World of Van Helsing: Deathtrap is a tower-defense action RPG game that deserves to be played. This game was developed by ‘Neocoregames’. If you like RPG games and quite a strategic gamer then this game is for you. This game is just like dungeon defenders but less cartoony and more monsters and ghouls and stuff. X35 Earthwalker has recently been playing this game and so far he has mainly good things to say about it.
You start the game with a lengthy video explaining pretty much everything you initially need to know about the game. Then you get to select the type of character you want to play as: sorcerer, mercenary or marksman. Basically do you want to be a spell caster, close range fighter or a long range marksman. The spell caster can do very effective magic attacks and damage at mid range but weak up close due to low health. The mercenary gets right up in the fight and stands toe to toe with the hordes themselves. The marksman strikes from a distance away and inflicts poison damage. It comes down to your style of play. The good thing is that you can have multiple characters and play them whenever you want.
In this game the main and only way to win this game is by the towers and traps you build; however the towers are 70% because the rest comes down to how you play your character thus the combination of tower and RPG. Each level will have red lines showing you where the enemies will be coming from for that wave and the path they will take. How you build and when you build is important here because there are different types of enemies like: horde, armour, giant and more. Certain enemy types are weaker against certain types of towers and this does matter. Certain enemies are close range attackers while others are long range and the player needs to take note of this for future encounters when the levels start to challenge you way more.
The type of traps there are: Mystical ground, Mechanical ground, Mystical tower, Mechanical tower and Summoning. Ground traps are placed on the… well… ground and trigger when an enemy steps on it. Towers can only be built on the altar looking things and summons can also be built on the ground. The game has we believe 25 different traps in this game which is really large for a tower game. So far none of these towers come off as useless. Each one is definitely situational and the player must know when to build each one. Mystical ground like the lava grill are incredibly effective when you can keep the enemies piling up and staying on top of it. Mech ground traps like the spear trap are best to heavily weakened that one enemy that take time to die. Honestly X35 Earthwalker isn’t a fan of the mystical lightning tower but it’s good for helping your character in focusing on that one annoying enemy. The mech gun sentry tower is the trap that you must always have as that all round one that you can rely on. Summon traps like the monster cage are perfect for stalling for time and holding up the enemy allowing you to be in two places at once.
Each level has a boss in the last wave who deserves your attention. Make sure you know what boss is coming your way or you WILL get a nasty surprise. Some bosses can summon the monsters while some spam monster summoning. Other bosses shield enemies and more effects. What we so like about this game is the variety. So many different enemies, so many different traps and so many different bosses. It gets better, the game has even a monster encyclopedia so you can know everything about each one and the encyclopedia is available during levels so no nasty surprises for players. Some levels have enemies which are marked on the map and stay in ghost form. They stop being ghosts only during a wave and that’s your only chance to fight them. When you beat them, some drop keys that you use at the end of the level to unlock extra rewards and items so they are worth beating but since it’s during a wave the enemies may sneak past and destroy your gate so timing is everything.
The best thing about this came is that there is co-op. X35 Earthwalker has played with Diamondz L45 and it’s literally just a better experience. This game was meant for team work though as you can have 3 of your friends join in the action to help you defend the gates from the hordes of monstrosities. The game has a simple to understand but good equipment system where you can equip armour, helmets, weapons and other items to improve your character. There are multiple different items and even a goblin like creature that other s’great offers’ that’s available for a limited amount of time. Those great offer items are normally good and always worth checking out. You can tell you need to spend time of this game because the upgrade section has so many upgrades available with passive upgrades and active upgrades for your traps and your character. You get points to upgrade from completing levels and more with better performances.
The graphics, design and attention to details on characters, levels and effects are done very well. The animations of the characters and monsters are constant and flow very well. A lot of effort went into this game and we appreciate that. X35 Earthwalker gave this game a chance because he knows how hard it is and how much is spent into making games and so he tries them out. This game is really good and we will get into it. ‘Neocoregames’ you did a great job with this game and we hope to see more for this game.
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