X35 Earthwalker Godfall

Godfall is an Action Role Playing Game developed by ‘Counterplay Games inc‘ and published by ‘Gearbox Publishing‘. Godfall is said to be coming out on Xbox Series X, Xbox Series S and Xbox One on the 7th of April 2022. Godfall is already out on PS5, PS4 and PC but we haven’t seen or heard anything significant about it back then. Godfall is suppose to be coming in hot. X35 Earthwalker will see for himself. Let”s take a look.

Here’s some quick small information concerning the story or lore of Godfall. The place of focus is Aperion. It’s “on the precipice of ruin”. Players control a valerian knight. Valerian knights are described as god-like warriors who can equip valorplates. Valorplates are legendary armour sets that make these knights become “unstoppable masters” of melee combat. Make your way through the elemental realms to find and fight macros. Who’s macros? Some dude described as the mad god. Yeah, go beat him up or something.

X35 Earthwalker Godfall

Godfall is all about big action. Godfall has been described as a looter slasher game. Godfall is also described as “fantasy universe filled with heroic knights and arcane magic”. Heroic knights tells us a bit about the game as knights are very versatile depending on the universe they are in but generally have variety options in their arsenal. We expect armour types, armour effects, armour designs and more. Arcane magic is a broader term. Arcane magic can mean anything, so we hope for a creative amount of magics and abilities. Big fantasy worlds must have large amounts of creativity. Not just the standard lame magic groups.

X35 Earthwalker Godfall

Now being a looter slasher means that there has to be lots of loots and things to find. Not every rpg game gets equipment and loot right. Drop rate, rarity chance, equipment effects, rarity actually being special, full pool of loot, can you get the same loot, can you do something with duplicates, equipment sets and do they have benefits, are equipped items visible and can that be toggled, how effective are the valourplate, how much difference do they make overall. We have lots of questions and don’t think Godfall will get it right. A game like this should have and does have multiplayer options. Godfall can be played solo, a couple or a team of three. Is there difficulty balancing for teams vs solo, are their benefits for playing solo and benefits for playing in a team. Or will team players always have the dominance and advantage over solo players? Games like Skyforge failed at this. 

X35 Earthwalker Godfall

We checked out some Godfall gameplay and it’s almost what we expected. It’s fast, heavy, melee action. You have to time the dodges very well. Can get punished. Feels like a faster Elden Ring in a way. We do like the combat and it’s a good speed but the enemies seem inconsistent. Now off course Godfall coming to Xbox consoles is a year or two later from original launch so things should be better now. There’s lots we have taken notice of like the attributes: might, spirit and vitality. We want to keep this short so we won’t dive into them but Godfall has lots of potential but clear concerns already. 

Overall Godfall looks like a good game and it certainly would benefit heavily from being on the Xbox Series X and S with how strong those consoles are. It’s strength is the combat and action. The bosses are humanoid but don’t come off as intimidating. More like a fair fight approach. The visuals are not impressive or up to the level that we expected. The particle effects are alright. The developers ‘Counterplay Games’ have done a good job so far. We at X35 Earthwalker will have to see what’s up with this game and whether it’s coming in hot or not. Now Godfall may have so called god-like knights but even those are just brats in the eyes of… the ‘Earth Walk!’

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X35 Earthwalker Road 96

Road 96 is an action adventure game developed by ‘Digixart‘ and published by ‘Ravenscourt‘. Road 96 is said to be coming out April 14th 2022 on the Xbox Series X and Xbox One. It’s already out on Nintendo Switch, PS5, PS4 and PC. We haven’t seen or heard anything about this game on those platforms. Now Road 96 is said to be a wild and unpredictable road trip. X35 Earthwalker will be the judge of that. Let’s take a look.

X35 Earthwalker Road 96

Road 96 is one big road trip. We mean that. Car, travelling, people, far away destination and everything. The year is 1996. The season is summer. The location is Petria. An authoritarian nation. You’ve gots to get out of there. Escape the regime. Travel by vehicle, meet people along the way, make many decisions and choose which roads to take… which is a problem since there are thousands of roads across Petria and each decision you make, changes your adventure.

X35 Earthwalker Road 96

Road 96 is said to make sure that everyone’s road trip isn’t the same. That’s because the road trip is procedurally generated. So yeah… have fun with that. Now like with real people, everyone has a story and even secrets. So talk to these people you meet and be careful. It has been stated though that your decisions “will change your adventure, change the people you meet, maybe even change the world.” This sounds more promising than other games with this mechanic. Many games fail at implementing the whole choices have consequences mechanic. 

X35 Earthwalker Road 96

We checked out some Road 96 gameplay and it’s not exactly what we expected. Players can expect 90s music, weird almost cartoony, wacky situations, encounters with the police, straight up unfair treatment, danger and more. Matter of fact, there can even be a robbery taking place and they want your money. That’s something to think about. So yeah, wacky stuff. This is wild adventure. There’s even corrupt cops and also good cops, so knowing who to trust and what to do is also part of things. 

Overall Road 96 seems like a good game so far. Like we said earlier we heard nothing about this game when it was on pc, playstation and Nintendo. Maybe things will change when it comes to Xbox. Procedurally generated games tend to be a lot of fun. There’s many things to check and see in Road 96. The developers ‘Digixart’ have done a good job so far. We at X35 Earthwalker will have to see what this game has on the road for us. Now Road 96 may have random adventures but it’s easy to plan for… the Earth Walk!’

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X35 Earthwalker Outbreak: Contagious Memories

Outbreak: Contagious Memories is an action survival horror developed and published by ‘Drop Dead studio‘. Outbreak: Contagious Memories is said to be coming out the 6th of April 2022 on the Xbox Series X, Xbox One and PC. This game is trying to get back to the world of ’90s survival horror. X35 Earthwalker has lots to write about. Let’s take a look.

So basically you control Lydia who is desperately trying to escape from a city that’s been overrun by the undead. It’s all about survival out here. Resident evil fans might want to take a look over here. Outbreak: Contagious Memories is trying to bring in that 90s survival horror. That means, weird camera angles, things jumping in from off screen, cheap jumps scares, limited ammo, so on and so on. Now off course we are being mean but let’s give Outbreak: Contagious Memories a chance. 

X35 Earthwalker Outbreak: Contagious Memories

So you should already know what to expect from this game. Outbreak: Contagious Memories has options for camera angles. There’s first person view, retro fixed camera and an over the shoulder view. You can change the camera at anytime. You will hear about other survivors and their plans for survival. You will hear new reports about what the nations are doing to combat this undead plague. Outbreak: Contagious Memories is among to get players feeling like they are in the game and feeling the weight of the situation. Get immersed as they say.

Listen to this, “Mo-cap animations, cheesy voiceovers and enhanced visuals await as you solve puzzles and fight for your life.” this does sound quite 90s and older style. Outbreak: Contagious Memories is said to have brutally gory combat. The resources are said to be extremely limited. Outbreak: Contagious Memories is also going for crushing difficulty. Now how are they going to do this? By granting high damage to enemies and keep resources extremely limited? Will it be in the layout of the areas? X35 Earthwalker easily can make a game like Outbreak: Contagious Memories very very difficult without it being lame and cheap. Let’s see if these guys can get it right.

X35 Earthwalker Outbreak: Contagious Memories

We checked out some Outbreak: Contagious Memories gameplay and it’s what we expected for the most part. The style, the camera but weak on the visual side of things. Also Outbreak: Contagious Memories is quite a dark game. Some parts will literally require a source of light like a flashlight or you don’t know what’s in there. Expect reflections, so watch those mirrors as it could save your life. Everything is trying to kill you basically and expect blood and gore. We want to see that blood and gore, so don’t get cheap on us. We hope for a variety of threats and danger. We want the standard undead enemy but also want more that require serious thinking on the part of the players. Maybe there’s some routes you just don’t want to go because of a certain enemy. We will have to see.

Overall Outbreak: Contagious Memories looks like a god game right now. It’s another survival horror game with emphasis on extreme difficulty and being a part of the survival. The developers Drop Dead studios have done a good job so far. We at X35 Earthwalker will have to keep an ear open for this game to see how difficult and gory it is. Now Outbreak: Contagious Memories may have limited resources but what’s never limited is… the ‘Earth Walk!’

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X35 Earthwalker Endzone: A World Apart Survivor Edition

Endzone: A World Apart Survivor Edition is survival simulation game developed by ‘Gentleman studios‘ and published by ‘Assemble Entertainment‘. Endzone: A World Apart Survivor Edition is said to be coming out the 19th of March 2022 on the Xbox Series X and PS5. X35 Earthwalker gives all types of games a chance. He speaks once more. Let’s take a look.

Endzone: A World Apart Survivor Edition has a simple situation going on in world. Basically some terrorists messed up big time. They blew up nuclear power plants all around the world which as you can imagine ruined the world. Majority of people died and the ones who survived did so thanks to these underground facilities called Endzones. Endzone: A World Apart Survivor Edition is all about survival. This is the manage a whole city or town simulation and keep everyone alive.

X35 Earthwalker Endzone: A World Apart Survivor Edition

So yeah, Endzone: A World Apart Survivor Edition is a survival simulation but what’s the main action here? There’s no mutated monsters our aliens coming to destroy. Your main enemy is… the environment. There are “violent weather events”. Examples would be drought off course and even a sandstorm. The environment is hostile and there’s loads off radioactivity, “extreme climate change” and even the rain has been contaminated. Do not go singing in the rain. Ye have been warned.

X35 Earthwalker Endzone: A World Apart Survivor Edition

We checked out some Endzone: A World Apart Survivor Edition gameplay and it’s what we thought it would be. Use your tools to build structures for housing. Eventually acquire a stable means for handling water and food. and even produce a working electrical system. Now there is another threat besides the weather. There’s raiders. These violent scum are all about the destruction of your settlement. So make sure you have the right structures and forms of defence in place. 

Overall Endzone: A World Apart Survivor Edition seems like Ana right game.We do like the large amount of details in this game. Look at the trees and the designs of the buildings. Situations will pop up concerning the people and as the leader, you choose how to respond and handle it. Equip your people and workers for the job. This game goes deeper but that’s for you to find out and discover. The developers ‘Gentleman studios’ have done a nice job so far. We at X35 Earthwalker hopes this game does well. Now Endzone: A World Apart Survivor Edition may have a ruined radioactive world but it would all be cleansed in an instant with… the ‘Earth Walk!’

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X35 Earthwalker Shattered: Tale of the Forgotten King

Shattered: Tale of the Forgotten King is an action platformer adventure game developed and published by ‘Redlock studios‘. Shattered: Tale of the Forgotten King is said to be coming out in the first quarter of 2022 on the Xbox Series X, Nintendo Switch and PS5. It has come out on PC on the 27th of February though. We see a big world and it looks cool. X35 Earthwalker has the best eyes. Let’s take a look.

Shattered: Tale of the Forgotten King is set in a big world The world of Hynos. Definitely big. Basically the king disappeared and the world is gone as in it’s messed up and not what it used to be. What happened? Well go find out. That’s the whole point. You are a wanderer in in this place. You must “piece together the fragments of reality”. You will retrace the fall of civilisation. Even get testimonies from survivors. Off course some survivor are more reliable and accurate than others. So figure it out.

X35 Earthwalker Shattered: Tale of the Forgotten King

Now we know you see that big ol sword. Yes there’s more than just a mystery going on in Shattered: Tale of the Forgotten King. There’s combat. This world, this continent has foes, “mighty foes”. So as you are finding the secrets know that you will be engaged in what’s described as “experienced precision based combat”. It gets better. Think of the combat in Sekiro: shadows die twice, mortal shell. Shattered: Tale of the Forgotten King is like that. Study your opponent, take your time, study their moves and get your attacks in. 

X35 Earthwalker Shattered: Tale of the Forgotten King

These battles aren’t close range weapons only. There’s also spells. Long range spells. So there’s options but on top of all this there’s transitions  between full 3D and 2.5D. We definitely want to see this 3D 2.5D transition concerning battle in action. This can easily be very effective for epicness in a fight. Angles and views makes a big difference and impact if done right. This transition can be awesome. Shattered: Tale of the Forgotten King better do it well.§ Look at the scale and size of the fight against the leviathan in Final Fantasy XV. Nothing comes close.

X35 Earthwalker Shattered: Tale of the Forgotten King

Exploration is encouraged to some extent. Shattered: Tale of the Forgotten King has described their world as semi open world. There’s branching paths and many beings to encounter. This is what Shattered: Tale of the Forgotten King said about their world, “Each new zone tells a story through stunning art direction and finely crafted design.” We do like how different the zones look and you know we love variety around here at X35 Earthwalker.

X35 Earthwalker Shattered: Tale of the Forgotten King

We checked out some Shattered: Tale of the Forgotten King gameplay and it’s what we thought it was. The combat is at a good speed. You definitely can’t trust every survivor you come across. There’s the whole consequences of your decisions and actions mechanic but we have no faith in those in games for a while now. Hopefully Shattered: Tale of the Forgotten King can do it right. We doubt it though. Your character the wanderer will progress and get stronger in more than one way. Through combat off course but also through exploration. So make sure to do both. Your resources aren’t unlimited.

Overall Shattered: Tale of the Forgotten King looks real cool and like it’s a good game. The art style is cool and actually works here. The bosses though are a question mark. Game like this needs the bosses to be interesting and lately developers have failed at that. We will end this here. The developers ‘Redrock studios’ have done a good job so far. We at X35 Earthwalker will keep an ear open for what noise this game makes. Now Shattered: Tale of the Forgotten King may have a semi open world but that’s not open enough for… the Earth walk!’

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X35 Earthwalker Century: Age of Ashes

Century: Age of Ashes is a free to play multiplayer dragon action battle game developed by ‘Playwing‘. Century: Age of Ashes is said to be coming out the 10th of March 2022 on the Xbox Series X and Xbox One. It’s already out on the PC but no one cares as we haven’t heard anyone talk about this game. We heard Century: Age of Ashes might come to Android, IOS and Playstation. Now X35 Earthwalker being the smartest and best gamer to ever exist, you know you need to hear what he says. Let’s take a look. 

X35 Earthwalker Century: Age of Ashes

Century: Age of Ashes is basically a dragon battle game. Have a dragon, be the rider and fly around, breathing fire and fighting others. This concept alone is very good. Not many dragon fighting games out there. There’s no story, there’s no single player adventure it’s just straight to the action. Were like this. Not every game needs a campaign. 

X35 Earthwalker Century: Age of Ashes

It’s not just straight up flying dragons and fire. There’s some technique and strategy to it. Century: Age of Ashes has classes with their own abilities to make a difference in battle. There’s phantom which can cloak itself to escape or surprise with an increased damage attack. They also have access to mines or a blast ability. Marauder has a tracking fireball and they also do more damage against tracked enemies. They can also use gust or frost bolts. Windward can zoom towards an ally to give them a shield, heal a bit and reduce fireball ability cooldown. They can also use smoke trail or blast. We can already see what these guys can do. 

X35 Earthwalker Century: Age of Ashes

We checked out some Century: Age of Ashes gameplay and it’s what we expected. There’s some game modes: Spoils of war, where you steal gold from dangerous creatures and enemy team while protecting yourself. Carnage, a 6v6 straight up battle. Team death match but power ups show up as well. Gates of Fire, fight for a flag and gain points by flying through gates with the flag. There’s lots of customisation for your dragons from skins, mantles, armour, back armour (for dragons), saddles and more. There’s more. We like how mobile the dragons are. The smooth flying and agile movement. It all looks clean.

Overall Century: Age of Ashes looks like a good game for sure. This looks like fast and tactical dragon on dragon violence. Looks cool. We wonder about the balancing between classes. They said they will add new classes. This matters. We hope the customisation rewards are actually cool and visually matter. We hear that the weapon changes are customisation only as well. No actual enhancement. The developers ‘Playwing’ have done a good job with this game so far. We at X35 Earthwalker will have to see whether this game will be fire or not on the Xbox. Now Century: Age of Ashes may have fire breathing dragons but those things aren’t as cool as… the ‘Earth Walk!’

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X35 Earthwalker Yu-Gi-Oh! Master Duel

Yu-Gi-Oh! Master Duel is the latest biggest Yu-Gi-Oh! game. We will type it as Yugioh from now on. X35 Earthwalker has been playing Yu-Gi-Oh! Master Duel for a while now and has noticed many problems with the game and ‘modern Yugioh’ in general. Just for the sake of the ignorant readers, know that X35 Earthwalker is a veteran Yugioh player. He has played since it’s release, watched the animes and considered by smart people as the best player in the world who doesn’t use lame tactics. X35 Earthwalker doesn’t use meta decks. Glad we made that clear. Let’s take a look.

The main problem with Yu-Gi-Oh! Master Duel is modern Yugioh itself. Yes other games suffer from a similar problem but it’s way worse in Yu-Gi-Oh! Meta! The problem is meta. Not all decks are created equally and that’s too big of a task to get done perfectly. There’s thousands of cards and so many decks and archetypes who specialise in different things so and can’t be equal. Even so there are things you can do but Konami isn’t smart enough nor top they care to fix it. Meta decks dominate in Yugioh and that’s a fact. This was the same problem in Yu-Gi-Oh! Duel Links. Decks like eldlich, tri brigade, drytron and many many more. It’s so bad that some players instantly quit the match upon seeing these things. We don’t blame them. It’s not fun to face these decks. It’s boring. That’s problem one. Most duels in Yu-Gi-Oh! Master Duel are not fun because of meta decks. Some of these decks take forever to do their turn. They be special summoning more times than the number of bites you take eating cereal. Not joking. People have made videos on this. 

Now why do many people use meta decks? Simple. Most are pathetic losers who can’t win by themselves and have no creativity. They are desperate for a win and so copy the most broken unfair decks so they can finally have some sort of success in their life. The community doesn’t help either. youtubers and streamers need to make new ‘exciting’ content, so they find new broken decks, cards or combos and show the world. The world then just copies it (card for card in many cases) as they always show the deck recipe. The smaller group of Yu-Gi-Oh! Master Duel players use meta decks because they are tired of losing. they try fun and creative decks but they get destroyed by meta decks (we know the feeling) so it’s a ‘if you can’t beat them, join them’ kind of thing. We don’t mock or insult those guys as we understand the frustration. They aren’t having fun and no one likes losing all the time. So expect to face meta the vast majority of the time and for players to race to get the broken meta cards.

Now all this means that fun decks can’t be used. X35 Earthwalker has already reached platinum ranked without any meta decks or hand traps like ash blossom, maxx c and niburu. He has dropped rank simply because he began to use other decks he created that are fun, creative and different but not as strong as his more serious deck. He was using Earthbound Immortals! X35 says they are the coolest in the verse (game). While powerful, they can easily be stopped by those broken decks. You try to use Supay dawnwalker and boom, the brain dead meta deck using opponent uses ash blossom. You have been screwed. They might use maxx c, so when you use Ascator dawnwalker the get 3 cards for absolutely no reason. Not fair. While Earthbound immortals didn’t get any love. They are a major archetype that gor little to know upgrades or real support cards. The sacred beast cards got some crazy and even broken support cards and upgrades that make them almost unbeatable. Earthbound Immortals have no such help. They have many weaknesses. They can be destroyed, removed from play, targeted and AOE both work, don’t have the highest attack points at all, almost all their effects have little to no effect on the strongest cards who can’t be targeted or destroyed by card effects. Get rid of the field spell and Earthbound Immortals die. They have no link monster or xyz cards. Nothing broken or cheap. They also require two tributes to bring out. There’s also no get cards from deck to hand or special summon from deck etc. They are weak in modern yugioh and the meta. So no fun decks means no fun. You can try Earthbound immortals and other fun decks but expect to lose or leave matches in many cases sadly.

X35 Earthwalker Yu-Gi-Oh! Master Duel

Another problem with Yu-Gi-Oh! Master Duel is getting new cards. You have these basic normal packs which are always available but for the packs that allow you to target a certain archetype, which are the secret packs, are not always available. They are not there. You have to unlock them. To do this you have to open other packs and hope to get a super or ultra rare card that belongs to a secret pack which then unlocks the secret pack. Secondarily you could craft a super or ultra rare card that belongs to a secret pack to unlock the secret pack. That’s not that hard when you think about it… but… the problem is the packs are unlocked TEMPORARILY. They stay available for like a day. That’s it. That’s stupid. Opening packs one at a time hardly brings results. It’s always best to open 10 at a time which is 1000 gems. Getting 1000 gems isn’t easy at all. As getting gems is incredibly slow on purpose. Quick example. You have 3000 gems. You spend 1000 to open a pack to hope to get a rare enough card to unlock your pack. You get a card first try. You now have 2000 to grab 20 packs of the secret pack you want. That’s normally not enough to get all the cards you want. Once you are aiming for these cards, you don’t want to dismantle them to craft the specific cards you want. You have run out of gems. To try again, you need to get 1000 gems again to hope to unlock the secret pack and then another 1000 on top to just try. That’s stupid and lame.

X35 Earthwalker Yu-Gi-Oh! Master Duel

Now Konami doesn’t want to fix Yu-Gi-Oh! Master Duel for obvious reasons. They make more money this way. Think about it. Don’t feel bad if you didn’t know this already. X35 Earthwalker is the smartest person after all. People want to win, easiest way to win is to have a brain dead, retarded, yes to everything, meta deck. To get those you need the cards. You mainly get the cads through spending gems to open packs. Earning gems is really slow. What’s a faster way to get them? Buy them! Easy formula. Crafting cards require having cards to dismantle. How do you get cards to dismantle? You open packs. How do you open packs? With gems! Pay attention! We don’t like to repeat ourselves. So to get the specific cards or grab as many from a certain type, it’s all about the gems. They make so much money from all these purchases. Just like in Yu-Gi-Oh! Duel Links, except it’s worse here. Everyone wants ash blossom, everyone wants max c and 3 copies of each of them. It’s all about money. The whole system is built around this, from the secret packs being temporary, to the meta decks dominating to how slow it is to get gems. It’s a design plan. Other games have done similar stuff like Raid: Shadow Legends. It’s all about making money. Game design is a business after all.

The rewards you get for wining duels are terribly lame. The legacy packs suck terribly for the most part. No excitement opening those. There’s no casual duelling mode where instead of it being ranked and facing meta brain dead decks, you can face others who just want fun duels with variety decks. Yu-Gi-Oh! Master Duel should have a practice duel mode. Yes we know there’s solo mode but a more dedicated mode where you can maybe select what deck you want to face would be great. There’s nothing really to aim for in Yu-Gi-Oh! Master Duel. We already reached platinum and it’s so not worth it, the reward values decrease as you get higher, the duels get less fun as it’s all dumb meta decks and the level of customisation is poor. There’s so much they could do with this game but they stay lacking. Also like mentioned before, but decks like Earth Bound Immortals need help and support. Hand traps like ash blossom should be limited cards. Not 3 copies of ash blossom and 3 copies of maxx c in one deck. Also the timer for your turn in a duel is tooooooooo long. You have almost 8 minutes to make a move. 8 MINUTES!!!! Why do you need 8 minutes?! Is your brain that damaged? Are you that slow that you need 8 minutes? It makes duels too long and boring while you wait forever for your opponent to make a move or finish their turn. We hate that when you block a player, they still show up on your duel record. In Duel Links they disappear from your record. Small stuff like that matters. There’s more things to say but we are keeping this short.

Overall there’s many things wrong with Yu-Gi-Oh! Master Duel but we do still play it for a few reasons. Very rarely you can have a fun duel with someone who isn’t a meta deck using idiot. A good duel where it goes back and forth and you bring out your big moves to shift things in your favour. Anther reason is that there’s so many cards, some we don’t even know about, which is cool. We won’t say more. Yu-Gi-Oh! Master Duel has so much to do to be a much better game. We have seen complaints from many people but since this is the current state of yugioh even in real life with physical cards, there isn’t that much you can do but there is some options still. Modern yugioh is far inferior to old yugioh. Now Yu-Gi-Oh! Master Duel may be the new big flashy Yugioh game but still is dull trash when compared to… the ‘Earth Walk!’

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X35 Earthwalker Aztech: Forgotten Gods

Aztech: Forgotten gods is an action adventure game developed and published by ‘Lienzo. Aztech: Forgotten gods is said to be coming out the 10th of March 2022 on the Xbox Series X/S, Xbox One, Nintendo Switch, PS5, PS4 and PC. Aztech: Forgotten Gods has that look and style that brings back some memories for X35 Earthwalker. Let’s take a look.

The story of Aztech: Forgotten gods is very simple. You control a young lady called Achtli, who will battle the forgotten gods. the game is set in an alternate reality. A what if scenario. Basically America wasn’t conquered but instead the aztec empire grew and really prospered. Aztech: Forgotten gods is described as a cyber-stone game. This “mesoamerican” place has really cool technology. Advanced technology, stone cities, ancient tradition and off course… forgotten gods. This is a big adventure with lots of action and big battles.

X35 Earthwalker Aztech: Forgotten Gods

Aztech: Forgotten gods instantly interested us because it’s style and graphics reminds us of a serious game from the past. That came is also set in a strange but special world. That game is Vexx. Old game on the gamecube. Big adventure, young main character, got their hands literally on special devices/technology and relies on that to beat the big bad bosses. 

So how did this happen? Here’s the description on the website, “Achtli joins her archeologist mother Nantsin on an unsanctioned dig. Inadvertently, they forcefully discharge an ancient energy cell that awakens stone colossi hellbent on destroying the city.” There you go. Like Vexx, Achtli finds her powerful stone artefacts in a dig. This stone artefact changes everything.

X35 Earthwalker Aztech: Forgotten Gods

The big bad bosses are the main attraction here in Aztech: Forgotten gods. These forgotten gods resemble the beings from the aztec pantheon. They are massive beings with huge strength and power. Achtli doesn’t stand a chance. With her new weapon she does. With it Achtli can soar through the air, gain massive airtime, dash around with speed and deliver a punch like no other. Some say Achtli can punch with immeasurable strength. These are the battles you will live for in Aztech: Forgotten gods.  

We checked out some Aztech: Forgotten gods gameplay and it’s what we expected. Achtli is an intense person. She really goes in with her attacks. There’s also more to this game than just boss fighting. There’s a whole story going on. There’s twists and events that take place. It has been described as an emotional journey. So expect something deep to happen or some type of struggle. Expect aztec lore like no other that we can think of right now. The city is a big place that you definitely need to explore.

Overall Aztech: Forgotten gods seems like a good game with a more old style but off course with modern factors. Good to see something like this. The graphics aren’t great but it’s going for that more cartoony graphic style, not a serious near real style. It’s intentional. We like that it’s a straight up action game. We like Achtli herself and the what if factor of the mesoamerican setting. We hope the artefact weapon brings multiple abilities to the battles. The developers ‘Lienzo’ have done a good job with this game so far. We at X35 Earthwalker will keep an ear open for this game. Now Aztech: Forgotten gods may have powerful giant beings but those things are just insects compared to… the ‘Earth Walk!’

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X35 Earthwalker Elden Ring

Elden Ring is an action role playing game developed by ‘FromSoftware‘ and published by ‘Bandai Namco‘. Elden Ring is said to be coming out the 25th of February 2022 on the Xbox Series X, Xbox Series S, Xbox One, PS5, PS4 and PC. Elden Ring has been expected and waited for by many for a while. X35 Earthwalker has shown interest in this game. Let’s take a look.

In the world of Elden Ring, you rise (well sort off), hoping to be “guided by grace” (sounds lame) to brandish the power of the Elden ring. So yeah, there’s a ring. There’s also the ‘lands between’ which is a whole world, which you want to conquer and rule… maybe. It currently belongs to the demigods but who cares about them. So you either be a power craving being or gain knowledge. Become a lord or something else. Elden Ring has been described as FromSoftware’s “largest game”. This is a big statement which carries weight. So off course most of our point scoring is based on their large open world here and how they use it.

X35 Earthwalker Elden Ring

Elden Ring continues the style of Sekiro shadows die twice style. You know, Nioh, Mortal shell, Dark Souls style. Big boss who does massive damage while you are small, far weaker and must dodge well and know when to strike to win. Elden Ring has been described as the largest one yet. A big open world, with creatures, beings and off course giant creatures all just wondering around, looking for a fight and doing their thing. So go ahead and cause some trouble. Oh and by the way there was a rune of death and the demigods were dying. there’s a lot of story and lore going on here, so those who care will get a nice sandwich out of this game. Elden Ring, you have a lot to meet up to. 

X35 Earthwalker Elden Ring

We do know that there is different ways to play the game. From decisions, endings, character build, equipment, weapons, special abilities and magic etc. There are very big dungeons which aren’t safe places for a stroll. What we are very interested in, is the world itself. We are always like open world. We want to see how they use the space. The design of the buildings, whether creative or typical lame. Is there water, can you swim, anything under the water for us? What creatures are roaming? Will Elden Ring be fair with the secrets and collectibles or will it be random nonsense? How interesting is the world overall. Elden Ring has been described as a fantasy game so we are expecting too be amazed or interested. So the world will control a lot of the points for Elden Ring’s score. 

X35 Earthwalker Elden Ring

We checked out some Elden Ring gameplay and it’s what we thought it would be but the lighting is better. We take the smaller stuff seriously. Like Sekiro, stealth is a real thing and so should be practiced. the environment can be used to give you an advantage too. Like elevation, rocky, obstacles etc. Even the weather and time of day can effect some things in a fight. Use them top your advantage as well. There’s horse riding and you can use one to face others who are on horses too. Why not call on your fellow tarnished to fight by your side? Like a coward. We seriously hope the bosses are impressive, some look scary and have a solid variety. Some Dark Soul bosses were lame, like someone who lacks skill came up with the idea. 

Overall Elden Ring looks like it’s going to be a great game. Visually Elden Ring so far looks great. Not Halo Infinite level but great for sure. We mentioned that we liked the lighting. We hope it stays that good consistently. We have some thoughts about Elden Ring and just know this game has multiple missed opportunities but that’s what happens when you don’t have X35 Earthwalker lead your design and development. We have very high expectations. The developers have done a great job so far. We at X35 Earthwalker will have to see what Elden Ring brings and does right. Now Elden Ring might have numerous bosses waiting for players but those bosses get swept aside by… the ‘Earth Walk!’ 

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X35 Earthwalker Recommended games on Xbox

X35 Earthwalker has already proved years ago and even recently that Xbox has many games. Too many games right now. The biggest W is clearly the Xbox Game Pass. Many games have been played thanks to this Xbox feature. Today we just wanted to go over quickly some Xbox Game Pass games that we think you should play. just to be clear, there are many good games on the Xbox Game Pass but we will just mention some. Let’s take a look.

The first game is off course Halo Infinite. What else could we start with? Nothing else. Halo Infinite has a fantastic campaign. It’s an excellent story, epic boss battles, open explorable world, lots of information and effective vehicles. This campaign has lots of gameplay time and has a completely different style fro all previous Halo Games. Multiplayer is good but definitely has it’s issues. Big team battle is fun and ranked mode allows you disable cross platform. Halo Infinite is only going to get better and better as new things are added, actual customisations and off course the Forge mode. There’s lots of room for big things.

Aliens: FireTeam Elite is the next. This game is excellent for friends and family to play. Aliens: FireTeam Elite is all about team work. If you don’t work together, you will die! Three soldiers who you can customise will face off against HORDES of aliens on big missions. Iconic weapons like the Smart gun and Pulse rifle are here and do big damage. There’s multiple character classes with different functions except one that sucks. You can change your class in between missions anytime. Level up systems for the weapons, numerous attachments for guns and a variety of enemies including big powerful enemies who have armour and lots of health and will charge you down. Lots of action here.

Next is Scarlet Nexus. This game is excellent. There’s so much to say about this game. The best thing just might be the characters. they are so different, have numerous interactions that lead to lots of entertainment. The combat system is excellent but the lack of health is an issue. You can get creative as there’s so many powers you have access to thanks to the SAS (if you play the game then you know). The game is easy to understand, set in a very different world with mystery, betrayal, questions, very difficult fights and quite a bit of turns. Scarlet Nexus has been a real big treat and definitely having fun playing it.

Doom (the first one) is definitely fun even to this day. Just a straight up first person shooter. A very different experience to what’s released nowadays. The best part is actually the multiplayer. Yep, play through the whole game but with friends and family. X35 Earthwalker literally had a full squad of four players and they all attacked a cyber demon boss with pistols until it died. That was so silly. The game allows you to save whenever you want and you have a lot of liberty in Ultimate Doom, even with the levels. Just run around, sprinting with weapons and killing everything.

Tetris Effect: Connected is one of the best games ever made. No joke. This game is fantastic. It’s straight up Tetris with some additional stuff off course. The zone mechanic is awesome and can really save your life at times. The visuals are top tier for sure. It’s one of the best looking games ever. It’s particle and special effects are top tier. It’s music and sounds are top tier. Many locations, multiple game modes, special events, competitive play and multiplayer which includes a co-op mode. This game can be played with such a chill mode with low speed Tetrominos and endless modes while enjoying the music and visuals. Don’t underestimate Tetris Effect: Connected just because it’s a Tetris game. Definitely better than anything the PS5 currently has.

The Riftbreaker went above our expectations. It’s not only better but bigger too. Much bigger. The Riftbreaker isn’t a 1 hour game. It’s a huge adventure. You are transported to a far planet from earth and you need to build a base, harvest materials for building and defences to stay alive. You also have to go out and explore, fight dangerous flauna and creatures. There’s so much things to build, options and you can build anywhere. There’s aliens invading, sort of easy to die but honestly there’s so much going on. This game The Riftbreaker will truly take you by surprise. The graphics are excellent. The details are fantastic and there’s scanning to learn about creatures and gain familiarity. With each scan, we naturally think of Metroid Prime and the scanning. Try this game. 

Spelunky 2 is a real challenge. It’s a direct improvement over the first game. there’s more levels, more secrets, more enemies, more items, more traps, more instant kills, more characters, much more difficult and more fun. Spelunky 2 is just an excellent game. You can play with friends and family. There’s a competitive battle mode and then off course the main mode. There’s even an online option, so you can play with others. You should definitely try Spelunky 2.

Raji: An Ancient Epic is a beautiful game. This game is very good too. If you like a visual delight with an adventure that’s not difficult and chill then Raji: An Ancient Epic is for you. We like the whole cultural and mythology elements too. You get learn interesting stuff while you have a good time. Basically the biggest god of the big three of hinduism did a seriously dumb move and gave a demon eternal life and a god slaying weapon… what could go wrong? The demon causes havoc, got many killed and caused your brother to get kidnapped. You are the big sister and you want to save your brother, which means fighting evil. Some of the environments reminds us of Abe’s oddysee and exodus, the whole odd world thing. Desert, full forest and a most beautiful city.

Mechwarrior 5: Mercenaries is a completely different gaming experience. You control large powerful mechs and you engage in mech on mech violence on large scale battles too. There’s aircrafts, there’s tanks and smaller mechs that support or go against you. A few missions types but each of the mechs have different weight, weapon slots, armour, movement speed and more. In Mechwarrior 5: Mercenaries, there’s room for tactical fighting as you can target specific parts of kill mechs faster, disable weapons and cripple their movement. Hire pilots to control other mechs you own so you can have a team move with you on the field. Difficulty balancing is an issue though.

Gears Tactics is the last one for now. If you enjoyed XCOM 2 then you’ll enjoy Gears Tactics. Of course your cog soldiers aren’t as strong or good as the XCOM soldiers who can have alien tech rocket launchers that pass through all things. The principles are the same. Move soldiers around, get into cover, flank enemies for critical chance and clearer shots. Level up soldiers to get new abilities and create combos with your soldiers. Gears of War is a cover shooter game so the XCOM style is perfect for Gears of War. We like the brand new locusts and the variety off enemies brought in. There’s big boss fights too. Like fighting a Brumack and corpser.

Remember, this isn’t all of them. There’s many more. We just wanted to mention some and keep it short. There’s basically 100 games on Xbox Game Pass. We at X35 Earthwalker have played many and can confirm that Xbox Game Pass is the best thing in gaming. Now There may be many good games but none of them can compete with… the ‘Earth Walk!’ 

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