Morphite is a new atmospheric exploration sci-fi shooter game developed by ‘Crescent Moon Games’. Morphite is coming out the 7th of September for Xbox One, Nintendo Switch, PS4, IOS and PC. Talk about making a game accessible. We at X35 Earthwalker love that.

Morphite did get our attention straight up we can say that this is for gamers who like exploration, space and future like stuff. This game was inspired by some old classic games like Metroid Prime and Ratchet & Clank. So already we have certain expectations of Morphite. Sort of think of this like a more combat focused, deep story, poly style graphic looking no man’s sky but better.

There is a mysterious rare material called ‘Morphite’. Your goal is to unravel this mystery by traveling and exploring the galaxy. On your journey you will need to research animals & plants while taking on hostile entities in combat. Not everything you see is friendly. So with Morphite, players can expect an open-ended player driven discovery and exploration. The developers stated that this game is set to be “a deep and enriching single player experience”. If you haven’t guessed it by now, Morphite is set far in the future where humanity as already populated the distant reaches of space. Count us out. In terms of the story, the official website says, “The player takes on the role of Myrah Kale, a young woman residing on a space station and workshop under the care of her surrogate father, Mr. Mason. What starts as a simple exploratory mission to gather supplies to support their shop rapidly turns into a journey revealing Myrah’s unknown past and her relationship to a rare, coveted, and nearly extinct material called Morphite.”

Now Morphite has quite the amount to offer in terms of gameplay action. After all this game is about exploration. There are many worlds in Morphite and they are all random generated. There are a wide range of things for players to find and check out. You will find many different caves, landscapes, rivers, various creature types; however in space there are space stations to explore but they may not be normal ones as some space stations are abandoned or ruled by alien life. Scanning creatures is important because that information can be sold to upgrade your ships and weapons. Real time space combat. There are random vehicles and weapons that can be found on various planets. Environmental puzzle solving. Fully voiced main storyline. Best of all there are huge bosses to fight and hopefully defeat and much more.

Overall Morphite looks like a lot of fun. It certainly has lots of deep mechanics and features within. The graphics are Poly styled and the sounds are nice. The way the health and ammo floats to you after you kill an hostile entity definitely reminds us of Metroid. The developers ‘Crescent Moon Games’ did an excellent job with this game. It is worth checking out. Now Morphite is rare indeed but not as rare… as the ‘Earth Walk!’

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X-Morph: Defense is a new top down shooter, tower defense game, developed by EXOR Studios, and coming out 30th of August for Xbox One, PS4 and PC. This game so far looks real cool.

X-Morph: Defense shakes things up with the story. This time players aliens. Players will be invading and taking on Earth. Players are… the X-Morph. The alien species that wants earth’s resources and to terraform the planets surface. Now off course earth isn’t going to roll over and let this happen. They send their units and fight back. Players must get strategic in this fight. Use the build mode to select and place various different alien towers to counter the humans. Blow up buildings to block of paths or create paths. Whatever supports your towers and style. What’s also great is that you can join the fray yourself. Use a cool range of weapons to take them on. It’s up to you how you want to play. X-Morph is said to provide “exceptional planning freedom.”

So how do you complete your objective? Well you must defend the X-Morph harvesters from waves of incoming human forces. Now use the setup phase to carefully decide how you want to set up your defense and take your time because there is no time limit. X-Morph boasts about the ability to allow players to build towers virtually anywhere. So how will you build. Normally X35 Earthwalker himself likes to create long winding paths in games like Defense Grid 2 to make things as hard for the enemies as possible. Use the environment to your advantage. Everything is almost completely destructible. So collapse bridges, buildings and more to shape the field to your advantage like block or paths and make complex mazes.

What’s really cool is how far the humans have advanced in technology. They have created large, massive mechanical units that can destroy the X-Morph. These giant war machines can also be boss fights. These bosses have the power to damage and influence the environment as well. Prepare for awesome battles full of destruction. City sized threats indeed.

What really makes us at X35 Earthwalker very happy is the fact that X-Morph: Defense is split screen co-op. That’s right. You heard us. In co-op, there are more enemies and they come from more direction which honestly is how it should be to make the challenge balanced. There are different gameplay scenarios for co-op so you will have a different experience from when you played single player. So how will you work with your partner? Will both of you attack the enemy head on or will one build while the other attacks. It’s all up to the players.

We have checked out some gameplay and it’s looking real epic right now. The graphics and sounds are excellent. The action is continuous and explosive indeed. The buildings are shattering. The attention to detail is great as well. You can easily see that a lot of work went into this game.

Overall this game is looking awesome. The gaming mechanics are great and add layers to the tower defense aspects of X-Morph: Defense. Like we said, the graphics and sounds are excellent. The environments are designed well. The developers ‘Exor Studios’ have done a magnificent job from what we can see. This game is worth checking out. stealing a planets resources is mean but one thing is never mean, and that’s… The ‘Earth Walk!’

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XCOM 2: War of the Chosen is getting closer but as it’s getting closer more information is being released. More information about the enemies. Believe us when we say, things are getting completely real.

XCOM 2: War of the Chosen not only has the Chosen who are coming after us. The Assassin, Warlock and Hunter. Powerful well trained prideful beings who keep coming after you and can kidnap your soldiers. Sure they are the biggest threat but there are some new faction enemies that are more than happy to give us a fight for the planet. 

The ‘Lost’ are the result of the aliens bioweapons and bombardments. So yes they were once humans but now just husks. Their bodies are fragile meaning they aren’t a problem really but when they are in large numbers that’s when things get real. They pretty much rule the abandoned cities. They are attracted to loud nosies meaning when you are busy fighting aliens and you maybe use a grenade or whatever, the Lost may show up. The worst things about these guys is that they will swarm you continuously. They just keep coming. You can’t hold them off forever, they will eventually get you, so make sure to move on and retreat. Sounds frightening honestly. This enemy is a really game changer. You can use them to attack the enemy or they will ruin everything for you.

The Priest carry regular weapons like the magnetic rifles but their main threat is simply their psionic powers. They can use stasis on units, mind control enemy units and even somehow shield and heal themselves when they have taken heavy damage. They can use ‘Holy Warrior’, which is similar to what the sectoids in XCOM 1 could do, where they merge minds and one boosts the stats of the other. This also has the same weakness as well meaning if you can kill the Priest then the boosted unit will die as well. Do not forget that. It’s already clear that the Priests are going to be a huge problem. Mind control is pretty much the worst thing.

The Purifiers are the most straight forward and simple of the new factions. Their job is to clean up the Lost and any civilian retaliations. How do they do that? Well they use their flamethrowers off course. These guys specialise in dealing low but continuous damage in a wide area. It gets worse. They can throw incendiary grenades. Lastly when they die, there is a chance that they will explode. So when dealing with these guys make sure to not be grouped up together and take them out from a distance. We are loving the variety so far.

The Spectre can turn into a black nanorobotic cloud at will meaning it can disappear. It’s ‘Shadowbind’ ability can lock soldiers in place. It gets worse. It then creates a shadow version that have the same skills as the soldier it locked in place. The Spectre can also use the ‘Horror’ ability which damages the enemy but heals itself. Sadly they automatically have the ‘Lightning reflexes’ ability which means the first overwatch shot ALWAYS misses. The Spectre is already getting on our nerves.

So these are four new factions with three being advent units while the Lost are natural enemies that will attack anyone. Everything so far about XCOM 2: War of the Chosen sounds awesome. We at X35 Earthwalker are looking forward to this. Some are looking forward to this game but everyone is looking forward to… the ‘Earth Walk!’

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Killing floor 2 is a first person shooter game developed by ‘Tripwire Interactive’. It’s coming out 29th of August for the Xbox One but already out on PC and PS4. This is said to be a crazy zombie game.

In Killing floor 2 the action takes place in Europe. Europe has been overrun by hostile murderous clones called ‘Zed’. Zed were created by the corporation Horzine. This Zed outbreak was caused by failed experiments. The outbreak spreaded at an alarming rate and couldn’t be stopped. The Zed have caused more problems than one might think, governments have collapsed, military forces have been destroyed and communication networks have failed. It’s always the communications that fail us. All hope isn’t lost though because a group of civilians mercenaries and soldiers are working together to combat the Zed across Europe. So wherever the Zed are the group of survivors will be their to exterminate them.

There is a wide range of characters in Killing floor 2. There is literally a lot and each of them has their own age, occupation and different likes and dislikes. For example Tom Banner is 32 and likes swords and the middle ages. He is dressed up like a knight so that makes sense. He also dislikes action movies. It’s actually sort of interesting to read through each one and see how much they differ from each other. 

The Zeds are the main stars of Killing Floor 2. There are a lot of them. So much variety and so much danger. The cyst are small weak Zed which comes in hordes and able to latch unto you to slow you down for the others. Alpha Clot are fast, strong and tough humanoid Zed that move quickly to shred players up. Crawlers stay low moving alone the ground and can emerge from places like ventilation shafts and even manholes. They can also leap very far. Stalker does indeed stalk you. It basically has active camouflage from Halo and becomes completely visible when it attacks. If you look carefully you can still see them. Bloats are large bloated creatures that take a lot to stop and put down. They carry meat cleavers and can vomit as well. They are bullet sponges. Siren can scream which does heavy damage at close range and even destroy explosives like grenades. They just make things harder. Fleshpound is a large brutish Zed that charges and attempts to smash players into bits. Their mallets are resistant to must attacks and they use them to shield themselves. There are more Zeds and all are a problem.

There are two game modes that we know of. Survival and VS survival. Survival is where players take on hordes on AI controlled Zed until they either reach the boss or die in the process. Select and choose from a variety of perks, weapons, powers and skills. Choose wisely though as the Zed do not mess around. You will need to use everything you have to handle them. In VS survival it’s players vs players. Some players will be the humans who will fight to survive until they defeat the boos while the other side controls the Zed and do everything in their power to crush the humans and rip them apart. The teams will switch so all players get to try both sides. The best thing about both game modes is the fact that it’s all multiplayer if you haven’t guessed that by now. You can have up to 6 players on one team which is great.

If you have a lot a lot of items, then you can use them for crafting to get better items. So break down your items into materials and get the Master crafted stuff. There are lots of maps for the action to take place on which is expected because the game doesn’t have a story mode. It’s all action and so their needs to be lots of effort into it.

Overall this game looks very cool but doesn’t seem like it is really our style though. It just seems like a normal running around and gunning zombie like creatures. Don’t get us wrong, it’s a very good game but it’s up to the gamers to decide what they think. We at X35 Earthwalker will check it out more and see if our opinion changes. The graphics are good and the sounds are good. The developers ‘Tripwire Interactive’ did a great job with this game. This game might be worth checking out. The Zed outburst may be one of the worst things ever but one of the best things… is the ‘Earth Walk!’

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Bomberman Battlefest is absolutely great. This by far the best bomberman game we have played to date. That doesn’t mean it’s perfect because it isn’t. For starters it doesn’t have coin battle multiplayer mode like Bomberman Generation on the gamecube. That was a great game as well.

Bomberman battlefest is great for both single player and multiplayer. If you are playing by yourself then get ready because the bots in this game are ruthless. They are smart in terms of using power ups and dodging your bombs. There have been moments where X35 has had multiple maximum fire up remote control bombs and was dropping and detonating them instantly but the bot was just going around an dodging them all, making it look so easy. The bots also have had their dumb moments like when you put a bomb next to one but that bot doesn’t move at all, like it doesn’t know what to do. This only happens rarely though. They also have evil mastermind moments as well. For example there was that time when X35 was minding his own business collecting power ups when a bot decides to pick up and hurl a bomb, from a distance away behind a wall, and it lands perfectly behind X35 trapping him in and killing him. Those bots aren’t a joke.

There are many different game modes which seriously mixes things up. There is: Battle, Zombie, Paint bomb, Capture the crown, Bankroll, Capture the flag and VIP. All of these modes can be done with teams so you and your friend vs two others or the bots. Some of the modes like Battle, VIP and Paint bomb are very simple and just pure fun while the others are actually very strategic. Who would have thought that Bomberman would be very strategic? Well it truly is. Especially Zombie, bankroll and capture the flag. We aren’t joking when we say that MLG ain’t got nothing on this. When you play with other people and you have communication with your team, everything changes. You have to coordinate your bomb planting and attacks to make sure you don’t hit your team mates and make them lose their power ups. Did we say power ups? They are the most important thing. At times, more important than the objective. Do you spread out the power ups amongst your team or do you have maybe one or two powerful team mates? Which enemy do you target. Who gets what role? Do you scramble for lost power ups or not.

We aren’t exaggerating. The amount of concentration required when things get serious is ridiculous. X35 has said before that a lot of times things get more intense in Bomberman Battlefest than Halo 5 Guardians and Gears of war 4. The hardest thing we ever had to do in Bomberman Battlefest was Team Zombie where on one team was X35 Earthwalker, Diamondz L45, N63 Prodigy and X7Earthenvessel vs four hard difficulty bots. This was the most difficult and intense match we ever had in Bomberman Battlefest. The worst part or should we say the best part was that we lost. It was first to five matches and the final score was 4-5. It was the final deciding match and boy was the communication flying. Stupid bots with their stupid computer calculated actions. It was all laughs and fun at the end though. We laughed at our silly mistakes and dumb deaths. Like kicking a full power bomb across the map just for it accidentally kill one of your allies in the process and then the enemies quickly scavenge most of the power ups that scattered. It’s one of those things that you just have to try for yourself. We will upload a video of X35 and some of his gaming friends soon on youtube.

The combinations that you can come up with in the matches are insane. Don’t just grab every bomb powerup you see. Think about it and what you want. For example you may want to grab the double it power up above another fire up. Double it is powerful once used correctly. Imagine what happens when you have two double it, maximum fire up, at least three bombs and the dangerous bomb. Answer is… complete map control. One max dangerous bomb covers almost like one quarter of the map but if you chain three together with the right spacing, you can completely wipe out all the enemy, especially if they are slow, while painting the entire map in game modes like paint bomb and zombie. Imagine that instead of dangerous bombs, you have cluster bombs. It’s more dangerous than the dangerous bomb in our opinion because you may forget where the bombs will explode from and when many are linked together and spread out you may feel that no where is safe and where you think it’s safe, it actually isn’t. Matter of fact X35 Earthwalker’s latest Bomberman Battlefest youtube video shows just how crazy it can get.

Overall this game is just absolutely amazing. It brings lots of countless laugh and fun. If you just want to play the game then you can certainly do that. If you want to go pro and play tournament style like matches then Bomberman Battlefest certainly has that too. X35 Earthwalker himself may plan to start actual tournaments with this game so be on the look out.

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ChromaGun is a first person puzzle game, developed by ‘Pixel Maniacs’. It is coming out the 23rd of August for both Xbox One and PS4 but already out on PC. This came might just be one of the most colourful games ever. You’ll see why.

How things work in ChromaGun is very simple but applying it in the game is where the difficult part comes in. The player is equipped with… the ChromaGun. We are sure you guessed that. The ChromaGun can colourise walls (change colour of the wall) and workerDroids. Well the WorkerDroids are the main problem in the game. Those spikey floaty things. They are attracted to walls of the same colour. They will literally go towards it; because of this you can use WorkerDroids to activate triggers, get rid of electrified floor tiles and even open doors for you. All of this takes place in chambers where you must find the exit doors.

ChromaTec’s test lab is where you will be testing out the military grade colour-technology… the ChromaGun. There is said to be eight chapters to this game and off course things get more complicated and difficult as you advance. Literally, that’s pretty much all that can be said about this game. It’s concept is very simple but challenging and fun. We do need more games like this. Games that anyone is truly capable of playing and doing good at while struggling with a bit of frustration.

We checked out some gameplay and it’s just what we thought it would be; however it does look like it’s more puzzle and thinking than fun. It’s not badly balanced though. Make the blue one go there then bring the other two through the newly opened door, then bring blue through with the others by having on the first two hold the door open etc. 

Overall the game looks fun and off course colourful. The graphics are alright and simple. The sounds are good. The level designs are quite clever. The developers ‘Pixel Maniac’ did a good job with this game. This game might be worth checking out. ChromaGun is very colourful but not as colourful… as the ‘Earth Walk!’

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Jump, step, step is a new programming puzzle game developed by ‘Thang & Dzung Phung Dinh’. Jump, step, step is already out on PC but coming to Xbox One 11th of August.

Jump, step, step has been described as a relaxing game but puzzle games tend to make some gamers scratch their heads and really think. Players control a robot named Bob, who got short circuited. We must help him find his lost limbs, find out what happened to Bob, and collect the missing parts of a broken spaceship. This does remind me of captain olimar from pikmin. This sounds simple and fun but there is a catch to this though. We can’t directly control Bob. What does that mean? You control him by selecting and setting up a sequence of commands. So in a level Bob won’t make a move unless you set up commands like turn left, turn right, forward, jump etc, then hit ‘play’. There is even a hit command for Bob to strike something. But what though?

Jump, step, step does have some humour to it as the player is said to be childlike. So what happens when a short circuited robot is controlled by a childlike person? There will be lots of funny moments. The website even said that the player sometimes makes fun of the fact that Bob breakdowns quite often. Then there are times when ‘Bob will get frustrated as he thinks he does all the hard work and the player just doesn’t help him at all. So you could imagine the kind of humour and moments that will happen.

There are so much more commands to give, like repeat, check and more. There is a leader board but it goes by who can use the shortest sequences we believe. Jump, step, step claims to have relaxing music that massages your brain.

We checked out some gameplay and it is nice and simple as we thought. Many cool different levels with simple obstacles like spike floors, water to cross, objects to move etc but gets more complex requiring advanced commands. We even saw a boss enemy so that means learn it’s patterns and weakness then set the commands to deal with it. Pretty clever if you ask us. Now some gamers will not like the fact that it is all sequences but it has been said that you will get to control Bob normally later in the game after you completed one run so don’t worry.

Overall this game looks real cool. It’s unique in how the game mechanics work and interesting in terms of the story. The graphics are wonderful, it just looks like a nice place. The music and sounds are very good. The designs of the levels and the environments are excellent. The developers ‘Thang & Dzung Phung Dinh’ did an very good job with this game. We at X35 Earthwalker will like to see how this game is received by gamers. Now Bob might be short circuited but one thing is never short circuited and that’s… the ‘Earth Walk!’

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Sine Mora EX is a new side scrolling shoot em up game, developed by ‘Digital Reality and Grasshopper Manufacture’. It will come out on Xbox One, PS4 and PC on the 8th of August. We decided to check it out for ourselves.

Sine Mora EX has got our attention with it’s graphics. Everything looks very nice right now. The environments, the backgrounds, enemies and more. One thing for sure this game has is some work put into the graphics. 

Since it is a side scrolling shoot em up, gamers pretty much know what to expect. So it comes down to how well Sine Mora EX does it. There is a campaign mode which is said to be crazy. There is also arcade mode for lots of side scrolling shooting action and three competitive mode: Race, Tanks and Dodgeball. As you can see, there is quite a lot to do concerning this game. Challenge levels for players to push themselves and modes solely for just having fun.

Sine Mora EX has placed a bit of emphasis on time. Know the official website has stated that there are multiple ways to manipulate time. So is there time freeze power ups, slow down time, extend time of a level because we do know that you must beat the levels within a certain time limit, something like that. 

There is a co-op mode which we at X35 Earthwalker are so happy about. We love co-op, especially local co-op. It’s more fun when you can play with family and friends and share food and whatever. The local co-op in Sine Mora EX is for the story mode. It has been stated for the other modes.

There are 7 levels which are very different from each other. Variety is the best. Over 50 different weapon combinations. Scoring and rank system to settle who is the best. The music is said to be composed by Akira Yamaoka who was the sound director of Silent Hill and Shadow of the Damned.

We checked out some gameplay and we must say that how the levels move, different locations like fighting under water are very cool. That mechanical flying giant squid like boss looks like a real problem. It’s basically what you would expect from these kinds of games but this one looks real cool. 

Overall this game looks great. It has lots going on, the graphics are excellent, the sounds are great and the environments are also excellent. The action comes across as smooth and 4k resolutions are available. A lot of work went into Sine Mora EX. The developers ‘Digital Reality and Grasshopper Manufacture’ did an excellent job. We at X35 Earthwalker will keep a look out for this. This game is worth checking out.

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We know a lot about XCOM 2: War of the Chosen. What’s really interesting is the whole new units coming to the action on both the enemies side and our side. So lets check them out because they really are something to be excited about.

On the side of the Chosen:

The Assassin is a stealth based unit who is a master of the katana and prefers close range combat. The assassin is prideful and see humanity as below her. It is said that she has unmatched skills in combat. She can kidnap your soldiers which if any has played XCOM 2 knows that is a huge problem. She can get stronger over the campaign and if you aren’t careful sabotage the Avenger (your ship). She can even taunt you. She’s got character hasn’t she. She can vanish from sight and stun/disorientate groups of soldiers with ‘Harbor wave from a distance. The Assassin will gain your instant attention. Remember that she will pretty much rush you down and put her trusty Katana to work.

The Warlock has been described as the most arrogant and said to have gotten too much from the psionic well of power also making him mentally unstable. This doesn’t sound good at all. He even goes so far to believe that he is a god and greater than the elders that made him. He is normally armed with an assault rifle but  he uses a wide range of psionic powers on the battlefield. He can afllict enemy soldiers with madness which leads to a variety of status effects. He can summon back up who can use strong melee attacks, while these guys are out he is invulnerable to harm (OP much?). Can teleport his troops around the field and can even rise up zombies who can explode. I already hate the Warlock.

The Hunter has a very different style. The Hunter is a unit who fights from a distance and stalks it’s prey, even from across the map. The Hunter just loves to disable and wound enemy soldiers then when the time is right, deliver the final blow. The more XCOM soldiers dies, the more cocky and confident the Hunter gets, which can lead to it making mistakes. The Hunter has a grappling hook to get to certain places. A tracking shot which let’s it know where that tracked enemy is at all times. They have concussion grenades and tranquilizer shots. He can also like the others, capture your soldiers to interrogate them and get sensitive information out of them like the location of your ship. Just remember that when you see the laser sighting beam, get out of the way.

On the side of the resistance

The Reapers normally kept to themselves and live on the fringes of socity, sort of like outcasts. They have battling the ADVENT for years. They are now willing to work with XCOM to take on the alien enemies. Reapers troops are more stealth and infiltration units, mainly because of their ‘shadow’ mode ability. This mode grants them concealment and has greater mobility options that a normal XCOM troop. Each action you take like moving, throwing something or firing has a chance of keeping the concealment but you get to see the chances of your action keeping concealment before making them. The reapers have a Vektor rifle and incendiary claymore explosive which can be attached to even a live enemy.

The Templars are a monastic lot of soldiers who are all about pushing their minds and bodies with psionic energy to the maximum limit. Sounds exciting but dangerous. The Templars are lead by one of the original psionic soldiers, “Geist”. They hid away after the fall of the XCOM project. They experimented on themselves and even developed weapons that use their psionic powers. They have psionic blades, their abilities are triggered through the use of Focus which builds up over the course of combat. They can boost their own damage and mobility. So what will you use your Focus for? Unleash power psionic abilities or boost combat effectiveness.

The skirmishers are all former ADVENT soldiers who have decided to go against their former leaders. The Skirmisher is all about offense. They can kill anything regardless of what’s going on. They have grapple hooks that not only allow for greater mobility but can use it to fly towards enemies or pull them towards him. Once close Skirmishers can use their wrist-mounted ripjack to deliver a real stab. They certainly love their bullpup SMG which when trained with can attack twice with it. They are capable of learning how to take extra actions without ending their turn like ‘Reflex’ which grants extra actions for each enemy that fired at the Skirmisher. Skirmisher is all about the damage.

As you can see, XCOM 2 is bringing a bunch of new things. The units of the chosen and the units of the resistance are very exciting. We at X35 Earthwalker are looking forward to the release of XCOM 2: War of the Chosen.

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Hunt: Showdown is a new first person monster hunter game, developed by ‘Crytek’. We believe it is coming out on Xbox One, PC and PS4 but not comfirmed. There isn’t a release date just yet either. We can confirm that this game will be awesome.

You are a hunter. Not the normal types that shoot deer and pigeons. Players are a part of something called the American hunters association. This association has been around for many years and have been having big operations but not know by people. They stay silent. This association makes it clear that they aren’t responsible if you die. They have said tat you will die but state that “without risk, there can be no reward”. We at X35 Earthwalker don’t agree with that. In the American hunters association there are many hunters and not all of them are friendly. If you get in the way of some, they may end up killing you instead. So remember that. These hunters fight evil beings that dwell in the wilds. The association are the ones who keep the “world freed from monstrous, mindless cannibalistic beings; free from those empty, corrupted shells once human now looking only to fill that rotting vessel with your flesh”.

Now when you check this game out, it will most likely in some ways remind you of Evolve. Simply because you are hunters going to hunt down and kill monsters who have overrun the world. Kill them and collect the bounty. Your character isn’t alone. He has a partner and they must track and kill the monsters together because alone is suicide. The monsters aren’t docile creatures who only bother you if you bother them. They want to gorge themselves on your flesh and apparently devour your soul (somehow). We at X35 Earthwalker are fine because our souls are in the hands of Jesus. Now this game has placed some emphasis on punishing mistakes. Making one mistake can cost you everything. This includes your life, bounty and equipment so don’t just rush in heads first. Come up with a plan and work with your partner or as the game states, end up in hell.

 So what will Hunters use to defeat these creatures? Each hunter can carry one double handed weapon, one single handed weapon, three tools and three consumables. What is equipped is left completely up to the players. The Sparks LRR is a powerful big game rifle which does heavy damage and even at long distances but it has one shot and has quite the reload time so pick your shots carefully and don’t miss. The Cadwell rival 78 handcannon is basically the sawed of shotgun from Gears of war 3 (it’s back, you sawed of haters). It’s wide spread let’s you rip things apart at close range. The Electric lamp, as a lamp allows you to see things much better and light up areas but it also means everyone else can see you like someone with a rifle from far away. Maybe you can use it to lyre things to you for an ambush. We said Maybe. First aid kit is self explanatory. Get hurt, use it to heal. It heals one health bar though. Fire bomb aka molotov cocktail is there for one purpose. Set things on fire and watch them burn alive. Mean but when you are up against monsters, it’s neccessary. The barbed bomb is a grenade that has spikes on it which allows it to be lodged into a surface or flesh of something and then explode. Sticky bomb ladies and gentlemen. There’s also a tool that function as both a wirecutter and hammer. It can also be modified like with a integrated lo pick for more features and uses. This is only a portion of the full range of weapons, equipments and more like a crossbow, chain pistol etc.

The monsters themselves are being kept mostly hidden but there is some information on them. They are terrifying and merciless but not as bad as titans from ‘Attack on titans’. The ‘Meathead’ is a large bloated humanoid creature who is headless by the way and has leeches for hair. It already sounds horrifying. He is seen carrying a blade so it will chase you down and slice you up. Another one is called ‘The Hive’. The hive comes alive only when a insect spirit possesses a person, turning their bodies into The Hive itself. Not much is known about this thing but now spirits are involved. So what good are guns against spirits? There are other monsters, rumour has it that they are worse. They have been kept totally secret. One looks like a giant spider while another looks sort of like a Ing from Metroid prime 2. All we know is that all these monsters will be a problem.

We checked out some gameplay and everything looks real good right now. The environment looks like a proper dangerous, dark, abandoned area. The sky looks quite realistic. The graphics are very good. Very good indeed. There are other smaller monsters in the levels as well. The ones we saw were zombie like enemies. Some actually looked like zombie scarecrows.  There is some stealth in this game like sneaking around into better positions before taking shots. The Meathead monster from what we saw looked disappointing but it’s not the finished edition though so will give it a chance. 

Overall Hunt: Showdown looks very good right now. We hope they make the dark levels more scary. The official gameplay made the game look easy but we’ll have to see. The graphics, sounds and environments are all very good. The story is quite interesting. This game is definitely worth checking out.

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