The Mummy Demastered

The Mummy Demastered is a new 16-bit 2D action exploration game developed by ‘WayForward’. It’s coming out 24th of October for the Xbox One, Nintendo Switch, PC and PS4. The Mummy was loved by many people but this is a demastered 16-bit action packed new version. Let’s take a look.

The Mummy Demastered will straight away remind you of a certain game that had a similar look. That’s right… Metroid. There are many rooms, different areas and lots of exploration. Basically the story in The Mummy Demastered is that an ancient evil has arisen somehow. Princess Ahmanet has brought a supernatural army with her. An army of monsters, undead, insects and much more. Players control an elite is from the monster hunting organisation called Prodigium. You and your team are at the scene but you lost contact with them (as always). You need to know if they are okay and so you search but the primary objective is to defend humanity from evil. But… Will the bad guys let you?

Now games like this automatically bring up instant expectations. Many gamers want lots of rooms and areas to explore. Many want a map or a build as you go map of the levels and areas to make navigation easier and reduce the chances of going in circles. We want a lot of variety to enemies which require different tactics weapons to deal with. So The Mummy Demastered is not going to have an easy time so let’s keep an eye on this game to see if it meets expectations for not and we at X35 Earthwalker aren’t pleased with everything.

We checked out some gameplay and it’s what we thought. Honestly not much to say, it’s supposed to be 16-bit, it’s 2D, exploration is crucial, use mysterious artifacts, weapons and upgrades to fight your way through the horde. We aren’t saying this is a bad thing but what you see is what you get. There is a variety of environments like abandoned tunnels, tombs, streets of London and forests.

Overall this is a fun looking game. The sounds and music are great. Now it does look like the difficulty level of The Mummy Demastered might be too low at the moment from what we have seen. So we will just have to see. The developers ‘WayForward’ did a great job here. We at X35 Earthwalker will keep an ear open for this game. The Mummy Demastered might be worth checking out. Evil may have arisen in this game but evil could arise above… the ‘Earth Walk!’

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AER Memories of Old

AER Memories of Old is a new adventure game developed by ‘Forgotten Key’. It’s coming out the 25th of October for the Xbox One, PS4 and PC. AER Memories of Old looks like another one of those that has high emphasis on relaxing, taking it easy and checking out the environment and view. Let’s take a look.

In AER players control a girl who somehow has the ability to transform into a bird. why? Well she is a shapeshifter. As a bird she does exactly what you’d expect. She can fly and soar through the air gracefully and quite fast. This is important as exploration is the main word for this AER. Explore and check out the floating islands. This world is filled with secrets which players must discover and unlock to progress through the story. The story in AER Memories of Old is about the end of the world.

The gods in AER are forgotten somehow because they got lost in certain events that shattered the world. Or maybe the memories of gods got lost in the events. Either way it’s strange. The events also what caused the world to be as it is right now, with fragments of islands left in the sky. Thanks to being able to turn into a bird she can reach these islands and explore them for herself. Come to think of it, if she is a shape shifter what’s the limits of her abilities? can she only be a bird? Do shape shifters only get one form? Why not change into a dragon? Questions maybe the game will answer.

AER is said to have endless skies so fly for as long and as much as you like. There are also ancient runes to be explored as well but everything in this world is in danger and it’s up to the player to save this world, to save reality. Since this is an open world game there is going to be lots to do and the size of the game proves this.

We checked out some gameplay and it is exactly what we thought it would be which is good. There is a lot of flying and enjoying the skies. then coming to an island to look around. you may find a cave or similar entrance. There are some others things in AER as well. Nomads and even large creatures. A trailer revealed a large black creature with glowing lines on it’s body. It looked really cool by the way. There are artifacts to find and a big story to unfold.

Overall AER Memories of Old does it well. There are strong relaxing, taking it easy mechanics in the game with a heavier story. The emphasis on exploration could be a problem here. Hopefully there won’t be too much repetition. We do believe the world of AER needs more life in it for more excitement but let’s see. The graphics is minimalistic art style and look real good. The sounds and music are also very good. The environments and designs are really cool. The developers ‘Forgotten Keys’ did a great job with this game. This game might be worth checking out. Now in AER Memories of Old, the gods are forgotten but we can never forget is… the ‘Earth Walk!’

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Final fantasy XV Comrades

Final Fantasy XV is getting their first multiplayer expansion called ‘Comrades” for Xbox One and PS4 the 31st of October. That’s right, you heard us. Fans of the Final Fantasy XV will be thrilled to hear this and we can confirm that it’s going to be excellent. It’s pretty much what you would expect it to be. Let’s take a look.

Basically, the story behind the Final Fantasy Multiplayer Expansion Comrades is that Noctis who is king at the time vanished into the light (whatever that means) and so darkness saw the opportunity and covered and overran the earth. So some brave comrades are here to fight and bring the light back to the kingdom of Lucis. The players are these comrades who are members of kingsglaive who have powers and abilities invoked from different lucian kings. Sounds interesting but quite simple.

So the big adventure of Final Fantasy XV with the exploration, fighting large and powerful monsters and bosses that many fans loved can now be experienced with friends. Off course it’s different though. Still a large world with tons of things to do like even get a chocobo suit which you can wear and run around, this is so far our favourite thing (the chocobo suit). So no A.I’s this time, just you and your hopefully equally intelligent friends. This also bring other factors into the equation. For example now that you can communicate and strategise with your allies more effectively now, wouldn’t the enemies be more powerful and difficult to balance out this new advantage of the players? Think about that. Strategy needs to be tight this time around.

We have checked out some Final Fantasy XV Multiplayer expansion Comrades gameplay and everything does look cool. The awesome graphics, the excellent sounds to the amazing visuals and large monsters. the animations are always good here. It’s going to be very chaotic with all the magic and abilities being thrown around so make sure to keep an eye on your character and what’s happening around you. Off course players get to customise their characters to how they see fit. The level of customisation is quite high. There will be a good number of options to select from for the: top, bottom, shoes, gloves, outfits and accessories with sections like ‘top’ having more options within like: face, hair, features, voice figure, attire, colour etc. When you think about it, there is quite a bit to choose from which is very good. Come on, who doesn’t like options?

Overall the Final Fantasy XV Multiplayer Expansion Comrades is looking really excellent right now. The smoothness of the gameplay and action is top level. Zoom around and fight as you please to get the advantage. It has been confirmed that characters from the main game like Ignis, Gladiolus and Prompto will be playable characters in future game updates. The developers ‘Sqaue Enix’ did an excellent job with Final Fantasy XV Multiplayer Expansion Comrades. We at X35 Earthwalker will definitely be keep an eye out for this game. This expansion is worth checking out. It’s said that Final Fantasy XV Multiplayer Expansion Comrades will be epic but it certainly ain’t half as epic… as the ‘Earth Walk!’

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Rayman 3 HD is the improved and enhanced version of Rayman 3 Hoodlum Havoc. Now We like Rayman. He’s cool and has some fun games. X35 Earthwalker himself played Rayman 3 Hoodlum Havoc back in the days on the Nintendo Gamecube and the game was great. Silly humour and bad jokes but that’s what also made it funny too. The game knows the jokes are lame but they do in some ways work. When Rayman 3 HD showed up, we just wanted to give it a try.

Straight away it’s exactly how we remembered it and some parts you don’t want to remember. For example some gamers had trouble getting past the desert of Knaaram. This was because it is easily the scariest part of the game. There are invincible beasts known as Knaaram which just have nothing better to do than just chase Rayman down and apparently eat him. Some Knaaram dialogue show that Rayman would taste better with salt. They also say other horrible things like “spit in his eyes”, “poke him in the eye”, “stick bamboo under his nails” and “Make him write bad checks” So good to see that they kept the original dialogue. But the scariest part is carrying a water melon through the under tunnel areas but then those creepy ghosts or spirits show up with the loud fear inducing music.

So in terms of giving gamers but the Rayman 3 Hoodlum Havoc feel, the enhanced version certainly does that. We remember everything and man is it fun again. Collecting the laser-washing powder, which by the way look like tin cans, turn transforms Rayman’s clothes into combat fatigues which is exactly what he needs (see what we did there?) all over again certainly brings back memories. The Vortex, Heavy metal fists, Lockjaw, Shock rocket and Throttle copter. We still think the throttle copter doesn’t last as long as it should. Shock rocket is still awesome. lock jaw is the only one that makes you feel like you have actual powers. Make sure to watch the intro for each can.

Now the types of hoodlums that you face are all back and mean business even though they are a complete joke. First of all they are basically just potato sacks when you think about it but with guns. Try buying gun wielding potatoes at your local market. The standard one just fires at you one single blast. You have another in lighter clothes that fire a faster blast at you shaped like arrows. There is the third variant who has very distinguished colours who fires three blast at once but two go off in a v shape pattern. There are flying ones that dodge and fire shots from above. Bigger mechanical ones that really rapid fire from above and large armoured one who you need the heavy metal fist power up to defeat. There are much more but all are silly and a big joke.

Rayman 3 HD does have it’s issue though. Honestly we don’t really see anything that’s HD. Sure the game flows more nicely and even plays more smooth but everything else looks the same. Which was disappointing. The only thing that seems clearly upgraded is the loading screen which looks very HD indeed but everything else you can’t really tell. It’s certainly not like Halo anniversary and Halo combat evolved differences. Also the game has a problem with voice syncing. What we mean is the dialogue is behind we think. For example Globox would have finished talking about slightly still hear the voice after. It’s a minor thing but really annoying. Lastly the scene where you encounter Reflux for the first time the music and background noises are higher than his voice volume meaning we could hardly hear anything Reflux was saying. It’s only because we remember that he says during that scene that we understood. So not happy about that at all. We do agree that the sounds have definitely improved though. Much better sounds and the music is a bit better.

Overall Rayman 3 HD is good and may just be worth getting. Because of the graphics we would say that if you have the original still on your Gamecube you might as well just play that again. Even so it would be great to have to see the difference for yourself because there are some differences but that’s for gamers to experience for themselves. Hey, we don’t do spoilers. Now Rayman 3 may have gotten enhanced but nothing is more enhanced… that the ‘Earth Walk!’.

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sonic forces - X35 Earthwalker

Sonic is back and he is back in Force (see what we did there?). Sonic Forces is a new action platform game developed by ‘Sonic Team’ the ones who did ‘Sonic colours’ and ‘Sonic generations’. It’s coming out November 7th for Xbox One, PC, Nintendo Switch and PS4. Sonic Forces looks epic. Let’s take a look.

In Sonic Forces the world has been destroyed by Dr Eggman (took him long enough) and a powerful new villain. That’s right, a new guy is here. It gets worse… it’s a line up of all the famous villains and some new ones too. So expect to encounter: Dr Eggman (off course), Chaos, Metal sonic and Zavok. The new enemy though is called ‘Infinite’. Let us guess… even though all these powerful enemies are here, for the sake of plot the heroes still win somehow. Don’t you just love fiction.

Since it is a Sonic game you would expect fast paced chaotic action with robots everywhere, loops, ramps and jumps etc, well Sonic Forces has got it all. There are three types of gameplay. You can zoom and dash through the ruined landscapes and fight hordes of robots as the modern Sonic, charge through perilous levels and platforms of the past as classic Sonic and most interesting of all is that you can create your own character, from hundreds of different items and accessories, who uses powerful gadgets to take on enemies across iconic zones. So pure speed and combat, or classic platform dashing, or create your own hero and fight. Some classic sonic gameplay below:

Now there have been many fans that are concerned about Sonic and the recent games. Well we at X35 Earthwalker have checked out some gameplay for ourselves and can confirm that Sonic Forces is going be great and exactly what the fans want from a Sonic game. Thanks to the three game types you can play in the style of the classic sonic games across familiar but modified levels, play in the new and exciting high speed direction of the Modern sonic as all games should be moving forwards and lastly get the gamers themselves involved by making their own character who they can show off and share online. It’s a excellent combination. Sonic Forces has done things right. Even more gameplay below:

The graphics are fantastic. The sounds are excellent and the music is what you would expect from this year we live in. There are some tunes with a beat and some tunes that have a more classic feel. The environments and scenes are actually worth stopping to look at with the water, buildings and even ruined areas. Having the iconic villains back is actually really cool. Metal sonic is a boss and many know this. Chaos is back to spread more chaos (see what we did there?) and off course Dr Eggman. It honestly wouldn’t be a Sonic game without him.

Overall Sonic Forces looks like it has done everything right. From graphics, to the story, to the villains and the game types which can be played. Fans will love this. The developers ‘Sonic Team’ did an outstanding job with this game, We at X35 Earthwalker are looking forward to see what more epic action Sonic Forces has in store for us. This game is definitely worth checking out. Now Sonic is fast, real fast and fast is good but he certainly is not as fast as… the ‘Earth Walk!’

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Immortal Cuphead

Cuphead is an awesome game. So many people and gamers have gotten into and taken on the challenge that is Cuphead. This game not only makes the 1930’s style work but makes it incredibly difficult as well. Some people have even gone as far to say that it is too hard and one person described it as the most difficult game they ever played.

Cuphead has many levels but all the levels actually aren’t that long at all. Truthfully they are short. For example boss fights are normally 2 mins long. Run and gun levels are also around that time, so when you think about it, you could beat the whole game in a matter of hours but there is a catch. The games difficulty have caused some gamers to spend nearly 30mins on some bosses, just trying to defeat them. If you look on youtube, you would see some gamers spend the whole video on pretty much one boss. 

X35 Earthwalker didn’t have as much problem with the bosses as others had and is currently getting A+ on all the bosses in world one and two so far. Cuphead is hard though and that’s the truth. The first few bosses are literally just warm ups. Funny thing is that many people have died and struggled with those bosses. Don’t let this discourage you as it’s only a matter of time before you beat them. Just study them for a bit and see their patterns.

Parrying is like the golden rule of Cuphead. When you parry you not only prevent damage (in most cases) but get a card which allows you to use an EX attack straight away. So parrying protects you and allows you to get your super attack really fast. So make sure to master parrying if you want a better chance at beating bosses. Bosses like Grim Matchstick require you to think about positioning. There are some spots that will seriously reduce your chances of getting hit by attacks while giving you easy access to damaging the boss. So think about where you should be.

Cuphead also has many charms and types of weapons for players to try and use. We really do emphasis ‘try’ here. Chaser homes in on enemies but does below less damage than the Pea shooter. Roundabout does more damage than the Pea shooter and has better coverage but doesn’t have the range unless you shoot backwards which also does more damage. Charge does the most damage when charged up but has no rapid fire, so don’t waste your shots. The Lobber does more damage than all the others, except ‘charge’, it comes out in an arc and bounces along the ground with slow rate of fire. Find the weapon that suits you.

As for charms, the Smoke bomb makes your dash invincible. Heart and double heart gives you more hits before you die but weaken the power of your shots. Whetstone turns your first parry into a strong axe attack, making parry even more useful. Coffee makes your super meter fill continuously meaning more supers for you. Sugar makes your first parry automatic meaning all you have to do it just jump into something pink. Pretty cool.

The truth is, some charms and weapons are better for certain bosses and levels. For example the ‘Treetop Trouble’ has situations and enemies that are perfect for the Chaser and Roundabout shots. Smoke bomb also works wonders on this level allowing you to dash through enemies safely. Other levels like the boss Grim Matchstick we found that charge and roundabout shots are both excellent. So if a boss or level is giving you too much trouble then exit, change your load out and get back in there.

Cuphead for the best experience is best played co-op. This is because it’s about Cuphead and Mugman. Even the dialogue from characters always refer to both of them. It’s harder in co-op, this is because enemies take more damage and bosses have much more health meaning fights are drawn out longer and you can’t just shoot enemies out of your way as fast, relying more on evading enemies. The positive of co-op though is that you can keep reviving your team mate as much as you can reach them. So technically infinite tries. We suggest you try both. Below is a video of when X35 Earthwalker and Diamondz L45 played Cuphead for the very first time:

Overall Cuphead has so far been a great experience. It’s a lot of un and a big challenge for any gamer. Some times there are many things happening on the screen at once and so you must adapt quickly. Cuphead is for everyone to try and have fun but expect a lot of retries and fails. There is one thing that we can’t fail and that’s… the Earth Walk!’

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Revolve is a new action, puzzle platformer developed by ‘Rusty Bolt’. It’s coming out September 22nd for Xbox One and PS4 but already out on PC. We at X35 Earthwalker came across this game but we have never heard about it. Let’s see what’s good.

In the world of Revolve, players control Reevo, which is a drone. Reevo is trying to escape a dystopian world. So what? another flying away to escape game? Not exactly. In Revolve, you do not control Reevo directly. You can only jump, use speed boosts, brake and switch gravity. These four actions however; require energy to do.

This is where the challenge of the game comes from. Reevo’s energy refills by itself but slowly, meaning you can’t spam jump and boost all the time. It’s up to the player to make quick and good judgments on when to boost, when to switch gravity and when to jump or brake to keep going. The timing has to be right. Don’t jump when you don’t need it, wasting energy. This is actually a good mechanic.

Revolve is said to have physics and momentum based gameplay. So take that into account.The steam version of the game has a level editor so get creative. There are 70 levels and some have zero or inversed gravity. You can also race against the ghosts of other players to see if you are top escaper or not.

Overall this game seems very interesting. The mechanic at work here is a great idea. The graphics are very good. The music and sounds are very nice also. The environment fits what’s happening in the world of Revolve. We like what we see. The developers ‘Rusty bolt’ did a very good job with this game. We at X35 Earthwalker appreciate games with interesting mechanics. This is worth checking out. You may be able to switch gravity in this game but you can’t switch… the ‘Earth Walk!’

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Destiny 2 is out and already many have jumped head first in. Seriously some people are already high levels which means they got it and haven’t stopped playing since (get a life people). This is also a good sign, showing that there is lots for gamers to do to keep them going and that’s important. Let’s see how Destiny 2 is so far.

You start pretty much the same way as in the beta with the red legion cabal attacking your home. The red legion are a powerful and organised group of cabal led by a new and most dangerous enemy called Ghaul. This guy does not mess around. He is large, powerful, smart, strategic and acts like a boss. You and the guardians put up quite the fight, kill a bunch of them and even damage their air ship but when we came face to face with Ghaul, we didn’t look so hot. in fact he kicked us like we were a bad dog, back handed us like we were his son and then with his foot pushes us of the ship to fall to our death. Take into account that the ship wasn’t on ground floor. We fell from a mighty height… but since we are the main characters of the story we survived the fall. Ghaul will regret that. He and his legion. We will come back and make him pay. Right after we drag our half dead selves across the remains of the city and then outside.

Straight away the game feels pretty much the same as the first Destiny, well it should since the events of the sequel are pretty much right after the first game. So everything from movement to controls is the same but there are some differences in other areas though. For starters the combat has the system where some enemies have like energy shields for example and so your genetic weapons are much less effective against them. this is made worse as normal high ranking, strong or boss enemies normally have such shields. You will need to use your energy weapons which will drain the shields really fast resulting in great damage as well, leaving them now vulnerable to genetic weapons. Energy weapons work perfectly fine against regular enemies as well. There is more to this combat system though.

We loved the way the ship, Ghaul was on, transported troops down to the battlefield. They are loaded into what looks like a giant glowy energy hexagon or septagon chichis then launched at great speed to it’s destination. the hexagon slams into the surface and it disintegrates away revealing the cabal troopers inside. It’s pretty cool to watch. Gear so far seems to be easier to come by from what we have experienced so far. You get some for killing some enemies. Some you find in loot. Some you get awarded for completing public events and off course engrams. The first level where you fight without your light, which means no class powers by the way, is very good. You feel like a regular soldier especially with the h=threat that if you die, you can’t be resurrected by your ghost. Then that moment when you get your light back and unleash your powers upon the enemy. Very well done indeed.

 

You can now have two primary weapons. So that means two pulse rifles, two scout rifles or one auto rifle and another scout rifle. It’s up to you but one must be your genetic weapon and the other your energy weapon. Your ghosts can come with a ability like reveal the location of nearby hidden loot or even keep count of your kills for you. There are some new abilities as well. There is a Towering barricade and Rally barricade. The Tower is a large tall shield that absorbs incoming fire. You can walk through it to fire and then step back behind it to avoid damage. Enemies can run through as well. Rally is the same but lower so you can crouch behind it to hide but stand up to return fire. Doesn’t sound good but when you crouch behind it your weapon is instantly reloaded. Instant as in no reload animation or pauses. It’s just instantly refilled. There are new sub classes as well. For example (as we love titans) instead of the void subclass there is now the sentinel. Your super turns you into a guardian version of captain America. You have a shield which you use to bash enemies around, block incoming fire from the front and even throw it at enemies for it to ricochet and hit multiple enemies. Pretty cool right? That’s because it is.

The graphics in destiny 2 are awesome stuff. Everything looks wonderful and you can see that a lot of hard work went into it. This is also why X35 himself likes to stop and look around during some missions. The environments and visuals are excellent. Take a look at the mountains, cliffs or objects in the sky. Check out the waterfalls and just watch it for a while. The sounds in this game are excellent as well. The guns sound great. The impact the shield makes is cool. Even the noise of the enemies are annoying enough, which is a good thing. The music is probably the best thing here. it’s up for debate about that. Whoever was in the studio making the music needs a pay raise. The music is on point and it really adds to the environments creating different atmospheres. Like when all hope seemed lost and when you felt powerful again. 

Overall Destiny 2 so far is looking awesome. A very well done game. The developers ‘Bungie’ did an awesome job. We at X35 Earthwalker will continue to play the game and see what else Destiny 2 has to offer. This game is worth checking out. You may or may not like Destiny but you do like… the ‘Earth Walk!’

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Hob is a new suspenseful action adventure game developed by ‘Runic Games’. It’s coming out 26th of September for Xbox One, PS4 and PC. This game instantly looks weird but let’s take a look.

Not much information is given on Hob but we do know that it takes place on a world in disarray. The players job is to slowly figure out their role in saving this world and the life here. Hob is certainly not short on exploration. The environments are large and have a lot to offer. There are puzzles to solve and it is even said that players can transform the planet itself. That sounds very interesting.

In Hob players must rely on the giant mech arm. This arm is capable of warping, punching and grappling. Now to get these abilities and grow more powerful, players must use the GUS (Glove upgrade system). It’s like Metroid, you will need these abilities to access certain areas in the different environments. Also there are different creatures around as well and some of them are not friendly, meaning you will need your arm to fight them. Remember this.

We checked out some gameplay and it made the game much better in our minds. The graphics are excellent. It all looks smooth and well done. The environments and their designs are great. Thy look worth exploring which for games like this is very important. The sounds are excellent as well. When you land on a platform that then descends it sounds like platforms from ancient ruins. 

Overall there isn’t much information as of now to go on concerning this game but from what we know it looks like a good game. A bit interesting but hasn’t interested us enough. It’s not our type. Gamers who are explorers will like this and those for a bit of a mystery. The developers ‘Runic Games’ did a great job with this game and it shows. We at X35 Earthwalker will listen out for news concerning Hob. This game might be worth checking out. Make sure you do though as we ourselves know how hard and long it takes to make games. The world of Hob is in danger but guess what’s never in danger… the ‘Earth Walk!’

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Raiders of the broken planet is a new 4v1 online action adventure game, developed by ‘Mercury Steam’. It’s coming out the 22nd of September for the Xbox One, PS4 and PC. This has gotten quite a lot of attention so far. Let’s see why.

Now Raiders of the broken planet takes place on a far away broken planet. A force of humans are made there way there because of an incredible discovery on one of Saturn’s moons. This might just be their biggest discovery yet. This is at the far reaches of the universe. Apparently there is a source of energy called the ‘Aleph’. This energy somehow grants ultimate power to whoever controls it. That’s scary.

Now gamers can easily guess that since Raiders of the broken planet is 4v1 that makes it clear that players can choose to be on one of two sides. You can either be one of the raiders or of the otherside. So either be the one or be one of the four. It’s up to you. Now this Aleph is some crazy stuff. You can use it increase resistancen speed up self healing and improve aim. That sounds like quite the buff. You have to make sure to collect as much of it as you can from your enemies. Aleph is extremely volatile and if you don’t absorb it quick it will disappear, also destroying ammo in the process. So this calls for rushing in but then that means you may have to get physical with some enemies. 

Like Gears of war there is a lot of cover available and you don’t need button presses or stuff like that to use them. Now stress is bad for you but it gets real bad in Raiders of the broken planet because if you get stressed, your Aleph signature will be revealed to enemies… even through obstacles. If you choose to fight against the raiders then you and the space demon, bosses and enemies fighting alongside you. There is more groups out here than you think. There are the locals, Hades division, Fifth council and the Umbra Wardogs. Each have their own characters who have their own skills, weapons and story. With different groups, different characters and different worlds, there is a lot going on.

Overall Raiders of the lost planet seems really interesting right now. We checked out some gameplay and everything looks smooth and well right now. There is quite a bit of sneaky and stealth action in order to get close range. If you mess up, you can die quite quickly. Graphics look very good. Sounds are very nice as well. This game doesn’t really impress us yet. Off course more information will be released later which could sway our view. This game is cool and you can see that Raiders of the broken planet was a big project and lots of work has gone into it.

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