Warhammer 40000: Chaos Gate – Daemonhunter – Duty Eternal is a tactical turned based Role Playing Game developed by ‘Complex Games‘ and published by ‘Frontier Foundry‘. Warhammer 40000: Chaos Gate – Daemonhunter – Duty Eternal is said to be coming out the 20th of February 2024 on the Xbox Series X/S, Xbox One, PS5, PS4 and pc. X35 Earthwalker truly enjoys a good Warhammer 40000 game and judges them. Warhammer 40000: Chaos Gate – Daemonhunter is getting DLC. Let’s take a look.
Warhammer 40000: Chaos Gate – Daemonhunter – Duty Eternal is all about the Grey knights. Probably humanities greatest weapon and soldier against the demons or should we say daemons. They have powerful psyker abilities and go through horrible even torture to be mentally ready and resilient to face the horror of the warp and whatever. These guys are ready for basically everything. So if you like Grey knights, then you should like Warhammer 40000: Chaos Gate – Daemonhunter – Duty Eternal. Go kill stuff we guess. Yeah.
Warhammer 40000: Chaos Gate – Daemonhunter – Duty Eternal is the first big league DLC. This DLC brings new missions off course and even some new classes. These classes are welcome as battling nurgle is a huge problem. Yes players will be facing the forces of nurgle. Expect filth, plagues, sickness and fat bloated things.
Listen to this description, “Overcome the rampaging Technophage Outbreak by aiding the Adeptus Mechanicus and halting the scourge. In these missions you’ll unlock potent new tools, discover new ways to strategise, and battle terrifying new foes as you further your campaign across the stars.”
What’s epic though is that players can now command the legendary machine of the imperial of man known as the ‘Dreadnought”. The thunderous dreadnought is basically a big walker machine that blasts things apart with heavy firepower. It can be the fifth member of your squad in the Technophage Outbreak missions. The dreadnought is actually customisable when it comes to its weapons. The Grey knights that get folded up by foes can instead be Dreadnought pilots. So put the dead to work. No rest for the dead around here… for the emporer.
Dreadnoughts aren’t the only new guys. Warhammer 40000: Chaos Gate – Daemonhunter – Duty Eternal brings in the techmarines. “invoke the machine go” they said. They will give players more tactical options. Tech marines are machine masters. Expect combat servitors which will support battle brothers. Even bring in big area of effect bombardments and breachers breaking up armour in melee fashion.
The Tyrtaeus sector is quite the place and a lot of war fronts. Good thing Warhammer 40000: Chaos Gate – Daemonhunter – Duty Eternal brings in the Gladius Frigate. This starship allows for more war… which is what everyone wants. There’s even additional challenges from the bridge of Edict which bring in some tasty rewards. So yeah high risk, high reward kind of stuff right there.
We checked out some Warhammer 40000: Chaos Gate – Daemonhunter – Duty Eternal gameplay and it’s what we expected for the most part. New gameplay features to make things more interesting. Your powers can be upgraded thanks to the Archeotech resource. The tech priest Dominus Lunete can be deployed “on a select mission”. There’s even technophage themed warp surge events. gGrenades, throwers, melee power weapons, rushing, beasts of nurgle and off course chaos. The action looks serious.
Overall Warhammer 40000: Chaos Gate – Daemonhunter – Duty Eternal looks like an excellent game thanks to this big DLC upgrade. The graphics look very good and the environments look corrupted by nurgle for sure and done well. We hope the weapon variety and enemy variety if off a good quantity as games like this need to bring as much options and variety as possible for players. The developers ‘Complex Games’ have done an excellent job so far. We at X35 Earthwalker will keep an eye out for this. X35 Earthwalker himself laughs at the little power levels of even alpha plus psykers. Now Warhammer 40000: Chaos Gate – Daemonhunter – Duty Eternal may have the Grey knights but even they would have a mental break down in the presence of… the ‘Earth Walk!’
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