Goliath is an action RPG developed by ‘Whalebox Studio’ coming out later this year for the Xbox One and PS4 but already out on PC. 

In Goliath you find yourself in a mysterious land that consists of the fragments of a hundred dead civilisations. Whatever that means? Does that mean many civilisations passed away here over time and their essence built this place? Whatever. What we do know is that several powerful factions are around and battling it out for control of this world. Even so there are giants as in real big giants that roam about. So what to do? Explore the world for resources and materials in order to construct and build Goliaths for battle or probably sell them.

Off course no game seems to let us start of with some awesome stuff so players will start from the bottom with basic materials. So your first couple of Goliaths will be made from wood. Don’t get us wrong, the right kind of wood could be as tough as anything but wood is still wood. Eventually you will discover and construct Goliaths from stone, metal (probably iron) and even more exotic materials that exist in this weird world. Your Goliaths can be customised. Decide what weapons they should have. Equip for situations and be prepared. Not every Goliath might be close range fighters so remember that. By the way Goliaths aren’t the only things you need to be building for survival. The players will need shelter, equipment and it says that there will even be fortresses. 

Don’t forget that the world of Goliath has different factions within it. This means you have to pick a side or who to support. There are ‘The created’ which are sentient robotic beings, Forgers which are demons, the brotherhood and humans. Off course each faction has their own strategies and different things to gain from them so choose wisely. This Goliath world isn’t just a static world. The weather changes which does effect the terrain which will effect your Goliaths so build different ones for different weather maybe. There is a day and night time and multiple environments like forests, swamps and even tundras.

After checking out some gameplay we can say that it looks fun but not 100% with it yet. We hope to see more of it and find out what console gamers have to say about it. We do like the style of it though and a lot of work went into this game so make sure to check it out for yourselves. 

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Dungeon Defenders 2 is a new action tower defense RPG developed by ‘Trendy Entertainment’. This sequel is coming out the 20th of June for Xbox One, PS4 and PC. We have to say right now that we are so excited for this sequel. We loved the first game and looking forward to what the sequel has to offer as the first one brought lots of fun and tactical action.

The story is quite similar to the sequel. The ‘Old one’s armies are back. They have invaded once again. So it’s up to the defenders (the heroes) to fight against them and get them out of here by force. The four main heroes are back as well. The Squire who is tanky and gets up in the enemies face, the Apprentice who is a ranged fighter with spells, the Huntress who is trap heavy ranged fighter and the Monk who is a melee character who specialises in support. They all have grown up. They look like they mean business.

Each of the heroes have brand new abilities and new towers. The squire has the same towers though which is a bit disappointing but also means it’s familiar. After all his job is to stop the enemies and rely on brute force. The Monk finally has something to deal with those stupid flying enemies from the first game. There was this one enemies, a flying genie who destroyed out towers and there was no real way to hit him as he was too fast for us to chase down. Now with the ‘Sky guard tower’ which specilises in killing those stupid flying things.

As you continue through Etheria you will come across armour, relics and weapons. With some tactical thinking you can combine their passive and stats to make your own hero build. The pieces and stuff you find that you don’t want, you could fuse them together. A completely new feature to Dungeon Defenders 2 are skill spheres. Small and medium Skill Spheres allow you to boost the stats on your heroes. Large Skill Spheres brings customized attributes and skills. The Uber Skill Spheres are next level because they will completely change the way your defenses or abilities work. It makes us really wonder how. Probably all new abilities. That would be awesome. Allowing your hero the option to have maybe 4 whole new abilities to choose from would be great.

Guess what else is new. There are pets in Dungeon Defenders 2. There were technically pets in the first Dungeon Defenders but you bought one, it fights with you and then that’s it but in Dungeon Defenders 2 you can level them up and use evolution materials to increase their stats, bring out new pet abilities to to help your hero defend against the enemy armies and unleash your pets true power. So now you don’t have to save up lots of cash to buy a pet and then later because a better one appears and so you then save up even more to buy the new one. No more! Now we can have our pet and work on them. A partner. An ally. A companion.

We have to give top respects to Dungeon Defenders 2 and the developers ‘Trendy Entertainment’ because of this one big thing. Dungeon Defenders 2 is free! According to their official website, this game is free. There will be off course in game purchases like costomes and tower skins. There will be no purchases that give advantages. This is a big move and we at X35 Earthwalker respect it. Off course we will support Dungeon Defenders 2 as we loved the first game and this one has more going on.

Overall Dungeon Defenders 2 is looking real good right now. We checked out some gameplay of the alpha builds of the game and the graphics and sounds have stepped up while still keeping that whole cartoon-ish like style. There is some new stuff, the new abilities do add more combinations and strategic possibilities for players to try in teams, the skill spheres just make us so curious as to what they do, we already know that it’s still multiplayer which is great but best of all the game is free so make sure to support the game because a lot of hard work goes into making games. The developers ‘Trendy Entertainment’ did an awesomely fantastic job. This game is definitely worth checking out.

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Chess ultra is a brand new chess simulation game, developed by ‘Ripstone’ and coming out the 23rd of June for Xbox One but earlier for PS4, PC, Oculus, Vive and playstation VR on June 21st.

Now we are sure that everyone knows Chess. It’s been around for years and we have all pretty much played it on the computer at school or wherever; however not everyone has heard of Chess Ultra. Chess Ultra is supposed to be the ultimate chess action. This games biggest point as of right now is it’s visuals. Some have described it as breath taking. It’s 4k visuals and boy does the game look good.

This won’t exactly be chess as you know it. There is Marathon, Blitz and classical mode. Multiple difficulty modes. Make your way from novice to grandmaster. If you have the intellectual might. There are 10 grandmaster approved AI levels. So Chess Ultra shouldn’t be a walk in the park at all. 

Do not worry if you haven’t had much chess experience or don’t think you got the moves for it because Chess Ultra is said to have in depth tutorials which will teach you everything about the world of Chess. Play chess in multiple environments and surroundings. You can play with different chess piece designs. There is a nicely carved set of wood chess pieces, then there’s ones that look like glass or marble. Finally we have see ones that look like angels and monsters like they were carved from emerald or precious stones. It does look cool.

 

Yes Chess Ultra does have online multiplayer so now players can prove there skills to the world. Who is the best at chess? Things get more crazy though. Remember how Chess Ultra has full Oculus Rift, VR and HTC Vive support? Well those with virtual reality gear can not only use their hands to move the pieces themselves but they get the chance to take on the ultimate challenge. Something so terrifying that even we think twice about talking about it. They can take on the Grim Reaper in the pits of Gomorrah! That’s right. The Grim Reaper himself awaits the best of the best (like us).

Overall from what we have seen Chess Ultra is looking real awesome right now in terms of visuals and very good in terms of what it offers players. Hopefully the music will be mostly ambiance to suit the concentration mood. Some cool music will be great as well. The developers, ‘Ripstone’ did an amazing job with this game. We at X35 Earthwalker will actually look forward to seeing what a chess game has to offer. Is chess boring? That’s a question but the real question is.., what is the ‘Earth Walk?!’

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Shadow of war is a new action RPG developed by ‘Monolith Productions’ coming out October 10th for Xbox One, PS4 and PC. If you was a fan of Shadow of Mordor then Shadow of war should be for you. 

Honestly we never heard of Shadow of war or Shadow of Mordor until recently so we checked out some game play and liking what we saw. You must take on fortresses in really big battles with your own army of Orcs. Your goal is to dominate Mordor. The combat system instantly reminds us of Batman arkham as in you dash from enemy to enemy striking them and waiting for that indication that an enemy is attacking, for you to block or parry. You see your combo count and can do some cool looking executions like knocking them on the floor and then face punching them just like in Gears of war 3 & 4 but much faster (it’s called fury). The combat isn’t that fast. The enemies kind of just stand by and wait for their turn to attack you, like in the movies. The good thing about this means you will have an easier time in combat.

Shadow of War has an army screen is real cool. Your army is made up of different Orcs with different strengths and weaknesses. Like the beast master is larger and more powerful than the ‘Warmonger Marksman’ but he is heavily damaged by ranged attacks so he will need support when attacking places that have lots of archers and ranged attacks etc. Some Orcs have masks like the Mystic destroyer while we saw another bigger Orc with antlers. The mystic destroyer gets dazed by Caragors and is weak against poison so players must take these things into account. Ogg the Elder is a powerful legendary Warmonger assassin but even it has some weaknesses like being terrified of Morgai flies. The Orcs are so different and interesting that it just adds much more to the game than what any previous ones have. 

When attacking strongholds and fortresses in Shadow of War, you have the opportunity to upgrade and make certain units have abilities to help you dominate the stronghold. Like more defensive soldiers to help capture points faster or have more hunters who are more effective against beasts. Will your siege beats launch fire or poison? Think about it. It literally gets real deep. You can be supported with a swarm of spiders that poison and attack, or have a drake which flies around and rains down fire or have a giant war Graug who can fling boulders and help cause immense destruction.

A whole lot of work went into this game and it shows. You can save yourself from some executions with quick time events in the middle of a battle and they look flashy. We saw a giant olaf kill the player and then break their sword; however if you find that same creature and kill it then you get your sword back but upgraded and more powerful. There are a lot of powers, abilities, upgrades and moves in Shadow of war like ‘unstoppable’ which increases your critical strike chance significantly as you keep your hit streak over 30. You have options though as you could choose ‘Elven Precision’ increases your chances of critical hits if you time your button press with landed strikes. Scale the sides of walls to reach certain enemies like archers. Throw knives in the middle of combos, flip over enemies or even back hand some.

We think the ‘Wraith shield’ will seriously come in handy because it allows a wraith to counter enemies who try to interrupt you completing a ground execution. Use drain to steal health from enemies and even when upgraded, brand enemies to make them on your side. Turn them against each other. The ground execution upgrade allows you to drain enemies you knocked down in the middle of combat.

Overall this game is looking real cool right now. The smooth flowing combat with multiple options. The army screen is just great to have. The details of the Orcs like items and strengths all just adds to level of design. The graphics look great right now. The sounds are great as well. The developers ‘Monolith Productions’ did a really good job so far with this game. We at X35 Earthwalker think Shadow of War is worth checking out. Some like Orcs while others don’t regardless of what you like, just make sure to like… the ‘Earth Walk!’

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Gears of war 4 decided to continue the campaign tradition by making sure that it isn’t easy to beat. Seriously, Gears of war 4’s campaign is very ridiculously hard. Many have found it too difficult. Some are still stuck near the start because of those stupid DR-1 robots that continuously walk towards you with the overkill. That’s right it’s that hard but a good challenge and certainly not impossible. X35 Earthwalker himself will provide some advice here as well.

The start of the campaign has been considered as one of the hardest parts of the game, especially because of that one level where a ship drops of DR-1’s and shepherds and you have limited space to run and take cover. Now normally this would’t be too much of a problem but since it’s insane difficulty expect to die a lot. Let’s explain just how hard Gears of war 4 campaign is on insane difficulty. One burst of the hammerburst will bring you almost half dead. One shot from the boltok will bring you near full red. The lancer can kill you within 2 seconds. One shot from the sniper rifle kills you. That’s right, it doesn’t matter where it hits you. If that sniper round hits your foot, well you still are dead. Now you can see where the problem is. A normal swarm drone can literally can kill you within one second. So when those DR-1’s with there abundance of health keep advancing towards you, constantly shooting the overkill (which is stronger than the gnasher) and Shepherds sort of staying back and spraying their enforcer smgs at you, all of a sudden the level near the start becomes incredibly difficult.

It gets much worse and frustrating. The enemies in Gears of war 4, specifically those stupid swarm grenadiers, are far more aggressive than the enemies from the other Gears of war games. Some enemies are actually fearless. For example during X35 Earthwalker’s livestream in a certain level on the way to the hive, there was a certain swarm grenadier that always rushes towards X35’s location in attempt to try and unload a shotgun round into his face. Well why doesn’t he just shot it before it comes near? It’s insane difficulty meaning you do much less damage than normal, also enemies are never alone there are three drones nearby who keep shooting at you and don’t forget how quickly an enemy can kill you and it’s worse when there is a swarm sniper in the back watching you closely. It gets even better. With our low amounts of health, the gnasher shotgun (over powered since Gears of war 2) kills you real quick. Also one melee hit from a drone sized enemy instantly kills you. You need to truly rely on cover, aim and timing.

If only we could leave it as that. Well we can’t. Anyone who knows Gears of war know that the humanoid enemies are technically the easy ones to deal with. It’s the not so humanoid ones that really shake things up. Imagine being in cover with your bots and firing at a group of swarm drones. Then all of a sudden a small group of Juvies start rushing towards you. Now it’s horrible. Juvies are the worst on insane difficulty as they only need to slap you twice to kill you. They can dodge your bullets and even mantle kick you which stuns you and pretty much guarantees your death. You may have to wait until your health recovers as you took some damage from being shot. It forces you to make a choice, kill the Juvies quick before they get close while staying in cover, or run away from Juvies and dodge bullets. Both can end in death. Pouncers make things real complex as they force you to take cover, but if any juvies show up then you have to run, but Pouncers fling things at you which do heavy damage.

So as long as you stay alive all will be well. Wrong! Your bots actually matter in this game. They don’t stay alive forever anymore. When that pouncer jumped on Del, X35 thought he would be fine but nope. Del died and back to checkpoint. If your bot is downed and no one saves that bot then they die and back to checkpoint. So keep your bots alive, especially when it comes to Snatchers. One of the best advice we can give any gamers for Gears of War 4 campaign is that you must try and keep a sniper or similar weapon around at all times as much as possible for handle some areas in the game. A sniper, torque bow, embar, boltok really do help out. They do heavy damage per bullet and all capable of head shotting and killing enemies easily. Especially when they are so far away and sticking your head out for more than 2 seconds can be real risky at times. The up side is that your bots have quite a bit of health and can be useful at times so don’t ever feel guilty about letting your bots take some of the heat for you; however please note that enemies will always target you first, even if your allies are nearby. We have seen Juvies run past all the bots just to get at the player and kill them.

Another thing to take into account is knowing when to use heavy weapons like the buzzkill and muncher. Normally those weapons will destroy everything but in insane difficulty those heavy weapons will get you killed. This is because it takes a little bit of time for you to drop back into cover with your heavy weapon and enemies can still hit you during that time. Pick your moments. If it’s a horde of juries then a buzzkill will tear through the whole of them but if it’s standard drones then that might just be a big mistake. 

So let’s summarise some stuff here. Always stick to cover. Use your bots to your advantage. Take snipers and explosive weapon wielding enemies seriously. Always try to keep a sniper type weapon with you. Know when to revive your bots. Never let any enemy come close. Be careful with heavy weapons. Most importantly just have fun, don’t let it get to you. Don’t be one of those foolish people who break their controllers. If you die, which you will (a lot), then laugh at yourself. Follow X35 Earthwalker on Mixer and twitter to know when he will continue his insane difficulty livestream. Whether you are good at campaign or not, it doesn’t matter but what does matter is that you do the ‘Earth Walk!’

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Get Even is a new first person shooter action game developed by ‘The farm 51’. Get Even is coming out June 23rd for Xbox One, PC and PS4. This game has gotten a lot of attention from some gamers but there isn’t much information on the game, not even the official website has much information at all which is just bad, the website should have information but maybe the developers did that on purpose because it’s release is some time away.

On steam it says, “Black – an ice-cold mercenary and hired gun – awakes in a mysterious old asylum with no memory of his past. Under the guidance of his anonymous captor, ‘Red’, Black embarks on a form of treatment, facilitated by a unique technology – a headset that allows the user to relive their memories and experience them again in the present. And so Black tries to remember. With the help of the ‘Pandora’ headset, he travels into the depths of his own mind to explore the truth behind the only thing he can remember: the rescue attempt of a teenage girl with a bomb strapped to her chest.”

This game reminds me of that movie called ‘Deja vu’ where Denzil washington and a group had a device that allowed them to watch events from the past in present time. It’s a great concept and hopefully Get Even does it well. There’s a bit more to it though. Get Even is trying to merge single and multiplayer together. What do you mean you ask? Basically when you go on a single-player mission, other gamers on the network can join the mission as well but as enemies, this means that players never know whether their opponents are human or just CPU. Sounds crazy but awesome and frustrating. Imagine playing Gears of war 4 story mode trying to beat it in insane difficulty when that swarm grenadier in the back is a real player wall bouncing towards you with the shotgun. The rage is real!

Overall this game has a awesome new game mechanic behind it and we at X35 Earthwalker truly want to see the developers ‘The farm 51’ make this work as it this would not be a simple mechanic to make work and balanced. Both the graphics and sounds are good. This game is worth checking out.

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The Elder Scrolls online: Morrowind is the new DLC expansion developed by ‘Bethesda Game Studios®’, and will be coming out June 6th for Xbox One, PC and PS4. Now this expansion is said to be huge. Said to even provide up 80 hours of new gameplay. So basically Elder Scrolls just got bigger.

The main story is where you must find the source of the evil blight that plagues the land, or if you like to explore then you can. There will be interesting locations and you’ll get the chance develop your character based on your decisions and actions throughout the game. Check out previously seen locations like Ashlands, Seyda Neen, Vvardenfell, an under-construction Vivec City, and more. You must head to the capital city of Morrowind, called Mournhold, which by the way are weird names, to meet the other two god-kings of Morrowind, Sotha Sil and Almalexia. The Clockwork City of Sotha Sil and massive, epic-sized dungeons, where strange and deadly creatures await you. Such creatures include lich lords, goblins, and new but little known about beings called Fabricants. 

Probably the biggest thing about Elder Scrolls Morrowind is that it’s said to allow you to play any character imaginable. You can even be a werewolf and go on the hunt. We like werewolves here. So you can decide whether to defend the colony and decide how it will be built while defending against the werewolves or you can join the werewolves and ruin some dreams. The Elder Scroll Morrowind really has a bundle for gamers to try for themselves. The expansion even has new weapons and armour like ice blades and the nordic.

Overall from what we know and have seen the game does look like a step from the prequel. It’s basically an expansion DLC for Elder Scrolls which adds more areas, enemies, weapons, armour and more. This is great as more of any game you love, is always welcome. We at X35 Earthwalker will keep an eye on this game to see what else will be included but either way the developers, ‘Bethesda Game Studios®’ worked really hard on this and it shows. This game might be worth checking out.

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Dragon Bros is a new 2D run & gun adventure game developed by ‘Space Lizard Studio LTD’ and coming out May 31st for the Xbox One and PS4 but already out on PC. This game seem like another one of those fun easy games that you could casually play.

The story is the traditional rescue story. There are four dragons. Four dragons who are teenagers which is totally radical dude. Their mother has been kidnapped and so the boys head out to rescue her. Players will control the Dragon Bros. Your enemy? The Mechaliches. They are an evil robotic society. According to the website, they survived the collapse of a technologically advanced alien civilization. So now the Dragon Bros must run, gun, charge and blast their way through the Mechaliches and get mummy back. Talk about good sons. 

The Mechaliches are robots for sure and as true robots they have many units and functions. That’s right. There are robots that won’t stop shooting at you, others drop bombs, others lob things at you, some fly around, some have a shield in front of them, some fly and shoot, Some just want to punch you, some fly and drop bombs, some are slow but tough, some are sniping you. That’s not all. Some of the enemies are robotic enemies that move, while others are structures like shield generator, huge fan, turret, enemy factory, traps. Stuff like that. The Dragon Bros have their work cut out for them.

The Dragon Bros will get some help though. There are multiple power ups for the brothers to collect and use. The main power ups and are upgrades to your weapons. Super laser, naval cannon, Machine gun and more. There are heath packs as well. The Dragon Bros are rewarded for destroying things. Kids these days. Back in my day we use skip and play tag… anyway, every form of destruction will grant the player scraps which is score. You can use the scraps to unleash your weapons super powers for a few seconds which grants: higher damage, larger splash area, bigger bullets, increased range, bouncy projectiles, secondary effects. Stuff like that.

The best part of Dragon Bros is that it is co-op. 2 Player action. So you can take on and fight the Mechaliches with your family or friends. Save your mum together. The developers have quoted that more levels and updates are coming in the future. So expect more to do.

Overall this game looks simple and fun. We checked out some game play and the whole thing just looks like fun. Old style but futuristic. The developers, ‘Space Lizard Studio LTD’ did a good job. We at X35 Earthwalker look forward to seeing what Dragon Bros does. 

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XCOM 2 is just an excellent strategy game. There isn’t another like it. We at X35 Earthwalker were a big fan of the first XCOM but XCOM 2 really did improve the game and took it to a higher level. It isn’t perfect though as we have found a few faults with the game but overall it is amazing. We will be talking about the soldier classes and how tactical things can get. There are four classes in XCOM 2. Ranger, sniper, specialist and grenadier. Each one are not to be ignored.

The Ranger is probably the hardest to master and use properly. Many will get excited about the fact that they have swords and will want to slash everything in sight but it’s risky. Slash lets you run up to an enemy and then almost kill them straight up but normally leaves you in the open or run towards another group of aliens which usually results in death. Instead use the sword only when you know it’s safe and when you really need to kill a certain target. Once the Ranger has the phantom ability it will stayed concealed even after the team got exposed. Allowing you to move around the map and level by themselves to complete and objective single handedly or get a perfect flank on the enemy. Shadow step is another powerful ability which allows the Ranger to not trigger any overwatchs or reaction fires. This means your Ranger can move freely and even ignore suppression. Once X35’s Ranger was pinned down by suppression and straight away he made his Ranger leave the area with no consequences. Rangers are the best when it comes to mobility. Use them to complete objective, go solo from the group and kill enemies in close range style.

Snipers is probably the most favourite class amongst XCOM gamers from the first game because they can dish out high damage from far away and attack more than once. In XCOM 2 they are more versatile than before. The pistol can no longer be underestimated. Upgrade your pistols when you can. The sniper gets abilities like lightning hands which allows them to fire the pistol and it won’t cost an action. This means you always get to attack more than once. Shoot with pistol at a near enemy and then snipe that other one that’s far away. Always place your snipers in elevated positions as ‘Death from above’ ability allows you to have another action after killing an enemy who is at a lower elevation. Snipers are no longer weak in closer range combat as the gunslinger abilities for the pistol make them lethal like faceoff which allows your sniper to fire his pistol at every target in range once. The best ability and the thing that makes snipers great is squadsight which means, if your team mates can see it, then your sniper can see it (as long as there is a line of sight).

Grenadiers are lethal in XCOM 2 and probably more lethal than before. Their ability to launch grenades is essential. Use them to damage groups of enemies at once and even destroy enemy cover to expose them for your sniper and other units. The shredder ability makes this class the best at dealing with armoured enemies getting rid of their armour. Suppression will keep those melee enemies, like the stun lance using soldiers, in their place, preventing them from moving or more likely killing them as they attempt to come near. X35’s favourite grenadier ability is holo targeting which means whenever your grenadier takes a shot at an enemy, your whole team gets increased accuracy against that enemy. Chain shot is just for dealing immense damage as it allows you to shoot at an enemy twice as long as the first hit connects. This makes you think about what to do. Normally you will have the grenadiers make the first moves as they really set things up for the other classes. Maybe use the grenadier to blow away a part of a wall or building to reveal enemies for your snipers, or do you fire at a essential target first allowing your team to have better chances of hitting that target or do you have them move up right next to an enemy just to use chain shot for the real damage? The choice is yours.

Specialists are very interesting indeed. They are equipped with gremlin units which provide all their abilities. Firstly a specialist can hack advent security towers to gain certain perks like disorientating all enemies for 2 turns or grant extra intel. Specialists can also interact with objectives like the computers or alarm system from a distance making them essential to get there in time or hack from safety. It gets crazier. They can send the gremlin to increase the defense of themselves or any ally making them harder to hit for the duration of the alien turn. As the specialist is promoted he will gain the ability to Heal allies from anywhere, remove status problems like panic, poison and even stop bleeding out. Then inflict guaranteed damage against any enemy and then the best of all be able to hack mechanical units. X35 loves this. You can hack to disable or even better take control of those advent mecs which he then sends directly towards the enemies to reveal their location and fight to the death. Make sure to hack sentry guns to have them fire at enemies and then overwatch to keep bringing the pain. Specialists can do anything and once used correctly, will make your team officially OP (over powered). Lastly don’t underestimate the ability to deliver 2 points of guaranteed damage as there have been many moments when that has come in handy to finish of a certain enemy.

Off course there are many more abilities for the classes and each is useful in their own way but pick them according to your style. XCOM 2 is very strategic and makes you think for a bit before making any actions. Place your snipers in high places and combined with ‘Death from above’ you have potential double kills lined up. Have your specialists always using their gremlins to buff, heal or even grant soldiers an overwatch as these actions only cost one action, meaning you can still fire afterwards. Hack those mechanical units when you can to get the best possible advantage. Be masterfully strategic with your Rangers. Literally X35 once had his ranger with concealment go alone to the objective and complete it by themselves and got that Ranger back to the rest of the team alive. Rangers are also best at killing on the go thanks to ‘Run & Gun’ and their swords. Be careful though. Grenadiers must use what they have to control the battle field their abilities create new pathways with grenades, pin enemies and lay down the damage if need be. They can even get armour of their own with ‘Blast padding’ meaning you can have them at the front knowing that they are harder to kill.

We are really loving what XCOM 2 have done with the game and will continue to play it. What do you think of the classes in XCOM 2? Maybe you have strategies of your own. Whether you do or not make sure you know… the ‘Earth Walk!’

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Battle Breakers is a new tactical RPG being developed by ‘EpicGames’ for IOS, PC and Android. It will come out later this year we have heard but it’s already been released in Australia according to the official battle Breakers website.

We do not have a lot of information on this game but it straight away reminds us of Clash of heroes Might and magic. This game is about being tactical with your units and what they can do. For example don’t just attack and make actions without thinking as your units will be on cool down after attacks. Some are on cool down for 5 turns. Every character and even enemies are of a certain element like fire, water etc. So some are strong against others dealing 50% more damage. Corrupted crystals must be broken which cleanses the land and releases whatever was in that crystal. Breaking them in a row will earn you extra points. 

We have been told that Battle breakers will feature hundreds of recruitable heroes including robots, ninjas, dinosaurs and knights. This game is also cross-platform play between mobile devices and PCs. The invading monsters are going to put up a serious fight so build and upgrade the ancient Sky Tower fortress which will reinforce and improve your defenses. Your heroes can use the power of tsunamis, earthquakes, firestorms and more.

It is still in development but you can pre-register right now and you will get the bonus in-game content: Dark beastman character.

Overall, after checking out some gameplay we can say that Battle breakers seems alright. It’s definitely tactical in how you handle the battles, deciding what to do with each character and off course timing. The graphics are alright while the music is very good. It isn’t our kind of thing but we at X35 Earthwalker will still check it out. This game might be worth checking out.

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