforge is really slow. Now we get that this game was made to be played for a very long time. We can see that but not everything with this game should be at such a slow rate. We love to unlock the symbols that you get for completing bastion quests. After you unlock the second row of symbols everything gets real long there on and that’s just the second row. There are 5 rows. The third row is taking a long time and takes even longer especially when there are so many missions, tasks, invasions, story mode, directives etc. Even if you focus on bastion missions only it takes a very very long time. Just thinking about how long row 5 would take can make you not even bother some times. Slow progress is also the issue connected with unlocking other classes. It just takes too long to do it with sparks. We think progressions, especially for symbols is too long. We believe understand the angle they are coming from but just a little mercy would be great. Also let’s make it clear. Skyforge is free to play. We X35 Earthwalker do not condemn Skyforge for micro transactions and buying classes and stuff. they made a large whole game for free of great quality and it’s still a business and they need to make their money somehow. We personally think it’s right to support them after what has been done. So what’s wrong with a few skins and maybe a class or two? Nothing. Just have to make that clear.

Lastly, a big problem with Skyforge is that it’s too cryptic. This is coming from X35 Earthwalker who has even outsmarted the Riddler and batman. You see many items and terms and names and don’t know how to get them or what they are. For example with the gunner class the three attacks: full auto, pulse shot and missile salvo all trigger something called “impulse charge”. What is Impulse charge?! Seriously. We checked all the abilities, names of attacks and whatever and we don’t see a description for impulse charge anywhere. Maybe it’s revealed to PC players or something but why can’t Skyforge have a simple explanation for it. An extra slot that explains these things. Does impulse charge reduce incoming damage, do we fire faster, does it buff the damage of a certain move. What?!!! Same goes for the Necromancer. We don’t know what: Toothy grin, ritual strike, plague storm, hellfire and bared fangs do either. Maybe the ritual strike, plague storm and hellfire are the combo moves when you use the standard attack but it’s not displayed or shown like how the combos and information is showed for the paladin class. They got it right with the paladin class but gunner and necromancer doesn’t have it. This means we aren’t using gunner and necromancer to their full potential because information isn’t displayed. This is incredibly annoying and we are sure it’s just a display error but we shouldn’t have to search the wiki and websites to learn what impulse charges are. There’s more cryptic stuff that will confuse all new players.

Lastly, maybe this is because there is something we are missing or don’t know but we can’t unlock other mounts in the game. For example mounts like that jetpack looking device we can’t unlock. We have unlocked our divine form and much more and we see players with much lower health and prestige having these mounts. When the game told us to select our mount we went to the mount section and everything was still locked. We couldn’t select anything. We have the mount that we got from the Christmas season a giant ram who is very fast but all the other natural ones we can’t unlock. We checked everything and not sure. Either there’s a glitch here or we are seriously missing something and if we are, then why is it so cryptic? Why say, select your mount when everything is locked? Why not say why it’s locked? It’s not about prestige level as we have said, there are lower ranked players with the mounts. Did they buy it? We have completed the whole campaign. Makes no sense and that’s worse, when it doesn’t make sense. Now many symbols appear above the dash status and some times you don’t know what they mean. It should be clearly explained as new players will suffer from this.

That’s some major issues we have had with the game and they are all big ones because it ruins the game in our opinion at times. New players always get confused and go online for help when it should be in the game. Like we said at the start we really like Skyforge and enjoy playing it. It’s an awesome game but it’s clearly far from perfect. Some minor issues and some majors but worth playing.  

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Past Cure

Past Cure is a new cinematic supernatural thriller game developed by “Phantom 8 Studio”. It’s coming out the 2nd of February on the Xbox One, Play Station 4 and PC. Past Cure attempts to combine action and stealth. Two genres that don’t always work so well together. Let’s take a look.

In Past Cure players control Ian. Ian is a former elite soldier but was held and tortured in dark prisons within Europe. Naturally all those horrible experiements took their toll on Ian and he now struggles and suffers from the consequences. His mind is messed up, gets hallucinations, clearly nothing good came from this… but; the experiments also gave Ian some awesome mental abilities. Don’t worry it’s nothing big or anything just: telekinesis and time manipulation. You know… minor stuff. 

Seriously though, why would these people give their tortured subject such powers. It never ends well. Well Ian off course wants revenge for what was done to him and how messed up he is now. Ian gets his brother to help him with two things: hunting down the ones responsible for Ian’s torment and for the truth surrounding the hallucinations and other mysteries.

Past Cure - X35 Earthwalker

Now some gamers may think it’s not all bad because Ian gets some awesome powers. You soon discover that each time you use them, it negatively impacts your sanity. The more damaged you become, the more likely you are to draw something else to yourself. Something the developers described as “nightmarish… beyond reality”. At the centre of Past Cure is the combination of both action and stealth. Action because you have guns, can get melee and have telekinesis but stealth because using your powers has consequences and so at times it’s better to just not get seen at all. Players will have to be smart about the different situations and know exactly what the best approach would be.

Now off course Past Cure isn’t just guns and stealth otherwise it wouldn’t be all that different from other games like Metal Gear Solid and the Evil Within 2. In Past Cure Ian has to face two worlds. The cruel and gun fights of the real world and the nightmarish horror of his dreams. That’s right. The real world is more action, time bending bullets and landing those headshots. The nightmares are something else. It’s there stealth becomes far more essential and puzzles give players moments of scratching their heads. The nightmares are more survival. now the developers have an interesting maths formula to describe the game. Past Cure is 50% Thriller, 50% Horror, 50% Action and 50% Stealth = 200% gameplay. Pretty cool if you ask us at X35 Earthwalker.

We checked out some gameplay and we are so far really liking what we are seeing. For example the astral projection skill sounds OP (over powered) when you think about it but awesome. Leave the body and have a look round and even have the ability while in astral to short circuit and disable electrical too. That’s important because in certain places where stealth is needed, devices like cameras  will give you away. The graphics look nice, not top range but nice. Hopefully, the overall quality of the game will increase as well. It’s currently being developed by eight people. The concept and game mechanics are definitely there. Let’s just see how they execute it.

Overall Past Cure seems like a really cool game. It isn’t of the same quality as other releases but ti can be overlooked due to such a small team. We like what we hear and see so far. The developers, “Phantom 8 Studio” did a very good job with this game. We at X35 Earthwalker, look forward to seeing how the gaming community reacts to Past Cure. Now the past may have messed up Ian but it certainly cannot mess up… the ‘Earth Walk!’

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Kingdom Come: Deliverance

Kingdom Come: Deliverance is a new open world RPG developed by ‘Warhorse Studios’. It’s coming out the 13th of February for the Xbox One, Play Station 4 and PC. In Kingdom Come: Deliverance players are thrown into the world and times of the roman empire. swords, shields and lots of yelling. Let’s take a look.

In Kingdom Come: Deliverance, you play Henry who’s the son of a blacksmith. Henry has a peaceful life but that all got ruined when a mercenary raid shows up. Your village is destroyed and burned to the ground. this raid was ordered by king Sigismund himself. Let’s get some of the back story. This all takes place in Europe 1403, in a region called ‘Bohemia’ which had everything going for it. It was had money  rich culture and structures everywhere like castles. Bohemia’s beloved ruler, Emperor, Charles IV  died. Basically one of the Emperors sons, Wenceslas took over the throne but was’t as good as Charles was. Then Wenceslas’s half brother, king Sigimund takes action, kidnaps Wencelas and takes over the place. This off course is bad.

With no where to go, family ruined and off course some sort of vengeance in your heart, you end up in the service of Lord Radzig Kobyla who just so happens to be forming a resistance to combat and fight against the invaders. Now you, Henry, the player are now in the middle of a very bloody civil war. Bohemia needs an hero. Fight and do your best. It certainly won’t be easy. The enemy isn’t a rage tag group of soldiers, they now how to wield a sword as well. Don’t forget that.

Kingdom Come: Deliverance - X35 Earthwalker

The developers wanted to make sure that gamers had as many options as possible about how you do things in the game. Use your reputation and charisma to your advantage. Maybe get some residents or characters on your side or get what you need from them. So your responses, words and what you do with certain individual characters and who you impress will definitely matter. So how will you handle your situations? Handle with your words and very polite or will you use force, raise your sword and make them hand it over. It’s up to you. Just don’t forget that freedom of choice is the main thing about this game. There are many ways to complete a quest and it’s up to the player how you do it but never forget that whatever you do will have consequences.

Kingdom Come: Deliverance also payed attention to some smaller details as well. The developers wanted to make this game very realistic as well. NPCs in the game will react to what you do, even if that means reporting you to the authorities. So snitching is a real thing here. There are actually weather patterns in Kingdom Come: Deliverance so rain, probably fog as well. That sounds real cool. It gets better though. There is a functioning day and night system. This is awesome. It adds more layers to the game. You could attack at night in the rain. Or wait for a sunny day. 

We checked out some gameplay and we can confirm that this won’t be a hack and slasher at all. Each fight will require players to use their head and have good timing. Wait for an opening and then exploit it. It’s all European sword fighting. Wield many weapons like swords, maces, off course axes and more like the bow and arrow. Join large battles with many soldiers yelling and swinging their swords and even help with castle sieges. The action is far from dull. It’s definitely something you should check out for yourself. The 1v1 fights can go so wrong very quickly so have the right armour and don’t rush.

Overall Kingdom Come: Deliverance seems like a very cool RPG. The graphics are excellent for a game this large. High attention to details. The animations and weapon control of the characters are all done through motion capture with “experienced sword fighters” (X35 Earthwalker could easily beat them). A lot of effort and time went into Kingdom Come: Deliverance. The developers, ‘Warhorse Studios’ did an amazing job with this game. We at X35 Earthwalker are looking forward to see what this game has to offer on a full scale. Now the 15th century is not for everyone but there’s one thing that’s too much for the 15 century and that’s… the ‘Earth Walk!’

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mutant league football

Mutant Football League is 3D arcade style sports game developed by ‘Digital Dreams Entertainment LLC’. It’s coming out the 19th of January for the Xbox One and Play Station 4 but already out on PC. If you like football, monsters and over the top violence then Mutant Football League has got it. Let’s take a look.

In the world of Mutant Football League, monsters and mutants take their skills and expertise to the gridiron. Here they American football but there’s a twist. There isn’t really any rules. So the result is some arcade style, violent games filled with a dangerous sense of humour. At least the fans from the stands love it (that’s what matters). So expect all kinds of creatures like aliens, skeletons, trolls, demons and battle bots. Who would have thought these guys could play American football.

Now the matches are simple to some extent. It does play like normal 7 on 7 matches except their are two ways to win. Either by having the highest score or by killing and destroying your opponents. This makes the game more strategic and gives more options. Now their are 18 teams and each team have what Mutant Football league calls ‘Dirty tricks’. Now ‘Dirty tricks’ are abilities which help put things in the teams favour. Such dirty tricks allows you to bribe the ref to make him cancel or overturn a call he made, make your player ginormous allowing them to crush and smash the competition away, equip your players with chainsaws and even throw bombs. Now that’s crazy.

mutant league football - X35 Earthwalker

The commentary is done by NBA Jam and NFL Blitz hall of fame, ‘Tim Kitzrow’. He does the play by play. There are Mutant League Football all-stars who own the fields with their powerful abilities and high kill counts just waiting for players to put to use like: Ghoulio Bones, Bomb Shady, Wham Neutron and much more. There are multiple game modes to try out like Play off, exhibition and practice but if you are really good then try out for the The mayhem bowl. There are 18 different arenas to play in and they have dangerous obstacles like lava, fire pits, buzz saws and even landmines so watch your step and where you run.

We checked out some gameplay of Mutant Football league and we can confirm that it is fully 3D violent American football mutant, monster game with dirty tricks. That’s literally what the game is. It’s for gamers who like violent and very silly commentary. It’s more in your face funny than subtle at all. The matches are quick action, no long waiting for the whistle and thanks to the abilities and lack of rules for this sport, it’s hard for an opponent to stay away with the ball to stall for time. Tackling your opponents is easier to do as you just really need to get on them and let them have it. We have seen players get dropped, kicked, slammed and smashed. almost makes you not want to have the ball. You can either do 4 player local multiplayer or two players online allowing the mayhem to spread across the world.

Overall Mutant Football league seems like a fun and good game. It’s for casual gamers who just like to have fun and smash their opponents in totally unrealistic but crazy ways. You may not even be good at gaming but at least you would enjoy beating your friends to death on the field (who doesn’t enjoy that?). This doesn’t mean their isn’t any strategy or deep gameplay involved. The graphics are good, the sounds need to be better, the commentary in our opinion is lame but the action isn’t. Being a multiplayer game again adds more options and a range of players to face. The developers, ‘Digital Dreams Entertainment LLC’ did a good job with this game. We at X35 Earthwalker don’t have an interest in this game but will keep and ear out for it. Mutant Football League has the violent matches but even that’s not enough to match… the ‘Earth Walk’.

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Outbreak: The new Nightmare

Outbreak: The new Nightmare is a new co-op survival horror developed by ‘Dead Drop Studios LLC’. It’s coming out the 3rd of January for Xbox One but already out on PC. In Outbreak: The new Nightmare is all about survival. Let’s take a look.

Outbreak: The new Nightmare is all about survival. Harsh survival. You are a survivor and your aim is to keep on surviving. There is a zombie horde after you and we all have watched some zombie movies to know how that normally ends. Now you have to think carefully about what to do and how you do it. Do you explore this place, do you go this way, you do engage the enemy here, or do you run away, do you use a gun or do you take them down melee style? It’s all up to the player. There will be many moments where players will have to decide whether to choose certain tools, new weapons or items for healing. So “choose wisely”.

Outbreak: The new nightmare will punish players who make mistakes. The difficulty is said to be very high. You have to be on-point with your inventory management. Basically strict management of your stuff is crucial. So don’t go firing of all your rounds on every zombie you see. The camera angles and style of Outbreak: The new nightmare should instantly remind certain gamers of a certain game. Resident Evil. Well the early ones. It’s clear that’s what the developers were aiming for when they made this game. Have that style but make it a full fledge zombie survival that makes players want to keep playing and trying different strategies. 

Outbreak: The new nightmare has a lot of content and stuff going on. There is a campaign and Nightmare mode which is a very hard narrative story mode. Campaign can be played as 4 player co-op or solo. Onslaught mode, it’s in the name, where you face endless enemies alone or with friends. By the way, all the modes can be played off-line as well. There are even playable characters and off course each one has their own starting equipment and attributes. There are some puzzles in this game meaning as you go around exploring and enter certain places expect a puzzle or two in order to make progress. Lots of weapons to choose from and use, including both firearm and melee weapons. 

We checked out some gameplay and after a few seconds we could easily see why this reminds everyone of the early Resident Evil games, which is a good thing by the way. The camera angles, the movement. The graphic style. The zombies and just even the combat. This is why some gamers are already happy about it as it’s like Resident Evil but more survival horror and about being smart. Plus the best thing about Outbreak: The new Nightmare is that it’s a co-op survival meaning you can scavenge around, run away and fight with friends. Co-op makes all the difference in many games.

Overall Outbreak: The new Nightmare is what we would call a specific game as in only certain kinds of gamers would like this. Mainly resident evil fans and off course survival horror fans. Otherwise it’s hard to sell. It’s graphics are not great at all but that’s what the developers were aiming for. They wanted that old resident evil look and feel, with the camera angles and the zombies etc. It’s something that you gamers will have to decide for yourself. The developers, ‘Dead Drop Studios LLC’ did a good job. We at X35 Earthwalker are not interested in this but some gamers will be interested. Outbreak: The new nightmare may be a nightmare for some but not even this can scare away… the ‘Earth Walk!’ 

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Hello to everyone and happy new year. I, X35 Earthwalker, thank God that you all made it into the new year. Since it’s now 2018 I wanted to encourage everyone with some words. It’s the new year, so let’s start it right.

2018 already confirmed is going to be an even greater year and boy are we expecting many great things. We gamers have a lot to look forward to as well. Many big games and releases will be taking place this year also and off course new technology and more for our gaming pleasure but let’s also use wisdom.

There’s nothing wrong with gaming but do not let gaming become more serious than it’s intended to be. Games are for entertainment. Not something that rules your life or takes priority over real life important things in your life. I’m a gamer too and if there was a definition of a true gamer then that would be me. I came from a gaming family and was playing video games from when I was a child. I spend many hours playing games too so i am a gamer but I have wisdom to place limits.

Make sure to spend time with your family. Don’t be one of those gamers who forever stay in their rooms and only come out when it’s dinner time. Not smart and not healthy. Eat with your family and have some family time with them. It will greatly benefit you now and in the future. Don’t skip work or school for more gaming time. Your life is more important than any game (even Halo 6). If you have to study or be at work then fulfil your duties first and prove yourself as a good student who is going somewhere in life and a essential employee and makes a difference in the business.

Do not let games control how you feel. Don’t be a silly rager who smashes their good equipment like key boards, chairs, tables and worse your consoles. It’s stupid, bad for your health and a huge waste of money. Be the one who has self control and knows when to take a break or able to laugh it off.

Lastly, I am a Christian, born again and have a wonderful relationship with Jesus. I pray for many people, including my followers, viewers, supporters, fellow gamers etc. It’s up to you but I recommend you learning your purpose in life by seeking God. Know Hm for yourself, have an actual encounter with Him as I can guarantee it’s better than any awesome game. I say this out of love for you all. If you have any questions then please contact X35 Earthwalker.

Have fun blasting aliens, defending the planet, racing at top speed and fighting dragons in your games. Have an awesome year. Be joyful and have a good time. Push yourselves to achieve and do your best in everything that you do. Start 2018 right and with wisdom. 

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celeste

Celeste is a new Platformer game developed by ‘Matt Makes Games inc’. It’s coming out in January 2018 for the Xbox One, PS4 and PC. Apparently this isn’t some ordinary mountain. Let’s take a look.

Celeste is simply about climbing a mountain. The mountain is said to a power, which is pretty much the main mystery of the game. Everything else is what you would expect from a platform game. Celeste has over 600 levels! That’s huge!This won’t be some game that you complete in a day by the looks of it, which is a good thing. The 600 levels are split into 8 chapters and for those completionists out there, there is said to be a lot of secrets in across these levels.

The graphic style off celeste course should remind most gamers of Terraria. Now players control Madeline. She has simple controls. She is a great climber as she can climb any surface and cover distance using her air-dash. If we know games (and we do), simple controls means a bigger skill gap and potential. We are off course correct. Celeste is meant to be a very difficult game. Like with some rage games you are expected to die a lot. 

The most interesting obstacle in Celeste is the fact that you can get chased by your own reflection. This is a very awesome but scary mechanic. X35 Earthwalker when he was much younger played one of the early Rayman games and had a level where a dark version of Rayman will follow you and do everything you do at the moment in time when you did it. This meant if you ran at point A and the shadow spawned at point B further behind it will walk to point A and then start to run like you did. If you collide with your reflection then you die. 

We checked out some gameplay and we at X35 Earthwalker like what we see. It’s pure platforming. nothing but jumping, moving, dashing and evading. There are traps around the levels sort of with a similar style to Spelunky. Blocks falling down to crush you, spikes around to impair you and off course drops to your death. Lots to keep up with. Mastering the air-dash will save players a lot of deaths and pain. 

Overall Celeste is an awesome looking game. It’s pure platforming. Serious platforming at that. The graphic look good for it’s styler. The sounds are good also but the music is excellent. The difficulty is suitable for a platform like this where dying is frequent. Off course we are sure there is more to Celeste and the secrets of the mountain. The developers ‘Matt Makes Games inc’  did a fantastic job with this game. We at X35 Earthwalker look forward to seeing what else Celeste has to offer gamers. Now mountain climbing can be too much for some but guess what’s too much for everyone… the ‘Earth Walk!’

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infinium strike

Infinium Strike is a Tactical Tower Defence game developed by ‘Codex Worlds’. It’s hard to know when it’s coming out on Xbox One and PS4 as the developers initially said 2016 but that didn’t happen for consoles and now some say 2017 but the year is soon over so who truly knows. It is however out on PC though. Let’s take a look.

So basically the story is set in the year 2170. Humanity has developed explored and went far in tehcnology and colonised many planets. Lately though many of the colonies one by one have been have been falling because of a seemingly limitless invasion force of the Wrogs. They use enigmatic organic ships. Sounds so weird. The humans obviously fought back with entire armadas but all got destroyed. 

Infinium Strike - X35 Earthwalker

Humanities last hope is a massive super-tech battlecarrier called the Freedom Strike. It is fitted with turrets that can easily be changed and swapped, and a whole army of specialised drones. It’s one objective is to destroy the Wrog. That’s it. The story is very simple and we all can understand it. Names are silly though and that’s okay in the world of fiction. Now there is a living metal which a clever person could guess… It’s called ‘Infinium’.

Infinium Strike has quite a few things to offer. There are 3 TSF fleet units: Star void, Star ace and Star avenger. Players must use the TSF Super tech to their advantage like a Sentry satellite which fires at target within 1 sector, a Super shield which immediately repairs shields to 100% which sounds so OP (Over powered), a Decoy Satalite which can lure all enemies to it for a certain period of time and more super tech.

We checked out some Infinium Strike gameplay and it seems like a lot of management skills is required. Instead of just watching a screen and seeing waves of enemies apporaching, players have to watch four sides! Literally. Wrogs can come from the north, east, south and west. You have to switch between each side and set the right turrets to handle the incoming wave and deploy whatever fleet units you need, then back out to see the entire battlefield and see where your attention is needed next. This all looks real cool and we don’t know why the Freedom strike stays in one place in the middle of all the danger and not keep all enemies on one side. Whatever we aren’t piloting the thing.

Overall Infinium Strike does seem like a really cool game though. it has a number of options within to keep players thinking and entertained. Honestly we do hope they have more though. The graphics loo very nice and the sounds are okay. Definitely looks like a game that wants to put gamers under pressure. The developers ‘Codex Worlds’, did a fantastic job here. We at X35 Earthwalker look forward to seeing more of Infinium Strike for the consoles like Xbox One.

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Omen of sorrow

Omen of Sorrow is another one of those games that is unique and got our attention. Omen of Sorrow is described as a classic 2D four button fighting game, developed by ‘AOne Games’. It has been stated to come out on the Xbox One, PS4 and PC. The date is dodgy as well probably 2018. Now this game is said to have deep combat mechanics to mix things up and create a better experience for gamers of different skill levels. Let’s take a look.

Omen of Sorrow has gotten quite a bit of attention. The reaction from gamers have been mostly positive. Literally, most of the comments have been good. There isn’t that much information on the game but we at X35 Earthwalker checked out some gameplay. So far we aren’t impressed. We actually do not see what makes the combat deep here. We can’t see any deep combat mechanics. Off course you’ll probably find out when you play it but we don’t have the game and can only go by the information given to us.

Omen of sorrow - X35 Earthwalker

In terms of the characters we know of five currently. Gabriel who looks like Van Helsings son but didn’t keep his fighting style. Dr Hyde is well… Dr Hyde. You know… the guy who is a monster version of a normal doctor with great strength. Cabal, who is basically a combination of a werewolf and an Ing from Metroid prime 2. Zafkie, who is an angel. She has angelic wings, she descended from the sky and talks about vanquishing and stopping evil before it can hurt others. Lastly Radegonda who is like a female version of the red devils from ghouls and ghosts but more grey and has butt cheeks. These five all have nothing in common except for the two humans, that’s if Gabriel is a human. The variety is looking good right now.

Omen of Sorrow is definitely a good looking game. The graphics are great. Omen of Sorrow was made with unreal engine 4 graphics. The combat is very smooth and the action just flows nicely from each attack and strike. The sounds are good as well and works well. This game was inspired by mythology and horror. 

Overall we at X35 Earthwalker think that Omen of Sorrow is just okay right now. We don’t see why this is unique from other fighting games. We don’t see what’s so special. This doesn’t mean the game isn’t good. It’s clear that a lot of hard work went into this game and the developers, ‘AOne Games’ did a great job here. We just need to know and see more before we can change our verdict. You gamers might love this so don’t let us stop you. Omen of Sorrow is worth checking out

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Skyforge

Skyforge is a huge MMORPG game. We at X35 Earthwalker have been playing Skyforge for a while now and have a number of different thoughts about the game. Skyforge is all about the immortals and gods. In Skyforge players start of as an immortal. Well not really a true immortal because you can still die but you come back. That sounds more like regeneration and resurrecting but whatever… you are an immortal. You must begin your journey from immortal to a full fledge god. To do this, players must gain followers. The more followers you have, the more powerful you become because of them believing in you. An interesting concept. 

Off course there is way more to the game that just that. The planet is in danger and the lives of mortals are on the line. Invasions are happening and evil or dangerous creatures and forces are at work and behind it. Most of the events and situations taking place are simply to big and powerful for mere mortals (useless beings) to handle. So it’s left for the gods and immortals to handle. You can gain followers by finding and rescuing people during missions. You could gain them through having big rituals being performed at your temple to attract more people. Also gain more followers as rewards for other stuff that you do.  

Skyforge invasion - X35 Earthwalker

Now you start as what appears to be a ordinary human working with his military team to protect innocent people from a vicious attack and crush the danger. the battle was worse than you thought. You and the team put up a great fight but ultimately was defeated and battered to death. No really, it was quite brutal.You wake up again on a pile of bodies and soon learn that you are an immortal. The same can’t be said about your comrades. Too soon? You are taken to the divine observatory where you meet and will be guided by a true god. Then introduced to another god for training and lessons and then you are let loose in the world. The gods in Skyforge are very different from each other and quite cool. Off course they are nothing compared to the one true God, Jesus Christ but in a video game these gods will have to do. 

It’s then you get to select your class. Now don’t worry. you don’t have to have just one and stick with it (you would know this if you read my previous blog on this game). You can right from the start actually have three classes to use and master. Paladin, Cryomancer and Lightbinder. These three are the perfect starting classes for any player to begin with. The Paladin is the sword and shield wielding tanker who attracts all the attention from enemies, takes all the damage but give out quite a lot as well. The Cryomancer is the hit hard but bruise like a peach attacker who destroys enemies with dangerous ice abilities from a distance. The Lightbinder is the light flashing support who always buffs up their team mates by enhances their power, shielding them from harm and looking good in the process. This means new players can fulfil any needed role. Off course there are many more classes out there. Much more…

Skyforge berserker - X35 Earthwalker

The full list so far is: Cryomancer, Beserker, Lightbinder, Monk, Slayer, Archer, Kinetic, Gunner, Alchemist, Knight, Warlock/Witch, Paladin and Necromancer. These classes are mostly very different to each other. Each class as their own leader god, abilities, play style and style as in looks. Now the classes can be purchased through in game currency or you can just dip into your real life wallet and get them straight away. Same goes for cosmetic stuff as well. So it’s really up to you. The option is there so don’t get mad.We love how unique the Necromancer and Gunner are. Others like Monks and Archers don’t seem as interesting but that’s for the gamers to decide.

There is literally a ton of things to do. There are invasions to counter and defend against, the campaign which takes you through the many provinces of Aelion and each area has their own challenges and objectives. Stories to discover and explore. Events to take part in and get a prize for progress, anomalies to set straight, guilds to join or form and off course climb the ladder to becoming a full super powered god and rule the battle field and maybe the world too. So like any MMORPG there is a lot of stuff to do and get started on. Leveling up each of your classes can be long that’s why players need to decide which classes they want as one of their mains for the many things ahead. 

Skyforge paladin vs cryomancer - X35 Earthwalker

Lastly there is the PvP battles. That;’s right. You are certainly not a god if you haven’t proven your might and power against gods how immortal are you really if you haven’t go the guts to clash with other immortals? Exactly! There are straight up team battles, you can challenge someone to a 1v1 duel  and even have battles that include golems who fight alongside you. Now in these matches there may be one or two moves you have for that class that cannot be used in PvP. Skyforge warns you of this in the description and hints concerning your moves and abilities so you will know which ones aren’t available. Some moves are only for PvE and some for PvP. You must use your skills and timing effectively to win as it can get heavily strategic in a second. That annoying Cryomancer hiding in the back with long range attacks and that sneaky Paladin who suddenly drops in next to you carving their name in your back as you try to run away. Beware the battles are tough.

Now Skyforge is definitely not perfect. For starters the levels and strength of players in battle aren’t equal. Meaning you can have a player who has been playing the game non stop go up against you in a battle making things much harder and in some cases unfair. Also Skyforge can be very confusing for first timers. Seriously when X35 Earthwalker himself first played the game, there was so much things to do and could try from the start that it got a bit confusing. Like what does this mean, what are those, why is this not available, what’s the difference between ‘Story’ and ‘Campaign’? Etc. Some classes actually don’t seem that useful or as epic as the others. Everyone thinks the Gunner class is awesome and who doesn’t love a good necromancer… but who chose the Archer? We haven’t seen a single Monk. Obviously they serve their own purpose and we do like that they are there but it’s clear some sound more awesome than others. Some players due to connection are just sliding around, teleporting and it does make battles annoying at some times. The mouth syncing bad in this game… Just saying. Some dialogue you ere isn’t in the text box or at times different words. Minor stuff but still stuff. Skyforge tells us to select our first mount but yet nothing is unlocked and available. It’s frustrating. It also takes a long time to unlock your first class outside of the starting three, unless you use your real money. We just think it shouldn’t take that long to get your first actual choice of a class.

Overall Skyforge is a great game. It does what a game should do which is provide entertainment for a long time. Off course this isn’t a real proper in depth review but it’s just our views and some  opinions on different things. The graphics in Skyforge are great. The music is very good, no doubt. Some of the music is just feels perfect for the large environment. World of warcraft and some others did not make X35 Earthwalker want to play them but Skyforge is the only MMORPG which we actually want to play. Skyforge is worth giving a try. It’s easy for new players to get into the MMORPG. Skyforge just might be worth checking out.

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