X35 Earthwalker River Girls 2

River City Girls 2 is a beat em up action game developed by ‘WayForward‘ and published by ‘Arc System Works‘. River City Girls 2 came out the 15th of December 2022 on the Xbox Series X/S, Nintendo Switch, PS5, PS4 and PC. X35 Earthwalker wrote about the first game. The second is here.These girls aren’t alone. Let’s take a look.

River City Girls 2 is here and off course being a sequel, it has to be bigger, more loaded and better. The story in River City Girls 2 takes place shortly after the first game. That old foe, who badly wants revenge, is back. This means the girls: Kyoko and Misako are back and kicking butt. So yeah, that’s the story. Fight! 

X35 Earthwalker River Girls 2

River City Girls 2 is a sequel after all so that means there needs to be more. So Kyoko and Misako aren’t alone this time. They got some friends: Provie and Marian. These two ladies are bringing real firepower. Provie is literally bringing the groove with her dancing and heavy combo moves. Marian has transformed herself and is now all power with heavy moves. These two ladies make a difference. But wait!.. There’s more! Kunio and Riki is here to fight as well. We got some manpower on the team and we know that always comes in handy. So yeah, 6 fighters. Pick one.

X35 Earthwalker River Girls 2

We checked out some River City Girls 2 gameplay and it’s what we expected. It is bigger and more loaded. More locations and more abilities. “Lift-off combos”, elemental status effects and even guard-crush attacks, so deeper combat mechanics. There’s over 40 shops for players to buy accessories and items. Don’t forget to hire what’s called ‘heavies’ to support you. You can also recruit fallen foes. Best of all, River City Girls 2 is co-op both online and local. Games like this need co-op. Imagine Scott Pilgrim vs the world but no co-op. That would be terrible. 

Overall River City Girls 2 looks like a good game. Definitely better than the last one. The big boss looks far more intimidating and powerful. Ken is an interesting character but we feel like he will made a complete joke in this game. There’s more options, more combat, more mechanics, more characters, more everything and it’s done in mostly the correct way. Animations are better too, especially the defeated ones. The developers ‘Wayforward’ have done a very good job. We at X35 Earthwalker will have to hear what this game accomplishes. Now River City Girls 2 may have reinforcements but it work work against… the ‘Earth Walk!’

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Grime. G-blog. X35 Earthwalker

Grime is an action adventure game developed by ‘Clover Bite‘ and published by ‘Akupara Games‘. Grime is said to be coming out the 25th of December 2022 on the Xbox Series X, Xbox Series S, PS5 and PS4. We heard it will also come out on Nintendo Switch but no date has been confirmed. It’s already out on pc though since like last year. X35 Earthwalker saw this game last year. Let’s take a look.

Grime is an unusual game but easy to understand what you are dealing with. You control this void black hole head but rock body dude. Your origin has been described as “An unusual material collapses in on itself, the world shudders and contracts, and suddenly you are squeezed into existence.” What we do se is that there’s two beings. One by the looks of it breathes life into the other. This also causes our character to form as well. This does suggest that this whole game takes place inside a body. Interesting and weird. The enemies have been said to be born from this world itself.

Grime. G-blog. X35 Earthwalker

So use your dash wisely, parry your enemies and smash them to death. Or maybe crush them. there’s lots of enemies and the action stays being action. airborne enemies exist too so watch out. Absorb your foes to get stronger and maybe acquire new abilities. You fight with a weapon. there’s multiple in fact and they aren’t ordinary. They are made from living creatures that can mutate their form during combat. Swords that claw, a centipede whip and even a big axe that cuts the enemy multiple times with its jagged teeth. Find your favourite weapon or pick the best one for the job.

Grime. G-blog. X35 Earthwalker

Now off course there’s bosses in Grime. A number of them. They are all much bigger than you and will try to destroy you. Find a way to beat them and then absorb their abilities. These abilities are described as game changing and may even allow you to explore places in the world you couldn’t reach before. So don’t be afraid to back rack if needed. You can also absorb other tough enemies to make progress on your skill tree. This is where the combat customisation takes place. Grime claims you can upgrade “only those traits you feel most suited to your unique style.” So find your style and make it stronger.

We checked out some Grime gameplay and it’s mostly what we expected. You can describe the environments as surreal. Clearly unusual places but require exploration still. there’s deserts, civilisations and off course caves… “rendered in unearthly 3D.” It’s quite fast paced and will be an adventure for sure. Grime is trying to stand out from other games. Didn’t hear anything about this game when it was on pc. Now that it’s coming to consoles it has a chance to do better. It’s not coming alone though. We hear that the free dlc called ‘The colours of rot’ is bundled in as well. so it’s the game plus more. 

Overall Grime looks like a good game. We like the art style, how good the graphics are. We like the animations which are very good but not the best. We like the combat and combos but it feels like more could have been done with it but you can’t go too crazy now. We do wonder about the difficulty of the game though. We hope it is punishing but only allow an easier mode for the weak players. The developers ‘clover Bite’ has done a very good job with this game so far. X35 Earthwalker will keep an eye out for this game. Now Grime may have you absorbing abilities but it could never absorb… the ‘Earth Walk!’

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X35 Earthwalker Daymare 1994: Sandcastle

Daymare 1994: Sandcastle is a third person survival horror game developed by ‘Invader Studios‘ and published by ‘Leonardo Interactive‘. Daymare 1994: Sandcastle is said to be coming out on Xbox Series X, PS5 and PC. When exactly? Well ain’t that a mystery. X35 Earthwlker is hearing about this game for the first time. Let’s take a look.

Gamers wanted more survival horror games and multiple have showed up. Now the newest one, Daymare 1994: Sandcastle, is here. Daymare 1994: Sandcastle is actually a prequel to ‘Daymare: 1998’. So Daymare fans should be happy. In Daymare 1994: Sandcastle, players control Dalila Reyes. Dalila is a former government spy but now a special agent in the “service of a unit called H.A.D.E.S.”. In case you are wondering, H.A.D.E.S. stands for Hexacore Advanced Division for Extraction and Search. Sounds cool right.

X35 Earthwalker Daymare 1994: Sandcastle

This horror survival takes place in the “most advanced experimental research centre in the United States of America.” Daymare: 1994 Sandcastle has what survival horror games need to have. Darkness, threats, corridors, sounds and ambiance. Now listen to this description from the official Daymare: 1994 Sandcastle website, “A perfect mix of fierce and deadly enemies, hardcore action game mechanics, environmental puzzles, a chilling soundtrack, plenty of exploration and massive doses of concentrated horror wait for you in Daymare: 1994 Sandcastle.” That’s a lot to claim and state concerning your game. We will see.  

Apparently no place is safe in Daymare: 1994 Sandcastle. Your nightmares is what will be hunting you. Ever since that horrible incident, people have been rightly angry and suspicous. Even the president doesn’t even have answers. This buildings structure can be described as a maze. This place isn’t empty. It’s full of enemies. Dangerous, hostile creatures. Maybe some secrets are better left sealed off. Players must be prepared for weird things going on and new knowledge about what’s going on that will change everything… probably. So serious that you might end up questioning your own teammates. 

X35 Earthwalker Daymare 1994: Sandcastle

We checked out some Daymare: 1994 Sandcastle gameplay and it’s what we expected. It’s really dark. Not Doom 3 dark but dark still. We like the lights on Dalila’s back. The enemies do not look scary or intimidating at all. The humanoid enemies looks lame. We do like the graphics and the high attention of details. There’s puzzles to be solved, things lurking in the distance. There’s some weapons and equipment as well. There’s straight up combat and weapons do seem effective. Electricity, ice, ballistic fires and maybe something more.

Overall Daymare 1994: Sandcastle seems like a good game so far. It definitely has competition with the Dead Space remake and The Callisto Protocol already being here. We want to see more of what Daymare: 1994 Sandcastle has to offer. The developers ‘Invader Studios’ have done a good job from what we can see. We at X35 Earthwalker will have to hear what happens with Daymare: 1994 Sandcastle. Now Daymare: 1994 Sandcastle may have scares and darkness but it’s practically a joke when faced by… the ‘Earth Walk!’

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X35 Earthwalker Mech Armada

Mech Armada is a tactical turn based game developed and published by ‘Lioncode games‘. Mech Armada is said to be coming out the 8th of December 2022 on the Xbox Series X, Xbox Series S, Xbox One, Nintendo Switch, PS5 and PS4. It’s already out on pc though. X35 Earthwalker is the best turn based strategy gamer in the world. Hopefully Mech Armada is good enough. Let’s take a look.

Mech Armada is all about putting players in control of mechs made for battle. These mechs are custom built and players are involved in them being built. There’s a whole roster of these mechs for you to build and off course upgrade. There’s said to be over 80 different parts. No mechs are the same as they have their own weaknesses and strengths. 

X35 Earthwalker Mech Armada

Weapons? Let’s talk about it. The arsenal of weapons is what you’d expect from a variety of mechs. There’s guns, big guns, missile launchers, ray guns, flamethrowers and even fighter drones. Makes you wonder what else is available. Don’t forget that Mech Armada is turned based. So you know the function of these weapons will play around that. Costs, cool down, range, drawbacks etc. The campaign is described as rougelike. When you die, it’s final. You have to start again. It’s randomly generated. This means you’ll get new random encounters and mech parts. So yeah, make sure you have the ability to work with what you got.

X35 Earthwalker Mech Armada

There’s going to be battles for sure but your’re going up against the swarm. At the end of each area, you will face the major bosses of the swarm. They have been described as “massive, ugly and ridiculously tough.” Resource management is key in games like this. Either get good at this or fail every time. Now concerning the enemies we do wonder about a number of things. How difficult will the battles be. Will they be better balanced and controlled than Phoenix Point? We hope so. Here’s what the official website said “Understanding your enemy and anticipating their actions… observing the terrain ahead of you will determine your success.” Interesting.

We checked out some Mech Armada gameplay and it’s what we expected. We hear you can create thousands of unique combinations when it comes to the mechs. Every run will be different. They said “All the gameplay elements (monsters, maps, resources and rewards) are randomly combined and balanced ensuring no two battles are the same.” The areas will be different. The areas do look sort of after apocalypse type event. desert wastelands, busted up places and the areas just outside ruined cities. What’s also really nice is the auto save. Just makes things easier for gamers and puts our minds more at ease.

Overall Mech Armada looks like a nice game. We like the colours and the look of the game. The animations of the mechs are weak though. We also wanted more impact of the weapons when it hits enemies. There’s lots of options and the random generated factor adds to replayability and layers. We like to see it. We hope the enemies have certain behaviours but hope certain combinations raise the difficulty naturally. The developers ‘Lioncode games’ have done a nice job from what we can see. We at X35 Earthwalker will keep an ear open for this game. Now Mech Armada may have mechs vs swarms but that war is little league compare to… the ‘Earth Walk!’

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X35 Earthwalker Gungrave C.O.R.E

Gungrave G.O.R.E. is an action shooter game developed by ‘Iggymob Co‘ and published by ‘Prime Matter‘. Gungrave G.O.R.E. has come out on the 22nd of November 2022 on the Xbox Series X/S, Xbox One, PS5, PS4 and PC. Gungrave G.O.R.E. wants to be about that action. X35 Earthwalker likes action. Let’s take a look.

Gungrave G.O.R.E. has a very simple story. There’s a drug called Seed. Seed is incredibly dangerous and ruining the world. El-alcangel is an organisation that trying to destroy Seed. Raven clan is the organisation that wants to spread seed everywhere. Beyond the grave and Mika, thanks to quartz, learn that raven clan is in scumland. So they go there to finish them off. That’s it.

X35 Earthwalker Gungrave C.O.R.E

Forget about elegance and fancy stuff with this game. Gungrave G.O.R.E. is all about the action. The name even suggests this. So just get out there and start shooting. Many players love to be powerful, shoot and story whatever is in their path. Sort of like Doom Eternal. Gungrave G.O.R.E. just lets’s players have fun and shoot. Your character Beyond the grave is superhuman and invincible because after he died, he was revived using necrolization. Just accept it.

We won’t go into all the details but there are multiple significant characters in Gungrave G.O.R.E. and they stand out from each other. They certainly don’t behave the same way. Turonty, Ganpo, Yensen, Zell and much more.

X35 Earthwalker Gungrave C.O.R.E

We checked out some Gungrave G.O.R.E. gameplay and it’s sort of what we expected. Fire and blast away. There’s a simple system for everything in Gungrave G.O.R.E. The shooting system has auto aim and it applies to both enemies and destructible objects. You have shields. Shields work like shields in Halo Infinite. They can recharge if you aren’t taking damage for a while. There’s a beat count which measures how many times you have shot enemies. Keep the beat score high. The higher beat. score means more rewards after beating the level. You can knock on, dodge shoot, dodge, melee attack (funeral strike), death tornado which can be used to reflect missiles back or knock back enemies. There burst mode and storm barrage too.

Overall Gungrave G.O.R.E. does look like it’s a good game. There’s lots of mechanics in the game, special abilities and moves. It’s all about the action and it delivers action. There’s chains, slams and ultimate specials like Fury mode and demolition shot which allow for complete destruction and damage buffs. The game does look good, the effects like particles are very good, the action isn’t lacking and the main character Beyond the grave acts very stylish and relaxed about everything. Almost reminding us of Dante from devil’s may cry. Gamers like those types. The developers ‘Iggymob’ so far have done a good job. X35 Earthwalker wanted more action, hopes for more creative enemy variety and one more thing that we won’t mention. Let’s see if the developers can think good like X35 Earthwalker. Now Gungrave G.O.R.E. may have loads of action but it’s too stale for… the ‘Earth Walk!’

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X35 Earthwalker Stranger of Paradise: Final Fantasy Origin

Stranger of Paradise: Final Fantasy Origin is a good game. It has its problems and they are very clear but we are focusing on the combat. Stranger of Paradise: Final Fantasy Origin has fantastic combat gameplay and mechanics. X35 Earthwalker has gone crazy in the combat and off course mastered it. So we can take his word for it. We will keep this G-blog quite short. Let’s take a look.

Stranger of Paradise: Final Fantasy Origin has fast paced combat. If you aren’t trash and actually play on high difficulty then this game will be difficult. Some enemies will trash you and even making one mistake can lead to death at times. Players will need to have good reflexes and a decent level tactical mind. There’s multiple styles, mechanics and abilities. If we dived in ands broke things down then this would be large G-bog for sure.

The main thing is that there’s multiple classes which can have different weapons from maces, swords, dual blades and even your fists. Each class you can enter the battle settings which determines your weapon (if your class can handle multiple weapons), combo abilities, equipment and command abilities like Light bringer. This is where all the customisation and style design takes place. Equipment level determines your character level. Combo abilities can be done in specific sequences of attacks and can truly lower enemies break meter. command abilities allow for powerful effect that can change the course of the battle. Command and combo abilities both require MP.

Now if you are a lower level than what the level recommends, then you will actually suffer in Stranger of Paradise: Final Fantasy Origin. The enemies will do much bigger damage but even worse is they drain your break gauge extremely fast. Once the break gauge is drained you are temporarily just sitting there. Meaning you get punished heavily. This is another reason why combat is intense. On high difficulties and being a bit under levelled or facing a really strong enemy, the battles become very intense. You have to focus, time your attacks and dodge/block everything. Getting hit once really costs you. Also the enemies break gauge is harder to reduce as well. Sometimes those fights are the better ones.

Players must be careful of their health and, manage their MP wisely as both can go down really fast. Stranger of Paradise: Final Fantasy Origin has multiple options for multiple things. You can straight up block or use the soul shield. Soul Shield lets you block an attack and restore MP while also increasing your max MP. You can also quickly follow up a successful soul shield with an attack. So why use regular block like ever? Well that’s because unlike soul shield, blocking can block against multiple attacks in rapid succession. Soul shield blocks that one attack. So any attack like a volley of projectiles counters soul shield as you block the first projectile but all the others will strike you.  Soul shield also drains your break gauge making stunning you all the more easier if used wrongly. So pick which defensive option based on the enemy and situation.

X35 Earthwalker Stranger of Paradise: Final Fantasy Origin

There’s a few classes that truly dabble in magic. The mages are powerful and can bring out some serious effects and attacks. The sage is better as it can use both attack types of the mages. elemental attacks and powerful buffs for yourself and the team. There’s even an Ultima attack which completely destroys all things… most of the time. Strongest attack in the game and is a boss slayer. Then there’s the Ninja class which has resources exclusive to the class which can be used to activate a few powerful abilities and even perform elemental attacks or throw shurikens (regular and big). Stranger of Paradise: Final Fantasy Origin, smartly, allows you to switch between your two selected classes. So switching up the abilities and getting optimal is an option here.

Overall the combat in Stranger of Paradise: Final Fantasy Origin is excellent. The combat is the best thing about the game. When you master it, memorise enemy attacks and upgrade your classes, the combat rises to a different level. You end up really enjoying it. Soul shield, combo abilities and then finishing them off. By the way, the executions for these enemies are very good for the most part. Skeletons get stepped on, head ripped off and then used to destroy them. Flying bird hybrids get swung and smashed into the floor… hulk and Loki style. An aquatic enemy gets its back broken. Final Fantasy Origin: Stranger of Paradise do need to add more flavours to the combat and give players more free control when it comes to elemental attacks. X35 Earthwalker sees all the changes the need to make but this ain’t the G-blog for that. Now Stranger of Paradise: Final Fantasy Origin may have excellent, fun combat but it’s still not up the level of… the ‘Earth Walk!’

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X35 Earthwalker Counterattack

CounterAttack is a side scrolling shooter developed by ‘Relative Games‘ and published by ‘Relative Software‘. CounterAttack is said to be coming out the 5th of November 2022 on the Xbox Series X/S and Xbox One. counterAttack is already a released game on Linux, Mac and pc. CounterAttack is coming to consoles… the Xbox Series X. X35 Earthwalker is the best in the gaming industry. Let’s take a look.

X35 Earthwalker Counterattack

The story here in CounterAttack is simple. Earth is under attack. So defend it. Basically. The enemies this time are ‘Automations’. Created by humanity themselves. They have rebelled against us and now we got a problem. The solution is to fight back with the ‘Experimental Space Fighter Program’. Basically pilots who pilot powerful space ships made for combat. Blast away, evade incoming fire and try to survive. You know the drill.

CounterAttack has an amazing feature that many other games don’t have and that is… local co-op! So locally you can do 1-4 and online you can do 2-8. The amount of good games that don’t have local co-op is pathetic. A game like this does need local co-op. So  gather friends and family and go blast some ‘Automations’.

X35 Earthwalker Counterattack

Each pilot is different as they have their own ship and unique ultimate weapon. So check them all out first. Carl has the Plasma Strike, Biff has the Big Biff Laser, Joe has Overcharge, Jinx has the Hack Wave, Ayumi has the Tactical Nuke, Sarah has the Quantium Shield, Marcus has the Mesonwave and Sloane has the Fighter Squadron. So yeah, Looking forward to finding out who has the best ultimate weapon and who is the most versatile in use.

X35 Earthwalker Counterattack

We checked out some CounterAttack gameplay and it’s what we expected. The graphics and visuals are not very good though. It’s the simple style that they went for. Gameplay is more important though and that’s definitely there. You can unlock upgrades to make you more powerful. Enhance your ship and maybe do it your way. Equip attachments to basically create new weapons as in how they function. We hear there’s over 500 attachments concerning your ship. There’s even 3 endless survival modes. Sounds like quite a semi packed game.

Overall CounterAttack sounds like a very good game. CounterAttack is cross platform for multiplayer. This means Linux, Mac, pc and now off course, the best, Xbox. The story mode has 32 levels. There’s even a level editor, so players can of crazy with that. Medium high levels of customisation. The variety of enemies is a big factor that we need to see. The developers ‘Relative Games’ have done a good job with this game. X35 Earthwalker himself will see what becomes of this being on console. Now CounterAttack may have 8 different pilots but all of them together accomplish nothing against… the ‘Earth Walk!’

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X35 Earthwalker The Darkest Tales

The Darkest Tales is an action adventure platformer game developed by ‘Trinity Team‘ and published by ‘101xp‘. The Darkest Tales is said to be coming out the 13th October 2022 on the Xbox Series X/S, Xbox One, Nintendo Switch, PS5, PS4 and pc. The Darkest Tales is not about to have it easy. X35 Earthwalker will tell it as it is. Let’s take a look.

Let’s keep this simple. You are in the realm of dreams. This place is distorted childhood dreams as well. You are a teddy bear, a stuffed bear. No joke. You must save your owner, Alicia, from this place. This mission is not going to be sunshines and rainbows although you can expect some of that though. Dreams can be anything after all. Get ready for a fight.

X35 Earthwalker The Darkest Tales

Only the stuffed teddy can save Alicia in The Darkest Tales. Alicia is a grown up and only something from her past can do it. The Darkest Tales has aimed to be a deep and complex story. The games description said “you’ll have to come face-to-face with the difficult questions of life more than once.” Now this does get our attention a bit. Brace yourself. 

The Darkest Tales is a game full of danger. So there’s going to be enemies. This nightmarish and distorted world. The fairy tail like place has recognisable locations and beings. Rubber duckies who are blood thirty, the little mermaid but she looks more like a sea witch than friendly, sleeping beauty is here too and she ain’t friendly or sweet either. Worse of all… there’s… there’s… violent gingerbread men! Not the gumdrop buttons!

X35 Earthwalker The Darkest Tales

Good thing this teddy bear ain’t no wuss. He built melee weapons and a bow. His arrows are needles. Even got a grappling hook too. Combat is a part of this game. You will need to time your attacks, get sort of tactical and deal with the obstacles. It does seem like there’s more than. one ending. We hope so. We don’t think The Darkest Tales has a deep combat system. Must be simple for what the game is and it’s style. We do lie the different types of enemies, including the big threats you have to avoid and run from. This game will need loads of surprises and some glimpses of dangers to come.

We checked out some The Darkest Tales gameplay and it’s almost what we expected. You are travelling from left to right, limbo and side scrolling style. The animations are very good though. This game has got good attention to details as well. The teddy bear can gain experience and get skills. Which suggests a skill tree. The combat is actually active and it isn’t the same but it reminds us of Ori and the Will of the Wisps. There’s got to be secrets in The Darkest Tales and maybe that’s what links to the multiple endings. There’s even a giants’ castle in the clouds… which needs exploring.

Overall The Darkest Tales seems like a cool and maybe freaky experience. A dream world that’s a nightmare. Traps, obstacles, enemies, evil forces and a way to fight back. The fairy tales will be distorted and ruined for you. How tough can one stuffed teddy bear be? The developers ‘Trinity Team’ have done a good job so far. We at X35 Earthwalker will have to keep an ear open for this game. The Darkest Tales may have a hero teddy bear but it’s not enough for… the ‘Earth Walk!’

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X35 Earthwalker Moonscars

Moonscars is an action adventure platformer game developed by Black Mermaid and published by ‘Humble Games‘. Moonscars is said to be coming out then 27th of September 2022 on the Xbox Series X, Xbox Series S, Nintendo Switch, PS5, PS4 and PC. Moonscars is brining in that dark tone for sure. X35 Earthwalker sees many games try to do it right. Let’s take a look. 

Moonscars has a weird story going on here. Basically players control a weird dude named Grey Irma, who’s described as the ‘fierce clayborne warrior’. You strike under moonlight. Your purpose? “Finding the Sculptor, and unravel the mystery of her existence”. Yes. That’s it. That’s definitely lame and we aren’t impressed right now. Obviously when you play the game you will get more information. What’s not lame is how Moonscars looks. That’s more interesting. More on that later.

X35 Earthwalker Moonscars

Moonscars is set in a 2D dark, sad world filled with shadows, evil and despair. The darkness here wants to destroy you. Like seriously. Nothing here wants to sit down and have tea with you. It’s one of those games where the difficulty is said to be high and so the player is expected to die… a lot. With each death, the player is expected to learn from it and become better. In Moonscars, death is an opportunity. To “mold yourself into a master warrior”. We will leave that there.

Moonscars does look good. Not very good but good for sure. The world looks depressing, sad and dark. You don’t want to be here. Even our character looks the opposite of positive. The background fits well with the game and the location. The animations are very good for the graphic style. The attacks look well defined and very clear. The running animation isn’t good though.

X35 Earthwalker Moonscars

We checked out some Moonscars gameplay and it’s what we expected. Run around, explore, slash, jump and die. You can parry strikes and create openings for yourself. Time your dodges and be patient for some enemies. Moonscars will not be a merciful game. That’s the expectation but we wonder about the amount of hand holding in this game. We do want to see more though. 

Overall Moonscars is a good game from what we can see so far. We do want more information. Beises your slashing players can also use special weapons. There’s also magic that you can use. A game like Moonscars definitely needs magic or some sort of mystical power. There is room for bosses of variety in this world. The developers ‘Black Mermaid’ have done an alright job so far. We at X35 Earthwalker will have to keep an ear open concerning this game. Now Moonscars may have darkness and death holding but it’s all weak stuff in the eyes of… the ‘Earth Walk!’ 

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X35 Earthwalker Immortals Fenyx Rising

Immortals Fenyx Rising is an open world action adventure game that came out on the Xbox Series X, Xbox Series S, Xbox One, Nintendo Switch, PS5 and PS4. Immortals Fenyx Rising is another game that’s being slept on heavily and it’s sad to see it. X35 Earthwalker have been taking this game seriously so far. This game is fantastic and more gamers should have been talking about it. Immortals Fenyx Rising came out in 2020.

Immortals Fenyx Rising is set in greek mythology. So expect all the scum bag false gods to be here. Especially the worst of them all… zeus. We like how the game portrays zeus as an idiot and scum bag but in a humorous way. The humour is good and we get a lot of it through almost all the characters. Our character Fenyx has some good moments and a few times Fenyx is just annoying. Hermes is typical but more cowardly here… but it works. Prometheus and zeus having their dialogue and telling the story of your adventure. Immortals Fenyx Rising is a the main character is a nobody loser who grows to become great and powerful.

The combat is not complicated or difficult. It’s got enough room for strategy and variations in combat style but simple enough that pretty much anyone can get into. Making Immortals Fenyx Rising friendly for new gamers and veterans of combat. Open world games, well the good ones anyways will have a lot going on. There’s many missions from racing from one point to another within a time limit, doing a hunt to find a treasure chest, firing an arrow through obstacles and paths ‘wanted’ style and straight up combat to the death. Nothing complicated here.

X35 Earthwalker Immortals Fenyx Rising

Opening chests, completing objectives throughout the map brings rewards in the form of resources, new gear and armour variations. The map is very big and there’s different areas with their own style and theme. There’s 7 in total and all are loaded with stuff to do. Immortals Fenyx Rising has options for travelling. There’s sprint which works well, there’s mounts which if you get a high grade one has tons of stamina. There’s also fast travel which can be used on vaults and giant statues. So getting around isn’t a problem. What’s satisfying though is being up somewhere high and then jumping off to glide and boost all the way to another location. Makes you wan to try.

X35 Earthwalker Immortals Fenyx Rising

Gear makes all the difference in Immortals Fenyx Rising. Your helmet, armour, weapons and arrows can all be upgraded from defence, to number of arrows to straight up damage. Each of the armours and helmets have an effect like 40% damage increase after a parry or 10% damage increase. There’s armour sets too. What sucks is that most of the effects of the armour are bad or it’s a ‘why should I pick this when another armour gives something better’ situation. They need to improve that for sure.

There’s lots to say about Immortals Fenyx Rising. Lots more but we won’t. X35 Earthwalker is having a great time for sure. There’s such more to do, explore and see. Immortals Fenyx Rising is currently available in the Xbox Game Pass. Immortals Fenyx Rising may be a fantastic game but it’s whole world is too small for… the ‘Earth Walk!’

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