Overpass is an off road simulation racing game developed by ‘Zordix Racing‘ and published by ‘Bigben‘. Overpass is said to be coming out in the first quarter of 2020, most likely February, on the Xbox One, Nintendo Switch PlayStation 4 and PC. Overpass claims to be very different from all the other games. It’s to do with the off road stuff. Let’s take a look.

Overpass is all about the off road action. So expect nice smooth tracks. There will be none of that. All the terrain will be hazardous and dangerous. Go through the woods, across mud, up hills and not just simple hills but also steep hills with risky slopes.  Like literally this isn’t just racing. It’s more like obstacle courses with variety.

Since Overpass is about driving, let’s focus on the vehicles. We know that there are quad based vehicles and buggys. The best way to describe Overpass in terms of their vehicles is to think of the game ‘Smugglers run’. That was a real fun game. You had so many rigged and tricked out vehicles that were all made for the huge hills, rough terrain and annoying trees. They were rough vehicles, not polished or smooth looking at all. So Overpass should be like that.

The developers have made it clear that Overpass has a very detailed and realistic physics engine. This physics design is said to allow players to have “precise and meticulous control of your speed and acceleration”. This adds a skill requirement. So if players do not master this skill then their vehicle may flip over, lose grip or momentum. Brands like Suzuki, Artic Cat and Yamaha are here on the vehicles too. 

We checked out some Overpass gameplay and it’s what we expected from what we have seen. There’s some creative obstacle courses, lots of wild tracks and tests for the players to face. There’s 2 or 4 drive wheels, differential locking, transmission type: “the player has been given all the tools they need to discover the real vehicle options that will let them adapt their driving to the terrain”. We are currently liking what Overpass is doing here by going for a different racing approach. It’s more like an adventure than a race. Going across bridges, balancing and managing speed while tackling slopes, going over absurd roads and blocks etc. It’s different and really does represent some real off road driving. Hopefully there will be great variety amongst vehicles.

Overall Overpass seems like another racing game but more like a hybrid between ATV quad power racing 2 and Smugglers Run. There’s a career mode where you get to manage your vehicles and choose which is the best for each track. The graphics look very good. We d like what Overpass is ten  to do though. The developers Zordix Racing have done a good job with this game. We at X35 Earthwalker will have to see what Overpass will do. Now Overpass may have the vehicles for off road racing but one thing that’s perfect for all terrain is… the ‘Earth Walk!’

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Doom 64 is a first person shooter action game developed by ‘id Software‘ and published by ‘Bethesda Softworks‘. Doom 64 is said to be coming out the 20th of March 2020 on the Xbox One, Nintendo Switch, PlayStation 4 and PC. Now this game is a classic for sure and the demons are back. Let’s take a look.

Doom 64 is basically sort of still Ultimate Doom. If you know Ultimate Doom then you know what to expect. There isn’t that much to say about Doom 64. You literally fight and kill demons through 32 levels. Grab your shotguns, chains guns, plasma guns, BFG, rocket launcher and more and destroy all kinds of demons. The objective is to find and defeat the mother of demons (whatever that is) and off course stop hell. Can someone please explain why demons can be killed by an earthly shotgun?

Now there is a cool catch though. The developers of Doom Eternal are saying that if you pre-order Doom eternal before the 20th of march 2020 then you get a free digital copy of Doom 64. This is a very cool deal, not as good as the Doom 3 Resurrection of evil deal where when we bought the game, in the extras menu you had the option to play Ultimate Doom, Doom 2 and Doom master levels. Still a good deal though. Players can get two games for the price of one.

We checked out some Doom 64 gameplay and it’s what we expected and it’s definitely what you are expecting if you know anything about the game. Run fast and shoot, open doors and shoot, collect keys and shoot, pick up weapons and shoot, go berserk and punch but when that runs out you will shoot. You get it. Players must remember that like with other Doom games look out for secret rooms and areas that have powerful weapons, lots of ammo and even power ups.

Overall Doom 64 isn’t anything new to add on about. We do like the difference art style when you compare Ultimate Doom and Doom 64. The Unmaker is a powerful anti- demon weapon that is only found in Doom 64 and not the previous Doom games so players get a chance to try that thing out. The developers ‘id Software’ have done a good job with all of this. We at X35 Earthwalker will have to keep an eye out for this game. Now Doom 64 may be a classic blast from the past but this blast is far too small to phase… the ‘Earth Walk!’

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Zombie Army 4: Dead War is a new action zombie shooter game developed and published by ‘Rebellion‘. Zombie Army 4: Dead War is said to be coming out the 4th of February 2020 on the Xbox One, PlayStation 4 and PC. Now zombie games are basically all about the same thing. Zombies are dumb and come at you in numbers. So let’s see what’s different.

Zombie Army 4: Dead War is all about zombies. Players will continue the alternate history of the Zombie Army Trilogy. So to recap, zombie hitler has been defeated sent into Hell and his army lost. Suppose surprise though as the zombies are back. This time they want brains more than ever before. So it’s up to the player to face the horde once again.

Let’s get something very clear. It’s a zombie game so players should know what to expect. Expect a whole horde of zombies with off course some variety. Well in Zombie Army 4: Dead War players can expect shadow demons, grabbers, explosive suicide zombies a zombie tank and of course the armoured ones. 

The melee has been boosted in Zombie Army 4: Dead War. Expect some powerful crazy melee weapons and even techniques like takedown moves, stomping on zombie heads and more. Remember the Sniper Elite series? Well you expect some stuff from there here in Zombie Army 4: Dead War like the slow motion of bombs, bullets and more destroy the organs, body and bones of the enemies. Witness the destruction.

Expect deeper character customisation and progression in Zombie Army 4: Dead War. Get upgrades for turrets and even the ability to take them with you. Level up slaying abilities to be that destructive power or be a serious tank who can take all the damage for your allies. Also, because it’s trendy, there are taunts, and emotes. Don’t forget the different outfits. Zombie Army 4: Dead War is all all about slaying both literally and in looking good. Get it?

We checked out some Zombie Army 4: Dead War gameplay and it’s what we expected. Sort of reminds us of Left 4 Dead and World War Z in some ways. We like that there is multiplayer and we like the weapon upgrading system like adding an electric mod to fire off electric rounds. There’s also a bigger horde mode where the longer you are alive, the larger the map gets which is interesting. Things look cool so far.

Overall Zombie Army 4: Dead War looks like another cool zombie game where you face hordes of enemies as a team, set up traps, turrets and use whatever you got to defend against the horde. Different types of zombies and enemies, melee, upgrades etc. You know what to expect. The developers ‘Rebellion’ have done a good job with this game. We at X35 Earthwalker look will keep an eye out for Zombie Army 4: Dead War and see what it gets done in the gaming world. Now Zombie Army 4: Dead War may have a zombie hitler and zombie army but even that’s a complete joke if it faces… the ‘Earth Walk!’

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Tera is an massively multiplayer online role-playing game (MMORPG) that was developed by ‘Bluehole‘ and published by ‘En Masse‘. X35 Earthwalker, the one true Earthwalker, the legendary soldier himself has been playing Tera for quite a while now. Seen a lot and done more. This is just an update on what’s been going on and what Tera is doing well. Let’s take a look.

In the past we compared Skyforge to Tera and it was a close call on which was better overall based on the main things about the games, so we didn’t include things like the end game. We gave Skyforge the slight win but when you take the end game into account then Tera easily wins. Tera has lots to do in the end game and doesn’t force you to keep repeating the same missions and things over and over and over again like in Skyforge. The stories are more interesting and better carried out and consistent in Tera. Which is one of the main reasons we aren’t bored in Tera right now. Funny enough the end game of Skyforge is what made us check out Tera again and we have been enjoying it way more than before. So when you compare the two games overall including everything then Tera is the better game.

Now Tera has had a cool Christmas update and it’s adding to the entertainment of the game. It’s an event update that we actually care about. Basically there are now these fake santa claus guys. They basically have lots of gifts that were meant for players but they stole them. When you see one, just beat them up and goodies come out. That’s it. Literally. Now the goodies they drop are very good. Some are food and potions that when used grants you buffs for combat. Speed mote which makes you considerably faster outside of combat for a good period of time. Toy boxes that require toy keys which contain many items. They also dropped some dragon token item thing which if you have enough you can trade in for a new pet. The sad part is that the fake santas are about at certain times and big santa graus is super hard to find which is disappointing. Funny enough though we literally just found a big fake santa graus before finishing this blog post.

X35 Earthwalker started another character and this time doing the sorcerer class and so far enjoying it. We like how you can start a new character and try out the classes easily. Off course you must start from the bottom and unlock your abilities through levelling up. We knew the sorcerers weakness from the start. The sorcerer has way less mobility than the warrior. As you get more abilities though you get moves that can help you move around and evade attacks. Bosses that rush you down are the weakness of the sorcerer. The obvious strengths is that you have a large variety of elemental attacks with different effects. Big powerful area of effect attacks. Even attacks that deal continuous damage, like burn and poison and even continuous ice damage. The Sorcerer feels more powerful but we are definitely stronger with our first warrior character class.

Overall having a fun time in Tera. Currently just trying to hunt fake santas which we hope spawn more frequently and better hunt time periods. Levelling up our new character and thanks to certain in game updates the crafting, enchanting and some mother features are finally understandable. Things use to be super confusing but now makes more sense. Players can also fish now you get a fishing rod and literally fish in some really cool looking lakes, and big bodies of water. We even got our hands on this bike ride which is fast and you can fly with it. Lots to do in Tera. The developers have made some good moves. Now Tera may have gotten some upgrades but even those don’t make it come close to… the ‘Earth Walk!’

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Tera gameplay

Darksiders Gensis is a new action adventure game developed by ‘Airship Syndicate‘ and published by ‘THQ Nordic‘. Darksiders is said to be coming out on Xbox One, Nintendo Switch and PS4 the 14th of February 2020. Now from what we hear Darksiders Genesis is suppose to be a bit of a crazy ride. Let’s take a look. 

Now Darksiders Genesis takes place before the events of the original Darksiders game. Darksiders Genesis is also bringing in horseman Strife. Strife is here now so fans can be happy about that. The story basically is that War and Strife have got their newest assignment. Their target is lucifer, who plans to shake the balance by granting power to the master demons. War and Strife must hunt down the master demons and solve what’s truly going on.

So basically if you’ve played Darksiders before then expect something different. It’s a top down shooter combat game. So prepare for that. You’ll be fighting demons and angels, swapping between War and Strife depending on what’s best. You also get much stronger by acquiring creature cores, abilities, weapon enhancements and items.

We checked out some gameplay and it just looks like another top down action game. We like that you can switch between Strife and War with ease and mix things up. The action looked mostly smooth and the music is definitely good. We haven’t seen anything that makes us go “wow” yet but it definitely works well. The bosses though look like big trouble. Legion boltspitter looks like he could ruin your whole life but obviously the horsemen will win somehow. 

Overall, Darksiders Genesis seems like an alright game. Fast, action packed and enemies not far away. The graphics look good for what it is. Sadly Darksiders is another game/project that gets inspiration, ideas and stuff from the Bible and gives no credit to it. We don’t respect that at all. The developers have done a good job with this game. We at X35 Earthwalker will just have to wait and hear how Darksiders Genesis is received. by the gaming community. Now Darksiders Genesis may have demons and monsters but those are a joke compared to… the Earth Walk!’ 

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Hovership Havoc is a sci-fi twin stick shooter game developed and published by ‘Snow Day Software‘. Hovership Havoc is said to be coming out on Xbox One the 17th of January 2020. It’s also out on PC. Now Hovership Havoc aim to be different from other twin stick shooters. Let’s just say it has something to do with a different perspective. Let’s take a look.

Now lets say what makes Hovership Havoc stand out from the others or should we say what they hope will make them stand out. There’s a top down view as you are playing through the levels but when you face a boss, you then have a third person view. That’s right. It becomes a third person shooter when you face a boss. Now that’s cool. 

Now Hovership Havoc has randomly generated levels. This includes everything concerning the level like the rooms in the levels, the enemies you will encounter and even the pickups you can get. So like spelunky, expect everything to be different all the time. 

There’s four different hoverships for you to select from in Hovership Havoc. Each one has their own weapons and their own stats. There are some abilities that you can get as you play like shields, drones, shockwave pulse, rockets and even shockwave pulse. There’s suppose to be more than 30.

There’s more than 15 types of enemies who all have no problem destroying you. In Hovership Havoc you will face them across 3 different environments which we hope stands out from each other nicely. Also don’t for get to collect orbs as you go because they are what will make your ship more powerful.

We checked out some gameplay and it’s what we thought it would be. The enemies do look pathetic tough, like they can’t d anything while the bosses look like a big threat. Seriously the enemies look like discount aliens from space invaders. Other from that it all looks smooth and good. The levels seem alright for now, reminding us of Assault Android Cactus

Overall, Hovership Havoc just seems like another twin stick shooter game but with their own secret weapon which is the third person shooter boss fights. Graphics and sounds are very good and we like the abilities. The developers ‘Snow Day Software’ have done a good job with this game. We at X35 Earthwalker will keep an ear open for this game. Now Hovership Havoc may have third person boss fights but no matter what perspective you have, you won’t beat… the ‘Earth Walk!’

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One Punch Man: A Hero Nobody Knows is a new action fighting game developed by ‘Spike Chunsoft‘ and published by ‘Bandai Namco‘. One Punch Man: A Hero Nobody Knows is said to be coming out on the Xbox One, PS4 and PC all on 28th of February 2020. Now many know who Saitama is and what he does. Let’s take a look.

One Punch Man: A Hero Nobody Knows is all about Saitma and the One Punch Man universe off course but it’s all about 3v3 battles. So team work. Gamers can build teams made up from the characters of the One Punch universe. Full list, currently shown on the website, of the in-game characters are: Deep Sea King, Silver Fang, Hellish Blizzard, our guy Genos, Carnage Kabuto, Terrible Tornado, Mumen Rider, Vaccine Man, Saitama (off course), Speed-O’-Sound Sonic, Mosquito Girl and Atomic Samurai. Now it has been stated that there are more characters but not revealed. We know about a lot of them.

There isn’t much to say here. Seriously though, if you’ve watched One Punch Man then you know what to expect, powerful monsters attacking pretty much every day and heroes are needed to defeat them. So just apply the context of this game that it’s going to be 3v3 combat. This is game in terms of concept is similar to ‘Jump Force’ in terms of a 3v3 team battles. Which raises a question and big issue for One Punch Man: A Hero Nobody Knows. Why are they doing this concept and gameplay. Why create a game that’s like Jump Force. Both are 3v3 and both have anime characters except Jump force has some One Punch Man and a whole lot more. Yes One Punch Man: A Hero Nobody Knows is solely focused on just One Punch Man but still not different enough. We need to see more.

We checked out some gameplay and it’s what we thought it would be. We saw some additional characters like King, Tank Top Master, Metal knight and Stinger. The combat seems combo based and has strong focus on character resource management. Keeping an eye on health, abilities, timing, weaknesses etc. It’s a team based beat em up game with your favourite or known characters of One Punch Man.

Overall One Punch Man: A Hero Nobody Knows seems like a good game definitely. Graphics and sounds are very anime sounding and that suits it well given where it comes from. We just hope there is more to this game then just 3v3 beat em up. The developers ‘Spike Chunsoft’ have a done a good job with this game. We at X35 Earthwalker will have to keep an ear out open this one. Now One Punch Man: A Hero Nobody Knows may have Saitama but even he is completely weak when compared to… the ‘Earth Walk!’

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Pathologic 2 is an open world survival thriller game developed by ‘Ice-Pick Lodge‘ and published by ‘tinyBuild‘. Pathologic is said to be coming out on the Xbox One the 12th of December 2019 and PlayStation 4 in 2020. It’s already out on PC though. This game is supposed to be centred around a certain plague that’s destroying society. Let’s take a look. 

Pathologic 2 is open world, so expect a whole world. Basically everything is taking place in a town. This town isn’t normal at all. The town is being devastated by a deadly plague. This plague is more than just a disease. What’s worse is that the chief local healer is dead. The player must take his place. Now the developers make this perfectly clear that you can’t save everyone in Pathologic 2. You will be forced to make what’s called lose-lose choices in situations. You need to get to know the society and try to make some friends or allies if you want to call them that.

So you can play this in different ways. Either make some allies and be friends with the locals or you could either just look out for yourself and as they say, “carve out your own path”. When a plague is going on and people are dying with victims going crazy it’s normally better to have allies and people who can back you up. 

Now there is some danger off course in Pathologic 2. You probably thinking, well obviously X35 Earthwalker, you guys mentioned the plague but there’s more though, the victims of of the plague have also got a problem with you and will make survival somewhat difficult, so you are facing both the victims of the plague and the plague itself. You don’t have forever though. Players have 12 days. 

Like Sims you have to manage your hunger, thirst, tiredness etc. Pathologic 2 is all about survival. Off course at the start of the game, things will definitely be bearable but the game is designed to get harder and harder. Your body just get worse and worse and maybe an organ becomes more unstable than ever before.

We checked out some Pathologic 2 gameplay and it’s sort of what we expected. Fights in this game are short and vicious, you could fight people for their wallets or mug them. Some fights can cost you your life though. The one enemy you can’t really face is the plague itself. Remember that this plague is more than just a disease. Much more. 

Overall Pathologic 2 just looks like another survival game based heavily around choices you make in a set period of time. We haven’t seen anything that has gotten us interested in this game though. Nothing stands out to us. We have seen from reviews that it must be good but a game must be more than just a good game for us. The developers have done a good job with this game. We at X35 Earthwalker aren’t looking forward to it being on consoles but others will. Now Pathologic may have a dangerous plague going around but even this plague has no effect on… the ‘Earth Walk!’

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Skyforge is a MMORPG that we have talked about before here on the G-Blog page. Skyforge was developed by ‘Allods Team‘ and published by ‘My.Games‘. Now we have played Skyforge, enjoyed Skyforge and have a lot of good things to say about Skyforge. Now we are going to talk about Skyforge concerning the end game area. Where you end up after playing it for a very long time. Whether it’s fun here or not. Let’s take a look.

Skyforge has a number of negatives but probably the biggest one is the end game. You see, when you first play Skyforge, you have multiple locations to explore like the regions and levels to fight monsters using your immortal godly powers. It does feel good. You unlock abilities and gain equipment but eventually will reach the endgame. This is where things are different.

We will say this right away. The end game is boring. We have reached a good prestige level, unlocked multiple classes like Berserker, Kinetic, Gunner, Archer, Necromancer, completed all the stories, each campaign area, region areas etc, everything to do with the main game. Right after that, you literally have nothing to do but grind forever to try and increase your prestige to be strong enough to handle the end game stuff. Your prestige is related to your power. The higher the prestige, the more power you have. 

Unless you increase your prestige you will never complete the distortion missions, beat any of the great gods avatars or unlock cooler rewards, tackle the missions on Anthea and tera. Those are all big stuff. X35 Earthwalker has been playing this game for a long time and we still aren’t at that level yet. Currently prestige rank 188 (168 + 20 bonus prestige). By the way what does the bonus prestige rank do? Yes you assume it just makes you stronger but the game makes a clear distinction between main rank and bonus rank when you try to enter certain levels or let’s call them dungeons.

Seriously, if your main prestige rank isn’t high enough you can’t even enter dungeons like Hespilon Temple on nightmare and challenge difficulty, meaning you can’t get the better awards. You do warm-up difficulty but get lame prizes that you already have, nothing new. Levelling up your prestige takes a long time though. The developers did do an update that gives additional prizes for completing that specific mission to help newer players level up faster. The rewards are related to things that help boost your prestige like bastions that grant resources to level up your stronghold, items that level up your tower of knowledge and other stuff like credits. This stuff does help you level up but when you get to a certain level, the amount of stuff you get to help you level up are drastically reduced. Things are real slow and X35 is main rank 168. That’s not much of a boost as there are players running around with a prestige level of 210+ (get a job). No but seriously how many hours and days have those people put into Skyforge to get to that level when playing for nearly a whole day even with less rewards can get you at most maybe three prestige levels up.

This slow pace means you can’t do anything but grind. Serious grinding. Well until you do, you can’t attempt the Tol-Monter avatar battle level or distortions. You can off course spend real money and get argent which can be used to get most in game currencies. Purchase powerful weapons and equipments. Basically money is a huge advantage in Skyforge, it’s the faster way to unlock characters classes too which is also a major grind. This is where everything gets boring. X35 Earthwalker has completed the same missions like 50 times over, probably more. That’s not fun.  Grinding is never fun. We even attempted those long adept events where you gather and use ‘Intelligence data’ to get pries. We got a mechanical dragon like mount thing which looks cool at least but that doesn’t help level us up faster. Speaking of Tol-Monter we dared to even enter that place at our current level and we can literally show you what happened. Just watch the quick clip down below.

As you can see X35 Earthwalker didn’t stand a chance and he’s been playing this game for a long time. Now another way to get items and goods faster is to be a part of a pantheon, basically a clan. This in fact punishes solo players. It’s like you’re being forced to join a pantheon and if not, you were at a disadvantage. That’s not fair. So when you aren’t using real money and part of a pantheon then you are in the worst possible position for Skyforge. You don’t know how bored we are with the game right now. We don’t want to play the same levels over and over again, get little rewards hope the adepts get enough faith for us to use our divine form as you practically need it for every mission now or they will take a long time. It’s a boring cycle and we have had enough. This end game of Skyforge actually brought back our interest in Tera as we have recently found more to do in Tera. Yes we compared the two and declared Skyforge overall as the winner in terms of the better MMORPG but what we didn’t use as the main factor is the end game, because it takes a while to get to the end game. The end game completely tips the scales in Tera’s favour easily. 

Overall, Skyforge is still a fun game but when you get to the end game it’s all down hill from there. We literally aren’t enjoying Skyforge anymore. We can’t do distortions which are these super big bosses with huge amounts of health, which you basically need a team for and we don’t see matchmaking for it so basically pantheon only and we can’t do great gods avatar missions like nihaz and Tol-Monter. Without beating them you can’t get an avatar trophy which you need to upgrade and gain new abilities and boosts for your divine form, which is needed for more difficult missions to get better rewards. YOU ARE STUCK! How is this fair?! So yes, we had enough and may play Skyforge a little from time to time but right now we are having some good times with Tera. We aren’t saying, don’t get the game

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Demon Pit is an action arcade first person shooter game developed by ‘Psychic Software‘ and ‘Doomcube‘ and published by ‘Digerati‘. Demon Pit is said to be coming out on the Xbox One 24th of December, Nintendo Switch 25th of December and PS4 the 17th of December all in 2019. It’s already out on PC. This game is suppose to keep the action going. Let’s take a look.

In the world of Demon Pit, players control a demon hunter. This demon hunter spent years in the mortal realm slaying and destroying demons and their kind. This however did not cleanse his soul. The hunter faced judgement and was judged… eternal damnation. So now it’s off to the pit… the Demon Pit.

Here in Demon Pit players must take on, battle and survive endless waves of demonic enemies. You will do this armed with a good amount of ranged weapons like flamethrowers, shotguns, grenade launcher, a machine gun, plasma gun (by the looks of it) and hopefully more. You also have a soul grapple which let’s you grab something and be pulled to it at extreme speed. You can us this to evade, close the gap or get to something quickly. 

There’s more to Demon Pit. The level or pit you are fighting in is said to be constantly changing. So maybe things will be a flat terrain for now but later pillars might be a part of the arena, or maybe walls, or maybe elevated platforms or even a cage. Things won’t be the same for long. The best players can adapt to what’s happening. 

It has been confirmed that there are 10 types of enemies and we have seen some of them. There’s a basic skeleton melee enemies, an armoured axe and shield enemy, floating skull enemies and a giant skull spider creature with guns on both sides. These are just examples. There’s also 7 different weapons. We named 5 earlier in this gaming blog post. 

We checked out some Demon Pit gameplay and it’s what we expected. An honest game indeed as players get what’s on the box. You literally run around, avoid enemy attacks and slay all the demons that face you. Since Demon Pit is arcade style there’s a whole score system. You can get multipliers to increase your score by continuously kill enemies fast for example. So the arcade side of it is there.

Overall Demon Pit seems like a simple fun game that gets right to the point and what you see is what you get. You fight endless waves of demons and that’s it. Try to get the high score and there will be an online leaderboard too. The developers ‘Psychic Software‘ and ‘Doomcube’ have done an alright job with this game. It’s graphics are great at all, we expect more in 2019 even for a classic style game. The concept is simple. We at X35 Earthwalker will have to see what Demon pit does. Now Demon Pit may have endless waves of demons but even that isn’t enough to stop… the ‘Earth Walk!’  

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