X35 Earthwalker Second Extinction

Second Extinction is, in case you didn’t know, a co-op action first person shooter where players face off against dangerous mutated dinosaurs. Currently we are really enjoying the game. Haven’t played for long though. X35 Earthwalker has made a gameplay video and done one livestream on Second Extinction. Even so we have some good feedback already for the developers Systemic Reaction. So listen up. Let’s take a look.

We will say it again Second Extinction is an awesome game and we are having lots of fun. We won’t talk about any bugs and performance issues since Second Extinction is in a preview state and not a fully polished built state. They give you a clear warning as you start up the game. They even warned the game might crash. It did. Twice. The first crash happened right when we were about to complete a mission. At the extraction and the ship arrived but it crashed. Worst place to crash ever. The game did warn us that could happen so yeah, we weren’t mad but not happy at all. So on to actual feedback.

X35 Earthwalker Second Extinction

The Black box optionals missions are bad, especially since you don’t know what to do. Our first two attempts at a black box mission were fails. We called in the scanner and it pointed in a direction for us to explore but we weren’t sure were though. We went in the pointed direction and found nothing. We tried to call in another scanner but you can’t outside the range of the crash site. We thought maybe the black box it’s in range of the crash site. It’s not there. Only during the livestream where we didn’t care about the black box we found it by accident. The laser points in a direction and it’s somewhere far in that direction but what we didn’t know is that what we need to look for is another broken part of the ship like an engine. It’s right there. We found it by accident but now we know what we are looking for. Maybe an extra clue would help first timers.

We advise that the mini gun gets renamed to chain gun instead as it’s just not powerful enough to be a mini gun. Mini guns lay to waste everything in front of it. Mini guns are over the top powerful. This so called mini gun feels far weaker. It’s rated as less damage than an assault rifle. No assault rifle is stronger than a mini gun. So change the name please and don’t insult mini guns. The most annoying enemy in second Extinction, those ankylosaurus (flat backs) can all go straight to… a unpleasant place. When they do their rolling spinning attack, it’s level of tracking is not consistent. At times it’s pretty much undodgable while a few times it’s like it doesn’t track at all-ish. For the most time it can be dodged well but try to make it more consistent if possible.

Rosy is currently our favourite character both in terms of design and ability. Her electric fence ability is great. Issues with it are that it’s range is a bit too small. Fences should be able to be set a bit farther apart. Also dinosaurs that jump through it should still be effected. Those annoying electric ones love to jumping lunge attack which lets them go through the fence for free. Maybe they still take damage but we want more of an effect. Also those electric raptors love to dodge your shots. The problem is that they are even dodging ‘mini gun’ fire. There’s too many bullets. We are seeing them take no damage at times even though shots clearly go through it’s body. You can’t dodge ‘mini gun’ bullets. 

The very last thing we want to bring up for now would be the lack of split screen co-op. Second Extinction is a co-op game but don’t have full co-op options. Sure we can invite other players and even search for random players but you can’t play with friends and family from home. There’s no split screen local co-op. This instantly eliminates some people we want to play with. Getting a local split screen would make this game more accessible and bring more players for sure. So these are just some feedback we have already. We hope the Second Extinction developers ‘systemic reaction’ listen and make their game even better. There’s work to be done. Now Second Extinction may be great already but it’s far from being perfect as… the ‘Earth Walk!’ 

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X35 Earthwalker Necromunda: Hired Gun

Necromunda: Hired Gun is a new fast paced first person shooter game developed by ‘Streum On studio‘ and published by ‘Focus Home Interactive‘. Necromunda: Hired Gun is said to be coming out the 1st of June 2021 on the Xbox Series X, PS5 and PC. Necromunda: Hired Gun is suppose to be a smaller fast game for fans. Let’s take a look.

Necromunda: Hired Gun is all about this hired gun. That’s you the player by the way. You are in Necromunda. A crappy place full of nothing but crime and corruption. In this world you have to be merciless, which the hired gun is. Simple life really. You see the bounties, happy with the price and then go to get them. The hunt is on. Don’t feel bad as they are gangsters and mutants, some of which are notorious. Get to it.

X35 Earthwalker Necromunda: Hired Gun

One more thing we didn’t mention. There’s a dog. Your dog. You have a loyal cyber dog that helps you track down and kill these targets. The dog is active too, as it’s capable of killing your targets itself as well. You ain’t so ordinary yourself either. Thanks to customisable augments, your body is enhanced allowing you to do certain things like leaping over large gaps and even run on walls. you’ve got a grapple hook for extra mobility and traversal options. So this isn’t just a straight up shooter.

X35 Earthwalker Necromunda: Hired Gun

We checked out some Necromunda: Hired Gun gameplay and it’s what we expected. Keep agile, keep moving and gun them all down as you make your way to the target. There’s loads of special effects and even some electric based attacks. There’s multiple types of enemies too, even foes with mechanical parts suits and enhancements which make them very difficult to take down. Knowing which enemy to take down first and prioritise is quite important here. The level design is cool and definitely looks like a futuristic but bummy looking location. Definitely a den for scum and low lives. You see factory looking areas for mass productions. Parts and scrap around showing that the locals and guys here are in business for sure. Supplying their crime. So yeah… kill them.

Overall Necromunda: Hired Gun looks like a smaller scale action game. You just get out there and destroy your foes casually and quickly. Even the official trailer had a narrator which made light of the situation and enemies. So this isn’t anything serious but more focused on humour and fun. We will have to get more information about Necromunda: Hired Gun. The developers ‘Streum On studio’ have done a good job so far. We at X35 Earthwalker will just have to see what goes on with this game. Necromunda: Hired Gun may have a loyal cyber-mastiff but that thing would run away from… the ‘Earth Walk!’

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X35 Earthwalker Lemnis Gate gaming blog post

Lemnis Gate is a new turn-based combat strategy first person shooter game developed by ‘Ratloop games‘ and published by ‘Frontier Games‘. Lemnis Gate is said to be coming out in the third quarter of 2021 on the Xbox Series X, Xbox One, PS5, PS4 and PC. Lemnis Gate looked cool so we thought why not. Let’s take a look.

Lemnis game seems to be all about action. There’s no information concerning a story or anything. After all it is described by some as an arena shooter. So that’s the primary focus of the game. So it’s first person shooting, with heavy strategy, with different characters, multiple rounds all within a time loop. Yep, time loops.

X35 Earthwalker Lemnis Gate G-blog

Let’s explain this for you guys how Lemnis Gate works. As mentioned before the match take place in time loops. It’s your turn. You have 25 seconds to do what you want. So either move your character to another location, set something up, prepare or attack someone. The other players get their turn to do the same. Once everyone is done, the next 25 second round begins. Now the actions and results of the first round can be seen and carried out. Then you take another action in response to what has already happened or for what will happen or dealing with the current state. The game describes this as “Each of the five rounds is your chance to alter the timeline as past, present, and future converge.”

What’s real cool is that Lemnis Gate isn’t strictly players only. You can literally control the whole team of five yourself. Each operative by yourself. It’s called an auto co-op feature. There are different operatives who are also called heroes. They have their own abilities. Some of these abilities are like the slowing of time to make landing your shots easier, another ability is laying traps like toxic waste and even defensive abilities like “protective orbs” which can be used to help out yourself in the future. Remember there’s more.

X35 Earthwalker Lemnis Gate G-blog

We checked out some Lemnis Gate gameplay and it’s not what we expected at all. We aren’t surprised though. They claim this is turn based strategy and first person shooter action. So how would that work? It didn’t work here. We even checked the trailer and everything seems to be moving at the same time and it looks like a first person shooter only. Sure there are multiple rounds and see the let’s call them ghosts or different dimensions of operatives even after death continuing their action but it doesn’t look like it works right now. We need to see more. We at X35 Earthwalker can easily make this work but let’s see if they can do it. We need to see more.

Overall Lemnis Gate does look good concerning the operative designs, the visuals, the idea and the effects. We noticed that the operatives have their own loadouts as well as ability. It does seem like Lemnis Gate will be more about planning, tactics and abilities instead of just raw shooting skill. Again we will need to see how that works out. The developers ‘Ratloop games’ have so far done a alright job. We at X35 Earthwalker will have to see what else goes on with Lemnis Gate. Now Lemnis Gate might have time loops but those loops have no effect on… the ‘Earth Walk!’

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Gears 5 horde classes X35 Earthwalker

Gears 5‘s current best mode is easily horde. No question about it. Due to the coalition never listening to actual wise feedback versus has lost so much players and attention. Escape is fun most of the time  as some challenges are just unfair and you need an actual team to get good results. Horde is the best and it’s gotten some changes, so X35 Earthwalker the best gamer in the world and universes ultimate strategies, is going to just talk about horde classes. Let’s take a look.

Now some of the classes got recent updates. Let’s just cover those first. Anchor and Combat medic got buffs. Anchor now does 30% additional pistol damage while Combat medic have 30% additional rifle damage. These were good changes and should have been done a long time ago. Anchor and Combat medic were underpowered. Demolitions mark duration actually lasts far longer now, like it was suppose too. The Brawlers soothing warmth card works with scorchers now. Not sure why it didn’t work before. There was a few others but you can go to the official website to read about them. Now that’s out of the way.

Demolition and infiltrator Gears 5 horde classes

We heard some people doing what seems like a tier list for the horde classes and majority of these guys aren’t that good at it. Someone said that demolition and infiltration are S tier classes even though they were suppose to take everything into account. Here’s our problem with this. Infiltrator should be A class because it has a major problem. You have to get close range! That alone is a big problem if you are playing on Inconceivable difficulty where a elite drone can down you with what feels like 4 bullets from their rifle. If you make one mistake or even miss a shotgun shot, you will die. Demolition’s problem is the same as infiltrator as they both have no health boosts meaning they go down the fastest out of everyone. The difference is that Demolition doesn’t have to get close. They can stay in the back but if they ever get pushed, it can be a serious problem. Both classes are pretty much the kings of damage though with consistency if done right. The demolitions ability to blow up everything, get their ultimate back real fast and then blow things up again, makes it the top not just boss but horde killer. Infiltrator can evaporate a boss if they firstly make the boss bleed, cloak, get a perfect active reload and then fire their shotgun (overkill preferred). If you master these two, then there’s truly nothing that can stand against you. X35 Earthwalker plays both classes and he is said to be the best player of these classes in the world. His main frustration with them is, as we mention before, how fast they die. A pouncer can one shot you. So if you make a tier list then take EVERYTHING into consideration like how much health they have and survivability. Sure they are the kings of damage but other classes like Combat Medic, Brawler and Tactician all survive longer and takes more hits. So demolition should be S class while infiltrator should be A class.

Gunner Gears 5 horde classes

Now let’s talk about gunner class. Overall the Gunner class is the most solid class in the entire game. It’s has the best balance of offence and defence. Good versatility too, with the best ultimate ability in the game overall thanks to what it can do in various situations. Sure the demolition does the most damage with his ultimate but you need to set it up and if something runs up to you your ultimate can’t save you in time. Not a problem for Gunner though. Let’s break this down semi style. The gunner can do heavy damage if equipped with a tri shot can do immense damage, especially when you get headshots. There’s a card called bait armour which gives excellent damage resistance for every bullet you take making you harder to kill. Your ultimate makes you invincible. You also reflect all ballistic damage back to the sender. You combine this with the bleed card and you have the nastiest combos. Multiple times I would see a group of ballistic weapon wielding enemies and just rush out there get their attention then activate ultimate. Watching them kill themselves is so much fun. Big enemies like DR-1’s and guardians with tri shots are worthless against Gunners. Bosses like stump and kestrel get completely demolished by gunners. 1v1 the Gunner class beats everything. Only a few things like a matriarch gives real problems. The Gunner overall therefore is the best class with solid offence and defence with the best ultimate. Gunner is so powerful. We sort of recently uploaded a gameplay video of Gunner gameplay against the horde on inconceivable difficulty. Go check it out, it’s on our Bitchute and youtube channel.

Anchor Gears 5 horde classesGunner Gears 5 horde classes

Class combos are where it’s at. Gunners work fantastically with Anchors. Anchors especially with their buff is now pumping out big damage. The Anchor’s ultimate is powerful. It stops everything. Ice, fire, explosives, bullets, torque bow etc. It stops everything (except something walking through it). It also lasts for a very long time, especially with supportive cards, which make it last longer or extends based on specific kills. This shield brings one of the nastiest combos in the game. X35 Earthwalker, Diamondz L45 and N63 Prodigy not held back the horde but pushed the horde back. Big difference. Diamondz L45 as the Anchor used the shield. X35 and N63 were both Gunners and stayed behind the shield firing at everything. Remember that firing through the barrier increases damage by 50%. It didn’t matter what was in the way. It died. All their attacks failed while we destroyed with loads of bleeding damage and heavy weapons. Seriously, we pushed the horde back. We were the monsters. Then when the barrier finally went down, one of us gunners went in front and used our ultimate. Funny thing was this was during a bold wave and our two teammates were back up in the base running for their lives from a matriarch. Now there are many more combos that make some things overpowered. Literally broken… but figure them out for yourself.

Robotic expert Gears 5 horde classesMechanic Gears 5 horde classes

Now we saw someone online say that the Robotic expert is better than the mechanic. That is terrible thinking. People can have an opinion but some opinions are just dumb. We compared the two classes with their cards and it’s one sided. Mechanic is better hands down. This doesn’t mean robotic expert is bad. Not at all. It’s still good just that when it comes to their main function which is building fortifications, strong defense that keep the horde back, Mechanic does it better. Straight up Mechanic has the card ‘Reinforced Fabrication’ which at max level increases all fortification health by 175%. That’s nearly 3 times the amount. So a quick example if the standard barricade has 1000 health, then the Mechanic’s barricade would have 2750 health! Huge difference. Remember this applies to all fortifications including guns, decoys etc. Not only more health but there’s a card called ‘Overload’ which increases the damage of ALL your fortifications, not just guns. At level 4 the damage increase is 30%. Combine that with your personal upgrades (which you spend energy on) you can increase the damage even more to make guns shred like no other. There’s also the ‘Efficient Fabrication’ card which reduces the initial cost of fortifications. At level 3 this card has a 25% cost reduction. All those savings add up.

Quick example. You start horde with 10000 energy. You can normally buy 5 barricades with that as they cost 2000 (we are not counting the passive ability discount). For mechanic each barricade costs 1500. So the mechanic can buy 6 barricades and have 1000 left over to go towards something else or for repairs etc. Also the mechanic has healing repair which grants stem as you repair. This helps with survivability immensely. Where the robotic expert and others would fall, the mechanic would survive. I, X35, have stayed at the front lines repair and moving behind my fortifications and repairing as they got damaged which gave me stem. The horde was mostly focused on me, who they couldn’t kill while my team killed the horde with my sentry guns. Robotic expert has ‘Precision repairs’ which means that every time you kill something with a precision weapon like ember or sniper, your fortifications get healed which is very powerful. You can communicate with your team to leave wet enemies for you to kill to instantly heal your stuff with having to spend energy big saving. That’s the best thing about robotic expert. Also Robotic expert has the MUCH better ultimate. A DR-1 is always better than two tracker balls. developers need to buff Mechanic ultimate or give entirely new one.

Architect Gears 5 horde classes

Speaking of engineers. The Architect class is one that we slept on the most. This class we can argue is actually better than the robotic expert class. I know, that’s crazy talk, especially since we hate the promotion classes as they are garbage. Still are… except Architect. Regenerative field gives stem if you don’t take damage for 8 seconds. Combine that with stem capacity which increase the maximum amount of stem you can have, makes you hard to kill.. harder than the robotic expert. Top of the line is the same as the Mechanics ‘Overload’ card which boosts fortification damage but it’s a rare card, not epic so it’s easier to get and max out. Architect fortifications do far more damage than robotic expert’s. Hologram extent seems like that one brown card. It at level 1 extends the duration of the hologram ultimate ability by 50% when you hit an enemy that isn’t facing you. This means, in theory, your hologram which detracts the horde and attracts them, can last the whole horde wave as long as you hit enemies with the snub pistol from the side or back. That’s over powered if it works as described. So you have easy to get shields, distract enemies with ultimate, fortifications shrewd and do massive damage and then keep the ultimate lasting forever with a few snub pistol shots. Sounds like an epic plan to me. We have seen someone use the architect and they actually impressed us. Only one player did it so well. Not our strategy but they did better than the mechanic or robotic expert we had before on the same map and conditions. We might just try this class next.

Now we saw someone make a tier list for the horde classes. They had a category labelled ‘never use’. He put nothing in there which automatically tells us he doesn’t know what he’s talking about. Yes, there are three classes that should never be used on inconceivable difficulty… for the most part. Slugger, Striker and protector are the worst things in the game. Protector is the worst but this the best ultimate of the three. The protector to sum up is an inferior Blademaster. Anything the protector can do, the Blademaster does better and more. Striker can be good IF you have a breaker mace but then those cost money (energy) at the fabricator and can be destroyed by enemy ballistics which is stupid by the way and should be taken out of the game. Enemies can literally break your breaker mace by firing at it. The ultimate is basically useless as it’s no damage increase but does knock enemies away which is bad if you are a melee class. You want enemies close to you. We tested the ‘stem siphon’ card and it didn’t work properly at all. Not all the hits generated stim. So it’s trash. If you have breaker mace, get in, hit something to killl and get out. then you can work with this but progression in levelling up classes is horribly slow in this game and the best cards are too far away. Again Blademaster is better is every way. Lastly Slugger is the only one that stands above the other two and can be used but in only one way. The ultimate can be useful. Your shots knock back and stun enemies. You could activate your ultimate and shoot each enemy you see with one bulle6 from your lancer and that will stun them. Meaning you can lock down all the enemies or critical ones allowing your team breathing room and time to fight back. So the ultimate could save the day. There’s two cards that give some power: Grenade capacity and Modified frag. So increase the number of grenades you can carry and then increase grenade damage. Think about it. Grenades only cost 500 and every time you buy them, you get the maximum amount you can hold. Imagine a group of enemies approaching you and you hurl 8 grenades at them which do increased damage. That’s destruction. Then quickly by more by staying near the fabricator and repeat. If only the slugger had grenade bleed damage, then it would rise up the ranks rapidly but sadly no. It’s described as a shotgun class but it’s an inferior Infiltrator. So there’s truly no reason to ever use Protector (2nd hand Blademaster) and striker (3rd hand Blademaster). Slugger (2nd hand Infiltrator) can be used but only in one way and there’s always a better class.

We could go on for a very long time about the classes, their strengths, weaknesses, combos, issues, nerfs and buffs and more but we have to leave it there. Ended up typing more than originally planned. So yeah, appreciate that. Now there is lots to say about the classes but there’s far more to say about… the ‘Earth Walk!’

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X35 Earthwalker Judgement Game

Judgement is an action adventure game developed by ‘Ryu Ga Gotoku Studio‘ and published by ‘Sega‘. Judgement is said to be coming out the 23rd of April 2021 on the Xbox Series X and PS5 but already out on PS4. Judgement does look serious but we will keep this G-blog on the shorter end. Let’s take a look. 

Judgement is all about a disgraced lawyers who’s seeking redemption. This would be not that hard of a task except that the world in judgement is full of trouble, corruption and despair. The detective known as Takayuki Yagami aims to discover the secrets in the heart of kamurocho. This truly is a bad place. Not the worst but very bad.

X35 Earthwalker Judgement gaming blog post

Now in case you didn’t know Judgment is from the same guys who did the Yakuza series like Yakuza: Like a dragon. Matter of fact, Judgement is a Yakuza spin off. So expect similar things, rules, gangs etc as it’s the same universe for sure. Yakuza fans should therefore enjoy Judgement. 

Combat in games like this truly matter. One star game from the past that was about detectives, handling crime and had good combat was ‘True crime New York City’. Combat matters. It needs to be effective and have options for players.Judgement has two main fighting styles. Crane style which is best for handling groups of enemies and Tiger style which is all about focused combat so best for facing one foe. We wonder how accurate those styles are though.

X35 Earthwalker Judgement combat system

We checked out some Judgement gameplay and it’s what we expected. Go around, check out the area but use your skills when needed. This applies to detective work too. You forgot that you’re a detective didn’t you? There’s weapons, skills and off course EX actions. Judgement wouldn’t be in the Yakuza world if it didn’t have EX actions to bring in the powerful but very silly moves in combat. Yep, Judgement is about that action for sure. 

Overall Judgement just looks like another cool and good game. The combat is fast paced and looks flashy too. There’s lock picking and useful skills. We like how the Crane and Tiger fighting styles are clearly identified. The graphics and visuals are very good. Remember that Judgement is coming to Xbox Series X and PS5 so expect improved visuals and performance (especially on the Xbox Series X). The developers ‘Ryu Ga Gotoku Studio’ have done a good job with this game. We at X35 Earthwalker will have to wait and hear what Judgement gets up to. Now Judgement may have some cool combat but those styles would be ineffective against… the ‘Earth Walk!’

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X35 Earthwalker Ever Forward Game

Ever Forward is a adventure puzzle game developed and published by ‘Pathea‘. Ever Forward is said to be coming out the 29th of June 2021 on Xbox Series X, Xbox One, Nintendo Switch, PS5 and PS4. Ever Forward is already out on PC though. We saw this game and decided to check it out. Let’s take a look.

Ever Forward is all about Maya. Maya is a young girl who somehow is lost in a most unusual world. This world has been described as being “between reality and imagination.” She is off course all alone and must do this adventure by herself. Her mother did warn her not to go outside but hey that’s kids for ya. This journey is about discovery and as you progress, Maya will face her despair, face her fears and unlock memories. This will also unlock the secrets of this world. So get to it.

X35 Earthwalker Ever Forward Game

It is the story of Maya. Maya is lost in a strange world somewhere between reality and imagination. She is alone to confront her despair on her journey of discovery, where she must unlock her memories and confront her fears to unravel the secrets of the world. Players will need to use their observational skills and intelligence to solve multiple puzzles to piece together the mystery of Maya’s past and what dark secrets she has buried.

We automatically like games that has creativity. The whole world in Ever Forward is creative for the most part. Now this isn’t just a simple walk around and look game. There’s some mechanics. There’\s jumping and teleportation. There’s controlling of gravity. There’s also sneaking around. Stealth to put it simply. There is at some points what looks like a spotlight or vision displayed like a spotlight that looks in certain directions. You cannot let it see you. So it’s more than just a simple game.    

X35 Earthwalker Ever Forward Game

We checked out some Ever Forward gameplay and it’s what we expected it to be. There’s lots to look at. The world is interesting and specifically designed. We like the colours, the trees, the sea etc. The puzzles have variety but the world design and visuals are easily the best thing so far about this game. Since it’s about a young girl called Maya who has a bit of a dark past and family is involved you know the developers are going for feelings and emotions too. So expect the story to get deep to some extent. Looks good though.

Overall Ever Forward looks very good. It does remind us of Manifold Garden in terms of the unique weird world with selected colours. The puzzles here aren’t serious level hard or anything but you do need to use your head and keep an eye out for what’s in the area and what’s going on. We liking the creativity in Ever Forward right now. Didn’t care about the PC version at all but now that it’s coming to consoles things will get better. The developers ‘Pathea’ have done a good job so far. We at X35 Earthwalker will have to see what happens with this game. Now Ever Forward might be between reality and imagination but it’s all fiction compared to the reality of… the ‘Earth Walk!’

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X35 Earthwalker Song of Iron

Song of Iron is a new action adventure game developed and published by ‘Escape’. Song of Iron is an Xbox exclusive said to be coming out in the third quarter of 2021 on the Xbox Series X, Xbox One and PC. Song of Iron got our attention and is looking real serious. Make sure your beard is on point (sorry ladies). Let’s take a look.

Song of Iron is about this lone warrior. A viking who has seen battles and wars is on a journey. Behind him lies destroyed shields, numerous dead bodies and remains, crushed helms and more. This journey is for revenge and also to save your people. It’s a death wish. This man has nothing to lose. The destination is the temple of the great gods. Off course this won’t be easy. It’s a “dark nordic world.” Expect heavy resistance of all types. 

This ain’t a simple journey in Song of Iron. You will climb mountains, venture into caves and off course there’s a forest to explore. You are wielding the axe of a fallen enemy. Monster, man and even nature are your enemies. There’s more than just your axe. There’s your shield and even a bow with lethal arrows. There’s also a cool mechanic concerning the weapons. You can run out of arrows, your shield can get broken and you can even lose your weapons. So players have to do some resource management and decide what to do wisely. 

The graphics are fantastic for the most part. The walls, the background, the trees. the stones are fantastic. The enemies facial design looks bad from what we have sen though. The animations for the main character is excellent and look smooth. The lighting is fantastic as well. The torches light up the area real nice with clear a radius and how it casts lights on objects is so good. This game visuals looks fantastic and it’s clear loads of work went into this game. The electric effect on the axe lights up and again looks very good. It’s a cool light up effect in dark places like caves. 

Song of Iron is clearly another awesome Xbox exclusive on the way. Song of Iron is serious for sure. We hope they improve the enemies though as they seem to simply designed and not threatening enough. Hopefully there are some serious league monsters and foes. We hope the combat in Song of Iron has some depth to it. We know your can throw your axe, swap quick to your bow and even like Thor, call your axe back to your hand. This game needs to be deep. Please work on your enemies design, faces and combat. 

We checked out some Song of Iron gameplay and it’s more than what we expected. Song of Iron is impressive. It looks very good for sure. We like the interaction animations whether it’s dragging a large object or off course opening a chest. The glow and lighting of the contents on your characters face is real cool too. This game actually makes us want to play it. The lighting is in league with the damaging lighting found in Morkredd which is another Xbox exclusive. The lighting is just that good.

Overall, Song of Iron looks like an excellent game. The character can even drop kick an enemy. Think about it, does Marcus Fenix or Master Chief drop kick enemies? No! There’s a dragon flying in the background, there’s snowy mountains and even stealth elements. You have to decide whether to fight a certain enemy or sneak past. Or a certain fight might attract unwanted attention. The developers ‘Escape’ have done a fantastic job so far but there’s still work to be done. We at X35 Earthwalker are keep our eyes on Song of Iron. Now Song of Iron might have a serious brutal battle journey but it’s nothing compared to the adventures of… the ‘Earth Walk’

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Eldest Souls is a new action boss rush game developed by ‘Fallen Flag Studios‘ and published by ‘united label‘ and ‘CI Games‘. Eldest Souls is said to be coming out in the second year of 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Eldest souls name is enough to get some gamers attention for obvious reasons. Let’s take a look.

The story in Eldest Souls is very simple but makes no sense. There’s some major league beings known as the ‘old gods’. They are imprisoned… somehow. So humanity has been prospering a lot. Even great kingdoms have arisen. The old gods “in their final act of vengeance” released a “great desolation upon the world”. Now how did they do that? Didn’t they get imprisoned? Or right before getting sealed they uttered this curse or whatever. So this curse destroyed farms, rivers became dust. A real problem.

Now humanity retaliates with a great crusade. So it’s a big battle to kill all the gods once and for all. Now off course it failed miserably and the kingdoms are in a bad state. So how are a bunch of humans going to kill gods. What’s with fictional worlds and their crappy gods. Listen Eldest Souls, they should be called powerful being or super human etc but not gods. Now after the failed crusade, a lone crusader approaches the citadel. This sole fighter goes in to fight the gods. That’s you. We have many problems with this but her, that’s what video games and fictional for. It’s for the unrealistic, impossible creative imagine stuff. So yeah, go in there and beat up the gods.

Now this is what’s it’s all about. It’s just fast paced brutal gameplay. Hard to win but easy to die. Some describe it as “soul-like” combat. So basically everything you do matters and things can go real real bad in a moment. So no. You can’t take your hand of the controller to scratch your butt for a moment (go wash your hands you nasty). Eldest Souls is a boss rush game. So expect big battle after big battle after big battle. It’s what Eldest Souls is all about. So expect a huge werewolf boss who holds a shield and weapon. Expect a big armour clad knight like enemy with a huge blade. Expect a champion gundyr coming in hot with the giant swings and pressure.

What’s really cool though is that if you beaten lodged, you get something from them. You get an ability or a power from them. So the more you win and the more you conquer, the more powerful you become. So time your dodges, time your strikes, know when to use your abilities and powers. We wanted to know more about these powers though. We do know there’s quite a deep customisation concerning the stats and abilities for the player. You can mix and match to work with many different styles. 

We checked out some Eldest Souls gameplay and it’s mostly what we thought. Eldest Souls has quests, the citadel is explorable, there’s a mystery at the center of this game concerning the imprisonment of the gods and what’s going on. There’s non playable characters that have something to say and contribute. The 16 bit graphics pixel style works well with this style of gameplay especially with the player view of the game. This game hasn’t excited us yet. We need to see more.   

Overall Eldest Souls looks like a pixel Sekiro, dark souls game but with more emphasis on abilities, combinations and working with what the bosses give you upon victory. It definitely looks like a good game. This is definitely going to get some players attention. The developers ‘Fallen Flag Studios’ have done a good job with this game. We at X35 Earthwalker will have to just wait and see what happens with Eldest Souls. Now Eldest Souls may have old gods but those old so called gods are trash compared to… the ‘Earth Walk!’

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Foreclosed is a new action shooter game developed by ‘Antab Studio‘ and published by ‘Merge Games‘. Foreclosed is said to he coming out in the second quarter in 2021 on the Xbox Series X, Xbox One, Nintendo Switch, PS5, PS4 and PC. Forclosed definitely looks different from your average game. Let’s take a look.

Foreclosed is all about Evan Kapnos. His identify has been recently foreclosed (get it?). His job was taken from him. His brain implants gone too which is bad in this technological advanced place. His access to the city block chain is gone too. The plan of action right now is to “escape before his identity and implants are auctioned off.” This isn’t too clear though. Is he trying to get his implants and identity back or is he trying to escape before someone else gets it? Just saying, things need to be clearer.  

 

Now the biggest thing about Foreclosed is it’s style. It’s a shooter but with a comic book style. There’s slices and pages in the style of a comic book. It does look cool for sure. Here’s how they described it “Everything from game-play to cinematics are experienced within the stylistic framework of a graphic novel. Full screen and comic panel perspectives are seamlessly blended as you move throughout FORECLOSED’s Cyberpunk city.” The whole comic design things is cool.

We checked out some Foreclosed gameplay and it’s what we thought it would be for the most part. Foreclosed’s only real strength right now is the comic style. We keep saying that. We like that the cutscenes are interactive. Players don’t just watch but do. The cutscenes also transition smoothly between alternative game-play styles. So there’s some stuff going on here for sure. Run, move around, shoot, survive, sneak and do what you got to do. 

Overall Foreclosed doesn’t look good to us. It’s doing something very different which we like. The comic style is good. It’s too simple though. The gun fight didn’t look on point, more off. If you just want a shooter with a different experience then Foreclosed does that. We want to see more and know more concerning the story and what’s going on. The developers have nice ideas but got to deliver it good. We at X35 Earthwalker will have to hear if something changes concerning this game. Now Foreclosed may have a cool comic style but what breaks the pages is… the ‘Earth Walk!’

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Scarlet Nexus is a new action role playing game developed and published by ‘Bandai Namco‘. Scarlet Nexus is said to be coming out 25th of June 2021on the Xbox Series X, Xbox One, PS5, PS4 and PC. Scarlet Nexus sounds interesting and looks fictional fictional alright. Let’s take a look. 

Scarlet Nexus is a strange game for sure. Scarlet Nexus is set in the distant future. It’s so futuristic that something called a psionic hormone, was discovered in the human brain. This gives people extra sensory powers. Now off course something like that will change the whole world. People having powers and stuff. Most people can’t be trusted with powers for starters but whatever. Soon after all these evil mutants come down from the sky. They are referred too as ‘Others’ and have a serious craving for human brains. We can already see where this is going. 

We betted that even though people have psionic powers now that only the best and strongest stand a chance of combatting and beating these mutants. We were right! Not shocking at all. When are we EVER wrong? Here’s what the official Scarlet Nexus website said “Those with acute extra-sensory abilities, known as psionics, were our only chance to fight the onslaught from above.” So off course the government has been scouting and recruiting good psionics to an organisation called ‘Other Suppression Force’ or OSF. They are humanity’s last hope and chance. First of all that’s a crappy name. Other suppression force sucks and they can do better. Second they better be recruiting everyone with psionic abilities as no ability is truly useless. Don’t just get the best.

Scarlet Nexus has a dual story system going on. You can choose to either be Yuito Sumeragi who is described as “A bright and positive-minded young recruit with a kind heart.” We already like him. Yuito Sumeragi has psychokinesis which is a very powerful ability for sure. He is the second son of the Sumeragi family which is a powerful and wealthy family. His father is currently leading the government while his brother is “serving in command at the OSF”. What a family right? The other character is Kasane Randall. She is the typical mysterious super talented hardened girl who has a soft side that only those she trusts get to see. her abilities are no joke though. She also has psychokinesis and is an elite soldier. She’s described as elite soldier but that doesn’t mean she’s part of the Septentrions. Those are the two main characters but there are many other significant characters you will encounter.

It’s best to play both stories as the stories of both Yuito Sumeragi and Kasane Randall will connect and only then will the full story be revealed in Scarlet nexus. By the way, the people responsible for the story of Scarlet Nexus are the same guys who did ‘Tales of Vesperia’. So you pretty much get what’s going on here by now. It’s simple really. Far distant future, play special characters with great powers, slice and attack dangerous big enemies, and find out what’s going on. The real story. Oh and here’s a bit about psychokinesis. You can move and lift objects but there’s also psychic type abilities too like infusing yourself with your powers to enhance attacks and abilities and in some sources of fiction even create blasts and projectiles. Scarlet Nexus seems to be taking a different turn though. 

We checked out some Scarlet Nexus gameplay and it’s what we expected. You can fight with your melee attacks using your sword while also using your psychokinesis to to throw big objects and slam enemies with stuff like even a car. The Others, those mutants, look so strange and lame. That doesn’t mean they weren’t designed well. Some characters are designed to look boring while others are designed to look cool. These things look lame. If we were in the Scarlet Nexus world, we wouldn’t take them seriously at all. The character designs are nice, not awesome though, but we recognise the style for sure. An good and easy style to work with. The city though looks very good. Basically futuristic Japan. 

Overall Scarlet Nexus looks like it’s going to be a very good game. We aren’t impressed with anything but most things don’t so that’s not a big deal here. We wanted more information concerning the combat and how psychokinesis functions in this game as it’s different across fiction. We do like the action though. The developers ‘Bandai Namco’ have done a good job with this game so far. We at X35 Earthwalker will have to keep and ear open for Nexus Scarlet. Now Nexus Scarlet may have psychokinetic powers but those we have seen here are a complete joke and ineffective against… the ‘Earth Walk!’

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