X35 Earthwalker Gears of War 6

Gears of War 6 is off course in development. There’s no way they will let Gears of War end in Gears 5. We are just going to be talking mainly about what Gears of War 6 needs to be great. It’s obvious that Gears of War has been going downhill. Many players have left the game and the developers have made bad decisions. It’s bad and things need to change. Only X35 Earthwalker is wise and intelligent enough to advise and know what needs to be done. Let’s take a look.

Now if you search right now for information of Gears of War 6, you will find websites that claim to have information with titles like ‘Everything we know’. Yet they have no information, just speculation. A complete waste of time. No shame. Desperate for views. X35 Earthwalker is greater, better and above all those others. If the developers, the Coalition, do not listen and continue down their stupid path of pleasing the Gnasher only using losers, Gears of War will continue to suffer and players will, as they have already, go to other games. Make Gears of War great again.

X35 Earthwalker Gears of War 3 is the best

First of all Gears of War 6 should be called ‘Gears of War 6’. Not Gears 6. That’s stupid. Call it Gears of War 6. We all recognise, grew with and love Gears of War. Gears isn’t good enough and doesn’t sound cool. When someone types GOW, we think Gears of War… not god of war. Next they need to bring back unlockable rewards. What do we mean? Remember Gears of War 3… otherwise known as the best Gears of War game. It had prizes and rewards for players who did certain things. For example if you got 1000 kills with the Lancer, you unlocked this and if you got 2000 kills with the retro lancer, you unlocked this, etc. These feel rewarding, gave a sense of progression, things to aim for and not everyone had everything. There was variety. Your skins and characters showed others that you accomplished this and that. Aaron Griffin was a rare one. You got him through accumulating so much wealth in horde. You had to spend a lot of time in horde to get that kind of money. So when people saw you with one of the coolest characters in Gears of War history, they knew you put in work.

Speaking of Aaron griffin, bring him back! the coalition are so stupid and have not wisdom or good decision making skills whatsoever. Gears 5 didn’t get an Aaron Griffin at all. The current best character and many players were looking forward to him but he didn’t show up at all. What a disappointment. Give players the characters they love. Not some random pilot dude who only showed up in a dlc and we didn’t even know what he looked like. We don’t care for that character at all. X35 Earthwalker does care about Aaron Griffin. Players like super star Cole as well. There’s a lot we can say but wise people don’t say everything. For example Gears of War 6 needs to bring in Beast mode from Gears of war 3. That mode was excellent in concept and just needed some touches to perfect it but a fun and very good game mode indeed. Bring that back as well. Like we said, we won’t say everything.

X35 Earthwalker Gears of War 6

Next is to make rifles useful again. We have done multiple G-blogs that have included or talked about this already. Rifles are suppose to be the main weapons of the game. Marcus holds a lancer. The Lancer is the star iconic gun of the game… not the gnasher. Rifles are a joke overall and rifles get removed or nerfed all the time to make gusher more and more dominate. It’s a gnasher only game now. Lancer is useful only when two or more players focus an enemy. Solo players suffer. Gamers like variety and we like to play with more than just one weapon.

Lastly… for now… bring back variety of weapons. Gears of War Judgement was the best at this. So many weapons and so many options which allow for different gameplay styles. Long range and support with markza. Rush and aggressive with sawed off and gnasher. Rifles made up the cover based and positioning battles. Gears 5 has no such variety of gameplay style. You play every game and match the exact same way. Lame. Stop catering to the gnasher only losers who get excited from stroking the gnasher. These guys are a much smaller size of the player base. Think about the ants and needs of the other larger size base of players. Gears of War 3 is the best hands down. Be more like 3. Bring back the Retro Lancer. If you are too trash of a player to handle players who use the retro then play with the bots and develop strategies to deal with it.

X35 Earthwalker Gears of War 6

Simply put, there’s a number of things that the coalition (the developers) need to do. If they don’t then expect Gears of War 6 to lose players also and for Gears of War to continue top be mocked and laughed at. Gears of War use to be up there with Halo… Halo! As pillars of Xbox. Not anymore. Do something right for once coalition. Use your brains. X35 Earthwalker is off course looking forward to Gears of War 6. Now the developers suck, that’s obvious and that’s according to… the ‘Earth Walk!’

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X35 Earthwalker Forza Horizon 5: Hot Wheels

Forza Horizon 5: Hot Wheels is a racing game off course and it’s being developed by ‘Playground Games‘ and published by ‘Xbox Game Studios‘. Forza Horizon 5: Hot Wheels is said to be coming out July 19th 2022 on the Xbox Series X, Xbox Series S, Xbox One and PC. An Xbox exclusive off course. This is an awesome upgrade for the game. X35 Earthwalker will speak. Let’s take a look.

Forza Horizon 5: Hot Wheels is what you’d expect from the game title. Imagine Forza Horizon 5, which is a fantastic and phenomenal game (better than anything PS5 has right now. Don’t get mad), and combine it with Hot Wheels. What do you get? The beautiful big world of Forza Horizon 5 with it’s ranger cars + the tracks and race course designs of Hot wheels. Yes, that’s right. You love to see it. YES, YOU DO!!

X35 Earthwalker Forza Horizon 5: Hot Wheels

Yes, it’s that simple. Forza Horizon 5 with Hot Wheels tracks. Big orange stretching roads. This just simply adds a new dimension to this already excellent game. Forza Horizon 5 has some of the most beautiful and best graphics in all of gaming. Massive area of Mexico to explore. Mountains, rocky areas, ancient ruins, forests, water, beach, city and a bit more. Now all these become literal backgrounds for viewing as you race high above the area. These Hot Wheel tracks, well most of them are really high up and you can see everything Forza Horizon 5 has to offer. It’s going to be phenomenal.

X35 Earthwalker Forza Horizon 5: Hot Wheels

We checked out some Forza Horizon 5: Hot Wheels gameplay and it’s what we expected. Big long stretches of Hot Wheels roads. High up in the sky, giving that beautiful view. There’s also Hot Wheels like hazards like lava beneath you. There’s also gravity defying loops and hills. There’s even speed boost pads/strips on the ground to give your vehicle that much needed speed boost. So yeah, slightly new mechanics. It also seems like some parts of the map have been tweaked or changed to fit this new design. We do hope they add way more actual hazards too. Then have settings to manage this.

Overall Forza Horizon 5: Hot Wheels looks like it’s going to be absolutely fantastic. We have said a lot already. The developers ‘Playground Games’ have done an excellent job so far. We at X35 Earthwalker look forward to seeing what else this game will bring. Now Forza Horizon 5: Hot Wheels may have a brilliant and simple idea but it’s still inferior to the ideas of… the ‘Earth Walk!’

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X35 Earthwalker Street Fighter

Street Fighter 6 is where the fighting game community is at right now. Street Fighter 6 is being developed by Capcom off course. The announce trailer has dropped (arrived) and there has been many reactions and views concerning it. People like Smug, Justin Wong and Maximillian dood (inferior to pegasus) have reacted to it. Now off Course X35 Earthwalker is smarter and above all of them. So what X35 says is what truly matters. Let’s take a look. 

Now from the first few seconds of the trailer we knew that Streets of Rage 6 was going to be excellent. The graphics and visuals are looking fantastic right now. You know work has gotten into it. The streets look more alive than ever before. Speaking of the streets being alive, players can take part in the streets… literally. You get to run around in the streets. This must be the new Street Fighter 6 single player mode called ‘World Tour’. You have your own fighter and you make a name for yourself in the streets. Facing other characters, running around the city, interacting with others and objects like smashing bins and more. This off course is a big deal and new thing, especially in the fighting game genre. This is the right direction. Modern games are getting bigger, flashier and have whole new features and mechanics. 

The first thing we hate about Street Fighter 6 is Luke’s stupid hair! They need to change that. It’s horrible and makes him look like an idiot. We do like the character designs of Luke (minus his hair) and Jamie. Both about to be great additions to the world of Street Fighter. Jamie looks cool with an energetic attitude with a flashy combat style. We love flashy. The graffiti style of the Capcom logo was excellent. Shows that this is a new era, a new style, a new direction, a new generation, like how there’s a new generation of characters now. We see box head minions emerging which again shows there’s a single player mode… World Tour. Chun-Li is here and so is Ryu. they had too be here. If they weren’t here, we wouldn’t even touch the game. They are pillars of Street Fighter and should always be present. Now for their character design…

Chun-Li looks amazing and it makes sense. Her greatest strength is her kicks. So off course a wise person would make them stronger. Her thighs are much stronger and bigger than last time. Meaning she kicks harder. Her gastrocnemius muscles look fantastic too. Realistic and beautiful. Ryu is looking more like Zangief in the face. Less realistic and more blocky. Body wise he is great but face wise, he doesn’t look good but he looks like he continued his training, as expected. Next we are seeing all new combat mechanics. We know about them but won’t say here. These new things changes a lot and adds more to the Street Fighter game. We are seeing special parries and enhanced attacks. The special effects are excellent too, adding impact and newness to the combat.

X35 Earthwalker Street Fighter

What do Capcom they need to do? A number of things. Street Fighter 6 has to be a big success. They can easily fail but if they have wise leaders like X35 Earthwalker… which they don’t, they can do well. First things first, put Hugo back in the game! Look at the opening scene of the trailer. Hugo is on the bottom left on the screen that says ‘Giant Attack’. Hugo is the most hyped character in the whole game. Not a good character but when someone with skill masters Hugo, he is the most entertaining to watch. Bring him back and you’ll bring in players and content. Next we have seen some new mechanics but there needs to be a level of deepness to them that’s enough to add complexity to the game but keep the form of Street Fighter. Next there needs to be new controls. Some keyboards have input short cuts to make doing moves and combos easier. The battlefield needs to be even. We heard there’s controls that allow doing combos and special moves easier. This will make things easier for new players and encourage more to play with the experienced. Good move to bring in a explorable world, single player story. Great games like Street of Rage 4 stayed exactly how it use to be. A arcade beat em up but nothing new that was a major change or addition which means once you complete it, you no longer really needed to play it. Streets of Rage 6 won’t have the problem. 

There needs to be unlock able rewards like customisation for your characters, unique skins that have to be earned. Multiple different  character taunts that can be activated during matches. Titles that can be equipped for prestige and making statements. In game currency that you gain for playing not buying which can e spent in a store. Another separate currency which can be bought with real money to be used in a completely separate store. Gaming is a business after all. They got to make money too. Lastly… matters fact. We won’t mention it. Let’s see if others notice too. That’s all for now, there’s way more to say but we won’t. street Fighter 6 is going to be fantastic… as long as the developers make smart moves. Now Street Fighter 6 may have a hyped trailer but it’s not as hyped as… the ‘Earth Walk!’

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X35 Earthwalker The Quarry

The Quarry is a horror narrative game developed by ‘Supermassive Games‘ and published by ‘2K‘. The Quarry is said to be coming out the 10th of June 2022 ion the Xbox Series X, Xbox Series S, Xbox One, PS5, PS4 and PC. The Quarry is another big story narrative design making game. Delivering great narrative games is not that hard but there’s things that need to be taken into consideration. X35 Earthwalker is the expert here. Let’s take a look.

The story in The Quarry easy to understand. Basically a whole group of teenagers, 9 of them, have the Hackett’s Quarry camp all to themselves for one last night. They are the camp counselors. They are all by themselves in a forest upstate in New York. So no adults, definitely no children and off course no rules. On top of all that, it’s summer. So you can imagine how this will go. Teenagers, during summer, camp all to themselves with no rules. What do you think is going to happen?! If you know, then you know. Interestingly though, things then take a turn for the dark and bad side. As in dangers, horrors, life and death moments and more. So you know, make decisions that could get someone killed or make you regret it later.

X35 Earthwalker The Quarry

The Quarry, being a big horror story game, automatically brings in all the attention. Players will think of previous games like this. For example: Until Dawn, Man of Medan, Little Hope, House of Ashes and Detroit: Become Human. Now those, especially Detroit is are big titles that many youtubers and streamers have played and made content on. Millions have watched and enjoyed them. Emotions, decisions, mistakes, and characters deaths are remembered. So the Quarry already has high expectations and will be judged deeply. We hope the developers were prepared. 

If you want more details, go play the game. You should know the deal by now. There’s a story and you follow the characters along. You make decisions and see how the story unfolds. The developers claim there’s “life or death decisions around every turn”. We hope so. Many past big narrative games fail when it comes to this. They were too easy. Hardly felt in danger a lot of the time. The games need to be harder. It needs to be more punishing. It should be that if players pay attention and use some logic they can make good decisions… unless the player is a sucka called Berleezy. Look up Berleezy and Detroit. There’s things we recommended to the previous games but the developers aren’t wise enough to listen to X35 Earthwalker who is wiser, smarter and a better developer in every way.

X35 Earthwalker The Quarry

The Quarry also claims to be an “unpredictable night of horror”. We are hoping it’s unpredictable. These horror narrative games can’t be completely unfair though. These games need to have an auto save permanently record system where players can’t undo their choices unless there’s an in game choice to reconsider. Players need to live with their decisions. If they need to try again, they have to delete and start again but the game should keep count if this is their second attempt or not. They also need to remove the feature to pause the game during timed decision making parts. No pausing. You have limited time for a reason. Gameplay needs to be mixed up too. Quick time event, point and click, walk around and interaction.

We checked out some The Quarry gameplay and it’s what we expected. Giving us a real Until Dawn feeling. Little Hope focused on character traits and if ignored had some consequences. Detroit: Become Human had many variables that determine the ending you got and we hear there’s well over 40 different endings in that game. The Quarry we hear also has numerous variables which determine how the story ends. This means more replayability as well. Now check this about. It’s been said that each of the 9 teenagers have 10 to 12 different ways they can die each. Meaning that keeping them all alive is king to be a tough task. That’s what we want to hear. We also heard that the play length time of a run is around 10 hours. That’s big! We like that there’s bonuses for playing again. Not only are there collectible cards which we won’t explain here but there’s a death rewind feature. You can undo and retry the first 3 character deaths in your next run through of the game. Some mercy. This seems like the biggest game of its type yet.

Overall The Quarry is looking excellent so far. The Quarry is clearly aiming to be the biggest and the best of these big narrative games. There’s lots of replayability, lots of death possible, difficulty seems very high, the setting is good and is definitely more like Until Dawn which is the best of the Supermassive games… games. We still have some concerns mainly regarding the characters themselves and their interactions. They are teens alone in a camp with no rules. Will it be realistic? Will hey hold back? Will there be drama. Will The Quarry wuss out? We will have to see. Oh and no gravity defying unrealistic towels this time. No one believed that crap in Until Dawn. The developers ‘Supermassive Games’ have done an excellent job so far. We at X35 Earthwalker aren’t excited for this game but we will see what its got. Do not disappoint us! Now The Quarry may have many ways for teens to die but non of them would work on… the ‘Earth Walk!’

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X35 Earthwalker Moo Lander

Moo Lander is a 2D platformer game developed and published by ‘The Sixth Hammer‘. Moo Lander is said to be coming out the 27th of May 2022 on the Xbox Series X, Xbox Series S, Xbox One, PS5, PS4 and PC. We heard it’s also coming to Nintendo Switch. Moo Lander sounds very funny for sure. X35 Earthwalker is intrigued. Let’s take a look.

Moo Lander does sound silly but the story is sort of serious. Basically you are the last hero of a dying cosmic civilisation. You control a  lander. What’s the objective? You are after milk… We aren’t joking. In this universe, milk is the most important energy source in the universe. Milk can only be found on the ancient planet of the alien cows. You aren’t alone, you have your AI… hamilton. So go find that device. A device that is said to be able to produce infinite amounts of milk. That’s Moo Lander for you.

X35 Earthwalker Moo Lander

Fly around, dodge threats and projectiles in Moo Lander. Stay alive and fight back against the different enemies on this planet. The main problems are off course the cows. The big bad bosses are the cows. There’s apparently over 20 different types of cows. The cows also have an “advanced cow AI”. Each cow boss has it’s own attacks, patterns, special abilities and ways to deal with you. Fear the cow! 

X35 Earthwalker Moo Lander

We checked out some Moo Lander gameplay and it’s mostly what we though it would be. Feels more like controlling a ufo, especially when attacking a land based enemy. You can unlock new abilities, gain new weapons and use camouflage modules. Best of all is that Moo Lander is but for co-op. All of you on one screen facing. There’s competitive mode too. As in Lander vs Lander and even Lander vs cows. ?You can control the cows to crush your friends. The fact that we have ancient cow planet with alien cows who will seriously kill you is funny. We won’t be milking cows anymore after this. Cows fighting back. They have had enough.

Overall, Moo Lander seems like a good game. It’s said to be hand crafted concerning the visuals. That off course is a lot of work. Gather and manage your milk. Conquer the cows, get some milk and go crazy with the abilities and weapons. The developers, have done a good job so far. We at X35 Earthwalker will have to hear what Moo Lander makes happen. Now Moo Lander may have super alien cows bu those things are just burgers for… the ‘Earth Walk!’

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X35 Earthwalker Outward

Outward is a Role Playing Game developed by ‘Nine Dots studio‘ and published by ‘Prime Matter‘. Outward its said to be coming out the 17th of May 2022 on the Xbox Series X, Xbox Series S and PS5. Outward was already released in 2019 on previous generation consoles and stuff but seems like no one cared. Next Generation is it’s chance to do better. X35 Earthwalker will speak. Let’s take a look.

Outward set in the “dazzling yet deadly” world of Aurai. This world isn’t all safe and nice. Sure there are some nice views and beautiful sights but there be danger around this world. But more on that danger later. You are basically an adventurer. You are traversing and exploring these crazy lands. So head out on expeditions, complete missions (off course), make discoveries like dungeons and even reach cities. There’s quite a bit of exploring to do. So get to it.

X35 Earthwalker Outward

So basically you play as… well here’s what the website says, “You play an adventurer, traveler and explorer.” You’re an ordinary character. Nothing special, no chosen one, no super powers, you’re not a demi god or even a fully trained soldier. So no super strength for you. You have to rely on your mind. You’ll need to be smart and strategic in order to survive. Not just that, there’s also your basic needs like eating, drinking and even getting enough sleep. So yeah, take care of that. Outward be playing games there. We also heard that there’s a so called “ritualistic, step by step approach to spell casting.” We would like to see how this works.

X35 Earthwalker Outward

We checked out some Outward gameplay and it’s not what we expected for the most part. We definitely love that Outward has co-operative play and even better SPLIT SCREEN CO-OP. Feels good to yell that while typing. This means grab your friends, family or a complete stranger without their consent and go on an adventure together. You must watch out for the many enemies and creatures that come straight from a fantasy book but not as cool. There’s diseases to avoid. Infectious ones. Players must wield and use combat and also magic. Also, there’s said to be rivals. 

Overall Outward seems like it can be a good game. We aren’t impresses at all yet. We need to see more of Outward. We like that the game has a form of constant auto save to make sure players are stuck with the actions and decisions they take or make. There’s what’s called, “Encounter dynamic defeat scenarios”. Interesting. The developers ‘Nine Dots studio’ have done an alright job so far. We need things to be more dynamic. We at X35 Earthwalker will have to wait and hear what this game accomplishes. Now Outward may have fantasy creatures and dungeons but they are too simple for… the ‘Earth Walk!’ 

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X35 Earthwalker Deadcraft

Deadcraft is a zombie survival action game developed by ‘Marvelous‘ and published by ‘XSEED games‘. Deadcraft is said to be coming out the 19th of May 2022 on the Xbox Series X, Xbox Series S, Xbox One, Nintendo Switch, PS5, PS4 and PC. Deadcraft is not trying to be another zombie game. It has interested us. X35 Earthwalker will have his say. Let’s take a look.

So here’s the run down of what’s happening Deadcraft. It’s a world that has been completely ruined by a deadly virus. You control a guy called Reid. He is half zombie. Now being half zombie comes with it’s challenges. People may not like you or trust you. This means you can’t just live with humans in a colony really. Your survival is one thing. Survival. You got to survive. In this ravaged world. 

X35 Earthwalker Deadcraft

Now there’s multiple things you need too do to make that happen in Deadcraft. You can arm yourself, grab all kinds of weapons and get to work on all dangers that comes your way. You can also grow your own army of zombie followers. This alone is a very cool concept. It’s not just slay the zombies and it’s not just destroys the humans. You are in between the two. You can communicate and co-operate with the humans. This off course leads to visions, impacts and opportunities.

Remember we mentioned survival? Well. Yeah, they are taking that sort of seriously. Not as serious as Metal Gear Survive though. In Deadcraft, players need to get food and water. You will also need money too. So earn your living. We did mention that you can communicate and co-operate with humans. So survival does take some work. You can’t just sit there. You could always just take what you want by force.

X35 Earthwalker Deadcraft

Deadcraft takes things to another zombie level. You are half zombie, remember? This comes with abilities your own. They are quite comical. Some have to do with your messed up arm. There’s powers for sure. There’s also a crafting system too. You can build some real nonsense weapons and defence turrets etc. Watch the official trailer and you will see examples of that. This game has a Deadrising silliness but not as comical and silly. You can get creative, have fun and fight for your survival while keeping your brains. 

We checked out some Deadcraft gameplay and it’s what we expected for the most part. It’s serious but goofy still. It’s destroying zombies and crushing humans. Running an army. Fighting with allies, crafting all kinds of stuff and being cool while doing it. Just look at the gameplay for yourself.

Overall, Deadcraft seems like a good game. It’s definitely doing something different and we like that. Half zombie dude with abilities, trying to survive in this messed up world. Deadcraft has what it takes to explode. Deadrising fans should like this. We definitely need to see more of this game though. We need to see more of the combat and other factors. The developers ‘Marvellous’ have done a good job so far. We at X35 Earthwalker will have to see what Deadcraft brings. Now Deadcraft may have a half zombie but that is not impressive when you compare it to… the ‘Earth Walk’

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X35 Earthwalker Source of Madness

Source of Madness is an action rougelike game developed by ‘Carry Castle‘ and published by ‘Thunderful‘. Source of Darkness is said to be coming out the 11th of May 2022 on the Xbox Series X, Xbox Series S, Xbox One, Nintendo Switch, PS5, PS4 and PC. Source of madness has got something going on here with it’s design approach. Looks different from others. X35 Earthwalker has his say. Let’s take a look.

Source of Madness is an action rougelike but it’s been described as a “side-scrolling dark action rougelite” game. Side scrolling is nothing weird so who cares but the dark action part is what should grab attention. Source of Madness definitely delivers with this. It’s a dark and horrifying world. Basically what’s happening is that you are a new acolyte and you head out on a nightmarish oddyssey. This is all set in a place called ‘Loam Lands’. This place is messed up. Like you wouldn’t want to live here, messed up. Yet here you are and expect darkness, evil and madness.

X35 Earthwalker Source of Madness

There’s so much madness in Source of Madness that there’s even a place in the Loam Lands, called the Tower of Madness. The mysterious citadel of the moon. Exploration is required and you need to brave the dangers. There’s so much dangers, ambushes and lots of monsters. They are designed to creep you out. Look disturbing, gross and like they will leave a cursed rash on you. Some described it a s lovecraftian inspired. Now check this out. Here’s the quote concerning the monsters, “The horrific monsters you face are never the same, concocted with procedural generation and animated using a neural network AI.” Think about that for a moment. If this is literal, that would be awesome and we would love to see how that works. This could be the big mechanic… if they get it right. 

X35 Earthwalker Source of Madness

Source of Madness is all about exploring, staying alive, fighting dangerous creatures and off course finding gear. We mean equipment like rings, equipment, robes and armour like stuff. after all this is a magical world. Expect magical battles and attacks. It’s not your simple stand still casting spells. It’s movement, action and pressure from enemies coming after you. Take a look at some gameplay and you’ll see what we mean.

We checked out some Source of Madness gameplay and it”s not what we expected at first. Source of Madness definitely looks like a good game. Very different too. Something new. We do have some concerns though. The visuals just alright in our opinion. Not impressed. There is some form of communication with beings in the game. There’s mysteries to uncover and understand. What’s happening, how did this all start? Is there a way to fix things? Players will need to find out for themselves. 

Overall, Source of Madness looks like it’s a good game. Looks like it’s setting itself apart from others. We like how the world is designed. It’s clearly fictional, loads of danger, magical and interesting. We like the style. We have some hope for this game. We do wonder about the weapons and variety available in Source of Madness. A game like this has to have brutal difficulty with an insulting mode for those who need it easier. They need to nail that new mechanic this game has. Do it right! The developers ‘Carry Castle’ have done a very good job so far. We at X35 Earthwalker will keep and eye out for this game. Now Source of Madness may have disturbing creatures but they don’t mean a thing to… the ‘Earth Walk!’

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X35 Earthwalker Elden

Elden Ring is an excellent game for sure. There’s no questions about it. FromSoftware did a lot of things right and does them well. We like the very big world of Elden Ring. We like the variety off enemies and the numerous bosses for you top fight, sneak around, avoid and even outsmart. We like that some enemies have certain weaknesses that can, with knowledge, be exploited. We like the variety to the lands in between. There’s different temperatures, levels of greenery and more. Yet even with all of that and more, the game still isn’t perfect. Elden Ring has problems… but here’s it’s biggest problem. Let’s take a look.

Quite simply it’s the strength build. Or lack there of. The strength build sucks!!! We hate it and it’s running the game for us. X35 Earthwalker himself is losing interest in the game because of the strength build. We don’t want to hear from those ‘know it all losers’ who have over 200 hours, done everything, have two giant super swords, strength stat at 80+ and that one boss who everyone found hard, they beat in two hits. We ain’t trying to hear from you sad lot. There’s no real reason to being a strength build. We started of with the strength and beat numerous bosses including margit the fell omen, renalla girl of the full moon, tree sentinel the tree hugger and crucible knight the scumbag (including when the knight teamed up with that beast boss). We did it all with the strength build just so you know that we have experience and did go far with the build.

When you look at the mage builds they are the easiest baby difficult off course but they are the most fun and coolest. They have over powered broken spells like calling down a meteor shower like attack. A huge kamekameha like magic beam from dragon ball z. You can bring forth a ball of fire looking like the sun, like you’re escanor from seven deadly sins. There’s all kinds of crazy magic that it’s no longer Elden Ring… it’s Final Fantasy XIIII. Now look at dexterity. It’s fast, swings fast, has more than enough time to avoid hits even after hitting. Plus they loaded with bleed effects which does crazy damage. Get the samurai class and dual wield the uchigatana and you set for the longest time. What does strength have? Think about it.

When you think of a strength type characters, you imagine that they are very strong, can take hits and stand up to strong enemies. Instead you have slow swinging weapons and their recovery time with such weapons are slow too, meaning it’s easier for enemies to punish you. Poise doesn’t matter in this game unless you are like new game plus 7 or whatever. Bosses attacks still rock you regardless. You don’t do amazing damage and you still die in three swings. Strength is slower than the dexterity builds, easier to punish than dexterity and don’t have as awesome weapons as dexterity. Also since you are investing points in hp, strength and endurance, you won’t have enough points in faith or intelligence etc to use those cool and crazy incantations and spells. All the really cool weapons with interesting effects require extra stats you wouldn’t invest in. Strength is boring (as Saitama would say). The weapons except for end game stuff are boring, you have all the disadvantages, poise doesn’t help. Strength needs some love. Developers did not balance things at all. We going straight to renalla to change our build. We are done with strength!

You might think this isn’t a big deal but that’s because you aren’t thinking deep enough. We don’t blame you, no one is as intelligent and wise as us, let alone X35 Earthwalker himself. When you are a strength build from the start and make your way through the game, you learn that you are basically playing hard mode and simple. Mage is baby/easy, dexterity is medium while strength is hard to brutal. So you are having the hardest time. On top of that, the majority of cool/interesting/epic weapons aren’t for you. Do you know how many times we find a new weapon or whatever, just to check it out and see that we can’t use it. We don’t get excited when a weapon shows up anymore. What’s this? A flaming super sword once wielded by the gods themselves? Can’t use it! X35 Earthwalker was stuck with the starting weapon for a very long time. Can’t use cool spells either. You get bored. Fighting bosses get boring too. The boss does its combo. You dodge everything, if possible, then there’s an opening so you swing once… ONCE. Then you have to back off or start rolling again. Why? Because if you take a second slow swing the boss would hit you before you have time to roll. That’s why. It’s dodge, dodge, dodge, dodge, swing, then dodge, dodge, dodge, dodge and swing again. That’s not really fun. It’s getting boring. 

Overall Elden Ring off course as said before is an excellent game. This is the biggest issue with the game in our opinion. It’s definitely negatively impacted our experience. Positive experience overall for sure. Enjoying the game but lately this big problem has slowed us down. Now Elden Ring may have strength classes but they are too pathetic for… the ‘Earth Walk!’

Thank you for reading our content. If you would like to support X35 Earthwalker then head to our ‘Support Us’ page. Alright? Good. Dismissed!

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X35 Earthwalker Ravenous Devils

Ravenous Devils is a horror simulation game developed and published by ‘Bad Vices Games‘. Ravenous Devils is said to be coming out April 29th 2022 on the Xbox Series X, Xbox Series S, Xbox One, Nintendo Switch, PS5, PS4 and PC. Ravenous Devils is definitely getting real raw with the concept. This game isn’t for squeamish people. X35 Earthwalker has warned you. Let’s take a look.

Ravenous Devils is unique right of the goat. Here’s the story basically. Players control two characters: Percival and Hildred. They are business partners who set up a tailor shop and restaurant like joint. It’s in a horrible city. It’s described as “city where crime, corruption and poverty are commonplace”. So many here are scum… just like Percival and Hildred. You see this business isn’t normal.

X35 Earthwalker Ravenous Devils

The tailor shop is a front. You don’t care about the customers. They come, you get them clothes but then kill them. Then take their clothes, then dump their bodies in the shoot leading to the kitchen. From there, you use the bodies as ingredients make meals for hungry customers. Yep. That’s the business. You are killing customers to make food to feed other customers. It’s all about money. What a messed up world this game has created. Ravenous Devils is doing something different here. They are trying to stand out completely. The ones we know who surpass these evil lot are the companies and businessmen and women in Oddworld. Abe’s oddysee. Look at Rupture farms. The soul storm brewery, the bonewerks etc etc. This tailor/kitchen/restaurant business in Ravenous Devils is close. 

X35 Earthwalker Ravenous Devils

We checked out some Ravenous Devils gameplay and it’s sort of what we expected. You switch control between the two characters: Percival and Hildred. There is some tactics to this game off course. You can run out of ingredients for your meals, so players need to manage their resources. Also murdering your customers isn’t as easy as it seems. We might be wrong here but players will need to actually be strategic about it. You must choose when to kill them. Can you fail and get harmed yourself. This game isn’t trying to be family friendly. You literally throw a body into a grinder and start turning the handle to make some prepared meat. So yeah, if you are squirmish, then prepare yourself. 

Overall Ravenous Devils seems like an alright game. It’s like it’s set in The Sims universe but a bad part of the world where it’s basically lawless and crime is the hobby. Ravenous Devils has a nice, but evil, atmosphere and you don’t feel too bad as many people in that city is bad anyways. The voice acting is excellent. There is an upgrade system for your shop. There’s quite a mission here. The developers ‘Bad Vices Games’ have done an alright job so far. We at X35 Earthwalker will have to listen out for news concerning this game. If you want to support X35 Earthwalker then just head to our ‘support us‘ page. Now Ravenous Devils may have ruthless evil business but it’s something easily cleansed by… the ‘Earth Walk!’

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